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authorJulien Gouesse <[email protected]>2016-06-30 22:36:24 +0200
committerJulien Gouesse <[email protected]>2016-06-30 22:36:24 +0200
commitced8e5e5a3439630b51a5aef53ef5dfbde69eb95 (patch)
treed09e41e49f4ad4a172a2cb4760d373aead49d4eb /ardor3d-jogl/src/main/java
parent1257dbbf93986d1c2f21c0b1758efd8ffd110cf5 (diff)
Switches from Java 1.6 to Java 1.7 and fixes numerous warnings
Diffstat (limited to 'ardor3d-jogl/src/main/java')
-rw-r--r--ardor3d-jogl/src/main/java/com/ardor3d/framework/jogl/JoglNewtWindow.java2
-rw-r--r--ardor3d-jogl/src/main/java/com/ardor3d/image/util/jogl/JoglImageLoader.java2
-rw-r--r--ardor3d-jogl/src/main/java/com/ardor3d/image/util/jogl/JoglImageUtil.java2
-rw-r--r--ardor3d-jogl/src/main/java/com/ardor3d/input/jogl/JoglNewtKeyboardWrapper.java2
-rw-r--r--ardor3d-jogl/src/main/java/com/ardor3d/input/jogl/JoglNewtMouseWrapper.java4
-rw-r--r--ardor3d-jogl/src/main/java/com/ardor3d/renderer/jogl/JoglTextureRenderer.java4
6 files changed, 8 insertions, 8 deletions
diff --git a/ardor3d-jogl/src/main/java/com/ardor3d/framework/jogl/JoglNewtWindow.java b/ardor3d-jogl/src/main/java/com/ardor3d/framework/jogl/JoglNewtWindow.java
index 045324a..49089fc 100644
--- a/ardor3d-jogl/src/main/java/com/ardor3d/framework/jogl/JoglNewtWindow.java
+++ b/ardor3d-jogl/src/main/java/com/ardor3d/framework/jogl/JoglNewtWindow.java
@@ -75,7 +75,7 @@ public class JoglNewtWindow implements NativeCanvas, NewtWindowContainer {
// FIXME rather pass the monitor(s) to the constructor, create a screen to get the primary monitor
_newtWindow = GLWindow.create(capsUtil.getCapsForSettingsWithHints(settings, onscreen, bitmapRequested,
pbufferRequested, fboRequested));
- _monitorDevices = new ArrayList<MonitorDevice>();
+ _monitorDevices = new ArrayList<>();
// uses the primary monitor by default
_newtWindow.getScreen().createNative();
final MonitorDevice primaryMonitor = _newtWindow.getScreen().getPrimaryMonitor();
diff --git a/ardor3d-jogl/src/main/java/com/ardor3d/image/util/jogl/JoglImageLoader.java b/ardor3d-jogl/src/main/java/com/ardor3d/image/util/jogl/JoglImageLoader.java
index 3de8a8d..df4ef29 100644
--- a/ardor3d-jogl/src/main/java/com/ardor3d/image/util/jogl/JoglImageLoader.java
+++ b/ardor3d-jogl/src/main/java/com/ardor3d/image/util/jogl/JoglImageLoader.java
@@ -60,7 +60,7 @@ public class JoglImageLoader implements ImageLoader {
private static final String[] _supportedFormats = computeSupportedFormats();
private static final String[] computeSupportedFormats() {
- final List<String> supportedFormatsList = new ArrayList<String>();
+ final List<String> supportedFormatsList = new ArrayList<>();
if (Platform.AWT_AVAILABLE) {
supportedFormatsList.add("." + TextureIO.GIF.toUpperCase());
}
diff --git a/ardor3d-jogl/src/main/java/com/ardor3d/image/util/jogl/JoglImageUtil.java b/ardor3d-jogl/src/main/java/com/ardor3d/image/util/jogl/JoglImageUtil.java
index f936f73..c8a5d3d 100644
--- a/ardor3d-jogl/src/main/java/com/ardor3d/image/util/jogl/JoglImageUtil.java
+++ b/ardor3d-jogl/src/main/java/com/ardor3d/image/util/jogl/JoglImageUtil.java
@@ -56,7 +56,7 @@ public class JoglImageUtil {
final int width = input.getWidth(), height = input.getHeight();
// create our return list
- final List<TextureData> rVal = new ArrayList<TextureData>();
+ final List<TextureData> rVal = new ArrayList<>();
// go through each layer
for (int i = 0; i < size; i++) {
diff --git a/ardor3d-jogl/src/main/java/com/ardor3d/input/jogl/JoglNewtKeyboardWrapper.java b/ardor3d-jogl/src/main/java/com/ardor3d/input/jogl/JoglNewtKeyboardWrapper.java
index bce6810..bb6f812 100644
--- a/ardor3d-jogl/src/main/java/com/ardor3d/input/jogl/JoglNewtKeyboardWrapper.java
+++ b/ardor3d-jogl/src/main/java/com/ardor3d/input/jogl/JoglNewtKeyboardWrapper.java
@@ -31,7 +31,7 @@ import com.jogamp.newt.opengl.GLWindow;
public class JoglNewtKeyboardWrapper extends KeyAdapter implements KeyboardWrapper {
@GuardedBy("this")
- protected final LinkedList<KeyEvent> _upcomingEvents = new LinkedList<KeyEvent>();
+ protected final LinkedList<KeyEvent> _upcomingEvents = new LinkedList<>();
@GuardedBy("this")
protected JoglNewtKeyboardIterator _currentIterator = null;
diff --git a/ardor3d-jogl/src/main/java/com/ardor3d/input/jogl/JoglNewtMouseWrapper.java b/ardor3d-jogl/src/main/java/com/ardor3d/input/jogl/JoglNewtMouseWrapper.java
index 23f7e32..af88590 100644
--- a/ardor3d-jogl/src/main/java/com/ardor3d/input/jogl/JoglNewtMouseWrapper.java
+++ b/ardor3d-jogl/src/main/java/com/ardor3d/input/jogl/JoglNewtMouseWrapper.java
@@ -36,7 +36,7 @@ import com.jogamp.newt.opengl.GLWindow;
public class JoglNewtMouseWrapper implements MouseWrapper, MouseListener {
@GuardedBy("this")
- protected final LinkedList<MouseState> _upcomingEvents = new LinkedList<MouseState>();
+ protected final LinkedList<MouseState> _upcomingEvents = new LinkedList<>();
@GuardedBy("this")
protected JoglNewtMouseIterator _currentIterator = null;
@@ -53,7 +53,7 @@ public class JoglNewtMouseWrapper implements MouseWrapper, MouseListener {
protected boolean _skipAutoRepeatEvents = false;
protected final Multiset<MouseButton> _clicks = EnumMultiset.create(MouseButton.class);
- protected final EnumMap<MouseButton, Long> _lastClickTime = new EnumMap<MouseButton, Long>(MouseButton.class);
+ protected final EnumMap<MouseButton, Long> _lastClickTime = new EnumMap<>(MouseButton.class);
protected final EnumSet<MouseButton> _clickArmed = EnumSet.noneOf(MouseButton.class);
protected int _ignoreX = Integer.MAX_VALUE;
diff --git a/ardor3d-jogl/src/main/java/com/ardor3d/renderer/jogl/JoglTextureRenderer.java b/ardor3d-jogl/src/main/java/com/ardor3d/renderer/jogl/JoglTextureRenderer.java
index c781f4d..176d8d5 100644
--- a/ardor3d-jogl/src/main/java/com/ardor3d/renderer/jogl/JoglTextureRenderer.java
+++ b/ardor3d-jogl/src/main/java/com/ardor3d/renderer/jogl/JoglTextureRenderer.java
@@ -179,8 +179,8 @@ public class JoglTextureRenderer extends AbstractFBOTextureRenderer {
// Otherwise, we can streamline this by rendering to multiple textures at once.
// first determine how many groups we need
- final LinkedList<Texture> depths = new LinkedList<Texture>();
- final LinkedList<Texture> colors = new LinkedList<Texture>();
+ final LinkedList<Texture> depths = new LinkedList<>();
+ final LinkedList<Texture> colors = new LinkedList<>();
for (int i = 0; i < texs.size(); i++) {
final Texture tex = texs.get(i);
if (tex.getTextureStoreFormat().isDepthFormat()) {