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authorJulien Gouesse <[email protected]>2019-06-02 17:08:36 +0200
committerJulien Gouesse <[email protected]>2019-06-02 17:08:36 +0200
commit5852f269861afddcf12650eeb5e794419809c025 (patch)
tree1891b504b710b0ddd51644f9f2539b2aa9633df2 /ardor3d-math/src
parent3f975494acccd784b2ba49fbe66175787e5ecf6d (diff)
Fixes a few errors in the Java documentation of ardor3d-math
Diffstat (limited to 'ardor3d-math/src')
-rw-r--r--ardor3d-math/src/main/java/com/ardor3d/math/functions/ArchimedeanSpiralFunction3D.java1
-rw-r--r--ardor3d-math/src/main/java/com/ardor3d/math/functions/BrickGridFunction3D.java3
2 files changed, 4 insertions, 0 deletions
diff --git a/ardor3d-math/src/main/java/com/ardor3d/math/functions/ArchimedeanSpiralFunction3D.java b/ardor3d-math/src/main/java/com/ardor3d/math/functions/ArchimedeanSpiralFunction3D.java
index 7651a27..964cb83 100644
--- a/ardor3d-math/src/main/java/com/ardor3d/math/functions/ArchimedeanSpiralFunction3D.java
+++ b/ardor3d-math/src/main/java/com/ardor3d/math/functions/ArchimedeanSpiralFunction3D.java
@@ -58,6 +58,7 @@ public class ArchimedeanSpiralFunction3D implements Function3D {
* @param x the abscissa
* @param y the ordinate
* @param z the applicate
+ *
* @return A result which is generally, but not always, in the -1 to 1 range.
*/
@Override
diff --git a/ardor3d-math/src/main/java/com/ardor3d/math/functions/BrickGridFunction3D.java b/ardor3d-math/src/main/java/com/ardor3d/math/functions/BrickGridFunction3D.java
index 6ea6ac8..bd910fe 100644
--- a/ardor3d-math/src/main/java/com/ardor3d/math/functions/BrickGridFunction3D.java
+++ b/ardor3d-math/src/main/java/com/ardor3d/math/functions/BrickGridFunction3D.java
@@ -66,6 +66,7 @@ public class BrickGridFunction3D extends GridPatternFunction3D {
/**
* A private utility method to build the grid used to represent the bricks.
+ *
* @param brickLength
* The number of grid cells used for the length of a brick (default 12).
* @param brickHeight
@@ -80,6 +81,8 @@ public class BrickGridFunction3D extends GridPatternFunction3D {
* The amount by which the brick value can vary (default 0.1). Use 0.0 for no variation.
* @param mortarVariationAmount
* The amount by which the mortar value can vary (default 0.05). Use 0.0 for no variation.
+ *
+ * @return the brick grid
*/
private static double[][] createBrickGrid(final int brickLength, final int brickHeight, final int mortarThickness,
final double brickValue, final double mortarValue, final double brickVariationAmount,