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-rw-r--r--ardor3d-examples/src/main/java/com/ardor3d/example/ui/RotatingUIExample.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/ardor3d-examples/src/main/java/com/ardor3d/example/ui/RotatingUIExample.java b/ardor3d-examples/src/main/java/com/ardor3d/example/ui/RotatingUIExample.java
index ae76e71..d7e10d9 100644
--- a/ardor3d-examples/src/main/java/com/ardor3d/example/ui/RotatingUIExample.java
+++ b/ardor3d-examples/src/main/java/com/ardor3d/example/ui/RotatingUIExample.java
@@ -3,7 +3,7 @@
*
* This file is part of Ardor3D.
*
- * Ardor3D is free software: you can redistribute it and/or modify it
+ * Ardor3D is free software: you can redistribute it and/or modify it
* under the terms of its license which may be found in the accompanying
* LICENSE file or at <http://www.ardor3d.com/LICENSE>.
*/
@@ -30,7 +30,7 @@ import com.ardor3d.scenegraph.controller.SpatialController;
import com.ardor3d.util.ReadOnlyTimer;
/**
- * Illustrates how to display and move GUI primitatives (e.g. RadioButton, Lable, TabbedPane) on a canvas.
+ * Illustrates how to display and move GUI primitives (e.g. RadioButton, Label, TabbedPane) on a canvas.
*/
@Purpose(htmlDescriptionKey = "com.ardor3d.example.ui.RotatingUIExample", //
thumbnailPath = "com/ardor3d/example/media/thumbnails/ui_RotatingUIExample.jpg", //