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-rw-r--r--ardor3d-jogl/src/main/java/com/ardor3d/scene/state/jogl/JoglTextureStateUtil.java3
1 files changed, 1 insertions, 2 deletions
diff --git a/ardor3d-jogl/src/main/java/com/ardor3d/scene/state/jogl/JoglTextureStateUtil.java b/ardor3d-jogl/src/main/java/com/ardor3d/scene/state/jogl/JoglTextureStateUtil.java
index 0cb091c..1bbe675 100644
--- a/ardor3d-jogl/src/main/java/com/ardor3d/scene/state/jogl/JoglTextureStateUtil.java
+++ b/ardor3d-jogl/src/main/java/com/ardor3d/scene/state/jogl/JoglTextureStateUtil.java
@@ -24,7 +24,6 @@ import javax.media.opengl.GLContext;
import javax.media.opengl.GLException;
import javax.media.opengl.fixedfunc.GLMatrixFunc;
import javax.media.opengl.glu.GLU;
-import javax.media.opengl.glu.gl2.GLUgl2;
import com.ardor3d.image.Image;
import com.ardor3d.image.Texture;
@@ -128,7 +127,7 @@ public class JoglTextureStateUtil {
final Texture.Type type = texture.getType();
final GL gl = GLContext.getCurrentGL();
- final GLU glu = new GLUgl2();
+ final GLU glu = GLU.createGLU(gl);
// bind our texture id to this unit.
doTextureBind(texture, unit, false);