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Age
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*
Drives the OpenGL-ES code path more robust when generating the mipmaps (ugly ...
Julien Gouesse
2014-08-16
1
-33
/
+62
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Drives the OpenGL-ES code path more robust when setting the shading model
Julien Gouesse
2014-08-15
1
-1
/
+3
*
Ports the JOGL bubble mark example to NEWT
Julien Gouesse
2014-08-15
2
-5
/
+3
*
Ports the JOGL basic example to NEWT
Julien Gouesse
2014-08-15
1
-4
/
+4
*
Drives the OpenGL-ES code path more robust, especially when dealing with the ...
Julien Gouesse
2014-08-15
1
-2
/
+6
*
Drives the OpenGL-ES code path more robust, especially when dealing with the ...
Julien Gouesse
2014-08-15
2
-9
/
+15
*
Drives the OpenGL-ES code path more robust, especially when dealing with the ...
Julien Gouesse
2014-08-15
2
-32
/
+101
*
Drives the OpenGL-ES code path more robust, especially when dealing with the ...
Julien Gouesse
2014-08-15
2
-14
/
+34
*
Sets the mipmap sizes
Julien Gouesse
2014-08-11
1
-1
/
+11
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Adds the early mipmaps production into the image loader
Julien Gouesse
2014-08-11
1
-6
/
+33
*
Lets JOGL indicate the vertical orientation of the texture data
Julien Gouesse
2014-08-11
1
-19
/
+8
*
Stops using the deprecated Guava interface InputSupplier, replaces it by the ...
Julien Gouesse
2014-08-08
2
-19
/
+19
*
Comments some unused constructors in the normal generator
Julien Gouesse
2014-08-08
1
-2
/
+2
*
Implements the hashCode() method of ShaderVariable
Julien Gouesse
2014-08-08
2
-9
/
+31
*
Renames the variable of the directional light in order to avoid name shadowing
Julien Gouesse
2014-08-08
1
-1
/
+1
*
Updates Guava (17.0)
Julien Gouesse
2014-08-08
2
-2
/
+2
*
Removes tons of warnings
Julien Gouesse
2014-08-08
5
-60
/
+56
*
Removes tons of warnings
Julien Gouesse
2014-08-08
224
-123
/
+889
*
Updates JOGL (2.2.0)
Julien Gouesse
2014-08-08
2
-3
/
+3
*
Merge branch 'master' of git://github.com/Renanse/Ardor3D
Julien Gouesse
2014-08-08
0
-0
/
+0
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*
Merge pull request #69 from gouessej/master
Joshua Slack
2014-02-05
17
-58
/
+884
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\
*
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Drives the source code compatible with Java 1.6 anew (I thank Matt Eskridge f...
Julien Gouesse
2014-08-08
1
-2
/
+9
*
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Fixes the TGA support and improves a lot the detection of image format
Julien Gouesse
2014-08-04
2
-80
/
+368
*
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Adds some 'override' annotations into ardor3d-core
Julien Gouesse
2014-08-04
1
-0
/
+1
*
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Adds some 'override' annotations into ardor3d-core
Julien Gouesse
2014-08-04
2
-0
/
+6
*
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Adds Gradle support
Julien Gouesse
2014-08-02
19
-0
/
+405
*
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Fixes the .gitignore file once for all, removes the useless .gitignore from a...
Julien Gouesse
2014-08-02
2
-2
/
+4
*
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The JOGL image loader claims to support GIF only when the AWT SPI is availabl...
Julien Gouesse
2014-08-01
1
-17
/
+29
*
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Uses ImageLoaderUtil instead of invoking directly the JOGL image loader
Julien Gouesse
2014-08-01
3
-22
/
+26
*
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Adds some 'override' annotations into ardor3d-awt
Julien Gouesse
2014-08-01
6
-3
/
+35
*
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Fixes the vertical orientation of images loaded by JOGL without delegating to...
Julien Gouesse
2014-08-01
1
-7
/
+27
*
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Adds a mechanism to determine the image type by using the magic number of the...
Julien Gouesse
2014-08-01
1
-2
/
+96
*
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Switches to JOGL 2.2.0-rc-20140731
Julien Gouesse
2014-07-31
3
-4
/
+24
*
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Does no longer use the default texture when loading a MD2 model so that the i...
Julien Gouesse
2014-07-13
1
-23
/
+13
*
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Avoids a NullPointerException in the texture manager when the deleter is null...
Julien Gouesse
2014-07-13
1
-1
/
+6
*
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Uses a temporary dirty kludge to prevent the import of a MD2 model from faili...
Julien Gouesse
2014-07-13
1
-15
/
+25
*
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Drives the WaveFront OBJ exporter more robust when manipulating a texture key
Julien Gouesse
2014-07-13
1
-15
/
+20
*
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Improves the logging message when a resource cannot be located, shows the exp...
Julien Gouesse
2014-07-13
1
-3
/
+3
*
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Switches to JOGL 2.2.0-rc-20140613
Julien Gouesse
2014-06-18
2
-3
/
+3
*
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Keeps only the JogAmp backend
Julien Gouesse
2014-05-28
71
-12495
/
+32
*
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Copies the controller based on JInput 2.0.6 into the JogAmp backend
Julien Gouesse
2014-05-28
3
-0
/
+141
*
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Fixes the orientation of the billboard node when Z = 1 (suggested by Runiter:...
Julien Gouesse
2014-05-19
1
-2
/
+4
*
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Switch to JOGL 2.2.0-rc-20140512
Julien Gouesse
2014-05-15
1
-1
/
+1
*
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Adds a few comments into JoglAwtCanvas and clarifies the use of the buffer sw...
Julien Gouesse
2014-03-20
2
-5
/
+8
*
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Fixes a regression found by the JGO member orange451 http://www.java-gaming.o...
Julien Gouesse
2014-03-20
1
-7
/
+9
*
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Creates the correct debug pipeline matching with any GL instance used by the ...
Julien Gouesse
2014-02-23
1
-38
/
+2
*
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glFlush() shouldn't be called just before swapBuffers() in the JOGL renderer
Julien Gouesse
2014-02-15
1
-3
/
+5
*
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Does not drop and reclaim the OpenGL context in JoglCanvasRenderer.draw() by ...
Julien Gouesse
2014-02-15
1
-4
/
+37
*
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Calls Thread.sleep(5) only when there is no current OpenGL context yet in Jog...
Julien Gouesse
2014-02-15
1
-8
/
+12
*
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Adds a working example for the MD3 importer
Julien Gouesse
2014-02-11
4
-0
/
+82
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