Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Switches from Java 1.6 to Java 1.7 and fixes numerous warnings | Julien Gouesse | 2016-06-30 | 283 | -2204/+1919 |
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* | Fixes a bug in the collision tree, fix provided by Runiter: ↵ | Julien Gouesse | 2016-04-27 | 1 | -14/+18 |
| | | | | https://github.com/gouessej/Ardor3D/issues/23 | ||||
* | Switches to JUnit 4.12 and fixes the javadoc creation with Java 1.8 ↵ | Julien Gouesse | 2016-03-20 | 1 | -2/+3 |
| | | | | (disables doclint) | ||||
* | Minor javadoc fixes | Julien Gouesse | 2016-03-20 | 2 | -7/+15 |
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* | Fixes the javadoc of ardor3d-animation | Julien Gouesse | 2016-03-20 | 20 | -116/+138 |
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* | Uses the default loader when the type is unknown in ImageLoaderUtil instead ↵ | Julien Gouesse | 2016-03-20 | 1 | -3/+3 |
| | | | | of throwing a NullPointerException | ||||
* | Fixes a NullPointerException occuring (sometimes) when resizing a ↵ | Julien Gouesse | 2016-02-23 | 1 | -21/+32 |
| | | | | JoglSwingCanvas, main part of the fix provided by Andreas Hauffe | ||||
* | Minor code style issues fixed in ImageUtils | Julien Gouesse | 2016-02-23 | 1 | -11/+12 |
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* | Drops applet support: http://github.com/gouessej/Ardor3D/issues/22 | Julien Gouesse | 2016-02-23 | 2 | -408/+0 |
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* | Enables all debug information by default and fixes the default encoding of ↵ | Julien Gouesse | 2016-01-08 | 1 | -0/+2 |
| | | | | the reports | ||||
* | Allows the geometry tool to use direct NIO buffers when converting an ↵ | Julien Gouesse | 2015-11-25 | 1 | -10/+21 |
| | | | | indexed geometry into a non indexed geometry | ||||
* | Allows to create indirect NIO buffers when minimizing a geometry (optional) | Julien Gouesse | 2015-11-25 | 1 | -9/+147 |
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* | Improves the creation of NIO buffers on the heap | Julien Gouesse | 2015-11-25 | 1 | -0/+104 |
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* | Moves some methods from T.U.E.R into ImageUtils | Julien Gouesse | 2015-11-02 | 1 | -1/+223 |
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* | Implements equals() and hashCode() in the classes of the bounding volumes | Julien Gouesse | 2015-11-02 | 4 | -93/+240 |
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* | Disables the use of GLSL in GLJPanel used in JoglSwingCanvas as it caused ↵ | Julien Gouesse | 2015-10-30 | 2 | -4/+7 |
| | | | | too much troubles with other GLSL shaders and the wireframe state | ||||
* | Throws an exception when trying to access rotated sizes whereas the rotation ↵ | Julien Gouesse | 2015-10-23 | 1 | -4/+8 |
| | | | | angle is invalid in the display settings | ||||
* | Merge pull request #21 from AndiMb/master | Julien Gouesse | 2015-10-23 | 1 | -0/+1 |
|\ | | | | | fixed bug when using the right mouse button | ||||
| * | + fixed bug when using the right mouse button | hauffe | 2015-10-23 | 1 | -0/+1 |
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* | Uses the rotated width and height within the canvas renderer in order to fix ↵ | Julien Gouesse | 2015-10-22 | 2 | -6/+33 |
| | | | | the management of the rotation | ||||
* | Ensures that the display settings stored into JoglNewtWindow reflect the ↵ | Julien Gouesse | 2015-10-22 | 4 | -42/+76 |
| | | | | chosen capabilities | ||||
* | Adds the screen rotation into the display settings, allows to pass (0,0) as ↵ | Julien Gouesse | 2015-10-21 | 3 | -75/+253 |
| | | | | a screen size in fullscreen mode to use the current size of the screen (composed of one or more physical monitors), partially supports multiple monitors in JoglNewtWindow | ||||
* | Updates JogAmp, uses the build 2.3.2 | Julien Gouesse | 2015-10-13 | 2 | -3/+3 |
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* | Improves the fix of the issue #14 | Julien Gouesse | 2015-10-13 | 1 | -3/+13 |
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* | Disables HiDPI by default, see the issue #14: ↵ | Julien Gouesse | 2015-10-12 | 4 | -5/+20 |
| | | | | https://github.com/gouessej/Ardor3D/issues/14 | ||||
* | Updates JogAmp, uses the build 2.3.2-rc-20150929 | Julien Gouesse | 2015-09-30 | 2 | -3/+3 |
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* | Updates JogAmp, uses the build 2.3.2-rc-20150927 | Julien Gouesse | 2015-09-27 | 2 | -3/+3 |
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* | Disables the cobertura plugin in the Maven build | Julien Gouesse | 2015-09-26 | 1 | -2/+2 |
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* | Updates JogAmp, uses the build 2.3.2-rc-20150926 in the Gradle build too | Julien Gouesse | 2015-09-26 | 2 | -23/+30 |
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* | Updates JogAmp, uses the build 2.3.2-rc-20150926 | Julien Gouesse | 2015-09-26 | 1 | -1/+1 |
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* | Fixes the OpenGL ES 2 support, not exposed yet anyway | Julien Gouesse | 2015-09-25 | 3 | -5/+9 |
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* | Fixes the long standing bug occurring when exiting the demos, the OpenGL ↵ | Julien Gouesse | 2015-09-21 | 3 | -16/+45 |
| | | | | cleanup failed because it was started after the destruction of the OpenGL context, far too late | ||||
* | Uses some less misleading package names in ardor3d-jogl-awt and ↵ | Julien Gouesse | 2015-09-20 | 16 | -23/+39 |
| | | | | ardor3d-jogl-swt, renames JoglCanvas JoglAwtWindow | ||||
* | Replaces lots of calls to the Guava map maker by some weak hashmaps, fixes ↵ | Julien Gouesse | 2015-09-20 | 10 | -317/+315 |
| | | | | the issue #13 | ||||
* | Fixes the bug #5: ardor3d-collada shouldn't go on using ↵ | Julien Gouesse | 2015-09-20 | 2 | -44/+28 |
| | | | | org.jdom2.xpath.XPath: https://github.com/gouessej/Ardor3D/issues/5 | ||||
* | Moves the only dependency on AWT in ardor3d-ui into ardor3d-awt | Julien Gouesse | 2015-09-20 | 4 | -5/+42 |
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* | Moves the classes of the JOGL backend depending on AWT into ardor3d-jogl-awt | Julien Gouesse | 2015-09-20 | 12 | -0/+48 |
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* | Updates JOGL (2.3.2 RC 20150812), moves the image format detection from ↵ | Julien Gouesse | 2015-08-28 | 4 | -390/+14 |
| | | | | Ardor3D to JOGL | ||||
* | Adds the support of 9 mouse buttons into the JOGL backends of the other ↵ | Julien Gouesse | 2015-08-28 | 5 | -8/+153 |
| | | | | toolkits (SWT, AWT) | ||||
* | Fixes the issue #18 | Julien Gouesse | 2015-08-14 | 4 | -27/+184 |
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* | Updates the Gradle build script | Julien Gouesse | 2015-08-13 | 1 | -2/+2 |
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* | Switches to JOGL 2.3.2 RC 20150716 | Julien Gouesse | 2015-08-10 | 1 | -1/+1 |
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* | Fixes the read limit when marking a stream in the JOGL image loader | Julien Gouesse | 2015-08-10 | 1 | -1/+1 |
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* | Switches to Gradle 2.2 | Julien Gouesse | 2015-07-12 | 1 | -1/+1 |
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* | Adds a comment into JoglSwingCanvas about the possible conflicts between the ↵ | Julien Gouesse | 2015-07-03 | 1 | -5/+7 |
| | | | | shaders used by JOGL to flip the pixels and those of Ardor3D | ||||
* | Fixes the issue #17 | Julien Gouesse | 2015-04-21 | 1 | -18/+17 |
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* | Documents, fixes and simplifies a bit the JOGL image file format detection ↵ | Julien Gouesse | 2015-04-01 | 1 | -19/+58 |
| | | | | mechanism | ||||
* | Fixes the bug #16: the shader id was passed but used as a program id | Julien Gouesse | 2015-04-01 | 1 | -12/+12 |
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* | Merge branch 'master' of git://github.com/Renanse/Ardor3D | Julien Gouesse | 2015-03-29 | 0 | -0/+0 |
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| * | Merge pull request #73 from runiter/master | Joshua Slack | 2015-03-17 | 1 | -2/+3 |
| |\ | | | | | | | Fix problem with billboard stretching when rotating around z axis |