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* Updates JogAmp, uses the build 2.3.2-rc-20150926Julien Gouesse2015-09-261-1/+1
* Fixes the OpenGL ES 2 support, not exposed yet anywayJulien Gouesse2015-09-253-5/+9
* Fixes the long standing bug occurring when exiting the demos, the OpenGL clea...Julien Gouesse2015-09-213-16/+45
* Uses some less misleading package names in ardor3d-jogl-awt and ardor3d-jogl-...Julien Gouesse2015-09-2016-23/+39
* Replaces lots of calls to the Guava map maker by some weak hashmaps, fixes th...Julien Gouesse2015-09-2010-317/+315
* Fixes the bug #5: ardor3d-collada shouldn't go on using org.jdom2.xpath.XPath...Julien Gouesse2015-09-202-44/+28
* Moves the only dependency on AWT in ardor3d-ui into ardor3d-awtJulien Gouesse2015-09-204-5/+42
* Moves the classes of the JOGL backend depending on AWT into ardor3d-jogl-awtJulien Gouesse2015-09-2012-0/+48
* Updates JOGL (2.3.2 RC 20150812), moves the image format detection from Ardor...Julien Gouesse2015-08-284-390/+14
* Adds the support of 9 mouse buttons into the JOGL backends of the other toolk...Julien Gouesse2015-08-285-8/+153
* Fixes the issue #18Julien Gouesse2015-08-144-27/+184
* Updates the Gradle build scriptJulien Gouesse2015-08-131-2/+2
* Switches to JOGL 2.3.2 RC 20150716Julien Gouesse2015-08-101-1/+1
* Fixes the read limit when marking a stream in the JOGL image loaderJulien Gouesse2015-08-101-1/+1
* Switches to Gradle 2.2Julien Gouesse2015-07-121-1/+1
* Adds a comment into JoglSwingCanvas about the possible conflicts between the ...Julien Gouesse2015-07-031-5/+7
* Fixes the issue #17Julien Gouesse2015-04-211-18/+17
* Documents, fixes and simplifies a bit the JOGL image file format detection me...Julien Gouesse2015-04-011-19/+58
* Fixes the bug #16: the shader id was passed but used as a program idJulien Gouesse2015-04-011-12/+12
* Merge branch 'master' of git://github.com/Renanse/Ardor3DJulien Gouesse2015-03-290-0/+0
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| * Merge pull request #73 from runiter/masterJoshua Slack2015-03-171-2/+3
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| | * Fix problem with billboard stretching when rotating around z axisSaeid2015-03-171-2/+3
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* | Updates JOGL (2.3.1)Julien Gouesse2015-03-292-3/+3
* | Updates JOGL (2.3.0)Julien Gouesse2015-03-136-195/+192
* | Moves the JOGL SWT canvases into a separate sub-project called ardor3d-jogl-swtJulien Gouesse2015-02-1011-117/+48
* | Uses JOGL 2.3.0 RC 20150205Julien Gouesse2015-02-0940-152/+149
* | Adds some methods to get and set the size of the window into JoglNewtWindow, ...Julien Gouesse2015-02-093-12/+77
* | Moves the controller based on JInput into a separate sub-project called ardor...Julien Gouesse2015-01-209-5/+41
* | Fixes the texts of the examples and adds a thumbnail into the mountain shadow...Julien Gouesse2014-11-276-13/+25
* | Uses the JOGL NEWT image loader in JoglBasicExampleJulien Gouesse2014-11-251-6/+6
* | Uses a dumb GLU instance in the renderer as it's only used to get error stringsJulien Gouesse2014-10-101-4/+1
* | Updates JOGL (2.2.4)Julien Gouesse2014-10-102-3/+3
* | Caches the GLU instancesJulien Gouesse2014-10-102-7/+14
* | Updates JOGL (2.2.1)Julien Gouesse2014-09-302-3/+3
* | Stops using Guava to create the lists, the sets and the maps except when it i...Julien Gouesse2014-09-24132-510/+474
* | Modifies the attribution of the project in pom.xml and prepares the deploymen...Julien Gouesse2014-09-241-15/+29
* | Adds a few FIXME notes into BoundingSphere.javaJulien Gouesse2014-09-241-0/+2
* | Moves a test into the appropriate directory in ardor3d-uiJulien Gouesse2014-09-241-0/+0
* | Merge pull request #11 from github-user-test/masterJulien Gouesse2014-09-042-2/+10
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| * | read extra information for nodesNick Boorman2014-09-032-2/+10
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* | Updates Guava (18.0), I forgot Gradle...Julien Gouesse2014-09-031-1/+1
* | Removes the unused thumbnails from ardor3d-examplesJulien Gouesse2014-09-024-0/+0
* | Updates Guava (18.0)Julien Gouesse2014-09-021-1/+1
* | Improves the ES code pathsJulien Gouesse2014-08-1710-248/+469
* | Forces the use of OpenGL-ES 1 if possible when OpenGL-ES 2 is supportedJulien Gouesse2014-08-161-0/+7
* | Drives the OpenGL-ES code path more robust when managing textures, blending a...Julien Gouesse2014-08-163-41/+120
* | Drives the OpenGL-ES code path more robust when generating the mipmaps (ugly ...Julien Gouesse2014-08-161-33/+62
* | Drives the OpenGL-ES code path more robust when setting the shading modelJulien Gouesse2014-08-151-1/+3
* | Ports the JOGL bubble mark example to NEWTJulien Gouesse2014-08-152-5/+3
* | Ports the JOGL basic example to NEWTJulien Gouesse2014-08-151-4/+4