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* Adapts JoglNewtKey to the latest changes in the public API of NEWTJulien Gouesse2013-03-071-4/+3
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* AWT-free JOGL 2.0 image loaderJulien Gouesse2013-03-062-2/+191
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* ES isolation (work in progress)Julien Gouesse2013-03-064-88/+178
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* Removes the previous fix from JoglNewtAwtCanvasJulien Gouesse2013-03-052-67/+11
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* Fix for JoglNewtAwtCanvasJulien Gouesse2013-03-032-19/+76
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* ES isolation (work in progress)Julien Gouesse2013-03-016-94/+408
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* Adds a TODO notice about PBuffer that should be replaced by ↵Julien Gouesse2013-02-281-0/+1
| | | | GLOffscreenAutoDrawable
* Creates the GLU instance more reliablyJulien Gouesse2013-02-281-2/+1
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* Improves the debug pipelineJulien Gouesse2013-02-281-1/+37
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* normalized line endingsneothemachine2013-02-212-302/+302
| | | | | | see http://www.hanselman.com/blog/YoureJustAnotherCarriageReturnLineFeedInTheWall.aspx and https://help.github.com/articles/dealing-with-line-endings
* Merge branch 'master' of git://github.com/Renanse/Ardor3DJulien Gouesse2013-02-091-10/+15
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| * Merge remote-tracking branch 'origin/master'renanse2013-02-0323-509/+586
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| * | Added detection of MSAA FBO and FBO blit.renanse2013-02-031-10/+15
| | | | | | | | | | | | Fixed multisample support on LwjglHeadlessCanvas - still needs fixing in FBO texture rendering.
* | | Adds offscreen supportJulien Gouesse2013-01-301-1/+2
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* | | Adds offscreen supportJulien Gouesse2013-01-282-67/+84
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* | Replaces GLU.getCurrent*() by GLContext.getCurrent*()Julien Gouesse2013-01-2522-471/+548
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* | Does not use the ECT yetJulien Gouesse2013-01-221-1/+0
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* | Adds a workaround for a regression in the build 896 impacting at least ↵Julien Gouesse2013-01-181-0/+1
| | | | | | | | JoglAwtCanvas
* | Switches to JOGL 2.0 build 896Julien Gouesse2013-01-171-38/+38
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* Improves the creation of GLCapabilitiesJulien Gouesse2013-01-161-0/+13
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* Fixes the previous commitJulien Gouesse2013-01-151-1/+3
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* Workaround for the deadlock occurring with Intel 3000HD under WindowsJulien Gouesse2013-01-143-93/+119
| | | | when realizing a drawable and creating a context outside the AWT-EDT whereas the drawable is an heavyweight AWT GLCanvas
* Make better use of the AWT dispatch thread.Renanse2013-01-041-11/+32
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* move all files from trunk to root folderneothemachine2012-12-0538-0/+10291