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* | Updates JOGL (2.3.0)Julien Gouesse2015-03-134-130/+127
* | Moves the JOGL SWT canvases into a separate sub-project called ardor3d-jogl-swtJulien Gouesse2015-02-105-377/+0
* | Uses JOGL 2.3.0 RC 20150205Julien Gouesse2015-02-0938-150/+147
* | Adds some methods to get and set the size of the window into JoglNewtWindow, ...Julien Gouesse2015-02-092-4/+69
* | Moves the controller based on JInput into a separate sub-project called ardor...Julien Gouesse2015-01-203-131/+0
* | Uses a dumb GLU instance in the renderer as it's only used to get error stringsJulien Gouesse2014-10-101-4/+1
* | Updates JOGL (2.2.4)Julien Gouesse2014-10-101-2/+2
* | Caches the GLU instancesJulien Gouesse2014-10-102-7/+14
* | Updates JOGL (2.2.1)Julien Gouesse2014-09-301-2/+2
* | Stops using Guava to create the lists, the sets and the maps except when it i...Julien Gouesse2014-09-243-10/+7
* | Improves the ES code pathsJulien Gouesse2014-08-1710-248/+469
* | Forces the use of OpenGL-ES 1 if possible when OpenGL-ES 2 is supportedJulien Gouesse2014-08-161-0/+7
* | Drives the OpenGL-ES code path more robust when managing textures, blending a...Julien Gouesse2014-08-163-41/+120
* | Drives the OpenGL-ES code path more robust when generating the mipmaps (ugly ...Julien Gouesse2014-08-161-33/+62
* | Drives the OpenGL-ES code path more robust when setting the shading modelJulien Gouesse2014-08-151-1/+3
* | Ports the JOGL bubble mark example to NEWTJulien Gouesse2014-08-151-1/+1
* | Drives the OpenGL-ES code path more robust, especially when dealing with the ...Julien Gouesse2014-08-151-2/+6
* | Drives the OpenGL-ES code path more robust, especially when dealing with the ...Julien Gouesse2014-08-152-9/+15
* | Drives the OpenGL-ES code path more robust, especially when dealing with the ...Julien Gouesse2014-08-152-32/+101
* | Drives the OpenGL-ES code path more robust, especially when dealing with the ...Julien Gouesse2014-08-152-14/+34
* | Sets the mipmap sizesJulien Gouesse2014-08-111-1/+11
* | Adds the early mipmaps production into the image loaderJulien Gouesse2014-08-111-6/+33
* | Lets JOGL indicate the vertical orientation of the texture dataJulien Gouesse2014-08-111-19/+8
* | Updates JOGL (2.2.0)Julien Gouesse2014-08-081-2/+2
* | Fixes the TGA support and improves a lot the detection of image formatJulien Gouesse2014-08-042-80/+368
* | Adds Gradle supportJulien Gouesse2014-08-021-0/+9
* | The JOGL image loader claims to support GIF only when the AWT SPI is availabl...Julien Gouesse2014-08-011-17/+29
* | Fixes the vertical orientation of images loaded by JOGL without delegating to...Julien Gouesse2014-08-011-7/+27
* | Adds a mechanism to determine the image type by using the magic number of the...Julien Gouesse2014-08-011-2/+96
* | Switches to JOGL 2.2.0-rc-20140731Julien Gouesse2014-07-311-1/+2
* | Switches to JOGL 2.2.0-rc-20140613Julien Gouesse2014-06-181-2/+2
* | Copies the controller based on JInput 2.0.6 into the JogAmp backendJulien Gouesse2014-05-282-0/+131
* | Adds a few comments into JoglAwtCanvas and clarifies the use of the buffer sw...Julien Gouesse2014-03-202-5/+8
* | Creates the correct debug pipeline matching with any GL instance used by the ...Julien Gouesse2014-02-231-38/+2
* | glFlush() shouldn't be called just before swapBuffers() in the JOGL rendererJulien Gouesse2014-02-151-3/+5
* | Does not drop and reclaim the OpenGL context in JoglCanvasRenderer.draw() by ...Julien Gouesse2014-02-151-4/+37
* | Calls Thread.sleep(5) only when there is no current OpenGL context yet in Jog...Julien Gouesse2014-02-151-8/+12
* | Adds a Swing canvas into the JogAmp backendJulien Gouesse2014-02-052-0/+156
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* Adds some documentation into existing JOGL canvases and windowsJulien Gouesse2014-02-045-7/+21
* Adds a canvas based on the JOGL SWT heavyweight GLCanvas into Ardor3DJulien Gouesse2014-02-032-0/+147
* Adds some documentation into existing JOGL canvases and windowsJulien Gouesse2014-02-031-0/+0
* Adds a utility to convert Ardor3D images into JOGL images (untested)Julien Gouesse2014-01-311-0/+99
* Adds a method to convert JOGL/NEWT texture data into Ardor3D imagesJulien Gouesse2014-01-301-8/+23
* Adds the very first blueprint of JoglNewtSwtCanvas into the JogAmp backendJulien Gouesse2014-01-291-0/+108
* Adds SWT into the dependencies of the JogAmp backend in order to add proper S...Julien Gouesse2014-01-281-1/+117
* Fixes the implementation of setCursor in the JOGL NEWT backend again, the ori...Julien Gouesse2014-01-091-1/+1
* Fixes the implementation of setCursor in the JOGL NEWT backendJulien Gouesse2014-01-091-1/+8
* Removes a useless multiplication in the implementation of setCursor in the JO...Julien Gouesse2014-01-091-1/+1
* First implementation of setCursor in the JOGL NEWT backendJulien Gouesse2014-01-091-15/+39
* Improves the previous commitJulien Gouesse2013-11-041-5/+8