diff options
author | Sven Gothel <[email protected]> | 2000-11-21 01:32:14 +0000 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2000-11-21 01:32:14 +0000 |
commit | 875ba91c7213f8ed664ac4b8101c40188cf8701a (patch) | |
tree | b03df83462f3b161105cd8dd0cfa00cc8bb2f7bf /C2J/gl-funcnames.skel | |
parent | 0f4fa6656423a3bd9969834b38c97af06f8d25ac (diff) |
final commit for 2.5.0.0rel-2-5-0-0-test3
Diffstat (limited to 'C2J/gl-funcnames.skel')
-rw-r--r-- | C2J/gl-funcnames.skel | 878 |
1 files changed, 439 insertions, 439 deletions
diff --git a/C2J/gl-funcnames.skel b/C2J/gl-funcnames.skel index 22415de..6292dc4 100644 --- a/C2J/gl-funcnames.skel +++ b/C2J/gl-funcnames.skel @@ -4,442 +4,442 @@ * Reading from file: gl-proto-auto.orig.h . . . * Destination-Class: gl4java_GLFuncJauJNI ! */ - - "glClearIndex", - "glClearColor", - "glClear", - "glIndexMask", - "glColorMask", - "glAlphaFunc", - "glBlendFunc", - "glLogicOp", - "glCullFace", - "glFrontFace", - "glPointSize", - "glLineWidth", - "glLineStipple", - "glPolygonMode", - "glPolygonOffset", - "glPolygonStipple", - "glGetPolygonStipple", - "glEdgeFlag", - "glEdgeFlagv", - "glScissor", - "glClipPlane", - "glGetClipPlane", - "glDrawBuffer", - "glReadBuffer", - "glEnable", - "glDisable", - "glIsEnabled", - "glEnableClientState", - "glDisableClientState", - "glGetBooleanv", - "glGetDoublev", - "glGetFloatv", - "glGetIntegerv", - "glPushAttrib", - "glPopAttrib", - "glPushClientAttrib", - "glPopClientAttrib", - "glRenderMode", - "glGetError", - "glFinish", - "glFlush", - "glHint", - "glClearDepth", - "glDepthFunc", - "glDepthMask", - "glDepthRange", - "glClearAccum", - "glAccum", - "glMatrixMode", - "glOrtho", - "glFrustum", - "glViewport", - "glPushMatrix", - "glPopMatrix", - "glLoadIdentity", - "glLoadMatrixd", - "glLoadMatrixf", - "glMultMatrixd", - "glMultMatrixf", - "glRotated", - "glRotatef", - "glScaled", - "glScalef", - "glTranslated", - "glTranslatef", - "glIsList", - "glDeleteLists", - "glGenLists", - "glNewList", - "glEndList", - "glCallList", - "glCallLists", - "glListBase", - "glBegin", - "glEnd", - "glVertex2d", - "glVertex2f", - "glVertex2i", - "glVertex2s", - "glVertex3d", - "glVertex3f", - "glVertex3i", - "glVertex3s", - "glVertex4d", - "glVertex4f", - "glVertex4i", - "glVertex4s", - "glVertex2dv", - "glVertex2fv", - "glVertex2iv", - "glVertex2sv", - "glVertex3dv", - "glVertex3fv", - "glVertex3iv", - "glVertex3sv", - "glVertex4dv", - "glVertex4fv", - "glVertex4iv", - "glVertex4sv", - "glNormal3b", - "glNormal3d", - "glNormal3f", - "glNormal3i", - "glNormal3s", - "glNormal3bv", - "glNormal3dv", - "glNormal3fv", - "glNormal3iv", - "glNormal3sv", - "glIndexd", - "glIndexf", - "glIndexi", - "glIndexs", - "glIndexub", - "glIndexdv", - "glIndexfv", - "glIndexiv", - "glIndexsv", - "glIndexubv", - "glColor3b", - "glColor3d", - "glColor3f", - "glColor3i", - "glColor3s", - "glColor3ub", - "glColor3ui", - "glColor3us", - "glColor4b", - "glColor4d", - "glColor4f", - "glColor4i", - "glColor4s", - "glColor4ub", - "glColor4ui", - "glColor4us", - "glColor3bv", - "glColor3dv", - "glColor3fv", - "glColor3iv", - "glColor3sv", - "glColor3ubv", - "glColor3uiv", - "glColor3usv", - "glColor4bv", - "glColor4dv", - "glColor4fv", - "glColor4iv", - "glColor4sv", - "glColor4ubv", - "glColor4uiv", - "glColor4usv", - "glTexCoord1d", - "glTexCoord1f", - "glTexCoord1i", - "glTexCoord1s", - "glTexCoord2d", - "glTexCoord2f", - "glTexCoord2i", - "glTexCoord2s", - "glTexCoord3d", - "glTexCoord3f", - "glTexCoord3i", - "glTexCoord3s", - "glTexCoord4d", - "glTexCoord4f", - "glTexCoord4i", - "glTexCoord4s", - "glTexCoord1dv", - "glTexCoord1fv", - "glTexCoord1iv", - "glTexCoord1sv", - "glTexCoord2dv", - "glTexCoord2fv", - "glTexCoord2iv", - "glTexCoord2sv", - "glTexCoord3dv", - "glTexCoord3fv", - "glTexCoord3iv", - "glTexCoord3sv", - "glTexCoord4dv", - "glTexCoord4fv", - "glTexCoord4iv", - "glTexCoord4sv", - "glRasterPos2d", - "glRasterPos2f", - "glRasterPos2i", - "glRasterPos2s", - "glRasterPos3d", - "glRasterPos3f", - "glRasterPos3i", - "glRasterPos3s", - "glRasterPos4d", - "glRasterPos4f", - "glRasterPos4i", - "glRasterPos4s", - "glRasterPos2dv", - "glRasterPos2fv", - "glRasterPos2iv", - "glRasterPos2sv", - "glRasterPos3dv", - "glRasterPos3fv", - "glRasterPos3iv", - "glRasterPos3sv", - "glRasterPos4dv", - "glRasterPos4fv", - "glRasterPos4iv", - "glRasterPos4sv", - "glRectd", - "glRectf", - "glRecti", - "glRects", - "glRectdv", - "glRectfv", - "glRectiv", - "glRectsv", - "glVertexPointer", - "glNormalPointer", - "glColorPointer", - "glIndexPointer", - "glTexCoordPointer", - "glEdgeFlagPointer", - "glGetPointerv", - "glArrayElement", - "glDrawArrays", - "glDrawElements", - "glInterleavedArrays", - "glShadeModel", - "glLightf", - "glLighti", - "glLightfv", - "glLightiv", - "glGetLightfv", - "glGetLightiv", - "glLightModelf", - "glLightModeli", - "glLightModelfv", - "glLightModeliv", - "glMaterialf", - "glMateriali", - "glMaterialfv", - "glMaterialiv", - "glGetMaterialfv", - "glGetMaterialiv", - "glColorMaterial", - "glPixelZoom", - "glPixelStoref", - "glPixelStorei", - "glPixelTransferf", - "glPixelTransferi", - "glPixelMapfv", - "glPixelMapuiv", - "glPixelMapusv", - "glGetPixelMapfv", - "glGetPixelMapuiv", - "glGetPixelMapusv", - "glBitmap", - "glReadPixels", - "glDrawPixels", - "glCopyPixels", - "glStencilFunc", - "glStencilMask", - "glStencilOp", - "glClearStencil", - "glTexGend", - "glTexGenf", - "glTexGeni", - "glTexGendv", - "glTexGenfv", - "glTexGeniv", - "glGetTexGendv", - "glGetTexGenfv", - "glGetTexGeniv", - "glTexEnvf", - "glTexEnvi", - "glTexEnvfv", - "glTexEnviv", - "glGetTexEnvfv", - "glGetTexEnviv", - "glTexParameterf", - "glTexParameteri", - "glTexParameterfv", - "glTexParameteriv", - "glGetTexParameterfv", - "glGetTexParameteriv", - "glGetTexLevelParameterfv", - "glGetTexLevelParameteriv", - "glTexImage1D", - "glTexImage2D", - "glGetTexImage", - "glGenTextures", - "glDeleteTextures", - "glBindTexture", - "glPrioritizeTextures", - "glAreTexturesResident", - "glIsTexture", - "glTexSubImage1D", - "glTexSubImage2D", - "glCopyTexImage1D", - "glCopyTexImage2D", - "glCopyTexSubImage1D", - "glCopyTexSubImage2D", - "glMap1d", - "glMap1f", - "glMap2d", - "glMap2f", - "glGetMapdv", - "glGetMapfv", - "glGetMapiv", - "glEvalCoord1d", - "glEvalCoord1f", - "glEvalCoord1dv", - "glEvalCoord1fv", - "glEvalCoord2d", - "glEvalCoord2f", - "glEvalCoord2dv", - "glEvalCoord2fv", - "glMapGrid1d", - "glMapGrid1f", - "glMapGrid2d", - "glMapGrid2f", - "glEvalPoint1", - "glEvalPoint2", - "glEvalMesh1", - "glEvalMesh2", - "glFogf", - "glFogi", - "glFogfv", - "glFogiv", - "glFeedbackBuffer", - "glPassThrough", - "glSelectBuffer", - "glInitNames", - "glLoadName", - "glPushName", - "glPopName", - "glDrawRangeElements", - "glTexImage3D", - "glTexSubImage3D", - "glCopyTexSubImage3D", - "glColorTable", - "glColorSubTable", - "glColorTableParameteriv", - "glColorTableParameterfv", - "glCopyColorSubTable", - "glCopyColorTable", - "glGetColorTable", - "glGetColorTableParameterfv", - "glGetColorTableParameteriv", - "glBlendEquation", - "glBlendColor", - "glHistogram", - "glResetHistogram", - "glGetHistogram", - "glGetHistogramParameterfv", - "glGetHistogramParameteriv", - "glMinmax", - "glResetMinmax", - "glGetMinmax", - "glGetMinmaxParameterfv", - "glGetMinmaxParameteriv", - "glConvolutionFilter1D", - "glConvolutionFilter2D", - "glConvolutionParameterf", - "glConvolutionParameterfv", - "glConvolutionParameteri", - "glConvolutionParameteriv", - "glCopyConvolutionFilter1D", - "glCopyConvolutionFilter2D", - "glGetConvolutionFilter", - "glGetConvolutionParameterfv", - "glGetConvolutionParameteriv", - "glSeparableFilter2D", - "glGetSeparableFilter", - "glBlendColorEXT", - "glPolygonOffsetEXT", - "glTexImage3DEXT", - "glTexSubImage3DEXT", - "glCopyTexSubImage3DEXT", - "glGenTexturesEXT", - "glDeleteTexturesEXT", - "glBindTextureEXT", - "glPrioritizeTexturesEXT", - "glAreTexturesResidentEXT", - "glIsTextureEXT", - "glVertexPointerEXT", - "glNormalPointerEXT", - "glColorPointerEXT", - "glIndexPointerEXT", - "glTexCoordPointerEXT", - "glEdgeFlagPointerEXT", - "glGetPointervEXT", - "glArrayElementEXT", - "glDrawArraysEXT", - "glBlendEquationEXT", - "glPointParameterfEXT", - "glPointParameterfvEXT", - "glColorTableEXT", - "glColorSubTableEXT", - "glGetColorTableEXT", - "glGetColorTableParameterfvEXT", - "glGetColorTableParameterivEXT", - "glLockArraysEXT", - "glUnlockArraysEXT", - "glActiveTextureARB", - "glClientActiveTextureARB", - "glMultiTexCoord1dARB", - "glMultiTexCoord1dvARB", - "glMultiTexCoord1fARB", - "glMultiTexCoord1fvARB", - "glMultiTexCoord1iARB", - "glMultiTexCoord1ivARB", - "glMultiTexCoord1sARB", - "glMultiTexCoord1svARB", - "glMultiTexCoord2dARB", - "glMultiTexCoord2dvARB", - "glMultiTexCoord2fARB", - "glMultiTexCoord2fvARB", - "glMultiTexCoord2iARB", - "glMultiTexCoord2ivARB", - "glMultiTexCoord2sARB", - "glMultiTexCoord2svARB", - "glMultiTexCoord3dARB", - "glMultiTexCoord3dvARB", - "glMultiTexCoord3fARB", - "glMultiTexCoord3fvARB", - "glMultiTexCoord3iARB", - "glMultiTexCoord3ivARB", - "glMultiTexCoord3sARB", - "glMultiTexCoord3svARB", - "glMultiTexCoord4dARB", - "glMultiTexCoord4dvARB", - "glMultiTexCoord4fARB", - "glMultiTexCoord4fvARB", - "glMultiTexCoord4iARB", - "glMultiTexCoord4ivARB", - "glMultiTexCoord4sARB", - "glMultiTexCoord4svARB", -/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */ +
+ "glClearIndex",
+ "glClearColor",
+ "glClear",
+ "glIndexMask",
+ "glColorMask",
+ "glAlphaFunc",
+ "glBlendFunc",
+ "glLogicOp",
+ "glCullFace",
+ "glFrontFace",
+ "glPointSize",
+ "glLineWidth",
+ "glLineStipple",
+ "glPolygonMode",
+ "glPolygonOffset",
+ "glPolygonStipple",
+ "glGetPolygonStipple",
+ "glEdgeFlag",
+ "glEdgeFlagv",
+ "glScissor",
+ "glClipPlane",
+ "glGetClipPlane",
+ "glDrawBuffer",
+ "glReadBuffer",
+ "glEnable",
+ "glDisable",
+ "glIsEnabled",
+ "glEnableClientState",
+ "glDisableClientState",
+ "glGetBooleanv",
+ "glGetDoublev",
+ "glGetFloatv",
+ "glGetIntegerv",
+ "glPushAttrib",
+ "glPopAttrib",
+ "glPushClientAttrib",
+ "glPopClientAttrib",
+ "glRenderMode",
+ "glGetError",
+ "glFinish",
+ "glFlush",
+ "glHint",
+ "glClearDepth",
+ "glDepthFunc",
+ "glDepthMask",
+ "glDepthRange",
+ "glClearAccum",
+ "glAccum",
+ "glMatrixMode",
+ "glOrtho",
+ "glFrustum",
+ "glViewport",
+ "glPushMatrix",
+ "glPopMatrix",
+ "glLoadIdentity",
+ "glLoadMatrixd",
+ "glLoadMatrixf",
+ "glMultMatrixd",
+ "glMultMatrixf",
+ "glRotated",
+ "glRotatef",
+ "glScaled",
+ "glScalef",
+ "glTranslated",
+ "glTranslatef",
+ "glIsList",
+ "glDeleteLists",
+ "glGenLists",
+ "glNewList",
+ "glEndList",
+ "glCallList",
+ "glCallLists",
+ "glListBase",
+ "glBegin",
+ "glEnd",
+ "glVertex2d",
+ "glVertex2f",
+ "glVertex2i",
+ "glVertex2s",
+ "glVertex3d",
+ "glVertex3f",
+ "glVertex3i",
+ "glVertex3s",
+ "glVertex4d",
+ "glVertex4f",
+ "glVertex4i",
+ "glVertex4s",
+ "glVertex2dv",
+ "glVertex2fv",
+ "glVertex2iv",
+ "glVertex2sv",
+ "glVertex3dv",
+ "glVertex3fv",
+ "glVertex3iv",
+ "glVertex3sv",
+ "glVertex4dv",
+ "glVertex4fv",
+ "glVertex4iv",
+ "glVertex4sv",
+ "glNormal3b",
+ "glNormal3d",
+ "glNormal3f",
+ "glNormal3i",
+ "glNormal3s",
+ "glNormal3bv",
+ "glNormal3dv",
+ "glNormal3fv",
+ "glNormal3iv",
+ "glNormal3sv",
+ "glIndexd",
+ "glIndexf",
+ "glIndexi",
+ "glIndexs",
+ "glIndexub",
+ "glIndexdv",
+ "glIndexfv",
+ "glIndexiv",
+ "glIndexsv",
+ "glIndexubv",
+ "glColor3b",
+ "glColor3d",
+ "glColor3f",
+ "glColor3i",
+ "glColor3s",
+ "glColor3ub",
+ "glColor3ui",
+ "glColor3us",
+ "glColor4b",
+ "glColor4d",
+ "glColor4f",
+ "glColor4i",
+ "glColor4s",
+ "glColor4ub",
+ "glColor4ui",
+ "glColor4us",
+ "glColor3bv",
+ "glColor3dv",
+ "glColor3fv",
+ "glColor3iv",
+ "glColor3sv",
+ "glColor3ubv",
+ "glColor3uiv",
+ "glColor3usv",
+ "glColor4bv",
+ "glColor4dv",
+ "glColor4fv",
+ "glColor4iv",
+ "glColor4sv",
+ "glColor4ubv",
+ "glColor4uiv",
+ "glColor4usv",
+ "glTexCoord1d",
+ "glTexCoord1f",
+ "glTexCoord1i",
+ "glTexCoord1s",
+ "glTexCoord2d",
+ "glTexCoord2f",
+ "glTexCoord2i",
+ "glTexCoord2s",
+ "glTexCoord3d",
+ "glTexCoord3f",
+ "glTexCoord3i",
+ "glTexCoord3s",
+ "glTexCoord4d",
+ "glTexCoord4f",
+ "glTexCoord4i",
+ "glTexCoord4s",
+ "glTexCoord1dv",
+ "glTexCoord1fv",
+ "glTexCoord1iv",
+ "glTexCoord1sv",
+ "glTexCoord2dv",
+ "glTexCoord2fv",
+ "glTexCoord2iv",
+ "glTexCoord2sv",
+ "glTexCoord3dv",
+ "glTexCoord3fv",
+ "glTexCoord3iv",
+ "glTexCoord3sv",
+ "glTexCoord4dv",
+ "glTexCoord4fv",
+ "glTexCoord4iv",
+ "glTexCoord4sv",
+ "glRasterPos2d",
+ "glRasterPos2f",
+ "glRasterPos2i",
+ "glRasterPos2s",
+ "glRasterPos3d",
+ "glRasterPos3f",
+ "glRasterPos3i",
+ "glRasterPos3s",
+ "glRasterPos4d",
+ "glRasterPos4f",
+ "glRasterPos4i",
+ "glRasterPos4s",
+ "glRasterPos2dv",
+ "glRasterPos2fv",
+ "glRasterPos2iv",
+ "glRasterPos2sv",
+ "glRasterPos3dv",
+ "glRasterPos3fv",
+ "glRasterPos3iv",
+ "glRasterPos3sv",
+ "glRasterPos4dv",
+ "glRasterPos4fv",
+ "glRasterPos4iv",
+ "glRasterPos4sv",
+ "glRectd",
+ "glRectf",
+ "glRecti",
+ "glRects",
+ "glRectdv",
+ "glRectfv",
+ "glRectiv",
+ "glRectsv",
+ "glVertexPointer",
+ "glNormalPointer",
+ "glColorPointer",
+ "glIndexPointer",
+ "glTexCoordPointer",
+ "glEdgeFlagPointer",
+ "glGetPointerv",
+ "glArrayElement",
+ "glDrawArrays",
+ "glDrawElements",
+ "glInterleavedArrays",
+ "glShadeModel",
+ "glLightf",
+ "glLighti",
+ "glLightfv",
+ "glLightiv",
+ "glGetLightfv",
+ "glGetLightiv",
+ "glLightModelf",
+ "glLightModeli",
+ "glLightModelfv",
+ "glLightModeliv",
+ "glMaterialf",
+ "glMateriali",
+ "glMaterialfv",
+ "glMaterialiv",
+ "glGetMaterialfv",
+ "glGetMaterialiv",
+ "glColorMaterial",
+ "glPixelZoom",
+ "glPixelStoref",
+ "glPixelStorei",
+ "glPixelTransferf",
+ "glPixelTransferi",
+ "glPixelMapfv",
+ "glPixelMapuiv",
+ "glPixelMapusv",
+ "glGetPixelMapfv",
+ "glGetPixelMapuiv",
+ "glGetPixelMapusv",
+ "glBitmap",
+ "glReadPixels",
+ "glDrawPixels",
+ "glCopyPixels",
+ "glStencilFunc",
+ "glStencilMask",
+ "glStencilOp",
+ "glClearStencil",
+ "glTexGend",
+ "glTexGenf",
+ "glTexGeni",
+ "glTexGendv",
+ "glTexGenfv",
+ "glTexGeniv",
+ "glGetTexGendv",
+ "glGetTexGenfv",
+ "glGetTexGeniv",
+ "glTexEnvf",
+ "glTexEnvi",
+ "glTexEnvfv",
+ "glTexEnviv",
+ "glGetTexEnvfv",
+ "glGetTexEnviv",
+ "glTexParameterf",
+ "glTexParameteri",
+ "glTexParameterfv",
+ "glTexParameteriv",
+ "glGetTexParameterfv",
+ "glGetTexParameteriv",
+ "glGetTexLevelParameterfv",
+ "glGetTexLevelParameteriv",
+ "glTexImage1D",
+ "glTexImage2D",
+ "glGetTexImage",
+ "glGenTextures",
+ "glDeleteTextures",
+ "glBindTexture",
+ "glPrioritizeTextures",
+ "glAreTexturesResident",
+ "glIsTexture",
+ "glTexSubImage1D",
+ "glTexSubImage2D",
+ "glCopyTexImage1D",
+ "glCopyTexImage2D",
+ "glCopyTexSubImage1D",
+ "glCopyTexSubImage2D",
+ "glMap1d",
+ "glMap1f",
+ "glMap2d",
+ "glMap2f",
+ "glGetMapdv",
+ "glGetMapfv",
+ "glGetMapiv",
+ "glEvalCoord1d",
+ "glEvalCoord1f",
+ "glEvalCoord1dv",
+ "glEvalCoord1fv",
+ "glEvalCoord2d",
+ "glEvalCoord2f",
+ "glEvalCoord2dv",
+ "glEvalCoord2fv",
+ "glMapGrid1d",
+ "glMapGrid1f",
+ "glMapGrid2d",
+ "glMapGrid2f",
+ "glEvalPoint1",
+ "glEvalPoint2",
+ "glEvalMesh1",
+ "glEvalMesh2",
+ "glFogf",
+ "glFogi",
+ "glFogfv",
+ "glFogiv",
+ "glFeedbackBuffer",
+ "glPassThrough",
+ "glSelectBuffer",
+ "glInitNames",
+ "glLoadName",
+ "glPushName",
+ "glPopName",
+ "glDrawRangeElements",
+ "glTexImage3D",
+ "glTexSubImage3D",
+ "glCopyTexSubImage3D",
+ "glColorTable",
+ "glColorSubTable",
+ "glColorTableParameteriv",
+ "glColorTableParameterfv",
+ "glCopyColorSubTable",
+ "glCopyColorTable",
+ "glGetColorTable",
+ "glGetColorTableParameterfv",
+ "glGetColorTableParameteriv",
+ "glBlendEquation",
+ "glBlendColor",
+ "glHistogram",
+ "glResetHistogram",
+ "glGetHistogram",
+ "glGetHistogramParameterfv",
+ "glGetHistogramParameteriv",
+ "glMinmax",
+ "glResetMinmax",
+ "glGetMinmax",
+ "glGetMinmaxParameterfv",
+ "glGetMinmaxParameteriv",
+ "glConvolutionFilter1D",
+ "glConvolutionFilter2D",
+ "glConvolutionParameterf",
+ "glConvolutionParameterfv",
+ "glConvolutionParameteri",
+ "glConvolutionParameteriv",
+ "glCopyConvolutionFilter1D",
+ "glCopyConvolutionFilter2D",
+ "glGetConvolutionFilter",
+ "glGetConvolutionParameterfv",
+ "glGetConvolutionParameteriv",
+ "glSeparableFilter2D",
+ "glGetSeparableFilter",
+ "glBlendColorEXT",
+ "glPolygonOffsetEXT",
+ "glTexImage3DEXT",
+ "glTexSubImage3DEXT",
+ "glCopyTexSubImage3DEXT",
+ "glGenTexturesEXT",
+ "glDeleteTexturesEXT",
+ "glBindTextureEXT",
+ "glPrioritizeTexturesEXT",
+ "glAreTexturesResidentEXT",
+ "glIsTextureEXT",
+ "glVertexPointerEXT",
+ "glNormalPointerEXT",
+ "glColorPointerEXT",
+ "glIndexPointerEXT",
+ "glTexCoordPointerEXT",
+ "glEdgeFlagPointerEXT",
+ "glGetPointervEXT",
+ "glArrayElementEXT",
+ "glDrawArraysEXT",
+ "glBlendEquationEXT",
+ "glPointParameterfEXT",
+ "glPointParameterfvEXT",
+ "glColorTableEXT",
+ "glColorSubTableEXT",
+ "glGetColorTableEXT",
+ "glGetColorTableParameterfvEXT",
+ "glGetColorTableParameterivEXT",
+ "glLockArraysEXT",
+ "glUnlockArraysEXT",
+ "glActiveTextureARB",
+ "glClientActiveTextureARB",
+ "glMultiTexCoord1dARB",
+ "glMultiTexCoord1dvARB",
+ "glMultiTexCoord1fARB",
+ "glMultiTexCoord1fvARB",
+ "glMultiTexCoord1iARB",
+ "glMultiTexCoord1ivARB",
+ "glMultiTexCoord1sARB",
+ "glMultiTexCoord1svARB",
+ "glMultiTexCoord2dARB",
+ "glMultiTexCoord2dvARB",
+ "glMultiTexCoord2fARB",
+ "glMultiTexCoord2fvARB",
+ "glMultiTexCoord2iARB",
+ "glMultiTexCoord2ivARB",
+ "glMultiTexCoord2sARB",
+ "glMultiTexCoord2svARB",
+ "glMultiTexCoord3dARB",
+ "glMultiTexCoord3dvARB",
+ "glMultiTexCoord3fARB",
+ "glMultiTexCoord3fvARB",
+ "glMultiTexCoord3iARB",
+ "glMultiTexCoord3ivARB",
+ "glMultiTexCoord3sARB",
+ "glMultiTexCoord3svARB",
+ "glMultiTexCoord4dARB",
+ "glMultiTexCoord4dvARB",
+ "glMultiTexCoord4fARB",
+ "glMultiTexCoord4fvARB",
+ "glMultiTexCoord4iARB",
+ "glMultiTexCoord4ivARB",
+ "glMultiTexCoord4sARB",
+ "glMultiTexCoord4svARB",
+/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */
|