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-rw-r--r--C2J/gl-funcnames.skel1966
1 files changed, 983 insertions, 983 deletions
diff --git a/C2J/gl-funcnames.skel b/C2J/gl-funcnames.skel
index af5ccec..0ce148d 100644
--- a/C2J/gl-funcnames.skel
+++ b/C2J/gl-funcnames.skel
@@ -4,986 +4,986 @@
* Reading from file: gl-proto-auto.orig.h . . .
* Destination-Class: gl4java_GLFuncJauJNI !
*/
-
- "glClearIndex",
- "glClearColor",
- "glClear",
- "glIndexMask",
- "glColorMask",
- "glAlphaFunc",
- "glBlendFunc",
- "glLogicOp",
- "glCullFace",
- "glFrontFace",
- "glPointSize",
- "glLineWidth",
- "glLineStipple",
- "glPolygonMode",
- "glPolygonOffset",
- "glPolygonStipple",
- "glGetPolygonStipple",
- "glEdgeFlag",
- "glEdgeFlagv",
- "glScissor",
- "glClipPlane",
- "glGetClipPlane",
- "glDrawBuffer",
- "glReadBuffer",
- "glEnable",
- "glDisable",
- "glIsEnabled",
- "glEnableClientState",
- "glDisableClientState",
- "glGetBooleanv",
- "glGetDoublev",
- "glGetFloatv",
- "glGetIntegerv",
- "glPushAttrib",
- "glPopAttrib",
- "glPushClientAttrib",
- "glPopClientAttrib",
- "glRenderMode",
- "glGetError",
- "glFinish",
- "glFlush",
- "glHint",
- "glClearDepth",
- "glDepthFunc",
- "glDepthMask",
- "glDepthRange",
- "glClearAccum",
- "glAccum",
- "glMatrixMode",
- "glOrtho",
- "glFrustum",
- "glViewport",
- "glPushMatrix",
- "glPopMatrix",
- "glLoadIdentity",
- "glLoadMatrixd",
- "glLoadMatrixf",
- "glMultMatrixd",
- "glMultMatrixf",
- "glRotated",
- "glRotatef",
- "glScaled",
- "glScalef",
- "glTranslated",
- "glTranslatef",
- "glIsList",
- "glDeleteLists",
- "glGenLists",
- "glNewList",
- "glEndList",
- "glCallList",
- "glCallLists",
- "glListBase",
- "glBegin",
- "glEnd",
- "glVertex2d",
- "glVertex2f",
- "glVertex2i",
- "glVertex2s",
- "glVertex3d",
- "glVertex3f",
- "glVertex3i",
- "glVertex3s",
- "glVertex4d",
- "glVertex4f",
- "glVertex4i",
- "glVertex4s",
- "glVertex2dv",
- "glVertex2fv",
- "glVertex2iv",
- "glVertex2sv",
- "glVertex3dv",
- "glVertex3fv",
- "glVertex3iv",
- "glVertex3sv",
- "glVertex4dv",
- "glVertex4fv",
- "glVertex4iv",
- "glVertex4sv",
- "glNormal3b",
- "glNormal3d",
- "glNormal3f",
- "glNormal3i",
- "glNormal3s",
- "glNormal3bv",
- "glNormal3dv",
- "glNormal3fv",
- "glNormal3iv",
- "glNormal3sv",
- "glIndexd",
- "glIndexf",
- "glIndexi",
- "glIndexs",
- "glIndexub",
- "glIndexdv",
- "glIndexfv",
- "glIndexiv",
- "glIndexsv",
- "glIndexubv",
- "glColor3b",
- "glColor3d",
- "glColor3f",
- "glColor3i",
- "glColor3s",
- "glColor3ub",
- "glColor3ui",
- "glColor3us",
- "glColor4b",
- "glColor4d",
- "glColor4f",
- "glColor4i",
- "glColor4s",
- "glColor4ub",
- "glColor4ui",
- "glColor4us",
- "glColor3bv",
- "glColor3dv",
- "glColor3fv",
- "glColor3iv",
- "glColor3sv",
- "glColor3ubv",
- "glColor3uiv",
- "glColor3usv",
- "glColor4bv",
- "glColor4dv",
- "glColor4fv",
- "glColor4iv",
- "glColor4sv",
- "glColor4ubv",
- "glColor4uiv",
- "glColor4usv",
- "glTexCoord1d",
- "glTexCoord1f",
- "glTexCoord1i",
- "glTexCoord1s",
- "glTexCoord2d",
- "glTexCoord2f",
- "glTexCoord2i",
- "glTexCoord2s",
- "glTexCoord3d",
- "glTexCoord3f",
- "glTexCoord3i",
- "glTexCoord3s",
- "glTexCoord4d",
- "glTexCoord4f",
- "glTexCoord4i",
- "glTexCoord4s",
- "glTexCoord1dv",
- "glTexCoord1fv",
- "glTexCoord1iv",
- "glTexCoord1sv",
- "glTexCoord2dv",
- "glTexCoord2fv",
- "glTexCoord2iv",
- "glTexCoord2sv",
- "glTexCoord3dv",
- "glTexCoord3fv",
- "glTexCoord3iv",
- "glTexCoord3sv",
- "glTexCoord4dv",
- "glTexCoord4fv",
- "glTexCoord4iv",
- "glTexCoord4sv",
- "glRasterPos2d",
- "glRasterPos2f",
- "glRasterPos2i",
- "glRasterPos2s",
- "glRasterPos3d",
- "glRasterPos3f",
- "glRasterPos3i",
- "glRasterPos3s",
- "glRasterPos4d",
- "glRasterPos4f",
- "glRasterPos4i",
- "glRasterPos4s",
- "glRasterPos2dv",
- "glRasterPos2fv",
- "glRasterPos2iv",
- "glRasterPos2sv",
- "glRasterPos3dv",
- "glRasterPos3fv",
- "glRasterPos3iv",
- "glRasterPos3sv",
- "glRasterPos4dv",
- "glRasterPos4fv",
- "glRasterPos4iv",
- "glRasterPos4sv",
- "glRectd",
- "glRectf",
- "glRecti",
- "glRects",
- "glRectdv",
- "glRectfv",
- "glRectiv",
- "glRectsv",
- "glVertexPointer",
- "glNormalPointer",
- "glColorPointer",
- "glIndexPointer",
- "glTexCoordPointer",
- "glEdgeFlagPointer",
- "glGetPointerv",
- "glArrayElement",
- "glDrawArrays",
- "glDrawElements",
- "glInterleavedArrays",
- "glShadeModel",
- "glLightf",
- "glLighti",
- "glLightfv",
- "glLightiv",
- "glGetLightfv",
- "glGetLightiv",
- "glLightModelf",
- "glLightModeli",
- "glLightModelfv",
- "glLightModeliv",
- "glMaterialf",
- "glMateriali",
- "glMaterialfv",
- "glMaterialiv",
- "glGetMaterialfv",
- "glGetMaterialiv",
- "glColorMaterial",
- "glPixelZoom",
- "glPixelStoref",
- "glPixelStorei",
- "glPixelTransferf",
- "glPixelTransferi",
- "glPixelMapfv",
- "glPixelMapuiv",
- "glPixelMapusv",
- "glGetPixelMapfv",
- "glGetPixelMapuiv",
- "glGetPixelMapusv",
- "glBitmap",
- "glReadPixels",
- "glDrawPixels",
- "glCopyPixels",
- "glStencilFunc",
- "glStencilMask",
- "glStencilOp",
- "glClearStencil",
- "glTexGend",
- "glTexGenf",
- "glTexGeni",
- "glTexGendv",
- "glTexGenfv",
- "glTexGeniv",
- "glGetTexGendv",
- "glGetTexGenfv",
- "glGetTexGeniv",
- "glTexEnvf",
- "glTexEnvi",
- "glTexEnvfv",
- "glTexEnviv",
- "glGetTexEnvfv",
- "glGetTexEnviv",
- "glTexParameterf",
- "glTexParameteri",
- "glTexParameterfv",
- "glTexParameteriv",
- "glGetTexParameterfv",
- "glGetTexParameteriv",
- "glGetTexLevelParameterfv",
- "glGetTexLevelParameteriv",
- "glTexImage1D",
- "glTexImage2D",
- "glGetTexImage",
- "glGenTextures",
- "glDeleteTextures",
- "glBindTexture",
- "glPrioritizeTextures",
- "glAreTexturesResident",
- "glIsTexture",
- "glTexSubImage1D",
- "glTexSubImage2D",
- "glCopyTexImage1D",
- "glCopyTexImage2D",
- "glCopyTexSubImage1D",
- "glCopyTexSubImage2D",
- "glMap1d",
- "glMap1f",
- "glMap2d",
- "glMap2f",
- "glGetMapdv",
- "glGetMapfv",
- "glGetMapiv",
- "glEvalCoord1d",
- "glEvalCoord1f",
- "glEvalCoord1dv",
- "glEvalCoord1fv",
- "glEvalCoord2d",
- "glEvalCoord2f",
- "glEvalCoord2dv",
- "glEvalCoord2fv",
- "glMapGrid1d",
- "glMapGrid1f",
- "glMapGrid2d",
- "glMapGrid2f",
- "glEvalPoint1",
- "glEvalPoint2",
- "glEvalMesh1",
- "glEvalMesh2",
- "glFogf",
- "glFogi",
- "glFogfv",
- "glFogiv",
- "glFeedbackBuffer",
- "glPassThrough",
- "glSelectBuffer",
- "glInitNames",
- "glLoadName",
- "glPushName",
- "glPopName",
- "glDrawRangeElements",
- "glTexImage3D",
- "glTexSubImage3D",
- "glCopyTexSubImage3D",
- "glColorTable",
- "glColorSubTable",
- "glColorTableParameteriv",
- "glColorTableParameterfv",
- "glCopyColorSubTable",
- "glCopyColorTable",
- "glGetColorTable",
- "glGetColorTableParameterfv",
- "glGetColorTableParameteriv",
- "glBlendEquation",
- "glBlendColor",
- "glHistogram",
- "glResetHistogram",
- "glGetHistogram",
- "glGetHistogramParameterfv",
- "glGetHistogramParameteriv",
- "glMinmax",
- "glResetMinmax",
- "glGetMinmax",
- "glGetMinmaxParameterfv",
- "glGetMinmaxParameteriv",
- "glConvolutionFilter1D",
- "glConvolutionFilter2D",
- "glConvolutionParameterf",
- "glConvolutionParameterfv",
- "glConvolutionParameteri",
- "glConvolutionParameteriv",
- "glCopyConvolutionFilter1D",
- "glCopyConvolutionFilter2D",
- "glGetConvolutionFilter",
- "glGetConvolutionParameterfv",
- "glGetConvolutionParameteriv",
- "glSeparableFilter2D",
- "glGetSeparableFilter",
- "glActiveTexture",
- "glClientActiveTexture",
- "glCompressedTexImage1D",
- "glCompressedTexImage2D",
- "glCompressedTexImage3D",
- "glCompressedTexSubImage1D",
- "glCompressedTexSubImage2D",
- "glCompressedTexSubImage3D",
- "glGetCompressedTexImage",
- "glMultiTexCoord1d",
- "glMultiTexCoord1dv",
- "glMultiTexCoord1f",
- "glMultiTexCoord1fv",
- "glMultiTexCoord1i",
- "glMultiTexCoord1iv",
- "glMultiTexCoord1s",
- "glMultiTexCoord1sv",
- "glMultiTexCoord2d",
- "glMultiTexCoord2dv",
- "glMultiTexCoord2f",
- "glMultiTexCoord2fv",
- "glMultiTexCoord2i",
- "glMultiTexCoord2iv",
- "glMultiTexCoord2s",
- "glMultiTexCoord2sv",
- "glMultiTexCoord3d",
- "glMultiTexCoord3dv",
- "glMultiTexCoord3f",
- "glMultiTexCoord3fv",
- "glMultiTexCoord3i",
- "glMultiTexCoord3iv",
- "glMultiTexCoord3s",
- "glMultiTexCoord3sv",
- "glMultiTexCoord4d",
- "glMultiTexCoord4dv",
- "glMultiTexCoord4f",
- "glMultiTexCoord4fv",
- "glMultiTexCoord4i",
- "glMultiTexCoord4iv",
- "glMultiTexCoord4s",
- "glMultiTexCoord4sv",
- "glLoadTransposeMatrixd",
- "glLoadTransposeMatrixf",
- "glMultTransposeMatrixd",
- "glMultTransposeMatrixf",
- "glSampleCoverage",
- "glSamplePass",
- "glActiveTextureARB",
- "glClientActiveTextureARB",
- "glMultiTexCoord1dARB",
- "glMultiTexCoord1dvARB",
- "glMultiTexCoord1fARB",
- "glMultiTexCoord1fvARB",
- "glMultiTexCoord1iARB",
- "glMultiTexCoord1ivARB",
- "glMultiTexCoord1sARB",
- "glMultiTexCoord1svARB",
- "glMultiTexCoord2dARB",
- "glMultiTexCoord2dvARB",
- "glMultiTexCoord2fARB",
- "glMultiTexCoord2fvARB",
- "glMultiTexCoord2iARB",
- "glMultiTexCoord2ivARB",
- "glMultiTexCoord2sARB",
- "glMultiTexCoord2svARB",
- "glMultiTexCoord3dARB",
- "glMultiTexCoord3dvARB",
- "glMultiTexCoord3fARB",
- "glMultiTexCoord3fvARB",
- "glMultiTexCoord3iARB",
- "glMultiTexCoord3ivARB",
- "glMultiTexCoord3sARB",
- "glMultiTexCoord3svARB",
- "glMultiTexCoord4dARB",
- "glMultiTexCoord4dvARB",
- "glMultiTexCoord4fARB",
- "glMultiTexCoord4fvARB",
- "glMultiTexCoord4iARB",
- "glMultiTexCoord4ivARB",
- "glMultiTexCoord4sARB",
- "glMultiTexCoord4svARB",
- "glBlendColorEXT",
- "glPolygonOffsetEXT",
- "glTexImage3DEXT",
- "glTexSubImage3DEXT",
- "glCopyTexSubImage3DEXT",
- "glGenTexturesEXT",
- "glDeleteTexturesEXT",
- "glBindTextureEXT",
- "glPrioritizeTexturesEXT",
- "glAreTexturesResidentEXT",
- "glIsTextureEXT",
- "glVertexPointerEXT",
- "glNormalPointerEXT",
- "glColorPointerEXT",
- "glIndexPointerEXT",
- "glTexCoordPointerEXT",
- "glEdgeFlagPointerEXT",
- "glGetPointervEXT",
- "glArrayElementEXT",
- "glDrawArraysEXT",
- "glBlendEquationEXT",
- "glPointParameterfEXT",
- "glPointParameterfvEXT",
- "glPointParameterfSGIS",
- "glPointParameterfvSGIS",
- "glColorTableEXT",
- "glColorSubTableEXT",
- "glGetColorTableEXT",
- "glGetColorTableParameterfvEXT",
- "glGetColorTableParameterivEXT",
- "glLockArraysEXT",
- "glUnlockArraysEXT",
- "glLoadTransposeMatrixfARB",
- "glLoadTransposeMatrixdARB",
- "glMultTransposeMatrixfARB",
- "glMultTransposeMatrixdARB",
- "glSampleCoverageARB",
- "glCompressedTexImage3DARB",
- "glCompressedTexImage2DARB",
- "glCompressedTexImage1DARB",
- "glCompressedTexSubImage3DARB",
- "glCompressedTexSubImage2DARB",
- "glCompressedTexSubImage1DARB",
- "glGetCompressedTexImageARB",
- "glWeightbvARB",
- "glWeightsvARB",
- "glWeightivARB",
- "glWeightfvARB",
- "glWeightdvARB",
- "glWeightubvARB",
- "glWeightusvARB",
- "glWeightuivARB",
- "glWeightPointerARB",
- "glVertexBlendARB",
- "glCurrentPaletteMatrixARB",
- "glMatrixIndexubvARB",
- "glMatrixIndexusvARB",
- "glMatrixIndexuivARB",
- "glMatrixIndexPointerARB",
- "glGetTexFilterFuncSGIS",
- "glTexFilterFuncSGIS",
- "glTexSubImage1DEXT",
- "glTexSubImage2DEXT",
- "glCopyTexImage1DEXT",
- "glCopyTexImage2DEXT",
- "glCopyTexSubImage1DEXT",
- "glCopyTexSubImage2DEXT",
- "glGetHistogramEXT",
- "glGetHistogramParameterfvEXT",
- "glGetHistogramParameterivEXT",
- "glGetMinmaxEXT",
- "glGetMinmaxParameterfvEXT",
- "glGetMinmaxParameterivEXT",
- "glHistogramEXT",
- "glMinmaxEXT",
- "glResetHistogramEXT",
- "glResetMinmaxEXT",
- "glConvolutionFilter1DEXT",
- "glConvolutionFilter2DEXT",
- "glConvolutionParameterfEXT",
- "glConvolutionParameterfvEXT",
- "glConvolutionParameteriEXT",
- "glConvolutionParameterivEXT",
- "glCopyConvolutionFilter1DEXT",
- "glCopyConvolutionFilter2DEXT",
- "glGetConvolutionFilterEXT",
- "glGetConvolutionParameterfvEXT",
- "glGetConvolutionParameterivEXT",
- "glGetSeparableFilterEXT",
- "glSeparableFilter2DEXT",
- "glColorTableSGI",
- "glColorTableParameterfvSGI",
- "glColorTableParameterivSGI",
- "glCopyColorTableSGI",
- "glGetColorTableSGI",
- "glGetColorTableParameterfvSGI",
- "glGetColorTableParameterivSGI",
- "glPixelTexGenSGIX",
- "glPixelTexGenParameteriSGIS",
- "glPixelTexGenParameterivSGIS",
- "glPixelTexGenParameterfSGIS",
- "glPixelTexGenParameterfvSGIS",
- "glGetPixelTexGenParameterivSGIS",
- "glGetPixelTexGenParameterfvSGIS",
- "glTexImage4DSGIS",
- "glTexSubImage4DSGIS",
- "glDetailTexFuncSGIS",
- "glGetDetailTexFuncSGIS",
- "glSharpenTexFuncSGIS",
- "glGetSharpenTexFuncSGIS",
- "glSampleMaskSGIS",
- "glSamplePatternSGIS",
- "glSpriteParameterfSGIX",
- "glSpriteParameterfvSGIX",
- "glSpriteParameteriSGIX",
- "glSpriteParameterivSGIX",
- "glPointParameterfARB",
- "glPointParameterfvARB",
- "glGetInstrumentsSGIX",
- "glInstrumentsBufferSGIX",
- "glPollInstrumentsSGIX",
- "glReadInstrumentsSGIX",
- "glStartInstrumentsSGIX",
- "glStopInstrumentsSGIX",
- "glFrameZoomSGIX",
- "glTagSampleBufferSGIX",
- "glDeformationMap3dSGIX",
- "glDeformationMap3fSGIX",
- "glDeformSGIX",
- "glLoadIdentityDeformationMapSGIX",
- "glReferencePlaneSGIX",
- "glFlushRasterSGIX",
- "glFogFuncSGIS",
- "glGetFogFuncSGIS",
- "glImageTransformParameteriHP",
- "glImageTransformParameterfHP",
- "glImageTransformParameterivHP",
- "glImageTransformParameterfvHP",
- "glGetImageTransformParameterivHP",
- "glGetImageTransformParameterfvHP",
- "glCopyColorSubTableEXT",
- "glHintPGI",
- "glGetListParameterfvSGIX",
- "glGetListParameterivSGIX",
- "glListParameterfSGIX",
- "glListParameterfvSGIX",
- "glListParameteriSGIX",
- "glListParameterivSGIX",
- "glIndexMaterialEXT",
- "glIndexFuncEXT",
- "glCullParameterdvEXT",
- "glCullParameterfvEXT",
- "glFragmentColorMaterialSGIX",
- "glFragmentLightfSGIX",
- "glFragmentLightfvSGIX",
- "glFragmentLightiSGIX",
- "glFragmentLightivSGIX",
- "glFragmentLightModelfSGIX",
- "glFragmentLightModelfvSGIX",
- "glFragmentLightModeliSGIX",
- "glFragmentLightModelivSGIX",
- "glFragmentMaterialfSGIX",
- "glFragmentMaterialfvSGIX",
- "glFragmentMaterialiSGIX",
- "glFragmentMaterialivSGIX",
- "glGetFragmentLightfvSGIX",
- "glGetFragmentLightivSGIX",
- "glGetFragmentMaterialfvSGIX",
- "glGetFragmentMaterialivSGIX",
- "glLightEnviSGIX",
- "glDrawRangeElementsEXT",
- "glApplyTextureEXT",
- "glTextureLightEXT",
- "glTextureMaterialEXT",
- "glAsyncMarkerSGIX",
- "glFinishAsyncSGIX",
- "glPollAsyncSGIX",
- "glGenAsyncMarkersSGIX",
- "glDeleteAsyncMarkersSGIX",
- "glIsAsyncMarkerSGIX",
- "glVertexPointervINTEL",
- "glNormalPointervINTEL",
- "glColorPointervINTEL",
- "glTexCoordPointervINTEL",
- "glPixelTransformParameteriEXT",
- "glPixelTransformParameterfEXT",
- "glPixelTransformParameterivEXT",
- "glPixelTransformParameterfvEXT",
- "glSecondaryColor3bEXT",
- "glSecondaryColor3bvEXT",
- "glSecondaryColor3dEXT",
- "glSecondaryColor3dvEXT",
- "glSecondaryColor3fEXT",
- "glSecondaryColor3fvEXT",
- "glSecondaryColor3iEXT",
- "glSecondaryColor3ivEXT",
- "glSecondaryColor3sEXT",
- "glSecondaryColor3svEXT",
- "glSecondaryColor3ubEXT",
- "glSecondaryColor3ubvEXT",
- "glSecondaryColor3uiEXT",
- "glSecondaryColor3uivEXT",
- "glSecondaryColor3usEXT",
- "glSecondaryColor3usvEXT",
- "glSecondaryColorPointerEXT",
- "glTextureNormalEXT",
- "glMultiDrawArraysEXT",
- "glMultiDrawElementsEXT",
- "glFogCoordfEXT",
- "glFogCoordfvEXT",
- "glFogCoorddEXT",
- "glFogCoorddvEXT",
- "glFogCoordPointerEXT",
- "glTangent3bEXT",
- "glTangent3bvEXT",
- "glTangent3dEXT",
- "glTangent3dvEXT",
- "glTangent3fEXT",
- "glTangent3fvEXT",
- "glTangent3iEXT",
- "glTangent3ivEXT",
- "glTangent3sEXT",
- "glTangent3svEXT",
- "glBinormal3bEXT",
- "glBinormal3bvEXT",
- "glBinormal3dEXT",
- "glBinormal3dvEXT",
- "glBinormal3fEXT",
- "glBinormal3fvEXT",
- "glBinormal3iEXT",
- "glBinormal3ivEXT",
- "glBinormal3sEXT",
- "glBinormal3svEXT",
- "glTangentPointerEXT",
- "glBinormalPointerEXT",
- "glFinishTextureSUNX",
- "glGlobalAlphaFactorbSUN",
- "glGlobalAlphaFactorsSUN",
- "glGlobalAlphaFactoriSUN",
- "glGlobalAlphaFactorfSUN",
- "glGlobalAlphaFactordSUN",
- "glGlobalAlphaFactorubSUN",
- "glGlobalAlphaFactorusSUN",
- "glGlobalAlphaFactoruiSUN",
- "glReplacementCodeuiSUN",
- "glReplacementCodeusSUN",
- "glReplacementCodeubSUN",
- "glReplacementCodeuivSUN",
- "glReplacementCodeusvSUN",
- "glReplacementCodeubvSUN",
- "glReplacementCodePointerSUN",
- "glColor4ubVertex2fSUN",
- "glColor4ubVertex2fvSUN",
- "glColor4ubVertex3fSUN",
- "glColor4ubVertex3fvSUN",
- "glColor3fVertex3fSUN",
- "glColor3fVertex3fvSUN",
- "glNormal3fVertex3fSUN",
- "glNormal3fVertex3fvSUN",
- "glColor4fNormal3fVertex3fSUN",
- "glColor4fNormal3fVertex3fvSUN",
- "glTexCoord2fVertex3fSUN",
- "glTexCoord2fVertex3fvSUN",
- "glTexCoord4fVertex4fSUN",
- "glTexCoord4fVertex4fvSUN",
- "glTexCoord2fColor4ubVertex3fSUN",
- "glTexCoord2fColor4ubVertex3fvSUN",
- "glTexCoord2fColor3fVertex3fSUN",
- "glTexCoord2fColor3fVertex3fvSUN",
- "glTexCoord2fNormal3fVertex3fSUN",
- "glTexCoord2fNormal3fVertex3fvSUN",
- "glTexCoord2fColor4fNormal3fVertex3fSUN",
- "glTexCoord2fColor4fNormal3fVertex3fvSUN",
- "glTexCoord4fColor4fNormal3fVertex4fSUN",
- "glTexCoord4fColor4fNormal3fVertex4fvSUN",
- "glReplacementCodeuiVertex3fSUN",
- "glReplacementCodeuiVertex3fvSUN",
- "glReplacementCodeuiColor4ubVertex3fSUN",
- "glReplacementCodeuiColor4ubVertex3fvSUN",
- "glReplacementCodeuiColor3fVertex3fSUN",
- "glReplacementCodeuiColor3fVertex3fvSUN",
- "glReplacementCodeuiNormal3fVertex3fSUN",
- "glReplacementCodeuiNormal3fVertex3fvSUN",
- "glReplacementCodeuiColor4fNormal3fVertex3fSUN",
- "glReplacementCodeuiColor4fNormal3fVertex3fvSUN",
- "glReplacementCodeuiTexCoord2fVertex3fSUN",
- "glReplacementCodeuiTexCoord2fVertex3fvSUN",
- "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN",
- "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN",
- "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN",
- "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN",
- "glBlendFuncSeparateEXT",
- "glBlendFuncSeparateINGR",
- "glVertexWeightfEXT",
- "glVertexWeightfvEXT",
- "glVertexWeightPointerEXT",
- "glFlushVertexArrayRangeNV",
- "glVertexArrayRangeNV",
- "glCombinerParameterfvNV",
- "glCombinerParameterfNV",
- "glCombinerParameterivNV",
- "glCombinerParameteriNV",
- "glCombinerInputNV",
- "glCombinerOutputNV",
- "glFinalCombinerInputNV",
- "glGetCombinerInputParameterfvNV",
- "glGetCombinerInputParameterivNV",
- "glGetCombinerOutputParameterfvNV",
- "glGetCombinerOutputParameterivNV",
- "glGetFinalCombinerInputParameterfvNV",
- "glGetFinalCombinerInputParameterivNV",
- "glMultiModeDrawArraysIBM",
- "glMultiModeDrawElementsIBM",
- "glColorPointerListIBM",
- "glSecondaryColorPointerListIBM",
- "glEdgeFlagPointerListIBM",
- "glFogCoordPointerListIBM",
- "glIndexPointerListIBM",
- "glNormalPointerListIBM",
- "glTexCoordPointerListIBM",
- "glVertexPointerListIBM",
- "glTbufferMask3DFX",
- "glSampleMaskEXT",
- "glSamplePatternEXT",
- "glTextureColorMaskSGIS",
- "glIglooInterfaceSGIX",
- "glGenFencesNV",
- "glDeleteFencesNV",
- "glSetFenceNV",
- "glTestFenceNV",
- "glFinishFenceNV",
- "glIsFenceNV",
- "glGetFenceivNV",
- "glMapControlPointsNV",
- "glMapParameterivNV",
- "glMapParameterfvNV",
- "glGetMapControlPointsNV",
- "glGetMapParameterivNV",
- "glGetMapParameterfvNV",
- "glGetMapAttribParameterivNV",
- "glGetMapAttribParameterfvNV",
- "glEvalMapsNV",
- "glCombinerStageParameterfvNV",
- "glGetCombinerStageParameterfvNV",
- "glBindProgramNV",
- "glDeleteProgramsNV",
- "glExecuteProgramNV",
- "glGenProgramsNV",
- "glAreProgramsResidentNV",
- "glRequestResidentProgramsNV",
- "glGetProgramParameterfvNV",
- "glGetProgramParameterdvNV",
- "glGetProgramivNV",
- "glGetProgramStringNV",
- "glGetTrackMatrixivNV",
- "glGetVertexAttribdvNV",
- "glGetVertexAttribfvNV",
- "glGetVertexAttribivNV",
- "glGetVertexAttribPointervNV",
- "glIsProgramNV",
- "glLoadProgramNV",
- "glProgramParameter4fNV",
- "glProgramParameter4dNV",
- "glProgramParameter4dvNV",
- "glProgramParameter4fvNV",
- "glProgramParameters4dvNV",
- "glProgramParameters4fvNV",
- "glTrackMatrixNV",
- "glVertexAttribPointerNV",
- "glVertexAttrib1sNV",
- "glVertexAttrib1fNV",
- "glVertexAttrib1dNV",
- "glVertexAttrib2sNV",
- "glVertexAttrib2fNV",
- "glVertexAttrib2dNV",
- "glVertexAttrib3sNV",
- "glVertexAttrib3fNV",
- "glVertexAttrib3dNV",
- "glVertexAttrib4sNV",
- "glVertexAttrib4fNV",
- "glVertexAttrib4dNV",
- "glVertexAttrib4ubNV",
- "glVertexAttrib1svNV",
- "glVertexAttrib1fvNV",
- "glVertexAttrib1dvNV",
- "glVertexAttrib2svNV",
- "glVertexAttrib2fvNV",
- "glVertexAttrib2dvNV",
- "glVertexAttrib3svNV",
- "glVertexAttrib3fvNV",
- "glVertexAttrib3dvNV",
- "glVertexAttrib4svNV",
- "glVertexAttrib4fvNV",
- "glVertexAttrib4dvNV",
- "glVertexAttrib4ubvNV",
- "glVertexAttribs1svNV",
- "glVertexAttribs1fvNV",
- "glVertexAttribs1dvNV",
- "glVertexAttribs2svNV",
- "glVertexAttribs2fvNV",
- "glVertexAttribs2dvNV",
- "glVertexAttribs3svNV",
- "glVertexAttribs3fvNV",
- "glVertexAttribs3dvNV",
- "glVertexAttribs4svNV",
- "glVertexAttribs4fvNV",
- "glVertexAttribs4dvNV",
- "glVertexAttribs4ubvNV",
- "glTexBumpParameterivATI",
- "glTexBumpParameterfvATI",
- "glGetTexBumpParameterivATI",
- "glGetTexBumpParameterfvATI",
- "glGenFragmentShadersATI",
- "glBindFragmentShaderATI",
- "glDeleteFragmentShaderATI",
- "glBeginFragmentShaderATI",
- "glEndFragmentShaderATI",
- "glPassTexCoordATI",
- "glSampleMapATI",
- "glColorFragmentOp1ATI",
- "glColorFragmentOp2ATI",
- "glColorFragmentOp3ATI",
- "glAlphaFragmentOp1ATI",
- "glAlphaFragmentOp2ATI",
- "glAlphaFragmentOp3ATI",
- "glSetFragmentShaderConstantATI",
- "glPNTrianglesiATI",
- "glPNTrianglesfATI",
- "glNewObjectBufferATI",
- "glIsObjectBufferATI",
- "glUpdateObjectBufferATI",
- "glGetObjectBufferfvATI",
- "glGetObjectBufferivATI",
- "glDeleteObjectBufferATI",
- "glArrayObjectATI",
- "glGetArrayObjectfvATI",
- "glGetArrayObjectivATI",
- "glVariantArrayObjectATI",
- "glGetVariantArrayObjectfvATI",
- "glGetVariantArrayObjectivATI",
- "glBeginVertexShaderEXT",
- "glEndVertexShaderEXT",
- "glBindVertexShaderEXT",
- "glGenVertexShadersEXT",
- "glDeleteVertexShaderEXT",
- "glShaderOp1EXT",
- "glShaderOp2EXT",
- "glShaderOp3EXT",
- "glSwizzleEXT",
- "glWriteMaskEXT",
- "glInsertComponentEXT",
- "glExtractComponentEXT",
- "glGenSymbolsEXT",
- "glSetInvariantEXT",
- "glSetLocalConstantEXT",
- "glVariantbvEXT",
- "glVariantsvEXT",
- "glVariantivEXT",
- "glVariantfvEXT",
- "glVariantdvEXT",
- "glVariantubvEXT",
- "glVariantusvEXT",
- "glVariantuivEXT",
- "glVariantPointerEXT",
- "glEnableVariantClientStateEXT",
- "glDisableVariantClientStateEXT",
- "glBindLightParameterEXT",
- "glBindMaterialParameterEXT",
- "glBindTexGenParameterEXT",
- "glBindTextureUnitParameterEXT",
- "glBindParameterEXT",
- "glIsVariantEnabledEXT",
- "glGetVariantBooleanvEXT",
- "glGetVariantIntegervEXT",
- "glGetVariantFloatvEXT",
- "glGetVariantPointervEXT",
- "glGetInvariantBooleanvEXT",
- "glGetInvariantIntegervEXT",
- "glGetInvariantFloatvEXT",
- "glGetLocalConstantBooleanvEXT",
- "glGetLocalConstantIntegervEXT",
- "glGetLocalConstantFloatvEXT",
- "glVertexStream1s",
- "glVertexStream1sv",
- "glVertexStream1i",
- "glVertexStream1iv",
- "glVertexStream1f",
- "glVertexStream1fv",
- "glVertexStream1d",
- "glVertexStream1dv",
- "glVertexStream2s",
- "glVertexStream2sv",
- "glVertexStream2i",
- "glVertexStream2iv",
- "glVertexStream2f",
- "glVertexStream2fv",
- "glVertexStream2d",
- "glVertexStream2dv",
- "glVertexStream3s",
- "glVertexStream3sv",
- "glVertexStream3i",
- "glVertexStream3iv",
- "glVertexStream3f",
- "glVertexStream3fv",
- "glVertexStream3d",
- "glVertexStream3dv",
- "glVertexStream4s",
- "glVertexStream4sv",
- "glVertexStream4i",
- "glVertexStream4iv",
- "glVertexStream4f",
- "glVertexStream4fv",
- "glVertexStream4d",
- "glVertexStream4dv",
- "glNormalStream3b",
- "glNormalStream3bv",
- "glNormalStream3s",
- "glNormalStream3sv",
- "glNormalStream3i",
- "glNormalStream3iv",
- "glNormalStream3f",
- "glNormalStream3fv",
- "glNormalStream3d",
- "glNormalStream3dv",
- "glClientActiveVertexStream",
- "glVertexBlendEnvi",
- "glVertexBlendEnvf",
-/* C2J Parser Version 3.0: Java program parsed successfully. */
+
+ "glClearIndex",
+ "glClearColor",
+ "glClear",
+ "glIndexMask",
+ "glColorMask",
+ "glAlphaFunc",
+ "glBlendFunc",
+ "glLogicOp",
+ "glCullFace",
+ "glFrontFace",
+ "glPointSize",
+ "glLineWidth",
+ "glLineStipple",
+ "glPolygonMode",
+ "glPolygonOffset",
+ "glPolygonStipple",
+ "glGetPolygonStipple",
+ "glEdgeFlag",
+ "glEdgeFlagv",
+ "glScissor",
+ "glClipPlane",
+ "glGetClipPlane",
+ "glDrawBuffer",
+ "glReadBuffer",
+ "glEnable",
+ "glDisable",
+ "glIsEnabled",
+ "glEnableClientState",
+ "glDisableClientState",
+ "glGetBooleanv",
+ "glGetDoublev",
+ "glGetFloatv",
+ "glGetIntegerv",
+ "glPushAttrib",
+ "glPopAttrib",
+ "glPushClientAttrib",
+ "glPopClientAttrib",
+ "glRenderMode",
+ "glGetError",
+ "glFinish",
+ "glFlush",
+ "glHint",
+ "glClearDepth",
+ "glDepthFunc",
+ "glDepthMask",
+ "glDepthRange",
+ "glClearAccum",
+ "glAccum",
+ "glMatrixMode",
+ "glOrtho",
+ "glFrustum",
+ "glViewport",
+ "glPushMatrix",
+ "glPopMatrix",
+ "glLoadIdentity",
+ "glLoadMatrixd",
+ "glLoadMatrixf",
+ "glMultMatrixd",
+ "glMultMatrixf",
+ "glRotated",
+ "glRotatef",
+ "glScaled",
+ "glScalef",
+ "glTranslated",
+ "glTranslatef",
+ "glIsList",
+ "glDeleteLists",
+ "glGenLists",
+ "glNewList",
+ "glEndList",
+ "glCallList",
+ "glCallLists",
+ "glListBase",
+ "glBegin",
+ "glEnd",
+ "glVertex2d",
+ "glVertex2f",
+ "glVertex2i",
+ "glVertex2s",
+ "glVertex3d",
+ "glVertex3f",
+ "glVertex3i",
+ "glVertex3s",
+ "glVertex4d",
+ "glVertex4f",
+ "glVertex4i",
+ "glVertex4s",
+ "glVertex2dv",
+ "glVertex2fv",
+ "glVertex2iv",
+ "glVertex2sv",
+ "glVertex3dv",
+ "glVertex3fv",
+ "glVertex3iv",
+ "glVertex3sv",
+ "glVertex4dv",
+ "glVertex4fv",
+ "glVertex4iv",
+ "glVertex4sv",
+ "glNormal3b",
+ "glNormal3d",
+ "glNormal3f",
+ "glNormal3i",
+ "glNormal3s",
+ "glNormal3bv",
+ "glNormal3dv",
+ "glNormal3fv",
+ "glNormal3iv",
+ "glNormal3sv",
+ "glIndexd",
+ "glIndexf",
+ "glIndexi",
+ "glIndexs",
+ "glIndexub",
+ "glIndexdv",
+ "glIndexfv",
+ "glIndexiv",
+ "glIndexsv",
+ "glIndexubv",
+ "glColor3b",
+ "glColor3d",
+ "glColor3f",
+ "glColor3i",
+ "glColor3s",
+ "glColor3ub",
+ "glColor3ui",
+ "glColor3us",
+ "glColor4b",
+ "glColor4d",
+ "glColor4f",
+ "glColor4i",
+ "glColor4s",
+ "glColor4ub",
+ "glColor4ui",
+ "glColor4us",
+ "glColor3bv",
+ "glColor3dv",
+ "glColor3fv",
+ "glColor3iv",
+ "glColor3sv",
+ "glColor3ubv",
+ "glColor3uiv",
+ "glColor3usv",
+ "glColor4bv",
+ "glColor4dv",
+ "glColor4fv",
+ "glColor4iv",
+ "glColor4sv",
+ "glColor4ubv",
+ "glColor4uiv",
+ "glColor4usv",
+ "glTexCoord1d",
+ "glTexCoord1f",
+ "glTexCoord1i",
+ "glTexCoord1s",
+ "glTexCoord2d",
+ "glTexCoord2f",
+ "glTexCoord2i",
+ "glTexCoord2s",
+ "glTexCoord3d",
+ "glTexCoord3f",
+ "glTexCoord3i",
+ "glTexCoord3s",
+ "glTexCoord4d",
+ "glTexCoord4f",
+ "glTexCoord4i",
+ "glTexCoord4s",
+ "glTexCoord1dv",
+ "glTexCoord1fv",
+ "glTexCoord1iv",
+ "glTexCoord1sv",
+ "glTexCoord2dv",
+ "glTexCoord2fv",
+ "glTexCoord2iv",
+ "glTexCoord2sv",
+ "glTexCoord3dv",
+ "glTexCoord3fv",
+ "glTexCoord3iv",
+ "glTexCoord3sv",
+ "glTexCoord4dv",
+ "glTexCoord4fv",
+ "glTexCoord4iv",
+ "glTexCoord4sv",
+ "glRasterPos2d",
+ "glRasterPos2f",
+ "glRasterPos2i",
+ "glRasterPos2s",
+ "glRasterPos3d",
+ "glRasterPos3f",
+ "glRasterPos3i",
+ "glRasterPos3s",
+ "glRasterPos4d",
+ "glRasterPos4f",
+ "glRasterPos4i",
+ "glRasterPos4s",
+ "glRasterPos2dv",
+ "glRasterPos2fv",
+ "glRasterPos2iv",
+ "glRasterPos2sv",
+ "glRasterPos3dv",
+ "glRasterPos3fv",
+ "glRasterPos3iv",
+ "glRasterPos3sv",
+ "glRasterPos4dv",
+ "glRasterPos4fv",
+ "glRasterPos4iv",
+ "glRasterPos4sv",
+ "glRectd",
+ "glRectf",
+ "glRecti",
+ "glRects",
+ "glRectdv",
+ "glRectfv",
+ "glRectiv",
+ "glRectsv",
+ "glVertexPointer",
+ "glNormalPointer",
+ "glColorPointer",
+ "glIndexPointer",
+ "glTexCoordPointer",
+ "glEdgeFlagPointer",
+ "glGetPointerv",
+ "glArrayElement",
+ "glDrawArrays",
+ "glDrawElements",
+ "glInterleavedArrays",
+ "glShadeModel",
+ "glLightf",
+ "glLighti",
+ "glLightfv",
+ "glLightiv",
+ "glGetLightfv",
+ "glGetLightiv",
+ "glLightModelf",
+ "glLightModeli",
+ "glLightModelfv",
+ "glLightModeliv",
+ "glMaterialf",
+ "glMateriali",
+ "glMaterialfv",
+ "glMaterialiv",
+ "glGetMaterialfv",
+ "glGetMaterialiv",
+ "glColorMaterial",
+ "glPixelZoom",
+ "glPixelStoref",
+ "glPixelStorei",
+ "glPixelTransferf",
+ "glPixelTransferi",
+ "glPixelMapfv",
+ "glPixelMapuiv",
+ "glPixelMapusv",
+ "glGetPixelMapfv",
+ "glGetPixelMapuiv",
+ "glGetPixelMapusv",
+ "glBitmap",
+ "glReadPixels",
+ "glDrawPixels",
+ "glCopyPixels",
+ "glStencilFunc",
+ "glStencilMask",
+ "glStencilOp",
+ "glClearStencil",
+ "glTexGend",
+ "glTexGenf",
+ "glTexGeni",
+ "glTexGendv",
+ "glTexGenfv",
+ "glTexGeniv",
+ "glGetTexGendv",
+ "glGetTexGenfv",
+ "glGetTexGeniv",
+ "glTexEnvf",
+ "glTexEnvi",
+ "glTexEnvfv",
+ "glTexEnviv",
+ "glGetTexEnvfv",
+ "glGetTexEnviv",
+ "glTexParameterf",
+ "glTexParameteri",
+ "glTexParameterfv",
+ "glTexParameteriv",
+ "glGetTexParameterfv",
+ "glGetTexParameteriv",
+ "glGetTexLevelParameterfv",
+ "glGetTexLevelParameteriv",
+ "glTexImage1D",
+ "glTexImage2D",
+ "glGetTexImage",
+ "glGenTextures",
+ "glDeleteTextures",
+ "glBindTexture",
+ "glPrioritizeTextures",
+ "glAreTexturesResident",
+ "glIsTexture",
+ "glTexSubImage1D",
+ "glTexSubImage2D",
+ "glCopyTexImage1D",
+ "glCopyTexImage2D",
+ "glCopyTexSubImage1D",
+ "glCopyTexSubImage2D",
+ "glMap1d",
+ "glMap1f",
+ "glMap2d",
+ "glMap2f",
+ "glGetMapdv",
+ "glGetMapfv",
+ "glGetMapiv",
+ "glEvalCoord1d",
+ "glEvalCoord1f",
+ "glEvalCoord1dv",
+ "glEvalCoord1fv",
+ "glEvalCoord2d",
+ "glEvalCoord2f",
+ "glEvalCoord2dv",
+ "glEvalCoord2fv",
+ "glMapGrid1d",
+ "glMapGrid1f",
+ "glMapGrid2d",
+ "glMapGrid2f",
+ "glEvalPoint1",
+ "glEvalPoint2",
+ "glEvalMesh1",
+ "glEvalMesh2",
+ "glFogf",
+ "glFogi",
+ "glFogfv",
+ "glFogiv",
+ "glFeedbackBuffer",
+ "glPassThrough",
+ "glSelectBuffer",
+ "glInitNames",
+ "glLoadName",
+ "glPushName",
+ "glPopName",
+ "glDrawRangeElements",
+ "glTexImage3D",
+ "glTexSubImage3D",
+ "glCopyTexSubImage3D",
+ "glColorTable",
+ "glColorSubTable",
+ "glColorTableParameteriv",
+ "glColorTableParameterfv",
+ "glCopyColorSubTable",
+ "glCopyColorTable",
+ "glGetColorTable",
+ "glGetColorTableParameterfv",
+ "glGetColorTableParameteriv",
+ "glBlendEquation",
+ "glBlendColor",
+ "glHistogram",
+ "glResetHistogram",
+ "glGetHistogram",
+ "glGetHistogramParameterfv",
+ "glGetHistogramParameteriv",
+ "glMinmax",
+ "glResetMinmax",
+ "glGetMinmax",
+ "glGetMinmaxParameterfv",
+ "glGetMinmaxParameteriv",
+ "glConvolutionFilter1D",
+ "glConvolutionFilter2D",
+ "glConvolutionParameterf",
+ "glConvolutionParameterfv",
+ "glConvolutionParameteri",
+ "glConvolutionParameteriv",
+ "glCopyConvolutionFilter1D",
+ "glCopyConvolutionFilter2D",
+ "glGetConvolutionFilter",
+ "glGetConvolutionParameterfv",
+ "glGetConvolutionParameteriv",
+ "glSeparableFilter2D",
+ "glGetSeparableFilter",
+ "glActiveTexture",
+ "glClientActiveTexture",
+ "glCompressedTexImage1D",
+ "glCompressedTexImage2D",
+ "glCompressedTexImage3D",
+ "glCompressedTexSubImage1D",
+ "glCompressedTexSubImage2D",
+ "glCompressedTexSubImage3D",
+ "glGetCompressedTexImage",
+ "glMultiTexCoord1d",
+ "glMultiTexCoord1dv",
+ "glMultiTexCoord1f",
+ "glMultiTexCoord1fv",
+ "glMultiTexCoord1i",
+ "glMultiTexCoord1iv",
+ "glMultiTexCoord1s",
+ "glMultiTexCoord1sv",
+ "glMultiTexCoord2d",
+ "glMultiTexCoord2dv",
+ "glMultiTexCoord2f",
+ "glMultiTexCoord2fv",
+ "glMultiTexCoord2i",
+ "glMultiTexCoord2iv",
+ "glMultiTexCoord2s",
+ "glMultiTexCoord2sv",
+ "glMultiTexCoord3d",
+ "glMultiTexCoord3dv",
+ "glMultiTexCoord3f",
+ "glMultiTexCoord3fv",
+ "glMultiTexCoord3i",
+ "glMultiTexCoord3iv",
+ "glMultiTexCoord3s",
+ "glMultiTexCoord3sv",
+ "glMultiTexCoord4d",
+ "glMultiTexCoord4dv",
+ "glMultiTexCoord4f",
+ "glMultiTexCoord4fv",
+ "glMultiTexCoord4i",
+ "glMultiTexCoord4iv",
+ "glMultiTexCoord4s",
+ "glMultiTexCoord4sv",
+ "glLoadTransposeMatrixd",
+ "glLoadTransposeMatrixf",
+ "glMultTransposeMatrixd",
+ "glMultTransposeMatrixf",
+ "glSampleCoverage",
+ "glSamplePass",
+ "glActiveTextureARB",
+ "glClientActiveTextureARB",
+ "glMultiTexCoord1dARB",
+ "glMultiTexCoord1dvARB",
+ "glMultiTexCoord1fARB",
+ "glMultiTexCoord1fvARB",
+ "glMultiTexCoord1iARB",
+ "glMultiTexCoord1ivARB",
+ "glMultiTexCoord1sARB",
+ "glMultiTexCoord1svARB",
+ "glMultiTexCoord2dARB",
+ "glMultiTexCoord2dvARB",
+ "glMultiTexCoord2fARB",
+ "glMultiTexCoord2fvARB",
+ "glMultiTexCoord2iARB",
+ "glMultiTexCoord2ivARB",
+ "glMultiTexCoord2sARB",
+ "glMultiTexCoord2svARB",
+ "glMultiTexCoord3dARB",
+ "glMultiTexCoord3dvARB",
+ "glMultiTexCoord3fARB",
+ "glMultiTexCoord3fvARB",
+ "glMultiTexCoord3iARB",
+ "glMultiTexCoord3ivARB",
+ "glMultiTexCoord3sARB",
+ "glMultiTexCoord3svARB",
+ "glMultiTexCoord4dARB",
+ "glMultiTexCoord4dvARB",
+ "glMultiTexCoord4fARB",
+ "glMultiTexCoord4fvARB",
+ "glMultiTexCoord4iARB",
+ "glMultiTexCoord4ivARB",
+ "glMultiTexCoord4sARB",
+ "glMultiTexCoord4svARB",
+ "glBlendColorEXT",
+ "glPolygonOffsetEXT",
+ "glTexImage3DEXT",
+ "glTexSubImage3DEXT",
+ "glCopyTexSubImage3DEXT",
+ "glGenTexturesEXT",
+ "glDeleteTexturesEXT",
+ "glBindTextureEXT",
+ "glPrioritizeTexturesEXT",
+ "glAreTexturesResidentEXT",
+ "glIsTextureEXT",
+ "glVertexPointerEXT",
+ "glNormalPointerEXT",
+ "glColorPointerEXT",
+ "glIndexPointerEXT",
+ "glTexCoordPointerEXT",
+ "glEdgeFlagPointerEXT",
+ "glGetPointervEXT",
+ "glArrayElementEXT",
+ "glDrawArraysEXT",
+ "glBlendEquationEXT",
+ "glPointParameterfEXT",
+ "glPointParameterfvEXT",
+ "glPointParameterfSGIS",
+ "glPointParameterfvSGIS",
+ "glColorTableEXT",
+ "glColorSubTableEXT",
+ "glGetColorTableEXT",
+ "glGetColorTableParameterfvEXT",
+ "glGetColorTableParameterivEXT",
+ "glLockArraysEXT",
+ "glUnlockArraysEXT",
+ "glLoadTransposeMatrixfARB",
+ "glLoadTransposeMatrixdARB",
+ "glMultTransposeMatrixfARB",
+ "glMultTransposeMatrixdARB",
+ "glSampleCoverageARB",
+ "glCompressedTexImage3DARB",
+ "glCompressedTexImage2DARB",
+ "glCompressedTexImage1DARB",
+ "glCompressedTexSubImage3DARB",
+ "glCompressedTexSubImage2DARB",
+ "glCompressedTexSubImage1DARB",
+ "glGetCompressedTexImageARB",
+ "glWeightbvARB",
+ "glWeightsvARB",
+ "glWeightivARB",
+ "glWeightfvARB",
+ "glWeightdvARB",
+ "glWeightubvARB",
+ "glWeightusvARB",
+ "glWeightuivARB",
+ "glWeightPointerARB",
+ "glVertexBlendARB",
+ "glCurrentPaletteMatrixARB",
+ "glMatrixIndexubvARB",
+ "glMatrixIndexusvARB",
+ "glMatrixIndexuivARB",
+ "glMatrixIndexPointerARB",
+ "glGetTexFilterFuncSGIS",
+ "glTexFilterFuncSGIS",
+ "glTexSubImage1DEXT",
+ "glTexSubImage2DEXT",
+ "glCopyTexImage1DEXT",
+ "glCopyTexImage2DEXT",
+ "glCopyTexSubImage1DEXT",
+ "glCopyTexSubImage2DEXT",
+ "glGetHistogramEXT",
+ "glGetHistogramParameterfvEXT",
+ "glGetHistogramParameterivEXT",
+ "glGetMinmaxEXT",
+ "glGetMinmaxParameterfvEXT",
+ "glGetMinmaxParameterivEXT",
+ "glHistogramEXT",
+ "glMinmaxEXT",
+ "glResetHistogramEXT",
+ "glResetMinmaxEXT",
+ "glConvolutionFilter1DEXT",
+ "glConvolutionFilter2DEXT",
+ "glConvolutionParameterfEXT",
+ "glConvolutionParameterfvEXT",
+ "glConvolutionParameteriEXT",
+ "glConvolutionParameterivEXT",
+ "glCopyConvolutionFilter1DEXT",
+ "glCopyConvolutionFilter2DEXT",
+ "glGetConvolutionFilterEXT",
+ "glGetConvolutionParameterfvEXT",
+ "glGetConvolutionParameterivEXT",
+ "glGetSeparableFilterEXT",
+ "glSeparableFilter2DEXT",
+ "glColorTableSGI",
+ "glColorTableParameterfvSGI",
+ "glColorTableParameterivSGI",
+ "glCopyColorTableSGI",
+ "glGetColorTableSGI",
+ "glGetColorTableParameterfvSGI",
+ "glGetColorTableParameterivSGI",
+ "glPixelTexGenSGIX",
+ "glPixelTexGenParameteriSGIS",
+ "glPixelTexGenParameterivSGIS",
+ "glPixelTexGenParameterfSGIS",
+ "glPixelTexGenParameterfvSGIS",
+ "glGetPixelTexGenParameterivSGIS",
+ "glGetPixelTexGenParameterfvSGIS",
+ "glTexImage4DSGIS",
+ "glTexSubImage4DSGIS",
+ "glDetailTexFuncSGIS",
+ "glGetDetailTexFuncSGIS",
+ "glSharpenTexFuncSGIS",
+ "glGetSharpenTexFuncSGIS",
+ "glSampleMaskSGIS",
+ "glSamplePatternSGIS",
+ "glSpriteParameterfSGIX",
+ "glSpriteParameterfvSGIX",
+ "glSpriteParameteriSGIX",
+ "glSpriteParameterivSGIX",
+ "glPointParameterfARB",
+ "glPointParameterfvARB",
+ "glGetInstrumentsSGIX",
+ "glInstrumentsBufferSGIX",
+ "glPollInstrumentsSGIX",
+ "glReadInstrumentsSGIX",
+ "glStartInstrumentsSGIX",
+ "glStopInstrumentsSGIX",
+ "glFrameZoomSGIX",
+ "glTagSampleBufferSGIX",
+ "glDeformationMap3dSGIX",
+ "glDeformationMap3fSGIX",
+ "glDeformSGIX",
+ "glLoadIdentityDeformationMapSGIX",
+ "glReferencePlaneSGIX",
+ "glFlushRasterSGIX",
+ "glFogFuncSGIS",
+ "glGetFogFuncSGIS",
+ "glImageTransformParameteriHP",
+ "glImageTransformParameterfHP",
+ "glImageTransformParameterivHP",
+ "glImageTransformParameterfvHP",
+ "glGetImageTransformParameterivHP",
+ "glGetImageTransformParameterfvHP",
+ "glCopyColorSubTableEXT",
+ "glHintPGI",
+ "glGetListParameterfvSGIX",
+ "glGetListParameterivSGIX",
+ "glListParameterfSGIX",
+ "glListParameterfvSGIX",
+ "glListParameteriSGIX",
+ "glListParameterivSGIX",
+ "glIndexMaterialEXT",
+ "glIndexFuncEXT",
+ "glCullParameterdvEXT",
+ "glCullParameterfvEXT",
+ "glFragmentColorMaterialSGIX",
+ "glFragmentLightfSGIX",
+ "glFragmentLightfvSGIX",
+ "glFragmentLightiSGIX",
+ "glFragmentLightivSGIX",
+ "glFragmentLightModelfSGIX",
+ "glFragmentLightModelfvSGIX",
+ "glFragmentLightModeliSGIX",
+ "glFragmentLightModelivSGIX",
+ "glFragmentMaterialfSGIX",
+ "glFragmentMaterialfvSGIX",
+ "glFragmentMaterialiSGIX",
+ "glFragmentMaterialivSGIX",
+ "glGetFragmentLightfvSGIX",
+ "glGetFragmentLightivSGIX",
+ "glGetFragmentMaterialfvSGIX",
+ "glGetFragmentMaterialivSGIX",
+ "glLightEnviSGIX",
+ "glDrawRangeElementsEXT",
+ "glApplyTextureEXT",
+ "glTextureLightEXT",
+ "glTextureMaterialEXT",
+ "glAsyncMarkerSGIX",
+ "glFinishAsyncSGIX",
+ "glPollAsyncSGIX",
+ "glGenAsyncMarkersSGIX",
+ "glDeleteAsyncMarkersSGIX",
+ "glIsAsyncMarkerSGIX",
+ "glVertexPointervINTEL",
+ "glNormalPointervINTEL",
+ "glColorPointervINTEL",
+ "glTexCoordPointervINTEL",
+ "glPixelTransformParameteriEXT",
+ "glPixelTransformParameterfEXT",
+ "glPixelTransformParameterivEXT",
+ "glPixelTransformParameterfvEXT",
+ "glSecondaryColor3bEXT",
+ "glSecondaryColor3bvEXT",
+ "glSecondaryColor3dEXT",
+ "glSecondaryColor3dvEXT",
+ "glSecondaryColor3fEXT",
+ "glSecondaryColor3fvEXT",
+ "glSecondaryColor3iEXT",
+ "glSecondaryColor3ivEXT",
+ "glSecondaryColor3sEXT",
+ "glSecondaryColor3svEXT",
+ "glSecondaryColor3ubEXT",
+ "glSecondaryColor3ubvEXT",
+ "glSecondaryColor3uiEXT",
+ "glSecondaryColor3uivEXT",
+ "glSecondaryColor3usEXT",
+ "glSecondaryColor3usvEXT",
+ "glSecondaryColorPointerEXT",
+ "glTextureNormalEXT",
+ "glMultiDrawArraysEXT",
+ "glMultiDrawElementsEXT",
+ "glFogCoordfEXT",
+ "glFogCoordfvEXT",
+ "glFogCoorddEXT",
+ "glFogCoorddvEXT",
+ "glFogCoordPointerEXT",
+ "glTangent3bEXT",
+ "glTangent3bvEXT",
+ "glTangent3dEXT",
+ "glTangent3dvEXT",
+ "glTangent3fEXT",
+ "glTangent3fvEXT",
+ "glTangent3iEXT",
+ "glTangent3ivEXT",
+ "glTangent3sEXT",
+ "glTangent3svEXT",
+ "glBinormal3bEXT",
+ "glBinormal3bvEXT",
+ "glBinormal3dEXT",
+ "glBinormal3dvEXT",
+ "glBinormal3fEXT",
+ "glBinormal3fvEXT",
+ "glBinormal3iEXT",
+ "glBinormal3ivEXT",
+ "glBinormal3sEXT",
+ "glBinormal3svEXT",
+ "glTangentPointerEXT",
+ "glBinormalPointerEXT",
+ "glFinishTextureSUNX",
+ "glGlobalAlphaFactorbSUN",
+ "glGlobalAlphaFactorsSUN",
+ "glGlobalAlphaFactoriSUN",
+ "glGlobalAlphaFactorfSUN",
+ "glGlobalAlphaFactordSUN",
+ "glGlobalAlphaFactorubSUN",
+ "glGlobalAlphaFactorusSUN",
+ "glGlobalAlphaFactoruiSUN",
+ "glReplacementCodeuiSUN",
+ "glReplacementCodeusSUN",
+ "glReplacementCodeubSUN",
+ "glReplacementCodeuivSUN",
+ "glReplacementCodeusvSUN",
+ "glReplacementCodeubvSUN",
+ "glReplacementCodePointerSUN",
+ "glColor4ubVertex2fSUN",
+ "glColor4ubVertex2fvSUN",
+ "glColor4ubVertex3fSUN",
+ "glColor4ubVertex3fvSUN",
+ "glColor3fVertex3fSUN",
+ "glColor3fVertex3fvSUN",
+ "glNormal3fVertex3fSUN",
+ "glNormal3fVertex3fvSUN",
+ "glColor4fNormal3fVertex3fSUN",
+ "glColor4fNormal3fVertex3fvSUN",
+ "glTexCoord2fVertex3fSUN",
+ "glTexCoord2fVertex3fvSUN",
+ "glTexCoord4fVertex4fSUN",
+ "glTexCoord4fVertex4fvSUN",
+ "glTexCoord2fColor4ubVertex3fSUN",
+ "glTexCoord2fColor4ubVertex3fvSUN",
+ "glTexCoord2fColor3fVertex3fSUN",
+ "glTexCoord2fColor3fVertex3fvSUN",
+ "glTexCoord2fNormal3fVertex3fSUN",
+ "glTexCoord2fNormal3fVertex3fvSUN",
+ "glTexCoord2fColor4fNormal3fVertex3fSUN",
+ "glTexCoord2fColor4fNormal3fVertex3fvSUN",
+ "glTexCoord4fColor4fNormal3fVertex4fSUN",
+ "glTexCoord4fColor4fNormal3fVertex4fvSUN",
+ "glReplacementCodeuiVertex3fSUN",
+ "glReplacementCodeuiVertex3fvSUN",
+ "glReplacementCodeuiColor4ubVertex3fSUN",
+ "glReplacementCodeuiColor4ubVertex3fvSUN",
+ "glReplacementCodeuiColor3fVertex3fSUN",
+ "glReplacementCodeuiColor3fVertex3fvSUN",
+ "glReplacementCodeuiNormal3fVertex3fSUN",
+ "glReplacementCodeuiNormal3fVertex3fvSUN",
+ "glReplacementCodeuiColor4fNormal3fVertex3fSUN",
+ "glReplacementCodeuiColor4fNormal3fVertex3fvSUN",
+ "glReplacementCodeuiTexCoord2fVertex3fSUN",
+ "glReplacementCodeuiTexCoord2fVertex3fvSUN",
+ "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN",
+ "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN",
+ "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN",
+ "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN",
+ "glBlendFuncSeparateEXT",
+ "glBlendFuncSeparateINGR",
+ "glVertexWeightfEXT",
+ "glVertexWeightfvEXT",
+ "glVertexWeightPointerEXT",
+ "glFlushVertexArrayRangeNV",
+ "glVertexArrayRangeNV",
+ "glCombinerParameterfvNV",
+ "glCombinerParameterfNV",
+ "glCombinerParameterivNV",
+ "glCombinerParameteriNV",
+ "glCombinerInputNV",
+ "glCombinerOutputNV",
+ "glFinalCombinerInputNV",
+ "glGetCombinerInputParameterfvNV",
+ "glGetCombinerInputParameterivNV",
+ "glGetCombinerOutputParameterfvNV",
+ "glGetCombinerOutputParameterivNV",
+ "glGetFinalCombinerInputParameterfvNV",
+ "glGetFinalCombinerInputParameterivNV",
+ "glMultiModeDrawArraysIBM",
+ "glMultiModeDrawElementsIBM",
+ "glColorPointerListIBM",
+ "glSecondaryColorPointerListIBM",
+ "glEdgeFlagPointerListIBM",
+ "glFogCoordPointerListIBM",
+ "glIndexPointerListIBM",
+ "glNormalPointerListIBM",
+ "glTexCoordPointerListIBM",
+ "glVertexPointerListIBM",
+ "glTbufferMask3DFX",
+ "glSampleMaskEXT",
+ "glSamplePatternEXT",
+ "glTextureColorMaskSGIS",
+ "glIglooInterfaceSGIX",
+ "glGenFencesNV",
+ "glDeleteFencesNV",
+ "glSetFenceNV",
+ "glTestFenceNV",
+ "glFinishFenceNV",
+ "glIsFenceNV",
+ "glGetFenceivNV",
+ "glMapControlPointsNV",
+ "glMapParameterivNV",
+ "glMapParameterfvNV",
+ "glGetMapControlPointsNV",
+ "glGetMapParameterivNV",
+ "glGetMapParameterfvNV",
+ "glGetMapAttribParameterivNV",
+ "glGetMapAttribParameterfvNV",
+ "glEvalMapsNV",
+ "glCombinerStageParameterfvNV",
+ "glGetCombinerStageParameterfvNV",
+ "glBindProgramNV",
+ "glDeleteProgramsNV",
+ "glExecuteProgramNV",
+ "glGenProgramsNV",
+ "glAreProgramsResidentNV",
+ "glRequestResidentProgramsNV",
+ "glGetProgramParameterfvNV",
+ "glGetProgramParameterdvNV",
+ "glGetProgramivNV",
+ "glGetProgramStringNV",
+ "glGetTrackMatrixivNV",
+ "glGetVertexAttribdvNV",
+ "glGetVertexAttribfvNV",
+ "glGetVertexAttribivNV",
+ "glGetVertexAttribPointervNV",
+ "glIsProgramNV",
+ "glLoadProgramNV",
+ "glProgramParameter4fNV",
+ "glProgramParameter4dNV",
+ "glProgramParameter4dvNV",
+ "glProgramParameter4fvNV",
+ "glProgramParameters4dvNV",
+ "glProgramParameters4fvNV",
+ "glTrackMatrixNV",
+ "glVertexAttribPointerNV",
+ "glVertexAttrib1sNV",
+ "glVertexAttrib1fNV",
+ "glVertexAttrib1dNV",
+ "glVertexAttrib2sNV",
+ "glVertexAttrib2fNV",
+ "glVertexAttrib2dNV",
+ "glVertexAttrib3sNV",
+ "glVertexAttrib3fNV",
+ "glVertexAttrib3dNV",
+ "glVertexAttrib4sNV",
+ "glVertexAttrib4fNV",
+ "glVertexAttrib4dNV",
+ "glVertexAttrib4ubNV",
+ "glVertexAttrib1svNV",
+ "glVertexAttrib1fvNV",
+ "glVertexAttrib1dvNV",
+ "glVertexAttrib2svNV",
+ "glVertexAttrib2fvNV",
+ "glVertexAttrib2dvNV",
+ "glVertexAttrib3svNV",
+ "glVertexAttrib3fvNV",
+ "glVertexAttrib3dvNV",
+ "glVertexAttrib4svNV",
+ "glVertexAttrib4fvNV",
+ "glVertexAttrib4dvNV",
+ "glVertexAttrib4ubvNV",
+ "glVertexAttribs1svNV",
+ "glVertexAttribs1fvNV",
+ "glVertexAttribs1dvNV",
+ "glVertexAttribs2svNV",
+ "glVertexAttribs2fvNV",
+ "glVertexAttribs2dvNV",
+ "glVertexAttribs3svNV",
+ "glVertexAttribs3fvNV",
+ "glVertexAttribs3dvNV",
+ "glVertexAttribs4svNV",
+ "glVertexAttribs4fvNV",
+ "glVertexAttribs4dvNV",
+ "glVertexAttribs4ubvNV",
+ "glTexBumpParameterivATI",
+ "glTexBumpParameterfvATI",
+ "glGetTexBumpParameterivATI",
+ "glGetTexBumpParameterfvATI",
+ "glGenFragmentShadersATI",
+ "glBindFragmentShaderATI",
+ "glDeleteFragmentShaderATI",
+ "glBeginFragmentShaderATI",
+ "glEndFragmentShaderATI",
+ "glPassTexCoordATI",
+ "glSampleMapATI",
+ "glColorFragmentOp1ATI",
+ "glColorFragmentOp2ATI",
+ "glColorFragmentOp3ATI",
+ "glAlphaFragmentOp1ATI",
+ "glAlphaFragmentOp2ATI",
+ "glAlphaFragmentOp3ATI",
+ "glSetFragmentShaderConstantATI",
+ "glPNTrianglesiATI",
+ "glPNTrianglesfATI",
+ "glNewObjectBufferATI",
+ "glIsObjectBufferATI",
+ "glUpdateObjectBufferATI",
+ "glGetObjectBufferfvATI",
+ "glGetObjectBufferivATI",
+ "glDeleteObjectBufferATI",
+ "glArrayObjectATI",
+ "glGetArrayObjectfvATI",
+ "glGetArrayObjectivATI",
+ "glVariantArrayObjectATI",
+ "glGetVariantArrayObjectfvATI",
+ "glGetVariantArrayObjectivATI",
+ "glBeginVertexShaderEXT",
+ "glEndVertexShaderEXT",
+ "glBindVertexShaderEXT",
+ "glGenVertexShadersEXT",
+ "glDeleteVertexShaderEXT",
+ "glShaderOp1EXT",
+ "glShaderOp2EXT",
+ "glShaderOp3EXT",
+ "glSwizzleEXT",
+ "glWriteMaskEXT",
+ "glInsertComponentEXT",
+ "glExtractComponentEXT",
+ "glGenSymbolsEXT",
+ "glSetInvariantEXT",
+ "glSetLocalConstantEXT",
+ "glVariantbvEXT",
+ "glVariantsvEXT",
+ "glVariantivEXT",
+ "glVariantfvEXT",
+ "glVariantdvEXT",
+ "glVariantubvEXT",
+ "glVariantusvEXT",
+ "glVariantuivEXT",
+ "glVariantPointerEXT",
+ "glEnableVariantClientStateEXT",
+ "glDisableVariantClientStateEXT",
+ "glBindLightParameterEXT",
+ "glBindMaterialParameterEXT",
+ "glBindTexGenParameterEXT",
+ "glBindTextureUnitParameterEXT",
+ "glBindParameterEXT",
+ "glIsVariantEnabledEXT",
+ "glGetVariantBooleanvEXT",
+ "glGetVariantIntegervEXT",
+ "glGetVariantFloatvEXT",
+ "glGetVariantPointervEXT",
+ "glGetInvariantBooleanvEXT",
+ "glGetInvariantIntegervEXT",
+ "glGetInvariantFloatvEXT",
+ "glGetLocalConstantBooleanvEXT",
+ "glGetLocalConstantIntegervEXT",
+ "glGetLocalConstantFloatvEXT",
+ "glVertexStream1s",
+ "glVertexStream1sv",
+ "glVertexStream1i",
+ "glVertexStream1iv",
+ "glVertexStream1f",
+ "glVertexStream1fv",
+ "glVertexStream1d",
+ "glVertexStream1dv",
+ "glVertexStream2s",
+ "glVertexStream2sv",
+ "glVertexStream2i",
+ "glVertexStream2iv",
+ "glVertexStream2f",
+ "glVertexStream2fv",
+ "glVertexStream2d",
+ "glVertexStream2dv",
+ "glVertexStream3s",
+ "glVertexStream3sv",
+ "glVertexStream3i",
+ "glVertexStream3iv",
+ "glVertexStream3f",
+ "glVertexStream3fv",
+ "glVertexStream3d",
+ "glVertexStream3dv",
+ "glVertexStream4s",
+ "glVertexStream4sv",
+ "glVertexStream4i",
+ "glVertexStream4iv",
+ "glVertexStream4f",
+ "glVertexStream4fv",
+ "glVertexStream4d",
+ "glVertexStream4dv",
+ "glNormalStream3b",
+ "glNormalStream3bv",
+ "glNormalStream3s",
+ "glNormalStream3sv",
+ "glNormalStream3i",
+ "glNormalStream3iv",
+ "glNormalStream3f",
+ "glNormalStream3fv",
+ "glNormalStream3d",
+ "glNormalStream3dv",
+ "glClientActiveVertexStream",
+ "glVertexBlendEnvi",
+ "glVertexBlendEnvf",
+/* C2J Parser Version 3.0: Java program parsed successfully. */