diff options
Diffstat (limited to 'C2J/gl-protoVirt-auto.java')
-rw-r--r-- | C2J/gl-protoVirt-auto.java | 13910 |
1 files changed, 6955 insertions, 6955 deletions
diff --git a/C2J/gl-protoVirt-auto.java b/C2J/gl-protoVirt-auto.java index bc26cd4..f0f1686 100644 --- a/C2J/gl-protoVirt-auto.java +++ b/C2J/gl-protoVirt-auto.java @@ -1,6955 +1,6955 @@ -/**
- * C2J Parser Version 1.5 Beta
- * Jausoft - Sven Goethel Software Development
- * Reading from file: gl-proto-auto.orig.h . . .
- * Destination-Class: gl4java_GLFuncJauJNI !
- */
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearIndex ( GLfloat c ) ;
- * </pre>
- */
- public void glClearIndex (
- float c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
- public void glClearColor (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClear ( GLbitfield mask ) ;
- * </pre>
- */
- public void glClear (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexMask ( GLuint mask ) ;
- * </pre>
- */
- public void glIndexMask (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ;
- * </pre>
- */
- public void glColorMask (
- boolean red,
- boolean green,
- boolean blue,
- boolean alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glAlphaFunc ( GLenum func , GLclampf ref ) ;
- * </pre>
- */
- public void glAlphaFunc (
- int func,
- float ref
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ;
- * </pre>
- */
- public void glBlendFunc (
- int sfactor,
- int dfactor
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLogicOp ( GLenum opcode ) ;
- * </pre>
- */
- public void glLogicOp (
- int opcode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCullFace ( GLenum mode ) ;
- * </pre>
- */
- public void glCullFace (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFrontFace ( GLenum mode ) ;
- * </pre>
- */
- public void glFrontFace (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPointSize ( GLfloat size ) ;
- * </pre>
- */
- public void glPointSize (
- float size
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLineWidth ( GLfloat width ) ;
- * </pre>
- */
- public void glLineWidth (
- float width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLineStipple ( GLint factor , GLushort pattern ) ;
- * </pre>
- */
- public void glLineStipple (
- int factor,
- short pattern
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonMode ( GLenum face , GLenum mode ) ;
- * </pre>
- */
- public void glPolygonMode (
- int face,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ;
- * </pre>
- */
- public void glPolygonOffset (
- float factor,
- float units
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonStipple ( const GLubyte * mask ) ;
- * </pre>
- */
- public void glPolygonStipple (
- byte[] mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPolygonStipple ( GLubyte * mask ) ;
- * </pre>
- */
- public void glGetPolygonStipple (
- byte[] mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlag ( GLboolean flag ) ;
- * </pre>
- */
- public void glEdgeFlag (
- boolean flag
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlagv ( const GLboolean * flag ) ;
- * </pre>
- */
- public void glEdgeFlagv (
- boolean[] flag
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public void glScissor (
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ;
- * </pre>
- */
- public void glClipPlane (
- int plane,
- double[] equation
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ;
- * </pre>
- */
- public void glGetClipPlane (
- int plane,
- double[] equation
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawBuffer ( GLenum mode ) ;
- * </pre>
- */
- public void glDrawBuffer (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glReadBuffer ( GLenum mode ) ;
- * </pre>
- */
- public void glReadBuffer (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEnable ( GLenum cap ) ;
- * </pre>
- */
- public void glEnable (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDisable ( GLenum cap ) ;
- * </pre>
- */
- public void glDisable (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsEnabled ( GLenum cap ) ;
- * </pre>
- */
- public boolean glIsEnabled (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEnableClientState ( GLenum cap ) ;
- * </pre>
- */
- public void glEnableClientState (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDisableClientState ( GLenum cap ) ;
- * </pre>
- */
- public void glDisableClientState (
- int cap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ;
- * </pre>
- */
- public void glGetBooleanv (
- int pname,
- boolean[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetDoublev ( GLenum pname , GLdouble * params ) ;
- * </pre>
- */
- public void glGetDoublev (
- int pname,
- double[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetFloatv ( GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetFloatv (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetIntegerv ( GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetIntegerv (
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushAttrib ( GLbitfield mask ) ;
- * </pre>
- */
- public void glPushAttrib (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopAttrib ( void ) ;
- * </pre>
- */
- public void glPopAttrib (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushClientAttrib ( GLbitfield mask ) ;
- * </pre>
- */
- public void glPushClientAttrib (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopClientAttrib ( void ) ;
- * </pre>
- */
- public void glPopClientAttrib (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLint glRenderMode ( GLenum mode ) ;
- * </pre>
- */
- public int glRenderMode (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLenum glGetError ( void ) ;
- * </pre>
- */
- public int glGetError (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFinish ( void ) ;
- * </pre>
- */
- public void glFinish (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFlush ( void ) ;
- * </pre>
- */
- public void glFlush (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glHint ( GLenum target , GLenum mode ) ;
- * </pre>
- */
- public void glHint (
- int target,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearDepth ( GLclampd depth ) ;
- * </pre>
- */
- public void glClearDepth (
- double depth
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDepthFunc ( GLenum func ) ;
- * </pre>
- */
- public void glDepthFunc (
- int func
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDepthMask ( GLboolean flag ) ;
- * </pre>
- */
- public void glDepthMask (
- boolean flag
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ;
- * </pre>
- */
- public void glDepthRange (
- double near_val,
- double far_val
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
- * </pre>
- */
- public void glClearAccum (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glAccum ( GLenum op , GLfloat value ) ;
- * </pre>
- */
- public void glAccum (
- int op,
- float value
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMatrixMode ( GLenum mode ) ;
- * </pre>
- */
- public void glMatrixMode (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
- * </pre>
- */
- public void glOrtho (
- double left,
- double right,
- double bottom,
- double top,
- double near_val,
- double far_val
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
- * </pre>
- */
- public void glFrustum (
- double left,
- double right,
- double bottom,
- double top,
- double near_val,
- double far_val
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public void glViewport (
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushMatrix ( void ) ;
- * </pre>
- */
- public void glPushMatrix (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopMatrix ( void ) ;
- * </pre>
- */
- public void glPopMatrix (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadIdentity ( void ) ;
- * </pre>
- */
- public void glLoadIdentity (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadMatrixd ( const GLdouble * m ) ;
- * </pre>
- */
- public void glLoadMatrixd (
- double[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadMatrixf ( const GLfloat * m ) ;
- * </pre>
- */
- public void glLoadMatrixf (
- float[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultMatrixd ( const GLdouble * m ) ;
- * </pre>
- */
- public void glMultMatrixd (
- double[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultMatrixf ( const GLfloat * m ) ;
- * </pre>
- */
- public void glMultMatrixf (
- float[] m
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public void glRotated (
- double angle,
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public void glRotatef (
- float angle,
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public void glScaled (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public void glScalef (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public void glTranslated (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public void glTranslatef (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsList ( GLuint list ) ;
- * </pre>
- */
- public boolean glIsList (
- int list
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDeleteLists ( GLuint list , GLsizei range ) ;
- * </pre>
- */
- public void glDeleteLists (
- int list,
- int range
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLuint glGenLists ( GLsizei range ) ;
- * </pre>
- */
- public int glGenLists (
- int range
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNewList ( GLuint list , GLenum mode ) ;
- * </pre>
- */
- public void glNewList (
- int list,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEndList ( void ) ;
- * </pre>
- */
- public void glEndList (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCallList ( GLuint list ) ;
- * </pre>
- */
- public void glCallList (
- int list
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ;
- * </pre>
- */
- public void glCallLists (
- int n,
- int type,
- byte[] lists
- ) ;
- public void glCallLists (
- int n,
- int type,
- short[] lists
- ) ;
- public void glCallLists (
- int n,
- int type,
- int[] lists
- ) ;
- public void glCallLists (
- int n,
- int type,
- float[] lists
- ) ;
- public void glCallLists (
- int n,
- int type,
- double[] lists
- ) ;
- public void glCallLists (
- int n,
- int type,
- boolean[] lists
- ) ;
- public void glCallLists (
- int n,
- int type,
- long[] lists
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glListBase ( GLuint base ) ;
- * </pre>
- */
- public void glListBase (
- int base
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBegin ( GLenum mode ) ;
- * </pre>
- */
- public void glBegin (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEnd ( void ) ;
- * </pre>
- */
- public void glEnd (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2d ( GLdouble x , GLdouble y ) ;
- * </pre>
- */
- public void glVertex2d (
- double x,
- double y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2f ( GLfloat x , GLfloat y ) ;
- * </pre>
- */
- public void glVertex2f (
- float x,
- float y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2i ( GLint x , GLint y ) ;
- * </pre>
- */
- public void glVertex2i (
- int x,
- int y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2s ( GLshort x , GLshort y ) ;
- * </pre>
- */
- public void glVertex2s (
- short x,
- short y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public void glVertex3d (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public void glVertex3f (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3i ( GLint x , GLint y , GLint z ) ;
- * </pre>
- */
- public void glVertex3i (
- int x,
- int y,
- int z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ;
- * </pre>
- */
- public void glVertex3s (
- short x,
- short y,
- short z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
- * </pre>
- */
- public void glVertex4d (
- double x,
- double y,
- double z,
- double w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
- * </pre>
- */
- public void glVertex4f (
- float x,
- float y,
- float z,
- float w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ;
- * </pre>
- */
- public void glVertex4i (
- int x,
- int y,
- int z,
- int w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
- * </pre>
- */
- public void glVertex4s (
- short x,
- short y,
- short z,
- short w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glVertex2dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glVertex2fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2iv ( const GLint * v ) ;
- * </pre>
- */
- public void glVertex2iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex2sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glVertex2sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glVertex3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glVertex3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3iv ( const GLint * v ) ;
- * </pre>
- */
- public void glVertex3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex3sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glVertex3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glVertex4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glVertex4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4iv ( const GLint * v ) ;
- * </pre>
- */
- public void glVertex4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertex4sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glVertex4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ;
- * </pre>
- */
- public void glNormal3b (
- byte nx,
- byte ny,
- byte nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ;
- * </pre>
- */
- public void glNormal3d (
- double nx,
- double ny,
- double nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ;
- * </pre>
- */
- public void glNormal3f (
- float nx,
- float ny,
- float nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ;
- * </pre>
- */
- public void glNormal3i (
- int nx,
- int ny,
- int nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ;
- * </pre>
- */
- public void glNormal3s (
- short nx,
- short ny,
- short nz
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3bv ( const GLbyte * v ) ;
- * </pre>
- */
- public void glNormal3bv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glNormal3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glNormal3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3iv ( const GLint * v ) ;
- * </pre>
- */
- public void glNormal3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormal3sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glNormal3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexd ( GLdouble c ) ;
- * </pre>
- */
- public void glIndexd (
- double c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexf ( GLfloat c ) ;
- * </pre>
- */
- public void glIndexf (
- float c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexi ( GLint c ) ;
- * </pre>
- */
- public void glIndexi (
- int c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexs ( GLshort c ) ;
- * </pre>
- */
- public void glIndexs (
- short c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexub ( GLubyte c ) ;
- * </pre>
- */
- public void glIndexub (
- byte c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexdv ( const GLdouble * c ) ;
- * </pre>
- */
- public void glIndexdv (
- double[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexfv ( const GLfloat * c ) ;
- * </pre>
- */
- public void glIndexfv (
- float[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexiv ( const GLint * c ) ;
- * </pre>
- */
- public void glIndexiv (
- int[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexsv ( const GLshort * c ) ;
- * </pre>
- */
- public void glIndexsv (
- short[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexubv ( const GLubyte * c ) ;
- * </pre>
- */
- public void glIndexubv (
- byte[] c
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ;
- * </pre>
- */
- public void glColor3b (
- byte red,
- byte green,
- byte blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ;
- * </pre>
- */
- public void glColor3d (
- double red,
- double green,
- double blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ;
- * </pre>
- */
- public void glColor3f (
- float red,
- float green,
- float blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3i ( GLint red , GLint green , GLint blue ) ;
- * </pre>
- */
- public void glColor3i (
- int red,
- int green,
- int blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ;
- * </pre>
- */
- public void glColor3s (
- short red,
- short green,
- short blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ;
- * </pre>
- */
- public void glColor3ub (
- byte red,
- byte green,
- byte blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ;
- * </pre>
- */
- public void glColor3ui (
- int red,
- int green,
- int blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ;
- * </pre>
- */
- public void glColor3us (
- short red,
- short green,
- short blue
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ;
- * </pre>
- */
- public void glColor4b (
- byte red,
- byte green,
- byte blue,
- byte alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ;
- * </pre>
- */
- public void glColor4d (
- double red,
- double green,
- double blue,
- double alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
- * </pre>
- */
- public void glColor4f (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ;
- * </pre>
- */
- public void glColor4i (
- int red,
- int green,
- int blue,
- int alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ;
- * </pre>
- */
- public void glColor4s (
- short red,
- short green,
- short blue,
- short alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ;
- * </pre>
- */
- public void glColor4ub (
- byte red,
- byte green,
- byte blue,
- byte alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ;
- * </pre>
- */
- public void glColor4ui (
- int red,
- int green,
- int blue,
- int alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ;
- * </pre>
- */
- public void glColor4us (
- short red,
- short green,
- short blue,
- short alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3bv ( const GLbyte * v ) ;
- * </pre>
- */
- public void glColor3bv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glColor3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glColor3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3iv ( const GLint * v ) ;
- * </pre>
- */
- public void glColor3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glColor3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3ubv ( const GLubyte * v ) ;
- * </pre>
- */
- public void glColor3ubv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3uiv ( const GLuint * v ) ;
- * </pre>
- */
- public void glColor3uiv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor3usv ( const GLushort * v ) ;
- * </pre>
- */
- public void glColor3usv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4bv ( const GLbyte * v ) ;
- * </pre>
- */
- public void glColor4bv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glColor4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glColor4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4iv ( const GLint * v ) ;
- * </pre>
- */
- public void glColor4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glColor4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4ubv ( const GLubyte * v ) ;
- * </pre>
- */
- public void glColor4ubv (
- byte[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4uiv ( const GLuint * v ) ;
- * </pre>
- */
- public void glColor4uiv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColor4usv ( const GLushort * v ) ;
- * </pre>
- */
- public void glColor4usv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1d ( GLdouble s ) ;
- * </pre>
- */
- public void glTexCoord1d (
- double s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1f ( GLfloat s ) ;
- * </pre>
- */
- public void glTexCoord1f (
- float s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1i ( GLint s ) ;
- * </pre>
- */
- public void glTexCoord1i (
- int s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1s ( GLshort s ) ;
- * </pre>
- */
- public void glTexCoord1s (
- short s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2d ( GLdouble s , GLdouble t ) ;
- * </pre>
- */
- public void glTexCoord2d (
- double s,
- double t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2f ( GLfloat s , GLfloat t ) ;
- * </pre>
- */
- public void glTexCoord2f (
- float s,
- float t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2i ( GLint s , GLint t ) ;
- * </pre>
- */
- public void glTexCoord2i (
- int s,
- int t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2s ( GLshort s , GLshort t ) ;
- * </pre>
- */
- public void glTexCoord2s (
- short s,
- short t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ;
- * </pre>
- */
- public void glTexCoord3d (
- double s,
- double t,
- double r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ;
- * </pre>
- */
- public void glTexCoord3f (
- float s,
- float t,
- float r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ;
- * </pre>
- */
- public void glTexCoord3i (
- int s,
- int t,
- int r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ;
- * </pre>
- */
- public void glTexCoord3s (
- short s,
- short t,
- short r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
- * </pre>
- */
- public void glTexCoord4d (
- double s,
- double t,
- double r,
- double q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
- * </pre>
- */
- public void glTexCoord4f (
- float s,
- float t,
- float r,
- float q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ;
- * </pre>
- */
- public void glTexCoord4i (
- int s,
- int t,
- int r,
- int q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ;
- * </pre>
- */
- public void glTexCoord4s (
- short s,
- short t,
- short r,
- short q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glTexCoord1dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glTexCoord1fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1iv ( const GLint * v ) ;
- * </pre>
- */
- public void glTexCoord1iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord1sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glTexCoord1sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glTexCoord2dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glTexCoord2fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2iv ( const GLint * v ) ;
- * </pre>
- */
- public void glTexCoord2iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord2sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glTexCoord2sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glTexCoord3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glTexCoord3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3iv ( const GLint * v ) ;
- * </pre>
- */
- public void glTexCoord3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord3sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glTexCoord3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glTexCoord4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glTexCoord4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4iv ( const GLint * v ) ;
- * </pre>
- */
- public void glTexCoord4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoord4sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glTexCoord4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2d ( GLdouble x , GLdouble y ) ;
- * </pre>
- */
- public void glRasterPos2d (
- double x,
- double y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2f ( GLfloat x , GLfloat y ) ;
- * </pre>
- */
- public void glRasterPos2f (
- float x,
- float y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2i ( GLint x , GLint y ) ;
- * </pre>
- */
- public void glRasterPos2i (
- int x,
- int y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2s ( GLshort x , GLshort y ) ;
- * </pre>
- */
- public void glRasterPos2s (
- short x,
- short y
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ;
- * </pre>
- */
- public void glRasterPos3d (
- double x,
- double y,
- double z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ;
- * </pre>
- */
- public void glRasterPos3f (
- float x,
- float y,
- float z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ;
- * </pre>
- */
- public void glRasterPos3i (
- int x,
- int y,
- int z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ;
- * </pre>
- */
- public void glRasterPos3s (
- short x,
- short y,
- short z
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
- * </pre>
- */
- public void glRasterPos4d (
- double x,
- double y,
- double z,
- double w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
- * </pre>
- */
- public void glRasterPos4f (
- float x,
- float y,
- float z,
- float w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ;
- * </pre>
- */
- public void glRasterPos4i (
- int x,
- int y,
- int z,
- int w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
- * </pre>
- */
- public void glRasterPos4s (
- short x,
- short y,
- short z,
- short w
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glRasterPos2dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glRasterPos2fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2iv ( const GLint * v ) ;
- * </pre>
- */
- public void glRasterPos2iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos2sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glRasterPos2sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glRasterPos3dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glRasterPos3fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3iv ( const GLint * v ) ;
- * </pre>
- */
- public void glRasterPos3iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos3sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glRasterPos3sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4dv ( const GLdouble * v ) ;
- * </pre>
- */
- public void glRasterPos4dv (
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4fv ( const GLfloat * v ) ;
- * </pre>
- */
- public void glRasterPos4fv (
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4iv ( const GLint * v ) ;
- * </pre>
- */
- public void glRasterPos4iv (
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRasterPos4sv ( const GLshort * v ) ;
- * </pre>
- */
- public void glRasterPos4sv (
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ;
- * </pre>
- */
- public void glRectd (
- double x1,
- double y1,
- double x2,
- double y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ;
- * </pre>
- */
- public void glRectf (
- float x1,
- float y1,
- float x2,
- float y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ;
- * </pre>
- */
- public void glRecti (
- int x1,
- int y1,
- int x2,
- int y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ;
- * </pre>
- */
- public void glRects (
- short x1,
- short y1,
- short x2,
- short y2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ;
- * </pre>
- */
- public void glRectdv (
- double[] v1,
- double[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ;
- * </pre>
- */
- public void glRectfv (
- float[] v1,
- float[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ;
- * </pre>
- */
- public void glRectiv (
- int[] v1,
- int[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ;
- * </pre>
- */
- public void glRectsv (
- short[] v1,
- short[] v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glVertexPointer (
- int size,
- int type,
- int stride,
- byte[] ptr
- ) ;
- public void glVertexPointer (
- int size,
- int type,
- int stride,
- short[] ptr
- ) ;
- public void glVertexPointer (
- int size,
- int type,
- int stride,
- int[] ptr
- ) ;
- public void glVertexPointer (
- int size,
- int type,
- int stride,
- float[] ptr
- ) ;
- public void glVertexPointer (
- int size,
- int type,
- int stride,
- double[] ptr
- ) ;
- public void glVertexPointer (
- int size,
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public void glVertexPointer (
- int size,
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glNormalPointer (
- int type,
- int stride,
- byte[] ptr
- ) ;
- public void glNormalPointer (
- int type,
- int stride,
- short[] ptr
- ) ;
- public void glNormalPointer (
- int type,
- int stride,
- int[] ptr
- ) ;
- public void glNormalPointer (
- int type,
- int stride,
- float[] ptr
- ) ;
- public void glNormalPointer (
- int type,
- int stride,
- double[] ptr
- ) ;
- public void glNormalPointer (
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public void glNormalPointer (
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glColorPointer (
- int size,
- int type,
- int stride,
- byte[] ptr
- ) ;
- public void glColorPointer (
- int size,
- int type,
- int stride,
- short[] ptr
- ) ;
- public void glColorPointer (
- int size,
- int type,
- int stride,
- int[] ptr
- ) ;
- public void glColorPointer (
- int size,
- int type,
- int stride,
- float[] ptr
- ) ;
- public void glColorPointer (
- int size,
- int type,
- int stride,
- double[] ptr
- ) ;
- public void glColorPointer (
- int size,
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public void glColorPointer (
- int size,
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glIndexPointer (
- int type,
- int stride,
- byte[] ptr
- ) ;
- public void glIndexPointer (
- int type,
- int stride,
- short[] ptr
- ) ;
- public void glIndexPointer (
- int type,
- int stride,
- int[] ptr
- ) ;
- public void glIndexPointer (
- int type,
- int stride,
- float[] ptr
- ) ;
- public void glIndexPointer (
- int type,
- int stride,
- double[] ptr
- ) ;
- public void glIndexPointer (
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public void glIndexPointer (
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glTexCoordPointer (
- int size,
- int type,
- int stride,
- byte[] ptr
- ) ;
- public void glTexCoordPointer (
- int size,
- int type,
- int stride,
- short[] ptr
- ) ;
- public void glTexCoordPointer (
- int size,
- int type,
- int stride,
- int[] ptr
- ) ;
- public void glTexCoordPointer (
- int size,
- int type,
- int stride,
- float[] ptr
- ) ;
- public void glTexCoordPointer (
- int size,
- int type,
- int stride,
- double[] ptr
- ) ;
- public void glTexCoordPointer (
- int size,
- int type,
- int stride,
- boolean[] ptr
- ) ;
- public void glTexCoordPointer (
- int size,
- int type,
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glEdgeFlagPointer (
- int stride,
- byte[] ptr
- ) ;
- public void glEdgeFlagPointer (
- int stride,
- short[] ptr
- ) ;
- public void glEdgeFlagPointer (
- int stride,
- int[] ptr
- ) ;
- public void glEdgeFlagPointer (
- int stride,
- float[] ptr
- ) ;
- public void glEdgeFlagPointer (
- int stride,
- double[] ptr
- ) ;
- public void glEdgeFlagPointer (
- int stride,
- boolean[] ptr
- ) ;
- public void glEdgeFlagPointer (
- int stride,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPointerv ( GLenum pname , void * * params ) ;
- * </pre>
- */
- public void glGetPointerv (
- int pname,
- byte[][] params
- ) ;
- public void glGetPointerv (
- int pname,
- short[][] params
- ) ;
- public void glGetPointerv (
- int pname,
- int[][] params
- ) ;
- public void glGetPointerv (
- int pname,
- float[][] params
- ) ;
- public void glGetPointerv (
- int pname,
- double[][] params
- ) ;
- public void glGetPointerv (
- int pname,
- boolean[][] params
- ) ;
- public void glGetPointerv (
- int pname,
- long[][] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glArrayElement ( GLint i ) ;
- * </pre>
- */
- public void glArrayElement (
- int i
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ;
- * </pre>
- */
- public void glDrawArrays (
- int mode,
- int first,
- int count
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ;
- * </pre>
- */
- public void glDrawElements (
- int mode,
- int count,
- int type,
- byte[] indices
- ) ;
- public void glDrawElements (
- int mode,
- int count,
- int type,
- short[] indices
- ) ;
- public void glDrawElements (
- int mode,
- int count,
- int type,
- int[] indices
- ) ;
- public void glDrawElements (
- int mode,
- int count,
- int type,
- float[] indices
- ) ;
- public void glDrawElements (
- int mode,
- int count,
- int type,
- double[] indices
- ) ;
- public void glDrawElements (
- int mode,
- int count,
- int type,
- boolean[] indices
- ) ;
- public void glDrawElements (
- int mode,
- int count,
- int type,
- long[] indices
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ;
- * </pre>
- */
- public void glInterleavedArrays (
- int format,
- int stride,
- byte[] pointer
- ) ;
- public void glInterleavedArrays (
- int format,
- int stride,
- short[] pointer
- ) ;
- public void glInterleavedArrays (
- int format,
- int stride,
- int[] pointer
- ) ;
- public void glInterleavedArrays (
- int format,
- int stride,
- float[] pointer
- ) ;
- public void glInterleavedArrays (
- int format,
- int stride,
- double[] pointer
- ) ;
- public void glInterleavedArrays (
- int format,
- int stride,
- boolean[] pointer
- ) ;
- public void glInterleavedArrays (
- int format,
- int stride,
- long[] pointer
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glShadeModel ( GLenum mode ) ;
- * </pre>
- */
- public void glShadeModel (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glLightf (
- int light,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLighti ( GLenum light , GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glLighti (
- int light,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glLightfv (
- int light,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glLightiv (
- int light,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetLightfv (
- int light,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetLightiv (
- int light,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModelf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glLightModelf (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModeli ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glLightModeli (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glLightModelfv (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLightModeliv ( GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glLightModeliv (
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glMaterialf (
- int face,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glMateriali (
- int face,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glMaterialfv (
- int face,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glMaterialiv (
- int face,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetMaterialfv (
- int face,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetMaterialiv (
- int face,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorMaterial ( GLenum face , GLenum mode ) ;
- * </pre>
- */
- public void glColorMaterial (
- int face,
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ;
- * </pre>
- */
- public void glPixelZoom (
- float xfactor,
- float yfactor
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelStoref ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glPixelStoref (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelStorei ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glPixelStorei (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelTransferf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glPixelTransferf (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelTransferi ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glPixelTransferi (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ;
- * </pre>
- */
- public void glPixelMapfv (
- int map,
- int mapsize,
- float[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ;
- * </pre>
- */
- public void glPixelMapuiv (
- int map,
- int mapsize,
- int[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ;
- * </pre>
- */
- public void glPixelMapusv (
- int map,
- int mapsize,
- short[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ;
- * </pre>
- */
- public void glGetPixelMapfv (
- int map,
- float[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ;
- * </pre>
- */
- public void glGetPixelMapuiv (
- int map,
- int[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ;
- * </pre>
- */
- public void glGetPixelMapusv (
- int map,
- short[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ;
- * </pre>
- */
- public void glBitmap (
- int width,
- int height,
- float xorig,
- float yorig,
- float xmove,
- float ymove,
- byte[] bitmap
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ;
- * </pre>
- */
- public void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glReadPixels (
- int x,
- int y,
- int width,
- int height,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glDrawPixels (
- int width,
- int height,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ;
- * </pre>
- */
- public void glCopyPixels (
- int x,
- int y,
- int width,
- int height,
- int type
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ;
- * </pre>
- */
- public void glStencilFunc (
- int func,
- int ref,
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glStencilMask ( GLuint mask ) ;
- * </pre>
- */
- public void glStencilMask (
- int mask
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ;
- * </pre>
- */
- public void glStencilOp (
- int fail,
- int zfail,
- int zpass
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClearStencil ( GLint s ) ;
- * </pre>
- */
- public void glClearStencil (
- int s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ;
- * </pre>
- */
- public void glTexGend (
- int coord,
- int pname,
- double param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glTexGenf (
- int coord,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glTexGeni (
- int coord,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ;
- * </pre>
- */
- public void glTexGendv (
- int coord,
- int pname,
- double[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glTexGenfv (
- int coord,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glTexGeniv (
- int coord,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ;
- * </pre>
- */
- public void glGetTexGendv (
- int coord,
- int pname,
- double[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetTexGenfv (
- int coord,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetTexGeniv (
- int coord,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glTexEnvf (
- int target,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glTexEnvi (
- int target,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glTexEnvfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glTexEnviv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetTexEnvfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetTexEnviv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glTexParameterf (
- int target,
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glTexParameteri (
- int target,
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glTexParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glTexParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetTexParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetTexParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetTexLevelParameterfv (
- int target,
- int level,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetTexLevelParameteriv (
- int target,
- int level,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glTexImage1D (
- int target,
- int level,
- int internalFormat,
- int width,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glTexImage2D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ;
- * </pre>
- */
- public void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glGetTexImage (
- int target,
- int level,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGenTextures ( GLsizei n , GLuint * textures ) ;
- * </pre>
- */
- public void glGenTextures (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ;
- * </pre>
- */
- public void glDeleteTextures (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBindTexture ( GLenum target , GLuint texture ) ;
- * </pre>
- */
- public void glBindTexture (
- int target,
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
- * </pre>
- */
- public void glPrioritizeTextures (
- int n,
- int[] textures,
- float[] priorities
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
- * </pre>
- */
- public boolean glAreTexturesResident (
- int n,
- int[] textures,
- boolean[] residences
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsTexture ( GLuint texture ) ;
- * </pre>
- */
- public boolean glIsTexture (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int width,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int width,
- int height,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ;
- * </pre>
- */
- public void glCopyTexImage1D (
- int target,
- int level,
- int internalformat,
- int x,
- int y,
- int width,
- int border
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ;
- * </pre>
- */
- public void glCopyTexImage2D (
- int target,
- int level,
- int internalformat,
- int x,
- int y,
- int width,
- int height,
- int border
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public void glCopyTexSubImage1D (
- int target,
- int level,
- int xoffset,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public void glCopyTexSubImage2D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ;
- * </pre>
- */
- public void glMap1d (
- int target,
- double u1,
- double u2,
- int stride,
- int order,
- double[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ;
- * </pre>
- */
- public void glMap1f (
- int target,
- float u1,
- float u2,
- int stride,
- int order,
- float[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ;
- * </pre>
- */
- public void glMap2d (
- int target,
- double u1,
- double u2,
- int ustride,
- int uorder,
- double v1,
- double v2,
- int vstride,
- int vorder,
- double[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ;
- * </pre>
- */
- public void glMap2f (
- int target,
- float u1,
- float u2,
- int ustride,
- int uorder,
- float v1,
- float v2,
- int vstride,
- int vorder,
- float[] points
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ;
- * </pre>
- */
- public void glGetMapdv (
- int target,
- int query,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ;
- * </pre>
- */
- public void glGetMapfv (
- int target,
- int query,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ;
- * </pre>
- */
- public void glGetMapiv (
- int target,
- int query,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1d ( GLdouble u ) ;
- * </pre>
- */
- public void glEvalCoord1d (
- double u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1f ( GLfloat u ) ;
- * </pre>
- */
- public void glEvalCoord1f (
- float u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1dv ( const GLdouble * u ) ;
- * </pre>
- */
- public void glEvalCoord1dv (
- double[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord1fv ( const GLfloat * u ) ;
- * </pre>
- */
- public void glEvalCoord1fv (
- float[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ;
- * </pre>
- */
- public void glEvalCoord2d (
- double u,
- double v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ;
- * </pre>
- */
- public void glEvalCoord2f (
- float u,
- float v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2dv ( const GLdouble * u ) ;
- * </pre>
- */
- public void glEvalCoord2dv (
- double[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalCoord2fv ( const GLfloat * u ) ;
- * </pre>
- */
- public void glEvalCoord2fv (
- float[] u
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ;
- * </pre>
- */
- public void glMapGrid1d (
- int un,
- double u1,
- double u2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ;
- * </pre>
- */
- public void glMapGrid1f (
- int un,
- float u1,
- float u2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ;
- * </pre>
- */
- public void glMapGrid2d (
- int un,
- double u1,
- double u2,
- int vn,
- double v1,
- double v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ;
- * </pre>
- */
- public void glMapGrid2f (
- int un,
- float u1,
- float u2,
- int vn,
- float v1,
- float v2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalPoint1 ( GLint i ) ;
- * </pre>
- */
- public void glEvalPoint1 (
- int i
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalPoint2 ( GLint i , GLint j ) ;
- * </pre>
- */
- public void glEvalPoint2 (
- int i,
- int j
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ;
- * </pre>
- */
- public void glEvalMesh1 (
- int mode,
- int i1,
- int i2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ;
- * </pre>
- */
- public void glEvalMesh2 (
- int mode,
- int i1,
- int i2,
- int j1,
- int j2
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogf ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glFogf (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogi ( GLenum pname , GLint param ) ;
- * </pre>
- */
- public void glFogi (
- int pname,
- int param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogfv ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glFogfv (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFogiv ( GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glFogiv (
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ;
- * </pre>
- */
- public void glFeedbackBuffer (
- int size,
- int type,
- float[] buffer
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPassThrough ( GLfloat token ) ;
- * </pre>
- */
- public void glPassThrough (
- float token
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ;
- * </pre>
- */
- public void glSelectBuffer (
- int size,
- int[] buffer
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glInitNames ( void ) ;
- * </pre>
- */
- public void glInitNames (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLoadName ( GLuint name ) ;
- * </pre>
- */
- public void glLoadName (
- int name
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPushName ( GLuint name ) ;
- * </pre>
- */
- public void glPushName (
- int name
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPopName ( void ) ;
- * </pre>
- */
- public void glPopName (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ;
- * </pre>
- */
- public void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- byte[] indices
- ) ;
- public void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- short[] indices
- ) ;
- public void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- int[] indices
- ) ;
- public void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- float[] indices
- ) ;
- public void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- double[] indices
- ) ;
- public void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- boolean[] indices
- ) ;
- public void glDrawRangeElements (
- int mode,
- int start,
- int end,
- int count,
- int type,
- long[] indices
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glTexImage3D (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public void glCopyTexSubImage3D (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
- * </pre>
- */
- public void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- byte[] table
- ) ;
- public void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- short[] table
- ) ;
- public void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- int[] table
- ) ;
- public void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- float[] table
- ) ;
- public void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- double[] table
- ) ;
- public void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- boolean[] table
- ) ;
- public void glColorTable (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
- * </pre>
- */
- public void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- byte[] data
- ) ;
- public void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- short[] data
- ) ;
- public void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- int[] data
- ) ;
- public void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- float[] data
- ) ;
- public void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- double[] data
- ) ;
- public void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- boolean[] data
- ) ;
- public void glColorSubTable (
- int target,
- int start,
- int count,
- int format,
- int type,
- long[] data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glColorTableParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glColorTableParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public void glCopyColorSubTable (
- int target,
- int start,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public void glCopyColorTable (
- int target,
- int internalformat,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
- * </pre>
- */
- public void glGetColorTable (
- int target,
- int format,
- int type,
- byte[] table
- ) ;
- public void glGetColorTable (
- int target,
- int format,
- int type,
- short[] table
- ) ;
- public void glGetColorTable (
- int target,
- int format,
- int type,
- int[] table
- ) ;
- public void glGetColorTable (
- int target,
- int format,
- int type,
- float[] table
- ) ;
- public void glGetColorTable (
- int target,
- int format,
- int type,
- double[] table
- ) ;
- public void glGetColorTable (
- int target,
- int format,
- int type,
- boolean[] table
- ) ;
- public void glGetColorTable (
- int target,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetColorTableParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetColorTableParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendEquation ( GLenum mode ) ;
- * </pre>
- */
- public void glBlendEquation (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
- public void glBlendColor (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ;
- * </pre>
- */
- public void glHistogram (
- int target,
- int width,
- int internalformat,
- boolean sink
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glResetHistogram ( GLenum target ) ;
- * </pre>
- */
- public void glResetHistogram (
- int target
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ;
- * </pre>
- */
- public void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- byte[] values
- ) ;
- public void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- short[] values
- ) ;
- public void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- int[] values
- ) ;
- public void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- float[] values
- ) ;
- public void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- double[] values
- ) ;
- public void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- boolean[] values
- ) ;
- public void glGetHistogram (
- int target,
- boolean reset,
- int format,
- int type,
- long[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetHistogramParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetHistogramParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ;
- * </pre>
- */
- public void glMinmax (
- int target,
- int internalformat,
- boolean sink
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glResetMinmax ( GLenum target ) ;
- * </pre>
- */
- public void glResetMinmax (
- int target
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ;
- * </pre>
- */
- public void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- byte[] values
- ) ;
- public void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- short[] values
- ) ;
- public void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- int[] values
- ) ;
- public void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- float[] values
- ) ;
- public void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- double[] values
- ) ;
- public void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- boolean[] values
- ) ;
- public void glGetMinmax (
- int target,
- boolean reset,
- int format,
- int types,
- long[] values
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetMinmaxParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetMinmaxParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ;
- * </pre>
- */
- public void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- byte[] image
- ) ;
- public void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- short[] image
- ) ;
- public void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- int[] image
- ) ;
- public void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- float[] image
- ) ;
- public void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- double[] image
- ) ;
- public void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- boolean[] image
- ) ;
- public void glConvolutionFilter1D (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- long[] image
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ;
- * </pre>
- */
- public void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- byte[] image
- ) ;
- public void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- short[] image
- ) ;
- public void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- int[] image
- ) ;
- public void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- float[] image
- ) ;
- public void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- double[] image
- ) ;
- public void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- boolean[] image
- ) ;
- public void glConvolutionFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- long[] image
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ;
- * </pre>
- */
- public void glConvolutionParameterf (
- int target,
- int pname,
- float params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glConvolutionParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ;
- * </pre>
- */
- public void glConvolutionParameteri (
- int target,
- int pname,
- int params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
- * </pre>
- */
- public void glConvolutionParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
- * </pre>
- */
- public void glCopyConvolutionFilter1D (
- int target,
- int internalformat,
- int x,
- int y,
- int width
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public void glCopyConvolutionFilter2D (
- int target,
- int internalformat,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ;
- * </pre>
- */
- public void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- byte[] image
- ) ;
- public void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- short[] image
- ) ;
- public void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- int[] image
- ) ;
- public void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- float[] image
- ) ;
- public void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- double[] image
- ) ;
- public void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- boolean[] image
- ) ;
- public void glGetConvolutionFilter (
- int target,
- int format,
- int type,
- long[] image
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetConvolutionParameterfv (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetConvolutionParameteriv (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ;
- * </pre>
- */
- public void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- byte[] row,
- byte[] column
- ) ;
- public void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- short[] row,
- short[] column
- ) ;
- public void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- int[] row,
- int[] column
- ) ;
- public void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- float[] row,
- float[] column
- ) ;
- public void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- double[] row,
- double[] column
- ) ;
- public void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- boolean[] row,
- boolean[] column
- ) ;
- public void glSeparableFilter2D (
- int target,
- int internalformat,
- int width,
- int height,
- int format,
- int type,
- long[] row,
- long[] column
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ;
- * </pre>
- */
- public void glGetSeparableFilter (
- int target,
- int format,
- int type,
- byte[] row,
- byte[] column,
- byte[] span
- ) ;
- public void glGetSeparableFilter (
- int target,
- int format,
- int type,
- short[] row,
- short[] column,
- short[] span
- ) ;
- public void glGetSeparableFilter (
- int target,
- int format,
- int type,
- int[] row,
- int[] column,
- int[] span
- ) ;
- public void glGetSeparableFilter (
- int target,
- int format,
- int type,
- float[] row,
- float[] column,
- float[] span
- ) ;
- public void glGetSeparableFilter (
- int target,
- int format,
- int type,
- double[] row,
- double[] column,
- double[] span
- ) ;
- public void glGetSeparableFilter (
- int target,
- int format,
- int type,
- boolean[] row,
- boolean[] column,
- boolean[] span
- ) ;
- public void glGetSeparableFilter (
- int target,
- int format,
- int type,
- long[] row,
- long[] column,
- long[] span
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
- * </pre>
- */
- public void glBlendColorEXT (
- float red,
- float green,
- float blue,
- float alpha
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ;
- * </pre>
- */
- public void glPolygonOffsetEXT (
- float factor,
- float bias
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glTexImage3DEXT (
- int target,
- int level,
- int internalFormat,
- int width,
- int height,
- int depth,
- int border,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
- * </pre>
- */
- public void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- byte[] pixels
- ) ;
- public void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- short[] pixels
- ) ;
- public void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- int[] pixels
- ) ;
- public void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- float[] pixels
- ) ;
- public void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- double[] pixels
- ) ;
- public void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- boolean[] pixels
- ) ;
- public void glTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int width,
- int height,
- int depth,
- int format,
- int type,
- long[] pixels
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
- * </pre>
- */
- public void glCopyTexSubImage3DEXT (
- int target,
- int level,
- int xoffset,
- int yoffset,
- int zoffset,
- int x,
- int y,
- int width,
- int height
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ;
- * </pre>
- */
- public void glGenTexturesEXT (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ;
- * </pre>
- */
- public void glDeleteTexturesEXT (
- int n,
- int[] textures
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBindTextureEXT ( GLenum target , GLuint texture ) ;
- * </pre>
- */
- public void glBindTextureEXT (
- int target,
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
- * </pre>
- */
- public void glPrioritizeTexturesEXT (
- int n,
- int[] textures,
- float[] priorities
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
- * </pre>
- */
- public boolean glAreTexturesResidentEXT (
- int n,
- int[] textures,
- boolean[] residences
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern GLboolean glIsTextureEXT ( GLuint texture ) ;
- * </pre>
- */
- public boolean glIsTextureEXT (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public void glVertexPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public void glNormalPointerEXT (
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public void glColorPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public void glIndexPointerEXT (
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
- * </pre>
- */
- public void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- byte[] ptr
- ) ;
- public void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- short[] ptr
- ) ;
- public void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- int[] ptr
- ) ;
- public void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- float[] ptr
- ) ;
- public void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- double[] ptr
- ) ;
- public void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- boolean[] ptr
- ) ;
- public void glTexCoordPointerEXT (
- int size,
- int type,
- int stride,
- int count,
- long[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ;
- * </pre>
- */
- public void glEdgeFlagPointerEXT (
- int stride,
- int count,
- boolean[] ptr
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetPointervEXT ( GLenum pname , void * * params ) ;
- * </pre>
- */
- public void glGetPointervEXT (
- int pname,
- byte[][] params
- ) ;
- public void glGetPointervEXT (
- int pname,
- short[][] params
- ) ;
- public void glGetPointervEXT (
- int pname,
- int[][] params
- ) ;
- public void glGetPointervEXT (
- int pname,
- float[][] params
- ) ;
- public void glGetPointervEXT (
- int pname,
- double[][] params
- ) ;
- public void glGetPointervEXT (
- int pname,
- boolean[][] params
- ) ;
- public void glGetPointervEXT (
- int pname,
- long[][] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glArrayElementEXT ( GLint i ) ;
- * </pre>
- */
- public void glArrayElementEXT (
- int i
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ;
- * </pre>
- */
- public void glDrawArraysEXT (
- int mode,
- int first,
- int count
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glBlendEquationEXT ( GLenum mode ) ;
- * </pre>
- */
- public void glBlendEquationEXT (
- int mode
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ;
- * </pre>
- */
- public void glPointParameterfEXT (
- int pname,
- float param
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ;
- * </pre>
- */
- public void glPointParameterfvEXT (
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
- * </pre>
- */
- public void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- byte[] table
- ) ;
- public void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- short[] table
- ) ;
- public void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- int[] table
- ) ;
- public void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- float[] table
- ) ;
- public void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- double[] table
- ) ;
- public void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- boolean[] table
- ) ;
- public void glColorTableEXT (
- int target,
- int internalformat,
- int width,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
- * </pre>
- */
- public void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- byte[] data
- ) ;
- public void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- short[] data
- ) ;
- public void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- int[] data
- ) ;
- public void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- float[] data
- ) ;
- public void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- double[] data
- ) ;
- public void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- boolean[] data
- ) ;
- public void glColorSubTableEXT (
- int target,
- int start,
- int count,
- int format,
- int type,
- long[] data
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
- * </pre>
- */
- public void glGetColorTableEXT (
- int target,
- int format,
- int type,
- byte[] table
- ) ;
- public void glGetColorTableEXT (
- int target,
- int format,
- int type,
- short[] table
- ) ;
- public void glGetColorTableEXT (
- int target,
- int format,
- int type,
- int[] table
- ) ;
- public void glGetColorTableEXT (
- int target,
- int format,
- int type,
- float[] table
- ) ;
- public void glGetColorTableEXT (
- int target,
- int format,
- int type,
- double[] table
- ) ;
- public void glGetColorTableEXT (
- int target,
- int format,
- int type,
- boolean[] table
- ) ;
- public void glGetColorTableEXT (
- int target,
- int format,
- int type,
- long[] table
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ;
- * </pre>
- */
- public void glGetColorTableParameterfvEXT (
- int target,
- int pname,
- float[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ;
- * </pre>
- */
- public void glGetColorTableParameterivEXT (
- int target,
- int pname,
- int[] params
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glLockArraysEXT ( GLint first , GLsizei count ) ;
- * </pre>
- */
- public void glLockArraysEXT (
- int first,
- int count
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glUnlockArraysEXT ( void ) ;
- * </pre>
- */
- public void glUnlockArraysEXT (
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glActiveTextureARB ( GLenum texture ) ;
- * </pre>
- */
- public void glActiveTextureARB (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glClientActiveTextureARB ( GLenum texture ) ;
- * </pre>
- */
- public void glClientActiveTextureARB (
- int texture
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;
- * </pre>
- */
- public void glMultiTexCoord1dARB (
- int target,
- double s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public void glMultiTexCoord1dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;
- * </pre>
- */
- public void glMultiTexCoord1fARB (
- int target,
- float s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public void glMultiTexCoord1fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;
- * </pre>
- */
- public void glMultiTexCoord1iARB (
- int target,
- int s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public void glMultiTexCoord1ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;
- * </pre>
- */
- public void glMultiTexCoord1sARB (
- int target,
- short s
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public void glMultiTexCoord1svARB (
- int target,
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;
- * </pre>
- */
- public void glMultiTexCoord2dARB (
- int target,
- double s,
- double t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public void glMultiTexCoord2dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;
- * </pre>
- */
- public void glMultiTexCoord2fARB (
- int target,
- float s,
- float t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public void glMultiTexCoord2fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;
- * </pre>
- */
- public void glMultiTexCoord2iARB (
- int target,
- int s,
- int t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public void glMultiTexCoord2ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;
- * </pre>
- */
- public void glMultiTexCoord2sARB (
- int target,
- short s,
- short t
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public void glMultiTexCoord2svARB (
- int target,
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
- * </pre>
- */
- public void glMultiTexCoord3dARB (
- int target,
- double s,
- double t,
- double r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public void glMultiTexCoord3dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
- * </pre>
- */
- public void glMultiTexCoord3fARB (
- int target,
- float s,
- float t,
- float r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public void glMultiTexCoord3fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;
- * </pre>
- */
- public void glMultiTexCoord3iARB (
- int target,
- int s,
- int t,
- int r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public void glMultiTexCoord3ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
- * </pre>
- */
- public void glMultiTexCoord3sARB (
- int target,
- short s,
- short t,
- short r
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public void glMultiTexCoord3svARB (
- int target,
- short[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
- * </pre>
- */
- public void glMultiTexCoord4dARB (
- int target,
- double s,
- double t,
- double r,
- double q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;
- * </pre>
- */
- public void glMultiTexCoord4dvARB (
- int target,
- double[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
- * </pre>
- */
- public void glMultiTexCoord4fARB (
- int target,
- float s,
- float t,
- float r,
- float q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;
- * </pre>
- */
- public void glMultiTexCoord4fvARB (
- int target,
- float[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
- * </pre>
- */
- public void glMultiTexCoord4iARB (
- int target,
- int s,
- int t,
- int r,
- int q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;
- * </pre>
- */
- public void glMultiTexCoord4ivARB (
- int target,
- int[] v
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
- * </pre>
- */
- public void glMultiTexCoord4sARB (
- int target,
- short s,
- short t,
- short r,
- short q
- ) ;
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;
- * </pre>
- */
- public void glMultiTexCoord4svARB (
- int target,
- short[] v
- ) ;
-
-/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */
+/** + * C2J Parser Version 1.5 Beta + * Jausoft - Sven Goethel Software Development + * Reading from file: gl-proto-auto.orig.h . . . + * Destination-Class: gl4java_GLFuncJauJNI ! + */ + +/** + * Original Function-Prototype : + * <pre> + extern void glClearIndex ( GLfloat c ) ; + * </pre> + */ + public void glClearIndex ( + float c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; + * </pre> + */ + public void glClearColor ( + float red, + float green, + float blue, + float alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClear ( GLbitfield mask ) ; + * </pre> + */ + public void glClear ( + int mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexMask ( GLuint mask ) ; + * </pre> + */ + public void glIndexMask ( + int mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ; + * </pre> + */ + public void glColorMask ( + boolean red, + boolean green, + boolean blue, + boolean alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glAlphaFunc ( GLenum func , GLclampf ref ) ; + * </pre> + */ + public void glAlphaFunc ( + int func, + float ref + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ; + * </pre> + */ + public void glBlendFunc ( + int sfactor, + int dfactor + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLogicOp ( GLenum opcode ) ; + * </pre> + */ + public void glLogicOp ( + int opcode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCullFace ( GLenum mode ) ; + * </pre> + */ + public void glCullFace ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFrontFace ( GLenum mode ) ; + * </pre> + */ + public void glFrontFace ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPointSize ( GLfloat size ) ; + * </pre> + */ + public void glPointSize ( + float size + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLineWidth ( GLfloat width ) ; + * </pre> + */ + public void glLineWidth ( + float width + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLineStipple ( GLint factor , GLushort pattern ) ; + * </pre> + */ + public void glLineStipple ( + int factor, + short pattern + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPolygonMode ( GLenum face , GLenum mode ) ; + * </pre> + */ + public void glPolygonMode ( + int face, + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ; + * </pre> + */ + public void glPolygonOffset ( + float factor, + float units + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPolygonStipple ( const GLubyte * mask ) ; + * </pre> + */ + public void glPolygonStipple ( + byte[] mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPolygonStipple ( GLubyte * mask ) ; + * </pre> + */ + public void glGetPolygonStipple ( + byte[] mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEdgeFlag ( GLboolean flag ) ; + * </pre> + */ + public void glEdgeFlag ( + boolean flag + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEdgeFlagv ( const GLboolean * flag ) ; + * </pre> + */ + public void glEdgeFlagv ( + boolean[] flag + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ; + * </pre> + */ + public void glScissor ( + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ; + * </pre> + */ + public void glClipPlane ( + int plane, + double[] equation + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ; + * </pre> + */ + public void glGetClipPlane ( + int plane, + double[] equation + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawBuffer ( GLenum mode ) ; + * </pre> + */ + public void glDrawBuffer ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReadBuffer ( GLenum mode ) ; + * </pre> + */ + public void glReadBuffer ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEnable ( GLenum cap ) ; + * </pre> + */ + public void glEnable ( + int cap + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDisable ( GLenum cap ) ; + * </pre> + */ + public void glDisable ( + int cap + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsEnabled ( GLenum cap ) ; + * </pre> + */ + public boolean glIsEnabled ( + int cap + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEnableClientState ( GLenum cap ) ; + * </pre> + */ + public void glEnableClientState ( + int cap + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDisableClientState ( GLenum cap ) ; + * </pre> + */ + public void glDisableClientState ( + int cap + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ; + * </pre> + */ + public void glGetBooleanv ( + int pname, + boolean[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetDoublev ( GLenum pname , GLdouble * params ) ; + * </pre> + */ + public void glGetDoublev ( + int pname, + double[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFloatv ( GLenum pname , GLfloat * params ) ; + * </pre> + */ + public void glGetFloatv ( + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetIntegerv ( GLenum pname , GLint * params ) ; + * </pre> + */ + public void glGetIntegerv ( + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPushAttrib ( GLbitfield mask ) ; + * </pre> + */ + public void glPushAttrib ( + int mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPopAttrib ( void ) ; + * </pre> + */ + public void glPopAttrib ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPushClientAttrib ( GLbitfield mask ) ; + * </pre> + */ + public void glPushClientAttrib ( + int mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPopClientAttrib ( void ) ; + * </pre> + */ + public void glPopClientAttrib ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLint glRenderMode ( GLenum mode ) ; + * </pre> + */ + public int glRenderMode ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLenum glGetError ( void ) ; + * </pre> + */ + public int glGetError ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFinish ( void ) ; + * </pre> + */ + public void glFinish ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFlush ( void ) ; + * </pre> + */ + public void glFlush ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glHint ( GLenum target , GLenum mode ) ; + * </pre> + */ + public void glHint ( + int target, + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClearDepth ( GLclampd depth ) ; + * </pre> + */ + public void glClearDepth ( + double depth + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDepthFunc ( GLenum func ) ; + * </pre> + */ + public void glDepthFunc ( + int func + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDepthMask ( GLboolean flag ) ; + * </pre> + */ + public void glDepthMask ( + boolean flag + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ; + * </pre> + */ + public void glDepthRange ( + double near_val, + double far_val + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ; + * </pre> + */ + public void glClearAccum ( + float red, + float green, + float blue, + float alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glAccum ( GLenum op , GLfloat value ) ; + * </pre> + */ + public void glAccum ( + int op, + float value + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMatrixMode ( GLenum mode ) ; + * </pre> + */ + public void glMatrixMode ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ; + * </pre> + */ + public void glOrtho ( + double left, + double right, + double bottom, + double top, + double near_val, + double far_val + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ; + * </pre> + */ + public void glFrustum ( + double left, + double right, + double bottom, + double top, + double near_val, + double far_val + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ; + * </pre> + */ + public void glViewport ( + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPushMatrix ( void ) ; + * </pre> + */ + public void glPushMatrix ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPopMatrix ( void ) ; + * </pre> + */ + public void glPopMatrix ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadIdentity ( void ) ; + * </pre> + */ + public void glLoadIdentity ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadMatrixd ( const GLdouble * m ) ; + * </pre> + */ + public void glLoadMatrixd ( + double[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadMatrixf ( const GLfloat * m ) ; + * </pre> + */ + public void glLoadMatrixf ( + float[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultMatrixd ( const GLdouble * m ) ; + * </pre> + */ + public void glMultMatrixd ( + double[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultMatrixf ( const GLfloat * m ) ; + * </pre> + */ + public void glMultMatrixf ( + float[] m + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ; + * </pre> + */ + public void glRotated ( + double angle, + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ; + * </pre> + */ + public void glRotatef ( + float angle, + float x, + float y, + float z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ; + * </pre> + */ + public void glScaled ( + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ; + * </pre> + */ + public void glScalef ( + float x, + float y, + float z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ; + * </pre> + */ + public void glTranslated ( + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ; + * </pre> + */ + public void glTranslatef ( + float x, + float y, + float z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsList ( GLuint list ) ; + * </pre> + */ + public boolean glIsList ( + int list + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteLists ( GLuint list , GLsizei range ) ; + * </pre> + */ + public void glDeleteLists ( + int list, + int range + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glGenLists ( GLsizei range ) ; + * </pre> + */ + public int glGenLists ( + int range + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNewList ( GLuint list , GLenum mode ) ; + * </pre> + */ + public void glNewList ( + int list, + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEndList ( void ) ; + * </pre> + */ + public void glEndList ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCallList ( GLuint list ) ; + * </pre> + */ + public void glCallList ( + int list + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ; + * </pre> + */ + public void glCallLists ( + int n, + int type, + byte[] lists + ) ; + public void glCallLists ( + int n, + int type, + short[] lists + ) ; + public void glCallLists ( + int n, + int type, + int[] lists + ) ; + public void glCallLists ( + int n, + int type, + float[] lists + ) ; + public void glCallLists ( + int n, + int type, + double[] lists + ) ; + public void glCallLists ( + int n, + int type, + boolean[] lists + ) ; + public void glCallLists ( + int n, + int type, + long[] lists + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glListBase ( GLuint base ) ; + * </pre> + */ + public void glListBase ( + int base + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBegin ( GLenum mode ) ; + * </pre> + */ + public void glBegin ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEnd ( void ) ; + * </pre> + */ + public void glEnd ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2d ( GLdouble x , GLdouble y ) ; + * </pre> + */ + public void glVertex2d ( + double x, + double y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2f ( GLfloat x , GLfloat y ) ; + * </pre> + */ + public void glVertex2f ( + float x, + float y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2i ( GLint x , GLint y ) ; + * </pre> + */ + public void glVertex2i ( + int x, + int y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2s ( GLshort x , GLshort y ) ; + * </pre> + */ + public void glVertex2s ( + short x, + short y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ; + * </pre> + */ + public void glVertex3d ( + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ; + * </pre> + */ + public void glVertex3f ( + float x, + float y, + float z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3i ( GLint x , GLint y , GLint z ) ; + * </pre> + */ + public void glVertex3i ( + int x, + int y, + int z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ; + * </pre> + */ + public void glVertex3s ( + short x, + short y, + short z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ; + * </pre> + */ + public void glVertex4d ( + double x, + double y, + double z, + double w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ; + * </pre> + */ + public void glVertex4f ( + float x, + float y, + float z, + float w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ; + * </pre> + */ + public void glVertex4i ( + int x, + int y, + int z, + int w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ; + * </pre> + */ + public void glVertex4s ( + short x, + short y, + short z, + short w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2dv ( const GLdouble * v ) ; + * </pre> + */ + public void glVertex2dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2fv ( const GLfloat * v ) ; + * </pre> + */ + public void glVertex2fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2iv ( const GLint * v ) ; + * </pre> + */ + public void glVertex2iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex2sv ( const GLshort * v ) ; + * </pre> + */ + public void glVertex2sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3dv ( const GLdouble * v ) ; + * </pre> + */ + public void glVertex3dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3fv ( const GLfloat * v ) ; + * </pre> + */ + public void glVertex3fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3iv ( const GLint * v ) ; + * </pre> + */ + public void glVertex3iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex3sv ( const GLshort * v ) ; + * </pre> + */ + public void glVertex3sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4dv ( const GLdouble * v ) ; + * </pre> + */ + public void glVertex4dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4fv ( const GLfloat * v ) ; + * </pre> + */ + public void glVertex4fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4iv ( const GLint * v ) ; + * </pre> + */ + public void glVertex4iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertex4sv ( const GLshort * v ) ; + * </pre> + */ + public void glVertex4sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ; + * </pre> + */ + public void glNormal3b ( + byte nx, + byte ny, + byte nz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ; + * </pre> + */ + public void glNormal3d ( + double nx, + double ny, + double nz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ; + * </pre> + */ + public void glNormal3f ( + float nx, + float ny, + float nz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ; + * </pre> + */ + public void glNormal3i ( + int nx, + int ny, + int nz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ; + * </pre> + */ + public void glNormal3s ( + short nx, + short ny, + short nz + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3bv ( const GLbyte * v ) ; + * </pre> + */ + public void glNormal3bv ( + byte[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3dv ( const GLdouble * v ) ; + * </pre> + */ + public void glNormal3dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3fv ( const GLfloat * v ) ; + * </pre> + */ + public void glNormal3fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3iv ( const GLint * v ) ; + * </pre> + */ + public void glNormal3iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3sv ( const GLshort * v ) ; + * </pre> + */ + public void glNormal3sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexd ( GLdouble c ) ; + * </pre> + */ + public void glIndexd ( + double c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexf ( GLfloat c ) ; + * </pre> + */ + public void glIndexf ( + float c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexi ( GLint c ) ; + * </pre> + */ + public void glIndexi ( + int c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexs ( GLshort c ) ; + * </pre> + */ + public void glIndexs ( + short c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexub ( GLubyte c ) ; + * </pre> + */ + public void glIndexub ( + byte c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexdv ( const GLdouble * c ) ; + * </pre> + */ + public void glIndexdv ( + double[] c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexfv ( const GLfloat * c ) ; + * </pre> + */ + public void glIndexfv ( + float[] c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexiv ( const GLint * c ) ; + * </pre> + */ + public void glIndexiv ( + int[] c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexsv ( const GLshort * c ) ; + * </pre> + */ + public void glIndexsv ( + short[] c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexubv ( const GLubyte * c ) ; + * </pre> + */ + public void glIndexubv ( + byte[] c + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ; + * </pre> + */ + public void glColor3b ( + byte red, + byte green, + byte blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ; + * </pre> + */ + public void glColor3d ( + double red, + double green, + double blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ; + * </pre> + */ + public void glColor3f ( + float red, + float green, + float blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3i ( GLint red , GLint green , GLint blue ) ; + * </pre> + */ + public void glColor3i ( + int red, + int green, + int blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ; + * </pre> + */ + public void glColor3s ( + short red, + short green, + short blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ; + * </pre> + */ + public void glColor3ub ( + byte red, + byte green, + byte blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ; + * </pre> + */ + public void glColor3ui ( + int red, + int green, + int blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ; + * </pre> + */ + public void glColor3us ( + short red, + short green, + short blue + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ; + * </pre> + */ + public void glColor4b ( + byte red, + byte green, + byte blue, + byte alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ; + * </pre> + */ + public void glColor4d ( + double red, + double green, + double blue, + double alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ; + * </pre> + */ + public void glColor4f ( + float red, + float green, + float blue, + float alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ; + * </pre> + */ + public void glColor4i ( + int red, + int green, + int blue, + int alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ; + * </pre> + */ + public void glColor4s ( + short red, + short green, + short blue, + short alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ; + * </pre> + */ + public void glColor4ub ( + byte red, + byte green, + byte blue, + byte alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ; + * </pre> + */ + public void glColor4ui ( + int red, + int green, + int blue, + int alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ; + * </pre> + */ + public void glColor4us ( + short red, + short green, + short blue, + short alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3bv ( const GLbyte * v ) ; + * </pre> + */ + public void glColor3bv ( + byte[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3dv ( const GLdouble * v ) ; + * </pre> + */ + public void glColor3dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3fv ( const GLfloat * v ) ; + * </pre> + */ + public void glColor3fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3iv ( const GLint * v ) ; + * </pre> + */ + public void glColor3iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3sv ( const GLshort * v ) ; + * </pre> + */ + public void glColor3sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3ubv ( const GLubyte * v ) ; + * </pre> + */ + public void glColor3ubv ( + byte[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3uiv ( const GLuint * v ) ; + * </pre> + */ + public void glColor3uiv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3usv ( const GLushort * v ) ; + * </pre> + */ + public void glColor3usv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4bv ( const GLbyte * v ) ; + * </pre> + */ + public void glColor4bv ( + byte[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4dv ( const GLdouble * v ) ; + * </pre> + */ + public void glColor4dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4fv ( const GLfloat * v ) ; + * </pre> + */ + public void glColor4fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4iv ( const GLint * v ) ; + * </pre> + */ + public void glColor4iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4sv ( const GLshort * v ) ; + * </pre> + */ + public void glColor4sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ubv ( const GLubyte * v ) ; + * </pre> + */ + public void glColor4ubv ( + byte[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4uiv ( const GLuint * v ) ; + * </pre> + */ + public void glColor4uiv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4usv ( const GLushort * v ) ; + * </pre> + */ + public void glColor4usv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1d ( GLdouble s ) ; + * </pre> + */ + public void glTexCoord1d ( + double s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1f ( GLfloat s ) ; + * </pre> + */ + public void glTexCoord1f ( + float s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1i ( GLint s ) ; + * </pre> + */ + public void glTexCoord1i ( + int s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1s ( GLshort s ) ; + * </pre> + */ + public void glTexCoord1s ( + short s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2d ( GLdouble s , GLdouble t ) ; + * </pre> + */ + public void glTexCoord2d ( + double s, + double t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2f ( GLfloat s , GLfloat t ) ; + * </pre> + */ + public void glTexCoord2f ( + float s, + float t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2i ( GLint s , GLint t ) ; + * </pre> + */ + public void glTexCoord2i ( + int s, + int t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2s ( GLshort s , GLshort t ) ; + * </pre> + */ + public void glTexCoord2s ( + short s, + short t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ; + * </pre> + */ + public void glTexCoord3d ( + double s, + double t, + double r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ; + * </pre> + */ + public void glTexCoord3f ( + float s, + float t, + float r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ; + * </pre> + */ + public void glTexCoord3i ( + int s, + int t, + int r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ; + * </pre> + */ + public void glTexCoord3s ( + short s, + short t, + short r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; + * </pre> + */ + public void glTexCoord4d ( + double s, + double t, + double r, + double q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; + * </pre> + */ + public void glTexCoord4f ( + float s, + float t, + float r, + float q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ; + * </pre> + */ + public void glTexCoord4i ( + int s, + int t, + int r, + int q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ; + * </pre> + */ + public void glTexCoord4s ( + short s, + short t, + short r, + short q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1dv ( const GLdouble * v ) ; + * </pre> + */ + public void glTexCoord1dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1fv ( const GLfloat * v ) ; + * </pre> + */ + public void glTexCoord1fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1iv ( const GLint * v ) ; + * </pre> + */ + public void glTexCoord1iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord1sv ( const GLshort * v ) ; + * </pre> + */ + public void glTexCoord1sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2dv ( const GLdouble * v ) ; + * </pre> + */ + public void glTexCoord2dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fv ( const GLfloat * v ) ; + * </pre> + */ + public void glTexCoord2fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2iv ( const GLint * v ) ; + * </pre> + */ + public void glTexCoord2iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2sv ( const GLshort * v ) ; + * </pre> + */ + public void glTexCoord2sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3dv ( const GLdouble * v ) ; + * </pre> + */ + public void glTexCoord3dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3fv ( const GLfloat * v ) ; + * </pre> + */ + public void glTexCoord3fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3iv ( const GLint * v ) ; + * </pre> + */ + public void glTexCoord3iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord3sv ( const GLshort * v ) ; + * </pre> + */ + public void glTexCoord3sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4dv ( const GLdouble * v ) ; + * </pre> + */ + public void glTexCoord4dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4fv ( const GLfloat * v ) ; + * </pre> + */ + public void glTexCoord4fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4iv ( const GLint * v ) ; + * </pre> + */ + public void glTexCoord4iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4sv ( const GLshort * v ) ; + * </pre> + */ + public void glTexCoord4sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2d ( GLdouble x , GLdouble y ) ; + * </pre> + */ + public void glRasterPos2d ( + double x, + double y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2f ( GLfloat x , GLfloat y ) ; + * </pre> + */ + public void glRasterPos2f ( + float x, + float y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2i ( GLint x , GLint y ) ; + * </pre> + */ + public void glRasterPos2i ( + int x, + int y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2s ( GLshort x , GLshort y ) ; + * </pre> + */ + public void glRasterPos2s ( + short x, + short y + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ; + * </pre> + */ + public void glRasterPos3d ( + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ; + * </pre> + */ + public void glRasterPos3f ( + float x, + float y, + float z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ; + * </pre> + */ + public void glRasterPos3i ( + int x, + int y, + int z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ; + * </pre> + */ + public void glRasterPos3s ( + short x, + short y, + short z + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ; + * </pre> + */ + public void glRasterPos4d ( + double x, + double y, + double z, + double w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ; + * </pre> + */ + public void glRasterPos4f ( + float x, + float y, + float z, + float w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ; + * </pre> + */ + public void glRasterPos4i ( + int x, + int y, + int z, + int w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ; + * </pre> + */ + public void glRasterPos4s ( + short x, + short y, + short z, + short w + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2dv ( const GLdouble * v ) ; + * </pre> + */ + public void glRasterPos2dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2fv ( const GLfloat * v ) ; + * </pre> + */ + public void glRasterPos2fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2iv ( const GLint * v ) ; + * </pre> + */ + public void glRasterPos2iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos2sv ( const GLshort * v ) ; + * </pre> + */ + public void glRasterPos2sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3dv ( const GLdouble * v ) ; + * </pre> + */ + public void glRasterPos3dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3fv ( const GLfloat * v ) ; + * </pre> + */ + public void glRasterPos3fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3iv ( const GLint * v ) ; + * </pre> + */ + public void glRasterPos3iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos3sv ( const GLshort * v ) ; + * </pre> + */ + public void glRasterPos3sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4dv ( const GLdouble * v ) ; + * </pre> + */ + public void glRasterPos4dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4fv ( const GLfloat * v ) ; + * </pre> + */ + public void glRasterPos4fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4iv ( const GLint * v ) ; + * </pre> + */ + public void glRasterPos4iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRasterPos4sv ( const GLshort * v ) ; + * </pre> + */ + public void glRasterPos4sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ; + * </pre> + */ + public void glRectd ( + double x1, + double y1, + double x2, + double y2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ; + * </pre> + */ + public void glRectf ( + float x1, + float y1, + float x2, + float y2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ; + * </pre> + */ + public void glRecti ( + int x1, + int y1, + int x2, + int y2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ; + * </pre> + */ + public void glRects ( + short x1, + short y1, + short x2, + short y2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ; + * </pre> + */ + public void glRectdv ( + double[] v1, + double[] v2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ; + * </pre> + */ + public void glRectfv ( + float[] v1, + float[] v2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ; + * </pre> + */ + public void glRectiv ( + int[] v1, + int[] v2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ; + * </pre> + */ + public void glRectsv ( + short[] v1, + short[] v2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; + * </pre> + */ + public void glVertexPointer ( + int size, + int type, + int stride, + byte[] ptr + ) ; + public void glVertexPointer ( + int size, + int type, + int stride, + short[] ptr + ) ; + public void glVertexPointer ( + int size, + int type, + int stride, + int[] ptr + ) ; + public void glVertexPointer ( + int size, + int type, + int stride, + float[] ptr + ) ; + public void glVertexPointer ( + int size, + int type, + int stride, + double[] ptr + ) ; + public void glVertexPointer ( + int size, + int type, + int stride, + boolean[] ptr + ) ; + public void glVertexPointer ( + int size, + int type, + int stride, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ; + * </pre> + */ + public void glNormalPointer ( + int type, + int stride, + byte[] ptr + ) ; + public void glNormalPointer ( + int type, + int stride, + short[] ptr + ) ; + public void glNormalPointer ( + int type, + int stride, + int[] ptr + ) ; + public void glNormalPointer ( + int type, + int stride, + float[] ptr + ) ; + public void glNormalPointer ( + int type, + int stride, + double[] ptr + ) ; + public void glNormalPointer ( + int type, + int stride, + boolean[] ptr + ) ; + public void glNormalPointer ( + int type, + int stride, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; + * </pre> + */ + public void glColorPointer ( + int size, + int type, + int stride, + byte[] ptr + ) ; + public void glColorPointer ( + int size, + int type, + int stride, + short[] ptr + ) ; + public void glColorPointer ( + int size, + int type, + int stride, + int[] ptr + ) ; + public void glColorPointer ( + int size, + int type, + int stride, + float[] ptr + ) ; + public void glColorPointer ( + int size, + int type, + int stride, + double[] ptr + ) ; + public void glColorPointer ( + int size, + int type, + int stride, + boolean[] ptr + ) ; + public void glColorPointer ( + int size, + int type, + int stride, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ; + * </pre> + */ + public void glIndexPointer ( + int type, + int stride, + byte[] ptr + ) ; + public void glIndexPointer ( + int type, + int stride, + short[] ptr + ) ; + public void glIndexPointer ( + int type, + int stride, + int[] ptr + ) ; + public void glIndexPointer ( + int type, + int stride, + float[] ptr + ) ; + public void glIndexPointer ( + int type, + int stride, + double[] ptr + ) ; + public void glIndexPointer ( + int type, + int stride, + boolean[] ptr + ) ; + public void glIndexPointer ( + int type, + int stride, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; + * </pre> + */ + public void glTexCoordPointer ( + int size, + int type, + int stride, + byte[] ptr + ) ; + public void glTexCoordPointer ( + int size, + int type, + int stride, + short[] ptr + ) ; + public void glTexCoordPointer ( + int size, + int type, + int stride, + int[] ptr + ) ; + public void glTexCoordPointer ( + int size, + int type, + int stride, + float[] ptr + ) ; + public void glTexCoordPointer ( + int size, + int type, + int stride, + double[] ptr + ) ; + public void glTexCoordPointer ( + int size, + int type, + int stride, + boolean[] ptr + ) ; + public void glTexCoordPointer ( + int size, + int type, + int stride, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ; + * </pre> + */ + public void glEdgeFlagPointer ( + int stride, + byte[] ptr + ) ; + public void glEdgeFlagPointer ( + int stride, + short[] ptr + ) ; + public void glEdgeFlagPointer ( + int stride, + int[] ptr + ) ; + public void glEdgeFlagPointer ( + int stride, + float[] ptr + ) ; + public void glEdgeFlagPointer ( + int stride, + double[] ptr + ) ; + public void glEdgeFlagPointer ( + int stride, + boolean[] ptr + ) ; + public void glEdgeFlagPointer ( + int stride, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPointerv ( GLenum pname , void * * params ) ; + * </pre> + */ + public void glGetPointerv ( + int pname, + byte[][] params + ) ; + public void glGetPointerv ( + int pname, + short[][] params + ) ; + public void glGetPointerv ( + int pname, + int[][] params + ) ; + public void glGetPointerv ( + int pname, + float[][] params + ) ; + public void glGetPointerv ( + int pname, + double[][] params + ) ; + public void glGetPointerv ( + int pname, + boolean[][] params + ) ; + public void glGetPointerv ( + int pname, + long[][] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glArrayElement ( GLint i ) ; + * </pre> + */ + public void glArrayElement ( + int i + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ; + * </pre> + */ + public void glDrawArrays ( + int mode, + int first, + int count + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ; + * </pre> + */ + public void glDrawElements ( + int mode, + int count, + int type, + byte[] indices + ) ; + public void glDrawElements ( + int mode, + int count, + int type, + short[] indices + ) ; + public void glDrawElements ( + int mode, + int count, + int type, + int[] indices + ) ; + public void glDrawElements ( + int mode, + int count, + int type, + float[] indices + ) ; + public void glDrawElements ( + int mode, + int count, + int type, + double[] indices + ) ; + public void glDrawElements ( + int mode, + int count, + int type, + boolean[] indices + ) ; + public void glDrawElements ( + int mode, + int count, + int type, + long[] indices + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ; + * </pre> + */ + public void glInterleavedArrays ( + int format, + int stride, + byte[] pointer + ) ; + public void glInterleavedArrays ( + int format, + int stride, + short[] pointer + ) ; + public void glInterleavedArrays ( + int format, + int stride, + int[] pointer + ) ; + public void glInterleavedArrays ( + int format, + int stride, + float[] pointer + ) ; + public void glInterleavedArrays ( + int format, + int stride, + double[] pointer + ) ; + public void glInterleavedArrays ( + int format, + int stride, + boolean[] pointer + ) ; + public void glInterleavedArrays ( + int format, + int stride, + long[] pointer + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glShadeModel ( GLenum mode ) ; + * </pre> + */ + public void glShadeModel ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ; + * </pre> + */ + public void glLightf ( + int light, + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLighti ( GLenum light , GLenum pname , GLint param ) ; + * </pre> + */ + public void glLighti ( + int light, + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public void glLightfv ( + int light, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ; + * </pre> + */ + public void glLightiv ( + int light, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public void glGetLightfv ( + int light, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ; + * </pre> + */ + public void glGetLightiv ( + int light, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightModelf ( GLenum pname , GLfloat param ) ; + * </pre> + */ + public void glLightModelf ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightModeli ( GLenum pname , GLint param ) ; + * </pre> + */ + public void glLightModeli ( + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public void glLightModelfv ( + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLightModeliv ( GLenum pname , const GLint * params ) ; + * </pre> + */ + public void glLightModeliv ( + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ; + * </pre> + */ + public void glMaterialf ( + int face, + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ; + * </pre> + */ + public void glMateriali ( + int face, + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public void glMaterialfv ( + int face, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ; + * </pre> + */ + public void glMaterialiv ( + int face, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public void glGetMaterialfv ( + int face, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ; + * </pre> + */ + public void glGetMaterialiv ( + int face, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorMaterial ( GLenum face , GLenum mode ) ; + * </pre> + */ + public void glColorMaterial ( + int face, + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ; + * </pre> + */ + public void glPixelZoom ( + float xfactor, + float yfactor + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelStoref ( GLenum pname , GLfloat param ) ; + * </pre> + */ + public void glPixelStoref ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelStorei ( GLenum pname , GLint param ) ; + * </pre> + */ + public void glPixelStorei ( + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTransferf ( GLenum pname , GLfloat param ) ; + * </pre> + */ + public void glPixelTransferf ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTransferi ( GLenum pname , GLint param ) ; + * </pre> + */ + public void glPixelTransferi ( + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ; + * </pre> + */ + public void glPixelMapfv ( + int map, + int mapsize, + float[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ; + * </pre> + */ + public void glPixelMapuiv ( + int map, + int mapsize, + int[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ; + * </pre> + */ + public void glPixelMapusv ( + int map, + int mapsize, + short[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ; + * </pre> + */ + public void glGetPixelMapfv ( + int map, + float[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ; + * </pre> + */ + public void glGetPixelMapuiv ( + int map, + int[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ; + * </pre> + */ + public void glGetPixelMapusv ( + int map, + short[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ; + * </pre> + */ + public void glBitmap ( + int width, + int height, + float xorig, + float yorig, + float xmove, + float ymove, + byte[] bitmap + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ; + * </pre> + */ + public void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + byte[] pixels + ) ; + public void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + short[] pixels + ) ; + public void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + int[] pixels + ) ; + public void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + float[] pixels + ) ; + public void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + double[] pixels + ) ; + public void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + boolean[] pixels + ) ; + public void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public void glDrawPixels ( + int width, + int height, + int format, + int type, + byte[] pixels + ) ; + public void glDrawPixels ( + int width, + int height, + int format, + int type, + short[] pixels + ) ; + public void glDrawPixels ( + int width, + int height, + int format, + int type, + int[] pixels + ) ; + public void glDrawPixels ( + int width, + int height, + int format, + int type, + float[] pixels + ) ; + public void glDrawPixels ( + int width, + int height, + int format, + int type, + double[] pixels + ) ; + public void glDrawPixels ( + int width, + int height, + int format, + int type, + boolean[] pixels + ) ; + public void glDrawPixels ( + int width, + int height, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ; + * </pre> + */ + public void glCopyPixels ( + int x, + int y, + int width, + int height, + int type + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ; + * </pre> + */ + public void glStencilFunc ( + int func, + int ref, + int mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glStencilMask ( GLuint mask ) ; + * </pre> + */ + public void glStencilMask ( + int mask + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ; + * </pre> + */ + public void glStencilOp ( + int fail, + int zfail, + int zpass + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClearStencil ( GLint s ) ; + * </pre> + */ + public void glClearStencil ( + int s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ; + * </pre> + */ + public void glTexGend ( + int coord, + int pname, + double param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ; + * </pre> + */ + public void glTexGenf ( + int coord, + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ; + * </pre> + */ + public void glTexGeni ( + int coord, + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ; + * </pre> + */ + public void glTexGendv ( + int coord, + int pname, + double[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public void glTexGenfv ( + int coord, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ; + * </pre> + */ + public void glTexGeniv ( + int coord, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ; + * </pre> + */ + public void glGetTexGendv ( + int coord, + int pname, + double[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public void glGetTexGenfv ( + int coord, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ; + * </pre> + */ + public void glGetTexGeniv ( + int coord, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ; + * </pre> + */ + public void glTexEnvf ( + int target, + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ; + * </pre> + */ + public void glTexEnvi ( + int target, + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public void glTexEnvfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ; + * </pre> + */ + public void glTexEnviv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public void glGetTexEnvfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public void glGetTexEnviv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ; + * </pre> + */ + public void glTexParameterf ( + int target, + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ; + * </pre> + */ + public void glTexParameteri ( + int target, + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public void glTexParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; + * </pre> + */ + public void glTexParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public void glGetTexParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public void glGetTexParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public void glGetTexLevelParameterfv ( + int target, + int level, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ; + * </pre> + */ + public void glGetTexLevelParameteriv ( + int target, + int level, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + byte[] pixels + ) ; + public void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + short[] pixels + ) ; + public void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + int[] pixels + ) ; + public void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + float[] pixels + ) ; + public void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + double[] pixels + ) ; + public void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + boolean[] pixels + ) ; + public void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + byte[] pixels + ) ; + public void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + short[] pixels + ) ; + public void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + int[] pixels + ) ; + public void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + float[] pixels + ) ; + public void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + double[] pixels + ) ; + public void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + boolean[] pixels + ) ; + public void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ; + * </pre> + */ + public void glGetTexImage ( + int target, + int level, + int format, + int type, + byte[] pixels + ) ; + public void glGetTexImage ( + int target, + int level, + int format, + int type, + short[] pixels + ) ; + public void glGetTexImage ( + int target, + int level, + int format, + int type, + int[] pixels + ) ; + public void glGetTexImage ( + int target, + int level, + int format, + int type, + float[] pixels + ) ; + public void glGetTexImage ( + int target, + int level, + int format, + int type, + double[] pixels + ) ; + public void glGetTexImage ( + int target, + int level, + int format, + int type, + boolean[] pixels + ) ; + public void glGetTexImage ( + int target, + int level, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGenTextures ( GLsizei n , GLuint * textures ) ; + * </pre> + */ + public void glGenTextures ( + int n, + int[] textures + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ; + * </pre> + */ + public void glDeleteTextures ( + int n, + int[] textures + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBindTexture ( GLenum target , GLuint texture ) ; + * </pre> + */ + public void glBindTexture ( + int target, + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; + * </pre> + */ + public void glPrioritizeTextures ( + int n, + int[] textures, + float[] priorities + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; + * </pre> + */ + public boolean glAreTexturesResident ( + int n, + int[] textures, + boolean[] residences + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsTexture ( GLuint texture ) ; + * </pre> + */ + public boolean glIsTexture ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + byte[] pixels + ) ; + public void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + short[] pixels + ) ; + public void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + int[] pixels + ) ; + public void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + float[] pixels + ) ; + public void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + double[] pixels + ) ; + public void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + boolean[] pixels + ) ; + public void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + byte[] pixels + ) ; + public void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + short[] pixels + ) ; + public void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + int[] pixels + ) ; + public void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + float[] pixels + ) ; + public void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + double[] pixels + ) ; + public void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + boolean[] pixels + ) ; + public void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ; + * </pre> + */ + public void glCopyTexImage1D ( + int target, + int level, + int internalformat, + int x, + int y, + int width, + int border + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ; + * </pre> + */ + public void glCopyTexImage2D ( + int target, + int level, + int internalformat, + int x, + int y, + int width, + int height, + int border + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ; + * </pre> + */ + public void glCopyTexSubImage1D ( + int target, + int level, + int xoffset, + int x, + int y, + int width + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; + * </pre> + */ + public void glCopyTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ; + * </pre> + */ + public void glMap1d ( + int target, + double u1, + double u2, + int stride, + int order, + double[] points + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ; + * </pre> + */ + public void glMap1f ( + int target, + float u1, + float u2, + int stride, + int order, + float[] points + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ; + * </pre> + */ + public void glMap2d ( + int target, + double u1, + double u2, + int ustride, + int uorder, + double v1, + double v2, + int vstride, + int vorder, + double[] points + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ; + * </pre> + */ + public void glMap2f ( + int target, + float u1, + float u2, + int ustride, + int uorder, + float v1, + float v2, + int vstride, + int vorder, + float[] points + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ; + * </pre> + */ + public void glGetMapdv ( + int target, + int query, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ; + * </pre> + */ + public void glGetMapfv ( + int target, + int query, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ; + * </pre> + */ + public void glGetMapiv ( + int target, + int query, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord1d ( GLdouble u ) ; + * </pre> + */ + public void glEvalCoord1d ( + double u + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord1f ( GLfloat u ) ; + * </pre> + */ + public void glEvalCoord1f ( + float u + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord1dv ( const GLdouble * u ) ; + * </pre> + */ + public void glEvalCoord1dv ( + double[] u + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord1fv ( const GLfloat * u ) ; + * </pre> + */ + public void glEvalCoord1fv ( + float[] u + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ; + * </pre> + */ + public void glEvalCoord2d ( + double u, + double v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ; + * </pre> + */ + public void glEvalCoord2f ( + float u, + float v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord2dv ( const GLdouble * u ) ; + * </pre> + */ + public void glEvalCoord2dv ( + double[] u + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalCoord2fv ( const GLfloat * u ) ; + * </pre> + */ + public void glEvalCoord2fv ( + float[] u + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ; + * </pre> + */ + public void glMapGrid1d ( + int un, + double u1, + double u2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ; + * </pre> + */ + public void glMapGrid1f ( + int un, + float u1, + float u2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ; + * </pre> + */ + public void glMapGrid2d ( + int un, + double u1, + double u2, + int vn, + double v1, + double v2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ; + * </pre> + */ + public void glMapGrid2f ( + int un, + float u1, + float u2, + int vn, + float v1, + float v2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalPoint1 ( GLint i ) ; + * </pre> + */ + public void glEvalPoint1 ( + int i + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalPoint2 ( GLint i , GLint j ) ; + * </pre> + */ + public void glEvalPoint2 ( + int i, + int j + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ; + * </pre> + */ + public void glEvalMesh1 ( + int mode, + int i1, + int i2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ; + * </pre> + */ + public void glEvalMesh2 ( + int mode, + int i1, + int i2, + int j1, + int j2 + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogf ( GLenum pname , GLfloat param ) ; + * </pre> + */ + public void glFogf ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogi ( GLenum pname , GLint param ) ; + * </pre> + */ + public void glFogi ( + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogfv ( GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public void glFogfv ( + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFogiv ( GLenum pname , const GLint * params ) ; + * </pre> + */ + public void glFogiv ( + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ; + * </pre> + */ + public void glFeedbackBuffer ( + int size, + int type, + float[] buffer + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPassThrough ( GLfloat token ) ; + * </pre> + */ + public void glPassThrough ( + float token + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ; + * </pre> + */ + public void glSelectBuffer ( + int size, + int[] buffer + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glInitNames ( void ) ; + * </pre> + */ + public void glInitNames ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadName ( GLuint name ) ; + * </pre> + */ + public void glLoadName ( + int name + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPushName ( GLuint name ) ; + * </pre> + */ + public void glPushName ( + int name + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPopName ( void ) ; + * </pre> + */ + public void glPopName ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ; + * </pre> + */ + public void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + byte[] indices + ) ; + public void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + short[] indices + ) ; + public void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + int[] indices + ) ; + public void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + float[] indices + ) ; + public void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + double[] indices + ) ; + public void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + boolean[] indices + ) ; + public void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + long[] indices + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + byte[] pixels + ) ; + public void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + short[] pixels + ) ; + public void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + int[] pixels + ) ; + public void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + float[] pixels + ) ; + public void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + double[] pixels + ) ; + public void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + boolean[] pixels + ) ; + public void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + byte[] pixels + ) ; + public void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + short[] pixels + ) ; + public void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + int[] pixels + ) ; + public void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + float[] pixels + ) ; + public void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + double[] pixels + ) ; + public void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + boolean[] pixels + ) ; + public void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; + * </pre> + */ + public void glCopyTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; + * </pre> + */ + public void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + byte[] table + ) ; + public void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + short[] table + ) ; + public void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + int[] table + ) ; + public void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + float[] table + ) ; + public void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + double[] table + ) ; + public void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + boolean[] table + ) ; + public void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + long[] table + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; + * </pre> + */ + public void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + byte[] data + ) ; + public void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + short[] data + ) ; + public void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + int[] data + ) ; + public void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + float[] data + ) ; + public void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + double[] data + ) ; + public void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + boolean[] data + ) ; + public void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; + * </pre> + */ + public void glColorTableParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public void glColorTableParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ; + * </pre> + */ + public void glCopyColorSubTable ( + int target, + int start, + int x, + int y, + int width + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ; + * </pre> + */ + public void glCopyColorTable ( + int target, + int internalformat, + int x, + int y, + int width + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; + * </pre> + */ + public void glGetColorTable ( + int target, + int format, + int type, + byte[] table + ) ; + public void glGetColorTable ( + int target, + int format, + int type, + short[] table + ) ; + public void glGetColorTable ( + int target, + int format, + int type, + int[] table + ) ; + public void glGetColorTable ( + int target, + int format, + int type, + float[] table + ) ; + public void glGetColorTable ( + int target, + int format, + int type, + double[] table + ) ; + public void glGetColorTable ( + int target, + int format, + int type, + boolean[] table + ) ; + public void glGetColorTable ( + int target, + int format, + int type, + long[] table + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public void glGetColorTableParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public void glGetColorTableParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendEquation ( GLenum mode ) ; + * </pre> + */ + public void glBlendEquation ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; + * </pre> + */ + public void glBlendColor ( + float red, + float green, + float blue, + float alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ; + * </pre> + */ + public void glHistogram ( + int target, + int width, + int internalformat, + boolean sink + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glResetHistogram ( GLenum target ) ; + * </pre> + */ + public void glResetHistogram ( + int target + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ; + * </pre> + */ + public void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + byte[] values + ) ; + public void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + short[] values + ) ; + public void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + int[] values + ) ; + public void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + float[] values + ) ; + public void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + double[] values + ) ; + public void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + boolean[] values + ) ; + public void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + long[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public void glGetHistogramParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public void glGetHistogramParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ; + * </pre> + */ + public void glMinmax ( + int target, + int internalformat, + boolean sink + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glResetMinmax ( GLenum target ) ; + * </pre> + */ + public void glResetMinmax ( + int target + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ; + * </pre> + */ + public void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + byte[] values + ) ; + public void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + short[] values + ) ; + public void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + int[] values + ) ; + public void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + float[] values + ) ; + public void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + double[] values + ) ; + public void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + boolean[] values + ) ; + public void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + long[] values + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public void glGetMinmaxParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public void glGetMinmaxParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ; + * </pre> + */ + public void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + byte[] image + ) ; + public void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + short[] image + ) ; + public void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + int[] image + ) ; + public void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + float[] image + ) ; + public void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + double[] image + ) ; + public void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + boolean[] image + ) ; + public void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + long[] image + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ; + * </pre> + */ + public void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + byte[] image + ) ; + public void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + short[] image + ) ; + public void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + int[] image + ) ; + public void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + float[] image + ) ; + public void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + double[] image + ) ; + public void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + boolean[] image + ) ; + public void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + long[] image + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ; + * </pre> + */ + public void glConvolutionParameterf ( + int target, + int pname, + float params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public void glConvolutionParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ; + * </pre> + */ + public void glConvolutionParameteri ( + int target, + int pname, + int params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; + * </pre> + */ + public void glConvolutionParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ; + * </pre> + */ + public void glCopyConvolutionFilter1D ( + int target, + int internalformat, + int x, + int y, + int width + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ; + * </pre> + */ + public void glCopyConvolutionFilter2D ( + int target, + int internalformat, + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ; + * </pre> + */ + public void glGetConvolutionFilter ( + int target, + int format, + int type, + byte[] image + ) ; + public void glGetConvolutionFilter ( + int target, + int format, + int type, + short[] image + ) ; + public void glGetConvolutionFilter ( + int target, + int format, + int type, + int[] image + ) ; + public void glGetConvolutionFilter ( + int target, + int format, + int type, + float[] image + ) ; + public void glGetConvolutionFilter ( + int target, + int format, + int type, + double[] image + ) ; + public void glGetConvolutionFilter ( + int target, + int format, + int type, + boolean[] image + ) ; + public void glGetConvolutionFilter ( + int target, + int format, + int type, + long[] image + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public void glGetConvolutionParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public void glGetConvolutionParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ; + * </pre> + */ + public void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + byte[] row, + byte[] column + ) ; + public void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + short[] row, + short[] column + ) ; + public void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + int[] row, + int[] column + ) ; + public void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + float[] row, + float[] column + ) ; + public void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + double[] row, + double[] column + ) ; + public void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + boolean[] row, + boolean[] column + ) ; + public void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + long[] row, + long[] column + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ; + * </pre> + */ + public void glGetSeparableFilter ( + int target, + int format, + int type, + byte[] row, + byte[] column, + byte[] span + ) ; + public void glGetSeparableFilter ( + int target, + int format, + int type, + short[] row, + short[] column, + short[] span + ) ; + public void glGetSeparableFilter ( + int target, + int format, + int type, + int[] row, + int[] column, + int[] span + ) ; + public void glGetSeparableFilter ( + int target, + int format, + int type, + float[] row, + float[] column, + float[] span + ) ; + public void glGetSeparableFilter ( + int target, + int format, + int type, + double[] row, + double[] column, + double[] span + ) ; + public void glGetSeparableFilter ( + int target, + int format, + int type, + boolean[] row, + boolean[] column, + boolean[] span + ) ; + public void glGetSeparableFilter ( + int target, + int format, + int type, + long[] row, + long[] column, + long[] span + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; + * </pre> + */ + public void glBlendColorEXT ( + float red, + float green, + float blue, + float alpha + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ; + * </pre> + */ + public void glPolygonOffsetEXT ( + float factor, + float bias + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + byte[] pixels + ) ; + public void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + short[] pixels + ) ; + public void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + int[] pixels + ) ; + public void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + float[] pixels + ) ; + public void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + double[] pixels + ) ; + public void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + boolean[] pixels + ) ; + public void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + public void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + byte[] pixels + ) ; + public void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + short[] pixels + ) ; + public void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + int[] pixels + ) ; + public void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + float[] pixels + ) ; + public void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + double[] pixels + ) ; + public void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + boolean[] pixels + ) ; + public void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + long[] pixels + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; + * </pre> + */ + public void glCopyTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ; + * </pre> + */ + public void glGenTexturesEXT ( + int n, + int[] textures + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ; + * </pre> + */ + public void glDeleteTexturesEXT ( + int n, + int[] textures + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBindTextureEXT ( GLenum target , GLuint texture ) ; + * </pre> + */ + public void glBindTextureEXT ( + int target, + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; + * </pre> + */ + public void glPrioritizeTexturesEXT ( + int n, + int[] textures, + float[] priorities + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; + * </pre> + */ + public boolean glAreTexturesResidentEXT ( + int n, + int[] textures, + boolean[] residences + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsTextureEXT ( GLuint texture ) ; + * </pre> + */ + public boolean glIsTextureEXT ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + * </pre> + */ + public void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + byte[] ptr + ) ; + public void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + short[] ptr + ) ; + public void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + int[] ptr + ) ; + public void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + float[] ptr + ) ; + public void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + double[] ptr + ) ; + public void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + boolean[] ptr + ) ; + public void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + * </pre> + */ + public void glNormalPointerEXT ( + int type, + int stride, + int count, + byte[] ptr + ) ; + public void glNormalPointerEXT ( + int type, + int stride, + int count, + short[] ptr + ) ; + public void glNormalPointerEXT ( + int type, + int stride, + int count, + int[] ptr + ) ; + public void glNormalPointerEXT ( + int type, + int stride, + int count, + float[] ptr + ) ; + public void glNormalPointerEXT ( + int type, + int stride, + int count, + double[] ptr + ) ; + public void glNormalPointerEXT ( + int type, + int stride, + int count, + boolean[] ptr + ) ; + public void glNormalPointerEXT ( + int type, + int stride, + int count, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + * </pre> + */ + public void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + byte[] ptr + ) ; + public void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + short[] ptr + ) ; + public void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + int[] ptr + ) ; + public void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + float[] ptr + ) ; + public void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + double[] ptr + ) ; + public void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + boolean[] ptr + ) ; + public void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + * </pre> + */ + public void glIndexPointerEXT ( + int type, + int stride, + int count, + byte[] ptr + ) ; + public void glIndexPointerEXT ( + int type, + int stride, + int count, + short[] ptr + ) ; + public void glIndexPointerEXT ( + int type, + int stride, + int count, + int[] ptr + ) ; + public void glIndexPointerEXT ( + int type, + int stride, + int count, + float[] ptr + ) ; + public void glIndexPointerEXT ( + int type, + int stride, + int count, + double[] ptr + ) ; + public void glIndexPointerEXT ( + int type, + int stride, + int count, + boolean[] ptr + ) ; + public void glIndexPointerEXT ( + int type, + int stride, + int count, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + * </pre> + */ + public void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + byte[] ptr + ) ; + public void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + short[] ptr + ) ; + public void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + int[] ptr + ) ; + public void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + float[] ptr + ) ; + public void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + double[] ptr + ) ; + public void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + boolean[] ptr + ) ; + public void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + long[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ; + * </pre> + */ + public void glEdgeFlagPointerEXT ( + int stride, + int count, + boolean[] ptr + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPointervEXT ( GLenum pname , void * * params ) ; + * </pre> + */ + public void glGetPointervEXT ( + int pname, + byte[][] params + ) ; + public void glGetPointervEXT ( + int pname, + short[][] params + ) ; + public void glGetPointervEXT ( + int pname, + int[][] params + ) ; + public void glGetPointervEXT ( + int pname, + float[][] params + ) ; + public void glGetPointervEXT ( + int pname, + double[][] params + ) ; + public void glGetPointervEXT ( + int pname, + boolean[][] params + ) ; + public void glGetPointervEXT ( + int pname, + long[][] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glArrayElementEXT ( GLint i ) ; + * </pre> + */ + public void glArrayElementEXT ( + int i + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ; + * </pre> + */ + public void glDrawArraysEXT ( + int mode, + int first, + int count + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendEquationEXT ( GLenum mode ) ; + * </pre> + */ + public void glBlendEquationEXT ( + int mode + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ; + * </pre> + */ + public void glPointParameterfEXT ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ; + * </pre> + */ + public void glPointParameterfvEXT ( + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; + * </pre> + */ + public void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + byte[] table + ) ; + public void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + short[] table + ) ; + public void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + int[] table + ) ; + public void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + float[] table + ) ; + public void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + double[] table + ) ; + public void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + boolean[] table + ) ; + public void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + long[] table + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; + * </pre> + */ + public void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + byte[] data + ) ; + public void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + short[] data + ) ; + public void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + int[] data + ) ; + public void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + float[] data + ) ; + public void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + double[] data + ) ; + public void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + boolean[] data + ) ; + public void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + long[] data + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; + * </pre> + */ + public void glGetColorTableEXT ( + int target, + int format, + int type, + byte[] table + ) ; + public void glGetColorTableEXT ( + int target, + int format, + int type, + short[] table + ) ; + public void glGetColorTableEXT ( + int target, + int format, + int type, + int[] table + ) ; + public void glGetColorTableEXT ( + int target, + int format, + int type, + float[] table + ) ; + public void glGetColorTableEXT ( + int target, + int format, + int type, + double[] table + ) ; + public void glGetColorTableEXT ( + int target, + int format, + int type, + boolean[] table + ) ; + public void glGetColorTableEXT ( + int target, + int format, + int type, + long[] table + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + public void glGetColorTableParameterfvEXT ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + public void glGetColorTableParameterivEXT ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glLockArraysEXT ( GLint first , GLsizei count ) ; + * </pre> + */ + public void glLockArraysEXT ( + int first, + int count + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glUnlockArraysEXT ( void ) ; + * </pre> + */ + public void glUnlockArraysEXT ( + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glActiveTextureARB ( GLenum texture ) ; + * </pre> + */ + public void glActiveTextureARB ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glClientActiveTextureARB ( GLenum texture ) ; + * </pre> + */ + public void glClientActiveTextureARB ( + int texture + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ; + * </pre> + */ + public void glMultiTexCoord1dARB ( + int target, + double s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public void glMultiTexCoord1dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ; + * </pre> + */ + public void glMultiTexCoord1fARB ( + int target, + float s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public void glMultiTexCoord1fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ; + * </pre> + */ + public void glMultiTexCoord1iARB ( + int target, + int s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public void glMultiTexCoord1ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ; + * </pre> + */ + public void glMultiTexCoord1sARB ( + int target, + short s + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public void glMultiTexCoord1svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ; + * </pre> + */ + public void glMultiTexCoord2dARB ( + int target, + double s, + double t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public void glMultiTexCoord2dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ; + * </pre> + */ + public void glMultiTexCoord2fARB ( + int target, + float s, + float t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public void glMultiTexCoord2fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ; + * </pre> + */ + public void glMultiTexCoord2iARB ( + int target, + int s, + int t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public void glMultiTexCoord2ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ; + * </pre> + */ + public void glMultiTexCoord2sARB ( + int target, + short s, + short t + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public void glMultiTexCoord2svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ; + * </pre> + */ + public void glMultiTexCoord3dARB ( + int target, + double s, + double t, + double r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public void glMultiTexCoord3dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ; + * </pre> + */ + public void glMultiTexCoord3fARB ( + int target, + float s, + float t, + float r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public void glMultiTexCoord3fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ; + * </pre> + */ + public void glMultiTexCoord3iARB ( + int target, + int s, + int t, + int r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public void glMultiTexCoord3ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ; + * </pre> + */ + public void glMultiTexCoord3sARB ( + int target, + short s, + short t, + short r + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public void glMultiTexCoord3svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; + * </pre> + */ + public void glMultiTexCoord4dARB ( + int target, + double s, + double t, + double r, + double q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + public void glMultiTexCoord4dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; + * </pre> + */ + public void glMultiTexCoord4fARB ( + int target, + float s, + float t, + float r, + float q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + public void glMultiTexCoord4fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ; + * </pre> + */ + public void glMultiTexCoord4iARB ( + int target, + int s, + int t, + int r, + int q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ; + * </pre> + */ + public void glMultiTexCoord4ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ; + * </pre> + */ + public void glMultiTexCoord4sARB ( + int target, + short s, + short t, + short r, + short q + ) ; + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ; + * </pre> + */ + public void glMultiTexCoord4svARB ( + int target, + short[] v + ) ; + +/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */ |