diff options
Diffstat (limited to 'C2J/glu-proto-auto.orig.h')
-rw-r--r-- | C2J/glu-proto-auto.orig.h | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/C2J/glu-proto-auto.orig.h b/C2J/glu-proto-auto.orig.h new file mode 100644 index 0000000..007921c --- /dev/null +++ b/C2J/glu-proto-auto.orig.h @@ -0,0 +1,106 @@ +extern void gluLookAt( GLdouble eyex, GLdouble eyey, GLdouble eyez, + GLdouble centerx, GLdouble centery, + GLdouble centerz, + GLdouble upx, GLdouble upy, GLdouble upz ); +extern void gluOrtho2D( GLdouble left, GLdouble right, + GLdouble bottom, GLdouble top ); +extern void gluPerspective( GLdouble fovy, GLdouble aspect, + GLdouble zNear, GLdouble zFar ); +extern void gluPickMatrix( GLdouble x, GLdouble y, + GLdouble width, GLdouble height, + GLint *viewport ); +extern GLint gluProject( GLdouble objx, GLdouble objy, GLdouble objz, + const GLdouble modelMatrix[16], + const GLdouble projMatrix[16], + const GLint viewport[4], + GLdouble *winx, GLdouble *winy, + GLdouble *winz ); +extern GLint gluUnProject( GLdouble winx, GLdouble winy, + GLdouble winz, + const GLdouble modelMatrix[16], + const GLdouble projMatrix[16], + const GLint viewport[4], + GLdouble *objx, GLdouble *objy, + GLdouble *objz ); +extern GLint gluScaleImage( GLenum format, + GLsizei widthin, GLsizei heightin, + GLenum typein, const char *datain, + GLsizei widthout, GLsizei heightout, + GLenum typeout, char *dataout ); +extern GLint gluBuild1DMipmaps( GLenum target, GLint components, + GLint width, GLenum format, + GLenum type, const void *data ); +extern GLint gluBuild2DMipmaps( GLenum target, GLint components, + GLint width, GLint height, + GLenum format, + GLenum type, const void *data ); +extern GLUquadricObj* gluNewQuadric( void ); +extern void gluQuadricDrawStyle( GLUquadricObj *quadObject, + GLenum drawStyle ); +extern void gluQuadricOrientation( GLUquadricObj *quadObject, + GLenum orientation ); +extern void gluQuadricNormals( GLUquadricObj *quadObject, + GLenum normals ); +extern void gluQuadricTexture( GLUquadricObj *quadObject, + GLboolean textureCoords ); +extern void gluCylinder( GLUquadricObj *qobj, + GLdouble baseRadius, + GLdouble topRadius, + GLdouble height, + GLint slices, GLint stacks ); +extern void gluSphere( GLUquadricObj *qobj, + GLdouble radius, GLint slices, + GLint stacks ); +extern void gluDisk( GLUquadricObj *qobj, + GLdouble innerRadius, GLdouble outerRadius, + GLint slices, GLint loops ); +extern void gluPartialDisk( GLUquadricObj *qobj, GLdouble innerRadius, + GLdouble outerRadius, GLint slices, + GLint loops, GLdouble startAngle, + GLdouble sweepAngle ); +extern GLUnurbsObj* gluNewNurbsRenderer( void ); +extern void gluLoadSamplingMatrices( GLUnurbsObj *nobj, + const GLfloat modelMatrix[16], + const GLfloat projMatrix[16], + const GLint viewport[4] ); +extern void gluNurbsProperty( GLUnurbsObj *nobj, GLenum property, + GLfloat value ); +extern void gluGetNurbsProperty( GLUnurbsObj *nobj, GLenum property, + GLfloat *value ); +extern void gluBeginCurve( GLUnurbsObj *nobj ); +extern void gluEndCurve( GLUnurbsObj * nobj ); +extern void gluNurbsCurve( GLUnurbsObj *nobj, GLint nknots, + GLfloat *knot, GLint stride, + GLfloat *ctlarray, GLint order, + GLenum type ); +extern void gluBeginSurface( GLUnurbsObj *nobj ); +extern void gluEndSurface( GLUnurbsObj * nobj ); +extern void gluNurbsSurface( GLUnurbsObj *nobj, + GLint sknot_count, GLfloat *sknot, + GLint tknot_count, GLfloat *tknot, + GLint s_stride, GLint t_stride, + GLfloat *ctlarray, + GLint sorder, GLint torder, + GLenum type ); +extern void gluBeginTrim( GLUnurbsObj *nobj ); +extern void gluEndTrim( GLUnurbsObj *nobj ); +extern void gluPwlCurve( GLUnurbsObj *nobj, GLint count, + GLfloat *array, GLint stride, + GLenum type ); +extern GLUtesselator* gluNewTess( void ); +extern void gluTessBeginPolygon( GLUtesselator *tobj, + void *polygon_data ); +extern void gluTessBeginContour( GLUtesselator *tobj ); +extern void gluTessVertex( GLUtesselator *tobj, GLdouble coords[3], + void *vertex_data ); +extern void gluTessEndContour( GLUtesselator *tobj ); +extern void gluTessEndPolygon( GLUtesselator *tobj ); +extern void gluTessProperty( GLUtesselator *tobj, GLenum which, + GLdouble value ); +extern void gluTessNormal( GLUtesselator *tobj, GLdouble x, + GLdouble y, GLdouble z ); +extern void gluGetTessProperty( GLUtesselator *tobj, GLenum which, + GLdouble *value ); +extern void gluBeginPolygon( GLUtesselator *tobj ); +extern void gluNextContour( GLUtesselator *tobj, GLenum type ); +extern void gluEndPolygon( GLUtesselator *tobj ); |