From 603d6cac0aee219f4d24270e3669712f5b5f0900 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Tue, 6 Nov 2001 08:20:20 +0000 Subject: java.nio, mesa-4.0 (gl1.3) --- gl4java/GLFunc14JauJNI.java | 17031 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 17031 insertions(+) create mode 100644 gl4java/GLFunc14JauJNI.java (limited to 'gl4java/GLFunc14JauJNI.java') diff --git a/gl4java/GLFunc14JauJNI.java b/gl4java/GLFunc14JauJNI.java new file mode 100644 index 0000000..12a0e12 --- /dev/null +++ b/gl4java/GLFunc14JauJNI.java @@ -0,0 +1,17031 @@ +/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!! + + DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!! +*/ + + +/** + * @(#) GLFunc14JauJNI.java + */ + + +package gl4java; + +import java.nio.*; + +/** + * The default implementation class for OpenGL native function mapping + * + * @version 2.00, 21. April 1999 + * @author Sven Goethel + */ +public class GLFunc14JauJNI + implements GLFunc14 +{ + + + +public final native String glGetString ( int name ) ; + +public final native String getNativeVendor ( ) ; +public final native String getNativeVersion ( ) ; + +public final String getClassVendor ( ) +{ return "Jausoft - Sven Goethel Software Development"; } + +public final String getClassVersion ( ) +{ return "2.8.0.8"; } + + + +/** + * C2J Parser Version 3.0 + * Jausoft - Sven Goethel Software Development + * Reading from file: gl-proto-auto.orig.h . . . + * Destination-Class: gl4java_GLFuncJauJNI ! + */ + +/** + * Original Function-Prototype : + *
 
+   extern void glClearIndex ( GLfloat c ) ;
+ * 
+ */ + public final native void glClearIndex ( + float c + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * 
+ */ + public final native void glClearColor ( + float red, + float green, + float blue, + float alpha + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glClear ( GLbitfield mask ) ;
+ * 
+ */ + public final native void glClear ( + int mask + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glIndexMask ( GLuint mask ) ;
+ * 
+ */ + public final native void glIndexMask ( + int mask + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ;
+ * 
+ */ + public final native void glColorMask ( + boolean red, + boolean green, + boolean blue, + boolean alpha + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glAlphaFunc ( GLenum func , GLclampf ref ) ;
+ * 
+ */ + public final native void glAlphaFunc ( + int func, + float ref + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ;
+ * 
+ */ + public final native void glBlendFunc ( + int sfactor, + int dfactor + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glLogicOp ( GLenum opcode ) ;
+ * 
+ */ + public final native void glLogicOp ( + int opcode + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCullFace ( GLenum mode ) ;
+ * 
+ */ + public final native void glCullFace ( + int mode + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFrontFace ( GLenum mode ) ;
+ * 
+ */ + public final native void glFrontFace ( + int mode + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPointSize ( GLfloat size ) ;
+ * 
+ */ + public final native void glPointSize ( + float size + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glLineWidth ( GLfloat width ) ;
+ * 
+ */ + public final native void glLineWidth ( + float width + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glLineStipple ( GLint factor , GLushort pattern ) ;
+ * 
+ */ + public final native void glLineStipple ( + int factor, + short pattern + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPolygonMode ( GLenum face , GLenum mode ) ;
+ * 
+ */ + public final native void glPolygonMode ( + int face, + int mode + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ;
+ * 
+ */ + public final native void glPolygonOffset ( + float factor, + float units + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPolygonStipple ( const GLubyte * mask ) ;
+ * 
+ */ + public final native void glPolygonStipple ( + byte[] mask + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetPolygonStipple ( GLubyte * mask ) ;
+ * 
+ */ + public final native void glGetPolygonStipple ( + byte[] mask + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glEdgeFlag ( GLboolean flag ) ;
+ * 
+ */ + public final native void glEdgeFlag ( + boolean flag + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glEdgeFlagv ( const GLboolean * flag ) ;
+ * 
+ */ + public final native void glEdgeFlagv ( + boolean[] flag + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * 
+ */ + public final native void glScissor ( + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ;
+ * 
+ */ + public final native void glClipPlane ( + int plane, + double[] equation + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ;
+ * 
+ */ + public final native void glGetClipPlane ( + int plane, + double[] equation + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glDrawBuffer ( GLenum mode ) ;
+ * 
+ */ + public final native void glDrawBuffer ( + int mode + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReadBuffer ( GLenum mode ) ;
+ * 
+ */ + public final native void glReadBuffer ( + int mode + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glEnable ( GLenum cap ) ;
+ * 
+ */ + public final native void glEnable ( + int cap + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glDisable ( GLenum cap ) ;
+ * 
+ */ + public final native void glDisable ( + int cap + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLboolean glIsEnabled ( GLenum cap ) ;
+ * 
+ */ + public final native boolean glIsEnabled ( + int cap + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glEnableClientState ( GLenum cap ) ;
+ * 
+ */ + public final native void glEnableClientState ( + int cap + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glDisableClientState ( GLenum cap ) ;
+ * 
+ */ + public final native void glDisableClientState ( + int cap + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ;
+ * 
+ */ + public final native void glGetBooleanv ( + int pname, + boolean[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetDoublev ( GLenum pname , GLdouble * params ) ;
+ * 
+ */ + public final native void glGetDoublev ( + int pname, + double[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetFloatv ( GLenum pname , GLfloat * params ) ;
+ * 
+ */ + public final native void glGetFloatv ( + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetIntegerv ( GLenum pname , GLint * params ) ;
+ * 
+ */ + public final native void glGetIntegerv ( + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPushAttrib ( GLbitfield mask ) ;
+ * 
+ */ + public final native void glPushAttrib ( + int mask + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPopAttrib ( void ) ;
+ * 
+ */ + public final native void glPopAttrib ( + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPushClientAttrib ( GLbitfield mask ) ;
+ * 
+ */ + public final native void glPushClientAttrib ( + int mask + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPopClientAttrib ( void ) ;
+ * 
+ */ + public final native void glPopClientAttrib ( + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLint glRenderMode ( GLenum mode ) ;
+ * 
+ */ + public final native int glRenderMode ( + int mode + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLenum glGetError ( void ) ;
+ * 
+ */ + public final native int glGetError ( + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFinish ( void ) ;
+ * 
+ */ + public final native void glFinish ( + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFlush ( void ) ;
+ * 
+ */ + public final native void glFlush ( + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glHint ( GLenum target , GLenum mode ) ;
+ * 
+ */ + public final native void glHint ( + int target, + int mode + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glClearDepth ( GLclampd depth ) ;
+ * 
+ */ + public final native void glClearDepth ( + double depth + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glDepthFunc ( GLenum func ) ;
+ * 
+ */ + public final native void glDepthFunc ( + int func + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glDepthMask ( GLboolean flag ) ;
+ * 
+ */ + public final native void glDepthMask ( + boolean flag + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ;
+ * 
+ */ + public final native void glDepthRange ( + double near_val, + double far_val + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
+ * 
+ */ + public final native void glClearAccum ( + float red, + float green, + float blue, + float alpha + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glAccum ( GLenum op , GLfloat value ) ;
+ * 
+ */ + public final native void glAccum ( + int op, + float value + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMatrixMode ( GLenum mode ) ;
+ * 
+ */ + public final native void glMatrixMode ( + int mode + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
+ * 
+ */ + public final native void glOrtho ( + double left, + double right, + double bottom, + double top, + double near_val, + double far_val + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
+ * 
+ */ + public final native void glFrustum ( + double left, + double right, + double bottom, + double top, + double near_val, + double far_val + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * 
+ */ + public final native void glViewport ( + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPushMatrix ( void ) ;
+ * 
+ */ + public final native void glPushMatrix ( + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPopMatrix ( void ) ;
+ * 
+ */ + public final native void glPopMatrix ( + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glLoadIdentity ( void ) ;
+ * 
+ */ + public final native void glLoadIdentity ( + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glLoadMatrixd ( const GLdouble * m ) ;
+ * 
+ */ + public final native void glLoadMatrixd ( + double[] m + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glLoadMatrixf ( const GLfloat * m ) ;
+ * 
+ */ + public final native void glLoadMatrixf ( + float[] m + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultMatrixd ( const GLdouble * m ) ;
+ * 
+ */ + public final native void glMultMatrixd ( + double[] m + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultMatrixf ( const GLfloat * m ) ;
+ * 
+ */ + public final native void glMultMatrixf ( + float[] m + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ;
+ * 
+ */ + public final native void glRotated ( + double angle, + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ;
+ * 
+ */ + public final native void glRotatef ( + float angle, + float x, + float y, + float z + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * 
+ */ + public final native void glScaled ( + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * 
+ */ + public final native void glScalef ( + float x, + float y, + float z + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * 
+ */ + public final native void glTranslated ( + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * 
+ */ + public final native void glTranslatef ( + float x, + float y, + float z + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLboolean glIsList ( GLuint list ) ;
+ * 
+ */ + public final native boolean glIsList ( + int list + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glDeleteLists ( GLuint list , GLsizei range ) ;
+ * 
+ */ + public final native void glDeleteLists ( + int list, + int range + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLuint glGenLists ( GLsizei range ) ;
+ * 
+ */ + public final native int glGenLists ( + int range + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNewList ( GLuint list , GLenum mode ) ;
+ * 
+ */ + public final native void glNewList ( + int list, + int mode + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glEndList ( void ) ;
+ * 
+ */ + public final native void glEndList ( + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCallList ( GLuint list ) ;
+ * 
+ */ + public final native void glCallList ( + int list + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ;
+ * 
+ */ + public final native void glCallLists ( + int n, + int type, + byte[] lists + ) ; + public final native void glCallLists ( + int n, + int type, + short[] lists + ) ; + public final native void glCallLists ( + int n, + int type, + int[] lists + ) ; + public final native void glCallLists ( + int n, + int type, + float[] lists + ) ; + public final native void glCallLists ( + int n, + int type, + double[] lists + ) ; + public final native void glCallLists ( + int n, + int type, + boolean[] lists + ) ; + public final native void glCallLists ( + int n, + int type, + long[] lists + ) ; + public final native void glCallLists ( + int n, + int type, + Buffer lists + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glListBase ( GLuint base ) ;
+ * 
+ */ + public final native void glListBase ( + int base + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBegin ( GLenum mode ) ;
+ * 
+ */ + public final native void glBegin ( + int mode + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glEnd ( void ) ;
+ * 
+ */ + public final native void glEnd ( + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertex2d ( GLdouble x , GLdouble y ) ;
+ * 
+ */ + public final native void glVertex2d ( + double x, + double y + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertex2f ( GLfloat x , GLfloat y ) ;
+ * 
+ */ + public final native void glVertex2f ( + float x, + float y + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertex2i ( GLint x , GLint y ) ;
+ * 
+ */ + public final native void glVertex2i ( + int x, + int y + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertex2s ( GLshort x , GLshort y ) ;
+ * 
+ */ + public final native void glVertex2s ( + short x, + short y + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * 
+ */ + public final native void glVertex3d ( + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * 
+ */ + public final native void glVertex3f ( + float x, + float y, + float z + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertex3i ( GLint x , GLint y , GLint z ) ;
+ * 
+ */ + public final native void glVertex3i ( + int x, + int y, + int z + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ;
+ * 
+ */ + public final native void glVertex3s ( + short x, + short y, + short z + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
+ * 
+ */ + public final native void glVertex4d ( + double x, + double y, + double z, + double w + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
+ * 
+ */ + public final native void glVertex4f ( + float x, + float y, + float z, + float w + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ;
+ * 
+ */ + public final native void glVertex4i ( + int x, + int y, + int z, + int w + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
+ * 
+ */ + public final native void glVertex4s ( + short x, + short y, + short z, + short w + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertex2dv ( const GLdouble * v ) ;
+ * 
+ */ + public final native void glVertex2dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertex2fv ( const GLfloat * v ) ;
+ * 
+ */ + public final native void glVertex2fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertex2iv ( const GLint * v ) ;
+ * 
+ */ + public final native void glVertex2iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertex2sv ( const GLshort * v ) ;
+ * 
+ */ + public final native void glVertex2sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertex3dv ( const GLdouble * v ) ;
+ * 
+ */ + public final native void glVertex3dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertex3fv ( const GLfloat * v ) ;
+ * 
+ */ + public final native void glVertex3fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertex3iv ( const GLint * v ) ;
+ * 
+ */ + public final native void glVertex3iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertex3sv ( const GLshort * v ) ;
+ * 
+ */ + public final native void glVertex3sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertex4dv ( const GLdouble * v ) ;
+ * 
+ */ + public final native void glVertex4dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertex4fv ( const GLfloat * v ) ;
+ * 
+ */ + public final native void glVertex4fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertex4iv ( const GLint * v ) ;
+ * 
+ */ + public final native void glVertex4iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertex4sv ( const GLshort * v ) ;
+ * 
+ */ + public final native void glVertex4sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ;
+ * 
+ */ + public final native void glNormal3b ( + byte nx, + byte ny, + byte nz + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ;
+ * 
+ */ + public final native void glNormal3d ( + double nx, + double ny, + double nz + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ;
+ * 
+ */ + public final native void glNormal3f ( + float nx, + float ny, + float nz + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ;
+ * 
+ */ + public final native void glNormal3i ( + int nx, + int ny, + int nz + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ;
+ * 
+ */ + public final native void glNormal3s ( + short nx, + short ny, + short nz + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNormal3bv ( const GLbyte * v ) ;
+ * 
+ */ + public final native void glNormal3bv ( + byte[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNormal3dv ( const GLdouble * v ) ;
+ * 
+ */ + public final native void glNormal3dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNormal3fv ( const GLfloat * v ) ;
+ * 
+ */ + public final native void glNormal3fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNormal3iv ( const GLint * v ) ;
+ * 
+ */ + public final native void glNormal3iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNormal3sv ( const GLshort * v ) ;
+ * 
+ */ + public final native void glNormal3sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glIndexd ( GLdouble c ) ;
+ * 
+ */ + public final native void glIndexd ( + double c + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glIndexf ( GLfloat c ) ;
+ * 
+ */ + public final native void glIndexf ( + float c + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glIndexi ( GLint c ) ;
+ * 
+ */ + public final native void glIndexi ( + int c + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glIndexs ( GLshort c ) ;
+ * 
+ */ + public final native void glIndexs ( + short c + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glIndexub ( GLubyte c ) ;
+ * 
+ */ + public final native void glIndexub ( + byte c + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glIndexdv ( const GLdouble * c ) ;
+ * 
+ */ + public final native void glIndexdv ( + double[] c + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glIndexfv ( const GLfloat * c ) ;
+ * 
+ */ + public final native void glIndexfv ( + float[] c + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glIndexiv ( const GLint * c ) ;
+ * 
+ */ + public final native void glIndexiv ( + int[] c + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glIndexsv ( const GLshort * c ) ;
+ * 
+ */ + public final native void glIndexsv ( + short[] c + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glIndexubv ( const GLubyte * c ) ;
+ * 
+ */ + public final native void glIndexubv ( + byte[] c + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ;
+ * 
+ */ + public final native void glColor3b ( + byte red, + byte green, + byte blue + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ;
+ * 
+ */ + public final native void glColor3d ( + double red, + double green, + double blue + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ;
+ * 
+ */ + public final native void glColor3f ( + float red, + float green, + float blue + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor3i ( GLint red , GLint green , GLint blue ) ;
+ * 
+ */ + public final native void glColor3i ( + int red, + int green, + int blue + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ;
+ * 
+ */ + public final native void glColor3s ( + short red, + short green, + short blue + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ;
+ * 
+ */ + public final native void glColor3ub ( + byte red, + byte green, + byte blue + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ;
+ * 
+ */ + public final native void glColor3ui ( + int red, + int green, + int blue + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ;
+ * 
+ */ + public final native void glColor3us ( + short red, + short green, + short blue + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ;
+ * 
+ */ + public final native void glColor4b ( + byte red, + byte green, + byte blue, + byte alpha + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ;
+ * 
+ */ + public final native void glColor4d ( + double red, + double green, + double blue, + double alpha + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
+ * 
+ */ + public final native void glColor4f ( + float red, + float green, + float blue, + float alpha + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ;
+ * 
+ */ + public final native void glColor4i ( + int red, + int green, + int blue, + int alpha + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ;
+ * 
+ */ + public final native void glColor4s ( + short red, + short green, + short blue, + short alpha + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ;
+ * 
+ */ + public final native void glColor4ub ( + byte red, + byte green, + byte blue, + byte alpha + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ;
+ * 
+ */ + public final native void glColor4ui ( + int red, + int green, + int blue, + int alpha + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ;
+ * 
+ */ + public final native void glColor4us ( + short red, + short green, + short blue, + short alpha + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor3bv ( const GLbyte * v ) ;
+ * 
+ */ + public final native void glColor3bv ( + byte[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor3dv ( const GLdouble * v ) ;
+ * 
+ */ + public final native void glColor3dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor3fv ( const GLfloat * v ) ;
+ * 
+ */ + public final native void glColor3fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor3iv ( const GLint * v ) ;
+ * 
+ */ + public final native void glColor3iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor3sv ( const GLshort * v ) ;
+ * 
+ */ + public final native void glColor3sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor3ubv ( const GLubyte * v ) ;
+ * 
+ */ + public final native void glColor3ubv ( + byte[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor3uiv ( const GLuint * v ) ;
+ * 
+ */ + public final native void glColor3uiv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor3usv ( const GLushort * v ) ;
+ * 
+ */ + public final native void glColor3usv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor4bv ( const GLbyte * v ) ;
+ * 
+ */ + public final native void glColor4bv ( + byte[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor4dv ( const GLdouble * v ) ;
+ * 
+ */ + public final native void glColor4dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor4fv ( const GLfloat * v ) ;
+ * 
+ */ + public final native void glColor4fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor4iv ( const GLint * v ) ;
+ * 
+ */ + public final native void glColor4iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor4sv ( const GLshort * v ) ;
+ * 
+ */ + public final native void glColor4sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor4ubv ( const GLubyte * v ) ;
+ * 
+ */ + public final native void glColor4ubv ( + byte[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor4uiv ( const GLuint * v ) ;
+ * 
+ */ + public final native void glColor4uiv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor4usv ( const GLushort * v ) ;
+ * 
+ */ + public final native void glColor4usv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord1d ( GLdouble s ) ;
+ * 
+ */ + public final native void glTexCoord1d ( + double s + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord1f ( GLfloat s ) ;
+ * 
+ */ + public final native void glTexCoord1f ( + float s + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord1i ( GLint s ) ;
+ * 
+ */ + public final native void glTexCoord1i ( + int s + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord1s ( GLshort s ) ;
+ * 
+ */ + public final native void glTexCoord1s ( + short s + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord2d ( GLdouble s , GLdouble t ) ;
+ * 
+ */ + public final native void glTexCoord2d ( + double s, + double t + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord2f ( GLfloat s , GLfloat t ) ;
+ * 
+ */ + public final native void glTexCoord2f ( + float s, + float t + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord2i ( GLint s , GLint t ) ;
+ * 
+ */ + public final native void glTexCoord2i ( + int s, + int t + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord2s ( GLshort s , GLshort t ) ;
+ * 
+ */ + public final native void glTexCoord2s ( + short s, + short t + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ;
+ * 
+ */ + public final native void glTexCoord3d ( + double s, + double t, + double r + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ;
+ * 
+ */ + public final native void glTexCoord3f ( + float s, + float t, + float r + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ;
+ * 
+ */ + public final native void glTexCoord3i ( + int s, + int t, + int r + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ;
+ * 
+ */ + public final native void glTexCoord3s ( + short s, + short t, + short r + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * 
+ */ + public final native void glTexCoord4d ( + double s, + double t, + double r, + double q + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * 
+ */ + public final native void glTexCoord4f ( + float s, + float t, + float r, + float q + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ;
+ * 
+ */ + public final native void glTexCoord4i ( + int s, + int t, + int r, + int q + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * 
+ */ + public final native void glTexCoord4s ( + short s, + short t, + short r, + short q + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord1dv ( const GLdouble * v ) ;
+ * 
+ */ + public final native void glTexCoord1dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord1fv ( const GLfloat * v ) ;
+ * 
+ */ + public final native void glTexCoord1fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord1iv ( const GLint * v ) ;
+ * 
+ */ + public final native void glTexCoord1iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord1sv ( const GLshort * v ) ;
+ * 
+ */ + public final native void glTexCoord1sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord2dv ( const GLdouble * v ) ;
+ * 
+ */ + public final native void glTexCoord2dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord2fv ( const GLfloat * v ) ;
+ * 
+ */ + public final native void glTexCoord2fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord2iv ( const GLint * v ) ;
+ * 
+ */ + public final native void glTexCoord2iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord2sv ( const GLshort * v ) ;
+ * 
+ */ + public final native void glTexCoord2sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord3dv ( const GLdouble * v ) ;
+ * 
+ */ + public final native void glTexCoord3dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord3fv ( const GLfloat * v ) ;
+ * 
+ */ + public final native void glTexCoord3fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord3iv ( const GLint * v ) ;
+ * 
+ */ + public final native void glTexCoord3iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord3sv ( const GLshort * v ) ;
+ * 
+ */ + public final native void glTexCoord3sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord4dv ( const GLdouble * v ) ;
+ * 
+ */ + public final native void glTexCoord4dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord4fv ( const GLfloat * v ) ;
+ * 
+ */ + public final native void glTexCoord4fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord4iv ( const GLint * v ) ;
+ * 
+ */ + public final native void glTexCoord4iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord4sv ( const GLshort * v ) ;
+ * 
+ */ + public final native void glTexCoord4sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRasterPos2d ( GLdouble x , GLdouble y ) ;
+ * 
+ */ + public final native void glRasterPos2d ( + double x, + double y + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRasterPos2f ( GLfloat x , GLfloat y ) ;
+ * 
+ */ + public final native void glRasterPos2f ( + float x, + float y + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRasterPos2i ( GLint x , GLint y ) ;
+ * 
+ */ + public final native void glRasterPos2i ( + int x, + int y + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRasterPos2s ( GLshort x , GLshort y ) ;
+ * 
+ */ + public final native void glRasterPos2s ( + short x, + short y + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * 
+ */ + public final native void glRasterPos3d ( + double x, + double y, + double z + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * 
+ */ + public final native void glRasterPos3f ( + float x, + float y, + float z + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ;
+ * 
+ */ + public final native void glRasterPos3i ( + int x, + int y, + int z + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ;
+ * 
+ */ + public final native void glRasterPos3s ( + short x, + short y, + short z + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
+ * 
+ */ + public final native void glRasterPos4d ( + double x, + double y, + double z, + double w + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
+ * 
+ */ + public final native void glRasterPos4f ( + float x, + float y, + float z, + float w + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ;
+ * 
+ */ + public final native void glRasterPos4i ( + int x, + int y, + int z, + int w + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
+ * 
+ */ + public final native void glRasterPos4s ( + short x, + short y, + short z, + short w + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRasterPos2dv ( const GLdouble * v ) ;
+ * 
+ */ + public final native void glRasterPos2dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRasterPos2fv ( const GLfloat * v ) ;
+ * 
+ */ + public final native void glRasterPos2fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRasterPos2iv ( const GLint * v ) ;
+ * 
+ */ + public final native void glRasterPos2iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRasterPos2sv ( const GLshort * v ) ;
+ * 
+ */ + public final native void glRasterPos2sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRasterPos3dv ( const GLdouble * v ) ;
+ * 
+ */ + public final native void glRasterPos3dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRasterPos3fv ( const GLfloat * v ) ;
+ * 
+ */ + public final native void glRasterPos3fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRasterPos3iv ( const GLint * v ) ;
+ * 
+ */ + public final native void glRasterPos3iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRasterPos3sv ( const GLshort * v ) ;
+ * 
+ */ + public final native void glRasterPos3sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRasterPos4dv ( const GLdouble * v ) ;
+ * 
+ */ + public final native void glRasterPos4dv ( + double[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRasterPos4fv ( const GLfloat * v ) ;
+ * 
+ */ + public final native void glRasterPos4fv ( + float[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRasterPos4iv ( const GLint * v ) ;
+ * 
+ */ + public final native void glRasterPos4iv ( + int[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRasterPos4sv ( const GLshort * v ) ;
+ * 
+ */ + public final native void glRasterPos4sv ( + short[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ;
+ * 
+ */ + public final native void glRectd ( + double x1, + double y1, + double x2, + double y2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ;
+ * 
+ */ + public final native void glRectf ( + float x1, + float y1, + float x2, + float y2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ;
+ * 
+ */ + public final native void glRecti ( + int x1, + int y1, + int x2, + int y2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ;
+ * 
+ */ + public final native void glRects ( + short x1, + short y1, + short x2, + short y2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ;
+ * 
+ */ + public final native void glRectdv ( + double[] v1, + double[] v2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ;
+ * 
+ */ + public final native void glRectfv ( + float[] v1, + float[] v2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ;
+ * 
+ */ + public final native void glRectiv ( + int[] v1, + int[] v2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ;
+ * 
+ */ + public final native void glRectsv ( + short[] v1, + short[] v2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * 
+ */ + public final native void glVertexPointer ( + int size, + int type, + int stride, + byte[] ptr + ) ; + public final native void glVertexPointer ( + int size, + int type, + int stride, + short[] ptr + ) ; + public final native void glVertexPointer ( + int size, + int type, + int stride, + int[] ptr + ) ; + public final native void glVertexPointer ( + int size, + int type, + int stride, + float[] ptr + ) ; + public final native void glVertexPointer ( + int size, + int type, + int stride, + double[] ptr + ) ; + public final native void glVertexPointer ( + int size, + int type, + int stride, + boolean[] ptr + ) ; + public final native void glVertexPointer ( + int size, + int type, + int stride, + long[] ptr + ) ; + public final native void glVertexPointer ( + int size, + int type, + int stride, + Buffer ptr + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * 
+ */ + public final native void glNormalPointer ( + int type, + int stride, + byte[] ptr + ) ; + public final native void glNormalPointer ( + int type, + int stride, + short[] ptr + ) ; + public final native void glNormalPointer ( + int type, + int stride, + int[] ptr + ) ; + public final native void glNormalPointer ( + int type, + int stride, + float[] ptr + ) ; + public final native void glNormalPointer ( + int type, + int stride, + double[] ptr + ) ; + public final native void glNormalPointer ( + int type, + int stride, + boolean[] ptr + ) ; + public final native void glNormalPointer ( + int type, + int stride, + long[] ptr + ) ; + public final native void glNormalPointer ( + int type, + int stride, + Buffer ptr + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * 
+ */ + public final native void glColorPointer ( + int size, + int type, + int stride, + byte[] ptr + ) ; + public final native void glColorPointer ( + int size, + int type, + int stride, + short[] ptr + ) ; + public final native void glColorPointer ( + int size, + int type, + int stride, + int[] ptr + ) ; + public final native void glColorPointer ( + int size, + int type, + int stride, + float[] ptr + ) ; + public final native void glColorPointer ( + int size, + int type, + int stride, + double[] ptr + ) ; + public final native void glColorPointer ( + int size, + int type, + int stride, + boolean[] ptr + ) ; + public final native void glColorPointer ( + int size, + int type, + int stride, + long[] ptr + ) ; + public final native void glColorPointer ( + int size, + int type, + int stride, + Buffer ptr + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * 
+ */ + public final native void glIndexPointer ( + int type, + int stride, + byte[] ptr + ) ; + public final native void glIndexPointer ( + int type, + int stride, + short[] ptr + ) ; + public final native void glIndexPointer ( + int type, + int stride, + int[] ptr + ) ; + public final native void glIndexPointer ( + int type, + int stride, + float[] ptr + ) ; + public final native void glIndexPointer ( + int type, + int stride, + double[] ptr + ) ; + public final native void glIndexPointer ( + int type, + int stride, + boolean[] ptr + ) ; + public final native void glIndexPointer ( + int type, + int stride, + long[] ptr + ) ; + public final native void glIndexPointer ( + int type, + int stride, + Buffer ptr + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * 
+ */ + public final native void glTexCoordPointer ( + int size, + int type, + int stride, + byte[] ptr + ) ; + public final native void glTexCoordPointer ( + int size, + int type, + int stride, + short[] ptr + ) ; + public final native void glTexCoordPointer ( + int size, + int type, + int stride, + int[] ptr + ) ; + public final native void glTexCoordPointer ( + int size, + int type, + int stride, + float[] ptr + ) ; + public final native void glTexCoordPointer ( + int size, + int type, + int stride, + double[] ptr + ) ; + public final native void glTexCoordPointer ( + int size, + int type, + int stride, + boolean[] ptr + ) ; + public final native void glTexCoordPointer ( + int size, + int type, + int stride, + long[] ptr + ) ; + public final native void glTexCoordPointer ( + int size, + int type, + int stride, + Buffer ptr + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ;
+ * 
+ */ + public final native void glEdgeFlagPointer ( + int stride, + byte[] ptr + ) ; + public final native void glEdgeFlagPointer ( + int stride, + short[] ptr + ) ; + public final native void glEdgeFlagPointer ( + int stride, + int[] ptr + ) ; + public final native void glEdgeFlagPointer ( + int stride, + float[] ptr + ) ; + public final native void glEdgeFlagPointer ( + int stride, + double[] ptr + ) ; + public final native void glEdgeFlagPointer ( + int stride, + boolean[] ptr + ) ; + public final native void glEdgeFlagPointer ( + int stride, + long[] ptr + ) ; + public final native void glEdgeFlagPointer ( + int stride, + Buffer ptr + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetPointerv ( GLenum pname , GLvoid * * params ) ;
+ * 
+ */ + public final native void glGetPointerv ( + int pname, + byte[][] params + ) ; + public final native void glGetPointerv ( + int pname, + short[][] params + ) ; + public final native void glGetPointerv ( + int pname, + int[][] params + ) ; + public final native void glGetPointerv ( + int pname, + float[][] params + ) ; + public final native void glGetPointerv ( + int pname, + double[][] params + ) ; + public final native void glGetPointerv ( + int pname, + boolean[][] params + ) ; + public final native void glGetPointerv ( + int pname, + long[][] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glArrayElement ( GLint i ) ;
+ * 
+ */ + public final native void glArrayElement ( + int i + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ;
+ * 
+ */ + public final native void glDrawArrays ( + int mode, + int first, + int count + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ;
+ * 
+ */ + public final native void glDrawElements ( + int mode, + int count, + int type, + byte[] indices + ) ; + public final native void glDrawElements ( + int mode, + int count, + int type, + short[] indices + ) ; + public final native void glDrawElements ( + int mode, + int count, + int type, + int[] indices + ) ; + public final native void glDrawElements ( + int mode, + int count, + int type, + float[] indices + ) ; + public final native void glDrawElements ( + int mode, + int count, + int type, + double[] indices + ) ; + public final native void glDrawElements ( + int mode, + int count, + int type, + boolean[] indices + ) ; + public final native void glDrawElements ( + int mode, + int count, + int type, + long[] indices + ) ; + public final native void glDrawElements ( + int mode, + int count, + int type, + Buffer indices + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ;
+ * 
+ */ + public final native void glInterleavedArrays ( + int format, + int stride, + byte[] pointer + ) ; + public final native void glInterleavedArrays ( + int format, + int stride, + short[] pointer + ) ; + public final native void glInterleavedArrays ( + int format, + int stride, + int[] pointer + ) ; + public final native void glInterleavedArrays ( + int format, + int stride, + float[] pointer + ) ; + public final native void glInterleavedArrays ( + int format, + int stride, + double[] pointer + ) ; + public final native void glInterleavedArrays ( + int format, + int stride, + boolean[] pointer + ) ; + public final native void glInterleavedArrays ( + int format, + int stride, + long[] pointer + ) ; + public final native void glInterleavedArrays ( + int format, + int stride, + Buffer pointer + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glShadeModel ( GLenum mode ) ;
+ * 
+ */ + public final native void glShadeModel ( + int mode + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ;
+ * 
+ */ + public final native void glLightf ( + int light, + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glLighti ( GLenum light , GLenum pname , GLint param ) ;
+ * 
+ */ + public final native void glLighti ( + int light, + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ;
+ * 
+ */ + public final native void glLightfv ( + int light, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ;
+ * 
+ */ + public final native void glLightiv ( + int light, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ;
+ * 
+ */ + public final native void glGetLightfv ( + int light, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ;
+ * 
+ */ + public final native void glGetLightiv ( + int light, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glLightModelf ( GLenum pname , GLfloat param ) ;
+ * 
+ */ + public final native void glLightModelf ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glLightModeli ( GLenum pname , GLint param ) ;
+ * 
+ */ + public final native void glLightModeli ( + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ;
+ * 
+ */ + public final native void glLightModelfv ( + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glLightModeliv ( GLenum pname , const GLint * params ) ;
+ * 
+ */ + public final native void glLightModeliv ( + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ;
+ * 
+ */ + public final native void glMaterialf ( + int face, + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ;
+ * 
+ */ + public final native void glMateriali ( + int face, + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ;
+ * 
+ */ + public final native void glMaterialfv ( + int face, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ;
+ * 
+ */ + public final native void glMaterialiv ( + int face, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ;
+ * 
+ */ + public final native void glGetMaterialfv ( + int face, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ;
+ * 
+ */ + public final native void glGetMaterialiv ( + int face, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColorMaterial ( GLenum face , GLenum mode ) ;
+ * 
+ */ + public final native void glColorMaterial ( + int face, + int mode + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ;
+ * 
+ */ + public final native void glPixelZoom ( + float xfactor, + float yfactor + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPixelStoref ( GLenum pname , GLfloat param ) ;
+ * 
+ */ + public final native void glPixelStoref ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPixelStorei ( GLenum pname , GLint param ) ;
+ * 
+ */ + public final native void glPixelStorei ( + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPixelTransferf ( GLenum pname , GLfloat param ) ;
+ * 
+ */ + public final native void glPixelTransferf ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPixelTransferi ( GLenum pname , GLint param ) ;
+ * 
+ */ + public final native void glPixelTransferi ( + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ;
+ * 
+ */ + public final native void glPixelMapfv ( + int map, + int mapsize, + float[] values + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ;
+ * 
+ */ + public final native void glPixelMapuiv ( + int map, + int mapsize, + int[] values + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ;
+ * 
+ */ + public final native void glPixelMapusv ( + int map, + int mapsize, + short[] values + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ;
+ * 
+ */ + public final native void glGetPixelMapfv ( + int map, + float[] values + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ;
+ * 
+ */ + public final native void glGetPixelMapuiv ( + int map, + int[] values + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ;
+ * 
+ */ + public final native void glGetPixelMapusv ( + int map, + short[] values + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ;
+ * 
+ */ + public final native void glBitmap ( + int width, + int height, + float xorig, + float yorig, + float xmove, + float ymove, + byte[] bitmap + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ;
+ * 
+ */ + public final native void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + byte[] pixels + ) ; + public final native void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + short[] pixels + ) ; + public final native void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + int[] pixels + ) ; + public final native void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + float[] pixels + ) ; + public final native void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + double[] pixels + ) ; + public final native void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + boolean[] pixels + ) ; + public final native void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + long[] pixels + ) ; + public final native void glReadPixels ( + int x, + int y, + int width, + int height, + int format, + int type, + Buffer pixels + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * 
+ */ + public final native void glDrawPixels ( + int width, + int height, + int format, + int type, + byte[] pixels + ) ; + public final native void glDrawPixels ( + int width, + int height, + int format, + int type, + short[] pixels + ) ; + public final native void glDrawPixels ( + int width, + int height, + int format, + int type, + int[] pixels + ) ; + public final native void glDrawPixels ( + int width, + int height, + int format, + int type, + float[] pixels + ) ; + public final native void glDrawPixels ( + int width, + int height, + int format, + int type, + double[] pixels + ) ; + public final native void glDrawPixels ( + int width, + int height, + int format, + int type, + boolean[] pixels + ) ; + public final native void glDrawPixels ( + int width, + int height, + int format, + int type, + long[] pixels + ) ; + public final native void glDrawPixels ( + int width, + int height, + int format, + int type, + Buffer pixels + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ;
+ * 
+ */ + public final native void glCopyPixels ( + int x, + int y, + int width, + int height, + int type + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ;
+ * 
+ */ + public final native void glStencilFunc ( + int func, + int ref, + int mask + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glStencilMask ( GLuint mask ) ;
+ * 
+ */ + public final native void glStencilMask ( + int mask + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ;
+ * 
+ */ + public final native void glStencilOp ( + int fail, + int zfail, + int zpass + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glClearStencil ( GLint s ) ;
+ * 
+ */ + public final native void glClearStencil ( + int s + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ;
+ * 
+ */ + public final native void glTexGend ( + int coord, + int pname, + double param + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ;
+ * 
+ */ + public final native void glTexGenf ( + int coord, + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ;
+ * 
+ */ + public final native void glTexGeni ( + int coord, + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ;
+ * 
+ */ + public final native void glTexGendv ( + int coord, + int pname, + double[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ;
+ * 
+ */ + public final native void glTexGenfv ( + int coord, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ;
+ * 
+ */ + public final native void glTexGeniv ( + int coord, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ;
+ * 
+ */ + public final native void glGetTexGendv ( + int coord, + int pname, + double[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ;
+ * 
+ */ + public final native void glGetTexGenfv ( + int coord, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ;
+ * 
+ */ + public final native void glGetTexGeniv ( + int coord, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ;
+ * 
+ */ + public final native void glTexEnvf ( + int target, + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ;
+ * 
+ */ + public final native void glTexEnvi ( + int target, + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * 
+ */ + public final native void glTexEnvfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * 
+ */ + public final native void glTexEnviv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * 
+ */ + public final native void glGetTexEnvfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ;
+ * 
+ */ + public final native void glGetTexEnviv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ;
+ * 
+ */ + public final native void glTexParameterf ( + int target, + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ;
+ * 
+ */ + public final native void glTexParameteri ( + int target, + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * 
+ */ + public final native void glTexParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * 
+ */ + public final native void glTexParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * 
+ */ + public final native void glGetTexParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * 
+ */ + public final native void glGetTexParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ;
+ * 
+ */ + public final native void glGetTexLevelParameterfv ( + int target, + int level, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ;
+ * 
+ */ + public final native void glGetTexLevelParameteriv ( + int target, + int level, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * 
+ */ + public final native void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + byte[] pixels + ) ; + public final native void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + short[] pixels + ) ; + public final native void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + int[] pixels + ) ; + public final native void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + float[] pixels + ) ; + public final native void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + double[] pixels + ) ; + public final native void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + boolean[] pixels + ) ; + public final native void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + long[] pixels + ) ; + public final native void glTexImage1D ( + int target, + int level, + int internalFormat, + int width, + int border, + int format, + int type, + Buffer pixels + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * 
+ */ + public final native void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + byte[] pixels + ) ; + public final native void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + short[] pixels + ) ; + public final native void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + int[] pixels + ) ; + public final native void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + float[] pixels + ) ; + public final native void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + double[] pixels + ) ; + public final native void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + boolean[] pixels + ) ; + public final native void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + long[] pixels + ) ; + public final native void glTexImage2D ( + int target, + int level, + int internalFormat, + int width, + int height, + int border, + int format, + int type, + Buffer pixels + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ;
+ * 
+ */ + public final native void glGetTexImage ( + int target, + int level, + int format, + int type, + byte[] pixels + ) ; + public final native void glGetTexImage ( + int target, + int level, + int format, + int type, + short[] pixels + ) ; + public final native void glGetTexImage ( + int target, + int level, + int format, + int type, + int[] pixels + ) ; + public final native void glGetTexImage ( + int target, + int level, + int format, + int type, + float[] pixels + ) ; + public final native void glGetTexImage ( + int target, + int level, + int format, + int type, + double[] pixels + ) ; + public final native void glGetTexImage ( + int target, + int level, + int format, + int type, + boolean[] pixels + ) ; + public final native void glGetTexImage ( + int target, + int level, + int format, + int type, + long[] pixels + ) ; + public final native void glGetTexImage ( + int target, + int level, + int format, + int type, + Buffer pixels + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGenTextures ( GLsizei n , GLuint * textures ) ;
+ * 
+ */ + public final native void glGenTextures ( + int n, + int[] textures + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ;
+ * 
+ */ + public final native void glDeleteTextures ( + int n, + int[] textures + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBindTexture ( GLenum target , GLuint texture ) ;
+ * 
+ */ + public final native void glBindTexture ( + int target, + int texture + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
+ * 
+ */ + public final native void glPrioritizeTextures ( + int n, + int[] textures, + float[] priorities + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
+ * 
+ */ + public final native boolean glAreTexturesResident ( + int n, + int[] textures, + boolean[] residences + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLboolean glIsTexture ( GLuint texture ) ;
+ * 
+ */ + public final native boolean glIsTexture ( + int texture + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * 
+ */ + public final native void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + byte[] pixels + ) ; + public final native void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + short[] pixels + ) ; + public final native void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + int[] pixels + ) ; + public final native void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + float[] pixels + ) ; + public final native void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + double[] pixels + ) ; + public final native void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + boolean[] pixels + ) ; + public final native void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + long[] pixels + ) ; + public final native void glTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int type, + Buffer pixels + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * 
+ */ + public final native void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + byte[] pixels + ) ; + public final native void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + short[] pixels + ) ; + public final native void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + int[] pixels + ) ; + public final native void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + float[] pixels + ) ; + public final native void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + double[] pixels + ) ; + public final native void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + boolean[] pixels + ) ; + public final native void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + long[] pixels + ) ; + public final native void glTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int type, + Buffer pixels + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ;
+ * 
+ */ + public final native void glCopyTexImage1D ( + int target, + int level, + int internalformat, + int x, + int y, + int width, + int border + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ;
+ * 
+ */ + public final native void glCopyTexImage2D ( + int target, + int level, + int internalformat, + int x, + int y, + int width, + int height, + int border + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ;
+ * 
+ */ + public final native void glCopyTexSubImage1D ( + int target, + int level, + int xoffset, + int x, + int y, + int width + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * 
+ */ + public final native void glCopyTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ;
+ * 
+ */ + public final native void glMap1d ( + int target, + double u1, + double u2, + int stride, + int order, + double[] points + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ;
+ * 
+ */ + public final native void glMap1f ( + int target, + float u1, + float u2, + int stride, + int order, + float[] points + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ;
+ * 
+ */ + public final native void glMap2d ( + int target, + double u1, + double u2, + int ustride, + int uorder, + double v1, + double v2, + int vstride, + int vorder, + double[] points + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ;
+ * 
+ */ + public final native void glMap2f ( + int target, + float u1, + float u2, + int ustride, + int uorder, + float v1, + float v2, + int vstride, + int vorder, + float[] points + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ;
+ * 
+ */ + public final native void glGetMapdv ( + int target, + int query, + double[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ;
+ * 
+ */ + public final native void glGetMapfv ( + int target, + int query, + float[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ;
+ * 
+ */ + public final native void glGetMapiv ( + int target, + int query, + int[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glEvalCoord1d ( GLdouble u ) ;
+ * 
+ */ + public final native void glEvalCoord1d ( + double u + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glEvalCoord1f ( GLfloat u ) ;
+ * 
+ */ + public final native void glEvalCoord1f ( + float u + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glEvalCoord1dv ( const GLdouble * u ) ;
+ * 
+ */ + public final native void glEvalCoord1dv ( + double[] u + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glEvalCoord1fv ( const GLfloat * u ) ;
+ * 
+ */ + public final native void glEvalCoord1fv ( + float[] u + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ;
+ * 
+ */ + public final native void glEvalCoord2d ( + double u, + double v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ;
+ * 
+ */ + public final native void glEvalCoord2f ( + float u, + float v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glEvalCoord2dv ( const GLdouble * u ) ;
+ * 
+ */ + public final native void glEvalCoord2dv ( + double[] u + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glEvalCoord2fv ( const GLfloat * u ) ;
+ * 
+ */ + public final native void glEvalCoord2fv ( + float[] u + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ;
+ * 
+ */ + public final native void glMapGrid1d ( + int un, + double u1, + double u2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ;
+ * 
+ */ + public final native void glMapGrid1f ( + int un, + float u1, + float u2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ;
+ * 
+ */ + public final native void glMapGrid2d ( + int un, + double u1, + double u2, + int vn, + double v1, + double v2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ;
+ * 
+ */ + public final native void glMapGrid2f ( + int un, + float u1, + float u2, + int vn, + float v1, + float v2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glEvalPoint1 ( GLint i ) ;
+ * 
+ */ + public final native void glEvalPoint1 ( + int i + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glEvalPoint2 ( GLint i , GLint j ) ;
+ * 
+ */ + public final native void glEvalPoint2 ( + int i, + int j + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ;
+ * 
+ */ + public final native void glEvalMesh1 ( + int mode, + int i1, + int i2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ;
+ * 
+ */ + public final native void glEvalMesh2 ( + int mode, + int i1, + int i2, + int j1, + int j2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFogf ( GLenum pname , GLfloat param ) ;
+ * 
+ */ + public final native void glFogf ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFogi ( GLenum pname , GLint param ) ;
+ * 
+ */ + public final native void glFogi ( + int pname, + int param + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFogfv ( GLenum pname , const GLfloat * params ) ;
+ * 
+ */ + public final native void glFogfv ( + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFogiv ( GLenum pname , const GLint * params ) ;
+ * 
+ */ + public final native void glFogiv ( + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ;
+ * 
+ */ + public final native void glFeedbackBuffer ( + int size, + int type, + float[] buffer + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPassThrough ( GLfloat token ) ;
+ * 
+ */ + public final native void glPassThrough ( + float token + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ;
+ * 
+ */ + public final native void glSelectBuffer ( + int size, + int[] buffer + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glInitNames ( void ) ;
+ * 
+ */ + public final native void glInitNames ( + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glLoadName ( GLuint name ) ;
+ * 
+ */ + public final native void glLoadName ( + int name + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPushName ( GLuint name ) ;
+ * 
+ */ + public final native void glPushName ( + int name + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPopName ( void ) ;
+ * 
+ */ + public final native void glPopName ( + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ;
+ * 
+ */ + public final native void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + byte[] indices + ) ; + public final native void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + short[] indices + ) ; + public final native void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + int[] indices + ) ; + public final native void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + float[] indices + ) ; + public final native void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + double[] indices + ) ; + public final native void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + boolean[] indices + ) ; + public final native void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + long[] indices + ) ; + public final native void glDrawRangeElements ( + int mode, + int start, + int end, + int count, + int type, + Buffer indices + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexImage3D ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * 
+ */ + public final native void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + byte[] pixels + ) ; + public final native void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + short[] pixels + ) ; + public final native void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + int[] pixels + ) ; + public final native void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + float[] pixels + ) ; + public final native void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + double[] pixels + ) ; + public final native void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + boolean[] pixels + ) ; + public final native void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + long[] pixels + ) ; + public final native void glTexImage3D ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + Buffer pixels + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * 
+ */ + public final native void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + byte[] pixels + ) ; + public final native void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + short[] pixels + ) ; + public final native void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + int[] pixels + ) ; + public final native void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + float[] pixels + ) ; + public final native void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + double[] pixels + ) ; + public final native void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + boolean[] pixels + ) ; + public final native void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + long[] pixels + ) ; + public final native void glTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + Buffer pixels + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * 
+ */ + public final native void glCopyTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
+ * 
+ */ + public final native void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + byte[] table + ) ; + public final native void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + short[] table + ) ; + public final native void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + int[] table + ) ; + public final native void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + float[] table + ) ; + public final native void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + double[] table + ) ; + public final native void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + boolean[] table + ) ; + public final native void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + long[] table + ) ; + public final native void glColorTable ( + int target, + int internalformat, + int width, + int format, + int type, + Buffer table + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
+ * 
+ */ + public final native void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + byte[] data + ) ; + public final native void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + short[] data + ) ; + public final native void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + int[] data + ) ; + public final native void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + float[] data + ) ; + public final native void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + double[] data + ) ; + public final native void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + boolean[] data + ) ; + public final native void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + long[] data + ) ; + public final native void glColorSubTable ( + int target, + int start, + int count, + int format, + int type, + Buffer data + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * 
+ */ + public final native void glColorTableParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * 
+ */ + public final native void glColorTableParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ;
+ * 
+ */ + public final native void glCopyColorSubTable ( + int target, + int start, + int x, + int y, + int width + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
+ * 
+ */ + public final native void glCopyColorTable ( + int target, + int internalformat, + int x, + int y, + int width + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
+ * 
+ */ + public final native void glGetColorTable ( + int target, + int format, + int type, + byte[] table + ) ; + public final native void glGetColorTable ( + int target, + int format, + int type, + short[] table + ) ; + public final native void glGetColorTable ( + int target, + int format, + int type, + int[] table + ) ; + public final native void glGetColorTable ( + int target, + int format, + int type, + float[] table + ) ; + public final native void glGetColorTable ( + int target, + int format, + int type, + double[] table + ) ; + public final native void glGetColorTable ( + int target, + int format, + int type, + boolean[] table + ) ; + public final native void glGetColorTable ( + int target, + int format, + int type, + long[] table + ) ; + public final native void glGetColorTable ( + int target, + int format, + int type, + Buffer table + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * 
+ */ + public final native void glGetColorTableParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * 
+ */ + public final native void glGetColorTableParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBlendEquation ( GLenum mode ) ;
+ * 
+ */ + public final native void glBlendEquation ( + int mode + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * 
+ */ + public final native void glBlendColor ( + float red, + float green, + float blue, + float alpha + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ;
+ * 
+ */ + public final native void glHistogram ( + int target, + int width, + int internalformat, + boolean sink + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glResetHistogram ( GLenum target ) ;
+ * 
+ */ + public final native void glResetHistogram ( + int target + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ;
+ * 
+ */ + public final native void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + byte[] values + ) ; + public final native void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + short[] values + ) ; + public final native void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + int[] values + ) ; + public final native void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + float[] values + ) ; + public final native void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + double[] values + ) ; + public final native void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + boolean[] values + ) ; + public final native void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + long[] values + ) ; + public final native void glGetHistogram ( + int target, + boolean reset, + int format, + int type, + Buffer values + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * 
+ */ + public final native void glGetHistogramParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * 
+ */ + public final native void glGetHistogramParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ;
+ * 
+ */ + public final native void glMinmax ( + int target, + int internalformat, + boolean sink + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glResetMinmax ( GLenum target ) ;
+ * 
+ */ + public final native void glResetMinmax ( + int target + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ;
+ * 
+ */ + public final native void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + byte[] values + ) ; + public final native void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + short[] values + ) ; + public final native void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + int[] values + ) ; + public final native void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + float[] values + ) ; + public final native void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + double[] values + ) ; + public final native void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + boolean[] values + ) ; + public final native void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + long[] values + ) ; + public final native void glGetMinmax ( + int target, + boolean reset, + int format, + int types, + Buffer values + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * 
+ */ + public final native void glGetMinmaxParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * 
+ */ + public final native void glGetMinmaxParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ;
+ * 
+ */ + public final native void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + byte[] image + ) ; + public final native void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + short[] image + ) ; + public final native void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + int[] image + ) ; + public final native void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + float[] image + ) ; + public final native void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + double[] image + ) ; + public final native void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + boolean[] image + ) ; + public final native void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + long[] image + ) ; + public final native void glConvolutionFilter1D ( + int target, + int internalformat, + int width, + int format, + int type, + Buffer image + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ;
+ * 
+ */ + public final native void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + byte[] image + ) ; + public final native void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + short[] image + ) ; + public final native void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + int[] image + ) ; + public final native void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + float[] image + ) ; + public final native void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + double[] image + ) ; + public final native void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + boolean[] image + ) ; + public final native void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + long[] image + ) ; + public final native void glConvolutionFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + Buffer image + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ;
+ * 
+ */ + public final native void glConvolutionParameterf ( + int target, + int pname, + float params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * 
+ */ + public final native void glConvolutionParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ;
+ * 
+ */ + public final native void glConvolutionParameteri ( + int target, + int pname, + int params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * 
+ */ + public final native void glConvolutionParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
+ * 
+ */ + public final native void glCopyConvolutionFilter1D ( + int target, + int internalformat, + int x, + int y, + int width + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * 
+ */ + public final native void glCopyConvolutionFilter2D ( + int target, + int internalformat, + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ;
+ * 
+ */ + public final native void glGetConvolutionFilter ( + int target, + int format, + int type, + byte[] image + ) ; + public final native void glGetConvolutionFilter ( + int target, + int format, + int type, + short[] image + ) ; + public final native void glGetConvolutionFilter ( + int target, + int format, + int type, + int[] image + ) ; + public final native void glGetConvolutionFilter ( + int target, + int format, + int type, + float[] image + ) ; + public final native void glGetConvolutionFilter ( + int target, + int format, + int type, + double[] image + ) ; + public final native void glGetConvolutionFilter ( + int target, + int format, + int type, + boolean[] image + ) ; + public final native void glGetConvolutionFilter ( + int target, + int format, + int type, + long[] image + ) ; + public final native void glGetConvolutionFilter ( + int target, + int format, + int type, + Buffer image + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * 
+ */ + public final native void glGetConvolutionParameterfv ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * 
+ */ + public final native void glGetConvolutionParameteriv ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ;
+ * 
+ */ + public final native void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + byte[] row, + byte[] column + ) ; + public final native void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + short[] row, + short[] column + ) ; + public final native void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + int[] row, + int[] column + ) ; + public final native void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + float[] row, + float[] column + ) ; + public final native void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + double[] row, + double[] column + ) ; + public final native void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + boolean[] row, + boolean[] column + ) ; + public final native void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + long[] row, + long[] column + ) ; + public final native void glSeparableFilter2D ( + int target, + int internalformat, + int width, + int height, + int format, + int type, + Buffer row, + Buffer column + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ;
+ * 
+ */ + public final native void glGetSeparableFilter ( + int target, + int format, + int type, + byte[] row, + byte[] column, + byte[] span + ) ; + public final native void glGetSeparableFilter ( + int target, + int format, + int type, + short[] row, + short[] column, + short[] span + ) ; + public final native void glGetSeparableFilter ( + int target, + int format, + int type, + int[] row, + int[] column, + int[] span + ) ; + public final native void glGetSeparableFilter ( + int target, + int format, + int type, + float[] row, + float[] column, + float[] span + ) ; + public final native void glGetSeparableFilter ( + int target, + int format, + int type, + double[] row, + double[] column, + double[] span + ) ; + public final native void glGetSeparableFilter ( + int target, + int format, + int type, + boolean[] row, + boolean[] column, + boolean[] span + ) ; + public final native void glGetSeparableFilter ( + int target, + int format, + int type, + long[] row, + long[] column, + long[] span + ) ; + public final native void glGetSeparableFilter ( + int target, + int format, + int type, + Buffer row, + Buffer column, + Buffer span + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glActiveTexture ( GLenum texture ) ;
+ * 
+ */ + public final native void glActiveTexture ( + int texture + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glClientActiveTexture ( GLenum texture ) ;
+ * 
+ */ + public final native void glClientActiveTexture ( + int texture + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCompressedTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLint border , GLsizei imageSize , const GLvoid * data ) ;
+ * 
+ */ + public final native void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + byte[] data + ) ; + public final native void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + short[] data + ) ; + public final native void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + int[] data + ) ; + public final native void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + float[] data + ) ; + public final native void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + double[] data + ) ; + public final native void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + boolean[] data + ) ; + public final native void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + long[] data + ) ; + public final native void glCompressedTexImage1D ( + int target, + int level, + int internalformat, + int width, + int border, + int imageSize, + Buffer data + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCompressedTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLsizei height , GLint border , GLsizei imageSize , const GLvoid * data ) ;
+ * 
+ */ + public final native void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + byte[] data + ) ; + public final native void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + short[] data + ) ; + public final native void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + int[] data + ) ; + public final native void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + float[] data + ) ; + public final native void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + double[] data + ) ; + public final native void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + boolean[] data + ) ; + public final native void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + long[] data + ) ; + public final native void glCompressedTexImage2D ( + int target, + int level, + int internalformat, + int width, + int height, + int border, + int imageSize, + Buffer data + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCompressedTexImage3D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLsizei imageSize , const GLvoid * data ) ;
+ * 
+ */ + public final native void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + byte[] data + ) ; + public final native void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + short[] data + ) ; + public final native void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + int[] data + ) ; + public final native void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + float[] data + ) ; + public final native void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + double[] data + ) ; + public final native void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + boolean[] data + ) ; + public final native void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + long[] data + ) ; + public final native void glCompressedTexImage3D ( + int target, + int level, + int internalformat, + int width, + int height, + int depth, + int border, + int imageSize, + Buffer data + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCompressedTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLsizei imageSize , const GLvoid * data ) ;
+ * 
+ */ + public final native void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + byte[] data + ) ; + public final native void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + short[] data + ) ; + public final native void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + int[] data + ) ; + public final native void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + float[] data + ) ; + public final native void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + double[] data + ) ; + public final native void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + boolean[] data + ) ; + public final native void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + long[] data + ) ; + public final native void glCompressedTexSubImage1D ( + int target, + int level, + int xoffset, + int width, + int format, + int imageSize, + Buffer data + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCompressedTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLsizei imageSize , const GLvoid * data ) ;
+ * 
+ */ + public final native void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + byte[] data + ) ; + public final native void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + short[] data + ) ; + public final native void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + int[] data + ) ; + public final native void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + float[] data + ) ; + public final native void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + double[] data + ) ; + public final native void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + boolean[] data + ) ; + public final native void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + long[] data + ) ; + public final native void glCompressedTexSubImage2D ( + int target, + int level, + int xoffset, + int yoffset, + int width, + int height, + int format, + int imageSize, + Buffer data + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCompressedTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLsizei imageSize , const GLvoid * data ) ;
+ * 
+ */ + public final native void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + byte[] data + ) ; + public final native void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + short[] data + ) ; + public final native void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + int[] data + ) ; + public final native void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + float[] data + ) ; + public final native void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + double[] data + ) ; + public final native void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + boolean[] data + ) ; + public final native void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + long[] data + ) ; + public final native void glCompressedTexSubImage3D ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int imageSize, + Buffer data + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetCompressedTexImage ( GLenum target , GLint lod , GLvoid * img ) ;
+ * 
+ */ + public final native void glGetCompressedTexImage ( + int target, + int lod, + byte[] img + ) ; + public final native void glGetCompressedTexImage ( + int target, + int lod, + short[] img + ) ; + public final native void glGetCompressedTexImage ( + int target, + int lod, + int[] img + ) ; + public final native void glGetCompressedTexImage ( + int target, + int lod, + float[] img + ) ; + public final native void glGetCompressedTexImage ( + int target, + int lod, + double[] img + ) ; + public final native void glGetCompressedTexImage ( + int target, + int lod, + boolean[] img + ) ; + public final native void glGetCompressedTexImage ( + int target, + int lod, + long[] img + ) ; + public final native void glGetCompressedTexImage ( + int target, + int lod, + Buffer img + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord1d ( GLenum target , GLdouble s ) ;
+ * 
+ */ + public final native void glMultiTexCoord1d ( + int target, + double s + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord1dv ( GLenum target , const GLdouble * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord1dv ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord1f ( GLenum target , GLfloat s ) ;
+ * 
+ */ + public final native void glMultiTexCoord1f ( + int target, + float s + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord1fv ( GLenum target , const GLfloat * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord1fv ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord1i ( GLenum target , GLint s ) ;
+ * 
+ */ + public final native void glMultiTexCoord1i ( + int target, + int s + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord1iv ( GLenum target , const GLint * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord1iv ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord1s ( GLenum target , GLshort s ) ;
+ * 
+ */ + public final native void glMultiTexCoord1s ( + int target, + short s + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord1sv ( GLenum target , const GLshort * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord1sv ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord2d ( GLenum target , GLdouble s , GLdouble t ) ;
+ * 
+ */ + public final native void glMultiTexCoord2d ( + int target, + double s, + double t + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord2dv ( GLenum target , const GLdouble * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord2dv ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord2f ( GLenum target , GLfloat s , GLfloat t ) ;
+ * 
+ */ + public final native void glMultiTexCoord2f ( + int target, + float s, + float t + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord2fv ( GLenum target , const GLfloat * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord2fv ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord2i ( GLenum target , GLint s , GLint t ) ;
+ * 
+ */ + public final native void glMultiTexCoord2i ( + int target, + int s, + int t + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord2iv ( GLenum target , const GLint * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord2iv ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord2s ( GLenum target , GLshort s , GLshort t ) ;
+ * 
+ */ + public final native void glMultiTexCoord2s ( + int target, + short s, + short t + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord2sv ( GLenum target , const GLshort * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord2sv ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord3d ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
+ * 
+ */ + public final native void glMultiTexCoord3d ( + int target, + double s, + double t, + double r + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord3dv ( GLenum target , const GLdouble * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord3dv ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord3f ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
+ * 
+ */ + public final native void glMultiTexCoord3f ( + int target, + float s, + float t, + float r + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord3fv ( GLenum target , const GLfloat * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord3fv ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord3i ( GLenum target , GLint s , GLint t , GLint r ) ;
+ * 
+ */ + public final native void glMultiTexCoord3i ( + int target, + int s, + int t, + int r + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord3iv ( GLenum target , const GLint * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord3iv ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord3s ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
+ * 
+ */ + public final native void glMultiTexCoord3s ( + int target, + short s, + short t, + short r + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord3sv ( GLenum target , const GLshort * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord3sv ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord4d ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * 
+ */ + public final native void glMultiTexCoord4d ( + int target, + double s, + double t, + double r, + double q + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord4dv ( GLenum target , const GLdouble * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord4dv ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord4f ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * 
+ */ + public final native void glMultiTexCoord4f ( + int target, + float s, + float t, + float r, + float q + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord4fv ( GLenum target , const GLfloat * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord4fv ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord4i ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
+ * 
+ */ + public final native void glMultiTexCoord4i ( + int target, + int s, + int t, + int r, + int q + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord4iv ( GLenum target , const GLint * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord4iv ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord4s ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * 
+ */ + public final native void glMultiTexCoord4s ( + int target, + short s, + short t, + short r, + short q + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord4sv ( GLenum target , const GLshort * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord4sv ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glLoadTransposeMatrixd ( const GLdouble m [ 16 ] ) ;
+ * 
+ */ + public final native void glLoadTransposeMatrixd ( + double[] m + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glLoadTransposeMatrixf ( const GLfloat m [ 16 ] ) ;
+ * 
+ */ + public final native void glLoadTransposeMatrixf ( + float[] m + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultTransposeMatrixd ( const GLdouble m [ 16 ] ) ;
+ * 
+ */ + public final native void glMultTransposeMatrixd ( + double[] m + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultTransposeMatrixf ( const GLfloat m [ 16 ] ) ;
+ * 
+ */ + public final native void glMultTransposeMatrixf ( + float[] m + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSampleCoverage ( GLclampf value , GLboolean invert ) ;
+ * 
+ */ + public final native void glSampleCoverage ( + float value, + boolean invert + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSamplePass ( GLenum pass ) ;
+ * 
+ */ + public final native void glSamplePass ( + int pass + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glActiveTextureARB ( GLenum texture ) ;
+ * 
+ */ + public final native void glActiveTextureARB ( + int texture + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glClientActiveTextureARB ( GLenum texture ) ;
+ * 
+ */ + public final native void glClientActiveTextureARB ( + int texture + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;
+ * 
+ */ + public final native void glMultiTexCoord1dARB ( + int target, + double s + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord1dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;
+ * 
+ */ + public final native void glMultiTexCoord1fARB ( + int target, + float s + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord1fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;
+ * 
+ */ + public final native void glMultiTexCoord1iARB ( + int target, + int s + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord1ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;
+ * 
+ */ + public final native void glMultiTexCoord1sARB ( + int target, + short s + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord1svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;
+ * 
+ */ + public final native void glMultiTexCoord2dARB ( + int target, + double s, + double t + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord2dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;
+ * 
+ */ + public final native void glMultiTexCoord2fARB ( + int target, + float s, + float t + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord2fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;
+ * 
+ */ + public final native void glMultiTexCoord2iARB ( + int target, + int s, + int t + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord2ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;
+ * 
+ */ + public final native void glMultiTexCoord2sARB ( + int target, + short s, + short t + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord2svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
+ * 
+ */ + public final native void glMultiTexCoord3dARB ( + int target, + double s, + double t, + double r + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord3dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
+ * 
+ */ + public final native void glMultiTexCoord3fARB ( + int target, + float s, + float t, + float r + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord3fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;
+ * 
+ */ + public final native void glMultiTexCoord3iARB ( + int target, + int s, + int t, + int r + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord3ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
+ * 
+ */ + public final native void glMultiTexCoord3sARB ( + int target, + short s, + short t, + short r + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord3svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * 
+ */ + public final native void glMultiTexCoord4dARB ( + int target, + double s, + double t, + double r, + double q + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord4dvARB ( + int target, + double[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * 
+ */ + public final native void glMultiTexCoord4fARB ( + int target, + float s, + float t, + float r, + float q + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord4fvARB ( + int target, + float[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
+ * 
+ */ + public final native void glMultiTexCoord4iARB ( + int target, + int s, + int t, + int r, + int q + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord4ivARB ( + int target, + int[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * 
+ */ + public final native void glMultiTexCoord4sARB ( + int target, + short s, + short t, + short r, + short q + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;
+ * 
+ */ + public final native void glMultiTexCoord4svARB ( + int target, + short[] v + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * 
+ */ + public final native void glBlendColorEXT ( + float red, + float green, + float blue, + float alpha + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ;
+ * 
+ */ + public final native void glPolygonOffsetEXT ( + float factor, + float bias + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * 
+ */ + public final native void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + byte[] pixels + ) ; + public final native void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + short[] pixels + ) ; + public final native void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + int[] pixels + ) ; + public final native void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + float[] pixels + ) ; + public final native void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + double[] pixels + ) ; + public final native void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + boolean[] pixels + ) ; + public final native void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + long[] pixels + ) ; + public final native void glTexImage3DEXT ( + int target, + int level, + int internalFormat, + int width, + int height, + int depth, + int border, + int format, + int type, + Buffer pixels + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * 
+ */ + public final native void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + byte[] pixels + ) ; + public final native void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + short[] pixels + ) ; + public final native void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + int[] pixels + ) ; + public final native void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + float[] pixels + ) ; + public final native void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + double[] pixels + ) ; + public final native void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + boolean[] pixels + ) ; + public final native void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + long[] pixels + ) ; + public final native void glTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int width, + int height, + int depth, + int format, + int type, + Buffer pixels + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * 
+ */ + public final native void glCopyTexSubImage3DEXT ( + int target, + int level, + int xoffset, + int yoffset, + int zoffset, + int x, + int y, + int width, + int height + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ;
+ * 
+ */ + public final native void glGenTexturesEXT ( + int n, + int[] textures + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ;
+ * 
+ */ + public final native void glDeleteTexturesEXT ( + int n, + int[] textures + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBindTextureEXT ( GLenum target , GLuint texture ) ;
+ * 
+ */ + public final native void glBindTextureEXT ( + int target, + int texture + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
+ * 
+ */ + public final native void glPrioritizeTexturesEXT ( + int n, + int[] textures, + float[] priorities + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
+ * 
+ */ + public final native boolean glAreTexturesResidentEXT ( + int n, + int[] textures, + boolean[] residences + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLboolean glIsTextureEXT ( GLuint texture ) ;
+ * 
+ */ + public final native boolean glIsTextureEXT ( + int texture + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * 
+ */ + public final native void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + byte[] ptr + ) ; + public final native void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + short[] ptr + ) ; + public final native void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + int[] ptr + ) ; + public final native void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + float[] ptr + ) ; + public final native void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + double[] ptr + ) ; + public final native void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + boolean[] ptr + ) ; + public final native void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + long[] ptr + ) ; + public final native void glVertexPointerEXT ( + int size, + int type, + int stride, + int count, + Buffer ptr + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * 
+ */ + public final native void glNormalPointerEXT ( + int type, + int stride, + int count, + byte[] ptr + ) ; + public final native void glNormalPointerEXT ( + int type, + int stride, + int count, + short[] ptr + ) ; + public final native void glNormalPointerEXT ( + int type, + int stride, + int count, + int[] ptr + ) ; + public final native void glNormalPointerEXT ( + int type, + int stride, + int count, + float[] ptr + ) ; + public final native void glNormalPointerEXT ( + int type, + int stride, + int count, + double[] ptr + ) ; + public final native void glNormalPointerEXT ( + int type, + int stride, + int count, + boolean[] ptr + ) ; + public final native void glNormalPointerEXT ( + int type, + int stride, + int count, + long[] ptr + ) ; + public final native void glNormalPointerEXT ( + int type, + int stride, + int count, + Buffer ptr + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * 
+ */ + public final native void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + byte[] ptr + ) ; + public final native void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + short[] ptr + ) ; + public final native void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + int[] ptr + ) ; + public final native void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + float[] ptr + ) ; + public final native void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + double[] ptr + ) ; + public final native void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + boolean[] ptr + ) ; + public final native void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + long[] ptr + ) ; + public final native void glColorPointerEXT ( + int size, + int type, + int stride, + int count, + Buffer ptr + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * 
+ */ + public final native void glIndexPointerEXT ( + int type, + int stride, + int count, + byte[] ptr + ) ; + public final native void glIndexPointerEXT ( + int type, + int stride, + int count, + short[] ptr + ) ; + public final native void glIndexPointerEXT ( + int type, + int stride, + int count, + int[] ptr + ) ; + public final native void glIndexPointerEXT ( + int type, + int stride, + int count, + float[] ptr + ) ; + public final native void glIndexPointerEXT ( + int type, + int stride, + int count, + double[] ptr + ) ; + public final native void glIndexPointerEXT ( + int type, + int stride, + int count, + boolean[] ptr + ) ; + public final native void glIndexPointerEXT ( + int type, + int stride, + int count, + long[] ptr + ) ; + public final native void glIndexPointerEXT ( + int type, + int stride, + int count, + Buffer ptr + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * 
+ */ + public final native void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + byte[] ptr + ) ; + public final native void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + short[] ptr + ) ; + public final native void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + int[] ptr + ) ; + public final native void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + float[] ptr + ) ; + public final native void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + double[] ptr + ) ; + public final native void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + boolean[] ptr + ) ; + public final native void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + long[] ptr + ) ; + public final native void glTexCoordPointerEXT ( + int size, + int type, + int stride, + int count, + Buffer ptr + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ;
+ * 
+ */ + public final native void glEdgeFlagPointerEXT ( + int stride, + int count, + boolean[] ptr + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetPointervEXT ( GLenum pname , GLvoid * * params ) ;
+ * 
+ */ + public final native void glGetPointervEXT ( + int pname, + byte[][] params + ) ; + public final native void glGetPointervEXT ( + int pname, + short[][] params + ) ; + public final native void glGetPointervEXT ( + int pname, + int[][] params + ) ; + public final native void glGetPointervEXT ( + int pname, + float[][] params + ) ; + public final native void glGetPointervEXT ( + int pname, + double[][] params + ) ; + public final native void glGetPointervEXT ( + int pname, + boolean[][] params + ) ; + public final native void glGetPointervEXT ( + int pname, + long[][] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glArrayElementEXT ( GLint i ) ;
+ * 
+ */ + public final native void glArrayElementEXT ( + int i + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ;
+ * 
+ */ + public final native void glDrawArraysEXT ( + int mode, + int first, + int count + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBlendEquationEXT ( GLenum mode ) ;
+ * 
+ */ + public final native void glBlendEquationEXT ( + int mode + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ;
+ * 
+ */ + public final native void glPointParameterfEXT ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ;
+ * 
+ */ + public final native void glPointParameterfvEXT ( + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPointParameterfSGIS ( GLenum pname , GLfloat param ) ;
+ * 
+ */ + public final native void glPointParameterfSGIS ( + int pname, + float param + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPointParameterfvSGIS ( GLenum pname , const GLfloat * params ) ;
+ * 
+ */ + public final native void glPointParameterfvSGIS ( + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
+ * 
+ */ + public final native void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + byte[] table + ) ; + public final native void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + short[] table + ) ; + public final native void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + int[] table + ) ; + public final native void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + float[] table + ) ; + public final native void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + double[] table + ) ; + public final native void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + boolean[] table + ) ; + public final native void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + long[] table + ) ; + public final native void glColorTableEXT ( + int target, + int internalformat, + int width, + int format, + int type, + Buffer table + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
+ * 
+ */ + public final native void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + byte[] data + ) ; + public final native void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + short[] data + ) ; + public final native void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + int[] data + ) ; + public final native void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + float[] data + ) ; + public final native void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + double[] data + ) ; + public final native void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + boolean[] data + ) ; + public final native void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + long[] data + ) ; + public final native void glColorSubTableEXT ( + int target, + int start, + int count, + int format, + int type, + Buffer data + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
+ * 
+ */ + public final native void glGetColorTableEXT ( + int target, + int format, + int type, + byte[] table + ) ; + public final native void glGetColorTableEXT ( + int target, + int format, + int type, + short[] table + ) ; + public final native void glGetColorTableEXT ( + int target, + int format, + int type, + int[] table + ) ; + public final native void glGetColorTableEXT ( + int target, + int format, + int type, + float[] table + ) ; + public final native void glGetColorTableEXT ( + int target, + int format, + int type, + double[] table + ) ; + public final native void glGetColorTableEXT ( + int target, + int format, + int type, + boolean[] table + ) ; + public final native void glGetColorTableEXT ( + int target, + int format, + int type, + long[] table + ) ; + public final native void glGetColorTableEXT ( + int target, + int format, + int type, + Buffer table + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * 
+ */ + public final native void glGetColorTableParameterfvEXT ( + int target, + int pname, + float[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ;
+ * 
+ */ + public final native void glGetColorTableParameterivEXT ( + int target, + int pname, + int[] params + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glLockArraysEXT ( GLint first , GLsizei count ) ;
+ * 
+ */ + public final native void glLockArraysEXT ( + int first, + int count + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glUnlockArraysEXT ( void ) ;
+ * 
+ */ + public final native void glUnlockArraysEXT ( + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glLoadTransposeMatrixfARB ( const GLfloat * ) ;
+ * 
+ */ + public final native void glLoadTransposeMatrixfARB ( + float[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glLoadTransposeMatrixdARB ( const GLdouble * ) ;
+ * 
+ */ + public final native void glLoadTransposeMatrixdARB ( + double[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultTransposeMatrixfARB ( const GLfloat * ) ;
+ * 
+ */ + public final native void glMultTransposeMatrixfARB ( + float[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultTransposeMatrixdARB ( const GLdouble * ) ;
+ * 
+ */ + public final native void glMultTransposeMatrixdARB ( + double[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSampleCoverageARB ( GLclampf , GLboolean ) ;
+ * 
+ */ + public final native void glSampleCoverageARB ( + float arg0, + boolean arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCompressedTexImage3DARB ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLsizei , const GLvoid * ) ;
+ * 
+ */ + public final native void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + byte[] arg8 + ) ; + public final native void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + short[] arg8 + ) ; + public final native void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int[] arg8 + ) ; + public final native void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + float[] arg8 + ) ; + public final native void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + double[] arg8 + ) ; + public final native void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + boolean[] arg8 + ) ; + public final native void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + long[] arg8 + ) ; + public final native void glCompressedTexImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + Buffer arg8 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCompressedTexImage2DARB ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const GLvoid * ) ;
+ * 
+ */ + public final native void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + byte[] arg7 + ) ; + public final native void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + short[] arg7 + ) ; + public final native void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int[] arg7 + ) ; + public final native void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + float[] arg7 + ) ; + public final native void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + double[] arg7 + ) ; + public final native void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean[] arg7 + ) ; + public final native void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + long[] arg7 + ) ; + public final native void glCompressedTexImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + Buffer arg7 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCompressedTexImage1DARB ( GLenum , GLint , GLenum , GLsizei , GLint , GLsizei , const GLvoid * ) ;
+ * 
+ */ + public final native void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + byte[] arg6 + ) ; + public final native void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + short[] arg6 + ) ; + public final native void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int[] arg6 + ) ; + public final native void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + float[] arg6 + ) ; + public final native void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + double[] arg6 + ) ; + public final native void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + boolean[] arg6 + ) ; + public final native void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + long[] arg6 + ) ; + public final native void glCompressedTexImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + Buffer arg6 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCompressedTexSubImage3DARB ( GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid * ) ;
+ * 
+ */ + public final native void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + byte[] arg10 + ) ; + public final native void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + short[] arg10 + ) ; + public final native void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int[] arg10 + ) ; + public final native void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + float[] arg10 + ) ; + public final native void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + double[] arg10 + ) ; + public final native void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + boolean[] arg10 + ) ; + public final native void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + long[] arg10 + ) ; + public final native void glCompressedTexSubImage3DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + Buffer arg10 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCompressedTexSubImage2DARB ( GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid * ) ;
+ * 
+ */ + public final native void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + byte[] arg8 + ) ; + public final native void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + short[] arg8 + ) ; + public final native void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int[] arg8 + ) ; + public final native void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + float[] arg8 + ) ; + public final native void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + double[] arg8 + ) ; + public final native void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + boolean[] arg8 + ) ; + public final native void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + long[] arg8 + ) ; + public final native void glCompressedTexSubImage2DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + Buffer arg8 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCompressedTexSubImage1DARB ( GLenum , GLint , GLint , GLsizei , GLenum , GLsizei , const GLvoid * ) ;
+ * 
+ */ + public final native void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + byte[] arg6 + ) ; + public final native void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + short[] arg6 + ) ; + public final native void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int[] arg6 + ) ; + public final native void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + float[] arg6 + ) ; + public final native void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + double[] arg6 + ) ; + public final native void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + boolean[] arg6 + ) ; + public final native void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + long[] arg6 + ) ; + public final native void glCompressedTexSubImage1DARB ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + Buffer arg6 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetCompressedTexImageARB ( GLenum , GLint , void * ) ;
+ * 
+ */ + public final native void glGetCompressedTexImageARB ( + int arg0, + int arg1, + byte[] arg2 + ) ; + public final native void glGetCompressedTexImageARB ( + int arg0, + int arg1, + short[] arg2 + ) ; + public final native void glGetCompressedTexImageARB ( + int arg0, + int arg1, + int[] arg2 + ) ; + public final native void glGetCompressedTexImageARB ( + int arg0, + int arg1, + float[] arg2 + ) ; + public final native void glGetCompressedTexImageARB ( + int arg0, + int arg1, + double[] arg2 + ) ; + public final native void glGetCompressedTexImageARB ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + public final native void glGetCompressedTexImageARB ( + int arg0, + int arg1, + long[] arg2 + ) ; + public final native void glGetCompressedTexImageARB ( + int arg0, + int arg1, + Buffer arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glWeightbvARB ( GLint , const GLbyte * ) ;
+ * 
+ */ + public final native void glWeightbvARB ( + int arg0, + byte[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glWeightsvARB ( GLint , const GLshort * ) ;
+ * 
+ */ + public final native void glWeightsvARB ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glWeightivARB ( GLint , const GLint * ) ;
+ * 
+ */ + public final native void glWeightivARB ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glWeightfvARB ( GLint , const GLfloat * ) ;
+ * 
+ */ + public final native void glWeightfvARB ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glWeightdvARB ( GLint , const GLdouble * ) ;
+ * 
+ */ + public final native void glWeightdvARB ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glWeightubvARB ( GLint , const GLubyte * ) ;
+ * 
+ */ + public final native void glWeightubvARB ( + int arg0, + byte[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glWeightusvARB ( GLint , const GLushort * ) ;
+ * 
+ */ + public final native void glWeightusvARB ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glWeightuivARB ( GLint , const GLuint * ) ;
+ * 
+ */ + public final native void glWeightuivARB ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glWeightPointerARB ( GLint , GLenum , GLsizei , const GLvoid * ) ;
+ * 
+ */ + public final native void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public final native void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public final native void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public final native void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public final native void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public final native void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public final native void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + long[] arg3 + ) ; + public final native void glWeightPointerARB ( + int arg0, + int arg1, + int arg2, + Buffer arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexBlendARB ( GLint ) ;
+ * 
+ */ + public final native void glVertexBlendARB ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCurrentPaletteMatrixARB ( GLint ) ;
+ * 
+ */ + public final native void glCurrentPaletteMatrixARB ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMatrixIndexubvARB ( GLint , const GLubyte * ) ;
+ * 
+ */ + public final native void glMatrixIndexubvARB ( + int arg0, + byte[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMatrixIndexusvARB ( GLint , const GLushort * ) ;
+ * 
+ */ + public final native void glMatrixIndexusvARB ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMatrixIndexuivARB ( GLint , const GLuint * ) ;
+ * 
+ */ + public final native void glMatrixIndexuivARB ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMatrixIndexPointerARB ( GLint , GLenum , GLsizei , const GLvoid * ) ;
+ * 
+ */ + public final native void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public final native void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public final native void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public final native void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public final native void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public final native void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public final native void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + long[] arg3 + ) ; + public final native void glMatrixIndexPointerARB ( + int arg0, + int arg1, + int arg2, + Buffer arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetTexFilterFuncSGIS ( GLenum , GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetTexFilterFuncSGIS ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexFilterFuncSGIS ( GLenum , GLenum , GLsizei , const GLfloat * ) ;
+ * 
+ */ + public final native void glTexFilterFuncSGIS ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexSubImage1DEXT ( GLenum , GLint , GLint , GLsizei , GLenum , GLenum , const GLvoid * ) ;
+ * 
+ */ + public final native void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + byte[] arg6 + ) ; + public final native void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + short[] arg6 + ) ; + public final native void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int[] arg6 + ) ; + public final native void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + float[] arg6 + ) ; + public final native void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + double[] arg6 + ) ; + public final native void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + boolean[] arg6 + ) ; + public final native void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + long[] arg6 + ) ; + public final native void glTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + Buffer arg6 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexSubImage2DEXT ( GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ;
+ * 
+ */ + public final native void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + byte[] arg8 + ) ; + public final native void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + short[] arg8 + ) ; + public final native void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int[] arg8 + ) ; + public final native void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + float[] arg8 + ) ; + public final native void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + double[] arg8 + ) ; + public final native void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + boolean[] arg8 + ) ; + public final native void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + long[] arg8 + ) ; + public final native void glTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + Buffer arg8 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCopyTexImage1DEXT ( GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLint ) ;
+ * 
+ */ + public final native void glCopyTexImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCopyTexImage2DEXT ( GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint ) ;
+ * 
+ */ + public final native void glCopyTexImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCopyTexSubImage1DEXT ( GLenum , GLint , GLint , GLint , GLint , GLsizei ) ;
+ * 
+ */ + public final native void glCopyTexSubImage1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCopyTexSubImage2DEXT ( GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) ;
+ * 
+ */ + public final native void glCopyTexSubImage2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetHistogramEXT ( GLenum , GLboolean , GLenum , GLenum , GLvoid * ) ;
+ * 
+ */ + public final native void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + byte[] arg4 + ) ; + public final native void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + short[] arg4 + ) ; + public final native void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + int[] arg4 + ) ; + public final native void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + float[] arg4 + ) ; + public final native void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + double[] arg4 + ) ; + public final native void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + boolean[] arg4 + ) ; + public final native void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + long[] arg4 + ) ; + public final native void glGetHistogramEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + Buffer arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetHistogramParameterfvEXT ( GLenum , GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetHistogramParameterfvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetHistogramParameterivEXT ( GLenum , GLenum , GLint * ) ;
+ * 
+ */ + public final native void glGetHistogramParameterivEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetMinmaxEXT ( GLenum , GLboolean , GLenum , GLenum , GLvoid * ) ;
+ * 
+ */ + public final native void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + byte[] arg4 + ) ; + public final native void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + short[] arg4 + ) ; + public final native void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + int[] arg4 + ) ; + public final native void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + float[] arg4 + ) ; + public final native void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + double[] arg4 + ) ; + public final native void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + boolean[] arg4 + ) ; + public final native void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + long[] arg4 + ) ; + public final native void glGetMinmaxEXT ( + int arg0, + boolean arg1, + int arg2, + int arg3, + Buffer arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetMinmaxParameterfvEXT ( GLenum , GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetMinmaxParameterfvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetMinmaxParameterivEXT ( GLenum , GLenum , GLint * ) ;
+ * 
+ */ + public final native void glGetMinmaxParameterivEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glHistogramEXT ( GLenum , GLsizei , GLenum , GLboolean ) ;
+ * 
+ */ + public final native void glHistogramEXT ( + int arg0, + int arg1, + int arg2, + boolean arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMinmaxEXT ( GLenum , GLenum , GLboolean ) ;
+ * 
+ */ + public final native void glMinmaxEXT ( + int arg0, + int arg1, + boolean arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glResetHistogramEXT ( GLenum ) ;
+ * 
+ */ + public final native void glResetHistogramEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glResetMinmaxEXT ( GLenum ) ;
+ * 
+ */ + public final native void glResetMinmaxEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glConvolutionFilter1DEXT ( GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid * ) ;
+ * 
+ */ + public final native void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + byte[] arg5 + ) ; + public final native void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + short[] arg5 + ) ; + public final native void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int[] arg5 + ) ; + public final native void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + float[] arg5 + ) ; + public final native void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + double[] arg5 + ) ; + public final native void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean[] arg5 + ) ; + public final native void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + long[] arg5 + ) ; + public final native void glConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + Buffer arg5 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glConvolutionFilter2DEXT ( GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ;
+ * 
+ */ + public final native void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + byte[] arg6 + ) ; + public final native void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + short[] arg6 + ) ; + public final native void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int[] arg6 + ) ; + public final native void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + float[] arg6 + ) ; + public final native void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + double[] arg6 + ) ; + public final native void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + boolean[] arg6 + ) ; + public final native void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + long[] arg6 + ) ; + public final native void glConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + Buffer arg6 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glConvolutionParameterfEXT ( GLenum , GLenum , GLfloat ) ;
+ * 
+ */ + public final native void glConvolutionParameterfEXT ( + int arg0, + int arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glConvolutionParameterfvEXT ( GLenum , GLenum , const GLfloat * ) ;
+ * 
+ */ + public final native void glConvolutionParameterfvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glConvolutionParameteriEXT ( GLenum , GLenum , GLint ) ;
+ * 
+ */ + public final native void glConvolutionParameteriEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glConvolutionParameterivEXT ( GLenum , GLenum , const GLint * ) ;
+ * 
+ */ + public final native void glConvolutionParameterivEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCopyConvolutionFilter1DEXT ( GLenum , GLenum , GLint , GLint , GLsizei ) ;
+ * 
+ */ + public final native void glCopyConvolutionFilter1DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCopyConvolutionFilter2DEXT ( GLenum , GLenum , GLint , GLint , GLsizei , GLsizei ) ;
+ * 
+ */ + public final native void glCopyConvolutionFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetConvolutionFilterEXT ( GLenum , GLenum , GLenum , GLvoid * ) ;
+ * 
+ */ + public final native void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public final native void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public final native void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public final native void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public final native void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public final native void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public final native void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + long[] arg3 + ) ; + public final native void glGetConvolutionFilterEXT ( + int arg0, + int arg1, + int arg2, + Buffer arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetConvolutionParameterfvEXT ( GLenum , GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetConvolutionParameterfvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetConvolutionParameterivEXT ( GLenum , GLenum , GLint * ) ;
+ * 
+ */ + public final native void glGetConvolutionParameterivEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetSeparableFilterEXT ( GLenum , GLenum , GLenum , GLvoid * , GLvoid * , GLvoid * ) ;
+ * 
+ */ + public final native void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + byte[] arg3, + byte[] arg4, + byte[] arg5 + ) ; + public final native void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + short[] arg3, + short[] arg4, + short[] arg5 + ) ; + public final native void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + int[] arg3, + int[] arg4, + int[] arg5 + ) ; + public final native void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + float[] arg3, + float[] arg4, + float[] arg5 + ) ; + public final native void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + double[] arg3, + double[] arg4, + double[] arg5 + ) ; + public final native void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + boolean[] arg3, + boolean[] arg4, + boolean[] arg5 + ) ; + public final native void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + long[] arg3, + long[] arg4, + long[] arg5 + ) ; + public final native void glGetSeparableFilterEXT ( + int arg0, + int arg1, + int arg2, + Buffer arg3, + Buffer arg4, + Buffer arg5 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSeparableFilter2DEXT ( GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * , const GLvoid * ) ;
+ * 
+ */ + public final native void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + byte[] arg6, + byte[] arg7 + ) ; + public final native void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + short[] arg6, + short[] arg7 + ) ; + public final native void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int[] arg6, + int[] arg7 + ) ; + public final native void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + float[] arg6, + float[] arg7 + ) ; + public final native void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + double[] arg6, + double[] arg7 + ) ; + public final native void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + boolean[] arg6, + boolean[] arg7 + ) ; + public final native void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + long[] arg6, + long[] arg7 + ) ; + public final native void glSeparableFilter2DEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + Buffer arg6, + Buffer arg7 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColorTableSGI ( GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid * ) ;
+ * 
+ */ + public final native void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + byte[] arg5 + ) ; + public final native void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + short[] arg5 + ) ; + public final native void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int[] arg5 + ) ; + public final native void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + float[] arg5 + ) ; + public final native void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + double[] arg5 + ) ; + public final native void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean[] arg5 + ) ; + public final native void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + long[] arg5 + ) ; + public final native void glColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + Buffer arg5 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColorTableParameterfvSGI ( GLenum , GLenum , const GLfloat * ) ;
+ * 
+ */ + public final native void glColorTableParameterfvSGI ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColorTableParameterivSGI ( GLenum , GLenum , const GLint * ) ;
+ * 
+ */ + public final native void glColorTableParameterivSGI ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCopyColorTableSGI ( GLenum , GLenum , GLint , GLint , GLsizei ) ;
+ * 
+ */ + public final native void glCopyColorTableSGI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetColorTableSGI ( GLenum , GLenum , GLenum , GLvoid * ) ;
+ * 
+ */ + public final native void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public final native void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public final native void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public final native void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public final native void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public final native void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public final native void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + long[] arg3 + ) ; + public final native void glGetColorTableSGI ( + int arg0, + int arg1, + int arg2, + Buffer arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetColorTableParameterfvSGI ( GLenum , GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetColorTableParameterfvSGI ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetColorTableParameterivSGI ( GLenum , GLenum , GLint * ) ;
+ * 
+ */ + public final native void glGetColorTableParameterivSGI ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPixelTexGenSGIX ( GLenum ) ;
+ * 
+ */ + public final native void glPixelTexGenSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPixelTexGenParameteriSGIS ( GLenum , GLint ) ;
+ * 
+ */ + public final native void glPixelTexGenParameteriSGIS ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPixelTexGenParameterivSGIS ( GLenum , const GLint * ) ;
+ * 
+ */ + public final native void glPixelTexGenParameterivSGIS ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPixelTexGenParameterfSGIS ( GLenum , GLfloat ) ;
+ * 
+ */ + public final native void glPixelTexGenParameterfSGIS ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPixelTexGenParameterfvSGIS ( GLenum , const GLfloat * ) ;
+ * 
+ */ + public final native void glPixelTexGenParameterfvSGIS ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetPixelTexGenParameterivSGIS ( GLenum , GLint * ) ;
+ * 
+ */ + public final native void glGetPixelTexGenParameterivSGIS ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetPixelTexGenParameterfvSGIS ( GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetPixelTexGenParameterfvSGIS ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexImage4DSGIS ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid * ) ;
+ * 
+ */ + public final native void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + byte[] arg10 + ) ; + public final native void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + short[] arg10 + ) ; + public final native void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int[] arg10 + ) ; + public final native void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + float[] arg10 + ) ; + public final native void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + double[] arg10 + ) ; + public final native void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + boolean[] arg10 + ) ; + public final native void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + long[] arg10 + ) ; + public final native void glTexImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + Buffer arg10 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexSubImage4DSGIS ( GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ;
+ * 
+ */ + public final native void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + byte[] arg12 + ) ; + public final native void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + short[] arg12 + ) ; + public final native void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + int[] arg12 + ) ; + public final native void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + float[] arg12 + ) ; + public final native void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + double[] arg12 + ) ; + public final native void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + boolean[] arg12 + ) ; + public final native void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + long[] arg12 + ) ; + public final native void glTexSubImage4DSGIS ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + Buffer arg12 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glDetailTexFuncSGIS ( GLenum , GLsizei , const GLfloat * ) ;
+ * 
+ */ + public final native void glDetailTexFuncSGIS ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetDetailTexFuncSGIS ( GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetDetailTexFuncSGIS ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSharpenTexFuncSGIS ( GLenum , GLsizei , const GLfloat * ) ;
+ * 
+ */ + public final native void glSharpenTexFuncSGIS ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetSharpenTexFuncSGIS ( GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetSharpenTexFuncSGIS ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSampleMaskSGIS ( GLclampf , GLboolean ) ;
+ * 
+ */ + public final native void glSampleMaskSGIS ( + float arg0, + boolean arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSamplePatternSGIS ( GLenum ) ;
+ * 
+ */ + public final native void glSamplePatternSGIS ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSpriteParameterfSGIX ( GLenum , GLfloat ) ;
+ * 
+ */ + public final native void glSpriteParameterfSGIX ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSpriteParameterfvSGIX ( GLenum , const GLfloat * ) ;
+ * 
+ */ + public final native void glSpriteParameterfvSGIX ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSpriteParameteriSGIX ( GLenum , GLint ) ;
+ * 
+ */ + public final native void glSpriteParameteriSGIX ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSpriteParameterivSGIX ( GLenum , const GLint * ) ;
+ * 
+ */ + public final native void glSpriteParameterivSGIX ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPointParameterfARB ( GLenum , GLfloat ) ;
+ * 
+ */ + public final native void glPointParameterfARB ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPointParameterfvARB ( GLenum , const GLfloat * ) ;
+ * 
+ */ + public final native void glPointParameterfvARB ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLint glGetInstrumentsSGIX ( void ) ;
+ * 
+ */ + public final native int glGetInstrumentsSGIX ( + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glInstrumentsBufferSGIX ( GLsizei , GLint * ) ;
+ * 
+ */ + public final native void glInstrumentsBufferSGIX ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLint glPollInstrumentsSGIX ( GLint * ) ;
+ * 
+ */ + public final native int glPollInstrumentsSGIX ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReadInstrumentsSGIX ( GLint ) ;
+ * 
+ */ + public final native void glReadInstrumentsSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glStartInstrumentsSGIX ( void ) ;
+ * 
+ */ + public final native void glStartInstrumentsSGIX ( + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glStopInstrumentsSGIX ( GLint ) ;
+ * 
+ */ + public final native void glStopInstrumentsSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFrameZoomSGIX ( GLint ) ;
+ * 
+ */ + public final native void glFrameZoomSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTagSampleBufferSGIX ( void ) ;
+ * 
+ */ + public final native void glTagSampleBufferSGIX ( + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glDeformationMap3dSGIX ( GLenum , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , const GLdouble * ) ;
+ * 
+ */ + public final native void glDeformationMap3dSGIX ( + int arg0, + double arg1, + double arg2, + int arg3, + int arg4, + double arg5, + double arg6, + int arg7, + int arg8, + double arg9, + double arg10, + int arg11, + int arg12, + double[] arg13 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glDeformationMap3fSGIX ( GLenum , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , const GLfloat * ) ;
+ * 
+ */ + public final native void glDeformationMap3fSGIX ( + int arg0, + float arg1, + float arg2, + int arg3, + int arg4, + float arg5, + float arg6, + int arg7, + int arg8, + float arg9, + float arg10, + int arg11, + int arg12, + float[] arg13 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glDeformSGIX ( GLbitfield ) ;
+ * 
+ */ + public final native void glDeformSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glLoadIdentityDeformationMapSGIX ( GLbitfield ) ;
+ * 
+ */ + public final native void glLoadIdentityDeformationMapSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReferencePlaneSGIX ( const GLdouble * ) ;
+ * 
+ */ + public final native void glReferencePlaneSGIX ( + double[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFlushRasterSGIX ( void ) ;
+ * 
+ */ + public final native void glFlushRasterSGIX ( + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFogFuncSGIS ( GLsizei , const GLfloat * ) ;
+ * 
+ */ + public final native void glFogFuncSGIS ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetFogFuncSGIS ( GLfloat * ) ;
+ * 
+ */ + public final native void glGetFogFuncSGIS ( + float[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glImageTransformParameteriHP ( GLenum , GLenum , GLint ) ;
+ * 
+ */ + public final native void glImageTransformParameteriHP ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glImageTransformParameterfHP ( GLenum , GLenum , GLfloat ) ;
+ * 
+ */ + public final native void glImageTransformParameterfHP ( + int arg0, + int arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glImageTransformParameterivHP ( GLenum , GLenum , const GLint * ) ;
+ * 
+ */ + public final native void glImageTransformParameterivHP ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glImageTransformParameterfvHP ( GLenum , GLenum , const GLfloat * ) ;
+ * 
+ */ + public final native void glImageTransformParameterfvHP ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetImageTransformParameterivHP ( GLenum , GLenum , GLint * ) ;
+ * 
+ */ + public final native void glGetImageTransformParameterivHP ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetImageTransformParameterfvHP ( GLenum , GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetImageTransformParameterfvHP ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCopyColorSubTableEXT ( GLenum , GLsizei , GLint , GLint , GLsizei ) ;
+ * 
+ */ + public final native void glCopyColorSubTableEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glHintPGI ( GLenum , GLint ) ;
+ * 
+ */ + public final native void glHintPGI ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetListParameterfvSGIX ( GLuint , GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetListParameterfvSGIX ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetListParameterivSGIX ( GLuint , GLenum , GLint * ) ;
+ * 
+ */ + public final native void glGetListParameterivSGIX ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glListParameterfSGIX ( GLuint , GLenum , GLfloat ) ;
+ * 
+ */ + public final native void glListParameterfSGIX ( + int arg0, + int arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glListParameterfvSGIX ( GLuint , GLenum , const GLfloat * ) ;
+ * 
+ */ + public final native void glListParameterfvSGIX ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glListParameteriSGIX ( GLuint , GLenum , GLint ) ;
+ * 
+ */ + public final native void glListParameteriSGIX ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glListParameterivSGIX ( GLuint , GLenum , const GLint * ) ;
+ * 
+ */ + public final native void glListParameterivSGIX ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glIndexMaterialEXT ( GLenum , GLenum ) ;
+ * 
+ */ + public final native void glIndexMaterialEXT ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glIndexFuncEXT ( GLenum , GLclampf ) ;
+ * 
+ */ + public final native void glIndexFuncEXT ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCullParameterdvEXT ( GLenum , GLdouble * ) ;
+ * 
+ */ + public final native void glCullParameterdvEXT ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCullParameterfvEXT ( GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glCullParameterfvEXT ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFragmentColorMaterialSGIX ( GLenum , GLenum ) ;
+ * 
+ */ + public final native void glFragmentColorMaterialSGIX ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFragmentLightfSGIX ( GLenum , GLenum , GLfloat ) ;
+ * 
+ */ + public final native void glFragmentLightfSGIX ( + int arg0, + int arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFragmentLightfvSGIX ( GLenum , GLenum , const GLfloat * ) ;
+ * 
+ */ + public final native void glFragmentLightfvSGIX ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFragmentLightiSGIX ( GLenum , GLenum , GLint ) ;
+ * 
+ */ + public final native void glFragmentLightiSGIX ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFragmentLightivSGIX ( GLenum , GLenum , const GLint * ) ;
+ * 
+ */ + public final native void glFragmentLightivSGIX ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFragmentLightModelfSGIX ( GLenum , GLfloat ) ;
+ * 
+ */ + public final native void glFragmentLightModelfSGIX ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFragmentLightModelfvSGIX ( GLenum , const GLfloat * ) ;
+ * 
+ */ + public final native void glFragmentLightModelfvSGIX ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFragmentLightModeliSGIX ( GLenum , GLint ) ;
+ * 
+ */ + public final native void glFragmentLightModeliSGIX ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFragmentLightModelivSGIX ( GLenum , const GLint * ) ;
+ * 
+ */ + public final native void glFragmentLightModelivSGIX ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFragmentMaterialfSGIX ( GLenum , GLenum , GLfloat ) ;
+ * 
+ */ + public final native void glFragmentMaterialfSGIX ( + int arg0, + int arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFragmentMaterialfvSGIX ( GLenum , GLenum , const GLfloat * ) ;
+ * 
+ */ + public final native void glFragmentMaterialfvSGIX ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFragmentMaterialiSGIX ( GLenum , GLenum , GLint ) ;
+ * 
+ */ + public final native void glFragmentMaterialiSGIX ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFragmentMaterialivSGIX ( GLenum , GLenum , const GLint * ) ;
+ * 
+ */ + public final native void glFragmentMaterialivSGIX ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetFragmentLightfvSGIX ( GLenum , GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetFragmentLightfvSGIX ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetFragmentLightivSGIX ( GLenum , GLenum , GLint * ) ;
+ * 
+ */ + public final native void glGetFragmentLightivSGIX ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetFragmentMaterialfvSGIX ( GLenum , GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetFragmentMaterialfvSGIX ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetFragmentMaterialivSGIX ( GLenum , GLenum , GLint * ) ;
+ * 
+ */ + public final native void glGetFragmentMaterialivSGIX ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glLightEnviSGIX ( GLenum , GLint ) ;
+ * 
+ */ + public final native void glLightEnviSGIX ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glDrawRangeElementsEXT ( GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid * ) ;
+ * 
+ */ + public final native void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + byte[] arg5 + ) ; + public final native void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + short[] arg5 + ) ; + public final native void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int[] arg5 + ) ; + public final native void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + float[] arg5 + ) ; + public final native void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + double[] arg5 + ) ; + public final native void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean[] arg5 + ) ; + public final native void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + long[] arg5 + ) ; + public final native void glDrawRangeElementsEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + Buffer arg5 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glApplyTextureEXT ( GLenum ) ;
+ * 
+ */ + public final native void glApplyTextureEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTextureLightEXT ( GLenum ) ;
+ * 
+ */ + public final native void glTextureLightEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTextureMaterialEXT ( GLenum , GLenum ) ;
+ * 
+ */ + public final native void glTextureMaterialEXT ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glAsyncMarkerSGIX ( GLuint ) ;
+ * 
+ */ + public final native void glAsyncMarkerSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLint glFinishAsyncSGIX ( GLuint * ) ;
+ * 
+ */ + public final native int glFinishAsyncSGIX ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLint glPollAsyncSGIX ( GLuint * ) ;
+ * 
+ */ + public final native int glPollAsyncSGIX ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLuint glGenAsyncMarkersSGIX ( GLsizei ) ;
+ * 
+ */ + public final native int glGenAsyncMarkersSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glDeleteAsyncMarkersSGIX ( GLuint , GLsizei ) ;
+ * 
+ */ + public final native void glDeleteAsyncMarkersSGIX ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLboolean glIsAsyncMarkerSGIX ( GLuint ) ;
+ * 
+ */ + public final native boolean glIsAsyncMarkerSGIX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexPointervINTEL ( GLint , GLenum , const GLvoid * * ) ;
+ * 
+ */ + public final native void glVertexPointervINTEL ( + int arg0, + int arg1, + byte[][] arg2 + ) ; + public final native void glVertexPointervINTEL ( + int arg0, + int arg1, + short[][] arg2 + ) ; + public final native void glVertexPointervINTEL ( + int arg0, + int arg1, + int[][] arg2 + ) ; + public final native void glVertexPointervINTEL ( + int arg0, + int arg1, + float[][] arg2 + ) ; + public final native void glVertexPointervINTEL ( + int arg0, + int arg1, + double[][] arg2 + ) ; + public final native void glVertexPointervINTEL ( + int arg0, + int arg1, + boolean[][] arg2 + ) ; + public final native void glVertexPointervINTEL ( + int arg0, + int arg1, + long[][] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNormalPointervINTEL ( GLenum , const GLvoid * * ) ;
+ * 
+ */ + public final native void glNormalPointervINTEL ( + int arg0, + byte[][] arg1 + ) ; + public final native void glNormalPointervINTEL ( + int arg0, + short[][] arg1 + ) ; + public final native void glNormalPointervINTEL ( + int arg0, + int[][] arg1 + ) ; + public final native void glNormalPointervINTEL ( + int arg0, + float[][] arg1 + ) ; + public final native void glNormalPointervINTEL ( + int arg0, + double[][] arg1 + ) ; + public final native void glNormalPointervINTEL ( + int arg0, + boolean[][] arg1 + ) ; + public final native void glNormalPointervINTEL ( + int arg0, + long[][] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColorPointervINTEL ( GLint , GLenum , const GLvoid * * ) ;
+ * 
+ */ + public final native void glColorPointervINTEL ( + int arg0, + int arg1, + byte[][] arg2 + ) ; + public final native void glColorPointervINTEL ( + int arg0, + int arg1, + short[][] arg2 + ) ; + public final native void glColorPointervINTEL ( + int arg0, + int arg1, + int[][] arg2 + ) ; + public final native void glColorPointervINTEL ( + int arg0, + int arg1, + float[][] arg2 + ) ; + public final native void glColorPointervINTEL ( + int arg0, + int arg1, + double[][] arg2 + ) ; + public final native void glColorPointervINTEL ( + int arg0, + int arg1, + boolean[][] arg2 + ) ; + public final native void glColorPointervINTEL ( + int arg0, + int arg1, + long[][] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoordPointervINTEL ( GLint , GLenum , const GLvoid * * ) ;
+ * 
+ */ + public final native void glTexCoordPointervINTEL ( + int arg0, + int arg1, + byte[][] arg2 + ) ; + public final native void glTexCoordPointervINTEL ( + int arg0, + int arg1, + short[][] arg2 + ) ; + public final native void glTexCoordPointervINTEL ( + int arg0, + int arg1, + int[][] arg2 + ) ; + public final native void glTexCoordPointervINTEL ( + int arg0, + int arg1, + float[][] arg2 + ) ; + public final native void glTexCoordPointervINTEL ( + int arg0, + int arg1, + double[][] arg2 + ) ; + public final native void glTexCoordPointervINTEL ( + int arg0, + int arg1, + boolean[][] arg2 + ) ; + public final native void glTexCoordPointervINTEL ( + int arg0, + int arg1, + long[][] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPixelTransformParameteriEXT ( GLenum , GLenum , GLint ) ;
+ * 
+ */ + public final native void glPixelTransformParameteriEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPixelTransformParameterfEXT ( GLenum , GLenum , GLfloat ) ;
+ * 
+ */ + public final native void glPixelTransformParameterfEXT ( + int arg0, + int arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPixelTransformParameterivEXT ( GLenum , GLenum , const GLint * ) ;
+ * 
+ */ + public final native void glPixelTransformParameterivEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPixelTransformParameterfvEXT ( GLenum , GLenum , const GLfloat * ) ;
+ * 
+ */ + public final native void glPixelTransformParameterfvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSecondaryColor3bEXT ( GLbyte , GLbyte , GLbyte ) ;
+ * 
+ */ + public final native void glSecondaryColor3bEXT ( + byte arg0, + byte arg1, + byte arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSecondaryColor3bvEXT ( const GLbyte * ) ;
+ * 
+ */ + public final native void glSecondaryColor3bvEXT ( + byte[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSecondaryColor3dEXT ( GLdouble , GLdouble , GLdouble ) ;
+ * 
+ */ + public final native void glSecondaryColor3dEXT ( + double arg0, + double arg1, + double arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSecondaryColor3dvEXT ( const GLdouble * ) ;
+ * 
+ */ + public final native void glSecondaryColor3dvEXT ( + double[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSecondaryColor3fEXT ( GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glSecondaryColor3fEXT ( + float arg0, + float arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSecondaryColor3fvEXT ( const GLfloat * ) ;
+ * 
+ */ + public final native void glSecondaryColor3fvEXT ( + float[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSecondaryColor3iEXT ( GLint , GLint , GLint ) ;
+ * 
+ */ + public final native void glSecondaryColor3iEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSecondaryColor3ivEXT ( const GLint * ) ;
+ * 
+ */ + public final native void glSecondaryColor3ivEXT ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSecondaryColor3sEXT ( GLshort , GLshort , GLshort ) ;
+ * 
+ */ + public final native void glSecondaryColor3sEXT ( + short arg0, + short arg1, + short arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSecondaryColor3svEXT ( const GLshort * ) ;
+ * 
+ */ + public final native void glSecondaryColor3svEXT ( + short[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSecondaryColor3ubEXT ( GLubyte , GLubyte , GLubyte ) ;
+ * 
+ */ + public final native void glSecondaryColor3ubEXT ( + byte arg0, + byte arg1, + byte arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSecondaryColor3ubvEXT ( const GLubyte * ) ;
+ * 
+ */ + public final native void glSecondaryColor3ubvEXT ( + byte[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSecondaryColor3uiEXT ( GLuint , GLuint , GLuint ) ;
+ * 
+ */ + public final native void glSecondaryColor3uiEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSecondaryColor3uivEXT ( const GLuint * ) ;
+ * 
+ */ + public final native void glSecondaryColor3uivEXT ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSecondaryColor3usEXT ( GLushort , GLushort , GLushort ) ;
+ * 
+ */ + public final native void glSecondaryColor3usEXT ( + short arg0, + short arg1, + short arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSecondaryColor3usvEXT ( const GLushort * ) ;
+ * 
+ */ + public final native void glSecondaryColor3usvEXT ( + short[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSecondaryColorPointerEXT ( GLint , GLenum , GLsizei , const GLvoid * ) ;
+ * 
+ */ + public final native void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public final native void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public final native void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public final native void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public final native void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public final native void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public final native void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + long[] arg3 + ) ; + public final native void glSecondaryColorPointerEXT ( + int arg0, + int arg1, + int arg2, + Buffer arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTextureNormalEXT ( GLenum ) ;
+ * 
+ */ + public final native void glTextureNormalEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiDrawArraysEXT ( GLenum , GLint * , GLsizei * , GLsizei ) ;
+ * 
+ */ + public final native void glMultiDrawArraysEXT ( + int arg0, + int[] arg1, + int[] arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiDrawElementsEXT ( GLenum , const GLsizei * , GLenum , const GLvoid * * , GLsizei ) ;
+ * 
+ */ + public final native void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + byte[][] arg3, + int arg4 + ) ; + public final native void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + short[][] arg3, + int arg4 + ) ; + public final native void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + int[][] arg3, + int arg4 + ) ; + public final native void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + float[][] arg3, + int arg4 + ) ; + public final native void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + double[][] arg3, + int arg4 + ) ; + public final native void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + boolean[][] arg3, + int arg4 + ) ; + public final native void glMultiDrawElementsEXT ( + int arg0, + int[] arg1, + int arg2, + long[][] arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFogCoordfEXT ( GLfloat ) ;
+ * 
+ */ + public final native void glFogCoordfEXT ( + float arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFogCoordfvEXT ( const GLfloat * ) ;
+ * 
+ */ + public final native void glFogCoordfvEXT ( + float[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFogCoorddEXT ( GLdouble ) ;
+ * 
+ */ + public final native void glFogCoorddEXT ( + double arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFogCoorddvEXT ( const GLdouble * ) ;
+ * 
+ */ + public final native void glFogCoorddvEXT ( + double[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFogCoordPointerEXT ( GLenum , GLsizei , const GLvoid * ) ;
+ * 
+ */ + public final native void glFogCoordPointerEXT ( + int arg0, + int arg1, + byte[] arg2 + ) ; + public final native void glFogCoordPointerEXT ( + int arg0, + int arg1, + short[] arg2 + ) ; + public final native void glFogCoordPointerEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + public final native void glFogCoordPointerEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + public final native void glFogCoordPointerEXT ( + int arg0, + int arg1, + double[] arg2 + ) ; + public final native void glFogCoordPointerEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + public final native void glFogCoordPointerEXT ( + int arg0, + int arg1, + long[] arg2 + ) ; + public final native void glFogCoordPointerEXT ( + int arg0, + int arg1, + Buffer arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTangent3bEXT ( GLbyte , GLbyte , GLbyte ) ;
+ * 
+ */ + public final native void glTangent3bEXT ( + byte arg0, + byte arg1, + byte arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTangent3bvEXT ( const GLbyte * ) ;
+ * 
+ */ + public final native void glTangent3bvEXT ( + byte[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTangent3dEXT ( GLdouble , GLdouble , GLdouble ) ;
+ * 
+ */ + public final native void glTangent3dEXT ( + double arg0, + double arg1, + double arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTangent3dvEXT ( const GLdouble * ) ;
+ * 
+ */ + public final native void glTangent3dvEXT ( + double[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTangent3fEXT ( GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glTangent3fEXT ( + float arg0, + float arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTangent3fvEXT ( const GLfloat * ) ;
+ * 
+ */ + public final native void glTangent3fvEXT ( + float[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTangent3iEXT ( GLint , GLint , GLint ) ;
+ * 
+ */ + public final native void glTangent3iEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTangent3ivEXT ( const GLint * ) ;
+ * 
+ */ + public final native void glTangent3ivEXT ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTangent3sEXT ( GLshort , GLshort , GLshort ) ;
+ * 
+ */ + public final native void glTangent3sEXT ( + short arg0, + short arg1, + short arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTangent3svEXT ( const GLshort * ) ;
+ * 
+ */ + public final native void glTangent3svEXT ( + short[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBinormal3bEXT ( GLbyte , GLbyte , GLbyte ) ;
+ * 
+ */ + public final native void glBinormal3bEXT ( + byte arg0, + byte arg1, + byte arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBinormal3bvEXT ( const GLbyte * ) ;
+ * 
+ */ + public final native void glBinormal3bvEXT ( + byte[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBinormal3dEXT ( GLdouble , GLdouble , GLdouble ) ;
+ * 
+ */ + public final native void glBinormal3dEXT ( + double arg0, + double arg1, + double arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBinormal3dvEXT ( const GLdouble * ) ;
+ * 
+ */ + public final native void glBinormal3dvEXT ( + double[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBinormal3fEXT ( GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glBinormal3fEXT ( + float arg0, + float arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBinormal3fvEXT ( const GLfloat * ) ;
+ * 
+ */ + public final native void glBinormal3fvEXT ( + float[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBinormal3iEXT ( GLint , GLint , GLint ) ;
+ * 
+ */ + public final native void glBinormal3iEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBinormal3ivEXT ( const GLint * ) ;
+ * 
+ */ + public final native void glBinormal3ivEXT ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBinormal3sEXT ( GLshort , GLshort , GLshort ) ;
+ * 
+ */ + public final native void glBinormal3sEXT ( + short arg0, + short arg1, + short arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBinormal3svEXT ( const GLshort * ) ;
+ * 
+ */ + public final native void glBinormal3svEXT ( + short[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTangentPointerEXT ( GLenum , GLsizei , const GLvoid * ) ;
+ * 
+ */ + public final native void glTangentPointerEXT ( + int arg0, + int arg1, + byte[] arg2 + ) ; + public final native void glTangentPointerEXT ( + int arg0, + int arg1, + short[] arg2 + ) ; + public final native void glTangentPointerEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + public final native void glTangentPointerEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + public final native void glTangentPointerEXT ( + int arg0, + int arg1, + double[] arg2 + ) ; + public final native void glTangentPointerEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + public final native void glTangentPointerEXT ( + int arg0, + int arg1, + long[] arg2 + ) ; + public final native void glTangentPointerEXT ( + int arg0, + int arg1, + Buffer arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBinormalPointerEXT ( GLenum , GLsizei , const GLvoid * ) ;
+ * 
+ */ + public final native void glBinormalPointerEXT ( + int arg0, + int arg1, + byte[] arg2 + ) ; + public final native void glBinormalPointerEXT ( + int arg0, + int arg1, + short[] arg2 + ) ; + public final native void glBinormalPointerEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + public final native void glBinormalPointerEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + public final native void glBinormalPointerEXT ( + int arg0, + int arg1, + double[] arg2 + ) ; + public final native void glBinormalPointerEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + public final native void glBinormalPointerEXT ( + int arg0, + int arg1, + long[] arg2 + ) ; + public final native void glBinormalPointerEXT ( + int arg0, + int arg1, + Buffer arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFinishTextureSUNX ( void ) ;
+ * 
+ */ + public final native void glFinishTextureSUNX ( + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGlobalAlphaFactorbSUN ( GLbyte ) ;
+ * 
+ */ + public final native void glGlobalAlphaFactorbSUN ( + byte arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGlobalAlphaFactorsSUN ( GLshort ) ;
+ * 
+ */ + public final native void glGlobalAlphaFactorsSUN ( + short arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGlobalAlphaFactoriSUN ( GLint ) ;
+ * 
+ */ + public final native void glGlobalAlphaFactoriSUN ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGlobalAlphaFactorfSUN ( GLfloat ) ;
+ * 
+ */ + public final native void glGlobalAlphaFactorfSUN ( + float arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGlobalAlphaFactordSUN ( GLdouble ) ;
+ * 
+ */ + public final native void glGlobalAlphaFactordSUN ( + double arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGlobalAlphaFactorubSUN ( GLubyte ) ;
+ * 
+ */ + public final native void glGlobalAlphaFactorubSUN ( + byte arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGlobalAlphaFactorusSUN ( GLushort ) ;
+ * 
+ */ + public final native void glGlobalAlphaFactorusSUN ( + short arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGlobalAlphaFactoruiSUN ( GLuint ) ;
+ * 
+ */ + public final native void glGlobalAlphaFactoruiSUN ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReplacementCodeuiSUN ( GLuint ) ;
+ * 
+ */ + public final native void glReplacementCodeuiSUN ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReplacementCodeusSUN ( GLushort ) ;
+ * 
+ */ + public final native void glReplacementCodeusSUN ( + short arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReplacementCodeubSUN ( GLubyte ) ;
+ * 
+ */ + public final native void glReplacementCodeubSUN ( + byte arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReplacementCodeuivSUN ( const GLuint * ) ;
+ * 
+ */ + public final native void glReplacementCodeuivSUN ( + int[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReplacementCodeusvSUN ( const GLushort * ) ;
+ * 
+ */ + public final native void glReplacementCodeusvSUN ( + short[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReplacementCodeubvSUN ( const GLubyte * ) ;
+ * 
+ */ + public final native void glReplacementCodeubvSUN ( + byte[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReplacementCodePointerSUN ( GLenum , GLsizei , const GLvoid * * ) ;
+ * 
+ */ + public final native void glReplacementCodePointerSUN ( + int arg0, + int arg1, + byte[][] arg2 + ) ; + public final native void glReplacementCodePointerSUN ( + int arg0, + int arg1, + short[][] arg2 + ) ; + public final native void glReplacementCodePointerSUN ( + int arg0, + int arg1, + int[][] arg2 + ) ; + public final native void glReplacementCodePointerSUN ( + int arg0, + int arg1, + float[][] arg2 + ) ; + public final native void glReplacementCodePointerSUN ( + int arg0, + int arg1, + double[][] arg2 + ) ; + public final native void glReplacementCodePointerSUN ( + int arg0, + int arg1, + boolean[][] arg2 + ) ; + public final native void glReplacementCodePointerSUN ( + int arg0, + int arg1, + long[][] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor4ubVertex2fSUN ( GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glColor4ubVertex2fSUN ( + byte arg0, + byte arg1, + byte arg2, + byte arg3, + float arg4, + float arg5 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor4ubVertex2fvSUN ( const GLubyte * , const GLfloat * ) ;
+ * 
+ */ + public final native void glColor4ubVertex2fvSUN ( + byte[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor4ubVertex3fSUN ( GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glColor4ubVertex3fSUN ( + byte arg0, + byte arg1, + byte arg2, + byte arg3, + float arg4, + float arg5, + float arg6 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor4ubVertex3fvSUN ( const GLubyte * , const GLfloat * ) ;
+ * 
+ */ + public final native void glColor4ubVertex3fvSUN ( + byte[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glColor3fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor3fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ;
+ * 
+ */ + public final native void glColor3fVertex3fvSUN ( + float[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glNormal3fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ;
+ * 
+ */ + public final native void glNormal3fVertex3fvSUN ( + float[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor4fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glColor4fNormal3fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7, + float arg8, + float arg9 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColor4fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * 
+ */ + public final native void glColor4fNormal3fVertex3fvSUN ( + float[] arg0, + float[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord2fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glTexCoord2fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord2fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ;
+ * 
+ */ + public final native void glTexCoord2fVertex3fvSUN ( + float[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord4fVertex4fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glTexCoord4fVertex4fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord4fVertex4fvSUN ( const GLfloat * , const GLfloat * ) ;
+ * 
+ */ + public final native void glTexCoord4fVertex4fvSUN ( + float[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord2fColor4ubVertex3fSUN ( GLfloat , GLfloat , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glTexCoord2fColor4ubVertex3fSUN ( + float arg0, + float arg1, + byte arg2, + byte arg3, + byte arg4, + byte arg5, + float arg6, + float arg7, + float arg8 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord2fColor4ubVertex3fvSUN ( const GLfloat * , const GLubyte * , const GLfloat * ) ;
+ * 
+ */ + public final native void glTexCoord2fColor4ubVertex3fvSUN ( + float[] arg0, + byte[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord2fColor3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glTexCoord2fColor3fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord2fColor3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * 
+ */ + public final native void glTexCoord2fColor3fVertex3fvSUN ( + float[] arg0, + float[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord2fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glTexCoord2fNormal3fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord2fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * 
+ */ + public final native void glTexCoord2fNormal3fVertex3fvSUN ( + float[] arg0, + float[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord2fColor4fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glTexCoord2fColor4fNormal3fVertex3fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7, + float arg8, + float arg9, + float arg10, + float arg11 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * 
+ */ + public final native void glTexCoord2fColor4fNormal3fVertex3fvSUN ( + float[] arg0, + float[] arg1, + float[] arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord4fColor4fNormal3fVertex4fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glTexCoord4fColor4fNormal3fVertex4fSUN ( + float arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7, + float arg8, + float arg9, + float arg10, + float arg11, + float arg12, + float arg13, + float arg14 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoord4fColor4fNormal3fVertex4fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * 
+ */ + public final native void glTexCoord4fColor4fNormal3fVertex4fvSUN ( + float[] arg0, + float[] arg1, + float[] arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReplacementCodeuiVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glReplacementCodeuiVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReplacementCodeuiVertex3fvSUN ( const GLenum * , const GLfloat * ) ;
+ * 
+ */ + public final native void glReplacementCodeuiVertex3fvSUN ( + int[] arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReplacementCodeuiColor4ubVertex3fSUN ( GLenum , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glReplacementCodeuiColor4ubVertex3fSUN ( + int arg0, + byte arg1, + byte arg2, + byte arg3, + byte arg4, + float arg5, + float arg6, + float arg7 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReplacementCodeuiColor4ubVertex3fvSUN ( const GLenum * , const GLubyte * , const GLfloat * ) ;
+ * 
+ */ + public final native void glReplacementCodeuiColor4ubVertex3fvSUN ( + int[] arg0, + byte[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReplacementCodeuiColor3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glReplacementCodeuiColor3fVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReplacementCodeuiColor3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ;
+ * 
+ */ + public final native void glReplacementCodeuiColor3fVertex3fvSUN ( + int[] arg0, + float[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReplacementCodeuiNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glReplacementCodeuiNormal3fVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReplacementCodeuiNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ;
+ * 
+ */ + public final native void glReplacementCodeuiNormal3fVertex3fvSUN ( + int[] arg0, + float[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReplacementCodeuiColor4fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glReplacementCodeuiColor4fNormal3fVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7, + float arg8, + float arg9, + float arg10 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * 
+ */ + public final native void glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( + int[] arg0, + float[] arg1, + float[] arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReplacementCodeuiTexCoord2fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glReplacementCodeuiTexCoord2fVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReplacementCodeuiTexCoord2fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ;
+ * 
+ */ + public final native void glReplacementCodeuiTexCoord2fVertex3fvSUN ( + int[] arg0, + float[] arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7, + float arg8 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * 
+ */ + public final native void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( + int[] arg0, + float[] arg1, + float[] arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4, + float arg5, + float arg6, + float arg7, + float arg8, + float arg9, + float arg10, + float arg11, + float arg12 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ;
+ * 
+ */ + public final native void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( + int[] arg0, + float[] arg1, + float[] arg2, + float[] arg3, + float[] arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBlendFuncSeparateEXT ( GLenum , GLenum , GLenum , GLenum ) ;
+ * 
+ */ + public final native void glBlendFuncSeparateEXT ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBlendFuncSeparateINGR ( GLenum , GLenum , GLenum , GLenum ) ;
+ * 
+ */ + public final native void glBlendFuncSeparateINGR ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexWeightfEXT ( GLfloat ) ;
+ * 
+ */ + public final native void glVertexWeightfEXT ( + float arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexWeightfvEXT ( const GLfloat * ) ;
+ * 
+ */ + public final native void glVertexWeightfvEXT ( + float[] arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexWeightPointerEXT ( GLsizei , GLenum , GLsizei , const GLvoid * ) ;
+ * 
+ */ + public final native void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public final native void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public final native void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public final native void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public final native void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public final native void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public final native void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + long[] arg3 + ) ; + public final native void glVertexWeightPointerEXT ( + int arg0, + int arg1, + int arg2, + Buffer arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFlushVertexArrayRangeNV ( void ) ;
+ * 
+ */ + public final native void glFlushVertexArrayRangeNV ( + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexArrayRangeNV ( GLsizei , const GLvoid * ) ;
+ * 
+ */ + public final native void glVertexArrayRangeNV ( + int arg0, + byte[] arg1 + ) ; + public final native void glVertexArrayRangeNV ( + int arg0, + short[] arg1 + ) ; + public final native void glVertexArrayRangeNV ( + int arg0, + int[] arg1 + ) ; + public final native void glVertexArrayRangeNV ( + int arg0, + float[] arg1 + ) ; + public final native void glVertexArrayRangeNV ( + int arg0, + double[] arg1 + ) ; + public final native void glVertexArrayRangeNV ( + int arg0, + boolean[] arg1 + ) ; + public final native void glVertexArrayRangeNV ( + int arg0, + long[] arg1 + ) ; + public final native void glVertexArrayRangeNV ( + int arg0, + Buffer arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCombinerParameterfvNV ( GLenum , const GLfloat * ) ;
+ * 
+ */ + public final native void glCombinerParameterfvNV ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCombinerParameterfNV ( GLenum , GLfloat ) ;
+ * 
+ */ + public final native void glCombinerParameterfNV ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCombinerParameterivNV ( GLenum , const GLint * ) ;
+ * 
+ */ + public final native void glCombinerParameterivNV ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCombinerParameteriNV ( GLenum , GLint ) ;
+ * 
+ */ + public final native void glCombinerParameteriNV ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCombinerInputNV ( GLenum , GLenum , GLenum , GLenum , GLenum , GLenum ) ;
+ * 
+ */ + public final native void glCombinerInputNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCombinerOutputNV ( GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLboolean , GLboolean , GLboolean ) ;
+ * 
+ */ + public final native void glCombinerOutputNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + boolean arg8, + boolean arg9 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFinalCombinerInputNV ( GLenum , GLenum , GLenum , GLenum ) ;
+ * 
+ */ + public final native void glFinalCombinerInputNV ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetCombinerInputParameterfvNV ( GLenum , GLenum , GLenum , GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetCombinerInputParameterfvNV ( + int arg0, + int arg1, + int arg2, + int arg3, + float[] arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetCombinerInputParameterivNV ( GLenum , GLenum , GLenum , GLenum , GLint * ) ;
+ * 
+ */ + public final native void glGetCombinerInputParameterivNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int[] arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetCombinerOutputParameterfvNV ( GLenum , GLenum , GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetCombinerOutputParameterfvNV ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetCombinerOutputParameterivNV ( GLenum , GLenum , GLenum , GLint * ) ;
+ * 
+ */ + public final native void glGetCombinerOutputParameterivNV ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetFinalCombinerInputParameterfvNV ( GLenum , GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetFinalCombinerInputParameterfvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetFinalCombinerInputParameterivNV ( GLenum , GLenum , GLint * ) ;
+ * 
+ */ + public final native void glGetFinalCombinerInputParameterivNV ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiModeDrawArraysIBM ( GLenum , const GLint * , const GLsizei * , GLsizei , GLint ) ;
+ * 
+ */ + public final native void glMultiModeDrawArraysIBM ( + int arg0, + int[] arg1, + int[] arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMultiModeDrawElementsIBM ( const GLenum * , const GLsizei * , GLenum , const GLvoid * * , GLsizei , GLint ) ;
+ * 
+ */ + public final native void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + byte[][] arg3, + int arg4, + int arg5 + ) ; + public final native void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + short[][] arg3, + int arg4, + int arg5 + ) ; + public final native void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + int[][] arg3, + int arg4, + int arg5 + ) ; + public final native void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + float[][] arg3, + int arg4, + int arg5 + ) ; + public final native void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + double[][] arg3, + int arg4, + int arg5 + ) ; + public final native void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + boolean[][] arg3, + int arg4, + int arg5 + ) ; + public final native void glMultiModeDrawElementsIBM ( + int[] arg0, + int[] arg1, + int arg2, + long[][] arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColorPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ;
+ * 
+ */ + public final native void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + byte[][] arg3, + int arg4 + ) ; + public final native void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + short[][] arg3, + int arg4 + ) ; + public final native void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + int[][] arg3, + int arg4 + ) ; + public final native void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + float[][] arg3, + int arg4 + ) ; + public final native void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + double[][] arg3, + int arg4 + ) ; + public final native void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + boolean[][] arg3, + int arg4 + ) ; + public final native void glColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + long[][] arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSecondaryColorPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ;
+ * 
+ */ + public final native void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + byte[][] arg3, + int arg4 + ) ; + public final native void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + short[][] arg3, + int arg4 + ) ; + public final native void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + int[][] arg3, + int arg4 + ) ; + public final native void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + float[][] arg3, + int arg4 + ) ; + public final native void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + double[][] arg3, + int arg4 + ) ; + public final native void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + boolean[][] arg3, + int arg4 + ) ; + public final native void glSecondaryColorPointerListIBM ( + int arg0, + int arg1, + int arg2, + long[][] arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glEdgeFlagPointerListIBM ( GLint , const GLboolean * * , GLint ) ;
+ * 
+ */ + public final native void glEdgeFlagPointerListIBM ( + int arg0, + boolean[][] arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFogCoordPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ;
+ * 
+ */ + public final native void glFogCoordPointerListIBM ( + int arg0, + int arg1, + byte[][] arg2, + int arg3 + ) ; + public final native void glFogCoordPointerListIBM ( + int arg0, + int arg1, + short[][] arg2, + int arg3 + ) ; + public final native void glFogCoordPointerListIBM ( + int arg0, + int arg1, + int[][] arg2, + int arg3 + ) ; + public final native void glFogCoordPointerListIBM ( + int arg0, + int arg1, + float[][] arg2, + int arg3 + ) ; + public final native void glFogCoordPointerListIBM ( + int arg0, + int arg1, + double[][] arg2, + int arg3 + ) ; + public final native void glFogCoordPointerListIBM ( + int arg0, + int arg1, + boolean[][] arg2, + int arg3 + ) ; + public final native void glFogCoordPointerListIBM ( + int arg0, + int arg1, + long[][] arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glIndexPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ;
+ * 
+ */ + public final native void glIndexPointerListIBM ( + int arg0, + int arg1, + byte[][] arg2, + int arg3 + ) ; + public final native void glIndexPointerListIBM ( + int arg0, + int arg1, + short[][] arg2, + int arg3 + ) ; + public final native void glIndexPointerListIBM ( + int arg0, + int arg1, + int[][] arg2, + int arg3 + ) ; + public final native void glIndexPointerListIBM ( + int arg0, + int arg1, + float[][] arg2, + int arg3 + ) ; + public final native void glIndexPointerListIBM ( + int arg0, + int arg1, + double[][] arg2, + int arg3 + ) ; + public final native void glIndexPointerListIBM ( + int arg0, + int arg1, + boolean[][] arg2, + int arg3 + ) ; + public final native void glIndexPointerListIBM ( + int arg0, + int arg1, + long[][] arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNormalPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ;
+ * 
+ */ + public final native void glNormalPointerListIBM ( + int arg0, + int arg1, + byte[][] arg2, + int arg3 + ) ; + public final native void glNormalPointerListIBM ( + int arg0, + int arg1, + short[][] arg2, + int arg3 + ) ; + public final native void glNormalPointerListIBM ( + int arg0, + int arg1, + int[][] arg2, + int arg3 + ) ; + public final native void glNormalPointerListIBM ( + int arg0, + int arg1, + float[][] arg2, + int arg3 + ) ; + public final native void glNormalPointerListIBM ( + int arg0, + int arg1, + double[][] arg2, + int arg3 + ) ; + public final native void glNormalPointerListIBM ( + int arg0, + int arg1, + boolean[][] arg2, + int arg3 + ) ; + public final native void glNormalPointerListIBM ( + int arg0, + int arg1, + long[][] arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexCoordPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ;
+ * 
+ */ + public final native void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + byte[][] arg3, + int arg4 + ) ; + public final native void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + short[][] arg3, + int arg4 + ) ; + public final native void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + int[][] arg3, + int arg4 + ) ; + public final native void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + float[][] arg3, + int arg4 + ) ; + public final native void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + double[][] arg3, + int arg4 + ) ; + public final native void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + boolean[][] arg3, + int arg4 + ) ; + public final native void glTexCoordPointerListIBM ( + int arg0, + int arg1, + int arg2, + long[][] arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ;
+ * 
+ */ + public final native void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + byte[][] arg3, + int arg4 + ) ; + public final native void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + short[][] arg3, + int arg4 + ) ; + public final native void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + int[][] arg3, + int arg4 + ) ; + public final native void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + float[][] arg3, + int arg4 + ) ; + public final native void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + double[][] arg3, + int arg4 + ) ; + public final native void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + boolean[][] arg3, + int arg4 + ) ; + public final native void glVertexPointerListIBM ( + int arg0, + int arg1, + int arg2, + long[][] arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTbufferMask3DFX ( GLuint ) ;
+ * 
+ */ + public final native void glTbufferMask3DFX ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSampleMaskEXT ( GLclampf , GLboolean ) ;
+ * 
+ */ + public final native void glSampleMaskEXT ( + float arg0, + boolean arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSamplePatternEXT ( GLenum ) ;
+ * 
+ */ + public final native void glSamplePatternEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTextureColorMaskSGIS ( GLboolean , GLboolean , GLboolean , GLboolean ) ;
+ * 
+ */ + public final native void glTextureColorMaskSGIS ( + boolean arg0, + boolean arg1, + boolean arg2, + boolean arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glIglooInterfaceSGIX ( GLenum , const GLvoid * ) ;
+ * 
+ */ + public final native void glIglooInterfaceSGIX ( + int arg0, + byte[] arg1 + ) ; + public final native void glIglooInterfaceSGIX ( + int arg0, + short[] arg1 + ) ; + public final native void glIglooInterfaceSGIX ( + int arg0, + int[] arg1 + ) ; + public final native void glIglooInterfaceSGIX ( + int arg0, + float[] arg1 + ) ; + public final native void glIglooInterfaceSGIX ( + int arg0, + double[] arg1 + ) ; + public final native void glIglooInterfaceSGIX ( + int arg0, + boolean[] arg1 + ) ; + public final native void glIglooInterfaceSGIX ( + int arg0, + long[] arg1 + ) ; + public final native void glIglooInterfaceSGIX ( + int arg0, + Buffer arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGenFencesNV ( GLsizei , GLuint * ) ;
+ * 
+ */ + public final native void glGenFencesNV ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glDeleteFencesNV ( GLsizei , const GLuint * ) ;
+ * 
+ */ + public final native void glDeleteFencesNV ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSetFenceNV ( GLuint , GLenum ) ;
+ * 
+ */ + public final native void glSetFenceNV ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLboolean glTestFenceNV ( GLuint ) ;
+ * 
+ */ + public final native boolean glTestFenceNV ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glFinishFenceNV ( GLuint ) ;
+ * 
+ */ + public final native void glFinishFenceNV ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLboolean glIsFenceNV ( GLuint ) ;
+ * 
+ */ + public final native boolean glIsFenceNV ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetFenceivNV ( GLuint , GLenum , GLint * ) ;
+ * 
+ */ + public final native void glGetFenceivNV ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMapControlPointsNV ( GLenum , GLuint , GLenum , GLsizei , GLsizei , GLint , GLint , GLboolean , const GLvoid * ) ;
+ * 
+ */ + public final native void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + byte[] arg8 + ) ; + public final native void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + short[] arg8 + ) ; + public final native void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + int[] arg8 + ) ; + public final native void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + float[] arg8 + ) ; + public final native void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + double[] arg8 + ) ; + public final native void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + boolean[] arg8 + ) ; + public final native void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + long[] arg8 + ) ; + public final native void glMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + boolean arg7, + Buffer arg8 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMapParameterivNV ( GLenum , GLenum , const GLint * ) ;
+ * 
+ */ + public final native void glMapParameterivNV ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glMapParameterfvNV ( GLenum , GLenum , const GLfloat * ) ;
+ * 
+ */ + public final native void glMapParameterfvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetMapControlPointsNV ( GLenum , GLuint , GLenum , GLsizei , GLsizei , GLboolean , GLvoid * ) ;
+ * 
+ */ + public final native void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + byte[] arg6 + ) ; + public final native void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + short[] arg6 + ) ; + public final native void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + int[] arg6 + ) ; + public final native void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + float[] arg6 + ) ; + public final native void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + double[] arg6 + ) ; + public final native void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + boolean[] arg6 + ) ; + public final native void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + long[] arg6 + ) ; + public final native void glGetMapControlPointsNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + boolean arg5, + Buffer arg6 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetMapParameterivNV ( GLenum , GLenum , GLint * ) ;
+ * 
+ */ + public final native void glGetMapParameterivNV ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetMapParameterfvNV ( GLenum , GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetMapParameterfvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetMapAttribParameterivNV ( GLenum , GLuint , GLenum , GLint * ) ;
+ * 
+ */ + public final native void glGetMapAttribParameterivNV ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetMapAttribParameterfvNV ( GLenum , GLuint , GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetMapAttribParameterfvNV ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glEvalMapsNV ( GLenum , GLenum ) ;
+ * 
+ */ + public final native void glEvalMapsNV ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glCombinerStageParameterfvNV ( GLenum , GLenum , const GLfloat * ) ;
+ * 
+ */ + public final native void glCombinerStageParameterfvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetCombinerStageParameterfvNV ( GLenum , GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetCombinerStageParameterfvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBindProgramNV ( GLenum , GLuint ) ;
+ * 
+ */ + public final native void glBindProgramNV ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glDeleteProgramsNV ( GLsizei , const GLuint * ) ;
+ * 
+ */ + public final native void glDeleteProgramsNV ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glExecuteProgramNV ( GLenum , GLuint , const GLfloat * ) ;
+ * 
+ */ + public final native void glExecuteProgramNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGenProgramsNV ( GLsizei , GLuint * ) ;
+ * 
+ */ + public final native void glGenProgramsNV ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLboolean glAreProgramsResidentNV ( GLsizei , const GLuint * , GLboolean * ) ;
+ * 
+ */ + public final native boolean glAreProgramsResidentNV ( + int arg0, + int[] arg1, + boolean[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glRequestResidentProgramsNV ( GLsizei , const GLuint * ) ;
+ * 
+ */ + public final native void glRequestResidentProgramsNV ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetProgramParameterfvNV ( GLenum , GLuint , GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetProgramParameterfvNV ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetProgramParameterdvNV ( GLenum , GLuint , GLenum , GLdouble * ) ;
+ * 
+ */ + public final native void glGetProgramParameterdvNV ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetProgramivNV ( GLuint , GLenum , GLint * ) ;
+ * 
+ */ + public final native void glGetProgramivNV ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetProgramStringNV ( GLuint , GLenum , GLubyte * ) ;
+ * 
+ */ + public final native void glGetProgramStringNV ( + int arg0, + int arg1, + byte[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetTrackMatrixivNV ( GLenum , GLuint , GLenum , GLint * ) ;
+ * 
+ */ + public final native void glGetTrackMatrixivNV ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetVertexAttribdvNV ( GLuint , GLenum , GLdouble * ) ;
+ * 
+ */ + public final native void glGetVertexAttribdvNV ( + int arg0, + int arg1, + double[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetVertexAttribfvNV ( GLuint , GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetVertexAttribfvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetVertexAttribivNV ( GLuint , GLenum , GLint * ) ;
+ * 
+ */ + public final native void glGetVertexAttribivNV ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetVertexAttribPointervNV ( GLuint , GLenum , GLvoid * * ) ;
+ * 
+ */ + public final native void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + byte[][] arg2 + ) ; + public final native void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + short[][] arg2 + ) ; + public final native void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + int[][] arg2 + ) ; + public final native void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + float[][] arg2 + ) ; + public final native void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + double[][] arg2 + ) ; + public final native void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + boolean[][] arg2 + ) ; + public final native void glGetVertexAttribPointervNV ( + int arg0, + int arg1, + long[][] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLboolean glIsProgramNV ( GLuint ) ;
+ * 
+ */ + public final native boolean glIsProgramNV ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glLoadProgramNV ( GLenum , GLuint , GLsizei , const GLubyte * ) ;
+ * 
+ */ + public final native void glLoadProgramNV ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glProgramParameter4fNV ( GLenum , GLuint , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glProgramParameter4fNV ( + int arg0, + int arg1, + float arg2, + float arg3, + float arg4, + float arg5 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glProgramParameter4dNV ( GLenum , GLuint , GLdouble , GLdouble , GLdouble , GLdouble ) ;
+ * 
+ */ + public final native void glProgramParameter4dNV ( + int arg0, + int arg1, + double arg2, + double arg3, + double arg4, + double arg5 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glProgramParameter4dvNV ( GLenum , GLuint , const GLdouble * ) ;
+ * 
+ */ + public final native void glProgramParameter4dvNV ( + int arg0, + int arg1, + double[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glProgramParameter4fvNV ( GLenum , GLuint , const GLfloat * ) ;
+ * 
+ */ + public final native void glProgramParameter4fvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glProgramParameters4dvNV ( GLenum , GLuint , GLuint , const GLdouble * ) ;
+ * 
+ */ + public final native void glProgramParameters4dvNV ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glProgramParameters4fvNV ( GLenum , GLuint , GLuint , const GLfloat * ) ;
+ * 
+ */ + public final native void glProgramParameters4fvNV ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTrackMatrixNV ( GLenum , GLuint , GLenum , GLenum ) ;
+ * 
+ */ + public final native void glTrackMatrixNV ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttribPointerNV ( GLuint , GLint , GLenum , GLsizei , const GLvoid * ) ;
+ * 
+ */ + public final native void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + byte[] arg4 + ) ; + public final native void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + short[] arg4 + ) ; + public final native void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + int[] arg4 + ) ; + public final native void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + float[] arg4 + ) ; + public final native void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + double[] arg4 + ) ; + public final native void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + boolean[] arg4 + ) ; + public final native void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + long[] arg4 + ) ; + public final native void glVertexAttribPointerNV ( + int arg0, + int arg1, + int arg2, + int arg3, + Buffer arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttrib1sNV ( GLuint , GLshort ) ;
+ * 
+ */ + public final native void glVertexAttrib1sNV ( + int arg0, + short arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttrib1fNV ( GLuint , GLfloat ) ;
+ * 
+ */ + public final native void glVertexAttrib1fNV ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttrib1dNV ( GLuint , GLdouble ) ;
+ * 
+ */ + public final native void glVertexAttrib1dNV ( + int arg0, + double arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttrib2sNV ( GLuint , GLshort , GLshort ) ;
+ * 
+ */ + public final native void glVertexAttrib2sNV ( + int arg0, + short arg1, + short arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttrib2fNV ( GLuint , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glVertexAttrib2fNV ( + int arg0, + float arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttrib2dNV ( GLuint , GLdouble , GLdouble ) ;
+ * 
+ */ + public final native void glVertexAttrib2dNV ( + int arg0, + double arg1, + double arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttrib3sNV ( GLuint , GLshort , GLshort , GLshort ) ;
+ * 
+ */ + public final native void glVertexAttrib3sNV ( + int arg0, + short arg1, + short arg2, + short arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttrib3fNV ( GLuint , GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glVertexAttrib3fNV ( + int arg0, + float arg1, + float arg2, + float arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttrib3dNV ( GLuint , GLdouble , GLdouble , GLdouble ) ;
+ * 
+ */ + public final native void glVertexAttrib3dNV ( + int arg0, + double arg1, + double arg2, + double arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttrib4sNV ( GLuint , GLshort , GLshort , GLshort , GLshort ) ;
+ * 
+ */ + public final native void glVertexAttrib4sNV ( + int arg0, + short arg1, + short arg2, + short arg3, + short arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttrib4fNV ( GLuint , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glVertexAttrib4fNV ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttrib4dNV ( GLuint , GLdouble , GLdouble , GLdouble , GLdouble ) ;
+ * 
+ */ + public final native void glVertexAttrib4dNV ( + int arg0, + double arg1, + double arg2, + double arg3, + double arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttrib4ubNV ( GLuint , GLubyte , GLubyte , GLubyte , GLubyte ) ;
+ * 
+ */ + public final native void glVertexAttrib4ubNV ( + int arg0, + byte arg1, + byte arg2, + byte arg3, + byte arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttrib1svNV ( GLuint , const GLshort * ) ;
+ * 
+ */ + public final native void glVertexAttrib1svNV ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttrib1fvNV ( GLuint , const GLfloat * ) ;
+ * 
+ */ + public final native void glVertexAttrib1fvNV ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttrib1dvNV ( GLuint , const GLdouble * ) ;
+ * 
+ */ + public final native void glVertexAttrib1dvNV ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttrib2svNV ( GLuint , const GLshort * ) ;
+ * 
+ */ + public final native void glVertexAttrib2svNV ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttrib2fvNV ( GLuint , const GLfloat * ) ;
+ * 
+ */ + public final native void glVertexAttrib2fvNV ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttrib2dvNV ( GLuint , const GLdouble * ) ;
+ * 
+ */ + public final native void glVertexAttrib2dvNV ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttrib3svNV ( GLuint , const GLshort * ) ;
+ * 
+ */ + public final native void glVertexAttrib3svNV ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttrib3fvNV ( GLuint , const GLfloat * ) ;
+ * 
+ */ + public final native void glVertexAttrib3fvNV ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttrib3dvNV ( GLuint , const GLdouble * ) ;
+ * 
+ */ + public final native void glVertexAttrib3dvNV ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttrib4svNV ( GLuint , const GLshort * ) ;
+ * 
+ */ + public final native void glVertexAttrib4svNV ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttrib4fvNV ( GLuint , const GLfloat * ) ;
+ * 
+ */ + public final native void glVertexAttrib4fvNV ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttrib4dvNV ( GLuint , const GLdouble * ) ;
+ * 
+ */ + public final native void glVertexAttrib4dvNV ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttrib4ubvNV ( GLuint , const GLubyte * ) ;
+ * 
+ */ + public final native void glVertexAttrib4ubvNV ( + int arg0, + byte[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttribs1svNV ( GLuint , GLsizei , const GLshort * ) ;
+ * 
+ */ + public final native void glVertexAttribs1svNV ( + int arg0, + int arg1, + short[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttribs1fvNV ( GLuint , GLsizei , const GLfloat * ) ;
+ * 
+ */ + public final native void glVertexAttribs1fvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttribs1dvNV ( GLuint , GLsizei , const GLdouble * ) ;
+ * 
+ */ + public final native void glVertexAttribs1dvNV ( + int arg0, + int arg1, + double[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttribs2svNV ( GLuint , GLsizei , const GLshort * ) ;
+ * 
+ */ + public final native void glVertexAttribs2svNV ( + int arg0, + int arg1, + short[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttribs2fvNV ( GLuint , GLsizei , const GLfloat * ) ;
+ * 
+ */ + public final native void glVertexAttribs2fvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttribs2dvNV ( GLuint , GLsizei , const GLdouble * ) ;
+ * 
+ */ + public final native void glVertexAttribs2dvNV ( + int arg0, + int arg1, + double[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttribs3svNV ( GLuint , GLsizei , const GLshort * ) ;
+ * 
+ */ + public final native void glVertexAttribs3svNV ( + int arg0, + int arg1, + short[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttribs3fvNV ( GLuint , GLsizei , const GLfloat * ) ;
+ * 
+ */ + public final native void glVertexAttribs3fvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttribs3dvNV ( GLuint , GLsizei , const GLdouble * ) ;
+ * 
+ */ + public final native void glVertexAttribs3dvNV ( + int arg0, + int arg1, + double[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttribs4svNV ( GLuint , GLsizei , const GLshort * ) ;
+ * 
+ */ + public final native void glVertexAttribs4svNV ( + int arg0, + int arg1, + short[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttribs4fvNV ( GLuint , GLsizei , const GLfloat * ) ;
+ * 
+ */ + public final native void glVertexAttribs4fvNV ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttribs4dvNV ( GLuint , GLsizei , const GLdouble * ) ;
+ * 
+ */ + public final native void glVertexAttribs4dvNV ( + int arg0, + int arg1, + double[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexAttribs4ubvNV ( GLuint , GLsizei , const GLubyte * ) ;
+ * 
+ */ + public final native void glVertexAttribs4ubvNV ( + int arg0, + int arg1, + byte[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexBumpParameterivATI ( GLenum , const GLint * ) ;
+ * 
+ */ + public final native void glTexBumpParameterivATI ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glTexBumpParameterfvATI ( GLenum , const GLfloat * ) ;
+ * 
+ */ + public final native void glTexBumpParameterfvATI ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetTexBumpParameterivATI ( GLenum , GLint * ) ;
+ * 
+ */ + public final native void glGetTexBumpParameterivATI ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetTexBumpParameterfvATI ( GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetTexBumpParameterfvATI ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLuint glGenFragmentShadersATI ( GLuint ) ;
+ * 
+ */ + public final native int glGenFragmentShadersATI ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBindFragmentShaderATI ( GLuint ) ;
+ * 
+ */ + public final native void glBindFragmentShaderATI ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glDeleteFragmentShaderATI ( GLuint ) ;
+ * 
+ */ + public final native void glDeleteFragmentShaderATI ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBeginFragmentShaderATI ( void ) ;
+ * 
+ */ + public final native void glBeginFragmentShaderATI ( + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glEndFragmentShaderATI ( void ) ;
+ * 
+ */ + public final native void glEndFragmentShaderATI ( + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPassTexCoordATI ( GLuint , GLuint , GLenum ) ;
+ * 
+ */ + public final native void glPassTexCoordATI ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSampleMapATI ( GLuint , GLuint , GLenum ) ;
+ * 
+ */ + public final native void glSampleMapATI ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColorFragmentOp1ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * 
+ */ + public final native void glColorFragmentOp1ATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColorFragmentOp2ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * 
+ */ + public final native void glColorFragmentOp2ATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glColorFragmentOp3ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * 
+ */ + public final native void glColorFragmentOp3ATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11, + int arg12 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glAlphaFragmentOp1ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * 
+ */ + public final native void glAlphaFragmentOp1ATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glAlphaFragmentOp2ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * 
+ */ + public final native void glAlphaFragmentOp2ATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glAlphaFragmentOp3ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;
+ * 
+ */ + public final native void glAlphaFragmentOp3ATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5, + int arg6, + int arg7, + int arg8, + int arg9, + int arg10, + int arg11 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSetFragmentShaderConstantATI ( GLuint , const GLfloat * ) ;
+ * 
+ */ + public final native void glSetFragmentShaderConstantATI ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPNTrianglesiATI ( GLenum , GLint ) ;
+ * 
+ */ + public final native void glPNTrianglesiATI ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glPNTrianglesfATI ( GLenum , GLfloat ) ;
+ * 
+ */ + public final native void glPNTrianglesfATI ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLuint glNewObjectBufferATI ( GLsizei , const GLvoid * , GLenum ) ;
+ * 
+ */ + public final native int glNewObjectBufferATI ( + int arg0, + byte[] arg1, + int arg2 + ) ; + public final native int glNewObjectBufferATI ( + int arg0, + short[] arg1, + int arg2 + ) ; + public final native int glNewObjectBufferATI ( + int arg0, + int[] arg1, + int arg2 + ) ; + public final native int glNewObjectBufferATI ( + int arg0, + float[] arg1, + int arg2 + ) ; + public final native int glNewObjectBufferATI ( + int arg0, + double[] arg1, + int arg2 + ) ; + public final native int glNewObjectBufferATI ( + int arg0, + boolean[] arg1, + int arg2 + ) ; + public final native int glNewObjectBufferATI ( + int arg0, + long[] arg1, + int arg2 + ) ; + public final native int glNewObjectBufferATI ( + int arg0, + Buffer arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLboolean glIsObjectBufferATI ( GLuint ) ;
+ * 
+ */ + public final native boolean glIsObjectBufferATI ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glUpdateObjectBufferATI ( GLuint , GLuint , GLsizei , const GLvoid * , GLenum ) ;
+ * 
+ */ + public final native void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + byte[] arg3, + int arg4 + ) ; + public final native void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + short[] arg3, + int arg4 + ) ; + public final native void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + int[] arg3, + int arg4 + ) ; + public final native void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + float[] arg3, + int arg4 + ) ; + public final native void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + double[] arg3, + int arg4 + ) ; + public final native void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + boolean[] arg3, + int arg4 + ) ; + public final native void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + long[] arg3, + int arg4 + ) ; + public final native void glUpdateObjectBufferATI ( + int arg0, + int arg1, + int arg2, + Buffer arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetObjectBufferfvATI ( GLuint , GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetObjectBufferfvATI ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetObjectBufferivATI ( GLuint , GLenum , GLint * ) ;
+ * 
+ */ + public final native void glGetObjectBufferivATI ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glDeleteObjectBufferATI ( GLuint ) ;
+ * 
+ */ + public final native void glDeleteObjectBufferATI ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glArrayObjectATI ( GLenum , GLint , GLenum , GLsizei , GLuint , GLuint ) ;
+ * 
+ */ + public final native void glArrayObjectATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetArrayObjectfvATI ( GLenum , GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetArrayObjectfvATI ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetArrayObjectivATI ( GLenum , GLenum , GLint * ) ;
+ * 
+ */ + public final native void glGetArrayObjectivATI ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVariantArrayObjectATI ( GLuint , GLenum , GLsizei , GLuint , GLuint ) ;
+ * 
+ */ + public final native void glVariantArrayObjectATI ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetVariantArrayObjectfvATI ( GLuint , GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetVariantArrayObjectfvATI ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetVariantArrayObjectivATI ( GLuint , GLenum , GLint * ) ;
+ * 
+ */ + public final native void glGetVariantArrayObjectivATI ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBeginVertexShaderEXT ( void ) ;
+ * 
+ */ + public final native void glBeginVertexShaderEXT ( + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glEndVertexShaderEXT ( void ) ;
+ * 
+ */ + public final native void glEndVertexShaderEXT ( + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glBindVertexShaderEXT ( GLuint ) ;
+ * 
+ */ + public final native void glBindVertexShaderEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLuint glGenVertexShadersEXT ( GLuint ) ;
+ * 
+ */ + public final native int glGenVertexShadersEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glDeleteVertexShaderEXT ( GLuint ) ;
+ * 
+ */ + public final native void glDeleteVertexShaderEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glShaderOp1EXT ( GLenum , GLuint , GLuint ) ;
+ * 
+ */ + public final native void glShaderOp1EXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glShaderOp2EXT ( GLenum , GLuint , GLuint , GLuint ) ;
+ * 
+ */ + public final native void glShaderOp2EXT ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glShaderOp3EXT ( GLenum , GLuint , GLuint , GLuint , GLuint ) ;
+ * 
+ */ + public final native void glShaderOp3EXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSwizzleEXT ( GLuint , GLuint , GLenum , GLenum , GLenum , GLenum ) ;
+ * 
+ */ + public final native void glSwizzleEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glWriteMaskEXT ( GLuint , GLuint , GLenum , GLenum , GLenum , GLenum ) ;
+ * 
+ */ + public final native void glWriteMaskEXT ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4, + int arg5 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glInsertComponentEXT ( GLuint , GLuint , GLuint ) ;
+ * 
+ */ + public final native void glInsertComponentEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glExtractComponentEXT ( GLuint , GLuint , GLuint ) ;
+ * 
+ */ + public final native void glExtractComponentEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLuint glGenSymbolsEXT ( GLenum , GLenum , GLenum , GLuint ) ;
+ * 
+ */ + public final native int glGenSymbolsEXT ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSetInvariantEXT ( GLuint , GLenum , const void * ) ;
+ * 
+ */ + public final native void glSetInvariantEXT ( + int arg0, + int arg1, + byte[] arg2 + ) ; + public final native void glSetInvariantEXT ( + int arg0, + int arg1, + short[] arg2 + ) ; + public final native void glSetInvariantEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + public final native void glSetInvariantEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + public final native void glSetInvariantEXT ( + int arg0, + int arg1, + double[] arg2 + ) ; + public final native void glSetInvariantEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + public final native void glSetInvariantEXT ( + int arg0, + int arg1, + long[] arg2 + ) ; + public final native void glSetInvariantEXT ( + int arg0, + int arg1, + Buffer arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glSetLocalConstantEXT ( GLuint , GLenum , const void * ) ;
+ * 
+ */ + public final native void glSetLocalConstantEXT ( + int arg0, + int arg1, + byte[] arg2 + ) ; + public final native void glSetLocalConstantEXT ( + int arg0, + int arg1, + short[] arg2 + ) ; + public final native void glSetLocalConstantEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + public final native void glSetLocalConstantEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + public final native void glSetLocalConstantEXT ( + int arg0, + int arg1, + double[] arg2 + ) ; + public final native void glSetLocalConstantEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + public final native void glSetLocalConstantEXT ( + int arg0, + int arg1, + long[] arg2 + ) ; + public final native void glSetLocalConstantEXT ( + int arg0, + int arg1, + Buffer arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVariantbvEXT ( GLuint , const GLbyte * ) ;
+ * 
+ */ + public final native void glVariantbvEXT ( + int arg0, + byte[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVariantsvEXT ( GLuint , const GLshort * ) ;
+ * 
+ */ + public final native void glVariantsvEXT ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVariantivEXT ( GLuint , const GLint * ) ;
+ * 
+ */ + public final native void glVariantivEXT ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVariantfvEXT ( GLuint , const GLfloat * ) ;
+ * 
+ */ + public final native void glVariantfvEXT ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVariantdvEXT ( GLuint , const GLdouble * ) ;
+ * 
+ */ + public final native void glVariantdvEXT ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVariantubvEXT ( GLuint , const GLubyte * ) ;
+ * 
+ */ + public final native void glVariantubvEXT ( + int arg0, + byte[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVariantusvEXT ( GLuint , const GLushort * ) ;
+ * 
+ */ + public final native void glVariantusvEXT ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVariantuivEXT ( GLuint , const GLuint * ) ;
+ * 
+ */ + public final native void glVariantuivEXT ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVariantPointerEXT ( GLuint , GLenum , GLuint , const void * ) ;
+ * 
+ */ + public final native void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + byte[] arg3 + ) ; + public final native void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + short[] arg3 + ) ; + public final native void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + int[] arg3 + ) ; + public final native void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + float[] arg3 + ) ; + public final native void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + double[] arg3 + ) ; + public final native void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + boolean[] arg3 + ) ; + public final native void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + long[] arg3 + ) ; + public final native void glVariantPointerEXT ( + int arg0, + int arg1, + int arg2, + Buffer arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glEnableVariantClientStateEXT ( GLuint ) ;
+ * 
+ */ + public final native void glEnableVariantClientStateEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glDisableVariantClientStateEXT ( GLuint ) ;
+ * 
+ */ + public final native void glDisableVariantClientStateEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLuint glBindLightParameterEXT ( GLenum , GLenum ) ;
+ * 
+ */ + public final native int glBindLightParameterEXT ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLuint glBindMaterialParameterEXT ( GLenum , GLenum ) ;
+ * 
+ */ + public final native int glBindMaterialParameterEXT ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLuint glBindTexGenParameterEXT ( GLenum , GLenum , GLenum ) ;
+ * 
+ */ + public final native int glBindTexGenParameterEXT ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLuint glBindTextureUnitParameterEXT ( GLenum , GLenum ) ;
+ * 
+ */ + public final native int glBindTextureUnitParameterEXT ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLuint glBindParameterEXT ( GLenum ) ;
+ * 
+ */ + public final native int glBindParameterEXT ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern GLboolean glIsVariantEnabledEXT ( GLuint , GLenum ) ;
+ * 
+ */ + public final native boolean glIsVariantEnabledEXT ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetVariantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ;
+ * 
+ */ + public final native void glGetVariantBooleanvEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetVariantIntegervEXT ( GLuint , GLenum , GLint * ) ;
+ * 
+ */ + public final native void glGetVariantIntegervEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetVariantFloatvEXT ( GLuint , GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetVariantFloatvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetVariantPointervEXT ( GLuint , GLenum , GLvoid * * ) ;
+ * 
+ */ + public final native void glGetVariantPointervEXT ( + int arg0, + int arg1, + byte[][] arg2 + ) ; + public final native void glGetVariantPointervEXT ( + int arg0, + int arg1, + short[][] arg2 + ) ; + public final native void glGetVariantPointervEXT ( + int arg0, + int arg1, + int[][] arg2 + ) ; + public final native void glGetVariantPointervEXT ( + int arg0, + int arg1, + float[][] arg2 + ) ; + public final native void glGetVariantPointervEXT ( + int arg0, + int arg1, + double[][] arg2 + ) ; + public final native void glGetVariantPointervEXT ( + int arg0, + int arg1, + boolean[][] arg2 + ) ; + public final native void glGetVariantPointervEXT ( + int arg0, + int arg1, + long[][] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetInvariantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ;
+ * 
+ */ + public final native void glGetInvariantBooleanvEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetInvariantIntegervEXT ( GLuint , GLenum , GLint * ) ;
+ * 
+ */ + public final native void glGetInvariantIntegervEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetInvariantFloatvEXT ( GLuint , GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetInvariantFloatvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetLocalConstantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ;
+ * 
+ */ + public final native void glGetLocalConstantBooleanvEXT ( + int arg0, + int arg1, + boolean[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetLocalConstantIntegervEXT ( GLuint , GLenum , GLint * ) ;
+ * 
+ */ + public final native void glGetLocalConstantIntegervEXT ( + int arg0, + int arg1, + int[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glGetLocalConstantFloatvEXT ( GLuint , GLenum , GLfloat * ) ;
+ * 
+ */ + public final native void glGetLocalConstantFloatvEXT ( + int arg0, + int arg1, + float[] arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream1s ( GLenum , GLshort ) ;
+ * 
+ */ + public final native void glVertexStream1s ( + int arg0, + short arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream1sv ( GLenum , const GLshort * ) ;
+ * 
+ */ + public final native void glVertexStream1sv ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream1i ( GLenum , GLint ) ;
+ * 
+ */ + public final native void glVertexStream1i ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream1iv ( GLenum , const GLint * ) ;
+ * 
+ */ + public final native void glVertexStream1iv ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream1f ( GLenum , GLfloat ) ;
+ * 
+ */ + public final native void glVertexStream1f ( + int arg0, + float arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream1fv ( GLenum , const GLfloat * ) ;
+ * 
+ */ + public final native void glVertexStream1fv ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream1d ( GLenum , GLdouble ) ;
+ * 
+ */ + public final native void glVertexStream1d ( + int arg0, + double arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream1dv ( GLenum , const GLdouble * ) ;
+ * 
+ */ + public final native void glVertexStream1dv ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream2s ( GLenum , GLshort , GLshort ) ;
+ * 
+ */ + public final native void glVertexStream2s ( + int arg0, + short arg1, + short arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream2sv ( GLenum , const GLshort * ) ;
+ * 
+ */ + public final native void glVertexStream2sv ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream2i ( GLenum , GLint , GLint ) ;
+ * 
+ */ + public final native void glVertexStream2i ( + int arg0, + int arg1, + int arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream2iv ( GLenum , const GLint * ) ;
+ * 
+ */ + public final native void glVertexStream2iv ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream2f ( GLenum , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glVertexStream2f ( + int arg0, + float arg1, + float arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream2fv ( GLenum , const GLfloat * ) ;
+ * 
+ */ + public final native void glVertexStream2fv ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream2d ( GLenum , GLdouble , GLdouble ) ;
+ * 
+ */ + public final native void glVertexStream2d ( + int arg0, + double arg1, + double arg2 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream2dv ( GLenum , const GLdouble * ) ;
+ * 
+ */ + public final native void glVertexStream2dv ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream3s ( GLenum , GLshort , GLshort , GLshort ) ;
+ * 
+ */ + public final native void glVertexStream3s ( + int arg0, + short arg1, + short arg2, + short arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream3sv ( GLenum , const GLshort * ) ;
+ * 
+ */ + public final native void glVertexStream3sv ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream3i ( GLenum , GLint , GLint , GLint ) ;
+ * 
+ */ + public final native void glVertexStream3i ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream3iv ( GLenum , const GLint * ) ;
+ * 
+ */ + public final native void glVertexStream3iv ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream3f ( GLenum , GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glVertexStream3f ( + int arg0, + float arg1, + float arg2, + float arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream3fv ( GLenum , const GLfloat * ) ;
+ * 
+ */ + public final native void glVertexStream3fv ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream3d ( GLenum , GLdouble , GLdouble , GLdouble ) ;
+ * 
+ */ + public final native void glVertexStream3d ( + int arg0, + double arg1, + double arg2, + double arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream3dv ( GLenum , const GLdouble * ) ;
+ * 
+ */ + public final native void glVertexStream3dv ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream4s ( GLenum , GLshort , GLshort , GLshort , GLshort ) ;
+ * 
+ */ + public final native void glVertexStream4s ( + int arg0, + short arg1, + short arg2, + short arg3, + short arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream4sv ( GLenum , const GLshort * ) ;
+ * 
+ */ + public final native void glVertexStream4sv ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream4i ( GLenum , GLint , GLint , GLint , GLint ) ;
+ * 
+ */ + public final native void glVertexStream4i ( + int arg0, + int arg1, + int arg2, + int arg3, + int arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream4iv ( GLenum , const GLint * ) ;
+ * 
+ */ + public final native void glVertexStream4iv ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream4f ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glVertexStream4f ( + int arg0, + float arg1, + float arg2, + float arg3, + float arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream4fv ( GLenum , const GLfloat * ) ;
+ * 
+ */ + public final native void glVertexStream4fv ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream4d ( GLenum , GLdouble , GLdouble , GLdouble , GLdouble ) ;
+ * 
+ */ + public final native void glVertexStream4d ( + int arg0, + double arg1, + double arg2, + double arg3, + double arg4 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexStream4dv ( GLenum , const GLdouble * ) ;
+ * 
+ */ + public final native void glVertexStream4dv ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNormalStream3b ( GLenum , GLbyte , GLbyte , GLbyte ) ;
+ * 
+ */ + public final native void glNormalStream3b ( + int arg0, + byte arg1, + byte arg2, + byte arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNormalStream3bv ( GLenum , const GLbyte * ) ;
+ * 
+ */ + public final native void glNormalStream3bv ( + int arg0, + byte[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNormalStream3s ( GLenum , GLshort , GLshort , GLshort ) ;
+ * 
+ */ + public final native void glNormalStream3s ( + int arg0, + short arg1, + short arg2, + short arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNormalStream3sv ( GLenum , const GLshort * ) ;
+ * 
+ */ + public final native void glNormalStream3sv ( + int arg0, + short[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNormalStream3i ( GLenum , GLint , GLint , GLint ) ;
+ * 
+ */ + public final native void glNormalStream3i ( + int arg0, + int arg1, + int arg2, + int arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNormalStream3iv ( GLenum , const GLint * ) ;
+ * 
+ */ + public final native void glNormalStream3iv ( + int arg0, + int[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNormalStream3f ( GLenum , GLfloat , GLfloat , GLfloat ) ;
+ * 
+ */ + public final native void glNormalStream3f ( + int arg0, + float arg1, + float arg2, + float arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNormalStream3fv ( GLenum , const GLfloat * ) ;
+ * 
+ */ + public final native void glNormalStream3fv ( + int arg0, + float[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNormalStream3d ( GLenum , GLdouble , GLdouble , GLdouble ) ;
+ * 
+ */ + public final native void glNormalStream3d ( + int arg0, + double arg1, + double arg2, + double arg3 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glNormalStream3dv ( GLenum , const GLdouble * ) ;
+ * 
+ */ + public final native void glNormalStream3dv ( + int arg0, + double[] arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glClientActiveVertexStream ( GLenum ) ;
+ * 
+ */ + public final native void glClientActiveVertexStream ( + int arg0 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexBlendEnvi ( GLenum , GLint ) ;
+ * 
+ */ + public final native void glVertexBlendEnvi ( + int arg0, + int arg1 + ) ; + +/** + * Original Function-Prototype : + *
 
+   extern void glVertexBlendEnvf ( GLenum , GLfloat ) ;
+ * 
+ */ + public final native void glVertexBlendEnvf ( + int arg0, + float arg1 + ) ; + +/* C2J Parser Version 3.0: Java program parsed successfully. */ + + +} + -- cgit v1.2.3