/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!! DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!! */ /** * @(#) GLFunc14.java */ package gl4java; import java.nio.*; /** * The base interface for OpenGL native function mapping * * @version 2.00, 21. April 1999 * @author Sven Goethel */ public interface GLFunc14 extends GLFunc { //---------------------------------------------------------------------- // Special-case routines requiring hand coding // /** Access to the underlying wglAllocateMemoryNV or glXAllocateMemoryNV routine, if present. Presence of this routine can be queried by calling GLContext.gljTestGLProc with the argument "glAllocateMemoryNV". */ public ByteBuffer glAllocateMemoryNV(int size, float readFreq, float writeFreq, float priority); //---------------------------------------------------------------------- // All other routines below are autogenerated // public String glGetString ( int name ) ; public String getNativeVendor ( ) ; public String getNativeVersion ( ) ; public String getClassVendor ( ) ; public String getClassVersion ( ) ; public static final String[] GL_PROC_NAMES = { "glAllocateMemoryNV", /** * C2J Parser Version 3.0 * Jausoft - Sven Goethel Software Development * Reading from file: gl-proto-auto.orig.h . . . * Destination-Class: gl4java_GLFuncJauJNI ! */ "glClearIndex", "glClearColor", "glClear", "glIndexMask", "glColorMask", "glAlphaFunc", "glBlendFunc", "glLogicOp", "glCullFace", "glFrontFace", "glPointSize", "glLineWidth", "glLineStipple", "glPolygonMode", "glPolygonOffset", "glPolygonStipple", "glGetPolygonStipple", "glEdgeFlag", "glEdgeFlagv", "glScissor", "glClipPlane", "glGetClipPlane", "glDrawBuffer", "glReadBuffer", "glEnable", "glDisable", "glIsEnabled", "glEnableClientState", "glDisableClientState", "glGetBooleanv", "glGetDoublev", "glGetFloatv", "glGetIntegerv", "glPushAttrib", "glPopAttrib", "glPushClientAttrib", "glPopClientAttrib", "glRenderMode", "glGetError", "glFinish", "glFlush", "glHint", "glClearDepth", "glDepthFunc", "glDepthMask", "glDepthRange", "glClearAccum", "glAccum", "glMatrixMode", "glOrtho", "glFrustum", "glViewport", "glPushMatrix", "glPopMatrix", "glLoadIdentity", "glLoadMatrixd", "glLoadMatrixf", "glMultMatrixd", "glMultMatrixf", "glRotated", "glRotatef", "glScaled", "glScalef", "glTranslated", "glTranslatef", "glIsList", "glDeleteLists", "glGenLists", "glNewList", "glEndList", "glCallList", "glCallLists", "glListBase", "glBegin", "glEnd", "glVertex2d", "glVertex2f", "glVertex2i", "glVertex2s", "glVertex3d", "glVertex3f", "glVertex3i", "glVertex3s", "glVertex4d", "glVertex4f", "glVertex4i", "glVertex4s", "glVertex2dv", "glVertex2fv", "glVertex2iv", "glVertex2sv", "glVertex3dv", "glVertex3fv", "glVertex3iv", "glVertex3sv", "glVertex4dv", "glVertex4fv", "glVertex4iv", "glVertex4sv", "glNormal3b", "glNormal3d", "glNormal3f", "glNormal3i", "glNormal3s", "glNormal3bv", "glNormal3dv", "glNormal3fv", "glNormal3iv", "glNormal3sv", "glIndexd", "glIndexf", "glIndexi", "glIndexs", "glIndexub", "glIndexdv", "glIndexfv", "glIndexiv", "glIndexsv", "glIndexubv", "glColor3b", "glColor3d", "glColor3f", "glColor3i", "glColor3s", "glColor3ub", "glColor3ui", "glColor3us", "glColor4b", "glColor4d", "glColor4f", "glColor4i", "glColor4s", "glColor4ub", "glColor4ui", "glColor4us", "glColor3bv", "glColor3dv", "glColor3fv", "glColor3iv", "glColor3sv", "glColor3ubv", "glColor3uiv", "glColor3usv", "glColor4bv", "glColor4dv", "glColor4fv", "glColor4iv", "glColor4sv", "glColor4ubv", "glColor4uiv", "glColor4usv", "glTexCoord1d", "glTexCoord1f", "glTexCoord1i", "glTexCoord1s", "glTexCoord2d", "glTexCoord2f", "glTexCoord2i", "glTexCoord2s", "glTexCoord3d", "glTexCoord3f", "glTexCoord3i", "glTexCoord3s", "glTexCoord4d", "glTexCoord4f", "glTexCoord4i", "glTexCoord4s", "glTexCoord1dv", "glTexCoord1fv", "glTexCoord1iv", "glTexCoord1sv", "glTexCoord2dv", "glTexCoord2fv", "glTexCoord2iv", "glTexCoord2sv", "glTexCoord3dv", "glTexCoord3fv", "glTexCoord3iv", "glTexCoord3sv", "glTexCoord4dv", "glTexCoord4fv", "glTexCoord4iv", "glTexCoord4sv", "glRasterPos2d", "glRasterPos2f", "glRasterPos2i", "glRasterPos2s", "glRasterPos3d", "glRasterPos3f", "glRasterPos3i", "glRasterPos3s", "glRasterPos4d", "glRasterPos4f", "glRasterPos4i", "glRasterPos4s", "glRasterPos2dv", "glRasterPos2fv", "glRasterPos2iv", "glRasterPos2sv", "glRasterPos3dv", "glRasterPos3fv", "glRasterPos3iv", "glRasterPos3sv", "glRasterPos4dv", "glRasterPos4fv", "glRasterPos4iv", "glRasterPos4sv", "glRectd", "glRectf", "glRecti", "glRects", "glRectdv", "glRectfv", "glRectiv", "glRectsv", "glVertexPointer", "glNormalPointer", "glColorPointer", "glIndexPointer", "glTexCoordPointer", "glEdgeFlagPointer", "glGetPointerv", "glArrayElement", "glDrawArrays", "glDrawElements", "glInterleavedArrays", "glShadeModel", "glLightf", "glLighti", "glLightfv", "glLightiv", "glGetLightfv", "glGetLightiv", "glLightModelf", "glLightModeli", "glLightModelfv", "glLightModeliv", "glMaterialf", "glMateriali", "glMaterialfv", "glMaterialiv", "glGetMaterialfv", "glGetMaterialiv", "glColorMaterial", "glPixelZoom", "glPixelStoref", "glPixelStorei", "glPixelTransferf", "glPixelTransferi", "glPixelMapfv", "glPixelMapuiv", "glPixelMapusv", "glGetPixelMapfv", "glGetPixelMapuiv", "glGetPixelMapusv", "glBitmap", "glReadPixels", "glDrawPixels", "glCopyPixels", "glStencilFunc", "glStencilMask", "glStencilOp", "glClearStencil", "glTexGend", "glTexGenf", "glTexGeni", "glTexGendv", "glTexGenfv", "glTexGeniv", "glGetTexGendv", "glGetTexGenfv", "glGetTexGeniv", "glTexEnvf", "glTexEnvi", "glTexEnvfv", "glTexEnviv", "glGetTexEnvfv", "glGetTexEnviv", "glTexParameterf", "glTexParameteri", "glTexParameterfv", "glTexParameteriv", "glGetTexParameterfv", "glGetTexParameteriv", "glGetTexLevelParameterfv", "glGetTexLevelParameteriv", "glTexImage1D", "glTexImage2D", "glGetTexImage", "glGenTextures", "glDeleteTextures", "glBindTexture", "glPrioritizeTextures", "glAreTexturesResident", "glIsTexture", "glTexSubImage1D", "glTexSubImage2D", "glCopyTexImage1D", "glCopyTexImage2D", "glCopyTexSubImage1D", "glCopyTexSubImage2D", "glMap1d", "glMap1f", "glMap2d", "glMap2f", "glGetMapdv", "glGetMapfv", "glGetMapiv", "glEvalCoord1d", "glEvalCoord1f", "glEvalCoord1dv", "glEvalCoord1fv", "glEvalCoord2d", "glEvalCoord2f", "glEvalCoord2dv", "glEvalCoord2fv", "glMapGrid1d", "glMapGrid1f", "glMapGrid2d", "glMapGrid2f", "glEvalPoint1", "glEvalPoint2", "glEvalMesh1", "glEvalMesh2", "glFogf", "glFogi", "glFogfv", "glFogiv", "glFeedbackBuffer", "glPassThrough", "glSelectBuffer", "glInitNames", "glLoadName", "glPushName", "glPopName", "glDrawRangeElements", "glTexImage3D", "glTexSubImage3D", "glCopyTexSubImage3D", "glColorTable", "glColorSubTable", "glColorTableParameteriv", "glColorTableParameterfv", "glCopyColorSubTable", "glCopyColorTable", "glGetColorTable", "glGetColorTableParameterfv", "glGetColorTableParameteriv", "glBlendEquation", "glBlendColor", "glHistogram", "glResetHistogram", "glGetHistogram", "glGetHistogramParameterfv", "glGetHistogramParameteriv", "glMinmax", "glResetMinmax", "glGetMinmax", "glGetMinmaxParameterfv", "glGetMinmaxParameteriv", "glConvolutionFilter1D", "glConvolutionFilter2D", "glConvolutionParameterf", "glConvolutionParameterfv", "glConvolutionParameteri", "glConvolutionParameteriv", "glCopyConvolutionFilter1D", "glCopyConvolutionFilter2D", "glGetConvolutionFilter", "glGetConvolutionParameterfv", "glGetConvolutionParameteriv", "glSeparableFilter2D", "glGetSeparableFilter", "glActiveTexture", "glClientActiveTexture", "glCompressedTexImage1D", "glCompressedTexImage2D", "glCompressedTexImage3D", "glCompressedTexSubImage1D", "glCompressedTexSubImage2D", "glCompressedTexSubImage3D", "glGetCompressedTexImage", "glMultiTexCoord1d", "glMultiTexCoord1dv", "glMultiTexCoord1f", "glMultiTexCoord1fv", "glMultiTexCoord1i", "glMultiTexCoord1iv", "glMultiTexCoord1s", "glMultiTexCoord1sv", "glMultiTexCoord2d", "glMultiTexCoord2dv", "glMultiTexCoord2f", "glMultiTexCoord2fv", "glMultiTexCoord2i", "glMultiTexCoord2iv", "glMultiTexCoord2s", "glMultiTexCoord2sv", "glMultiTexCoord3d", "glMultiTexCoord3dv", "glMultiTexCoord3f", "glMultiTexCoord3fv", "glMultiTexCoord3i", "glMultiTexCoord3iv", "glMultiTexCoord3s", "glMultiTexCoord3sv", "glMultiTexCoord4d", "glMultiTexCoord4dv", "glMultiTexCoord4f", "glMultiTexCoord4fv", "glMultiTexCoord4i", "glMultiTexCoord4iv", "glMultiTexCoord4s", "glMultiTexCoord4sv", "glLoadTransposeMatrixd", "glLoadTransposeMatrixf", "glMultTransposeMatrixd", "glMultTransposeMatrixf", "glSampleCoverage", "glSamplePass", "glActiveTextureARB", "glClientActiveTextureARB", "glMultiTexCoord1dARB", "glMultiTexCoord1dvARB", "glMultiTexCoord1fARB", "glMultiTexCoord1fvARB", "glMultiTexCoord1iARB", "glMultiTexCoord1ivARB", "glMultiTexCoord1sARB", "glMultiTexCoord1svARB", "glMultiTexCoord2dARB", "glMultiTexCoord2dvARB", "glMultiTexCoord2fARB", "glMultiTexCoord2fvARB", "glMultiTexCoord2iARB", "glMultiTexCoord2ivARB", "glMultiTexCoord2sARB", "glMultiTexCoord2svARB", "glMultiTexCoord3dARB", "glMultiTexCoord3dvARB", "glMultiTexCoord3fARB", "glMultiTexCoord3fvARB", "glMultiTexCoord3iARB", "glMultiTexCoord3ivARB", "glMultiTexCoord3sARB", "glMultiTexCoord3svARB", "glMultiTexCoord4dARB", "glMultiTexCoord4dvARB", "glMultiTexCoord4fARB", "glMultiTexCoord4fvARB", "glMultiTexCoord4iARB", "glMultiTexCoord4ivARB", "glMultiTexCoord4sARB", "glMultiTexCoord4svARB", "glBlendColorEXT", "glPolygonOffsetEXT", "glTexImage3DEXT", "glTexSubImage3DEXT", "glCopyTexSubImage3DEXT", "glGenTexturesEXT", "glDeleteTexturesEXT", "glBindTextureEXT", "glPrioritizeTexturesEXT", "glAreTexturesResidentEXT", "glIsTextureEXT", "glVertexPointerEXT", "glNormalPointerEXT", "glColorPointerEXT", "glIndexPointerEXT", "glTexCoordPointerEXT", "glEdgeFlagPointerEXT", "glGetPointervEXT", "glArrayElementEXT", "glDrawArraysEXT", "glBlendEquationEXT", "glPointParameterfEXT", "glPointParameterfvEXT", "glPointParameterfSGIS", "glPointParameterfvSGIS", "glColorTableEXT", "glColorSubTableEXT", "glGetColorTableEXT", "glGetColorTableParameterfvEXT", "glGetColorTableParameterivEXT", "glLockArraysEXT", "glUnlockArraysEXT", "glLoadTransposeMatrixfARB", "glLoadTransposeMatrixdARB", "glMultTransposeMatrixfARB", "glMultTransposeMatrixdARB", "glSampleCoverageARB", "glCompressedTexImage3DARB", "glCompressedTexImage2DARB", "glCompressedTexImage1DARB", "glCompressedTexSubImage3DARB", "glCompressedTexSubImage2DARB", "glCompressedTexSubImage1DARB", "glGetCompressedTexImageARB", "glWeightbvARB", "glWeightsvARB", "glWeightivARB", "glWeightfvARB", "glWeightdvARB", "glWeightubvARB", "glWeightusvARB", "glWeightuivARB", "glWeightPointerARB", "glVertexBlendARB", "glCurrentPaletteMatrixARB", "glMatrixIndexubvARB", "glMatrixIndexusvARB", "glMatrixIndexuivARB", "glMatrixIndexPointerARB", "glGetTexFilterFuncSGIS", "glTexFilterFuncSGIS", "glTexSubImage1DEXT", "glTexSubImage2DEXT", "glCopyTexImage1DEXT", "glCopyTexImage2DEXT", "glCopyTexSubImage1DEXT", "glCopyTexSubImage2DEXT", "glGetHistogramEXT", "glGetHistogramParameterfvEXT", "glGetHistogramParameterivEXT", "glGetMinmaxEXT", "glGetMinmaxParameterfvEXT", "glGetMinmaxParameterivEXT", "glHistogramEXT", "glMinmaxEXT", "glResetHistogramEXT", "glResetMinmaxEXT", "glConvolutionFilter1DEXT", "glConvolutionFilter2DEXT", "glConvolutionParameterfEXT", "glConvolutionParameterfvEXT", "glConvolutionParameteriEXT", "glConvolutionParameterivEXT", "glCopyConvolutionFilter1DEXT", "glCopyConvolutionFilter2DEXT", "glGetConvolutionFilterEXT", "glGetConvolutionParameterfvEXT", "glGetConvolutionParameterivEXT", "glGetSeparableFilterEXT", "glSeparableFilter2DEXT", "glColorTableSGI", "glColorTableParameterfvSGI", "glColorTableParameterivSGI", "glCopyColorTableSGI", "glGetColorTableSGI", "glGetColorTableParameterfvSGI", "glGetColorTableParameterivSGI", "glPixelTexGenSGIX", "glPixelTexGenParameteriSGIS", "glPixelTexGenParameterivSGIS", "glPixelTexGenParameterfSGIS", "glPixelTexGenParameterfvSGIS", "glGetPixelTexGenParameterivSGIS", "glGetPixelTexGenParameterfvSGIS", "glTexImage4DSGIS", "glTexSubImage4DSGIS", "glDetailTexFuncSGIS", "glGetDetailTexFuncSGIS", "glSharpenTexFuncSGIS", "glGetSharpenTexFuncSGIS", "glSampleMaskSGIS", "glSamplePatternSGIS", "glSpriteParameterfSGIX", "glSpriteParameterfvSGIX", "glSpriteParameteriSGIX", "glSpriteParameterivSGIX", "glPointParameterfARB", "glPointParameterfvARB", "glGetInstrumentsSGIX", "glInstrumentsBufferSGIX", "glPollInstrumentsSGIX", "glReadInstrumentsSGIX", "glStartInstrumentsSGIX", "glStopInstrumentsSGIX", "glFrameZoomSGIX", "glTagSampleBufferSGIX", "glDeformationMap3dSGIX", "glDeformationMap3fSGIX", "glDeformSGIX", "glLoadIdentityDeformationMapSGIX", "glReferencePlaneSGIX", "glFlushRasterSGIX", "glFogFuncSGIS", "glGetFogFuncSGIS", "glImageTransformParameteriHP", "glImageTransformParameterfHP", "glImageTransformParameterivHP", "glImageTransformParameterfvHP", "glGetImageTransformParameterivHP", "glGetImageTransformParameterfvHP", "glCopyColorSubTableEXT", "glHintPGI", "glGetListParameterfvSGIX", "glGetListParameterivSGIX", "glListParameterfSGIX", "glListParameterfvSGIX", "glListParameteriSGIX", "glListParameterivSGIX", "glIndexMaterialEXT", "glIndexFuncEXT", "glCullParameterdvEXT", "glCullParameterfvEXT", "glFragmentColorMaterialSGIX", "glFragmentLightfSGIX", "glFragmentLightfvSGIX", "glFragmentLightiSGIX", "glFragmentLightivSGIX", "glFragmentLightModelfSGIX", "glFragmentLightModelfvSGIX", "glFragmentLightModeliSGIX", "glFragmentLightModelivSGIX", "glFragmentMaterialfSGIX", "glFragmentMaterialfvSGIX", "glFragmentMaterialiSGIX", "glFragmentMaterialivSGIX", "glGetFragmentLightfvSGIX", "glGetFragmentLightivSGIX", "glGetFragmentMaterialfvSGIX", "glGetFragmentMaterialivSGIX", "glLightEnviSGIX", "glDrawRangeElementsEXT", "glApplyTextureEXT", "glTextureLightEXT", "glTextureMaterialEXT", "glAsyncMarkerSGIX", "glFinishAsyncSGIX", "glPollAsyncSGIX", "glGenAsyncMarkersSGIX", "glDeleteAsyncMarkersSGIX", "glIsAsyncMarkerSGIX", "glVertexPointervINTEL", "glNormalPointervINTEL", "glColorPointervINTEL", "glTexCoordPointervINTEL", "glPixelTransformParameteriEXT", "glPixelTransformParameterfEXT", "glPixelTransformParameterivEXT", "glPixelTransformParameterfvEXT", "glSecondaryColor3bEXT", "glSecondaryColor3bvEXT", "glSecondaryColor3dEXT", "glSecondaryColor3dvEXT", "glSecondaryColor3fEXT", "glSecondaryColor3fvEXT", "glSecondaryColor3iEXT", "glSecondaryColor3ivEXT", "glSecondaryColor3sEXT", "glSecondaryColor3svEXT", "glSecondaryColor3ubEXT", "glSecondaryColor3ubvEXT", "glSecondaryColor3uiEXT", "glSecondaryColor3uivEXT", "glSecondaryColor3usEXT", "glSecondaryColor3usvEXT", "glSecondaryColorPointerEXT", "glTextureNormalEXT", "glMultiDrawArraysEXT", "glMultiDrawElementsEXT", "glFogCoordfEXT", "glFogCoordfvEXT", "glFogCoorddEXT", "glFogCoorddvEXT", "glFogCoordPointerEXT", "glTangent3bEXT", "glTangent3bvEXT", "glTangent3dEXT", "glTangent3dvEXT", "glTangent3fEXT", "glTangent3fvEXT", "glTangent3iEXT", "glTangent3ivEXT", "glTangent3sEXT", "glTangent3svEXT", "glBinormal3bEXT", "glBinormal3bvEXT", "glBinormal3dEXT", "glBinormal3dvEXT", "glBinormal3fEXT", "glBinormal3fvEXT", "glBinormal3iEXT", "glBinormal3ivEXT", "glBinormal3sEXT", "glBinormal3svEXT", "glTangentPointerEXT", "glBinormalPointerEXT", "glFinishTextureSUNX", "glGlobalAlphaFactorbSUN", "glGlobalAlphaFactorsSUN", "glGlobalAlphaFactoriSUN", "glGlobalAlphaFactorfSUN", "glGlobalAlphaFactordSUN", "glGlobalAlphaFactorubSUN", "glGlobalAlphaFactorusSUN", "glGlobalAlphaFactoruiSUN", "glReplacementCodeuiSUN", "glReplacementCodeusSUN", "glReplacementCodeubSUN", "glReplacementCodeuivSUN", "glReplacementCodeusvSUN", "glReplacementCodeubvSUN", "glReplacementCodePointerSUN", "glColor4ubVertex2fSUN", "glColor4ubVertex2fvSUN", "glColor4ubVertex3fSUN", "glColor4ubVertex3fvSUN", "glColor3fVertex3fSUN", "glColor3fVertex3fvSUN", "glNormal3fVertex3fSUN", "glNormal3fVertex3fvSUN", "glColor4fNormal3fVertex3fSUN", "glColor4fNormal3fVertex3fvSUN", "glTexCoord2fVertex3fSUN", "glTexCoord2fVertex3fvSUN", "glTexCoord4fVertex4fSUN", "glTexCoord4fVertex4fvSUN", "glTexCoord2fColor4ubVertex3fSUN", "glTexCoord2fColor4ubVertex3fvSUN", "glTexCoord2fColor3fVertex3fSUN", "glTexCoord2fColor3fVertex3fvSUN", "glTexCoord2fNormal3fVertex3fSUN", "glTexCoord2fNormal3fVertex3fvSUN", "glTexCoord2fColor4fNormal3fVertex3fSUN", "glTexCoord2fColor4fNormal3fVertex3fvSUN", "glTexCoord4fColor4fNormal3fVertex4fSUN", "glTexCoord4fColor4fNormal3fVertex4fvSUN", "glReplacementCodeuiVertex3fSUN", "glReplacementCodeuiVertex3fvSUN", "glReplacementCodeuiColor4ubVertex3fSUN", "glReplacementCodeuiColor4ubVertex3fvSUN", "glReplacementCodeuiColor3fVertex3fSUN", "glReplacementCodeuiColor3fVertex3fvSUN", "glReplacementCodeuiNormal3fVertex3fSUN", "glReplacementCodeuiNormal3fVertex3fvSUN", "glReplacementCodeuiColor4fNormal3fVertex3fSUN", "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", "glReplacementCodeuiTexCoord2fVertex3fSUN", "glReplacementCodeuiTexCoord2fVertex3fvSUN", "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", "glBlendFuncSeparateEXT", "glBlendFuncSeparateINGR", "glVertexWeightfEXT", "glVertexWeightfvEXT", "glVertexWeightPointerEXT", "glFlushVertexArrayRangeNV", "glVertexArrayRangeNV", "glCombinerParameterfvNV", "glCombinerParameterfNV", "glCombinerParameterivNV", "glCombinerParameteriNV", "glCombinerInputNV", "glCombinerOutputNV", "glFinalCombinerInputNV", "glGetCombinerInputParameterfvNV", "glGetCombinerInputParameterivNV", "glGetCombinerOutputParameterfvNV", "glGetCombinerOutputParameterivNV", "glGetFinalCombinerInputParameterfvNV", "glGetFinalCombinerInputParameterivNV", "glMultiModeDrawArraysIBM", "glMultiModeDrawElementsIBM", "glColorPointerListIBM", "glSecondaryColorPointerListIBM", "glEdgeFlagPointerListIBM", "glFogCoordPointerListIBM", "glIndexPointerListIBM", "glNormalPointerListIBM", "glTexCoordPointerListIBM", "glVertexPointerListIBM", "glTbufferMask3DFX", "glSampleMaskEXT", "glSamplePatternEXT", "glTextureColorMaskSGIS", "glIglooInterfaceSGIX", "glGenFencesNV", "glDeleteFencesNV", "glSetFenceNV", "glTestFenceNV", "glFinishFenceNV", "glIsFenceNV", "glGetFenceivNV", "glMapControlPointsNV", "glMapParameterivNV", "glMapParameterfvNV", "glGetMapControlPointsNV", "glGetMapParameterivNV", "glGetMapParameterfvNV", "glGetMapAttribParameterivNV", "glGetMapAttribParameterfvNV", "glEvalMapsNV", "glCombinerStageParameterfvNV", "glGetCombinerStageParameterfvNV", "glBindProgramNV", "glDeleteProgramsNV", "glExecuteProgramNV", "glGenProgramsNV", "glAreProgramsResidentNV", "glRequestResidentProgramsNV", "glGetProgramParameterfvNV", "glGetProgramParameterdvNV", "glGetProgramivNV", "glGetProgramStringNV", "glGetTrackMatrixivNV", "glGetVertexAttribdvNV", "glGetVertexAttribfvNV", "glGetVertexAttribivNV", "glGetVertexAttribPointervNV", "glIsProgramNV", "glLoadProgramNV", "glProgramParameter4fNV", "glProgramParameter4dNV", "glProgramParameter4dvNV", "glProgramParameter4fvNV", "glProgramParameters4dvNV", "glProgramParameters4fvNV", "glTrackMatrixNV", "glVertexAttribPointerNV", "glVertexAttrib1sNV", "glVertexAttrib1fNV", "glVertexAttrib1dNV", "glVertexAttrib2sNV", "glVertexAttrib2fNV", "glVertexAttrib2dNV", "glVertexAttrib3sNV", "glVertexAttrib3fNV", "glVertexAttrib3dNV", "glVertexAttrib4sNV", "glVertexAttrib4fNV", "glVertexAttrib4dNV", "glVertexAttrib4ubNV", "glVertexAttrib1svNV", "glVertexAttrib1fvNV", "glVertexAttrib1dvNV", "glVertexAttrib2svNV", "glVertexAttrib2fvNV", "glVertexAttrib2dvNV", "glVertexAttrib3svNV", "glVertexAttrib3fvNV", "glVertexAttrib3dvNV", "glVertexAttrib4svNV", "glVertexAttrib4fvNV", "glVertexAttrib4dvNV", "glVertexAttrib4ubvNV", "glVertexAttribs1svNV", "glVertexAttribs1fvNV", "glVertexAttribs1dvNV", "glVertexAttribs2svNV", "glVertexAttribs2fvNV", "glVertexAttribs2dvNV", "glVertexAttribs3svNV", "glVertexAttribs3fvNV", "glVertexAttribs3dvNV", "glVertexAttribs4svNV", "glVertexAttribs4fvNV", "glVertexAttribs4dvNV", "glVertexAttribs4ubvNV", "glTexBumpParameterivATI", "glTexBumpParameterfvATI", "glGetTexBumpParameterivATI", "glGetTexBumpParameterfvATI", "glGenFragmentShadersATI", "glBindFragmentShaderATI", "glDeleteFragmentShaderATI", "glBeginFragmentShaderATI", "glEndFragmentShaderATI", "glPassTexCoordATI", "glSampleMapATI", "glColorFragmentOp1ATI", "glColorFragmentOp2ATI", "glColorFragmentOp3ATI", "glAlphaFragmentOp1ATI", "glAlphaFragmentOp2ATI", "glAlphaFragmentOp3ATI", "glSetFragmentShaderConstantATI", "glPNTrianglesiATI", "glPNTrianglesfATI", "glNewObjectBufferATI", "glIsObjectBufferATI", "glUpdateObjectBufferATI", "glGetObjectBufferfvATI", "glGetObjectBufferivATI", "glDeleteObjectBufferATI", "glArrayObjectATI", "glGetArrayObjectfvATI", "glGetArrayObjectivATI", "glVariantArrayObjectATI", "glGetVariantArrayObjectfvATI", "glGetVariantArrayObjectivATI", "glBeginVertexShaderEXT", "glEndVertexShaderEXT", "glBindVertexShaderEXT", "glGenVertexShadersEXT", "glDeleteVertexShaderEXT", "glShaderOp1EXT", "glShaderOp2EXT", "glShaderOp3EXT", "glSwizzleEXT", "glWriteMaskEXT", "glInsertComponentEXT", "glExtractComponentEXT", "glGenSymbolsEXT", "glSetInvariantEXT", "glSetLocalConstantEXT", "glVariantbvEXT", "glVariantsvEXT", "glVariantivEXT", "glVariantfvEXT", "glVariantdvEXT", "glVariantubvEXT", "glVariantusvEXT", "glVariantuivEXT", "glVariantPointerEXT", "glEnableVariantClientStateEXT", "glDisableVariantClientStateEXT", "glBindLightParameterEXT", "glBindMaterialParameterEXT", "glBindTexGenParameterEXT", "glBindTextureUnitParameterEXT", "glBindParameterEXT", "glIsVariantEnabledEXT", "glGetVariantBooleanvEXT", "glGetVariantIntegervEXT", "glGetVariantFloatvEXT", "glGetVariantPointervEXT", "glGetInvariantBooleanvEXT", "glGetInvariantIntegervEXT", "glGetInvariantFloatvEXT", "glGetLocalConstantBooleanvEXT", "glGetLocalConstantIntegervEXT", "glGetLocalConstantFloatvEXT", "glVertexStream1s", "glVertexStream1sv", "glVertexStream1i", "glVertexStream1iv", "glVertexStream1f", "glVertexStream1fv", "glVertexStream1d", "glVertexStream1dv", "glVertexStream2s", "glVertexStream2sv", "glVertexStream2i", "glVertexStream2iv", "glVertexStream2f", "glVertexStream2fv", "glVertexStream2d", "glVertexStream2dv", "glVertexStream3s", "glVertexStream3sv", "glVertexStream3i", "glVertexStream3iv", "glVertexStream3f", "glVertexStream3fv", "glVertexStream3d", "glVertexStream3dv", "glVertexStream4s", "glVertexStream4sv", "glVertexStream4i", "glVertexStream4iv", "glVertexStream4f", "glVertexStream4fv", "glVertexStream4d", "glVertexStream4dv", "glNormalStream3b", "glNormalStream3bv", "glNormalStream3s", "glNormalStream3sv", "glNormalStream3i", "glNormalStream3iv", "glNormalStream3f", "glNormalStream3fv", "glNormalStream3d", "glNormalStream3dv", "glClientActiveVertexStream", "glVertexBlendEnvi", "glVertexBlendEnvf", /* C2J Parser Version 3.0: Java program parsed successfully. */ null }; /** * C2J Parser Version 3.0 * Jausoft - Sven Goethel Software Development * Reading from file: gl-proto-auto.orig.h . . . * Destination-Class: gl4java_GLFuncJauJNI ! */ /** * Original Function-Prototype : *
extern void glClearIndex ( GLfloat c ) ; **/ public void glClearIndex ( float c ) ; /** * Original Function-Prototype : *
extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; **/ public void glClearColor ( float red, float green, float blue, float alpha ) ; /** * Original Function-Prototype : *
extern void glClear ( GLbitfield mask ) ; **/ public void glClear ( int mask ) ; /** * Original Function-Prototype : *
extern void glIndexMask ( GLuint mask ) ; **/ public void glIndexMask ( int mask ) ; /** * Original Function-Prototype : *
extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ; **/ public void glColorMask ( boolean red, boolean green, boolean blue, boolean alpha ) ; /** * Original Function-Prototype : *
extern void glAlphaFunc ( GLenum func , GLclampf ref ) ; **/ public void glAlphaFunc ( int func, float ref ) ; /** * Original Function-Prototype : *
extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ; **/ public void glBlendFunc ( int sfactor, int dfactor ) ; /** * Original Function-Prototype : *
extern void glLogicOp ( GLenum opcode ) ; **/ public void glLogicOp ( int opcode ) ; /** * Original Function-Prototype : *
extern void glCullFace ( GLenum mode ) ; **/ public void glCullFace ( int mode ) ; /** * Original Function-Prototype : *
extern void glFrontFace ( GLenum mode ) ; **/ public void glFrontFace ( int mode ) ; /** * Original Function-Prototype : *
extern void glPointSize ( GLfloat size ) ; **/ public void glPointSize ( float size ) ; /** * Original Function-Prototype : *
extern void glLineWidth ( GLfloat width ) ; **/ public void glLineWidth ( float width ) ; /** * Original Function-Prototype : *
extern void glLineStipple ( GLint factor , GLushort pattern ) ; **/ public void glLineStipple ( int factor, short pattern ) ; /** * Original Function-Prototype : *
extern void glPolygonMode ( GLenum face , GLenum mode ) ; **/ public void glPolygonMode ( int face, int mode ) ; /** * Original Function-Prototype : *
extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ; **/ public void glPolygonOffset ( float factor, float units ) ; /** * Original Function-Prototype : *
extern void glPolygonStipple ( const GLubyte * mask ) ; **/ public void glPolygonStipple ( byte[] mask ) ; /** * Original Function-Prototype : *
extern void glGetPolygonStipple ( GLubyte * mask ) ; **/ public void glGetPolygonStipple ( byte[] mask ) ; /** * Original Function-Prototype : *
extern void glEdgeFlag ( GLboolean flag ) ; **/ public void glEdgeFlag ( boolean flag ) ; /** * Original Function-Prototype : *
extern void glEdgeFlagv ( const GLboolean * flag ) ; **/ public void glEdgeFlagv ( boolean[] flag ) ; /** * Original Function-Prototype : *
extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ; **/ public void glScissor ( int x, int y, int width, int height ) ; /** * Original Function-Prototype : *
extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ; **/ public void glClipPlane ( int plane, double[] equation ) ; /** * Original Function-Prototype : *
extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ; **/ public void glGetClipPlane ( int plane, double[] equation ) ; /** * Original Function-Prototype : *
extern void glDrawBuffer ( GLenum mode ) ; **/ public void glDrawBuffer ( int mode ) ; /** * Original Function-Prototype : *
extern void glReadBuffer ( GLenum mode ) ; **/ public void glReadBuffer ( int mode ) ; /** * Original Function-Prototype : *
extern void glEnable ( GLenum cap ) ; **/ public void glEnable ( int cap ) ; /** * Original Function-Prototype : *
extern void glDisable ( GLenum cap ) ; **/ public void glDisable ( int cap ) ; /** * Original Function-Prototype : *
extern GLboolean glIsEnabled ( GLenum cap ) ; **/ public boolean glIsEnabled ( int cap ) ; /** * Original Function-Prototype : *
extern void glEnableClientState ( GLenum cap ) ; **/ public void glEnableClientState ( int cap ) ; /** * Original Function-Prototype : *
extern void glDisableClientState ( GLenum cap ) ; **/ public void glDisableClientState ( int cap ) ; /** * Original Function-Prototype : *
extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ; **/ public void glGetBooleanv ( int pname, boolean[] params ) ; /** * Original Function-Prototype : *
extern void glGetDoublev ( GLenum pname , GLdouble * params ) ; **/ public void glGetDoublev ( int pname, double[] params ) ; /** * Original Function-Prototype : *
extern void glGetFloatv ( GLenum pname , GLfloat * params ) ; **/ public void glGetFloatv ( int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glGetIntegerv ( GLenum pname , GLint * params ) ; **/ public void glGetIntegerv ( int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glPushAttrib ( GLbitfield mask ) ; **/ public void glPushAttrib ( int mask ) ; /** * Original Function-Prototype : *
extern void glPopAttrib ( void ) ; **/ public void glPopAttrib ( ) ; /** * Original Function-Prototype : *
extern void glPushClientAttrib ( GLbitfield mask ) ; **/ public void glPushClientAttrib ( int mask ) ; /** * Original Function-Prototype : *
extern void glPopClientAttrib ( void ) ; **/ public void glPopClientAttrib ( ) ; /** * Original Function-Prototype : *
extern GLint glRenderMode ( GLenum mode ) ; **/ public int glRenderMode ( int mode ) ; /** * Original Function-Prototype : *
extern GLenum glGetError ( void ) ; **/ public int glGetError ( ) ; /** * Original Function-Prototype : *
extern void glFinish ( void ) ; **/ public void glFinish ( ) ; /** * Original Function-Prototype : *
extern void glFlush ( void ) ; **/ public void glFlush ( ) ; /** * Original Function-Prototype : *
extern void glHint ( GLenum target , GLenum mode ) ; **/ public void glHint ( int target, int mode ) ; /** * Original Function-Prototype : *
extern void glClearDepth ( GLclampd depth ) ; **/ public void glClearDepth ( double depth ) ; /** * Original Function-Prototype : *
extern void glDepthFunc ( GLenum func ) ; **/ public void glDepthFunc ( int func ) ; /** * Original Function-Prototype : *
extern void glDepthMask ( GLboolean flag ) ; **/ public void glDepthMask ( boolean flag ) ; /** * Original Function-Prototype : *
extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ; **/ public void glDepthRange ( double near_val, double far_val ) ; /** * Original Function-Prototype : *
extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ; **/ public void glClearAccum ( float red, float green, float blue, float alpha ) ; /** * Original Function-Prototype : *
extern void glAccum ( GLenum op , GLfloat value ) ; **/ public void glAccum ( int op, float value ) ; /** * Original Function-Prototype : *
extern void glMatrixMode ( GLenum mode ) ; **/ public void glMatrixMode ( int mode ) ; /** * Original Function-Prototype : *
extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ; **/ public void glOrtho ( double left, double right, double bottom, double top, double near_val, double far_val ) ; /** * Original Function-Prototype : *
extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ; **/ public void glFrustum ( double left, double right, double bottom, double top, double near_val, double far_val ) ; /** * Original Function-Prototype : *
extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ; **/ public void glViewport ( int x, int y, int width, int height ) ; /** * Original Function-Prototype : *
extern void glPushMatrix ( void ) ; **/ public void glPushMatrix ( ) ; /** * Original Function-Prototype : *
extern void glPopMatrix ( void ) ; **/ public void glPopMatrix ( ) ; /** * Original Function-Prototype : *
extern void glLoadIdentity ( void ) ; **/ public void glLoadIdentity ( ) ; /** * Original Function-Prototype : *
extern void glLoadMatrixd ( const GLdouble * m ) ; **/ public void glLoadMatrixd ( double[] m ) ; /** * Original Function-Prototype : *
extern void glLoadMatrixf ( const GLfloat * m ) ; **/ public void glLoadMatrixf ( float[] m ) ; /** * Original Function-Prototype : *
extern void glMultMatrixd ( const GLdouble * m ) ; **/ public void glMultMatrixd ( double[] m ) ; /** * Original Function-Prototype : *
extern void glMultMatrixf ( const GLfloat * m ) ; **/ public void glMultMatrixf ( float[] m ) ; /** * Original Function-Prototype : *
extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ; **/ public void glRotated ( double angle, double x, double y, double z ) ; /** * Original Function-Prototype : *
extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ; **/ public void glRotatef ( float angle, float x, float y, float z ) ; /** * Original Function-Prototype : *
extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ; **/ public void glScaled ( double x, double y, double z ) ; /** * Original Function-Prototype : *
extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ; **/ public void glScalef ( float x, float y, float z ) ; /** * Original Function-Prototype : *
extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ; **/ public void glTranslated ( double x, double y, double z ) ; /** * Original Function-Prototype : *
extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ; **/ public void glTranslatef ( float x, float y, float z ) ; /** * Original Function-Prototype : *
extern GLboolean glIsList ( GLuint list ) ; **/ public boolean glIsList ( int list ) ; /** * Original Function-Prototype : *
extern void glDeleteLists ( GLuint list , GLsizei range ) ; **/ public void glDeleteLists ( int list, int range ) ; /** * Original Function-Prototype : *
extern GLuint glGenLists ( GLsizei range ) ; **/ public int glGenLists ( int range ) ; /** * Original Function-Prototype : *
extern void glNewList ( GLuint list , GLenum mode ) ; **/ public void glNewList ( int list, int mode ) ; /** * Original Function-Prototype : *
extern void glEndList ( void ) ; **/ public void glEndList ( ) ; /** * Original Function-Prototype : *
extern void glCallList ( GLuint list ) ; **/ public void glCallList ( int list ) ; /** * Original Function-Prototype : *
extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ; **/ public void glCallLists ( int n, int type, byte[] lists ) ; public void glCallLists ( int n, int type, short[] lists ) ; public void glCallLists ( int n, int type, int[] lists ) ; public void glCallLists ( int n, int type, float[] lists ) ; public void glCallLists ( int n, int type, double[] lists ) ; public void glCallLists ( int n, int type, boolean[] lists ) ; public void glCallLists ( int n, int type, long[] lists ) ; public void glCallLists ( int n, int type, Buffer lists ) ; /** * Original Function-Prototype : *
extern void glListBase ( GLuint base ) ; **/ public void glListBase ( int base ) ; /** * Original Function-Prototype : *
extern void glBegin ( GLenum mode ) ; **/ public void glBegin ( int mode ) ; /** * Original Function-Prototype : *
extern void glEnd ( void ) ; **/ public void glEnd ( ) ; /** * Original Function-Prototype : *
extern void glVertex2d ( GLdouble x , GLdouble y ) ; **/ public void glVertex2d ( double x, double y ) ; /** * Original Function-Prototype : *
extern void glVertex2f ( GLfloat x , GLfloat y ) ; **/ public void glVertex2f ( float x, float y ) ; /** * Original Function-Prototype : *
extern void glVertex2i ( GLint x , GLint y ) ; **/ public void glVertex2i ( int x, int y ) ; /** * Original Function-Prototype : *
extern void glVertex2s ( GLshort x , GLshort y ) ; **/ public void glVertex2s ( short x, short y ) ; /** * Original Function-Prototype : *
extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ; **/ public void glVertex3d ( double x, double y, double z ) ; /** * Original Function-Prototype : *
extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ; **/ public void glVertex3f ( float x, float y, float z ) ; /** * Original Function-Prototype : *
extern void glVertex3i ( GLint x , GLint y , GLint z ) ; **/ public void glVertex3i ( int x, int y, int z ) ; /** * Original Function-Prototype : *
extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ; **/ public void glVertex3s ( short x, short y, short z ) ; /** * Original Function-Prototype : *
extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ; **/ public void glVertex4d ( double x, double y, double z, double w ) ; /** * Original Function-Prototype : *
extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ; **/ public void glVertex4f ( float x, float y, float z, float w ) ; /** * Original Function-Prototype : *
extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ; **/ public void glVertex4i ( int x, int y, int z, int w ) ; /** * Original Function-Prototype : *
extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ; **/ public void glVertex4s ( short x, short y, short z, short w ) ; /** * Original Function-Prototype : *
extern void glVertex2dv ( const GLdouble * v ) ; **/ public void glVertex2dv ( double[] v ) ; /** * Original Function-Prototype : *
extern void glVertex2fv ( const GLfloat * v ) ; **/ public void glVertex2fv ( float[] v ) ; /** * Original Function-Prototype : *
extern void glVertex2iv ( const GLint * v ) ; **/ public void glVertex2iv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glVertex2sv ( const GLshort * v ) ; **/ public void glVertex2sv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glVertex3dv ( const GLdouble * v ) ; **/ public void glVertex3dv ( double[] v ) ; /** * Original Function-Prototype : *
extern void glVertex3fv ( const GLfloat * v ) ; **/ public void glVertex3fv ( float[] v ) ; /** * Original Function-Prototype : *
extern void glVertex3iv ( const GLint * v ) ; **/ public void glVertex3iv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glVertex3sv ( const GLshort * v ) ; **/ public void glVertex3sv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glVertex4dv ( const GLdouble * v ) ; **/ public void glVertex4dv ( double[] v ) ; /** * Original Function-Prototype : *
extern void glVertex4fv ( const GLfloat * v ) ; **/ public void glVertex4fv ( float[] v ) ; /** * Original Function-Prototype : *
extern void glVertex4iv ( const GLint * v ) ; **/ public void glVertex4iv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glVertex4sv ( const GLshort * v ) ; **/ public void glVertex4sv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ; **/ public void glNormal3b ( byte nx, byte ny, byte nz ) ; /** * Original Function-Prototype : *
extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ; **/ public void glNormal3d ( double nx, double ny, double nz ) ; /** * Original Function-Prototype : *
extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ; **/ public void glNormal3f ( float nx, float ny, float nz ) ; /** * Original Function-Prototype : *
extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ; **/ public void glNormal3i ( int nx, int ny, int nz ) ; /** * Original Function-Prototype : *
extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ; **/ public void glNormal3s ( short nx, short ny, short nz ) ; /** * Original Function-Prototype : *
extern void glNormal3bv ( const GLbyte * v ) ; **/ public void glNormal3bv ( byte[] v ) ; /** * Original Function-Prototype : *
extern void glNormal3dv ( const GLdouble * v ) ; **/ public void glNormal3dv ( double[] v ) ; /** * Original Function-Prototype : *
extern void glNormal3fv ( const GLfloat * v ) ; **/ public void glNormal3fv ( float[] v ) ; /** * Original Function-Prototype : *
extern void glNormal3iv ( const GLint * v ) ; **/ public void glNormal3iv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glNormal3sv ( const GLshort * v ) ; **/ public void glNormal3sv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glIndexd ( GLdouble c ) ; **/ public void glIndexd ( double c ) ; /** * Original Function-Prototype : *
extern void glIndexf ( GLfloat c ) ; **/ public void glIndexf ( float c ) ; /** * Original Function-Prototype : *
extern void glIndexi ( GLint c ) ; **/ public void glIndexi ( int c ) ; /** * Original Function-Prototype : *
extern void glIndexs ( GLshort c ) ; **/ public void glIndexs ( short c ) ; /** * Original Function-Prototype : *
extern void glIndexub ( GLubyte c ) ; **/ public void glIndexub ( byte c ) ; /** * Original Function-Prototype : *
extern void glIndexdv ( const GLdouble * c ) ; **/ public void glIndexdv ( double[] c ) ; /** * Original Function-Prototype : *
extern void glIndexfv ( const GLfloat * c ) ; **/ public void glIndexfv ( float[] c ) ; /** * Original Function-Prototype : *
extern void glIndexiv ( const GLint * c ) ; **/ public void glIndexiv ( int[] c ) ; /** * Original Function-Prototype : *
extern void glIndexsv ( const GLshort * c ) ; **/ public void glIndexsv ( short[] c ) ; /** * Original Function-Prototype : *
extern void glIndexubv ( const GLubyte * c ) ; **/ public void glIndexubv ( byte[] c ) ; /** * Original Function-Prototype : *
extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ; **/ public void glColor3b ( byte red, byte green, byte blue ) ; /** * Original Function-Prototype : *
extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ; **/ public void glColor3d ( double red, double green, double blue ) ; /** * Original Function-Prototype : *
extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ; **/ public void glColor3f ( float red, float green, float blue ) ; /** * Original Function-Prototype : *
extern void glColor3i ( GLint red , GLint green , GLint blue ) ; **/ public void glColor3i ( int red, int green, int blue ) ; /** * Original Function-Prototype : *
extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ; **/ public void glColor3s ( short red, short green, short blue ) ; /** * Original Function-Prototype : *
extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ; **/ public void glColor3ub ( byte red, byte green, byte blue ) ; /** * Original Function-Prototype : *
extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ; **/ public void glColor3ui ( int red, int green, int blue ) ; /** * Original Function-Prototype : *
extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ; **/ public void glColor3us ( short red, short green, short blue ) ; /** * Original Function-Prototype : *
extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ; **/ public void glColor4b ( byte red, byte green, byte blue, byte alpha ) ; /** * Original Function-Prototype : *
extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ; **/ public void glColor4d ( double red, double green, double blue, double alpha ) ; /** * Original Function-Prototype : *
extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ; **/ public void glColor4f ( float red, float green, float blue, float alpha ) ; /** * Original Function-Prototype : *
extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ; **/ public void glColor4i ( int red, int green, int blue, int alpha ) ; /** * Original Function-Prototype : *
extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ; **/ public void glColor4s ( short red, short green, short blue, short alpha ) ; /** * Original Function-Prototype : *
extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ; **/ public void glColor4ub ( byte red, byte green, byte blue, byte alpha ) ; /** * Original Function-Prototype : *
extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ; **/ public void glColor4ui ( int red, int green, int blue, int alpha ) ; /** * Original Function-Prototype : *
extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ; **/ public void glColor4us ( short red, short green, short blue, short alpha ) ; /** * Original Function-Prototype : *
extern void glColor3bv ( const GLbyte * v ) ; **/ public void glColor3bv ( byte[] v ) ; /** * Original Function-Prototype : *
extern void glColor3dv ( const GLdouble * v ) ; **/ public void glColor3dv ( double[] v ) ; /** * Original Function-Prototype : *
extern void glColor3fv ( const GLfloat * v ) ; **/ public void glColor3fv ( float[] v ) ; /** * Original Function-Prototype : *
extern void glColor3iv ( const GLint * v ) ; **/ public void glColor3iv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glColor3sv ( const GLshort * v ) ; **/ public void glColor3sv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glColor3ubv ( const GLubyte * v ) ; **/ public void glColor3ubv ( byte[] v ) ; /** * Original Function-Prototype : *
extern void glColor3uiv ( const GLuint * v ) ; **/ public void glColor3uiv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glColor3usv ( const GLushort * v ) ; **/ public void glColor3usv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glColor4bv ( const GLbyte * v ) ; **/ public void glColor4bv ( byte[] v ) ; /** * Original Function-Prototype : *
extern void glColor4dv ( const GLdouble * v ) ; **/ public void glColor4dv ( double[] v ) ; /** * Original Function-Prototype : *
extern void glColor4fv ( const GLfloat * v ) ; **/ public void glColor4fv ( float[] v ) ; /** * Original Function-Prototype : *
extern void glColor4iv ( const GLint * v ) ; **/ public void glColor4iv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glColor4sv ( const GLshort * v ) ; **/ public void glColor4sv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glColor4ubv ( const GLubyte * v ) ; **/ public void glColor4ubv ( byte[] v ) ; /** * Original Function-Prototype : *
extern void glColor4uiv ( const GLuint * v ) ; **/ public void glColor4uiv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glColor4usv ( const GLushort * v ) ; **/ public void glColor4usv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord1d ( GLdouble s ) ; **/ public void glTexCoord1d ( double s ) ; /** * Original Function-Prototype : *
extern void glTexCoord1f ( GLfloat s ) ; **/ public void glTexCoord1f ( float s ) ; /** * Original Function-Prototype : *
extern void glTexCoord1i ( GLint s ) ; **/ public void glTexCoord1i ( int s ) ; /** * Original Function-Prototype : *
extern void glTexCoord1s ( GLshort s ) ; **/ public void glTexCoord1s ( short s ) ; /** * Original Function-Prototype : *
extern void glTexCoord2d ( GLdouble s , GLdouble t ) ; **/ public void glTexCoord2d ( double s, double t ) ; /** * Original Function-Prototype : *
extern void glTexCoord2f ( GLfloat s , GLfloat t ) ; **/ public void glTexCoord2f ( float s, float t ) ; /** * Original Function-Prototype : *
extern void glTexCoord2i ( GLint s , GLint t ) ; **/ public void glTexCoord2i ( int s, int t ) ; /** * Original Function-Prototype : *
extern void glTexCoord2s ( GLshort s , GLshort t ) ; **/ public void glTexCoord2s ( short s, short t ) ; /** * Original Function-Prototype : *
extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ; **/ public void glTexCoord3d ( double s, double t, double r ) ; /** * Original Function-Prototype : *
extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ; **/ public void glTexCoord3f ( float s, float t, float r ) ; /** * Original Function-Prototype : *
extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ; **/ public void glTexCoord3i ( int s, int t, int r ) ; /** * Original Function-Prototype : *
extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ; **/ public void glTexCoord3s ( short s, short t, short r ) ; /** * Original Function-Prototype : *
extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; **/ public void glTexCoord4d ( double s, double t, double r, double q ) ; /** * Original Function-Prototype : *
extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; **/ public void glTexCoord4f ( float s, float t, float r, float q ) ; /** * Original Function-Prototype : *
extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ; **/ public void glTexCoord4i ( int s, int t, int r, int q ) ; /** * Original Function-Prototype : *
extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ; **/ public void glTexCoord4s ( short s, short t, short r, short q ) ; /** * Original Function-Prototype : *
extern void glTexCoord1dv ( const GLdouble * v ) ; **/ public void glTexCoord1dv ( double[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord1fv ( const GLfloat * v ) ; **/ public void glTexCoord1fv ( float[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord1iv ( const GLint * v ) ; **/ public void glTexCoord1iv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord1sv ( const GLshort * v ) ; **/ public void glTexCoord1sv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord2dv ( const GLdouble * v ) ; **/ public void glTexCoord2dv ( double[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord2fv ( const GLfloat * v ) ; **/ public void glTexCoord2fv ( float[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord2iv ( const GLint * v ) ; **/ public void glTexCoord2iv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord2sv ( const GLshort * v ) ; **/ public void glTexCoord2sv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord3dv ( const GLdouble * v ) ; **/ public void glTexCoord3dv ( double[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord3fv ( const GLfloat * v ) ; **/ public void glTexCoord3fv ( float[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord3iv ( const GLint * v ) ; **/ public void glTexCoord3iv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord3sv ( const GLshort * v ) ; **/ public void glTexCoord3sv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord4dv ( const GLdouble * v ) ; **/ public void glTexCoord4dv ( double[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord4fv ( const GLfloat * v ) ; **/ public void glTexCoord4fv ( float[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord4iv ( const GLint * v ) ; **/ public void glTexCoord4iv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord4sv ( const GLshort * v ) ; **/ public void glTexCoord4sv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glRasterPos2d ( GLdouble x , GLdouble y ) ; **/ public void glRasterPos2d ( double x, double y ) ; /** * Original Function-Prototype : *
extern void glRasterPos2f ( GLfloat x , GLfloat y ) ; **/ public void glRasterPos2f ( float x, float y ) ; /** * Original Function-Prototype : *
extern void glRasterPos2i ( GLint x , GLint y ) ; **/ public void glRasterPos2i ( int x, int y ) ; /** * Original Function-Prototype : *
extern void glRasterPos2s ( GLshort x , GLshort y ) ; **/ public void glRasterPos2s ( short x, short y ) ; /** * Original Function-Prototype : *
extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ; **/ public void glRasterPos3d ( double x, double y, double z ) ; /** * Original Function-Prototype : *
extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ; **/ public void glRasterPos3f ( float x, float y, float z ) ; /** * Original Function-Prototype : *
extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ; **/ public void glRasterPos3i ( int x, int y, int z ) ; /** * Original Function-Prototype : *
extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ; **/ public void glRasterPos3s ( short x, short y, short z ) ; /** * Original Function-Prototype : *
extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ; **/ public void glRasterPos4d ( double x, double y, double z, double w ) ; /** * Original Function-Prototype : *
extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ; **/ public void glRasterPos4f ( float x, float y, float z, float w ) ; /** * Original Function-Prototype : *
extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ; **/ public void glRasterPos4i ( int x, int y, int z, int w ) ; /** * Original Function-Prototype : *
extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ; **/ public void glRasterPos4s ( short x, short y, short z, short w ) ; /** * Original Function-Prototype : *
extern void glRasterPos2dv ( const GLdouble * v ) ; **/ public void glRasterPos2dv ( double[] v ) ; /** * Original Function-Prototype : *
extern void glRasterPos2fv ( const GLfloat * v ) ; **/ public void glRasterPos2fv ( float[] v ) ; /** * Original Function-Prototype : *
extern void glRasterPos2iv ( const GLint * v ) ; **/ public void glRasterPos2iv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glRasterPos2sv ( const GLshort * v ) ; **/ public void glRasterPos2sv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glRasterPos3dv ( const GLdouble * v ) ; **/ public void glRasterPos3dv ( double[] v ) ; /** * Original Function-Prototype : *
extern void glRasterPos3fv ( const GLfloat * v ) ; **/ public void glRasterPos3fv ( float[] v ) ; /** * Original Function-Prototype : *
extern void glRasterPos3iv ( const GLint * v ) ; **/ public void glRasterPos3iv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glRasterPos3sv ( const GLshort * v ) ; **/ public void glRasterPos3sv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glRasterPos4dv ( const GLdouble * v ) ; **/ public void glRasterPos4dv ( double[] v ) ; /** * Original Function-Prototype : *
extern void glRasterPos4fv ( const GLfloat * v ) ; **/ public void glRasterPos4fv ( float[] v ) ; /** * Original Function-Prototype : *
extern void glRasterPos4iv ( const GLint * v ) ; **/ public void glRasterPos4iv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glRasterPos4sv ( const GLshort * v ) ; **/ public void glRasterPos4sv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ; **/ public void glRectd ( double x1, double y1, double x2, double y2 ) ; /** * Original Function-Prototype : *
extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ; **/ public void glRectf ( float x1, float y1, float x2, float y2 ) ; /** * Original Function-Prototype : *
extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ; **/ public void glRecti ( int x1, int y1, int x2, int y2 ) ; /** * Original Function-Prototype : *
extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ; **/ public void glRects ( short x1, short y1, short x2, short y2 ) ; /** * Original Function-Prototype : *
extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ; **/ public void glRectdv ( double[] v1, double[] v2 ) ; /** * Original Function-Prototype : *
extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ; **/ public void glRectfv ( float[] v1, float[] v2 ) ; /** * Original Function-Prototype : *
extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ; **/ public void glRectiv ( int[] v1, int[] v2 ) ; /** * Original Function-Prototype : *
extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ; **/ public void glRectsv ( short[] v1, short[] v2 ) ; /** * Original Function-Prototype : *
extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; **/ public void glVertexPointer ( int size, int type, int stride, byte[] ptr ) ; public void glVertexPointer ( int size, int type, int stride, short[] ptr ) ; public void glVertexPointer ( int size, int type, int stride, int[] ptr ) ; public void glVertexPointer ( int size, int type, int stride, float[] ptr ) ; public void glVertexPointer ( int size, int type, int stride, double[] ptr ) ; public void glVertexPointer ( int size, int type, int stride, boolean[] ptr ) ; public void glVertexPointer ( int size, int type, int stride, long[] ptr ) ; public void glVertexPointer ( int size, int type, int stride, Buffer ptr ) ; /** * Original Function-Prototype : *
extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ; **/ public void glNormalPointer ( int type, int stride, byte[] ptr ) ; public void glNormalPointer ( int type, int stride, short[] ptr ) ; public void glNormalPointer ( int type, int stride, int[] ptr ) ; public void glNormalPointer ( int type, int stride, float[] ptr ) ; public void glNormalPointer ( int type, int stride, double[] ptr ) ; public void glNormalPointer ( int type, int stride, boolean[] ptr ) ; public void glNormalPointer ( int type, int stride, long[] ptr ) ; public void glNormalPointer ( int type, int stride, Buffer ptr ) ; /** * Original Function-Prototype : *
extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; **/ public void glColorPointer ( int size, int type, int stride, byte[] ptr ) ; public void glColorPointer ( int size, int type, int stride, short[] ptr ) ; public void glColorPointer ( int size, int type, int stride, int[] ptr ) ; public void glColorPointer ( int size, int type, int stride, float[] ptr ) ; public void glColorPointer ( int size, int type, int stride, double[] ptr ) ; public void glColorPointer ( int size, int type, int stride, boolean[] ptr ) ; public void glColorPointer ( int size, int type, int stride, long[] ptr ) ; public void glColorPointer ( int size, int type, int stride, Buffer ptr ) ; /** * Original Function-Prototype : *
extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ; **/ public void glIndexPointer ( int type, int stride, byte[] ptr ) ; public void glIndexPointer ( int type, int stride, short[] ptr ) ; public void glIndexPointer ( int type, int stride, int[] ptr ) ; public void glIndexPointer ( int type, int stride, float[] ptr ) ; public void glIndexPointer ( int type, int stride, double[] ptr ) ; public void glIndexPointer ( int type, int stride, boolean[] ptr ) ; public void glIndexPointer ( int type, int stride, long[] ptr ) ; public void glIndexPointer ( int type, int stride, Buffer ptr ) ; /** * Original Function-Prototype : *
extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; **/ public void glTexCoordPointer ( int size, int type, int stride, byte[] ptr ) ; public void glTexCoordPointer ( int size, int type, int stride, short[] ptr ) ; public void glTexCoordPointer ( int size, int type, int stride, int[] ptr ) ; public void glTexCoordPointer ( int size, int type, int stride, float[] ptr ) ; public void glTexCoordPointer ( int size, int type, int stride, double[] ptr ) ; public void glTexCoordPointer ( int size, int type, int stride, boolean[] ptr ) ; public void glTexCoordPointer ( int size, int type, int stride, long[] ptr ) ; public void glTexCoordPointer ( int size, int type, int stride, Buffer ptr ) ; /** * Original Function-Prototype : *
extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ; **/ public void glEdgeFlagPointer ( int stride, byte[] ptr ) ; public void glEdgeFlagPointer ( int stride, short[] ptr ) ; public void glEdgeFlagPointer ( int stride, int[] ptr ) ; public void glEdgeFlagPointer ( int stride, float[] ptr ) ; public void glEdgeFlagPointer ( int stride, double[] ptr ) ; public void glEdgeFlagPointer ( int stride, boolean[] ptr ) ; public void glEdgeFlagPointer ( int stride, long[] ptr ) ; public void glEdgeFlagPointer ( int stride, Buffer ptr ) ; /** * Original Function-Prototype : *
extern void glGetPointerv ( GLenum pname , GLvoid * * params ) ; **/ public void glGetPointerv ( int pname, byte[][] params ) ; public void glGetPointerv ( int pname, short[][] params ) ; public void glGetPointerv ( int pname, int[][] params ) ; public void glGetPointerv ( int pname, float[][] params ) ; public void glGetPointerv ( int pname, double[][] params ) ; public void glGetPointerv ( int pname, boolean[][] params ) ; public void glGetPointerv ( int pname, long[][] params ) ; /** * Original Function-Prototype : *
extern void glArrayElement ( GLint i ) ; **/ public void glArrayElement ( int i ) ; /** * Original Function-Prototype : *
extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ; **/ public void glDrawArrays ( int mode, int first, int count ) ; /** * Original Function-Prototype : *
extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ; **/ public void glDrawElements ( int mode, int count, int type, byte[] indices ) ; public void glDrawElements ( int mode, int count, int type, short[] indices ) ; public void glDrawElements ( int mode, int count, int type, int[] indices ) ; public void glDrawElements ( int mode, int count, int type, float[] indices ) ; public void glDrawElements ( int mode, int count, int type, double[] indices ) ; public void glDrawElements ( int mode, int count, int type, boolean[] indices ) ; public void glDrawElements ( int mode, int count, int type, long[] indices ) ; public void glDrawElements ( int mode, int count, int type, Buffer indices ) ; /** * Original Function-Prototype : *
extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ; **/ public void glInterleavedArrays ( int format, int stride, byte[] pointer ) ; public void glInterleavedArrays ( int format, int stride, short[] pointer ) ; public void glInterleavedArrays ( int format, int stride, int[] pointer ) ; public void glInterleavedArrays ( int format, int stride, float[] pointer ) ; public void glInterleavedArrays ( int format, int stride, double[] pointer ) ; public void glInterleavedArrays ( int format, int stride, boolean[] pointer ) ; public void glInterleavedArrays ( int format, int stride, long[] pointer ) ; public void glInterleavedArrays ( int format, int stride, Buffer pointer ) ; /** * Original Function-Prototype : *
extern void glShadeModel ( GLenum mode ) ; **/ public void glShadeModel ( int mode ) ; /** * Original Function-Prototype : *
extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ; **/ public void glLightf ( int light, int pname, float param ) ; /** * Original Function-Prototype : *
extern void glLighti ( GLenum light , GLenum pname , GLint param ) ; **/ public void glLighti ( int light, int pname, int param ) ; /** * Original Function-Prototype : *
extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ; **/ public void glLightfv ( int light, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ; **/ public void glLightiv ( int light, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ; **/ public void glGetLightfv ( int light, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ; **/ public void glGetLightiv ( int light, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glLightModelf ( GLenum pname , GLfloat param ) ; **/ public void glLightModelf ( int pname, float param ) ; /** * Original Function-Prototype : *
extern void glLightModeli ( GLenum pname , GLint param ) ; **/ public void glLightModeli ( int pname, int param ) ; /** * Original Function-Prototype : *
extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ; **/ public void glLightModelfv ( int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glLightModeliv ( GLenum pname , const GLint * params ) ; **/ public void glLightModeliv ( int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ; **/ public void glMaterialf ( int face, int pname, float param ) ; /** * Original Function-Prototype : *
extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ; **/ public void glMateriali ( int face, int pname, int param ) ; /** * Original Function-Prototype : *
extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ; **/ public void glMaterialfv ( int face, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ; **/ public void glMaterialiv ( int face, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ; **/ public void glGetMaterialfv ( int face, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ; **/ public void glGetMaterialiv ( int face, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glColorMaterial ( GLenum face , GLenum mode ) ; **/ public void glColorMaterial ( int face, int mode ) ; /** * Original Function-Prototype : *
extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ; **/ public void glPixelZoom ( float xfactor, float yfactor ) ; /** * Original Function-Prototype : *
extern void glPixelStoref ( GLenum pname , GLfloat param ) ; **/ public void glPixelStoref ( int pname, float param ) ; /** * Original Function-Prototype : *
extern void glPixelStorei ( GLenum pname , GLint param ) ; **/ public void glPixelStorei ( int pname, int param ) ; /** * Original Function-Prototype : *
extern void glPixelTransferf ( GLenum pname , GLfloat param ) ; **/ public void glPixelTransferf ( int pname, float param ) ; /** * Original Function-Prototype : *
extern void glPixelTransferi ( GLenum pname , GLint param ) ; **/ public void glPixelTransferi ( int pname, int param ) ; /** * Original Function-Prototype : *
extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ; **/ public void glPixelMapfv ( int map, int mapsize, float[] values ) ; /** * Original Function-Prototype : *
extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ; **/ public void glPixelMapuiv ( int map, int mapsize, int[] values ) ; /** * Original Function-Prototype : *
extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ; **/ public void glPixelMapusv ( int map, int mapsize, short[] values ) ; /** * Original Function-Prototype : *
extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ; **/ public void glGetPixelMapfv ( int map, float[] values ) ; /** * Original Function-Prototype : *
extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ; **/ public void glGetPixelMapuiv ( int map, int[] values ) ; /** * Original Function-Prototype : *
extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ; **/ public void glGetPixelMapusv ( int map, short[] values ) ; /** * Original Function-Prototype : *
extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ; **/ public void glBitmap ( int width, int height, float xorig, float yorig, float xmove, float ymove, byte[] bitmap ) ; /** * Original Function-Prototype : *
extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ; **/ public void glReadPixels ( int x, int y, int width, int height, int format, int type, byte[] pixels ) ; public void glReadPixels ( int x, int y, int width, int height, int format, int type, short[] pixels ) ; public void glReadPixels ( int x, int y, int width, int height, int format, int type, int[] pixels ) ; public void glReadPixels ( int x, int y, int width, int height, int format, int type, float[] pixels ) ; public void glReadPixels ( int x, int y, int width, int height, int format, int type, double[] pixels ) ; public void glReadPixels ( int x, int y, int width, int height, int format, int type, boolean[] pixels ) ; public void glReadPixels ( int x, int y, int width, int height, int format, int type, long[] pixels ) ; public void glReadPixels ( int x, int y, int width, int height, int format, int type, Buffer pixels ) ; /** * Original Function-Prototype : *
extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ; **/ public void glDrawPixels ( int width, int height, int format, int type, byte[] pixels ) ; public void glDrawPixels ( int width, int height, int format, int type, short[] pixels ) ; public void glDrawPixels ( int width, int height, int format, int type, int[] pixels ) ; public void glDrawPixels ( int width, int height, int format, int type, float[] pixels ) ; public void glDrawPixels ( int width, int height, int format, int type, double[] pixels ) ; public void glDrawPixels ( int width, int height, int format, int type, boolean[] pixels ) ; public void glDrawPixels ( int width, int height, int format, int type, long[] pixels ) ; public void glDrawPixels ( int width, int height, int format, int type, Buffer pixels ) ; /** * Original Function-Prototype : *
extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ; **/ public void glCopyPixels ( int x, int y, int width, int height, int type ) ; /** * Original Function-Prototype : *
extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ; **/ public void glStencilFunc ( int func, int ref, int mask ) ; /** * Original Function-Prototype : *
extern void glStencilMask ( GLuint mask ) ; **/ public void glStencilMask ( int mask ) ; /** * Original Function-Prototype : *
extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ; **/ public void glStencilOp ( int fail, int zfail, int zpass ) ; /** * Original Function-Prototype : *
extern void glClearStencil ( GLint s ) ; **/ public void glClearStencil ( int s ) ; /** * Original Function-Prototype : *
extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ; **/ public void glTexGend ( int coord, int pname, double param ) ; /** * Original Function-Prototype : *
extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ; **/ public void glTexGenf ( int coord, int pname, float param ) ; /** * Original Function-Prototype : *
extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ; **/ public void glTexGeni ( int coord, int pname, int param ) ; /** * Original Function-Prototype : *
extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ; **/ public void glTexGendv ( int coord, int pname, double[] params ) ; /** * Original Function-Prototype : *
extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ; **/ public void glTexGenfv ( int coord, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ; **/ public void glTexGeniv ( int coord, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ; **/ public void glGetTexGendv ( int coord, int pname, double[] params ) ; /** * Original Function-Prototype : *
extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ; **/ public void glGetTexGenfv ( int coord, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ; **/ public void glGetTexGeniv ( int coord, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ; **/ public void glTexEnvf ( int target, int pname, float param ) ; /** * Original Function-Prototype : *
extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ; **/ public void glTexEnvi ( int target, int pname, int param ) ; /** * Original Function-Prototype : *
extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ; **/ public void glTexEnvfv ( int target, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ; **/ public void glTexEnviv ( int target, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ; **/ public void glGetTexEnvfv ( int target, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ; **/ public void glGetTexEnviv ( int target, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ; **/ public void glTexParameterf ( int target, int pname, float param ) ; /** * Original Function-Prototype : *
extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ; **/ public void glTexParameteri ( int target, int pname, int param ) ; /** * Original Function-Prototype : *
extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; **/ public void glTexParameterfv ( int target, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; **/ public void glTexParameteriv ( int target, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; **/ public void glGetTexParameterfv ( int target, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ; **/ public void glGetTexParameteriv ( int target, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ; **/ public void glGetTexLevelParameterfv ( int target, int level, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ; **/ public void glGetTexLevelParameteriv ( int target, int level, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; **/ public void glTexImage1D ( int target, int level, int internalFormat, int width, int border, int format, int type, byte[] pixels ) ; public void glTexImage1D ( int target, int level, int internalFormat, int width, int border, int format, int type, short[] pixels ) ; public void glTexImage1D ( int target, int level, int internalFormat, int width, int border, int format, int type, int[] pixels ) ; public void glTexImage1D ( int target, int level, int internalFormat, int width, int border, int format, int type, float[] pixels ) ; public void glTexImage1D ( int target, int level, int internalFormat, int width, int border, int format, int type, double[] pixels ) ; public void glTexImage1D ( int target, int level, int internalFormat, int width, int border, int format, int type, boolean[] pixels ) ; public void glTexImage1D ( int target, int level, int internalFormat, int width, int border, int format, int type, long[] pixels ) ; public void glTexImage1D ( int target, int level, int internalFormat, int width, int border, int format, int type, Buffer pixels ) ; /** * Original Function-Prototype : *
extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; **/ public void glTexImage2D ( int target, int level, int internalFormat, int width, int height, int border, int format, int type, byte[] pixels ) ; public void glTexImage2D ( int target, int level, int internalFormat, int width, int height, int border, int format, int type, short[] pixels ) ; public void glTexImage2D ( int target, int level, int internalFormat, int width, int height, int border, int format, int type, int[] pixels ) ; public void glTexImage2D ( int target, int level, int internalFormat, int width, int height, int border, int format, int type, float[] pixels ) ; public void glTexImage2D ( int target, int level, int internalFormat, int width, int height, int border, int format, int type, double[] pixels ) ; public void glTexImage2D ( int target, int level, int internalFormat, int width, int height, int border, int format, int type, boolean[] pixels ) ; public void glTexImage2D ( int target, int level, int internalFormat, int width, int height, int border, int format, int type, long[] pixels ) ; public void glTexImage2D ( int target, int level, int internalFormat, int width, int height, int border, int format, int type, Buffer pixels ) ; /** * Original Function-Prototype : *
extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ; **/ public void glGetTexImage ( int target, int level, int format, int type, byte[] pixels ) ; public void glGetTexImage ( int target, int level, int format, int type, short[] pixels ) ; public void glGetTexImage ( int target, int level, int format, int type, int[] pixels ) ; public void glGetTexImage ( int target, int level, int format, int type, float[] pixels ) ; public void glGetTexImage ( int target, int level, int format, int type, double[] pixels ) ; public void glGetTexImage ( int target, int level, int format, int type, boolean[] pixels ) ; public void glGetTexImage ( int target, int level, int format, int type, long[] pixels ) ; public void glGetTexImage ( int target, int level, int format, int type, Buffer pixels ) ; /** * Original Function-Prototype : *
extern void glGenTextures ( GLsizei n , GLuint * textures ) ; **/ public void glGenTextures ( int n, int[] textures ) ; /** * Original Function-Prototype : *
extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ; **/ public void glDeleteTextures ( int n, int[] textures ) ; /** * Original Function-Prototype : *
extern void glBindTexture ( GLenum target , GLuint texture ) ; **/ public void glBindTexture ( int target, int texture ) ; /** * Original Function-Prototype : *
extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; **/ public void glPrioritizeTextures ( int n, int[] textures, float[] priorities ) ; /** * Original Function-Prototype : *
extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; **/ public boolean glAreTexturesResident ( int n, int[] textures, boolean[] residences ) ; /** * Original Function-Prototype : *
extern GLboolean glIsTexture ( GLuint texture ) ; **/ public boolean glIsTexture ( int texture ) ; /** * Original Function-Prototype : *
extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ; **/ public void glTexSubImage1D ( int target, int level, int xoffset, int width, int format, int type, byte[] pixels ) ; public void glTexSubImage1D ( int target, int level, int xoffset, int width, int format, int type, short[] pixels ) ; public void glTexSubImage1D ( int target, int level, int xoffset, int width, int format, int type, int[] pixels ) ; public void glTexSubImage1D ( int target, int level, int xoffset, int width, int format, int type, float[] pixels ) ; public void glTexSubImage1D ( int target, int level, int xoffset, int width, int format, int type, double[] pixels ) ; public void glTexSubImage1D ( int target, int level, int xoffset, int width, int format, int type, boolean[] pixels ) ; public void glTexSubImage1D ( int target, int level, int xoffset, int width, int format, int type, long[] pixels ) ; public void glTexSubImage1D ( int target, int level, int xoffset, int width, int format, int type, Buffer pixels ) ; /** * Original Function-Prototype : *
extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ; **/ public void glTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, byte[] pixels ) ; public void glTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, short[] pixels ) ; public void glTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, int[] pixels ) ; public void glTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, float[] pixels ) ; public void glTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, double[] pixels ) ; public void glTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, boolean[] pixels ) ; public void glTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long[] pixels ) ; public void glTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels ) ; /** * Original Function-Prototype : *
extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ; **/ public void glCopyTexImage1D ( int target, int level, int internalformat, int x, int y, int width, int border ) ; /** * Original Function-Prototype : *
extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ; **/ public void glCopyTexImage2D ( int target, int level, int internalformat, int x, int y, int width, int height, int border ) ; /** * Original Function-Prototype : *
extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ; **/ public void glCopyTexSubImage1D ( int target, int level, int xoffset, int x, int y, int width ) ; /** * Original Function-Prototype : *
extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; **/ public void glCopyTexSubImage2D ( int target, int level, int xoffset, int yoffset, int x, int y, int width, int height ) ; /** * Original Function-Prototype : *
extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ; **/ public void glMap1d ( int target, double u1, double u2, int stride, int order, double[] points ) ; /** * Original Function-Prototype : *
extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ; **/ public void glMap1f ( int target, float u1, float u2, int stride, int order, float[] points ) ; /** * Original Function-Prototype : *
extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ; **/ public void glMap2d ( int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double[] points ) ; /** * Original Function-Prototype : *
extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ; **/ public void glMap2f ( int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float[] points ) ; /** * Original Function-Prototype : *
extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ; **/ public void glGetMapdv ( int target, int query, double[] v ) ; /** * Original Function-Prototype : *
extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ; **/ public void glGetMapfv ( int target, int query, float[] v ) ; /** * Original Function-Prototype : *
extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ; **/ public void glGetMapiv ( int target, int query, int[] v ) ; /** * Original Function-Prototype : *
extern void glEvalCoord1d ( GLdouble u ) ; **/ public void glEvalCoord1d ( double u ) ; /** * Original Function-Prototype : *
extern void glEvalCoord1f ( GLfloat u ) ; **/ public void glEvalCoord1f ( float u ) ; /** * Original Function-Prototype : *
extern void glEvalCoord1dv ( const GLdouble * u ) ; **/ public void glEvalCoord1dv ( double[] u ) ; /** * Original Function-Prototype : *
extern void glEvalCoord1fv ( const GLfloat * u ) ; **/ public void glEvalCoord1fv ( float[] u ) ; /** * Original Function-Prototype : *
extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ; **/ public void glEvalCoord2d ( double u, double v ) ; /** * Original Function-Prototype : *
extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ; **/ public void glEvalCoord2f ( float u, float v ) ; /** * Original Function-Prototype : *
extern void glEvalCoord2dv ( const GLdouble * u ) ; **/ public void glEvalCoord2dv ( double[] u ) ; /** * Original Function-Prototype : *
extern void glEvalCoord2fv ( const GLfloat * u ) ; **/ public void glEvalCoord2fv ( float[] u ) ; /** * Original Function-Prototype : *
extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ; **/ public void glMapGrid1d ( int un, double u1, double u2 ) ; /** * Original Function-Prototype : *
extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ; **/ public void glMapGrid1f ( int un, float u1, float u2 ) ; /** * Original Function-Prototype : *
extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ; **/ public void glMapGrid2d ( int un, double u1, double u2, int vn, double v1, double v2 ) ; /** * Original Function-Prototype : *
extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ; **/ public void glMapGrid2f ( int un, float u1, float u2, int vn, float v1, float v2 ) ; /** * Original Function-Prototype : *
extern void glEvalPoint1 ( GLint i ) ; **/ public void glEvalPoint1 ( int i ) ; /** * Original Function-Prototype : *
extern void glEvalPoint2 ( GLint i , GLint j ) ; **/ public void glEvalPoint2 ( int i, int j ) ; /** * Original Function-Prototype : *
extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ; **/ public void glEvalMesh1 ( int mode, int i1, int i2 ) ; /** * Original Function-Prototype : *
extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ; **/ public void glEvalMesh2 ( int mode, int i1, int i2, int j1, int j2 ) ; /** * Original Function-Prototype : *
extern void glFogf ( GLenum pname , GLfloat param ) ; **/ public void glFogf ( int pname, float param ) ; /** * Original Function-Prototype : *
extern void glFogi ( GLenum pname , GLint param ) ; **/ public void glFogi ( int pname, int param ) ; /** * Original Function-Prototype : *
extern void glFogfv ( GLenum pname , const GLfloat * params ) ; **/ public void glFogfv ( int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glFogiv ( GLenum pname , const GLint * params ) ; **/ public void glFogiv ( int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ; **/ public void glFeedbackBuffer ( int size, int type, float[] buffer ) ; /** * Original Function-Prototype : *
extern void glPassThrough ( GLfloat token ) ; **/ public void glPassThrough ( float token ) ; /** * Original Function-Prototype : *
extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ; **/ public void glSelectBuffer ( int size, int[] buffer ) ; /** * Original Function-Prototype : *
extern void glInitNames ( void ) ; **/ public void glInitNames ( ) ; /** * Original Function-Prototype : *
extern void glLoadName ( GLuint name ) ; **/ public void glLoadName ( int name ) ; /** * Original Function-Prototype : *
extern void glPushName ( GLuint name ) ; **/ public void glPushName ( int name ) ; /** * Original Function-Prototype : *
extern void glPopName ( void ) ; **/ public void glPopName ( ) ; /** * Original Function-Prototype : *
extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ; **/ public void glDrawRangeElements ( int mode, int start, int end, int count, int type, byte[] indices ) ; public void glDrawRangeElements ( int mode, int start, int end, int count, int type, short[] indices ) ; public void glDrawRangeElements ( int mode, int start, int end, int count, int type, int[] indices ) ; public void glDrawRangeElements ( int mode, int start, int end, int count, int type, float[] indices ) ; public void glDrawRangeElements ( int mode, int start, int end, int count, int type, double[] indices ) ; public void glDrawRangeElements ( int mode, int start, int end, int count, int type, boolean[] indices ) ; public void glDrawRangeElements ( int mode, int start, int end, int count, int type, long[] indices ) ; public void glDrawRangeElements ( int mode, int start, int end, int count, int type, Buffer indices ) ; /** * Original Function-Prototype : *
extern void glTexImage3D ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; **/ public void glTexImage3D ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, byte[] pixels ) ; public void glTexImage3D ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, short[] pixels ) ; public void glTexImage3D ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, int[] pixels ) ; public void glTexImage3D ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, float[] pixels ) ; public void glTexImage3D ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, double[] pixels ) ; public void glTexImage3D ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, boolean[] pixels ) ; public void glTexImage3D ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, long[] pixels ) ; public void glTexImage3D ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, Buffer pixels ) ; /** * Original Function-Prototype : *
extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; **/ public void glTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, byte[] pixels ) ; public void glTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, short[] pixels ) ; public void glTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int[] pixels ) ; public void glTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, float[] pixels ) ; public void glTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, double[] pixels ) ; public void glTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, boolean[] pixels ) ; public void glTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long[] pixels ) ; public void glTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels ) ; /** * Original Function-Prototype : *
extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; **/ public void glCopyTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height ) ; /** * Original Function-Prototype : *
extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; **/ public void glColorTable ( int target, int internalformat, int width, int format, int type, byte[] table ) ; public void glColorTable ( int target, int internalformat, int width, int format, int type, short[] table ) ; public void glColorTable ( int target, int internalformat, int width, int format, int type, int[] table ) ; public void glColorTable ( int target, int internalformat, int width, int format, int type, float[] table ) ; public void glColorTable ( int target, int internalformat, int width, int format, int type, double[] table ) ; public void glColorTable ( int target, int internalformat, int width, int format, int type, boolean[] table ) ; public void glColorTable ( int target, int internalformat, int width, int format, int type, long[] table ) ; public void glColorTable ( int target, int internalformat, int width, int format, int type, Buffer table ) ; /** * Original Function-Prototype : *
extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; **/ public void glColorSubTable ( int target, int start, int count, int format, int type, byte[] data ) ; public void glColorSubTable ( int target, int start, int count, int format, int type, short[] data ) ; public void glColorSubTable ( int target, int start, int count, int format, int type, int[] data ) ; public void glColorSubTable ( int target, int start, int count, int format, int type, float[] data ) ; public void glColorSubTable ( int target, int start, int count, int format, int type, double[] data ) ; public void glColorSubTable ( int target, int start, int count, int format, int type, boolean[] data ) ; public void glColorSubTable ( int target, int start, int count, int format, int type, long[] data ) ; public void glColorSubTable ( int target, int start, int count, int format, int type, Buffer data ) ; /** * Original Function-Prototype : *
extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; **/ public void glColorTableParameteriv ( int target, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; **/ public void glColorTableParameterfv ( int target, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ; **/ public void glCopyColorSubTable ( int target, int start, int x, int y, int width ) ; /** * Original Function-Prototype : *
extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ; **/ public void glCopyColorTable ( int target, int internalformat, int x, int y, int width ) ; /** * Original Function-Prototype : *
extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; **/ public void glGetColorTable ( int target, int format, int type, byte[] table ) ; public void glGetColorTable ( int target, int format, int type, short[] table ) ; public void glGetColorTable ( int target, int format, int type, int[] table ) ; public void glGetColorTable ( int target, int format, int type, float[] table ) ; public void glGetColorTable ( int target, int format, int type, double[] table ) ; public void glGetColorTable ( int target, int format, int type, boolean[] table ) ; public void glGetColorTable ( int target, int format, int type, long[] table ) ; public void glGetColorTable ( int target, int format, int type, Buffer table ) ; /** * Original Function-Prototype : *
extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; **/ public void glGetColorTableParameterfv ( int target, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ; **/ public void glGetColorTableParameteriv ( int target, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glBlendEquation ( GLenum mode ) ; **/ public void glBlendEquation ( int mode ) ; /** * Original Function-Prototype : *
extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; **/ public void glBlendColor ( float red, float green, float blue, float alpha ) ; /** * Original Function-Prototype : *
extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ; **/ public void glHistogram ( int target, int width, int internalformat, boolean sink ) ; /** * Original Function-Prototype : *
extern void glResetHistogram ( GLenum target ) ; **/ public void glResetHistogram ( int target ) ; /** * Original Function-Prototype : *
extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ; **/ public void glGetHistogram ( int target, boolean reset, int format, int type, byte[] values ) ; public void glGetHistogram ( int target, boolean reset, int format, int type, short[] values ) ; public void glGetHistogram ( int target, boolean reset, int format, int type, int[] values ) ; public void glGetHistogram ( int target, boolean reset, int format, int type, float[] values ) ; public void glGetHistogram ( int target, boolean reset, int format, int type, double[] values ) ; public void glGetHistogram ( int target, boolean reset, int format, int type, boolean[] values ) ; public void glGetHistogram ( int target, boolean reset, int format, int type, long[] values ) ; public void glGetHistogram ( int target, boolean reset, int format, int type, Buffer values ) ; /** * Original Function-Prototype : *
extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; **/ public void glGetHistogramParameterfv ( int target, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ; **/ public void glGetHistogramParameteriv ( int target, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ; **/ public void glMinmax ( int target, int internalformat, boolean sink ) ; /** * Original Function-Prototype : *
extern void glResetMinmax ( GLenum target ) ; **/ public void glResetMinmax ( int target ) ; /** * Original Function-Prototype : *
extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ; **/ public void glGetMinmax ( int target, boolean reset, int format, int types, byte[] values ) ; public void glGetMinmax ( int target, boolean reset, int format, int types, short[] values ) ; public void glGetMinmax ( int target, boolean reset, int format, int types, int[] values ) ; public void glGetMinmax ( int target, boolean reset, int format, int types, float[] values ) ; public void glGetMinmax ( int target, boolean reset, int format, int types, double[] values ) ; public void glGetMinmax ( int target, boolean reset, int format, int types, boolean[] values ) ; public void glGetMinmax ( int target, boolean reset, int format, int types, long[] values ) ; public void glGetMinmax ( int target, boolean reset, int format, int types, Buffer values ) ; /** * Original Function-Prototype : *
extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; **/ public void glGetMinmaxParameterfv ( int target, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ; **/ public void glGetMinmaxParameteriv ( int target, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ; **/ public void glConvolutionFilter1D ( int target, int internalformat, int width, int format, int type, byte[] image ) ; public void glConvolutionFilter1D ( int target, int internalformat, int width, int format, int type, short[] image ) ; public void glConvolutionFilter1D ( int target, int internalformat, int width, int format, int type, int[] image ) ; public void glConvolutionFilter1D ( int target, int internalformat, int width, int format, int type, float[] image ) ; public void glConvolutionFilter1D ( int target, int internalformat, int width, int format, int type, double[] image ) ; public void glConvolutionFilter1D ( int target, int internalformat, int width, int format, int type, boolean[] image ) ; public void glConvolutionFilter1D ( int target, int internalformat, int width, int format, int type, long[] image ) ; public void glConvolutionFilter1D ( int target, int internalformat, int width, int format, int type, Buffer image ) ; /** * Original Function-Prototype : *
extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ; **/ public void glConvolutionFilter2D ( int target, int internalformat, int width, int height, int format, int type, byte[] image ) ; public void glConvolutionFilter2D ( int target, int internalformat, int width, int height, int format, int type, short[] image ) ; public void glConvolutionFilter2D ( int target, int internalformat, int width, int height, int format, int type, int[] image ) ; public void glConvolutionFilter2D ( int target, int internalformat, int width, int height, int format, int type, float[] image ) ; public void glConvolutionFilter2D ( int target, int internalformat, int width, int height, int format, int type, double[] image ) ; public void glConvolutionFilter2D ( int target, int internalformat, int width, int height, int format, int type, boolean[] image ) ; public void glConvolutionFilter2D ( int target, int internalformat, int width, int height, int format, int type, long[] image ) ; public void glConvolutionFilter2D ( int target, int internalformat, int width, int height, int format, int type, Buffer image ) ; /** * Original Function-Prototype : *
extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ; **/ public void glConvolutionParameterf ( int target, int pname, float params ) ; /** * Original Function-Prototype : *
extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; **/ public void glConvolutionParameterfv ( int target, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ; **/ public void glConvolutionParameteri ( int target, int pname, int params ) ; /** * Original Function-Prototype : *
extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; **/ public void glConvolutionParameteriv ( int target, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ; **/ public void glCopyConvolutionFilter1D ( int target, int internalformat, int x, int y, int width ) ; /** * Original Function-Prototype : *
extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ; **/ public void glCopyConvolutionFilter2D ( int target, int internalformat, int x, int y, int width, int height ) ; /** * Original Function-Prototype : *
extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ; **/ public void glGetConvolutionFilter ( int target, int format, int type, byte[] image ) ; public void glGetConvolutionFilter ( int target, int format, int type, short[] image ) ; public void glGetConvolutionFilter ( int target, int format, int type, int[] image ) ; public void glGetConvolutionFilter ( int target, int format, int type, float[] image ) ; public void glGetConvolutionFilter ( int target, int format, int type, double[] image ) ; public void glGetConvolutionFilter ( int target, int format, int type, boolean[] image ) ; public void glGetConvolutionFilter ( int target, int format, int type, long[] image ) ; public void glGetConvolutionFilter ( int target, int format, int type, Buffer image ) ; /** * Original Function-Prototype : *
extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; **/ public void glGetConvolutionParameterfv ( int target, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ; **/ public void glGetConvolutionParameteriv ( int target, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ; **/ public void glSeparableFilter2D ( int target, int internalformat, int width, int height, int format, int type, byte[] row, byte[] column ) ; public void glSeparableFilter2D ( int target, int internalformat, int width, int height, int format, int type, short[] row, short[] column ) ; public void glSeparableFilter2D ( int target, int internalformat, int width, int height, int format, int type, int[] row, int[] column ) ; public void glSeparableFilter2D ( int target, int internalformat, int width, int height, int format, int type, float[] row, float[] column ) ; public void glSeparableFilter2D ( int target, int internalformat, int width, int height, int format, int type, double[] row, double[] column ) ; public void glSeparableFilter2D ( int target, int internalformat, int width, int height, int format, int type, boolean[] row, boolean[] column ) ; public void glSeparableFilter2D ( int target, int internalformat, int width, int height, int format, int type, long[] row, long[] column ) ; public void glSeparableFilter2D ( int target, int internalformat, int width, int height, int format, int type, Buffer row, Buffer column ) ; /** * Original Function-Prototype : *
extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ; **/ public void glGetSeparableFilter ( int target, int format, int type, byte[] row, byte[] column, byte[] span ) ; public void glGetSeparableFilter ( int target, int format, int type, short[] row, short[] column, short[] span ) ; public void glGetSeparableFilter ( int target, int format, int type, int[] row, int[] column, int[] span ) ; public void glGetSeparableFilter ( int target, int format, int type, float[] row, float[] column, float[] span ) ; public void glGetSeparableFilter ( int target, int format, int type, double[] row, double[] column, double[] span ) ; public void glGetSeparableFilter ( int target, int format, int type, boolean[] row, boolean[] column, boolean[] span ) ; public void glGetSeparableFilter ( int target, int format, int type, long[] row, long[] column, long[] span ) ; public void glGetSeparableFilter ( int target, int format, int type, Buffer row, Buffer column, Buffer span ) ; /** * Original Function-Prototype : *
extern void glActiveTexture ( GLenum texture ) ; **/ public void glActiveTexture ( int texture ) ; /** * Original Function-Prototype : *
extern void glClientActiveTexture ( GLenum texture ) ; **/ public void glClientActiveTexture ( int texture ) ; /** * Original Function-Prototype : *
extern void glCompressedTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLint border , GLsizei imageSize , const GLvoid * data ) ; **/ public void glCompressedTexImage1D ( int target, int level, int internalformat, int width, int border, int imageSize, byte[] data ) ; public void glCompressedTexImage1D ( int target, int level, int internalformat, int width, int border, int imageSize, short[] data ) ; public void glCompressedTexImage1D ( int target, int level, int internalformat, int width, int border, int imageSize, int[] data ) ; public void glCompressedTexImage1D ( int target, int level, int internalformat, int width, int border, int imageSize, float[] data ) ; public void glCompressedTexImage1D ( int target, int level, int internalformat, int width, int border, int imageSize, double[] data ) ; public void glCompressedTexImage1D ( int target, int level, int internalformat, int width, int border, int imageSize, boolean[] data ) ; public void glCompressedTexImage1D ( int target, int level, int internalformat, int width, int border, int imageSize, long[] data ) ; public void glCompressedTexImage1D ( int target, int level, int internalformat, int width, int border, int imageSize, Buffer data ) ; /** * Original Function-Prototype : *
extern void glCompressedTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLsizei height , GLint border , GLsizei imageSize , const GLvoid * data ) ; **/ public void glCompressedTexImage2D ( int target, int level, int internalformat, int width, int height, int border, int imageSize, byte[] data ) ; public void glCompressedTexImage2D ( int target, int level, int internalformat, int width, int height, int border, int imageSize, short[] data ) ; public void glCompressedTexImage2D ( int target, int level, int internalformat, int width, int height, int border, int imageSize, int[] data ) ; public void glCompressedTexImage2D ( int target, int level, int internalformat, int width, int height, int border, int imageSize, float[] data ) ; public void glCompressedTexImage2D ( int target, int level, int internalformat, int width, int height, int border, int imageSize, double[] data ) ; public void glCompressedTexImage2D ( int target, int level, int internalformat, int width, int height, int border, int imageSize, boolean[] data ) ; public void glCompressedTexImage2D ( int target, int level, int internalformat, int width, int height, int border, int imageSize, long[] data ) ; public void glCompressedTexImage2D ( int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data ) ; /** * Original Function-Prototype : *
extern void glCompressedTexImage3D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLsizei imageSize , const GLvoid * data ) ; **/ public void glCompressedTexImage3D ( int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, byte[] data ) ; public void glCompressedTexImage3D ( int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, short[] data ) ; public void glCompressedTexImage3D ( int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, int[] data ) ; public void glCompressedTexImage3D ( int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, float[] data ) ; public void glCompressedTexImage3D ( int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, double[] data ) ; public void glCompressedTexImage3D ( int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, boolean[] data ) ; public void glCompressedTexImage3D ( int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long[] data ) ; public void glCompressedTexImage3D ( int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Buffer data ) ; /** * Original Function-Prototype : *
extern void glCompressedTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLsizei imageSize , const GLvoid * data ) ; **/ public void glCompressedTexSubImage1D ( int target, int level, int xoffset, int width, int format, int imageSize, byte[] data ) ; public void glCompressedTexSubImage1D ( int target, int level, int xoffset, int width, int format, int imageSize, short[] data ) ; public void glCompressedTexSubImage1D ( int target, int level, int xoffset, int width, int format, int imageSize, int[] data ) ; public void glCompressedTexSubImage1D ( int target, int level, int xoffset, int width, int format, int imageSize, float[] data ) ; public void glCompressedTexSubImage1D ( int target, int level, int xoffset, int width, int format, int imageSize, double[] data ) ; public void glCompressedTexSubImage1D ( int target, int level, int xoffset, int width, int format, int imageSize, boolean[] data ) ; public void glCompressedTexSubImage1D ( int target, int level, int xoffset, int width, int format, int imageSize, long[] data ) ; public void glCompressedTexSubImage1D ( int target, int level, int xoffset, int width, int format, int imageSize, Buffer data ) ; /** * Original Function-Prototype : *
extern void glCompressedTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLsizei imageSize , const GLvoid * data ) ; **/ public void glCompressedTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, byte[] data ) ; public void glCompressedTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, short[] data ) ; public void glCompressedTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, int[] data ) ; public void glCompressedTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, float[] data ) ; public void glCompressedTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, double[] data ) ; public void glCompressedTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, boolean[] data ) ; public void glCompressedTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long[] data ) ; public void glCompressedTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data ) ; /** * Original Function-Prototype : *
extern void glCompressedTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLsizei imageSize , const GLvoid * data ) ; **/ public void glCompressedTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, byte[] data ) ; public void glCompressedTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, short[] data ) ; public void glCompressedTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, int[] data ) ; public void glCompressedTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, float[] data ) ; public void glCompressedTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, double[] data ) ; public void glCompressedTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, boolean[] data ) ; public void glCompressedTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long[] data ) ; public void glCompressedTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer data ) ; /** * Original Function-Prototype : *
extern void glGetCompressedTexImage ( GLenum target , GLint lod , GLvoid * img ) ; **/ public void glGetCompressedTexImage ( int target, int lod, byte[] img ) ; public void glGetCompressedTexImage ( int target, int lod, short[] img ) ; public void glGetCompressedTexImage ( int target, int lod, int[] img ) ; public void glGetCompressedTexImage ( int target, int lod, float[] img ) ; public void glGetCompressedTexImage ( int target, int lod, double[] img ) ; public void glGetCompressedTexImage ( int target, int lod, boolean[] img ) ; public void glGetCompressedTexImage ( int target, int lod, long[] img ) ; public void glGetCompressedTexImage ( int target, int lod, Buffer img ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1d ( GLenum target , GLdouble s ) ; **/ public void glMultiTexCoord1d ( int target, double s ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1dv ( GLenum target , const GLdouble * v ) ; **/ public void glMultiTexCoord1dv ( int target, double[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1f ( GLenum target , GLfloat s ) ; **/ public void glMultiTexCoord1f ( int target, float s ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1fv ( GLenum target , const GLfloat * v ) ; **/ public void glMultiTexCoord1fv ( int target, float[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1i ( GLenum target , GLint s ) ; **/ public void glMultiTexCoord1i ( int target, int s ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1iv ( GLenum target , const GLint * v ) ; **/ public void glMultiTexCoord1iv ( int target, int[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1s ( GLenum target , GLshort s ) ; **/ public void glMultiTexCoord1s ( int target, short s ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1sv ( GLenum target , const GLshort * v ) ; **/ public void glMultiTexCoord1sv ( int target, short[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2d ( GLenum target , GLdouble s , GLdouble t ) ; **/ public void glMultiTexCoord2d ( int target, double s, double t ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2dv ( GLenum target , const GLdouble * v ) ; **/ public void glMultiTexCoord2dv ( int target, double[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2f ( GLenum target , GLfloat s , GLfloat t ) ; **/ public void glMultiTexCoord2f ( int target, float s, float t ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2fv ( GLenum target , const GLfloat * v ) ; **/ public void glMultiTexCoord2fv ( int target, float[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2i ( GLenum target , GLint s , GLint t ) ; **/ public void glMultiTexCoord2i ( int target, int s, int t ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2iv ( GLenum target , const GLint * v ) ; **/ public void glMultiTexCoord2iv ( int target, int[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2s ( GLenum target , GLshort s , GLshort t ) ; **/ public void glMultiTexCoord2s ( int target, short s, short t ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2sv ( GLenum target , const GLshort * v ) ; **/ public void glMultiTexCoord2sv ( int target, short[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3d ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ; **/ public void glMultiTexCoord3d ( int target, double s, double t, double r ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3dv ( GLenum target , const GLdouble * v ) ; **/ public void glMultiTexCoord3dv ( int target, double[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3f ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ; **/ public void glMultiTexCoord3f ( int target, float s, float t, float r ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3fv ( GLenum target , const GLfloat * v ) ; **/ public void glMultiTexCoord3fv ( int target, float[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3i ( GLenum target , GLint s , GLint t , GLint r ) ; **/ public void glMultiTexCoord3i ( int target, int s, int t, int r ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3iv ( GLenum target , const GLint * v ) ; **/ public void glMultiTexCoord3iv ( int target, int[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3s ( GLenum target , GLshort s , GLshort t , GLshort r ) ; **/ public void glMultiTexCoord3s ( int target, short s, short t, short r ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3sv ( GLenum target , const GLshort * v ) ; **/ public void glMultiTexCoord3sv ( int target, short[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4d ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; **/ public void glMultiTexCoord4d ( int target, double s, double t, double r, double q ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4dv ( GLenum target , const GLdouble * v ) ; **/ public void glMultiTexCoord4dv ( int target, double[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4f ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; **/ public void glMultiTexCoord4f ( int target, float s, float t, float r, float q ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4fv ( GLenum target , const GLfloat * v ) ; **/ public void glMultiTexCoord4fv ( int target, float[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4i ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ; **/ public void glMultiTexCoord4i ( int target, int s, int t, int r, int q ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4iv ( GLenum target , const GLint * v ) ; **/ public void glMultiTexCoord4iv ( int target, int[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4s ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ; **/ public void glMultiTexCoord4s ( int target, short s, short t, short r, short q ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4sv ( GLenum target , const GLshort * v ) ; **/ public void glMultiTexCoord4sv ( int target, short[] v ) ; /** * Original Function-Prototype : *
extern void glLoadTransposeMatrixd ( const GLdouble m [ 16 ] ) ; **/ public void glLoadTransposeMatrixd ( double[] m ) ; /** * Original Function-Prototype : *
extern void glLoadTransposeMatrixf ( const GLfloat m [ 16 ] ) ; **/ public void glLoadTransposeMatrixf ( float[] m ) ; /** * Original Function-Prototype : *
extern void glMultTransposeMatrixd ( const GLdouble m [ 16 ] ) ; **/ public void glMultTransposeMatrixd ( double[] m ) ; /** * Original Function-Prototype : *
extern void glMultTransposeMatrixf ( const GLfloat m [ 16 ] ) ; **/ public void glMultTransposeMatrixf ( float[] m ) ; /** * Original Function-Prototype : *
extern void glSampleCoverage ( GLclampf value , GLboolean invert ) ; **/ public void glSampleCoverage ( float value, boolean invert ) ; /** * Original Function-Prototype : *
extern void glSamplePass ( GLenum pass ) ; **/ public void glSamplePass ( int pass ) ; /** * Original Function-Prototype : *
extern void glActiveTextureARB ( GLenum texture ) ; **/ public void glActiveTextureARB ( int texture ) ; /** * Original Function-Prototype : *
extern void glClientActiveTextureARB ( GLenum texture ) ; **/ public void glClientActiveTextureARB ( int texture ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ; **/ public void glMultiTexCoord1dARB ( int target, double s ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ; **/ public void glMultiTexCoord1dvARB ( int target, double[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ; **/ public void glMultiTexCoord1fARB ( int target, float s ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ; **/ public void glMultiTexCoord1fvARB ( int target, float[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ; **/ public void glMultiTexCoord1iARB ( int target, int s ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ; **/ public void glMultiTexCoord1ivARB ( int target, int[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ; **/ public void glMultiTexCoord1sARB ( int target, short s ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ; **/ public void glMultiTexCoord1svARB ( int target, short[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ; **/ public void glMultiTexCoord2dARB ( int target, double s, double t ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ; **/ public void glMultiTexCoord2dvARB ( int target, double[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ; **/ public void glMultiTexCoord2fARB ( int target, float s, float t ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ; **/ public void glMultiTexCoord2fvARB ( int target, float[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ; **/ public void glMultiTexCoord2iARB ( int target, int s, int t ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ; **/ public void glMultiTexCoord2ivARB ( int target, int[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ; **/ public void glMultiTexCoord2sARB ( int target, short s, short t ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ; **/ public void glMultiTexCoord2svARB ( int target, short[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ; **/ public void glMultiTexCoord3dARB ( int target, double s, double t, double r ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ; **/ public void glMultiTexCoord3dvARB ( int target, double[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ; **/ public void glMultiTexCoord3fARB ( int target, float s, float t, float r ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ; **/ public void glMultiTexCoord3fvARB ( int target, float[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ; **/ public void glMultiTexCoord3iARB ( int target, int s, int t, int r ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ; **/ public void glMultiTexCoord3ivARB ( int target, int[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ; **/ public void glMultiTexCoord3sARB ( int target, short s, short t, short r ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ; **/ public void glMultiTexCoord3svARB ( int target, short[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; **/ public void glMultiTexCoord4dARB ( int target, double s, double t, double r, double q ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ; **/ public void glMultiTexCoord4dvARB ( int target, double[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; **/ public void glMultiTexCoord4fARB ( int target, float s, float t, float r, float q ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ; **/ public void glMultiTexCoord4fvARB ( int target, float[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ; **/ public void glMultiTexCoord4iARB ( int target, int s, int t, int r, int q ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ; **/ public void glMultiTexCoord4ivARB ( int target, int[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ; **/ public void glMultiTexCoord4sARB ( int target, short s, short t, short r, short q ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ; **/ public void glMultiTexCoord4svARB ( int target, short[] v ) ; /** * Original Function-Prototype : *
extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; **/ public void glBlendColorEXT ( float red, float green, float blue, float alpha ) ; /** * Original Function-Prototype : *
extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ; **/ public void glPolygonOffsetEXT ( float factor, float bias ) ; /** * Original Function-Prototype : *
extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; **/ public void glTexImage3DEXT ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, byte[] pixels ) ; public void glTexImage3DEXT ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, short[] pixels ) ; public void glTexImage3DEXT ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, int[] pixels ) ; public void glTexImage3DEXT ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, float[] pixels ) ; public void glTexImage3DEXT ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, double[] pixels ) ; public void glTexImage3DEXT ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, boolean[] pixels ) ; public void glTexImage3DEXT ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, long[] pixels ) ; public void glTexImage3DEXT ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, Buffer pixels ) ; /** * Original Function-Prototype : *
extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; **/ public void glTexSubImage3DEXT ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, byte[] pixels ) ; public void glTexSubImage3DEXT ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, short[] pixels ) ; public void glTexSubImage3DEXT ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int[] pixels ) ; public void glTexSubImage3DEXT ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, float[] pixels ) ; public void glTexSubImage3DEXT ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, double[] pixels ) ; public void glTexSubImage3DEXT ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, boolean[] pixels ) ; public void glTexSubImage3DEXT ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long[] pixels ) ; public void glTexSubImage3DEXT ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels ) ; /** * Original Function-Prototype : *
extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; **/ public void glCopyTexSubImage3DEXT ( int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height ) ; /** * Original Function-Prototype : *
extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ; **/ public void glGenTexturesEXT ( int n, int[] textures ) ; /** * Original Function-Prototype : *
extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ; **/ public void glDeleteTexturesEXT ( int n, int[] textures ) ; /** * Original Function-Prototype : *
extern void glBindTextureEXT ( GLenum target , GLuint texture ) ; **/ public void glBindTextureEXT ( int target, int texture ) ; /** * Original Function-Prototype : *
extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; **/ public void glPrioritizeTexturesEXT ( int n, int[] textures, float[] priorities ) ; /** * Original Function-Prototype : *
extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; **/ public boolean glAreTexturesResidentEXT ( int n, int[] textures, boolean[] residences ) ; /** * Original Function-Prototype : *
extern GLboolean glIsTextureEXT ( GLuint texture ) ; **/ public boolean glIsTextureEXT ( int texture ) ; /** * Original Function-Prototype : *
extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; **/ public void glVertexPointerEXT ( int size, int type, int stride, int count, byte[] ptr ) ; public void glVertexPointerEXT ( int size, int type, int stride, int count, short[] ptr ) ; public void glVertexPointerEXT ( int size, int type, int stride, int count, int[] ptr ) ; public void glVertexPointerEXT ( int size, int type, int stride, int count, float[] ptr ) ; public void glVertexPointerEXT ( int size, int type, int stride, int count, double[] ptr ) ; public void glVertexPointerEXT ( int size, int type, int stride, int count, boolean[] ptr ) ; public void glVertexPointerEXT ( int size, int type, int stride, int count, long[] ptr ) ; public void glVertexPointerEXT ( int size, int type, int stride, int count, Buffer ptr ) ; /** * Original Function-Prototype : *
extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; **/ public void glNormalPointerEXT ( int type, int stride, int count, byte[] ptr ) ; public void glNormalPointerEXT ( int type, int stride, int count, short[] ptr ) ; public void glNormalPointerEXT ( int type, int stride, int count, int[] ptr ) ; public void glNormalPointerEXT ( int type, int stride, int count, float[] ptr ) ; public void glNormalPointerEXT ( int type, int stride, int count, double[] ptr ) ; public void glNormalPointerEXT ( int type, int stride, int count, boolean[] ptr ) ; public void glNormalPointerEXT ( int type, int stride, int count, long[] ptr ) ; public void glNormalPointerEXT ( int type, int stride, int count, Buffer ptr ) ; /** * Original Function-Prototype : *
extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; **/ public void glColorPointerEXT ( int size, int type, int stride, int count, byte[] ptr ) ; public void glColorPointerEXT ( int size, int type, int stride, int count, short[] ptr ) ; public void glColorPointerEXT ( int size, int type, int stride, int count, int[] ptr ) ; public void glColorPointerEXT ( int size, int type, int stride, int count, float[] ptr ) ; public void glColorPointerEXT ( int size, int type, int stride, int count, double[] ptr ) ; public void glColorPointerEXT ( int size, int type, int stride, int count, boolean[] ptr ) ; public void glColorPointerEXT ( int size, int type, int stride, int count, long[] ptr ) ; public void glColorPointerEXT ( int size, int type, int stride, int count, Buffer ptr ) ; /** * Original Function-Prototype : *
extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; **/ public void glIndexPointerEXT ( int type, int stride, int count, byte[] ptr ) ; public void glIndexPointerEXT ( int type, int stride, int count, short[] ptr ) ; public void glIndexPointerEXT ( int type, int stride, int count, int[] ptr ) ; public void glIndexPointerEXT ( int type, int stride, int count, float[] ptr ) ; public void glIndexPointerEXT ( int type, int stride, int count, double[] ptr ) ; public void glIndexPointerEXT ( int type, int stride, int count, boolean[] ptr ) ; public void glIndexPointerEXT ( int type, int stride, int count, long[] ptr ) ; public void glIndexPointerEXT ( int type, int stride, int count, Buffer ptr ) ; /** * Original Function-Prototype : *
extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; **/ public void glTexCoordPointerEXT ( int size, int type, int stride, int count, byte[] ptr ) ; public void glTexCoordPointerEXT ( int size, int type, int stride, int count, short[] ptr ) ; public void glTexCoordPointerEXT ( int size, int type, int stride, int count, int[] ptr ) ; public void glTexCoordPointerEXT ( int size, int type, int stride, int count, float[] ptr ) ; public void glTexCoordPointerEXT ( int size, int type, int stride, int count, double[] ptr ) ; public void glTexCoordPointerEXT ( int size, int type, int stride, int count, boolean[] ptr ) ; public void glTexCoordPointerEXT ( int size, int type, int stride, int count, long[] ptr ) ; public void glTexCoordPointerEXT ( int size, int type, int stride, int count, Buffer ptr ) ; /** * Original Function-Prototype : *
extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ; **/ public void glEdgeFlagPointerEXT ( int stride, int count, boolean[] ptr ) ; /** * Original Function-Prototype : *
extern void glGetPointervEXT ( GLenum pname , GLvoid * * params ) ; **/ public void glGetPointervEXT ( int pname, byte[][] params ) ; public void glGetPointervEXT ( int pname, short[][] params ) ; public void glGetPointervEXT ( int pname, int[][] params ) ; public void glGetPointervEXT ( int pname, float[][] params ) ; public void glGetPointervEXT ( int pname, double[][] params ) ; public void glGetPointervEXT ( int pname, boolean[][] params ) ; public void glGetPointervEXT ( int pname, long[][] params ) ; /** * Original Function-Prototype : *
extern void glArrayElementEXT ( GLint i ) ; **/ public void glArrayElementEXT ( int i ) ; /** * Original Function-Prototype : *
extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ; **/ public void glDrawArraysEXT ( int mode, int first, int count ) ; /** * Original Function-Prototype : *
extern void glBlendEquationEXT ( GLenum mode ) ; **/ public void glBlendEquationEXT ( int mode ) ; /** * Original Function-Prototype : *
extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ; **/ public void glPointParameterfEXT ( int pname, float param ) ; /** * Original Function-Prototype : *
extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ; **/ public void glPointParameterfvEXT ( int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glPointParameterfSGIS ( GLenum pname , GLfloat param ) ; **/ public void glPointParameterfSGIS ( int pname, float param ) ; /** * Original Function-Prototype : *
extern void glPointParameterfvSGIS ( GLenum pname , const GLfloat * params ) ; **/ public void glPointParameterfvSGIS ( int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; **/ public void glColorTableEXT ( int target, int internalformat, int width, int format, int type, byte[] table ) ; public void glColorTableEXT ( int target, int internalformat, int width, int format, int type, short[] table ) ; public void glColorTableEXT ( int target, int internalformat, int width, int format, int type, int[] table ) ; public void glColorTableEXT ( int target, int internalformat, int width, int format, int type, float[] table ) ; public void glColorTableEXT ( int target, int internalformat, int width, int format, int type, double[] table ) ; public void glColorTableEXT ( int target, int internalformat, int width, int format, int type, boolean[] table ) ; public void glColorTableEXT ( int target, int internalformat, int width, int format, int type, long[] table ) ; public void glColorTableEXT ( int target, int internalformat, int width, int format, int type, Buffer table ) ; /** * Original Function-Prototype : *
extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; **/ public void glColorSubTableEXT ( int target, int start, int count, int format, int type, byte[] data ) ; public void glColorSubTableEXT ( int target, int start, int count, int format, int type, short[] data ) ; public void glColorSubTableEXT ( int target, int start, int count, int format, int type, int[] data ) ; public void glColorSubTableEXT ( int target, int start, int count, int format, int type, float[] data ) ; public void glColorSubTableEXT ( int target, int start, int count, int format, int type, double[] data ) ; public void glColorSubTableEXT ( int target, int start, int count, int format, int type, boolean[] data ) ; public void glColorSubTableEXT ( int target, int start, int count, int format, int type, long[] data ) ; public void glColorSubTableEXT ( int target, int start, int count, int format, int type, Buffer data ) ; /** * Original Function-Prototype : *
extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; **/ public void glGetColorTableEXT ( int target, int format, int type, byte[] table ) ; public void glGetColorTableEXT ( int target, int format, int type, short[] table ) ; public void glGetColorTableEXT ( int target, int format, int type, int[] table ) ; public void glGetColorTableEXT ( int target, int format, int type, float[] table ) ; public void glGetColorTableEXT ( int target, int format, int type, double[] table ) ; public void glGetColorTableEXT ( int target, int format, int type, boolean[] table ) ; public void glGetColorTableEXT ( int target, int format, int type, long[] table ) ; public void glGetColorTableEXT ( int target, int format, int type, Buffer table ) ; /** * Original Function-Prototype : *
extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ; **/ public void glGetColorTableParameterfvEXT ( int target, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ; **/ public void glGetColorTableParameterivEXT ( int target, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glLockArraysEXT ( GLint first , GLsizei count ) ; **/ public void glLockArraysEXT ( int first, int count ) ; /** * Original Function-Prototype : *
extern void glUnlockArraysEXT ( void ) ; **/ public void glUnlockArraysEXT ( ) ; /** * Original Function-Prototype : *
extern void glLoadTransposeMatrixfARB ( const GLfloat * ) ; **/ public void glLoadTransposeMatrixfARB ( float[] arg0 ) ; /** * Original Function-Prototype : *
extern void glLoadTransposeMatrixdARB ( const GLdouble * ) ; **/ public void glLoadTransposeMatrixdARB ( double[] arg0 ) ; /** * Original Function-Prototype : *
extern void glMultTransposeMatrixfARB ( const GLfloat * ) ; **/ public void glMultTransposeMatrixfARB ( float[] arg0 ) ; /** * Original Function-Prototype : *
extern void glMultTransposeMatrixdARB ( const GLdouble * ) ; **/ public void glMultTransposeMatrixdARB ( double[] arg0 ) ; /** * Original Function-Prototype : *
extern void glSampleCoverageARB ( GLclampf , GLboolean ) ; **/ public void glSampleCoverageARB ( float arg0, boolean arg1 ) ; /** * Original Function-Prototype : *
extern void glCompressedTexImage3DARB ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLsizei , const GLvoid * ) ; **/ public void glCompressedTexImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, byte[] arg8 ) ; public void glCompressedTexImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, short[] arg8 ) ; public void glCompressedTexImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int[] arg8 ) ; public void glCompressedTexImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, float[] arg8 ) ; public void glCompressedTexImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, double[] arg8 ) ; public void glCompressedTexImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean[] arg8 ) ; public void glCompressedTexImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long[] arg8 ) ; public void glCompressedTexImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, Buffer arg8 ) ; /** * Original Function-Prototype : *
extern void glCompressedTexImage2DARB ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const GLvoid * ) ; **/ public void glCompressedTexImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, byte[] arg7 ) ; public void glCompressedTexImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, short[] arg7 ) ; public void glCompressedTexImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int[] arg7 ) ; public void glCompressedTexImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, float[] arg7 ) ; public void glCompressedTexImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, double[] arg7 ) ; public void glCompressedTexImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean[] arg7 ) ; public void glCompressedTexImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, long[] arg7 ) ; public void glCompressedTexImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Buffer arg7 ) ; /** * Original Function-Prototype : *
extern void glCompressedTexImage1DARB ( GLenum , GLint , GLenum , GLsizei , GLint , GLsizei , const GLvoid * ) ; **/ public void glCompressedTexImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, byte[] arg6 ) ; public void glCompressedTexImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, short[] arg6 ) ; public void glCompressedTexImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int[] arg6 ) ; public void glCompressedTexImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, float[] arg6 ) ; public void glCompressedTexImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, double[] arg6 ) ; public void glCompressedTexImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean[] arg6 ) ; public void glCompressedTexImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long[] arg6 ) ; public void glCompressedTexImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, Buffer arg6 ) ; /** * Original Function-Prototype : *
extern void glCompressedTexSubImage3DARB ( GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid * ) ; **/ public void glCompressedTexSubImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, byte[] arg10 ) ; public void glCompressedTexSubImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, short[] arg10 ) ; public void glCompressedTexSubImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int[] arg10 ) ; public void glCompressedTexSubImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, float[] arg10 ) ; public void glCompressedTexSubImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, double[] arg10 ) ; public void glCompressedTexSubImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, boolean[] arg10 ) ; public void glCompressedTexSubImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, long[] arg10 ) ; public void glCompressedTexSubImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, Buffer arg10 ) ; /** * Original Function-Prototype : *
extern void glCompressedTexSubImage2DARB ( GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid * ) ; **/ public void glCompressedTexSubImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, byte[] arg8 ) ; public void glCompressedTexSubImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, short[] arg8 ) ; public void glCompressedTexSubImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int[] arg8 ) ; public void glCompressedTexSubImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, float[] arg8 ) ; public void glCompressedTexSubImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, double[] arg8 ) ; public void glCompressedTexSubImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean[] arg8 ) ; public void glCompressedTexSubImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long[] arg8 ) ; public void glCompressedTexSubImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, Buffer arg8 ) ; /** * Original Function-Prototype : *
extern void glCompressedTexSubImage1DARB ( GLenum , GLint , GLint , GLsizei , GLenum , GLsizei , const GLvoid * ) ; **/ public void glCompressedTexSubImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, byte[] arg6 ) ; public void glCompressedTexSubImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, short[] arg6 ) ; public void glCompressedTexSubImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int[] arg6 ) ; public void glCompressedTexSubImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, float[] arg6 ) ; public void glCompressedTexSubImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, double[] arg6 ) ; public void glCompressedTexSubImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean[] arg6 ) ; public void glCompressedTexSubImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long[] arg6 ) ; public void glCompressedTexSubImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, Buffer arg6 ) ; /** * Original Function-Prototype : *
extern void glGetCompressedTexImageARB ( GLenum , GLint , void * ) ; **/ public void glGetCompressedTexImageARB ( int arg0, int arg1, byte[] arg2 ) ; public void glGetCompressedTexImageARB ( int arg0, int arg1, short[] arg2 ) ; public void glGetCompressedTexImageARB ( int arg0, int arg1, int[] arg2 ) ; public void glGetCompressedTexImageARB ( int arg0, int arg1, float[] arg2 ) ; public void glGetCompressedTexImageARB ( int arg0, int arg1, double[] arg2 ) ; public void glGetCompressedTexImageARB ( int arg0, int arg1, boolean[] arg2 ) ; public void glGetCompressedTexImageARB ( int arg0, int arg1, long[] arg2 ) ; public void glGetCompressedTexImageARB ( int arg0, int arg1, Buffer arg2 ) ; /** * Original Function-Prototype : *
extern void glWeightbvARB ( GLint , const GLbyte * ) ; **/ public void glWeightbvARB ( int arg0, byte[] arg1 ) ; /** * Original Function-Prototype : *
extern void glWeightsvARB ( GLint , const GLshort * ) ; **/ public void glWeightsvARB ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glWeightivARB ( GLint , const GLint * ) ; **/ public void glWeightivARB ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glWeightfvARB ( GLint , const GLfloat * ) ; **/ public void glWeightfvARB ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glWeightdvARB ( GLint , const GLdouble * ) ; **/ public void glWeightdvARB ( int arg0, double[] arg1 ) ; /** * Original Function-Prototype : *
extern void glWeightubvARB ( GLint , const GLubyte * ) ; **/ public void glWeightubvARB ( int arg0, byte[] arg1 ) ; /** * Original Function-Prototype : *
extern void glWeightusvARB ( GLint , const GLushort * ) ; **/ public void glWeightusvARB ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glWeightuivARB ( GLint , const GLuint * ) ; **/ public void glWeightuivARB ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glWeightPointerARB ( GLint , GLenum , GLsizei , const GLvoid * ) ; **/ public void glWeightPointerARB ( int arg0, int arg1, int arg2, byte[] arg3 ) ; public void glWeightPointerARB ( int arg0, int arg1, int arg2, short[] arg3 ) ; public void glWeightPointerARB ( int arg0, int arg1, int arg2, int[] arg3 ) ; public void glWeightPointerARB ( int arg0, int arg1, int arg2, float[] arg3 ) ; public void glWeightPointerARB ( int arg0, int arg1, int arg2, double[] arg3 ) ; public void glWeightPointerARB ( int arg0, int arg1, int arg2, boolean[] arg3 ) ; public void glWeightPointerARB ( int arg0, int arg1, int arg2, long[] arg3 ) ; public void glWeightPointerARB ( int arg0, int arg1, int arg2, Buffer arg3 ) ; /** * Original Function-Prototype : *
extern void glVertexBlendARB ( GLint ) ; **/ public void glVertexBlendARB ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glCurrentPaletteMatrixARB ( GLint ) ; **/ public void glCurrentPaletteMatrixARB ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glMatrixIndexubvARB ( GLint , const GLubyte * ) ; **/ public void glMatrixIndexubvARB ( int arg0, byte[] arg1 ) ; /** * Original Function-Prototype : *
extern void glMatrixIndexusvARB ( GLint , const GLushort * ) ; **/ public void glMatrixIndexusvARB ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glMatrixIndexuivARB ( GLint , const GLuint * ) ; **/ public void glMatrixIndexuivARB ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glMatrixIndexPointerARB ( GLint , GLenum , GLsizei , const GLvoid * ) ; **/ public void glMatrixIndexPointerARB ( int arg0, int arg1, int arg2, byte[] arg3 ) ; public void glMatrixIndexPointerARB ( int arg0, int arg1, int arg2, short[] arg3 ) ; public void glMatrixIndexPointerARB ( int arg0, int arg1, int arg2, int[] arg3 ) ; public void glMatrixIndexPointerARB ( int arg0, int arg1, int arg2, float[] arg3 ) ; public void glMatrixIndexPointerARB ( int arg0, int arg1, int arg2, double[] arg3 ) ; public void glMatrixIndexPointerARB ( int arg0, int arg1, int arg2, boolean[] arg3 ) ; public void glMatrixIndexPointerARB ( int arg0, int arg1, int arg2, long[] arg3 ) ; public void glMatrixIndexPointerARB ( int arg0, int arg1, int arg2, Buffer arg3 ) ; /** * Original Function-Prototype : *
extern void glGetTexFilterFuncSGIS ( GLenum , GLenum , GLfloat * ) ; **/ public void glGetTexFilterFuncSGIS ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glTexFilterFuncSGIS ( GLenum , GLenum , GLsizei , const GLfloat * ) ; **/ public void glTexFilterFuncSGIS ( int arg0, int arg1, int arg2, float[] arg3 ) ; /** * Original Function-Prototype : *
extern void glTexSubImage1DEXT ( GLenum , GLint , GLint , GLsizei , GLenum , GLenum , const GLvoid * ) ; **/ public void glTexSubImage1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, byte[] arg6 ) ; public void glTexSubImage1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, short[] arg6 ) ; public void glTexSubImage1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int[] arg6 ) ; public void glTexSubImage1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, float[] arg6 ) ; public void glTexSubImage1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, double[] arg6 ) ; public void glTexSubImage1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean[] arg6 ) ; public void glTexSubImage1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long[] arg6 ) ; public void glTexSubImage1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, Buffer arg6 ) ; /** * Original Function-Prototype : *
extern void glTexSubImage2DEXT ( GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ; **/ public void glTexSubImage2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, byte[] arg8 ) ; public void glTexSubImage2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, short[] arg8 ) ; public void glTexSubImage2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int[] arg8 ) ; public void glTexSubImage2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, float[] arg8 ) ; public void glTexSubImage2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, double[] arg8 ) ; public void glTexSubImage2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean[] arg8 ) ; public void glTexSubImage2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long[] arg8 ) ; public void glTexSubImage2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, Buffer arg8 ) ; /** * Original Function-Prototype : *
extern void glCopyTexImage1DEXT ( GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLint ) ; **/ public void glCopyTexImage1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6 ) ; /** * Original Function-Prototype : *
extern void glCopyTexImage2DEXT ( GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint ) ; **/ public void glCopyTexImage2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7 ) ; /** * Original Function-Prototype : *
extern void glCopyTexSubImage1DEXT ( GLenum , GLint , GLint , GLint , GLint , GLsizei ) ; **/ public void glCopyTexSubImage1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5 ) ; /** * Original Function-Prototype : *
extern void glCopyTexSubImage2DEXT ( GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) ; **/ public void glCopyTexSubImage2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7 ) ; /** * Original Function-Prototype : *
extern void glGetHistogramEXT ( GLenum , GLboolean , GLenum , GLenum , GLvoid * ) ; **/ public void glGetHistogramEXT ( int arg0, boolean arg1, int arg2, int arg3, byte[] arg4 ) ; public void glGetHistogramEXT ( int arg0, boolean arg1, int arg2, int arg3, short[] arg4 ) ; public void glGetHistogramEXT ( int arg0, boolean arg1, int arg2, int arg3, int[] arg4 ) ; public void glGetHistogramEXT ( int arg0, boolean arg1, int arg2, int arg3, float[] arg4 ) ; public void glGetHistogramEXT ( int arg0, boolean arg1, int arg2, int arg3, double[] arg4 ) ; public void glGetHistogramEXT ( int arg0, boolean arg1, int arg2, int arg3, boolean[] arg4 ) ; public void glGetHistogramEXT ( int arg0, boolean arg1, int arg2, int arg3, long[] arg4 ) ; public void glGetHistogramEXT ( int arg0, boolean arg1, int arg2, int arg3, Buffer arg4 ) ; /** * Original Function-Prototype : *
extern void glGetHistogramParameterfvEXT ( GLenum , GLenum , GLfloat * ) ; **/ public void glGetHistogramParameterfvEXT ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetHistogramParameterivEXT ( GLenum , GLenum , GLint * ) ; **/ public void glGetHistogramParameterivEXT ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetMinmaxEXT ( GLenum , GLboolean , GLenum , GLenum , GLvoid * ) ; **/ public void glGetMinmaxEXT ( int arg0, boolean arg1, int arg2, int arg3, byte[] arg4 ) ; public void glGetMinmaxEXT ( int arg0, boolean arg1, int arg2, int arg3, short[] arg4 ) ; public void glGetMinmaxEXT ( int arg0, boolean arg1, int arg2, int arg3, int[] arg4 ) ; public void glGetMinmaxEXT ( int arg0, boolean arg1, int arg2, int arg3, float[] arg4 ) ; public void glGetMinmaxEXT ( int arg0, boolean arg1, int arg2, int arg3, double[] arg4 ) ; public void glGetMinmaxEXT ( int arg0, boolean arg1, int arg2, int arg3, boolean[] arg4 ) ; public void glGetMinmaxEXT ( int arg0, boolean arg1, int arg2, int arg3, long[] arg4 ) ; public void glGetMinmaxEXT ( int arg0, boolean arg1, int arg2, int arg3, Buffer arg4 ) ; /** * Original Function-Prototype : *
extern void glGetMinmaxParameterfvEXT ( GLenum , GLenum , GLfloat * ) ; **/ public void glGetMinmaxParameterfvEXT ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetMinmaxParameterivEXT ( GLenum , GLenum , GLint * ) ; **/ public void glGetMinmaxParameterivEXT ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glHistogramEXT ( GLenum , GLsizei , GLenum , GLboolean ) ; **/ public void glHistogramEXT ( int arg0, int arg1, int arg2, boolean arg3 ) ; /** * Original Function-Prototype : *
extern void glMinmaxEXT ( GLenum , GLenum , GLboolean ) ; **/ public void glMinmaxEXT ( int arg0, int arg1, boolean arg2 ) ; /** * Original Function-Prototype : *
extern void glResetHistogramEXT ( GLenum ) ; **/ public void glResetHistogramEXT ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glResetMinmaxEXT ( GLenum ) ; **/ public void glResetMinmaxEXT ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glConvolutionFilter1DEXT ( GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid * ) ; **/ public void glConvolutionFilter1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, byte[] arg5 ) ; public void glConvolutionFilter1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, short[] arg5 ) ; public void glConvolutionFilter1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int[] arg5 ) ; public void glConvolutionFilter1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, float[] arg5 ) ; public void glConvolutionFilter1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, double[] arg5 ) ; public void glConvolutionFilter1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, boolean[] arg5 ) ; public void glConvolutionFilter1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, long[] arg5 ) ; public void glConvolutionFilter1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, Buffer arg5 ) ; /** * Original Function-Prototype : *
extern void glConvolutionFilter2DEXT ( GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ; **/ public void glConvolutionFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, byte[] arg6 ) ; public void glConvolutionFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, short[] arg6 ) ; public void glConvolutionFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int[] arg6 ) ; public void glConvolutionFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, float[] arg6 ) ; public void glConvolutionFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, double[] arg6 ) ; public void glConvolutionFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean[] arg6 ) ; public void glConvolutionFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long[] arg6 ) ; public void glConvolutionFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, Buffer arg6 ) ; /** * Original Function-Prototype : *
extern void glConvolutionParameterfEXT ( GLenum , GLenum , GLfloat ) ; **/ public void glConvolutionParameterfEXT ( int arg0, int arg1, float arg2 ) ; /** * Original Function-Prototype : *
extern void glConvolutionParameterfvEXT ( GLenum , GLenum , const GLfloat * ) ; **/ public void glConvolutionParameterfvEXT ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glConvolutionParameteriEXT ( GLenum , GLenum , GLint ) ; **/ public void glConvolutionParameteriEXT ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glConvolutionParameterivEXT ( GLenum , GLenum , const GLint * ) ; **/ public void glConvolutionParameterivEXT ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glCopyConvolutionFilter1DEXT ( GLenum , GLenum , GLint , GLint , GLsizei ) ; **/ public void glCopyConvolutionFilter1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4 ) ; /** * Original Function-Prototype : *
extern void glCopyConvolutionFilter2DEXT ( GLenum , GLenum , GLint , GLint , GLsizei , GLsizei ) ; **/ public void glCopyConvolutionFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5 ) ; /** * Original Function-Prototype : *
extern void glGetConvolutionFilterEXT ( GLenum , GLenum , GLenum , GLvoid * ) ; **/ public void glGetConvolutionFilterEXT ( int arg0, int arg1, int arg2, byte[] arg3 ) ; public void glGetConvolutionFilterEXT ( int arg0, int arg1, int arg2, short[] arg3 ) ; public void glGetConvolutionFilterEXT ( int arg0, int arg1, int arg2, int[] arg3 ) ; public void glGetConvolutionFilterEXT ( int arg0, int arg1, int arg2, float[] arg3 ) ; public void glGetConvolutionFilterEXT ( int arg0, int arg1, int arg2, double[] arg3 ) ; public void glGetConvolutionFilterEXT ( int arg0, int arg1, int arg2, boolean[] arg3 ) ; public void glGetConvolutionFilterEXT ( int arg0, int arg1, int arg2, long[] arg3 ) ; public void glGetConvolutionFilterEXT ( int arg0, int arg1, int arg2, Buffer arg3 ) ; /** * Original Function-Prototype : *
extern void glGetConvolutionParameterfvEXT ( GLenum , GLenum , GLfloat * ) ; **/ public void glGetConvolutionParameterfvEXT ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetConvolutionParameterivEXT ( GLenum , GLenum , GLint * ) ; **/ public void glGetConvolutionParameterivEXT ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetSeparableFilterEXT ( GLenum , GLenum , GLenum , GLvoid * , GLvoid * , GLvoid * ) ; **/ public void glGetSeparableFilterEXT ( int arg0, int arg1, int arg2, byte[] arg3, byte[] arg4, byte[] arg5 ) ; public void glGetSeparableFilterEXT ( int arg0, int arg1, int arg2, short[] arg3, short[] arg4, short[] arg5 ) ; public void glGetSeparableFilterEXT ( int arg0, int arg1, int arg2, int[] arg3, int[] arg4, int[] arg5 ) ; public void glGetSeparableFilterEXT ( int arg0, int arg1, int arg2, float[] arg3, float[] arg4, float[] arg5 ) ; public void glGetSeparableFilterEXT ( int arg0, int arg1, int arg2, double[] arg3, double[] arg4, double[] arg5 ) ; public void glGetSeparableFilterEXT ( int arg0, int arg1, int arg2, boolean[] arg3, boolean[] arg4, boolean[] arg5 ) ; public void glGetSeparableFilterEXT ( int arg0, int arg1, int arg2, long[] arg3, long[] arg4, long[] arg5 ) ; public void glGetSeparableFilterEXT ( int arg0, int arg1, int arg2, Buffer arg3, Buffer arg4, Buffer arg5 ) ; /** * Original Function-Prototype : *
extern void glSeparableFilter2DEXT ( GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * , const GLvoid * ) ; **/ public void glSeparableFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, byte[] arg6, byte[] arg7 ) ; public void glSeparableFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, short[] arg6, short[] arg7 ) ; public void glSeparableFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int[] arg6, int[] arg7 ) ; public void glSeparableFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, float[] arg6, float[] arg7 ) ; public void glSeparableFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, double[] arg6, double[] arg7 ) ; public void glSeparableFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean[] arg6, boolean[] arg7 ) ; public void glSeparableFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long[] arg6, long[] arg7 ) ; public void glSeparableFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, Buffer arg6, Buffer arg7 ) ; /** * Original Function-Prototype : *
extern void glColorTableSGI ( GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid * ) ; **/ public void glColorTableSGI ( int arg0, int arg1, int arg2, int arg3, int arg4, byte[] arg5 ) ; public void glColorTableSGI ( int arg0, int arg1, int arg2, int arg3, int arg4, short[] arg5 ) ; public void glColorTableSGI ( int arg0, int arg1, int arg2, int arg3, int arg4, int[] arg5 ) ; public void glColorTableSGI ( int arg0, int arg1, int arg2, int arg3, int arg4, float[] arg5 ) ; public void glColorTableSGI ( int arg0, int arg1, int arg2, int arg3, int arg4, double[] arg5 ) ; public void glColorTableSGI ( int arg0, int arg1, int arg2, int arg3, int arg4, boolean[] arg5 ) ; public void glColorTableSGI ( int arg0, int arg1, int arg2, int arg3, int arg4, long[] arg5 ) ; public void glColorTableSGI ( int arg0, int arg1, int arg2, int arg3, int arg4, Buffer arg5 ) ; /** * Original Function-Prototype : *
extern void glColorTableParameterfvSGI ( GLenum , GLenum , const GLfloat * ) ; **/ public void glColorTableParameterfvSGI ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glColorTableParameterivSGI ( GLenum , GLenum , const GLint * ) ; **/ public void glColorTableParameterivSGI ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glCopyColorTableSGI ( GLenum , GLenum , GLint , GLint , GLsizei ) ; **/ public void glCopyColorTableSGI ( int arg0, int arg1, int arg2, int arg3, int arg4 ) ; /** * Original Function-Prototype : *
extern void glGetColorTableSGI ( GLenum , GLenum , GLenum , GLvoid * ) ; **/ public void glGetColorTableSGI ( int arg0, int arg1, int arg2, byte[] arg3 ) ; public void glGetColorTableSGI ( int arg0, int arg1, int arg2, short[] arg3 ) ; public void glGetColorTableSGI ( int arg0, int arg1, int arg2, int[] arg3 ) ; public void glGetColorTableSGI ( int arg0, int arg1, int arg2, float[] arg3 ) ; public void glGetColorTableSGI ( int arg0, int arg1, int arg2, double[] arg3 ) ; public void glGetColorTableSGI ( int arg0, int arg1, int arg2, boolean[] arg3 ) ; public void glGetColorTableSGI ( int arg0, int arg1, int arg2, long[] arg3 ) ; public void glGetColorTableSGI ( int arg0, int arg1, int arg2, Buffer arg3 ) ; /** * Original Function-Prototype : *
extern void glGetColorTableParameterfvSGI ( GLenum , GLenum , GLfloat * ) ; **/ public void glGetColorTableParameterfvSGI ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetColorTableParameterivSGI ( GLenum , GLenum , GLint * ) ; **/ public void glGetColorTableParameterivSGI ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glPixelTexGenSGIX ( GLenum ) ; **/ public void glPixelTexGenSGIX ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glPixelTexGenParameteriSGIS ( GLenum , GLint ) ; **/ public void glPixelTexGenParameteriSGIS ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glPixelTexGenParameterivSGIS ( GLenum , const GLint * ) ; **/ public void glPixelTexGenParameterivSGIS ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glPixelTexGenParameterfSGIS ( GLenum , GLfloat ) ; **/ public void glPixelTexGenParameterfSGIS ( int arg0, float arg1 ) ; /** * Original Function-Prototype : *
extern void glPixelTexGenParameterfvSGIS ( GLenum , const GLfloat * ) ; **/ public void glPixelTexGenParameterfvSGIS ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glGetPixelTexGenParameterivSGIS ( GLenum , GLint * ) ; **/ public void glGetPixelTexGenParameterivSGIS ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glGetPixelTexGenParameterfvSGIS ( GLenum , GLfloat * ) ; **/ public void glGetPixelTexGenParameterfvSGIS ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glTexImage4DSGIS ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid * ) ; **/ public void glTexImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, byte[] arg10 ) ; public void glTexImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, short[] arg10 ) ; public void glTexImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int[] arg10 ) ; public void glTexImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, float[] arg10 ) ; public void glTexImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, double[] arg10 ) ; public void glTexImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, boolean[] arg10 ) ; public void glTexImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, long[] arg10 ) ; public void glTexImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, Buffer arg10 ) ; /** * Original Function-Prototype : *
extern void glTexSubImage4DSGIS ( GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ; **/ public void glTexSubImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, byte[] arg12 ) ; public void glTexSubImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, short[] arg12 ) ; public void glTexSubImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, int[] arg12 ) ; public void glTexSubImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, float[] arg12 ) ; public void glTexSubImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, double[] arg12 ) ; public void glTexSubImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, boolean[] arg12 ) ; public void glTexSubImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, long[] arg12 ) ; public void glTexSubImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, Buffer arg12 ) ; /** * Original Function-Prototype : *
extern void glDetailTexFuncSGIS ( GLenum , GLsizei , const GLfloat * ) ; **/ public void glDetailTexFuncSGIS ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetDetailTexFuncSGIS ( GLenum , GLfloat * ) ; **/ public void glGetDetailTexFuncSGIS ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glSharpenTexFuncSGIS ( GLenum , GLsizei , const GLfloat * ) ; **/ public void glSharpenTexFuncSGIS ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetSharpenTexFuncSGIS ( GLenum , GLfloat * ) ; **/ public void glGetSharpenTexFuncSGIS ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glSampleMaskSGIS ( GLclampf , GLboolean ) ; **/ public void glSampleMaskSGIS ( float arg0, boolean arg1 ) ; /** * Original Function-Prototype : *
extern void glSamplePatternSGIS ( GLenum ) ; **/ public void glSamplePatternSGIS ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glSpriteParameterfSGIX ( GLenum , GLfloat ) ; **/ public void glSpriteParameterfSGIX ( int arg0, float arg1 ) ; /** * Original Function-Prototype : *
extern void glSpriteParameterfvSGIX ( GLenum , const GLfloat * ) ; **/ public void glSpriteParameterfvSGIX ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glSpriteParameteriSGIX ( GLenum , GLint ) ; **/ public void glSpriteParameteriSGIX ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glSpriteParameterivSGIX ( GLenum , const GLint * ) ; **/ public void glSpriteParameterivSGIX ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glPointParameterfARB ( GLenum , GLfloat ) ; **/ public void glPointParameterfARB ( int arg0, float arg1 ) ; /** * Original Function-Prototype : *
extern void glPointParameterfvARB ( GLenum , const GLfloat * ) ; **/ public void glPointParameterfvARB ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern GLint glGetInstrumentsSGIX ( void ) ; **/ public int glGetInstrumentsSGIX ( ) ; /** * Original Function-Prototype : *
extern void glInstrumentsBufferSGIX ( GLsizei , GLint * ) ; **/ public void glInstrumentsBufferSGIX ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern GLint glPollInstrumentsSGIX ( GLint * ) ; **/ public int glPollInstrumentsSGIX ( int[] arg0 ) ; /** * Original Function-Prototype : *
extern void glReadInstrumentsSGIX ( GLint ) ; **/ public void glReadInstrumentsSGIX ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glStartInstrumentsSGIX ( void ) ; **/ public void glStartInstrumentsSGIX ( ) ; /** * Original Function-Prototype : *
extern void glStopInstrumentsSGIX ( GLint ) ; **/ public void glStopInstrumentsSGIX ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glFrameZoomSGIX ( GLint ) ; **/ public void glFrameZoomSGIX ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glTagSampleBufferSGIX ( void ) ; **/ public void glTagSampleBufferSGIX ( ) ; /** * Original Function-Prototype : *
extern void glDeformationMap3dSGIX ( GLenum , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , const GLdouble * ) ; **/ public void glDeformationMap3dSGIX ( int arg0, double arg1, double arg2, int arg3, int arg4, double arg5, double arg6, int arg7, int arg8, double arg9, double arg10, int arg11, int arg12, double[] arg13 ) ; /** * Original Function-Prototype : *
extern void glDeformationMap3fSGIX ( GLenum , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , const GLfloat * ) ; **/ public void glDeformationMap3fSGIX ( int arg0, float arg1, float arg2, int arg3, int arg4, float arg5, float arg6, int arg7, int arg8, float arg9, float arg10, int arg11, int arg12, float[] arg13 ) ; /** * Original Function-Prototype : *
extern void glDeformSGIX ( GLbitfield ) ; **/ public void glDeformSGIX ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glLoadIdentityDeformationMapSGIX ( GLbitfield ) ; **/ public void glLoadIdentityDeformationMapSGIX ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glReferencePlaneSGIX ( const GLdouble * ) ; **/ public void glReferencePlaneSGIX ( double[] arg0 ) ; /** * Original Function-Prototype : *
extern void glFlushRasterSGIX ( void ) ; **/ public void glFlushRasterSGIX ( ) ; /** * Original Function-Prototype : *
extern void glFogFuncSGIS ( GLsizei , const GLfloat * ) ; **/ public void glFogFuncSGIS ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glGetFogFuncSGIS ( GLfloat * ) ; **/ public void glGetFogFuncSGIS ( float[] arg0 ) ; /** * Original Function-Prototype : *
extern void glImageTransformParameteriHP ( GLenum , GLenum , GLint ) ; **/ public void glImageTransformParameteriHP ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glImageTransformParameterfHP ( GLenum , GLenum , GLfloat ) ; **/ public void glImageTransformParameterfHP ( int arg0, int arg1, float arg2 ) ; /** * Original Function-Prototype : *
extern void glImageTransformParameterivHP ( GLenum , GLenum , const GLint * ) ; **/ public void glImageTransformParameterivHP ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glImageTransformParameterfvHP ( GLenum , GLenum , const GLfloat * ) ; **/ public void glImageTransformParameterfvHP ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetImageTransformParameterivHP ( GLenum , GLenum , GLint * ) ; **/ public void glGetImageTransformParameterivHP ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetImageTransformParameterfvHP ( GLenum , GLenum , GLfloat * ) ; **/ public void glGetImageTransformParameterfvHP ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glCopyColorSubTableEXT ( GLenum , GLsizei , GLint , GLint , GLsizei ) ; **/ public void glCopyColorSubTableEXT ( int arg0, int arg1, int arg2, int arg3, int arg4 ) ; /** * Original Function-Prototype : *
extern void glHintPGI ( GLenum , GLint ) ; **/ public void glHintPGI ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glGetListParameterfvSGIX ( GLuint , GLenum , GLfloat * ) ; **/ public void glGetListParameterfvSGIX ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetListParameterivSGIX ( GLuint , GLenum , GLint * ) ; **/ public void glGetListParameterivSGIX ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glListParameterfSGIX ( GLuint , GLenum , GLfloat ) ; **/ public void glListParameterfSGIX ( int arg0, int arg1, float arg2 ) ; /** * Original Function-Prototype : *
extern void glListParameterfvSGIX ( GLuint , GLenum , const GLfloat * ) ; **/ public void glListParameterfvSGIX ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glListParameteriSGIX ( GLuint , GLenum , GLint ) ; **/ public void glListParameteriSGIX ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glListParameterivSGIX ( GLuint , GLenum , const GLint * ) ; **/ public void glListParameterivSGIX ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glIndexMaterialEXT ( GLenum , GLenum ) ; **/ public void glIndexMaterialEXT ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glIndexFuncEXT ( GLenum , GLclampf ) ; **/ public void glIndexFuncEXT ( int arg0, float arg1 ) ; /** * Original Function-Prototype : *
extern void glCullParameterdvEXT ( GLenum , GLdouble * ) ; **/ public void glCullParameterdvEXT ( int arg0, double[] arg1 ) ; /** * Original Function-Prototype : *
extern void glCullParameterfvEXT ( GLenum , GLfloat * ) ; **/ public void glCullParameterfvEXT ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glFragmentColorMaterialSGIX ( GLenum , GLenum ) ; **/ public void glFragmentColorMaterialSGIX ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glFragmentLightfSGIX ( GLenum , GLenum , GLfloat ) ; **/ public void glFragmentLightfSGIX ( int arg0, int arg1, float arg2 ) ; /** * Original Function-Prototype : *
extern void glFragmentLightfvSGIX ( GLenum , GLenum , const GLfloat * ) ; **/ public void glFragmentLightfvSGIX ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glFragmentLightiSGIX ( GLenum , GLenum , GLint ) ; **/ public void glFragmentLightiSGIX ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glFragmentLightivSGIX ( GLenum , GLenum , const GLint * ) ; **/ public void glFragmentLightivSGIX ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glFragmentLightModelfSGIX ( GLenum , GLfloat ) ; **/ public void glFragmentLightModelfSGIX ( int arg0, float arg1 ) ; /** * Original Function-Prototype : *
extern void glFragmentLightModelfvSGIX ( GLenum , const GLfloat * ) ; **/ public void glFragmentLightModelfvSGIX ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glFragmentLightModeliSGIX ( GLenum , GLint ) ; **/ public void glFragmentLightModeliSGIX ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glFragmentLightModelivSGIX ( GLenum , const GLint * ) ; **/ public void glFragmentLightModelivSGIX ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glFragmentMaterialfSGIX ( GLenum , GLenum , GLfloat ) ; **/ public void glFragmentMaterialfSGIX ( int arg0, int arg1, float arg2 ) ; /** * Original Function-Prototype : *
extern void glFragmentMaterialfvSGIX ( GLenum , GLenum , const GLfloat * ) ; **/ public void glFragmentMaterialfvSGIX ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glFragmentMaterialiSGIX ( GLenum , GLenum , GLint ) ; **/ public void glFragmentMaterialiSGIX ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glFragmentMaterialivSGIX ( GLenum , GLenum , const GLint * ) ; **/ public void glFragmentMaterialivSGIX ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetFragmentLightfvSGIX ( GLenum , GLenum , GLfloat * ) ; **/ public void glGetFragmentLightfvSGIX ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetFragmentLightivSGIX ( GLenum , GLenum , GLint * ) ; **/ public void glGetFragmentLightivSGIX ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetFragmentMaterialfvSGIX ( GLenum , GLenum , GLfloat * ) ; **/ public void glGetFragmentMaterialfvSGIX ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetFragmentMaterialivSGIX ( GLenum , GLenum , GLint * ) ; **/ public void glGetFragmentMaterialivSGIX ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glLightEnviSGIX ( GLenum , GLint ) ; **/ public void glLightEnviSGIX ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glDrawRangeElementsEXT ( GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid * ) ; **/ public void glDrawRangeElementsEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, byte[] arg5 ) ; public void glDrawRangeElementsEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, short[] arg5 ) ; public void glDrawRangeElementsEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int[] arg5 ) ; public void glDrawRangeElementsEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, float[] arg5 ) ; public void glDrawRangeElementsEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, double[] arg5 ) ; public void glDrawRangeElementsEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, boolean[] arg5 ) ; public void glDrawRangeElementsEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, long[] arg5 ) ; public void glDrawRangeElementsEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, Buffer arg5 ) ; /** * Original Function-Prototype : *
extern void glApplyTextureEXT ( GLenum ) ; **/ public void glApplyTextureEXT ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glTextureLightEXT ( GLenum ) ; **/ public void glTextureLightEXT ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glTextureMaterialEXT ( GLenum , GLenum ) ; **/ public void glTextureMaterialEXT ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glAsyncMarkerSGIX ( GLuint ) ; **/ public void glAsyncMarkerSGIX ( int arg0 ) ; /** * Original Function-Prototype : *
extern GLint glFinishAsyncSGIX ( GLuint * ) ; **/ public int glFinishAsyncSGIX ( int[] arg0 ) ; /** * Original Function-Prototype : *
extern GLint glPollAsyncSGIX ( GLuint * ) ; **/ public int glPollAsyncSGIX ( int[] arg0 ) ; /** * Original Function-Prototype : *
extern GLuint glGenAsyncMarkersSGIX ( GLsizei ) ; **/ public int glGenAsyncMarkersSGIX ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glDeleteAsyncMarkersSGIX ( GLuint , GLsizei ) ; **/ public void glDeleteAsyncMarkersSGIX ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern GLboolean glIsAsyncMarkerSGIX ( GLuint ) ; **/ public boolean glIsAsyncMarkerSGIX ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glVertexPointervINTEL ( GLint , GLenum , const GLvoid * * ) ; **/ public void glVertexPointervINTEL ( int arg0, int arg1, byte[][] arg2 ) ; public void glVertexPointervINTEL ( int arg0, int arg1, short[][] arg2 ) ; public void glVertexPointervINTEL ( int arg0, int arg1, int[][] arg2 ) ; public void glVertexPointervINTEL ( int arg0, int arg1, float[][] arg2 ) ; public void glVertexPointervINTEL ( int arg0, int arg1, double[][] arg2 ) ; public void glVertexPointervINTEL ( int arg0, int arg1, boolean[][] arg2 ) ; public void glVertexPointervINTEL ( int arg0, int arg1, long[][] arg2 ) ; /** * Original Function-Prototype : *
extern void glNormalPointervINTEL ( GLenum , const GLvoid * * ) ; **/ public void glNormalPointervINTEL ( int arg0, byte[][] arg1 ) ; public void glNormalPointervINTEL ( int arg0, short[][] arg1 ) ; public void glNormalPointervINTEL ( int arg0, int[][] arg1 ) ; public void glNormalPointervINTEL ( int arg0, float[][] arg1 ) ; public void glNormalPointervINTEL ( int arg0, double[][] arg1 ) ; public void glNormalPointervINTEL ( int arg0, boolean[][] arg1 ) ; public void glNormalPointervINTEL ( int arg0, long[][] arg1 ) ; /** * Original Function-Prototype : *
extern void glColorPointervINTEL ( GLint , GLenum , const GLvoid * * ) ; **/ public void glColorPointervINTEL ( int arg0, int arg1, byte[][] arg2 ) ; public void glColorPointervINTEL ( int arg0, int arg1, short[][] arg2 ) ; public void glColorPointervINTEL ( int arg0, int arg1, int[][] arg2 ) ; public void glColorPointervINTEL ( int arg0, int arg1, float[][] arg2 ) ; public void glColorPointervINTEL ( int arg0, int arg1, double[][] arg2 ) ; public void glColorPointervINTEL ( int arg0, int arg1, boolean[][] arg2 ) ; public void glColorPointervINTEL ( int arg0, int arg1, long[][] arg2 ) ; /** * Original Function-Prototype : *
extern void glTexCoordPointervINTEL ( GLint , GLenum , const GLvoid * * ) ; **/ public void glTexCoordPointervINTEL ( int arg0, int arg1, byte[][] arg2 ) ; public void glTexCoordPointervINTEL ( int arg0, int arg1, short[][] arg2 ) ; public void glTexCoordPointervINTEL ( int arg0, int arg1, int[][] arg2 ) ; public void glTexCoordPointervINTEL ( int arg0, int arg1, float[][] arg2 ) ; public void glTexCoordPointervINTEL ( int arg0, int arg1, double[][] arg2 ) ; public void glTexCoordPointervINTEL ( int arg0, int arg1, boolean[][] arg2 ) ; public void glTexCoordPointervINTEL ( int arg0, int arg1, long[][] arg2 ) ; /** * Original Function-Prototype : *
extern void glPixelTransformParameteriEXT ( GLenum , GLenum , GLint ) ; **/ public void glPixelTransformParameteriEXT ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glPixelTransformParameterfEXT ( GLenum , GLenum , GLfloat ) ; **/ public void glPixelTransformParameterfEXT ( int arg0, int arg1, float arg2 ) ; /** * Original Function-Prototype : *
extern void glPixelTransformParameterivEXT ( GLenum , GLenum , const GLint * ) ; **/ public void glPixelTransformParameterivEXT ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glPixelTransformParameterfvEXT ( GLenum , GLenum , const GLfloat * ) ; **/ public void glPixelTransformParameterfvEXT ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3bEXT ( GLbyte , GLbyte , GLbyte ) ; **/ public void glSecondaryColor3bEXT ( byte arg0, byte arg1, byte arg2 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3bvEXT ( const GLbyte * ) ; **/ public void glSecondaryColor3bvEXT ( byte[] arg0 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3dEXT ( GLdouble , GLdouble , GLdouble ) ; **/ public void glSecondaryColor3dEXT ( double arg0, double arg1, double arg2 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3dvEXT ( const GLdouble * ) ; **/ public void glSecondaryColor3dvEXT ( double[] arg0 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3fEXT ( GLfloat , GLfloat , GLfloat ) ; **/ public void glSecondaryColor3fEXT ( float arg0, float arg1, float arg2 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3fvEXT ( const GLfloat * ) ; **/ public void glSecondaryColor3fvEXT ( float[] arg0 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3iEXT ( GLint , GLint , GLint ) ; **/ public void glSecondaryColor3iEXT ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3ivEXT ( const GLint * ) ; **/ public void glSecondaryColor3ivEXT ( int[] arg0 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3sEXT ( GLshort , GLshort , GLshort ) ; **/ public void glSecondaryColor3sEXT ( short arg0, short arg1, short arg2 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3svEXT ( const GLshort * ) ; **/ public void glSecondaryColor3svEXT ( short[] arg0 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3ubEXT ( GLubyte , GLubyte , GLubyte ) ; **/ public void glSecondaryColor3ubEXT ( byte arg0, byte arg1, byte arg2 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3ubvEXT ( const GLubyte * ) ; **/ public void glSecondaryColor3ubvEXT ( byte[] arg0 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3uiEXT ( GLuint , GLuint , GLuint ) ; **/ public void glSecondaryColor3uiEXT ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3uivEXT ( const GLuint * ) ; **/ public void glSecondaryColor3uivEXT ( int[] arg0 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3usEXT ( GLushort , GLushort , GLushort ) ; **/ public void glSecondaryColor3usEXT ( short arg0, short arg1, short arg2 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3usvEXT ( const GLushort * ) ; **/ public void glSecondaryColor3usvEXT ( short[] arg0 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColorPointerEXT ( GLint , GLenum , GLsizei , const GLvoid * ) ; **/ public void glSecondaryColorPointerEXT ( int arg0, int arg1, int arg2, byte[] arg3 ) ; public void glSecondaryColorPointerEXT ( int arg0, int arg1, int arg2, short[] arg3 ) ; public void glSecondaryColorPointerEXT ( int arg0, int arg1, int arg2, int[] arg3 ) ; public void glSecondaryColorPointerEXT ( int arg0, int arg1, int arg2, float[] arg3 ) ; public void glSecondaryColorPointerEXT ( int arg0, int arg1, int arg2, double[] arg3 ) ; public void glSecondaryColorPointerEXT ( int arg0, int arg1, int arg2, boolean[] arg3 ) ; public void glSecondaryColorPointerEXT ( int arg0, int arg1, int arg2, long[] arg3 ) ; public void glSecondaryColorPointerEXT ( int arg0, int arg1, int arg2, Buffer arg3 ) ; /** * Original Function-Prototype : *
extern void glTextureNormalEXT ( GLenum ) ; **/ public void glTextureNormalEXT ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glMultiDrawArraysEXT ( GLenum , GLint * , GLsizei * , GLsizei ) ; **/ public void glMultiDrawArraysEXT ( int arg0, int[] arg1, int[] arg2, int arg3 ) ; /** * Original Function-Prototype : *
extern void glMultiDrawElementsEXT ( GLenum , const GLsizei * , GLenum , const GLvoid * * , GLsizei ) ; **/ public void glMultiDrawElementsEXT ( int arg0, int[] arg1, int arg2, byte[][] arg3, int arg4 ) ; public void glMultiDrawElementsEXT ( int arg0, int[] arg1, int arg2, short[][] arg3, int arg4 ) ; public void glMultiDrawElementsEXT ( int arg0, int[] arg1, int arg2, int[][] arg3, int arg4 ) ; public void glMultiDrawElementsEXT ( int arg0, int[] arg1, int arg2, float[][] arg3, int arg4 ) ; public void glMultiDrawElementsEXT ( int arg0, int[] arg1, int arg2, double[][] arg3, int arg4 ) ; public void glMultiDrawElementsEXT ( int arg0, int[] arg1, int arg2, boolean[][] arg3, int arg4 ) ; public void glMultiDrawElementsEXT ( int arg0, int[] arg1, int arg2, long[][] arg3, int arg4 ) ; /** * Original Function-Prototype : *
extern void glFogCoordfEXT ( GLfloat ) ; **/ public void glFogCoordfEXT ( float arg0 ) ; /** * Original Function-Prototype : *
extern void glFogCoordfvEXT ( const GLfloat * ) ; **/ public void glFogCoordfvEXT ( float[] arg0 ) ; /** * Original Function-Prototype : *
extern void glFogCoorddEXT ( GLdouble ) ; **/ public void glFogCoorddEXT ( double arg0 ) ; /** * Original Function-Prototype : *
extern void glFogCoorddvEXT ( const GLdouble * ) ; **/ public void glFogCoorddvEXT ( double[] arg0 ) ; /** * Original Function-Prototype : *
extern void glFogCoordPointerEXT ( GLenum , GLsizei , const GLvoid * ) ; **/ public void glFogCoordPointerEXT ( int arg0, int arg1, byte[] arg2 ) ; public void glFogCoordPointerEXT ( int arg0, int arg1, short[] arg2 ) ; public void glFogCoordPointerEXT ( int arg0, int arg1, int[] arg2 ) ; public void glFogCoordPointerEXT ( int arg0, int arg1, float[] arg2 ) ; public void glFogCoordPointerEXT ( int arg0, int arg1, double[] arg2 ) ; public void glFogCoordPointerEXT ( int arg0, int arg1, boolean[] arg2 ) ; public void glFogCoordPointerEXT ( int arg0, int arg1, long[] arg2 ) ; public void glFogCoordPointerEXT ( int arg0, int arg1, Buffer arg2 ) ; /** * Original Function-Prototype : *
extern void glTangent3bEXT ( GLbyte , GLbyte , GLbyte ) ; **/ public void glTangent3bEXT ( byte arg0, byte arg1, byte arg2 ) ; /** * Original Function-Prototype : *
extern void glTangent3bvEXT ( const GLbyte * ) ; **/ public void glTangent3bvEXT ( byte[] arg0 ) ; /** * Original Function-Prototype : *
extern void glTangent3dEXT ( GLdouble , GLdouble , GLdouble ) ; **/ public void glTangent3dEXT ( double arg0, double arg1, double arg2 ) ; /** * Original Function-Prototype : *
extern void glTangent3dvEXT ( const GLdouble * ) ; **/ public void glTangent3dvEXT ( double[] arg0 ) ; /** * Original Function-Prototype : *
extern void glTangent3fEXT ( GLfloat , GLfloat , GLfloat ) ; **/ public void glTangent3fEXT ( float arg0, float arg1, float arg2 ) ; /** * Original Function-Prototype : *
extern void glTangent3fvEXT ( const GLfloat * ) ; **/ public void glTangent3fvEXT ( float[] arg0 ) ; /** * Original Function-Prototype : *
extern void glTangent3iEXT ( GLint , GLint , GLint ) ; **/ public void glTangent3iEXT ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glTangent3ivEXT ( const GLint * ) ; **/ public void glTangent3ivEXT ( int[] arg0 ) ; /** * Original Function-Prototype : *
extern void glTangent3sEXT ( GLshort , GLshort , GLshort ) ; **/ public void glTangent3sEXT ( short arg0, short arg1, short arg2 ) ; /** * Original Function-Prototype : *
extern void glTangent3svEXT ( const GLshort * ) ; **/ public void glTangent3svEXT ( short[] arg0 ) ; /** * Original Function-Prototype : *
extern void glBinormal3bEXT ( GLbyte , GLbyte , GLbyte ) ; **/ public void glBinormal3bEXT ( byte arg0, byte arg1, byte arg2 ) ; /** * Original Function-Prototype : *
extern void glBinormal3bvEXT ( const GLbyte * ) ; **/ public void glBinormal3bvEXT ( byte[] arg0 ) ; /** * Original Function-Prototype : *
extern void glBinormal3dEXT ( GLdouble , GLdouble , GLdouble ) ; **/ public void glBinormal3dEXT ( double arg0, double arg1, double arg2 ) ; /** * Original Function-Prototype : *
extern void glBinormal3dvEXT ( const GLdouble * ) ; **/ public void glBinormal3dvEXT ( double[] arg0 ) ; /** * Original Function-Prototype : *
extern void glBinormal3fEXT ( GLfloat , GLfloat , GLfloat ) ; **/ public void glBinormal3fEXT ( float arg0, float arg1, float arg2 ) ; /** * Original Function-Prototype : *
extern void glBinormal3fvEXT ( const GLfloat * ) ; **/ public void glBinormal3fvEXT ( float[] arg0 ) ; /** * Original Function-Prototype : *
extern void glBinormal3iEXT ( GLint , GLint , GLint ) ; **/ public void glBinormal3iEXT ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glBinormal3ivEXT ( const GLint * ) ; **/ public void glBinormal3ivEXT ( int[] arg0 ) ; /** * Original Function-Prototype : *
extern void glBinormal3sEXT ( GLshort , GLshort , GLshort ) ; **/ public void glBinormal3sEXT ( short arg0, short arg1, short arg2 ) ; /** * Original Function-Prototype : *
extern void glBinormal3svEXT ( const GLshort * ) ; **/ public void glBinormal3svEXT ( short[] arg0 ) ; /** * Original Function-Prototype : *
extern void glTangentPointerEXT ( GLenum , GLsizei , const GLvoid * ) ; **/ public void glTangentPointerEXT ( int arg0, int arg1, byte[] arg2 ) ; public void glTangentPointerEXT ( int arg0, int arg1, short[] arg2 ) ; public void glTangentPointerEXT ( int arg0, int arg1, int[] arg2 ) ; public void glTangentPointerEXT ( int arg0, int arg1, float[] arg2 ) ; public void glTangentPointerEXT ( int arg0, int arg1, double[] arg2 ) ; public void glTangentPointerEXT ( int arg0, int arg1, boolean[] arg2 ) ; public void glTangentPointerEXT ( int arg0, int arg1, long[] arg2 ) ; public void glTangentPointerEXT ( int arg0, int arg1, Buffer arg2 ) ; /** * Original Function-Prototype : *
extern void glBinormalPointerEXT ( GLenum , GLsizei , const GLvoid * ) ; **/ public void glBinormalPointerEXT ( int arg0, int arg1, byte[] arg2 ) ; public void glBinormalPointerEXT ( int arg0, int arg1, short[] arg2 ) ; public void glBinormalPointerEXT ( int arg0, int arg1, int[] arg2 ) ; public void glBinormalPointerEXT ( int arg0, int arg1, float[] arg2 ) ; public void glBinormalPointerEXT ( int arg0, int arg1, double[] arg2 ) ; public void glBinormalPointerEXT ( int arg0, int arg1, boolean[] arg2 ) ; public void glBinormalPointerEXT ( int arg0, int arg1, long[] arg2 ) ; public void glBinormalPointerEXT ( int arg0, int arg1, Buffer arg2 ) ; /** * Original Function-Prototype : *
extern void glFinishTextureSUNX ( void ) ; **/ public void glFinishTextureSUNX ( ) ; /** * Original Function-Prototype : *
extern void glGlobalAlphaFactorbSUN ( GLbyte ) ; **/ public void glGlobalAlphaFactorbSUN ( byte arg0 ) ; /** * Original Function-Prototype : *
extern void glGlobalAlphaFactorsSUN ( GLshort ) ; **/ public void glGlobalAlphaFactorsSUN ( short arg0 ) ; /** * Original Function-Prototype : *
extern void glGlobalAlphaFactoriSUN ( GLint ) ; **/ public void glGlobalAlphaFactoriSUN ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glGlobalAlphaFactorfSUN ( GLfloat ) ; **/ public void glGlobalAlphaFactorfSUN ( float arg0 ) ; /** * Original Function-Prototype : *
extern void glGlobalAlphaFactordSUN ( GLdouble ) ; **/ public void glGlobalAlphaFactordSUN ( double arg0 ) ; /** * Original Function-Prototype : *
extern void glGlobalAlphaFactorubSUN ( GLubyte ) ; **/ public void glGlobalAlphaFactorubSUN ( byte arg0 ) ; /** * Original Function-Prototype : *
extern void glGlobalAlphaFactorusSUN ( GLushort ) ; **/ public void glGlobalAlphaFactorusSUN ( short arg0 ) ; /** * Original Function-Prototype : *
extern void glGlobalAlphaFactoruiSUN ( GLuint ) ; **/ public void glGlobalAlphaFactoruiSUN ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiSUN ( GLuint ) ; **/ public void glReplacementCodeuiSUN ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeusSUN ( GLushort ) ; **/ public void glReplacementCodeusSUN ( short arg0 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeubSUN ( GLubyte ) ; **/ public void glReplacementCodeubSUN ( byte arg0 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuivSUN ( const GLuint * ) ; **/ public void glReplacementCodeuivSUN ( int[] arg0 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeusvSUN ( const GLushort * ) ; **/ public void glReplacementCodeusvSUN ( short[] arg0 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeubvSUN ( const GLubyte * ) ; **/ public void glReplacementCodeubvSUN ( byte[] arg0 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodePointerSUN ( GLenum , GLsizei , const GLvoid * * ) ; **/ public void glReplacementCodePointerSUN ( int arg0, int arg1, byte[][] arg2 ) ; public void glReplacementCodePointerSUN ( int arg0, int arg1, short[][] arg2 ) ; public void glReplacementCodePointerSUN ( int arg0, int arg1, int[][] arg2 ) ; public void glReplacementCodePointerSUN ( int arg0, int arg1, float[][] arg2 ) ; public void glReplacementCodePointerSUN ( int arg0, int arg1, double[][] arg2 ) ; public void glReplacementCodePointerSUN ( int arg0, int arg1, boolean[][] arg2 ) ; public void glReplacementCodePointerSUN ( int arg0, int arg1, long[][] arg2 ) ; /** * Original Function-Prototype : *
extern void glColor4ubVertex2fSUN ( GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat ) ; **/ public void glColor4ubVertex2fSUN ( byte arg0, byte arg1, byte arg2, byte arg3, float arg4, float arg5 ) ; /** * Original Function-Prototype : *
extern void glColor4ubVertex2fvSUN ( const GLubyte * , const GLfloat * ) ; **/ public void glColor4ubVertex2fvSUN ( byte[] arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glColor4ubVertex3fSUN ( GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ; **/ public void glColor4ubVertex3fSUN ( byte arg0, byte arg1, byte arg2, byte arg3, float arg4, float arg5, float arg6 ) ; /** * Original Function-Prototype : *
extern void glColor4ubVertex3fvSUN ( const GLubyte * , const GLfloat * ) ; **/ public void glColor4ubVertex3fvSUN ( byte[] arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glColor3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public void glColor3fVertex3fSUN ( float arg0, float arg1, float arg2, float arg3, float arg4, float arg5 ) ; /** * Original Function-Prototype : *
extern void glColor3fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ; **/ public void glColor3fVertex3fvSUN ( float[] arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public void glNormal3fVertex3fSUN ( float arg0, float arg1, float arg2, float arg3, float arg4, float arg5 ) ; /** * Original Function-Prototype : *
extern void glNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ; **/ public void glNormal3fVertex3fvSUN ( float[] arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glColor4fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public void glColor4fNormal3fVertex3fSUN ( float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9 ) ; /** * Original Function-Prototype : *
extern void glColor4fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ; **/ public void glColor4fNormal3fVertex3fvSUN ( float[] arg0, float[] arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glTexCoord2fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public void glTexCoord2fVertex3fSUN ( float arg0, float arg1, float arg2, float arg3, float arg4 ) ; /** * Original Function-Prototype : *
extern void glTexCoord2fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ; **/ public void glTexCoord2fVertex3fvSUN ( float[] arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glTexCoord4fVertex4fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public void glTexCoord4fVertex4fSUN ( float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7 ) ; /** * Original Function-Prototype : *
extern void glTexCoord4fVertex4fvSUN ( const GLfloat * , const GLfloat * ) ; **/ public void glTexCoord4fVertex4fvSUN ( float[] arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glTexCoord2fColor4ubVertex3fSUN ( GLfloat , GLfloat , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ; **/ public void glTexCoord2fColor4ubVertex3fSUN ( float arg0, float arg1, byte arg2, byte arg3, byte arg4, byte arg5, float arg6, float arg7, float arg8 ) ; /** * Original Function-Prototype : *
extern void glTexCoord2fColor4ubVertex3fvSUN ( const GLfloat * , const GLubyte * , const GLfloat * ) ; **/ public void glTexCoord2fColor4ubVertex3fvSUN ( float[] arg0, byte[] arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glTexCoord2fColor3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public void glTexCoord2fColor3fVertex3fSUN ( float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7 ) ; /** * Original Function-Prototype : *
extern void glTexCoord2fColor3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ; **/ public void glTexCoord2fColor3fVertex3fvSUN ( float[] arg0, float[] arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glTexCoord2fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public void glTexCoord2fNormal3fVertex3fSUN ( float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7 ) ; /** * Original Function-Prototype : *
extern void glTexCoord2fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ; **/ public void glTexCoord2fNormal3fVertex3fvSUN ( float[] arg0, float[] arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glTexCoord2fColor4fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public void glTexCoord2fColor4fNormal3fVertex3fSUN ( float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10, float arg11 ) ; /** * Original Function-Prototype : *
extern void glTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ; **/ public void glTexCoord2fColor4fNormal3fVertex3fvSUN ( float[] arg0, float[] arg1, float[] arg2, float[] arg3 ) ; /** * Original Function-Prototype : *
extern void glTexCoord4fColor4fNormal3fVertex4fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public void glTexCoord4fColor4fNormal3fVertex4fSUN ( float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10, float arg11, float arg12, float arg13, float arg14 ) ; /** * Original Function-Prototype : *
extern void glTexCoord4fColor4fNormal3fVertex4fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ; **/ public void glTexCoord4fColor4fNormal3fVertex4fvSUN ( float[] arg0, float[] arg1, float[] arg2, float[] arg3 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat ) ; **/ public void glReplacementCodeuiVertex3fSUN ( int arg0, float arg1, float arg2, float arg3 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiVertex3fvSUN ( const GLenum * , const GLfloat * ) ; **/ public void glReplacementCodeuiVertex3fvSUN ( int[] arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiColor4ubVertex3fSUN ( GLenum , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ; **/ public void glReplacementCodeuiColor4ubVertex3fSUN ( int arg0, byte arg1, byte arg2, byte arg3, byte arg4, float arg5, float arg6, float arg7 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiColor4ubVertex3fvSUN ( const GLenum * , const GLubyte * , const GLfloat * ) ; **/ public void glReplacementCodeuiColor4ubVertex3fvSUN ( int[] arg0, byte[] arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiColor3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public void glReplacementCodeuiColor3fVertex3fSUN ( int arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiColor3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ; **/ public void glReplacementCodeuiColor3fVertex3fvSUN ( int[] arg0, float[] arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public void glReplacementCodeuiNormal3fVertex3fSUN ( int arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ; **/ public void glReplacementCodeuiNormal3fVertex3fvSUN ( int[] arg0, float[] arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiColor4fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public void glReplacementCodeuiColor4fNormal3fVertex3fSUN ( int arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * ) ; **/ public void glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( int[] arg0, float[] arg1, float[] arg2, float[] arg3 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiTexCoord2fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public void glReplacementCodeuiTexCoord2fVertex3fSUN ( int arg0, float arg1, float arg2, float arg3, float arg4, float arg5 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiTexCoord2fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ; **/ public void glReplacementCodeuiTexCoord2fVertex3fvSUN ( int[] arg0, float[] arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN ( int arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * ) ; **/ public void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( int[] arg0, float[] arg1, float[] arg2, float[] arg3 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN ( int arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10, float arg11, float arg12 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ; **/ public void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( int[] arg0, float[] arg1, float[] arg2, float[] arg3, float[] arg4 ) ; /** * Original Function-Prototype : *
extern void glBlendFuncSeparateEXT ( GLenum , GLenum , GLenum , GLenum ) ; **/ public void glBlendFuncSeparateEXT ( int arg0, int arg1, int arg2, int arg3 ) ; /** * Original Function-Prototype : *
extern void glBlendFuncSeparateINGR ( GLenum , GLenum , GLenum , GLenum ) ; **/ public void glBlendFuncSeparateINGR ( int arg0, int arg1, int arg2, int arg3 ) ; /** * Original Function-Prototype : *
extern void glVertexWeightfEXT ( GLfloat ) ; **/ public void glVertexWeightfEXT ( float arg0 ) ; /** * Original Function-Prototype : *
extern void glVertexWeightfvEXT ( const GLfloat * ) ; **/ public void glVertexWeightfvEXT ( float[] arg0 ) ; /** * Original Function-Prototype : *
extern void glVertexWeightPointerEXT ( GLsizei , GLenum , GLsizei , const GLvoid * ) ; **/ public void glVertexWeightPointerEXT ( int arg0, int arg1, int arg2, byte[] arg3 ) ; public void glVertexWeightPointerEXT ( int arg0, int arg1, int arg2, short[] arg3 ) ; public void glVertexWeightPointerEXT ( int arg0, int arg1, int arg2, int[] arg3 ) ; public void glVertexWeightPointerEXT ( int arg0, int arg1, int arg2, float[] arg3 ) ; public void glVertexWeightPointerEXT ( int arg0, int arg1, int arg2, double[] arg3 ) ; public void glVertexWeightPointerEXT ( int arg0, int arg1, int arg2, boolean[] arg3 ) ; public void glVertexWeightPointerEXT ( int arg0, int arg1, int arg2, long[] arg3 ) ; public void glVertexWeightPointerEXT ( int arg0, int arg1, int arg2, Buffer arg3 ) ; /** * Original Function-Prototype : *
extern void glFlushVertexArrayRangeNV ( void ) ; **/ public void glFlushVertexArrayRangeNV ( ) ; /** * Original Function-Prototype : *
extern void glVertexArrayRangeNV ( GLsizei , const GLvoid * ) ; **/ public void glVertexArrayRangeNV ( int arg0, byte[] arg1 ) ; public void glVertexArrayRangeNV ( int arg0, short[] arg1 ) ; public void glVertexArrayRangeNV ( int arg0, int[] arg1 ) ; public void glVertexArrayRangeNV ( int arg0, float[] arg1 ) ; public void glVertexArrayRangeNV ( int arg0, double[] arg1 ) ; public void glVertexArrayRangeNV ( int arg0, boolean[] arg1 ) ; public void glVertexArrayRangeNV ( int arg0, long[] arg1 ) ; public void glVertexArrayRangeNV ( int arg0, Buffer arg1 ) ; /** * Original Function-Prototype : *
extern void glCombinerParameterfvNV ( GLenum , const GLfloat * ) ; **/ public void glCombinerParameterfvNV ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glCombinerParameterfNV ( GLenum , GLfloat ) ; **/ public void glCombinerParameterfNV ( int arg0, float arg1 ) ; /** * Original Function-Prototype : *
extern void glCombinerParameterivNV ( GLenum , const GLint * ) ; **/ public void glCombinerParameterivNV ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glCombinerParameteriNV ( GLenum , GLint ) ; **/ public void glCombinerParameteriNV ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glCombinerInputNV ( GLenum , GLenum , GLenum , GLenum , GLenum , GLenum ) ; **/ public void glCombinerInputNV ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5 ) ; /** * Original Function-Prototype : *
extern void glCombinerOutputNV ( GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLboolean , GLboolean , GLboolean ) ; **/ public void glCombinerOutputNV ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, boolean arg8, boolean arg9 ) ; /** * Original Function-Prototype : *
extern void glFinalCombinerInputNV ( GLenum , GLenum , GLenum , GLenum ) ; **/ public void glFinalCombinerInputNV ( int arg0, int arg1, int arg2, int arg3 ) ; /** * Original Function-Prototype : *
extern void glGetCombinerInputParameterfvNV ( GLenum , GLenum , GLenum , GLenum , GLfloat * ) ; **/ public void glGetCombinerInputParameterfvNV ( int arg0, int arg1, int arg2, int arg3, float[] arg4 ) ; /** * Original Function-Prototype : *
extern void glGetCombinerInputParameterivNV ( GLenum , GLenum , GLenum , GLenum , GLint * ) ; **/ public void glGetCombinerInputParameterivNV ( int arg0, int arg1, int arg2, int arg3, int[] arg4 ) ; /** * Original Function-Prototype : *
extern void glGetCombinerOutputParameterfvNV ( GLenum , GLenum , GLenum , GLfloat * ) ; **/ public void glGetCombinerOutputParameterfvNV ( int arg0, int arg1, int arg2, float[] arg3 ) ; /** * Original Function-Prototype : *
extern void glGetCombinerOutputParameterivNV ( GLenum , GLenum , GLenum , GLint * ) ; **/ public void glGetCombinerOutputParameterivNV ( int arg0, int arg1, int arg2, int[] arg3 ) ; /** * Original Function-Prototype : *
extern void glGetFinalCombinerInputParameterfvNV ( GLenum , GLenum , GLfloat * ) ; **/ public void glGetFinalCombinerInputParameterfvNV ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetFinalCombinerInputParameterivNV ( GLenum , GLenum , GLint * ) ; **/ public void glGetFinalCombinerInputParameterivNV ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glMultiModeDrawArraysIBM ( GLenum , const GLint * , const GLsizei * , GLsizei , GLint ) ; **/ public void glMultiModeDrawArraysIBM ( int arg0, int[] arg1, int[] arg2, int arg3, int arg4 ) ; /** * Original Function-Prototype : *
extern void glMultiModeDrawElementsIBM ( const GLenum * , const GLsizei * , GLenum , const GLvoid * * , GLsizei , GLint ) ; **/ public void glMultiModeDrawElementsIBM ( int[] arg0, int[] arg1, int arg2, byte[][] arg3, int arg4, int arg5 ) ; public void glMultiModeDrawElementsIBM ( int[] arg0, int[] arg1, int arg2, short[][] arg3, int arg4, int arg5 ) ; public void glMultiModeDrawElementsIBM ( int[] arg0, int[] arg1, int arg2, int[][] arg3, int arg4, int arg5 ) ; public void glMultiModeDrawElementsIBM ( int[] arg0, int[] arg1, int arg2, float[][] arg3, int arg4, int arg5 ) ; public void glMultiModeDrawElementsIBM ( int[] arg0, int[] arg1, int arg2, double[][] arg3, int arg4, int arg5 ) ; public void glMultiModeDrawElementsIBM ( int[] arg0, int[] arg1, int arg2, boolean[][] arg3, int arg4, int arg5 ) ; public void glMultiModeDrawElementsIBM ( int[] arg0, int[] arg1, int arg2, long[][] arg3, int arg4, int arg5 ) ; /** * Original Function-Prototype : *
extern void glColorPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ; **/ public void glColorPointerListIBM ( int arg0, int arg1, int arg2, byte[][] arg3, int arg4 ) ; public void glColorPointerListIBM ( int arg0, int arg1, int arg2, short[][] arg3, int arg4 ) ; public void glColorPointerListIBM ( int arg0, int arg1, int arg2, int[][] arg3, int arg4 ) ; public void glColorPointerListIBM ( int arg0, int arg1, int arg2, float[][] arg3, int arg4 ) ; public void glColorPointerListIBM ( int arg0, int arg1, int arg2, double[][] arg3, int arg4 ) ; public void glColorPointerListIBM ( int arg0, int arg1, int arg2, boolean[][] arg3, int arg4 ) ; public void glColorPointerListIBM ( int arg0, int arg1, int arg2, long[][] arg3, int arg4 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColorPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ; **/ public void glSecondaryColorPointerListIBM ( int arg0, int arg1, int arg2, byte[][] arg3, int arg4 ) ; public void glSecondaryColorPointerListIBM ( int arg0, int arg1, int arg2, short[][] arg3, int arg4 ) ; public void glSecondaryColorPointerListIBM ( int arg0, int arg1, int arg2, int[][] arg3, int arg4 ) ; public void glSecondaryColorPointerListIBM ( int arg0, int arg1, int arg2, float[][] arg3, int arg4 ) ; public void glSecondaryColorPointerListIBM ( int arg0, int arg1, int arg2, double[][] arg3, int arg4 ) ; public void glSecondaryColorPointerListIBM ( int arg0, int arg1, int arg2, boolean[][] arg3, int arg4 ) ; public void glSecondaryColorPointerListIBM ( int arg0, int arg1, int arg2, long[][] arg3, int arg4 ) ; /** * Original Function-Prototype : *
extern void glEdgeFlagPointerListIBM ( GLint , const GLboolean * * , GLint ) ; **/ public void glEdgeFlagPointerListIBM ( int arg0, boolean[][] arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glFogCoordPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ; **/ public void glFogCoordPointerListIBM ( int arg0, int arg1, byte[][] arg2, int arg3 ) ; public void glFogCoordPointerListIBM ( int arg0, int arg1, short[][] arg2, int arg3 ) ; public void glFogCoordPointerListIBM ( int arg0, int arg1, int[][] arg2, int arg3 ) ; public void glFogCoordPointerListIBM ( int arg0, int arg1, float[][] arg2, int arg3 ) ; public void glFogCoordPointerListIBM ( int arg0, int arg1, double[][] arg2, int arg3 ) ; public void glFogCoordPointerListIBM ( int arg0, int arg1, boolean[][] arg2, int arg3 ) ; public void glFogCoordPointerListIBM ( int arg0, int arg1, long[][] arg2, int arg3 ) ; /** * Original Function-Prototype : *
extern void glIndexPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ; **/ public void glIndexPointerListIBM ( int arg0, int arg1, byte[][] arg2, int arg3 ) ; public void glIndexPointerListIBM ( int arg0, int arg1, short[][] arg2, int arg3 ) ; public void glIndexPointerListIBM ( int arg0, int arg1, int[][] arg2, int arg3 ) ; public void glIndexPointerListIBM ( int arg0, int arg1, float[][] arg2, int arg3 ) ; public void glIndexPointerListIBM ( int arg0, int arg1, double[][] arg2, int arg3 ) ; public void glIndexPointerListIBM ( int arg0, int arg1, boolean[][] arg2, int arg3 ) ; public void glIndexPointerListIBM ( int arg0, int arg1, long[][] arg2, int arg3 ) ; /** * Original Function-Prototype : *
extern void glNormalPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ; **/ public void glNormalPointerListIBM ( int arg0, int arg1, byte[][] arg2, int arg3 ) ; public void glNormalPointerListIBM ( int arg0, int arg1, short[][] arg2, int arg3 ) ; public void glNormalPointerListIBM ( int arg0, int arg1, int[][] arg2, int arg3 ) ; public void glNormalPointerListIBM ( int arg0, int arg1, float[][] arg2, int arg3 ) ; public void glNormalPointerListIBM ( int arg0, int arg1, double[][] arg2, int arg3 ) ; public void glNormalPointerListIBM ( int arg0, int arg1, boolean[][] arg2, int arg3 ) ; public void glNormalPointerListIBM ( int arg0, int arg1, long[][] arg2, int arg3 ) ; /** * Original Function-Prototype : *
extern void glTexCoordPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ; **/ public void glTexCoordPointerListIBM ( int arg0, int arg1, int arg2, byte[][] arg3, int arg4 ) ; public void glTexCoordPointerListIBM ( int arg0, int arg1, int arg2, short[][] arg3, int arg4 ) ; public void glTexCoordPointerListIBM ( int arg0, int arg1, int arg2, int[][] arg3, int arg4 ) ; public void glTexCoordPointerListIBM ( int arg0, int arg1, int arg2, float[][] arg3, int arg4 ) ; public void glTexCoordPointerListIBM ( int arg0, int arg1, int arg2, double[][] arg3, int arg4 ) ; public void glTexCoordPointerListIBM ( int arg0, int arg1, int arg2, boolean[][] arg3, int arg4 ) ; public void glTexCoordPointerListIBM ( int arg0, int arg1, int arg2, long[][] arg3, int arg4 ) ; /** * Original Function-Prototype : *
extern void glVertexPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ; **/ public void glVertexPointerListIBM ( int arg0, int arg1, int arg2, byte[][] arg3, int arg4 ) ; public void glVertexPointerListIBM ( int arg0, int arg1, int arg2, short[][] arg3, int arg4 ) ; public void glVertexPointerListIBM ( int arg0, int arg1, int arg2, int[][] arg3, int arg4 ) ; public void glVertexPointerListIBM ( int arg0, int arg1, int arg2, float[][] arg3, int arg4 ) ; public void glVertexPointerListIBM ( int arg0, int arg1, int arg2, double[][] arg3, int arg4 ) ; public void glVertexPointerListIBM ( int arg0, int arg1, int arg2, boolean[][] arg3, int arg4 ) ; public void glVertexPointerListIBM ( int arg0, int arg1, int arg2, long[][] arg3, int arg4 ) ; /** * Original Function-Prototype : *
extern void glTbufferMask3DFX ( GLuint ) ; **/ public void glTbufferMask3DFX ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glSampleMaskEXT ( GLclampf , GLboolean ) ; **/ public void glSampleMaskEXT ( float arg0, boolean arg1 ) ; /** * Original Function-Prototype : *
extern void glSamplePatternEXT ( GLenum ) ; **/ public void glSamplePatternEXT ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glTextureColorMaskSGIS ( GLboolean , GLboolean , GLboolean , GLboolean ) ; **/ public void glTextureColorMaskSGIS ( boolean arg0, boolean arg1, boolean arg2, boolean arg3 ) ; /** * Original Function-Prototype : *
extern void glIglooInterfaceSGIX ( GLenum , const GLvoid * ) ; **/ public void glIglooInterfaceSGIX ( int arg0, byte[] arg1 ) ; public void glIglooInterfaceSGIX ( int arg0, short[] arg1 ) ; public void glIglooInterfaceSGIX ( int arg0, int[] arg1 ) ; public void glIglooInterfaceSGIX ( int arg0, float[] arg1 ) ; public void glIglooInterfaceSGIX ( int arg0, double[] arg1 ) ; public void glIglooInterfaceSGIX ( int arg0, boolean[] arg1 ) ; public void glIglooInterfaceSGIX ( int arg0, long[] arg1 ) ; public void glIglooInterfaceSGIX ( int arg0, Buffer arg1 ) ; /** * Original Function-Prototype : *
extern void glGenFencesNV ( GLsizei , GLuint * ) ; **/ public void glGenFencesNV ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glDeleteFencesNV ( GLsizei , const GLuint * ) ; **/ public void glDeleteFencesNV ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glSetFenceNV ( GLuint , GLenum ) ; **/ public void glSetFenceNV ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern GLboolean glTestFenceNV ( GLuint ) ; **/ public boolean glTestFenceNV ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glFinishFenceNV ( GLuint ) ; **/ public void glFinishFenceNV ( int arg0 ) ; /** * Original Function-Prototype : *
extern GLboolean glIsFenceNV ( GLuint ) ; **/ public boolean glIsFenceNV ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glGetFenceivNV ( GLuint , GLenum , GLint * ) ; **/ public void glGetFenceivNV ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glMapControlPointsNV ( GLenum , GLuint , GLenum , GLsizei , GLsizei , GLint , GLint , GLboolean , const GLvoid * ) ; **/ public void glMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, byte[] arg8 ) ; public void glMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, short[] arg8 ) ; public void glMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, int[] arg8 ) ; public void glMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, float[] arg8 ) ; public void glMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, double[] arg8 ) ; public void glMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, boolean[] arg8 ) ; public void glMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, long[] arg8 ) ; public void glMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, Buffer arg8 ) ; /** * Original Function-Prototype : *
extern void glMapParameterivNV ( GLenum , GLenum , const GLint * ) ; **/ public void glMapParameterivNV ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glMapParameterfvNV ( GLenum , GLenum , const GLfloat * ) ; **/ public void glMapParameterfvNV ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetMapControlPointsNV ( GLenum , GLuint , GLenum , GLsizei , GLsizei , GLboolean , GLvoid * ) ; **/ public void glGetMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, byte[] arg6 ) ; public void glGetMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, short[] arg6 ) ; public void glGetMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, int[] arg6 ) ; public void glGetMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, float[] arg6 ) ; public void glGetMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, double[] arg6 ) ; public void glGetMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, boolean[] arg6 ) ; public void glGetMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, long[] arg6 ) ; public void glGetMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, Buffer arg6 ) ; /** * Original Function-Prototype : *
extern void glGetMapParameterivNV ( GLenum , GLenum , GLint * ) ; **/ public void glGetMapParameterivNV ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetMapParameterfvNV ( GLenum , GLenum , GLfloat * ) ; **/ public void glGetMapParameterfvNV ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetMapAttribParameterivNV ( GLenum , GLuint , GLenum , GLint * ) ; **/ public void glGetMapAttribParameterivNV ( int arg0, int arg1, int arg2, int[] arg3 ) ; /** * Original Function-Prototype : *
extern void glGetMapAttribParameterfvNV ( GLenum , GLuint , GLenum , GLfloat * ) ; **/ public void glGetMapAttribParameterfvNV ( int arg0, int arg1, int arg2, float[] arg3 ) ; /** * Original Function-Prototype : *
extern void glEvalMapsNV ( GLenum , GLenum ) ; **/ public void glEvalMapsNV ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glCombinerStageParameterfvNV ( GLenum , GLenum , const GLfloat * ) ; **/ public void glCombinerStageParameterfvNV ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetCombinerStageParameterfvNV ( GLenum , GLenum , GLfloat * ) ; **/ public void glGetCombinerStageParameterfvNV ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glBindProgramNV ( GLenum , GLuint ) ; **/ public void glBindProgramNV ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glDeleteProgramsNV ( GLsizei , const GLuint * ) ; **/ public void glDeleteProgramsNV ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glExecuteProgramNV ( GLenum , GLuint , const GLfloat * ) ; **/ public void glExecuteProgramNV ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGenProgramsNV ( GLsizei , GLuint * ) ; **/ public void glGenProgramsNV ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern GLboolean glAreProgramsResidentNV ( GLsizei , const GLuint * , GLboolean * ) ; **/ public boolean glAreProgramsResidentNV ( int arg0, int[] arg1, boolean[] arg2 ) ; /** * Original Function-Prototype : *
extern void glRequestResidentProgramsNV ( GLsizei , const GLuint * ) ; **/ public void glRequestResidentProgramsNV ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glGetProgramParameterfvNV ( GLenum , GLuint , GLenum , GLfloat * ) ; **/ public void glGetProgramParameterfvNV ( int arg0, int arg1, int arg2, float[] arg3 ) ; /** * Original Function-Prototype : *
extern void glGetProgramParameterdvNV ( GLenum , GLuint , GLenum , GLdouble * ) ; **/ public void glGetProgramParameterdvNV ( int arg0, int arg1, int arg2, double[] arg3 ) ; /** * Original Function-Prototype : *
extern void glGetProgramivNV ( GLuint , GLenum , GLint * ) ; **/ public void glGetProgramivNV ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetProgramStringNV ( GLuint , GLenum , GLubyte * ) ; **/ public void glGetProgramStringNV ( int arg0, int arg1, byte[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetTrackMatrixivNV ( GLenum , GLuint , GLenum , GLint * ) ; **/ public void glGetTrackMatrixivNV ( int arg0, int arg1, int arg2, int[] arg3 ) ; /** * Original Function-Prototype : *
extern void glGetVertexAttribdvNV ( GLuint , GLenum , GLdouble * ) ; **/ public void glGetVertexAttribdvNV ( int arg0, int arg1, double[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetVertexAttribfvNV ( GLuint , GLenum , GLfloat * ) ; **/ public void glGetVertexAttribfvNV ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetVertexAttribivNV ( GLuint , GLenum , GLint * ) ; **/ public void glGetVertexAttribivNV ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetVertexAttribPointervNV ( GLuint , GLenum , GLvoid * * ) ; **/ public void glGetVertexAttribPointervNV ( int arg0, int arg1, byte[][] arg2 ) ; public void glGetVertexAttribPointervNV ( int arg0, int arg1, short[][] arg2 ) ; public void glGetVertexAttribPointervNV ( int arg0, int arg1, int[][] arg2 ) ; public void glGetVertexAttribPointervNV ( int arg0, int arg1, float[][] arg2 ) ; public void glGetVertexAttribPointervNV ( int arg0, int arg1, double[][] arg2 ) ; public void glGetVertexAttribPointervNV ( int arg0, int arg1, boolean[][] arg2 ) ; public void glGetVertexAttribPointervNV ( int arg0, int arg1, long[][] arg2 ) ; /** * Original Function-Prototype : *
extern GLboolean glIsProgramNV ( GLuint ) ; **/ public boolean glIsProgramNV ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glLoadProgramNV ( GLenum , GLuint , GLsizei , const GLubyte * ) ; **/ public void glLoadProgramNV ( int arg0, int arg1, int arg2, byte[] arg3 ) ; /** * Original Function-Prototype : *
extern void glProgramParameter4fNV ( GLenum , GLuint , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public void glProgramParameter4fNV ( int arg0, int arg1, float arg2, float arg3, float arg4, float arg5 ) ; /** * Original Function-Prototype : *
extern void glProgramParameter4dNV ( GLenum , GLuint , GLdouble , GLdouble , GLdouble , GLdouble ) ; **/ public void glProgramParameter4dNV ( int arg0, int arg1, double arg2, double arg3, double arg4, double arg5 ) ; /** * Original Function-Prototype : *
extern void glProgramParameter4dvNV ( GLenum , GLuint , const GLdouble * ) ; **/ public void glProgramParameter4dvNV ( int arg0, int arg1, double[] arg2 ) ; /** * Original Function-Prototype : *
extern void glProgramParameter4fvNV ( GLenum , GLuint , const GLfloat * ) ; **/ public void glProgramParameter4fvNV ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glProgramParameters4dvNV ( GLenum , GLuint , GLuint , const GLdouble * ) ; **/ public void glProgramParameters4dvNV ( int arg0, int arg1, int arg2, double[] arg3 ) ; /** * Original Function-Prototype : *
extern void glProgramParameters4fvNV ( GLenum , GLuint , GLuint , const GLfloat * ) ; **/ public void glProgramParameters4fvNV ( int arg0, int arg1, int arg2, float[] arg3 ) ; /** * Original Function-Prototype : *
extern void glTrackMatrixNV ( GLenum , GLuint , GLenum , GLenum ) ; **/ public void glTrackMatrixNV ( int arg0, int arg1, int arg2, int arg3 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribPointerNV ( GLuint , GLint , GLenum , GLsizei , const GLvoid * ) ; **/ public void glVertexAttribPointerNV ( int arg0, int arg1, int arg2, int arg3, byte[] arg4 ) ; public void glVertexAttribPointerNV ( int arg0, int arg1, int arg2, int arg3, short[] arg4 ) ; public void glVertexAttribPointerNV ( int arg0, int arg1, int arg2, int arg3, int[] arg4 ) ; public void glVertexAttribPointerNV ( int arg0, int arg1, int arg2, int arg3, float[] arg4 ) ; public void glVertexAttribPointerNV ( int arg0, int arg1, int arg2, int arg3, double[] arg4 ) ; public void glVertexAttribPointerNV ( int arg0, int arg1, int arg2, int arg3, boolean[] arg4 ) ; public void glVertexAttribPointerNV ( int arg0, int arg1, int arg2, int arg3, long[] arg4 ) ; public void glVertexAttribPointerNV ( int arg0, int arg1, int arg2, int arg3, Buffer arg4 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib1sNV ( GLuint , GLshort ) ; **/ public void glVertexAttrib1sNV ( int arg0, short arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib1fNV ( GLuint , GLfloat ) ; **/ public void glVertexAttrib1fNV ( int arg0, float arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib1dNV ( GLuint , GLdouble ) ; **/ public void glVertexAttrib1dNV ( int arg0, double arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib2sNV ( GLuint , GLshort , GLshort ) ; **/ public void glVertexAttrib2sNV ( int arg0, short arg1, short arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib2fNV ( GLuint , GLfloat , GLfloat ) ; **/ public void glVertexAttrib2fNV ( int arg0, float arg1, float arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib2dNV ( GLuint , GLdouble , GLdouble ) ; **/ public void glVertexAttrib2dNV ( int arg0, double arg1, double arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib3sNV ( GLuint , GLshort , GLshort , GLshort ) ; **/ public void glVertexAttrib3sNV ( int arg0, short arg1, short arg2, short arg3 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib3fNV ( GLuint , GLfloat , GLfloat , GLfloat ) ; **/ public void glVertexAttrib3fNV ( int arg0, float arg1, float arg2, float arg3 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib3dNV ( GLuint , GLdouble , GLdouble , GLdouble ) ; **/ public void glVertexAttrib3dNV ( int arg0, double arg1, double arg2, double arg3 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib4sNV ( GLuint , GLshort , GLshort , GLshort , GLshort ) ; **/ public void glVertexAttrib4sNV ( int arg0, short arg1, short arg2, short arg3, short arg4 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib4fNV ( GLuint , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public void glVertexAttrib4fNV ( int arg0, float arg1, float arg2, float arg3, float arg4 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib4dNV ( GLuint , GLdouble , GLdouble , GLdouble , GLdouble ) ; **/ public void glVertexAttrib4dNV ( int arg0, double arg1, double arg2, double arg3, double arg4 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib4ubNV ( GLuint , GLubyte , GLubyte , GLubyte , GLubyte ) ; **/ public void glVertexAttrib4ubNV ( int arg0, byte arg1, byte arg2, byte arg3, byte arg4 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib1svNV ( GLuint , const GLshort * ) ; **/ public void glVertexAttrib1svNV ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib1fvNV ( GLuint , const GLfloat * ) ; **/ public void glVertexAttrib1fvNV ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib1dvNV ( GLuint , const GLdouble * ) ; **/ public void glVertexAttrib1dvNV ( int arg0, double[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib2svNV ( GLuint , const GLshort * ) ; **/ public void glVertexAttrib2svNV ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib2fvNV ( GLuint , const GLfloat * ) ; **/ public void glVertexAttrib2fvNV ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib2dvNV ( GLuint , const GLdouble * ) ; **/ public void glVertexAttrib2dvNV ( int arg0, double[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib3svNV ( GLuint , const GLshort * ) ; **/ public void glVertexAttrib3svNV ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib3fvNV ( GLuint , const GLfloat * ) ; **/ public void glVertexAttrib3fvNV ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib3dvNV ( GLuint , const GLdouble * ) ; **/ public void glVertexAttrib3dvNV ( int arg0, double[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib4svNV ( GLuint , const GLshort * ) ; **/ public void glVertexAttrib4svNV ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib4fvNV ( GLuint , const GLfloat * ) ; **/ public void glVertexAttrib4fvNV ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib4dvNV ( GLuint , const GLdouble * ) ; **/ public void glVertexAttrib4dvNV ( int arg0, double[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib4ubvNV ( GLuint , const GLubyte * ) ; **/ public void glVertexAttrib4ubvNV ( int arg0, byte[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribs1svNV ( GLuint , GLsizei , const GLshort * ) ; **/ public void glVertexAttribs1svNV ( int arg0, int arg1, short[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribs1fvNV ( GLuint , GLsizei , const GLfloat * ) ; **/ public void glVertexAttribs1fvNV ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribs1dvNV ( GLuint , GLsizei , const GLdouble * ) ; **/ public void glVertexAttribs1dvNV ( int arg0, int arg1, double[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribs2svNV ( GLuint , GLsizei , const GLshort * ) ; **/ public void glVertexAttribs2svNV ( int arg0, int arg1, short[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribs2fvNV ( GLuint , GLsizei , const GLfloat * ) ; **/ public void glVertexAttribs2fvNV ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribs2dvNV ( GLuint , GLsizei , const GLdouble * ) ; **/ public void glVertexAttribs2dvNV ( int arg0, int arg1, double[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribs3svNV ( GLuint , GLsizei , const GLshort * ) ; **/ public void glVertexAttribs3svNV ( int arg0, int arg1, short[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribs3fvNV ( GLuint , GLsizei , const GLfloat * ) ; **/ public void glVertexAttribs3fvNV ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribs3dvNV ( GLuint , GLsizei , const GLdouble * ) ; **/ public void glVertexAttribs3dvNV ( int arg0, int arg1, double[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribs4svNV ( GLuint , GLsizei , const GLshort * ) ; **/ public void glVertexAttribs4svNV ( int arg0, int arg1, short[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribs4fvNV ( GLuint , GLsizei , const GLfloat * ) ; **/ public void glVertexAttribs4fvNV ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribs4dvNV ( GLuint , GLsizei , const GLdouble * ) ; **/ public void glVertexAttribs4dvNV ( int arg0, int arg1, double[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribs4ubvNV ( GLuint , GLsizei , const GLubyte * ) ; **/ public void glVertexAttribs4ubvNV ( int arg0, int arg1, byte[] arg2 ) ; /** * Original Function-Prototype : *
extern void glTexBumpParameterivATI ( GLenum , const GLint * ) ; **/ public void glTexBumpParameterivATI ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glTexBumpParameterfvATI ( GLenum , const GLfloat * ) ; **/ public void glTexBumpParameterfvATI ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glGetTexBumpParameterivATI ( GLenum , GLint * ) ; **/ public void glGetTexBumpParameterivATI ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glGetTexBumpParameterfvATI ( GLenum , GLfloat * ) ; **/ public void glGetTexBumpParameterfvATI ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern GLuint glGenFragmentShadersATI ( GLuint ) ; **/ public int glGenFragmentShadersATI ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glBindFragmentShaderATI ( GLuint ) ; **/ public void glBindFragmentShaderATI ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glDeleteFragmentShaderATI ( GLuint ) ; **/ public void glDeleteFragmentShaderATI ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glBeginFragmentShaderATI ( void ) ; **/ public void glBeginFragmentShaderATI ( ) ; /** * Original Function-Prototype : *
extern void glEndFragmentShaderATI ( void ) ; **/ public void glEndFragmentShaderATI ( ) ; /** * Original Function-Prototype : *
extern void glPassTexCoordATI ( GLuint , GLuint , GLenum ) ; **/ public void glPassTexCoordATI ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glSampleMapATI ( GLuint , GLuint , GLenum ) ; **/ public void glSampleMapATI ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glColorFragmentOp1ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; **/ public void glColorFragmentOp1ATI ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6 ) ; /** * Original Function-Prototype : *
extern void glColorFragmentOp2ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; **/ public void glColorFragmentOp2ATI ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9 ) ; /** * Original Function-Prototype : *
extern void glColorFragmentOp3ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; **/ public void glColorFragmentOp3ATI ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, int arg12 ) ; /** * Original Function-Prototype : *
extern void glAlphaFragmentOp1ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint ) ; **/ public void glAlphaFragmentOp1ATI ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5 ) ; /** * Original Function-Prototype : *
extern void glAlphaFragmentOp2ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; **/ public void glAlphaFragmentOp2ATI ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8 ) ; /** * Original Function-Prototype : *
extern void glAlphaFragmentOp3ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; **/ public void glAlphaFragmentOp3ATI ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11 ) ; /** * Original Function-Prototype : *
extern void glSetFragmentShaderConstantATI ( GLuint , const GLfloat * ) ; **/ public void glSetFragmentShaderConstantATI ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glPNTrianglesiATI ( GLenum , GLint ) ; **/ public void glPNTrianglesiATI ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glPNTrianglesfATI ( GLenum , GLfloat ) ; **/ public void glPNTrianglesfATI ( int arg0, float arg1 ) ; /** * Original Function-Prototype : *
extern GLuint glNewObjectBufferATI ( GLsizei , const GLvoid * , GLenum ) ; **/ public int glNewObjectBufferATI ( int arg0, byte[] arg1, int arg2 ) ; public int glNewObjectBufferATI ( int arg0, short[] arg1, int arg2 ) ; public int glNewObjectBufferATI ( int arg0, int[] arg1, int arg2 ) ; public int glNewObjectBufferATI ( int arg0, float[] arg1, int arg2 ) ; public int glNewObjectBufferATI ( int arg0, double[] arg1, int arg2 ) ; public int glNewObjectBufferATI ( int arg0, boolean[] arg1, int arg2 ) ; public int glNewObjectBufferATI ( int arg0, long[] arg1, int arg2 ) ; public int glNewObjectBufferATI ( int arg0, Buffer arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern GLboolean glIsObjectBufferATI ( GLuint ) ; **/ public boolean glIsObjectBufferATI ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glUpdateObjectBufferATI ( GLuint , GLuint , GLsizei , const GLvoid * , GLenum ) ; **/ public void glUpdateObjectBufferATI ( int arg0, int arg1, int arg2, byte[] arg3, int arg4 ) ; public void glUpdateObjectBufferATI ( int arg0, int arg1, int arg2, short[] arg3, int arg4 ) ; public void glUpdateObjectBufferATI ( int arg0, int arg1, int arg2, int[] arg3, int arg4 ) ; public void glUpdateObjectBufferATI ( int arg0, int arg1, int arg2, float[] arg3, int arg4 ) ; public void glUpdateObjectBufferATI ( int arg0, int arg1, int arg2, double[] arg3, int arg4 ) ; public void glUpdateObjectBufferATI ( int arg0, int arg1, int arg2, boolean[] arg3, int arg4 ) ; public void glUpdateObjectBufferATI ( int arg0, int arg1, int arg2, long[] arg3, int arg4 ) ; public void glUpdateObjectBufferATI ( int arg0, int arg1, int arg2, Buffer arg3, int arg4 ) ; /** * Original Function-Prototype : *
extern void glGetObjectBufferfvATI ( GLuint , GLenum , GLfloat * ) ; **/ public void glGetObjectBufferfvATI ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetObjectBufferivATI ( GLuint , GLenum , GLint * ) ; **/ public void glGetObjectBufferivATI ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glDeleteObjectBufferATI ( GLuint ) ; **/ public void glDeleteObjectBufferATI ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glArrayObjectATI ( GLenum , GLint , GLenum , GLsizei , GLuint , GLuint ) ; **/ public void glArrayObjectATI ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5 ) ; /** * Original Function-Prototype : *
extern void glGetArrayObjectfvATI ( GLenum , GLenum , GLfloat * ) ; **/ public void glGetArrayObjectfvATI ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetArrayObjectivATI ( GLenum , GLenum , GLint * ) ; **/ public void glGetArrayObjectivATI ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVariantArrayObjectATI ( GLuint , GLenum , GLsizei , GLuint , GLuint ) ; **/ public void glVariantArrayObjectATI ( int arg0, int arg1, int arg2, int arg3, int arg4 ) ; /** * Original Function-Prototype : *
extern void glGetVariantArrayObjectfvATI ( GLuint , GLenum , GLfloat * ) ; **/ public void glGetVariantArrayObjectfvATI ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetVariantArrayObjectivATI ( GLuint , GLenum , GLint * ) ; **/ public void glGetVariantArrayObjectivATI ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glBeginVertexShaderEXT ( void ) ; **/ public void glBeginVertexShaderEXT ( ) ; /** * Original Function-Prototype : *
extern void glEndVertexShaderEXT ( void ) ; **/ public void glEndVertexShaderEXT ( ) ; /** * Original Function-Prototype : *
extern void glBindVertexShaderEXT ( GLuint ) ; **/ public void glBindVertexShaderEXT ( int arg0 ) ; /** * Original Function-Prototype : *
extern GLuint glGenVertexShadersEXT ( GLuint ) ; **/ public int glGenVertexShadersEXT ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glDeleteVertexShaderEXT ( GLuint ) ; **/ public void glDeleteVertexShaderEXT ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glShaderOp1EXT ( GLenum , GLuint , GLuint ) ; **/ public void glShaderOp1EXT ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glShaderOp2EXT ( GLenum , GLuint , GLuint , GLuint ) ; **/ public void glShaderOp2EXT ( int arg0, int arg1, int arg2, int arg3 ) ; /** * Original Function-Prototype : *
extern void glShaderOp3EXT ( GLenum , GLuint , GLuint , GLuint , GLuint ) ; **/ public void glShaderOp3EXT ( int arg0, int arg1, int arg2, int arg3, int arg4 ) ; /** * Original Function-Prototype : *
extern void glSwizzleEXT ( GLuint , GLuint , GLenum , GLenum , GLenum , GLenum ) ; **/ public void glSwizzleEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5 ) ; /** * Original Function-Prototype : *
extern void glWriteMaskEXT ( GLuint , GLuint , GLenum , GLenum , GLenum , GLenum ) ; **/ public void glWriteMaskEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5 ) ; /** * Original Function-Prototype : *
extern void glInsertComponentEXT ( GLuint , GLuint , GLuint ) ; **/ public void glInsertComponentEXT ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glExtractComponentEXT ( GLuint , GLuint , GLuint ) ; **/ public void glExtractComponentEXT ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern GLuint glGenSymbolsEXT ( GLenum , GLenum , GLenum , GLuint ) ; **/ public int glGenSymbolsEXT ( int arg0, int arg1, int arg2, int arg3 ) ; /** * Original Function-Prototype : *
extern void glSetInvariantEXT ( GLuint , GLenum , const void * ) ; **/ public void glSetInvariantEXT ( int arg0, int arg1, byte[] arg2 ) ; public void glSetInvariantEXT ( int arg0, int arg1, short[] arg2 ) ; public void glSetInvariantEXT ( int arg0, int arg1, int[] arg2 ) ; public void glSetInvariantEXT ( int arg0, int arg1, float[] arg2 ) ; public void glSetInvariantEXT ( int arg0, int arg1, double[] arg2 ) ; public void glSetInvariantEXT ( int arg0, int arg1, boolean[] arg2 ) ; public void glSetInvariantEXT ( int arg0, int arg1, long[] arg2 ) ; public void glSetInvariantEXT ( int arg0, int arg1, Buffer arg2 ) ; /** * Original Function-Prototype : *
extern void glSetLocalConstantEXT ( GLuint , GLenum , const void * ) ; **/ public void glSetLocalConstantEXT ( int arg0, int arg1, byte[] arg2 ) ; public void glSetLocalConstantEXT ( int arg0, int arg1, short[] arg2 ) ; public void glSetLocalConstantEXT ( int arg0, int arg1, int[] arg2 ) ; public void glSetLocalConstantEXT ( int arg0, int arg1, float[] arg2 ) ; public void glSetLocalConstantEXT ( int arg0, int arg1, double[] arg2 ) ; public void glSetLocalConstantEXT ( int arg0, int arg1, boolean[] arg2 ) ; public void glSetLocalConstantEXT ( int arg0, int arg1, long[] arg2 ) ; public void glSetLocalConstantEXT ( int arg0, int arg1, Buffer arg2 ) ; /** * Original Function-Prototype : *
extern void glVariantbvEXT ( GLuint , const GLbyte * ) ; **/ public void glVariantbvEXT ( int arg0, byte[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVariantsvEXT ( GLuint , const GLshort * ) ; **/ public void glVariantsvEXT ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVariantivEXT ( GLuint , const GLint * ) ; **/ public void glVariantivEXT ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVariantfvEXT ( GLuint , const GLfloat * ) ; **/ public void glVariantfvEXT ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVariantdvEXT ( GLuint , const GLdouble * ) ; **/ public void glVariantdvEXT ( int arg0, double[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVariantubvEXT ( GLuint , const GLubyte * ) ; **/ public void glVariantubvEXT ( int arg0, byte[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVariantusvEXT ( GLuint , const GLushort * ) ; **/ public void glVariantusvEXT ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVariantuivEXT ( GLuint , const GLuint * ) ; **/ public void glVariantuivEXT ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVariantPointerEXT ( GLuint , GLenum , GLuint , const void * ) ; **/ public void glVariantPointerEXT ( int arg0, int arg1, int arg2, byte[] arg3 ) ; public void glVariantPointerEXT ( int arg0, int arg1, int arg2, short[] arg3 ) ; public void glVariantPointerEXT ( int arg0, int arg1, int arg2, int[] arg3 ) ; public void glVariantPointerEXT ( int arg0, int arg1, int arg2, float[] arg3 ) ; public void glVariantPointerEXT ( int arg0, int arg1, int arg2, double[] arg3 ) ; public void glVariantPointerEXT ( int arg0, int arg1, int arg2, boolean[] arg3 ) ; public void glVariantPointerEXT ( int arg0, int arg1, int arg2, long[] arg3 ) ; public void glVariantPointerEXT ( int arg0, int arg1, int arg2, Buffer arg3 ) ; /** * Original Function-Prototype : *
extern void glEnableVariantClientStateEXT ( GLuint ) ; **/ public void glEnableVariantClientStateEXT ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glDisableVariantClientStateEXT ( GLuint ) ; **/ public void glDisableVariantClientStateEXT ( int arg0 ) ; /** * Original Function-Prototype : *
extern GLuint glBindLightParameterEXT ( GLenum , GLenum ) ; **/ public int glBindLightParameterEXT ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern GLuint glBindMaterialParameterEXT ( GLenum , GLenum ) ; **/ public int glBindMaterialParameterEXT ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern GLuint glBindTexGenParameterEXT ( GLenum , GLenum , GLenum ) ; **/ public int glBindTexGenParameterEXT ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern GLuint glBindTextureUnitParameterEXT ( GLenum , GLenum ) ; **/ public int glBindTextureUnitParameterEXT ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern GLuint glBindParameterEXT ( GLenum ) ; **/ public int glBindParameterEXT ( int arg0 ) ; /** * Original Function-Prototype : *
extern GLboolean glIsVariantEnabledEXT ( GLuint , GLenum ) ; **/ public boolean glIsVariantEnabledEXT ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glGetVariantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ; **/ public void glGetVariantBooleanvEXT ( int arg0, int arg1, boolean[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetVariantIntegervEXT ( GLuint , GLenum , GLint * ) ; **/ public void glGetVariantIntegervEXT ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetVariantFloatvEXT ( GLuint , GLenum , GLfloat * ) ; **/ public void glGetVariantFloatvEXT ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetVariantPointervEXT ( GLuint , GLenum , GLvoid * * ) ; **/ public void glGetVariantPointervEXT ( int arg0, int arg1, byte[][] arg2 ) ; public void glGetVariantPointervEXT ( int arg0, int arg1, short[][] arg2 ) ; public void glGetVariantPointervEXT ( int arg0, int arg1, int[][] arg2 ) ; public void glGetVariantPointervEXT ( int arg0, int arg1, float[][] arg2 ) ; public void glGetVariantPointervEXT ( int arg0, int arg1, double[][] arg2 ) ; public void glGetVariantPointervEXT ( int arg0, int arg1, boolean[][] arg2 ) ; public void glGetVariantPointervEXT ( int arg0, int arg1, long[][] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetInvariantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ; **/ public void glGetInvariantBooleanvEXT ( int arg0, int arg1, boolean[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetInvariantIntegervEXT ( GLuint , GLenum , GLint * ) ; **/ public void glGetInvariantIntegervEXT ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetInvariantFloatvEXT ( GLuint , GLenum , GLfloat * ) ; **/ public void glGetInvariantFloatvEXT ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetLocalConstantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ; **/ public void glGetLocalConstantBooleanvEXT ( int arg0, int arg1, boolean[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetLocalConstantIntegervEXT ( GLuint , GLenum , GLint * ) ; **/ public void glGetLocalConstantIntegervEXT ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetLocalConstantFloatvEXT ( GLuint , GLenum , GLfloat * ) ; **/ public void glGetLocalConstantFloatvEXT ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexStream1s ( GLenum , GLshort ) ; **/ public void glVertexStream1s ( int arg0, short arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream1sv ( GLenum , const GLshort * ) ; **/ public void glVertexStream1sv ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream1i ( GLenum , GLint ) ; **/ public void glVertexStream1i ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream1iv ( GLenum , const GLint * ) ; **/ public void glVertexStream1iv ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream1f ( GLenum , GLfloat ) ; **/ public void glVertexStream1f ( int arg0, float arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream1fv ( GLenum , const GLfloat * ) ; **/ public void glVertexStream1fv ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream1d ( GLenum , GLdouble ) ; **/ public void glVertexStream1d ( int arg0, double arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream1dv ( GLenum , const GLdouble * ) ; **/ public void glVertexStream1dv ( int arg0, double[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream2s ( GLenum , GLshort , GLshort ) ; **/ public void glVertexStream2s ( int arg0, short arg1, short arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexStream2sv ( GLenum , const GLshort * ) ; **/ public void glVertexStream2sv ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream2i ( GLenum , GLint , GLint ) ; **/ public void glVertexStream2i ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexStream2iv ( GLenum , const GLint * ) ; **/ public void glVertexStream2iv ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream2f ( GLenum , GLfloat , GLfloat ) ; **/ public void glVertexStream2f ( int arg0, float arg1, float arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexStream2fv ( GLenum , const GLfloat * ) ; **/ public void glVertexStream2fv ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream2d ( GLenum , GLdouble , GLdouble ) ; **/ public void glVertexStream2d ( int arg0, double arg1, double arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexStream2dv ( GLenum , const GLdouble * ) ; **/ public void glVertexStream2dv ( int arg0, double[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream3s ( GLenum , GLshort , GLshort , GLshort ) ; **/ public void glVertexStream3s ( int arg0, short arg1, short arg2, short arg3 ) ; /** * Original Function-Prototype : *
extern void glVertexStream3sv ( GLenum , const GLshort * ) ; **/ public void glVertexStream3sv ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream3i ( GLenum , GLint , GLint , GLint ) ; **/ public void glVertexStream3i ( int arg0, int arg1, int arg2, int arg3 ) ; /** * Original Function-Prototype : *
extern void glVertexStream3iv ( GLenum , const GLint * ) ; **/ public void glVertexStream3iv ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream3f ( GLenum , GLfloat , GLfloat , GLfloat ) ; **/ public void glVertexStream3f ( int arg0, float arg1, float arg2, float arg3 ) ; /** * Original Function-Prototype : *
extern void glVertexStream3fv ( GLenum , const GLfloat * ) ; **/ public void glVertexStream3fv ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream3d ( GLenum , GLdouble , GLdouble , GLdouble ) ; **/ public void glVertexStream3d ( int arg0, double arg1, double arg2, double arg3 ) ; /** * Original Function-Prototype : *
extern void glVertexStream3dv ( GLenum , const GLdouble * ) ; **/ public void glVertexStream3dv ( int arg0, double[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream4s ( GLenum , GLshort , GLshort , GLshort , GLshort ) ; **/ public void glVertexStream4s ( int arg0, short arg1, short arg2, short arg3, short arg4 ) ; /** * Original Function-Prototype : *
extern void glVertexStream4sv ( GLenum , const GLshort * ) ; **/ public void glVertexStream4sv ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream4i ( GLenum , GLint , GLint , GLint , GLint ) ; **/ public void glVertexStream4i ( int arg0, int arg1, int arg2, int arg3, int arg4 ) ; /** * Original Function-Prototype : *
extern void glVertexStream4iv ( GLenum , const GLint * ) ; **/ public void glVertexStream4iv ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream4f ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public void glVertexStream4f ( int arg0, float arg1, float arg2, float arg3, float arg4 ) ; /** * Original Function-Prototype : *
extern void glVertexStream4fv ( GLenum , const GLfloat * ) ; **/ public void glVertexStream4fv ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream4d ( GLenum , GLdouble , GLdouble , GLdouble , GLdouble ) ; **/ public void glVertexStream4d ( int arg0, double arg1, double arg2, double arg3, double arg4 ) ; /** * Original Function-Prototype : *
extern void glVertexStream4dv ( GLenum , const GLdouble * ) ; **/ public void glVertexStream4dv ( int arg0, double[] arg1 ) ; /** * Original Function-Prototype : *
extern void glNormalStream3b ( GLenum , GLbyte , GLbyte , GLbyte ) ; **/ public void glNormalStream3b ( int arg0, byte arg1, byte arg2, byte arg3 ) ; /** * Original Function-Prototype : *
extern void glNormalStream3bv ( GLenum , const GLbyte * ) ; **/ public void glNormalStream3bv ( int arg0, byte[] arg1 ) ; /** * Original Function-Prototype : *
extern void glNormalStream3s ( GLenum , GLshort , GLshort , GLshort ) ; **/ public void glNormalStream3s ( int arg0, short arg1, short arg2, short arg3 ) ; /** * Original Function-Prototype : *
extern void glNormalStream3sv ( GLenum , const GLshort * ) ; **/ public void glNormalStream3sv ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glNormalStream3i ( GLenum , GLint , GLint , GLint ) ; **/ public void glNormalStream3i ( int arg0, int arg1, int arg2, int arg3 ) ; /** * Original Function-Prototype : *
extern void glNormalStream3iv ( GLenum , const GLint * ) ; **/ public void glNormalStream3iv ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glNormalStream3f ( GLenum , GLfloat , GLfloat , GLfloat ) ; **/ public void glNormalStream3f ( int arg0, float arg1, float arg2, float arg3 ) ; /** * Original Function-Prototype : *
extern void glNormalStream3fv ( GLenum , const GLfloat * ) ; **/ public void glNormalStream3fv ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glNormalStream3d ( GLenum , GLdouble , GLdouble , GLdouble ) ; **/ public void glNormalStream3d ( int arg0, double arg1, double arg2, double arg3 ) ; /** * Original Function-Prototype : *
extern void glNormalStream3dv ( GLenum , const GLdouble * ) ; **/ public void glNormalStream3dv ( int arg0, double[] arg1 ) ; /** * Original Function-Prototype : *
extern void glClientActiveVertexStream ( GLenum ) ; **/ public void glClientActiveVertexStream ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glVertexBlendEnvi ( GLenum , GLint ) ; **/ public void glVertexBlendEnvi ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexBlendEnvf ( GLenum , GLfloat ) ; **/ public void glVertexBlendEnvf ( int arg0, float arg1 ) ; /* C2J Parser Version 3.0: Java program parsed successfully. */ }