/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!! DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!! */ /** * @(#) GLFunc14JauJNI.java */ package gl4java; import java.nio.*; import gl4java.utils.DirectBufferCleanup; /** * The default implementation class for OpenGL native function mapping * * @version 2.00, 21. April 1999 * @author Sven Goethel */ public class GLFunc14JauJNI implements GLFunc14 { //---------------------------------------------------------------------- // Special-case routines requiring hand coding // /** Access to the underlying wglAllocateMemoryNV or glXAllocateMemoryNV routine, if present. Presence of this routine can be queried by calling GLContext.gljTestGLProc with the argument "glAllocateMemoryNV". */ public ByteBuffer glAllocateMemoryNV(int size, float readFreq, float writeFreq, float priority) { long address = glAllocateMemoryNV0(size, readFreq, writeFreq, priority); if (address == 0) { throw new OutOfMemoryError(); } ByteBuffer buf = newDirectByteBuffer(address, size); registerForCleanup(this, buf); return buf; } /** This delegates to either wglAllocateMemoryNV or glXAllocateMemoryNV in the native code, depending on the window system */ private native long glAllocateMemoryNV0(int size, float readFreq, float writeFreq, float priority); /** This delegates to either wglFreeMemoryNV or glXFreeMemoryNV in the native code, depending on the window system */ private native void glFreeMemoryNV0(long addr); /** Allocate a direct byte buffer pointing at an arbitrary memory address -- must be hidden for security reasons */ private native ByteBuffer newDirectByteBuffer(long addr, int capacity); private static volatile DirectBufferCleanup cleanup; private static synchronized void registerForCleanup(final GLFunc14JauJNI gl, Buffer buf) { if (cleanup == null) { cleanup = new DirectBufferCleanup(new DirectBufferCleanup.Callback() { public void cleanup(long addr) { gl.glFreeMemoryNV0(addr); } }); } cleanup.register(buf); } //---------------------------------------------------------------------- // All other routines below are autogenerated // public final native String glGetString ( int name ) ; public final native String getNativeVendor ( ) ; public final native String getNativeVersion ( ) ; public final String getClassVendor ( ) { return "Jausoft - Sven Goethel Software Development"; } public final String getClassVersion ( ) { return "2.8.0.8"; } /** * C2J Parser Version 3.0 * Jausoft - Sven Goethel Software Development * Reading from file: gl-proto-auto.orig.h . . . * Destination-Class: gl4java_GLFuncJauJNI ! */ /** * Original Function-Prototype : *
extern void glClearIndex ( GLfloat c ) ; **/ public final native void glClearIndex ( float c ) ; /** * Original Function-Prototype : *
extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; **/ public final native void glClearColor ( float red, float green, float blue, float alpha ) ; /** * Original Function-Prototype : *
extern void glClear ( GLbitfield mask ) ; **/ public final native void glClear ( int mask ) ; /** * Original Function-Prototype : *
extern void glIndexMask ( GLuint mask ) ; **/ public final native void glIndexMask ( int mask ) ; /** * Original Function-Prototype : *
extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ; **/ public final native void glColorMask ( boolean red, boolean green, boolean blue, boolean alpha ) ; /** * Original Function-Prototype : *
extern void glAlphaFunc ( GLenum func , GLclampf ref ) ; **/ public final native void glAlphaFunc ( int func, float ref ) ; /** * Original Function-Prototype : *
extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ; **/ public final native void glBlendFunc ( int sfactor, int dfactor ) ; /** * Original Function-Prototype : *
extern void glLogicOp ( GLenum opcode ) ; **/ public final native void glLogicOp ( int opcode ) ; /** * Original Function-Prototype : *
extern void glCullFace ( GLenum mode ) ; **/ public final native void glCullFace ( int mode ) ; /** * Original Function-Prototype : *
extern void glFrontFace ( GLenum mode ) ; **/ public final native void glFrontFace ( int mode ) ; /** * Original Function-Prototype : *
extern void glPointSize ( GLfloat size ) ; **/ public final native void glPointSize ( float size ) ; /** * Original Function-Prototype : *
extern void glLineWidth ( GLfloat width ) ; **/ public final native void glLineWidth ( float width ) ; /** * Original Function-Prototype : *
extern void glLineStipple ( GLint factor , GLushort pattern ) ; **/ public final native void glLineStipple ( int factor, short pattern ) ; /** * Original Function-Prototype : *
extern void glPolygonMode ( GLenum face , GLenum mode ) ; **/ public final native void glPolygonMode ( int face, int mode ) ; /** * Original Function-Prototype : *
extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ; **/ public final native void glPolygonOffset ( float factor, float units ) ; /** * Original Function-Prototype : *
extern void glPolygonStipple ( const GLubyte * mask ) ; **/ public final native void glPolygonStipple ( byte[] mask ) ; /** * Original Function-Prototype : *
extern void glGetPolygonStipple ( GLubyte * mask ) ; **/ public final native void glGetPolygonStipple ( byte[] mask ) ; /** * Original Function-Prototype : *
extern void glEdgeFlag ( GLboolean flag ) ; **/ public final native void glEdgeFlag ( boolean flag ) ; /** * Original Function-Prototype : *
extern void glEdgeFlagv ( const GLboolean * flag ) ; **/ public final native void glEdgeFlagv ( boolean[] flag ) ; /** * Original Function-Prototype : *
extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ; **/ public final native void glScissor ( int x, int y, int width, int height ) ; /** * Original Function-Prototype : *
extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ; **/ public final native void glClipPlane ( int plane, double[] equation ) ; /** * Original Function-Prototype : *
extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ; **/ public final native void glGetClipPlane ( int plane, double[] equation ) ; /** * Original Function-Prototype : *
extern void glDrawBuffer ( GLenum mode ) ; **/ public final native void glDrawBuffer ( int mode ) ; /** * Original Function-Prototype : *
extern void glReadBuffer ( GLenum mode ) ; **/ public final native void glReadBuffer ( int mode ) ; /** * Original Function-Prototype : *
extern void glEnable ( GLenum cap ) ; **/ public final native void glEnable ( int cap ) ; /** * Original Function-Prototype : *
extern void glDisable ( GLenum cap ) ; **/ public final native void glDisable ( int cap ) ; /** * Original Function-Prototype : *
extern GLboolean glIsEnabled ( GLenum cap ) ; **/ public final native boolean glIsEnabled ( int cap ) ; /** * Original Function-Prototype : *
extern void glEnableClientState ( GLenum cap ) ; **/ public final native void glEnableClientState ( int cap ) ; /** * Original Function-Prototype : *
extern void glDisableClientState ( GLenum cap ) ; **/ public final native void glDisableClientState ( int cap ) ; /** * Original Function-Prototype : *
extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ; **/ public final native void glGetBooleanv ( int pname, boolean[] params ) ; /** * Original Function-Prototype : *
extern void glGetDoublev ( GLenum pname , GLdouble * params ) ; **/ public final native void glGetDoublev ( int pname, double[] params ) ; /** * Original Function-Prototype : *
extern void glGetFloatv ( GLenum pname , GLfloat * params ) ; **/ public final native void glGetFloatv ( int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glGetIntegerv ( GLenum pname , GLint * params ) ; **/ public final native void glGetIntegerv ( int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glPushAttrib ( GLbitfield mask ) ; **/ public final native void glPushAttrib ( int mask ) ; /** * Original Function-Prototype : *
extern void glPopAttrib ( void ) ; **/ public final native void glPopAttrib ( ) ; /** * Original Function-Prototype : *
extern void glPushClientAttrib ( GLbitfield mask ) ; **/ public final native void glPushClientAttrib ( int mask ) ; /** * Original Function-Prototype : *
extern void glPopClientAttrib ( void ) ; **/ public final native void glPopClientAttrib ( ) ; /** * Original Function-Prototype : *
extern GLint glRenderMode ( GLenum mode ) ; **/ public final native int glRenderMode ( int mode ) ; /** * Original Function-Prototype : *
extern GLenum glGetError ( void ) ; **/ public final native int glGetError ( ) ; /** * Original Function-Prototype : *
extern void glFinish ( void ) ; **/ public final native void glFinish ( ) ; /** * Original Function-Prototype : *
extern void glFlush ( void ) ; **/ public final native void glFlush ( ) ; /** * Original Function-Prototype : *
extern void glHint ( GLenum target , GLenum mode ) ; **/ public final native void glHint ( int target, int mode ) ; /** * Original Function-Prototype : *
extern void glClearDepth ( GLclampd depth ) ; **/ public final native void glClearDepth ( double depth ) ; /** * Original Function-Prototype : *
extern void glDepthFunc ( GLenum func ) ; **/ public final native void glDepthFunc ( int func ) ; /** * Original Function-Prototype : *
extern void glDepthMask ( GLboolean flag ) ; **/ public final native void glDepthMask ( boolean flag ) ; /** * Original Function-Prototype : *
extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ; **/ public final native void glDepthRange ( double near_val, double far_val ) ; /** * Original Function-Prototype : *
extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ; **/ public final native void glClearAccum ( float red, float green, float blue, float alpha ) ; /** * Original Function-Prototype : *
extern void glAccum ( GLenum op , GLfloat value ) ; **/ public final native void glAccum ( int op, float value ) ; /** * Original Function-Prototype : *
extern void glMatrixMode ( GLenum mode ) ; **/ public final native void glMatrixMode ( int mode ) ; /** * Original Function-Prototype : *
extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ; **/ public final native void glOrtho ( double left, double right, double bottom, double top, double near_val, double far_val ) ; /** * Original Function-Prototype : *
extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ; **/ public final native void glFrustum ( double left, double right, double bottom, double top, double near_val, double far_val ) ; /** * Original Function-Prototype : *
extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ; **/ public final native void glViewport ( int x, int y, int width, int height ) ; /** * Original Function-Prototype : *
extern void glPushMatrix ( void ) ; **/ public final native void glPushMatrix ( ) ; /** * Original Function-Prototype : *
extern void glPopMatrix ( void ) ; **/ public final native void glPopMatrix ( ) ; /** * Original Function-Prototype : *
extern void glLoadIdentity ( void ) ; **/ public final native void glLoadIdentity ( ) ; /** * Original Function-Prototype : *
extern void glLoadMatrixd ( const GLdouble * m ) ; **/ public final native void glLoadMatrixd ( double[] m ) ; /** * Original Function-Prototype : *
extern void glLoadMatrixf ( const GLfloat * m ) ; **/ public final native void glLoadMatrixf ( float[] m ) ; /** * Original Function-Prototype : *
extern void glMultMatrixd ( const GLdouble * m ) ; **/ public final native void glMultMatrixd ( double[] m ) ; /** * Original Function-Prototype : *
extern void glMultMatrixf ( const GLfloat * m ) ; **/ public final native void glMultMatrixf ( float[] m ) ; /** * Original Function-Prototype : *
extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ; **/ public final native void glRotated ( double angle, double x, double y, double z ) ; /** * Original Function-Prototype : *
extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ; **/ public final native void glRotatef ( float angle, float x, float y, float z ) ; /** * Original Function-Prototype : *
extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ; **/ public final native void glScaled ( double x, double y, double z ) ; /** * Original Function-Prototype : *
extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ; **/ public final native void glScalef ( float x, float y, float z ) ; /** * Original Function-Prototype : *
extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ; **/ public final native void glTranslated ( double x, double y, double z ) ; /** * Original Function-Prototype : *
extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ; **/ public final native void glTranslatef ( float x, float y, float z ) ; /** * Original Function-Prototype : *
extern GLboolean glIsList ( GLuint list ) ; **/ public final native boolean glIsList ( int list ) ; /** * Original Function-Prototype : *
extern void glDeleteLists ( GLuint list , GLsizei range ) ; **/ public final native void glDeleteLists ( int list, int range ) ; /** * Original Function-Prototype : *
extern GLuint glGenLists ( GLsizei range ) ; **/ public final native int glGenLists ( int range ) ; /** * Original Function-Prototype : *
extern void glNewList ( GLuint list , GLenum mode ) ; **/ public final native void glNewList ( int list, int mode ) ; /** * Original Function-Prototype : *
extern void glEndList ( void ) ; **/ public final native void glEndList ( ) ; /** * Original Function-Prototype : *
extern void glCallList ( GLuint list ) ; **/ public final native void glCallList ( int list ) ; /** * Original Function-Prototype : *
extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ; **/ public final native void glCallLists ( int n, int type, byte[] lists ) ; public final native void glCallLists ( int n, int type, short[] lists ) ; public final native void glCallLists ( int n, int type, int[] lists ) ; public final native void glCallLists ( int n, int type, float[] lists ) ; public final native void glCallLists ( int n, int type, double[] lists ) ; public final native void glCallLists ( int n, int type, boolean[] lists ) ; public final native void glCallLists ( int n, int type, long[] lists ) ; public final native void glCallLists ( int n, int type, Buffer lists ) ; /** * Original Function-Prototype : *
extern void glListBase ( GLuint base ) ; **/ public final native void glListBase ( int base ) ; /** * Original Function-Prototype : *
extern void glBegin ( GLenum mode ) ; **/ public final native void glBegin ( int mode ) ; /** * Original Function-Prototype : *
extern void glEnd ( void ) ; **/ public final native void glEnd ( ) ; /** * Original Function-Prototype : *
extern void glVertex2d ( GLdouble x , GLdouble y ) ; **/ public final native void glVertex2d ( double x, double y ) ; /** * Original Function-Prototype : *
extern void glVertex2f ( GLfloat x , GLfloat y ) ; **/ public final native void glVertex2f ( float x, float y ) ; /** * Original Function-Prototype : *
extern void glVertex2i ( GLint x , GLint y ) ; **/ public final native void glVertex2i ( int x, int y ) ; /** * Original Function-Prototype : *
extern void glVertex2s ( GLshort x , GLshort y ) ; **/ public final native void glVertex2s ( short x, short y ) ; /** * Original Function-Prototype : *
extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ; **/ public final native void glVertex3d ( double x, double y, double z ) ; /** * Original Function-Prototype : *
extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ; **/ public final native void glVertex3f ( float x, float y, float z ) ; /** * Original Function-Prototype : *
extern void glVertex3i ( GLint x , GLint y , GLint z ) ; **/ public final native void glVertex3i ( int x, int y, int z ) ; /** * Original Function-Prototype : *
extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ; **/ public final native void glVertex3s ( short x, short y, short z ) ; /** * Original Function-Prototype : *
extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ; **/ public final native void glVertex4d ( double x, double y, double z, double w ) ; /** * Original Function-Prototype : *
extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ; **/ public final native void glVertex4f ( float x, float y, float z, float w ) ; /** * Original Function-Prototype : *
extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ; **/ public final native void glVertex4i ( int x, int y, int z, int w ) ; /** * Original Function-Prototype : *
extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ; **/ public final native void glVertex4s ( short x, short y, short z, short w ) ; /** * Original Function-Prototype : *
extern void glVertex2dv ( const GLdouble * v ) ; **/ public final native void glVertex2dv ( double[] v ) ; /** * Original Function-Prototype : *
extern void glVertex2fv ( const GLfloat * v ) ; **/ public final native void glVertex2fv ( float[] v ) ; /** * Original Function-Prototype : *
extern void glVertex2iv ( const GLint * v ) ; **/ public final native void glVertex2iv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glVertex2sv ( const GLshort * v ) ; **/ public final native void glVertex2sv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glVertex3dv ( const GLdouble * v ) ; **/ public final native void glVertex3dv ( double[] v ) ; /** * Original Function-Prototype : *
extern void glVertex3fv ( const GLfloat * v ) ; **/ public final native void glVertex3fv ( float[] v ) ; /** * Original Function-Prototype : *
extern void glVertex3iv ( const GLint * v ) ; **/ public final native void glVertex3iv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glVertex3sv ( const GLshort * v ) ; **/ public final native void glVertex3sv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glVertex4dv ( const GLdouble * v ) ; **/ public final native void glVertex4dv ( double[] v ) ; /** * Original Function-Prototype : *
extern void glVertex4fv ( const GLfloat * v ) ; **/ public final native void glVertex4fv ( float[] v ) ; /** * Original Function-Prototype : *
extern void glVertex4iv ( const GLint * v ) ; **/ public final native void glVertex4iv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glVertex4sv ( const GLshort * v ) ; **/ public final native void glVertex4sv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ; **/ public final native void glNormal3b ( byte nx, byte ny, byte nz ) ; /** * Original Function-Prototype : *
extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ; **/ public final native void glNormal3d ( double nx, double ny, double nz ) ; /** * Original Function-Prototype : *
extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ; **/ public final native void glNormal3f ( float nx, float ny, float nz ) ; /** * Original Function-Prototype : *
extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ; **/ public final native void glNormal3i ( int nx, int ny, int nz ) ; /** * Original Function-Prototype : *
extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ; **/ public final native void glNormal3s ( short nx, short ny, short nz ) ; /** * Original Function-Prototype : *
extern void glNormal3bv ( const GLbyte * v ) ; **/ public final native void glNormal3bv ( byte[] v ) ; /** * Original Function-Prototype : *
extern void glNormal3dv ( const GLdouble * v ) ; **/ public final native void glNormal3dv ( double[] v ) ; /** * Original Function-Prototype : *
extern void glNormal3fv ( const GLfloat * v ) ; **/ public final native void glNormal3fv ( float[] v ) ; /** * Original Function-Prototype : *
extern void glNormal3iv ( const GLint * v ) ; **/ public final native void glNormal3iv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glNormal3sv ( const GLshort * v ) ; **/ public final native void glNormal3sv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glIndexd ( GLdouble c ) ; **/ public final native void glIndexd ( double c ) ; /** * Original Function-Prototype : *
extern void glIndexf ( GLfloat c ) ; **/ public final native void glIndexf ( float c ) ; /** * Original Function-Prototype : *
extern void glIndexi ( GLint c ) ; **/ public final native void glIndexi ( int c ) ; /** * Original Function-Prototype : *
extern void glIndexs ( GLshort c ) ; **/ public final native void glIndexs ( short c ) ; /** * Original Function-Prototype : *
extern void glIndexub ( GLubyte c ) ; **/ public final native void glIndexub ( byte c ) ; /** * Original Function-Prototype : *
extern void glIndexdv ( const GLdouble * c ) ; **/ public final native void glIndexdv ( double[] c ) ; /** * Original Function-Prototype : *
extern void glIndexfv ( const GLfloat * c ) ; **/ public final native void glIndexfv ( float[] c ) ; /** * Original Function-Prototype : *
extern void glIndexiv ( const GLint * c ) ; **/ public final native void glIndexiv ( int[] c ) ; /** * Original Function-Prototype : *
extern void glIndexsv ( const GLshort * c ) ; **/ public final native void glIndexsv ( short[] c ) ; /** * Original Function-Prototype : *
extern void glIndexubv ( const GLubyte * c ) ; **/ public final native void glIndexubv ( byte[] c ) ; /** * Original Function-Prototype : *
extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ; **/ public final native void glColor3b ( byte red, byte green, byte blue ) ; /** * Original Function-Prototype : *
extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ; **/ public final native void glColor3d ( double red, double green, double blue ) ; /** * Original Function-Prototype : *
extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ; **/ public final native void glColor3f ( float red, float green, float blue ) ; /** * Original Function-Prototype : *
extern void glColor3i ( GLint red , GLint green , GLint blue ) ; **/ public final native void glColor3i ( int red, int green, int blue ) ; /** * Original Function-Prototype : *
extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ; **/ public final native void glColor3s ( short red, short green, short blue ) ; /** * Original Function-Prototype : *
extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ; **/ public final native void glColor3ub ( byte red, byte green, byte blue ) ; /** * Original Function-Prototype : *
extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ; **/ public final native void glColor3ui ( int red, int green, int blue ) ; /** * Original Function-Prototype : *
extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ; **/ public final native void glColor3us ( short red, short green, short blue ) ; /** * Original Function-Prototype : *
extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ; **/ public final native void glColor4b ( byte red, byte green, byte blue, byte alpha ) ; /** * Original Function-Prototype : *
extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ; **/ public final native void glColor4d ( double red, double green, double blue, double alpha ) ; /** * Original Function-Prototype : *
extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ; **/ public final native void glColor4f ( float red, float green, float blue, float alpha ) ; /** * Original Function-Prototype : *
extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ; **/ public final native void glColor4i ( int red, int green, int blue, int alpha ) ; /** * Original Function-Prototype : *
extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ; **/ public final native void glColor4s ( short red, short green, short blue, short alpha ) ; /** * Original Function-Prototype : *
extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ; **/ public final native void glColor4ub ( byte red, byte green, byte blue, byte alpha ) ; /** * Original Function-Prototype : *
extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ; **/ public final native void glColor4ui ( int red, int green, int blue, int alpha ) ; /** * Original Function-Prototype : *
extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ; **/ public final native void glColor4us ( short red, short green, short blue, short alpha ) ; /** * Original Function-Prototype : *
extern void glColor3bv ( const GLbyte * v ) ; **/ public final native void glColor3bv ( byte[] v ) ; /** * Original Function-Prototype : *
extern void glColor3dv ( const GLdouble * v ) ; **/ public final native void glColor3dv ( double[] v ) ; /** * Original Function-Prototype : *
extern void glColor3fv ( const GLfloat * v ) ; **/ public final native void glColor3fv ( float[] v ) ; /** * Original Function-Prototype : *
extern void glColor3iv ( const GLint * v ) ; **/ public final native void glColor3iv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glColor3sv ( const GLshort * v ) ; **/ public final native void glColor3sv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glColor3ubv ( const GLubyte * v ) ; **/ public final native void glColor3ubv ( byte[] v ) ; /** * Original Function-Prototype : *
extern void glColor3uiv ( const GLuint * v ) ; **/ public final native void glColor3uiv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glColor3usv ( const GLushort * v ) ; **/ public final native void glColor3usv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glColor4bv ( const GLbyte * v ) ; **/ public final native void glColor4bv ( byte[] v ) ; /** * Original Function-Prototype : *
extern void glColor4dv ( const GLdouble * v ) ; **/ public final native void glColor4dv ( double[] v ) ; /** * Original Function-Prototype : *
extern void glColor4fv ( const GLfloat * v ) ; **/ public final native void glColor4fv ( float[] v ) ; /** * Original Function-Prototype : *
extern void glColor4iv ( const GLint * v ) ; **/ public final native void glColor4iv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glColor4sv ( const GLshort * v ) ; **/ public final native void glColor4sv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glColor4ubv ( const GLubyte * v ) ; **/ public final native void glColor4ubv ( byte[] v ) ; /** * Original Function-Prototype : *
extern void glColor4uiv ( const GLuint * v ) ; **/ public final native void glColor4uiv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glColor4usv ( const GLushort * v ) ; **/ public final native void glColor4usv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord1d ( GLdouble s ) ; **/ public final native void glTexCoord1d ( double s ) ; /** * Original Function-Prototype : *
extern void glTexCoord1f ( GLfloat s ) ; **/ public final native void glTexCoord1f ( float s ) ; /** * Original Function-Prototype : *
extern void glTexCoord1i ( GLint s ) ; **/ public final native void glTexCoord1i ( int s ) ; /** * Original Function-Prototype : *
extern void glTexCoord1s ( GLshort s ) ; **/ public final native void glTexCoord1s ( short s ) ; /** * Original Function-Prototype : *
extern void glTexCoord2d ( GLdouble s , GLdouble t ) ; **/ public final native void glTexCoord2d ( double s, double t ) ; /** * Original Function-Prototype : *
extern void glTexCoord2f ( GLfloat s , GLfloat t ) ; **/ public final native void glTexCoord2f ( float s, float t ) ; /** * Original Function-Prototype : *
extern void glTexCoord2i ( GLint s , GLint t ) ; **/ public final native void glTexCoord2i ( int s, int t ) ; /** * Original Function-Prototype : *
extern void glTexCoord2s ( GLshort s , GLshort t ) ; **/ public final native void glTexCoord2s ( short s, short t ) ; /** * Original Function-Prototype : *
extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ; **/ public final native void glTexCoord3d ( double s, double t, double r ) ; /** * Original Function-Prototype : *
extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ; **/ public final native void glTexCoord3f ( float s, float t, float r ) ; /** * Original Function-Prototype : *
extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ; **/ public final native void glTexCoord3i ( int s, int t, int r ) ; /** * Original Function-Prototype : *
extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ; **/ public final native void glTexCoord3s ( short s, short t, short r ) ; /** * Original Function-Prototype : *
extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; **/ public final native void glTexCoord4d ( double s, double t, double r, double q ) ; /** * Original Function-Prototype : *
extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; **/ public final native void glTexCoord4f ( float s, float t, float r, float q ) ; /** * Original Function-Prototype : *
extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ; **/ public final native void glTexCoord4i ( int s, int t, int r, int q ) ; /** * Original Function-Prototype : *
extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ; **/ public final native void glTexCoord4s ( short s, short t, short r, short q ) ; /** * Original Function-Prototype : *
extern void glTexCoord1dv ( const GLdouble * v ) ; **/ public final native void glTexCoord1dv ( double[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord1fv ( const GLfloat * v ) ; **/ public final native void glTexCoord1fv ( float[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord1iv ( const GLint * v ) ; **/ public final native void glTexCoord1iv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord1sv ( const GLshort * v ) ; **/ public final native void glTexCoord1sv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord2dv ( const GLdouble * v ) ; **/ public final native void glTexCoord2dv ( double[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord2fv ( const GLfloat * v ) ; **/ public final native void glTexCoord2fv ( float[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord2iv ( const GLint * v ) ; **/ public final native void glTexCoord2iv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord2sv ( const GLshort * v ) ; **/ public final native void glTexCoord2sv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord3dv ( const GLdouble * v ) ; **/ public final native void glTexCoord3dv ( double[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord3fv ( const GLfloat * v ) ; **/ public final native void glTexCoord3fv ( float[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord3iv ( const GLint * v ) ; **/ public final native void glTexCoord3iv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord3sv ( const GLshort * v ) ; **/ public final native void glTexCoord3sv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord4dv ( const GLdouble * v ) ; **/ public final native void glTexCoord4dv ( double[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord4fv ( const GLfloat * v ) ; **/ public final native void glTexCoord4fv ( float[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord4iv ( const GLint * v ) ; **/ public final native void glTexCoord4iv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glTexCoord4sv ( const GLshort * v ) ; **/ public final native void glTexCoord4sv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glRasterPos2d ( GLdouble x , GLdouble y ) ; **/ public final native void glRasterPos2d ( double x, double y ) ; /** * Original Function-Prototype : *
extern void glRasterPos2f ( GLfloat x , GLfloat y ) ; **/ public final native void glRasterPos2f ( float x, float y ) ; /** * Original Function-Prototype : *
extern void glRasterPos2i ( GLint x , GLint y ) ; **/ public final native void glRasterPos2i ( int x, int y ) ; /** * Original Function-Prototype : *
extern void glRasterPos2s ( GLshort x , GLshort y ) ; **/ public final native void glRasterPos2s ( short x, short y ) ; /** * Original Function-Prototype : *
extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ; **/ public final native void glRasterPos3d ( double x, double y, double z ) ; /** * Original Function-Prototype : *
extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ; **/ public final native void glRasterPos3f ( float x, float y, float z ) ; /** * Original Function-Prototype : *
extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ; **/ public final native void glRasterPos3i ( int x, int y, int z ) ; /** * Original Function-Prototype : *
extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ; **/ public final native void glRasterPos3s ( short x, short y, short z ) ; /** * Original Function-Prototype : *
extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ; **/ public final native void glRasterPos4d ( double x, double y, double z, double w ) ; /** * Original Function-Prototype : *
extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ; **/ public final native void glRasterPos4f ( float x, float y, float z, float w ) ; /** * Original Function-Prototype : *
extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ; **/ public final native void glRasterPos4i ( int x, int y, int z, int w ) ; /** * Original Function-Prototype : *
extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ; **/ public final native void glRasterPos4s ( short x, short y, short z, short w ) ; /** * Original Function-Prototype : *
extern void glRasterPos2dv ( const GLdouble * v ) ; **/ public final native void glRasterPos2dv ( double[] v ) ; /** * Original Function-Prototype : *
extern void glRasterPos2fv ( const GLfloat * v ) ; **/ public final native void glRasterPos2fv ( float[] v ) ; /** * Original Function-Prototype : *
extern void glRasterPos2iv ( const GLint * v ) ; **/ public final native void glRasterPos2iv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glRasterPos2sv ( const GLshort * v ) ; **/ public final native void glRasterPos2sv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glRasterPos3dv ( const GLdouble * v ) ; **/ public final native void glRasterPos3dv ( double[] v ) ; /** * Original Function-Prototype : *
extern void glRasterPos3fv ( const GLfloat * v ) ; **/ public final native void glRasterPos3fv ( float[] v ) ; /** * Original Function-Prototype : *
extern void glRasterPos3iv ( const GLint * v ) ; **/ public final native void glRasterPos3iv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glRasterPos3sv ( const GLshort * v ) ; **/ public final native void glRasterPos3sv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glRasterPos4dv ( const GLdouble * v ) ; **/ public final native void glRasterPos4dv ( double[] v ) ; /** * Original Function-Prototype : *
extern void glRasterPos4fv ( const GLfloat * v ) ; **/ public final native void glRasterPos4fv ( float[] v ) ; /** * Original Function-Prototype : *
extern void glRasterPos4iv ( const GLint * v ) ; **/ public final native void glRasterPos4iv ( int[] v ) ; /** * Original Function-Prototype : *
extern void glRasterPos4sv ( const GLshort * v ) ; **/ public final native void glRasterPos4sv ( short[] v ) ; /** * Original Function-Prototype : *
extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ; **/ public final native void glRectd ( double x1, double y1, double x2, double y2 ) ; /** * Original Function-Prototype : *
extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ; **/ public final native void glRectf ( float x1, float y1, float x2, float y2 ) ; /** * Original Function-Prototype : *
extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ; **/ public final native void glRecti ( int x1, int y1, int x2, int y2 ) ; /** * Original Function-Prototype : *
extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ; **/ public final native void glRects ( short x1, short y1, short x2, short y2 ) ; /** * Original Function-Prototype : *
extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ; **/ public final native void glRectdv ( double[] v1, double[] v2 ) ; /** * Original Function-Prototype : *
extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ; **/ public final native void glRectfv ( float[] v1, float[] v2 ) ; /** * Original Function-Prototype : *
extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ; **/ public final native void glRectiv ( int[] v1, int[] v2 ) ; /** * Original Function-Prototype : *
extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ; **/ public final native void glRectsv ( short[] v1, short[] v2 ) ; /** * Original Function-Prototype : *
extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; **/ public final native void glVertexPointer ( int size, int type, int stride, byte[] ptr ) ; public final native void glVertexPointer ( int size, int type, int stride, short[] ptr ) ; public final native void glVertexPointer ( int size, int type, int stride, int[] ptr ) ; public final native void glVertexPointer ( int size, int type, int stride, float[] ptr ) ; public final native void glVertexPointer ( int size, int type, int stride, double[] ptr ) ; public final native void glVertexPointer ( int size, int type, int stride, boolean[] ptr ) ; public final native void glVertexPointer ( int size, int type, int stride, long[] ptr ) ; public final native void glVertexPointer ( int size, int type, int stride, Buffer ptr ) ; /** * Original Function-Prototype : *
extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ; **/ public final native void glNormalPointer ( int type, int stride, byte[] ptr ) ; public final native void glNormalPointer ( int type, int stride, short[] ptr ) ; public final native void glNormalPointer ( int type, int stride, int[] ptr ) ; public final native void glNormalPointer ( int type, int stride, float[] ptr ) ; public final native void glNormalPointer ( int type, int stride, double[] ptr ) ; public final native void glNormalPointer ( int type, int stride, boolean[] ptr ) ; public final native void glNormalPointer ( int type, int stride, long[] ptr ) ; public final native void glNormalPointer ( int type, int stride, Buffer ptr ) ; /** * Original Function-Prototype : *
extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; **/ public final native void glColorPointer ( int size, int type, int stride, byte[] ptr ) ; public final native void glColorPointer ( int size, int type, int stride, short[] ptr ) ; public final native void glColorPointer ( int size, int type, int stride, int[] ptr ) ; public final native void glColorPointer ( int size, int type, int stride, float[] ptr ) ; public final native void glColorPointer ( int size, int type, int stride, double[] ptr ) ; public final native void glColorPointer ( int size, int type, int stride, boolean[] ptr ) ; public final native void glColorPointer ( int size, int type, int stride, long[] ptr ) ; public final native void glColorPointer ( int size, int type, int stride, Buffer ptr ) ; /** * Original Function-Prototype : *
extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ; **/ public final native void glIndexPointer ( int type, int stride, byte[] ptr ) ; public final native void glIndexPointer ( int type, int stride, short[] ptr ) ; public final native void glIndexPointer ( int type, int stride, int[] ptr ) ; public final native void glIndexPointer ( int type, int stride, float[] ptr ) ; public final native void glIndexPointer ( int type, int stride, double[] ptr ) ; public final native void glIndexPointer ( int type, int stride, boolean[] ptr ) ; public final native void glIndexPointer ( int type, int stride, long[] ptr ) ; public final native void glIndexPointer ( int type, int stride, Buffer ptr ) ; /** * Original Function-Prototype : *
extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; **/ public final native void glTexCoordPointer ( int size, int type, int stride, byte[] ptr ) ; public final native void glTexCoordPointer ( int size, int type, int stride, short[] ptr ) ; public final native void glTexCoordPointer ( int size, int type, int stride, int[] ptr ) ; public final native void glTexCoordPointer ( int size, int type, int stride, float[] ptr ) ; public final native void glTexCoordPointer ( int size, int type, int stride, double[] ptr ) ; public final native void glTexCoordPointer ( int size, int type, int stride, boolean[] ptr ) ; public final native void glTexCoordPointer ( int size, int type, int stride, long[] ptr ) ; public final native void glTexCoordPointer ( int size, int type, int stride, Buffer ptr ) ; /** * Original Function-Prototype : *
extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ; **/ public final native void glEdgeFlagPointer ( int stride, byte[] ptr ) ; public final native void glEdgeFlagPointer ( int stride, short[] ptr ) ; public final native void glEdgeFlagPointer ( int stride, int[] ptr ) ; public final native void glEdgeFlagPointer ( int stride, float[] ptr ) ; public final native void glEdgeFlagPointer ( int stride, double[] ptr ) ; public final native void glEdgeFlagPointer ( int stride, boolean[] ptr ) ; public final native void glEdgeFlagPointer ( int stride, long[] ptr ) ; public final native void glEdgeFlagPointer ( int stride, Buffer ptr ) ; /** * Original Function-Prototype : *
extern void glGetPointerv ( GLenum pname , GLvoid * * params ) ; **/ public final native void glGetPointerv ( int pname, byte[][] params ) ; public final native void glGetPointerv ( int pname, short[][] params ) ; public final native void glGetPointerv ( int pname, int[][] params ) ; public final native void glGetPointerv ( int pname, float[][] params ) ; public final native void glGetPointerv ( int pname, double[][] params ) ; public final native void glGetPointerv ( int pname, boolean[][] params ) ; public final native void glGetPointerv ( int pname, long[][] params ) ; /** * Original Function-Prototype : *
extern void glArrayElement ( GLint i ) ; **/ public final native void glArrayElement ( int i ) ; /** * Original Function-Prototype : *
extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ; **/ public final native void glDrawArrays ( int mode, int first, int count ) ; /** * Original Function-Prototype : *
extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ; **/ public final native void glDrawElements ( int mode, int count, int type, byte[] indices ) ; public final native void glDrawElements ( int mode, int count, int type, short[] indices ) ; public final native void glDrawElements ( int mode, int count, int type, int[] indices ) ; public final native void glDrawElements ( int mode, int count, int type, float[] indices ) ; public final native void glDrawElements ( int mode, int count, int type, double[] indices ) ; public final native void glDrawElements ( int mode, int count, int type, boolean[] indices ) ; public final native void glDrawElements ( int mode, int count, int type, long[] indices ) ; public final native void glDrawElements ( int mode, int count, int type, Buffer indices ) ; /** * Original Function-Prototype : *
extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ; **/ public final native void glInterleavedArrays ( int format, int stride, byte[] pointer ) ; public final native void glInterleavedArrays ( int format, int stride, short[] pointer ) ; public final native void glInterleavedArrays ( int format, int stride, int[] pointer ) ; public final native void glInterleavedArrays ( int format, int stride, float[] pointer ) ; public final native void glInterleavedArrays ( int format, int stride, double[] pointer ) ; public final native void glInterleavedArrays ( int format, int stride, boolean[] pointer ) ; public final native void glInterleavedArrays ( int format, int stride, long[] pointer ) ; public final native void glInterleavedArrays ( int format, int stride, Buffer pointer ) ; /** * Original Function-Prototype : *
extern void glShadeModel ( GLenum mode ) ; **/ public final native void glShadeModel ( int mode ) ; /** * Original Function-Prototype : *
extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ; **/ public final native void glLightf ( int light, int pname, float param ) ; /** * Original Function-Prototype : *
extern void glLighti ( GLenum light , GLenum pname , GLint param ) ; **/ public final native void glLighti ( int light, int pname, int param ) ; /** * Original Function-Prototype : *
extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ; **/ public final native void glLightfv ( int light, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ; **/ public final native void glLightiv ( int light, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ; **/ public final native void glGetLightfv ( int light, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ; **/ public final native void glGetLightiv ( int light, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glLightModelf ( GLenum pname , GLfloat param ) ; **/ public final native void glLightModelf ( int pname, float param ) ; /** * Original Function-Prototype : *
extern void glLightModeli ( GLenum pname , GLint param ) ; **/ public final native void glLightModeli ( int pname, int param ) ; /** * Original Function-Prototype : *
extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ; **/ public final native void glLightModelfv ( int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glLightModeliv ( GLenum pname , const GLint * params ) ; **/ public final native void glLightModeliv ( int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ; **/ public final native void glMaterialf ( int face, int pname, float param ) ; /** * Original Function-Prototype : *
extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ; **/ public final native void glMateriali ( int face, int pname, int param ) ; /** * Original Function-Prototype : *
extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ; **/ public final native void glMaterialfv ( int face, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ; **/ public final native void glMaterialiv ( int face, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ; **/ public final native void glGetMaterialfv ( int face, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ; **/ public final native void glGetMaterialiv ( int face, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glColorMaterial ( GLenum face , GLenum mode ) ; **/ public final native void glColorMaterial ( int face, int mode ) ; /** * Original Function-Prototype : *
extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ; **/ public final native void glPixelZoom ( float xfactor, float yfactor ) ; /** * Original Function-Prototype : *
extern void glPixelStoref ( GLenum pname , GLfloat param ) ; **/ public final native void glPixelStoref ( int pname, float param ) ; /** * Original Function-Prototype : *
extern void glPixelStorei ( GLenum pname , GLint param ) ; **/ public final native void glPixelStorei ( int pname, int param ) ; /** * Original Function-Prototype : *
extern void glPixelTransferf ( GLenum pname , GLfloat param ) ; **/ public final native void glPixelTransferf ( int pname, float param ) ; /** * Original Function-Prototype : *
extern void glPixelTransferi ( GLenum pname , GLint param ) ; **/ public final native void glPixelTransferi ( int pname, int param ) ; /** * Original Function-Prototype : *
extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ; **/ public final native void glPixelMapfv ( int map, int mapsize, float[] values ) ; /** * Original Function-Prototype : *
extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ; **/ public final native void glPixelMapuiv ( int map, int mapsize, int[] values ) ; /** * Original Function-Prototype : *
extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ; **/ public final native void glPixelMapusv ( int map, int mapsize, short[] values ) ; /** * Original Function-Prototype : *
extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ; **/ public final native void glGetPixelMapfv ( int map, float[] values ) ; /** * Original Function-Prototype : *
extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ; **/ public final native void glGetPixelMapuiv ( int map, int[] values ) ; /** * Original Function-Prototype : *
extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ; **/ public final native void glGetPixelMapusv ( int map, short[] values ) ; /** * Original Function-Prototype : *
extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ; **/ public final native void glBitmap ( int width, int height, float xorig, float yorig, float xmove, float ymove, byte[] bitmap ) ; /** * Original Function-Prototype : *
extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ; **/ public final native void glReadPixels ( int x, int y, int width, int height, int format, int type, byte[] pixels ) ; public final native void glReadPixels ( int x, int y, int width, int height, int format, int type, short[] pixels ) ; public final native void glReadPixels ( int x, int y, int width, int height, int format, int type, int[] pixels ) ; public final native void glReadPixels ( int x, int y, int width, int height, int format, int type, float[] pixels ) ; public final native void glReadPixels ( int x, int y, int width, int height, int format, int type, double[] pixels ) ; public final native void glReadPixels ( int x, int y, int width, int height, int format, int type, boolean[] pixels ) ; public final native void glReadPixels ( int x, int y, int width, int height, int format, int type, long[] pixels ) ; public final native void glReadPixels ( int x, int y, int width, int height, int format, int type, Buffer pixels ) ; /** * Original Function-Prototype : *
extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ; **/ public final native void glDrawPixels ( int width, int height, int format, int type, byte[] pixels ) ; public final native void glDrawPixels ( int width, int height, int format, int type, short[] pixels ) ; public final native void glDrawPixels ( int width, int height, int format, int type, int[] pixels ) ; public final native void glDrawPixels ( int width, int height, int format, int type, float[] pixels ) ; public final native void glDrawPixels ( int width, int height, int format, int type, double[] pixels ) ; public final native void glDrawPixels ( int width, int height, int format, int type, boolean[] pixels ) ; public final native void glDrawPixels ( int width, int height, int format, int type, long[] pixels ) ; public final native void glDrawPixels ( int width, int height, int format, int type, Buffer pixels ) ; /** * Original Function-Prototype : *
extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ; **/ public final native void glCopyPixels ( int x, int y, int width, int height, int type ) ; /** * Original Function-Prototype : *
extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ; **/ public final native void glStencilFunc ( int func, int ref, int mask ) ; /** * Original Function-Prototype : *
extern void glStencilMask ( GLuint mask ) ; **/ public final native void glStencilMask ( int mask ) ; /** * Original Function-Prototype : *
extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ; **/ public final native void glStencilOp ( int fail, int zfail, int zpass ) ; /** * Original Function-Prototype : *
extern void glClearStencil ( GLint s ) ; **/ public final native void glClearStencil ( int s ) ; /** * Original Function-Prototype : *
extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ; **/ public final native void glTexGend ( int coord, int pname, double param ) ; /** * Original Function-Prototype : *
extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ; **/ public final native void glTexGenf ( int coord, int pname, float param ) ; /** * Original Function-Prototype : *
extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ; **/ public final native void glTexGeni ( int coord, int pname, int param ) ; /** * Original Function-Prototype : *
extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ; **/ public final native void glTexGendv ( int coord, int pname, double[] params ) ; /** * Original Function-Prototype : *
extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ; **/ public final native void glTexGenfv ( int coord, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ; **/ public final native void glTexGeniv ( int coord, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ; **/ public final native void glGetTexGendv ( int coord, int pname, double[] params ) ; /** * Original Function-Prototype : *
extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ; **/ public final native void glGetTexGenfv ( int coord, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ; **/ public final native void glGetTexGeniv ( int coord, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ; **/ public final native void glTexEnvf ( int target, int pname, float param ) ; /** * Original Function-Prototype : *
extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ; **/ public final native void glTexEnvi ( int target, int pname, int param ) ; /** * Original Function-Prototype : *
extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ; **/ public final native void glTexEnvfv ( int target, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ; **/ public final native void glTexEnviv ( int target, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ; **/ public final native void glGetTexEnvfv ( int target, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ; **/ public final native void glGetTexEnviv ( int target, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ; **/ public final native void glTexParameterf ( int target, int pname, float param ) ; /** * Original Function-Prototype : *
extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ; **/ public final native void glTexParameteri ( int target, int pname, int param ) ; /** * Original Function-Prototype : *
extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; **/ public final native void glTexParameterfv ( int target, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; **/ public final native void glTexParameteriv ( int target, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; **/ public final native void glGetTexParameterfv ( int target, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ; **/ public final native void glGetTexParameteriv ( int target, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ; **/ public final native void glGetTexLevelParameterfv ( int target, int level, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ; **/ public final native void glGetTexLevelParameteriv ( int target, int level, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; **/ public final native void glTexImage1D ( int target, int level, int internalFormat, int width, int border, int format, int type, byte[] pixels ) ; public final native void glTexImage1D ( int target, int level, int internalFormat, int width, int border, int format, int type, short[] pixels ) ; public final native void glTexImage1D ( int target, int level, int internalFormat, int width, int border, int format, int type, int[] pixels ) ; public final native void glTexImage1D ( int target, int level, int internalFormat, int width, int border, int format, int type, float[] pixels ) ; public final native void glTexImage1D ( int target, int level, int internalFormat, int width, int border, int format, int type, double[] pixels ) ; public final native void glTexImage1D ( int target, int level, int internalFormat, int width, int border, int format, int type, boolean[] pixels ) ; public final native void glTexImage1D ( int target, int level, int internalFormat, int width, int border, int format, int type, long[] pixels ) ; public final native void glTexImage1D ( int target, int level, int internalFormat, int width, int border, int format, int type, Buffer pixels ) ; /** * Original Function-Prototype : *
extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; **/ public final native void glTexImage2D ( int target, int level, int internalFormat, int width, int height, int border, int format, int type, byte[] pixels ) ; public final native void glTexImage2D ( int target, int level, int internalFormat, int width, int height, int border, int format, int type, short[] pixels ) ; public final native void glTexImage2D ( int target, int level, int internalFormat, int width, int height, int border, int format, int type, int[] pixels ) ; public final native void glTexImage2D ( int target, int level, int internalFormat, int width, int height, int border, int format, int type, float[] pixels ) ; public final native void glTexImage2D ( int target, int level, int internalFormat, int width, int height, int border, int format, int type, double[] pixels ) ; public final native void glTexImage2D ( int target, int level, int internalFormat, int width, int height, int border, int format, int type, boolean[] pixels ) ; public final native void glTexImage2D ( int target, int level, int internalFormat, int width, int height, int border, int format, int type, long[] pixels ) ; public final native void glTexImage2D ( int target, int level, int internalFormat, int width, int height, int border, int format, int type, Buffer pixels ) ; /** * Original Function-Prototype : *
extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ; **/ public final native void glGetTexImage ( int target, int level, int format, int type, byte[] pixels ) ; public final native void glGetTexImage ( int target, int level, int format, int type, short[] pixels ) ; public final native void glGetTexImage ( int target, int level, int format, int type, int[] pixels ) ; public final native void glGetTexImage ( int target, int level, int format, int type, float[] pixels ) ; public final native void glGetTexImage ( int target, int level, int format, int type, double[] pixels ) ; public final native void glGetTexImage ( int target, int level, int format, int type, boolean[] pixels ) ; public final native void glGetTexImage ( int target, int level, int format, int type, long[] pixels ) ; public final native void glGetTexImage ( int target, int level, int format, int type, Buffer pixels ) ; /** * Original Function-Prototype : *
extern void glGenTextures ( GLsizei n , GLuint * textures ) ; **/ public final native void glGenTextures ( int n, int[] textures ) ; /** * Original Function-Prototype : *
extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ; **/ public final native void glDeleteTextures ( int n, int[] textures ) ; /** * Original Function-Prototype : *
extern void glBindTexture ( GLenum target , GLuint texture ) ; **/ public final native void glBindTexture ( int target, int texture ) ; /** * Original Function-Prototype : *
extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; **/ public final native void glPrioritizeTextures ( int n, int[] textures, float[] priorities ) ; /** * Original Function-Prototype : *
extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; **/ public final native boolean glAreTexturesResident ( int n, int[] textures, boolean[] residences ) ; /** * Original Function-Prototype : *
extern GLboolean glIsTexture ( GLuint texture ) ; **/ public final native boolean glIsTexture ( int texture ) ; /** * Original Function-Prototype : *
extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ; **/ public final native void glTexSubImage1D ( int target, int level, int xoffset, int width, int format, int type, byte[] pixels ) ; public final native void glTexSubImage1D ( int target, int level, int xoffset, int width, int format, int type, short[] pixels ) ; public final native void glTexSubImage1D ( int target, int level, int xoffset, int width, int format, int type, int[] pixels ) ; public final native void glTexSubImage1D ( int target, int level, int xoffset, int width, int format, int type, float[] pixels ) ; public final native void glTexSubImage1D ( int target, int level, int xoffset, int width, int format, int type, double[] pixels ) ; public final native void glTexSubImage1D ( int target, int level, int xoffset, int width, int format, int type, boolean[] pixels ) ; public final native void glTexSubImage1D ( int target, int level, int xoffset, int width, int format, int type, long[] pixels ) ; public final native void glTexSubImage1D ( int target, int level, int xoffset, int width, int format, int type, Buffer pixels ) ; /** * Original Function-Prototype : *
extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ; **/ public final native void glTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, byte[] pixels ) ; public final native void glTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, short[] pixels ) ; public final native void glTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, int[] pixels ) ; public final native void glTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, float[] pixels ) ; public final native void glTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, double[] pixels ) ; public final native void glTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, boolean[] pixels ) ; public final native void glTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long[] pixels ) ; public final native void glTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels ) ; /** * Original Function-Prototype : *
extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ; **/ public final native void glCopyTexImage1D ( int target, int level, int internalformat, int x, int y, int width, int border ) ; /** * Original Function-Prototype : *
extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ; **/ public final native void glCopyTexImage2D ( int target, int level, int internalformat, int x, int y, int width, int height, int border ) ; /** * Original Function-Prototype : *
extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ; **/ public final native void glCopyTexSubImage1D ( int target, int level, int xoffset, int x, int y, int width ) ; /** * Original Function-Prototype : *
extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; **/ public final native void glCopyTexSubImage2D ( int target, int level, int xoffset, int yoffset, int x, int y, int width, int height ) ; /** * Original Function-Prototype : *
extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ; **/ public final native void glMap1d ( int target, double u1, double u2, int stride, int order, double[] points ) ; /** * Original Function-Prototype : *
extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ; **/ public final native void glMap1f ( int target, float u1, float u2, int stride, int order, float[] points ) ; /** * Original Function-Prototype : *
extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ; **/ public final native void glMap2d ( int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double[] points ) ; /** * Original Function-Prototype : *
extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ; **/ public final native void glMap2f ( int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float[] points ) ; /** * Original Function-Prototype : *
extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ; **/ public final native void glGetMapdv ( int target, int query, double[] v ) ; /** * Original Function-Prototype : *
extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ; **/ public final native void glGetMapfv ( int target, int query, float[] v ) ; /** * Original Function-Prototype : *
extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ; **/ public final native void glGetMapiv ( int target, int query, int[] v ) ; /** * Original Function-Prototype : *
extern void glEvalCoord1d ( GLdouble u ) ; **/ public final native void glEvalCoord1d ( double u ) ; /** * Original Function-Prototype : *
extern void glEvalCoord1f ( GLfloat u ) ; **/ public final native void glEvalCoord1f ( float u ) ; /** * Original Function-Prototype : *
extern void glEvalCoord1dv ( const GLdouble * u ) ; **/ public final native void glEvalCoord1dv ( double[] u ) ; /** * Original Function-Prototype : *
extern void glEvalCoord1fv ( const GLfloat * u ) ; **/ public final native void glEvalCoord1fv ( float[] u ) ; /** * Original Function-Prototype : *
extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ; **/ public final native void glEvalCoord2d ( double u, double v ) ; /** * Original Function-Prototype : *
extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ; **/ public final native void glEvalCoord2f ( float u, float v ) ; /** * Original Function-Prototype : *
extern void glEvalCoord2dv ( const GLdouble * u ) ; **/ public final native void glEvalCoord2dv ( double[] u ) ; /** * Original Function-Prototype : *
extern void glEvalCoord2fv ( const GLfloat * u ) ; **/ public final native void glEvalCoord2fv ( float[] u ) ; /** * Original Function-Prototype : *
extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ; **/ public final native void glMapGrid1d ( int un, double u1, double u2 ) ; /** * Original Function-Prototype : *
extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ; **/ public final native void glMapGrid1f ( int un, float u1, float u2 ) ; /** * Original Function-Prototype : *
extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ; **/ public final native void glMapGrid2d ( int un, double u1, double u2, int vn, double v1, double v2 ) ; /** * Original Function-Prototype : *
extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ; **/ public final native void glMapGrid2f ( int un, float u1, float u2, int vn, float v1, float v2 ) ; /** * Original Function-Prototype : *
extern void glEvalPoint1 ( GLint i ) ; **/ public final native void glEvalPoint1 ( int i ) ; /** * Original Function-Prototype : *
extern void glEvalPoint2 ( GLint i , GLint j ) ; **/ public final native void glEvalPoint2 ( int i, int j ) ; /** * Original Function-Prototype : *
extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ; **/ public final native void glEvalMesh1 ( int mode, int i1, int i2 ) ; /** * Original Function-Prototype : *
extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ; **/ public final native void glEvalMesh2 ( int mode, int i1, int i2, int j1, int j2 ) ; /** * Original Function-Prototype : *
extern void glFogf ( GLenum pname , GLfloat param ) ; **/ public final native void glFogf ( int pname, float param ) ; /** * Original Function-Prototype : *
extern void glFogi ( GLenum pname , GLint param ) ; **/ public final native void glFogi ( int pname, int param ) ; /** * Original Function-Prototype : *
extern void glFogfv ( GLenum pname , const GLfloat * params ) ; **/ public final native void glFogfv ( int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glFogiv ( GLenum pname , const GLint * params ) ; **/ public final native void glFogiv ( int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ; **/ public final native void glFeedbackBuffer ( int size, int type, float[] buffer ) ; /** * Original Function-Prototype : *
extern void glPassThrough ( GLfloat token ) ; **/ public final native void glPassThrough ( float token ) ; /** * Original Function-Prototype : *
extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ; **/ public final native void glSelectBuffer ( int size, int[] buffer ) ; /** * Original Function-Prototype : *
extern void glInitNames ( void ) ; **/ public final native void glInitNames ( ) ; /** * Original Function-Prototype : *
extern void glLoadName ( GLuint name ) ; **/ public final native void glLoadName ( int name ) ; /** * Original Function-Prototype : *
extern void glPushName ( GLuint name ) ; **/ public final native void glPushName ( int name ) ; /** * Original Function-Prototype : *
extern void glPopName ( void ) ; **/ public final native void glPopName ( ) ; /** * Original Function-Prototype : *
extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ; **/ public final native void glDrawRangeElements ( int mode, int start, int end, int count, int type, byte[] indices ) ; public final native void glDrawRangeElements ( int mode, int start, int end, int count, int type, short[] indices ) ; public final native void glDrawRangeElements ( int mode, int start, int end, int count, int type, int[] indices ) ; public final native void glDrawRangeElements ( int mode, int start, int end, int count, int type, float[] indices ) ; public final native void glDrawRangeElements ( int mode, int start, int end, int count, int type, double[] indices ) ; public final native void glDrawRangeElements ( int mode, int start, int end, int count, int type, boolean[] indices ) ; public final native void glDrawRangeElements ( int mode, int start, int end, int count, int type, long[] indices ) ; public final native void glDrawRangeElements ( int mode, int start, int end, int count, int type, Buffer indices ) ; /** * Original Function-Prototype : *
extern void glTexImage3D ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; **/ public final native void glTexImage3D ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, byte[] pixels ) ; public final native void glTexImage3D ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, short[] pixels ) ; public final native void glTexImage3D ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, int[] pixels ) ; public final native void glTexImage3D ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, float[] pixels ) ; public final native void glTexImage3D ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, double[] pixels ) ; public final native void glTexImage3D ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, boolean[] pixels ) ; public final native void glTexImage3D ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, long[] pixels ) ; public final native void glTexImage3D ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, Buffer pixels ) ; /** * Original Function-Prototype : *
extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; **/ public final native void glTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, byte[] pixels ) ; public final native void glTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, short[] pixels ) ; public final native void glTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int[] pixels ) ; public final native void glTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, float[] pixels ) ; public final native void glTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, double[] pixels ) ; public final native void glTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, boolean[] pixels ) ; public final native void glTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long[] pixels ) ; public final native void glTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels ) ; /** * Original Function-Prototype : *
extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; **/ public final native void glCopyTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height ) ; /** * Original Function-Prototype : *
extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; **/ public final native void glColorTable ( int target, int internalformat, int width, int format, int type, byte[] table ) ; public final native void glColorTable ( int target, int internalformat, int width, int format, int type, short[] table ) ; public final native void glColorTable ( int target, int internalformat, int width, int format, int type, int[] table ) ; public final native void glColorTable ( int target, int internalformat, int width, int format, int type, float[] table ) ; public final native void glColorTable ( int target, int internalformat, int width, int format, int type, double[] table ) ; public final native void glColorTable ( int target, int internalformat, int width, int format, int type, boolean[] table ) ; public final native void glColorTable ( int target, int internalformat, int width, int format, int type, long[] table ) ; public final native void glColorTable ( int target, int internalformat, int width, int format, int type, Buffer table ) ; /** * Original Function-Prototype : *
extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; **/ public final native void glColorSubTable ( int target, int start, int count, int format, int type, byte[] data ) ; public final native void glColorSubTable ( int target, int start, int count, int format, int type, short[] data ) ; public final native void glColorSubTable ( int target, int start, int count, int format, int type, int[] data ) ; public final native void glColorSubTable ( int target, int start, int count, int format, int type, float[] data ) ; public final native void glColorSubTable ( int target, int start, int count, int format, int type, double[] data ) ; public final native void glColorSubTable ( int target, int start, int count, int format, int type, boolean[] data ) ; public final native void glColorSubTable ( int target, int start, int count, int format, int type, long[] data ) ; public final native void glColorSubTable ( int target, int start, int count, int format, int type, Buffer data ) ; /** * Original Function-Prototype : *
extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; **/ public final native void glColorTableParameteriv ( int target, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; **/ public final native void glColorTableParameterfv ( int target, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ; **/ public final native void glCopyColorSubTable ( int target, int start, int x, int y, int width ) ; /** * Original Function-Prototype : *
extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ; **/ public final native void glCopyColorTable ( int target, int internalformat, int x, int y, int width ) ; /** * Original Function-Prototype : *
extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; **/ public final native void glGetColorTable ( int target, int format, int type, byte[] table ) ; public final native void glGetColorTable ( int target, int format, int type, short[] table ) ; public final native void glGetColorTable ( int target, int format, int type, int[] table ) ; public final native void glGetColorTable ( int target, int format, int type, float[] table ) ; public final native void glGetColorTable ( int target, int format, int type, double[] table ) ; public final native void glGetColorTable ( int target, int format, int type, boolean[] table ) ; public final native void glGetColorTable ( int target, int format, int type, long[] table ) ; public final native void glGetColorTable ( int target, int format, int type, Buffer table ) ; /** * Original Function-Prototype : *
extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; **/ public final native void glGetColorTableParameterfv ( int target, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ; **/ public final native void glGetColorTableParameteriv ( int target, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glBlendEquation ( GLenum mode ) ; **/ public final native void glBlendEquation ( int mode ) ; /** * Original Function-Prototype : *
extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; **/ public final native void glBlendColor ( float red, float green, float blue, float alpha ) ; /** * Original Function-Prototype : *
extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ; **/ public final native void glHistogram ( int target, int width, int internalformat, boolean sink ) ; /** * Original Function-Prototype : *
extern void glResetHistogram ( GLenum target ) ; **/ public final native void glResetHistogram ( int target ) ; /** * Original Function-Prototype : *
extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ; **/ public final native void glGetHistogram ( int target, boolean reset, int format, int type, byte[] values ) ; public final native void glGetHistogram ( int target, boolean reset, int format, int type, short[] values ) ; public final native void glGetHistogram ( int target, boolean reset, int format, int type, int[] values ) ; public final native void glGetHistogram ( int target, boolean reset, int format, int type, float[] values ) ; public final native void glGetHistogram ( int target, boolean reset, int format, int type, double[] values ) ; public final native void glGetHistogram ( int target, boolean reset, int format, int type, boolean[] values ) ; public final native void glGetHistogram ( int target, boolean reset, int format, int type, long[] values ) ; public final native void glGetHistogram ( int target, boolean reset, int format, int type, Buffer values ) ; /** * Original Function-Prototype : *
extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; **/ public final native void glGetHistogramParameterfv ( int target, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ; **/ public final native void glGetHistogramParameteriv ( int target, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ; **/ public final native void glMinmax ( int target, int internalformat, boolean sink ) ; /** * Original Function-Prototype : *
extern void glResetMinmax ( GLenum target ) ; **/ public final native void glResetMinmax ( int target ) ; /** * Original Function-Prototype : *
extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ; **/ public final native void glGetMinmax ( int target, boolean reset, int format, int types, byte[] values ) ; public final native void glGetMinmax ( int target, boolean reset, int format, int types, short[] values ) ; public final native void glGetMinmax ( int target, boolean reset, int format, int types, int[] values ) ; public final native void glGetMinmax ( int target, boolean reset, int format, int types, float[] values ) ; public final native void glGetMinmax ( int target, boolean reset, int format, int types, double[] values ) ; public final native void glGetMinmax ( int target, boolean reset, int format, int types, boolean[] values ) ; public final native void glGetMinmax ( int target, boolean reset, int format, int types, long[] values ) ; public final native void glGetMinmax ( int target, boolean reset, int format, int types, Buffer values ) ; /** * Original Function-Prototype : *
extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; **/ public final native void glGetMinmaxParameterfv ( int target, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ; **/ public final native void glGetMinmaxParameteriv ( int target, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ; **/ public final native void glConvolutionFilter1D ( int target, int internalformat, int width, int format, int type, byte[] image ) ; public final native void glConvolutionFilter1D ( int target, int internalformat, int width, int format, int type, short[] image ) ; public final native void glConvolutionFilter1D ( int target, int internalformat, int width, int format, int type, int[] image ) ; public final native void glConvolutionFilter1D ( int target, int internalformat, int width, int format, int type, float[] image ) ; public final native void glConvolutionFilter1D ( int target, int internalformat, int width, int format, int type, double[] image ) ; public final native void glConvolutionFilter1D ( int target, int internalformat, int width, int format, int type, boolean[] image ) ; public final native void glConvolutionFilter1D ( int target, int internalformat, int width, int format, int type, long[] image ) ; public final native void glConvolutionFilter1D ( int target, int internalformat, int width, int format, int type, Buffer image ) ; /** * Original Function-Prototype : *
extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ; **/ public final native void glConvolutionFilter2D ( int target, int internalformat, int width, int height, int format, int type, byte[] image ) ; public final native void glConvolutionFilter2D ( int target, int internalformat, int width, int height, int format, int type, short[] image ) ; public final native void glConvolutionFilter2D ( int target, int internalformat, int width, int height, int format, int type, int[] image ) ; public final native void glConvolutionFilter2D ( int target, int internalformat, int width, int height, int format, int type, float[] image ) ; public final native void glConvolutionFilter2D ( int target, int internalformat, int width, int height, int format, int type, double[] image ) ; public final native void glConvolutionFilter2D ( int target, int internalformat, int width, int height, int format, int type, boolean[] image ) ; public final native void glConvolutionFilter2D ( int target, int internalformat, int width, int height, int format, int type, long[] image ) ; public final native void glConvolutionFilter2D ( int target, int internalformat, int width, int height, int format, int type, Buffer image ) ; /** * Original Function-Prototype : *
extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ; **/ public final native void glConvolutionParameterf ( int target, int pname, float params ) ; /** * Original Function-Prototype : *
extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; **/ public final native void glConvolutionParameterfv ( int target, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ; **/ public final native void glConvolutionParameteri ( int target, int pname, int params ) ; /** * Original Function-Prototype : *
extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; **/ public final native void glConvolutionParameteriv ( int target, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ; **/ public final native void glCopyConvolutionFilter1D ( int target, int internalformat, int x, int y, int width ) ; /** * Original Function-Prototype : *
extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ; **/ public final native void glCopyConvolutionFilter2D ( int target, int internalformat, int x, int y, int width, int height ) ; /** * Original Function-Prototype : *
extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ; **/ public final native void glGetConvolutionFilter ( int target, int format, int type, byte[] image ) ; public final native void glGetConvolutionFilter ( int target, int format, int type, short[] image ) ; public final native void glGetConvolutionFilter ( int target, int format, int type, int[] image ) ; public final native void glGetConvolutionFilter ( int target, int format, int type, float[] image ) ; public final native void glGetConvolutionFilter ( int target, int format, int type, double[] image ) ; public final native void glGetConvolutionFilter ( int target, int format, int type, boolean[] image ) ; public final native void glGetConvolutionFilter ( int target, int format, int type, long[] image ) ; public final native void glGetConvolutionFilter ( int target, int format, int type, Buffer image ) ; /** * Original Function-Prototype : *
extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; **/ public final native void glGetConvolutionParameterfv ( int target, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ; **/ public final native void glGetConvolutionParameteriv ( int target, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ; **/ public final native void glSeparableFilter2D ( int target, int internalformat, int width, int height, int format, int type, byte[] row, byte[] column ) ; public final native void glSeparableFilter2D ( int target, int internalformat, int width, int height, int format, int type, short[] row, short[] column ) ; public final native void glSeparableFilter2D ( int target, int internalformat, int width, int height, int format, int type, int[] row, int[] column ) ; public final native void glSeparableFilter2D ( int target, int internalformat, int width, int height, int format, int type, float[] row, float[] column ) ; public final native void glSeparableFilter2D ( int target, int internalformat, int width, int height, int format, int type, double[] row, double[] column ) ; public final native void glSeparableFilter2D ( int target, int internalformat, int width, int height, int format, int type, boolean[] row, boolean[] column ) ; public final native void glSeparableFilter2D ( int target, int internalformat, int width, int height, int format, int type, long[] row, long[] column ) ; public final native void glSeparableFilter2D ( int target, int internalformat, int width, int height, int format, int type, Buffer row, Buffer column ) ; /** * Original Function-Prototype : *
extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ; **/ public final native void glGetSeparableFilter ( int target, int format, int type, byte[] row, byte[] column, byte[] span ) ; public final native void glGetSeparableFilter ( int target, int format, int type, short[] row, short[] column, short[] span ) ; public final native void glGetSeparableFilter ( int target, int format, int type, int[] row, int[] column, int[] span ) ; public final native void glGetSeparableFilter ( int target, int format, int type, float[] row, float[] column, float[] span ) ; public final native void glGetSeparableFilter ( int target, int format, int type, double[] row, double[] column, double[] span ) ; public final native void glGetSeparableFilter ( int target, int format, int type, boolean[] row, boolean[] column, boolean[] span ) ; public final native void glGetSeparableFilter ( int target, int format, int type, long[] row, long[] column, long[] span ) ; public final native void glGetSeparableFilter ( int target, int format, int type, Buffer row, Buffer column, Buffer span ) ; /** * Original Function-Prototype : *
extern void glActiveTexture ( GLenum texture ) ; **/ public final native void glActiveTexture ( int texture ) ; /** * Original Function-Prototype : *
extern void glClientActiveTexture ( GLenum texture ) ; **/ public final native void glClientActiveTexture ( int texture ) ; /** * Original Function-Prototype : *
extern void glCompressedTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLint border , GLsizei imageSize , const GLvoid * data ) ; **/ public final native void glCompressedTexImage1D ( int target, int level, int internalformat, int width, int border, int imageSize, byte[] data ) ; public final native void glCompressedTexImage1D ( int target, int level, int internalformat, int width, int border, int imageSize, short[] data ) ; public final native void glCompressedTexImage1D ( int target, int level, int internalformat, int width, int border, int imageSize, int[] data ) ; public final native void glCompressedTexImage1D ( int target, int level, int internalformat, int width, int border, int imageSize, float[] data ) ; public final native void glCompressedTexImage1D ( int target, int level, int internalformat, int width, int border, int imageSize, double[] data ) ; public final native void glCompressedTexImage1D ( int target, int level, int internalformat, int width, int border, int imageSize, boolean[] data ) ; public final native void glCompressedTexImage1D ( int target, int level, int internalformat, int width, int border, int imageSize, long[] data ) ; public final native void glCompressedTexImage1D ( int target, int level, int internalformat, int width, int border, int imageSize, Buffer data ) ; /** * Original Function-Prototype : *
extern void glCompressedTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLsizei height , GLint border , GLsizei imageSize , const GLvoid * data ) ; **/ public final native void glCompressedTexImage2D ( int target, int level, int internalformat, int width, int height, int border, int imageSize, byte[] data ) ; public final native void glCompressedTexImage2D ( int target, int level, int internalformat, int width, int height, int border, int imageSize, short[] data ) ; public final native void glCompressedTexImage2D ( int target, int level, int internalformat, int width, int height, int border, int imageSize, int[] data ) ; public final native void glCompressedTexImage2D ( int target, int level, int internalformat, int width, int height, int border, int imageSize, float[] data ) ; public final native void glCompressedTexImage2D ( int target, int level, int internalformat, int width, int height, int border, int imageSize, double[] data ) ; public final native void glCompressedTexImage2D ( int target, int level, int internalformat, int width, int height, int border, int imageSize, boolean[] data ) ; public final native void glCompressedTexImage2D ( int target, int level, int internalformat, int width, int height, int border, int imageSize, long[] data ) ; public final native void glCompressedTexImage2D ( int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data ) ; /** * Original Function-Prototype : *
extern void glCompressedTexImage3D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLsizei imageSize , const GLvoid * data ) ; **/ public final native void glCompressedTexImage3D ( int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, byte[] data ) ; public final native void glCompressedTexImage3D ( int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, short[] data ) ; public final native void glCompressedTexImage3D ( int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, int[] data ) ; public final native void glCompressedTexImage3D ( int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, float[] data ) ; public final native void glCompressedTexImage3D ( int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, double[] data ) ; public final native void glCompressedTexImage3D ( int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, boolean[] data ) ; public final native void glCompressedTexImage3D ( int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long[] data ) ; public final native void glCompressedTexImage3D ( int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Buffer data ) ; /** * Original Function-Prototype : *
extern void glCompressedTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLsizei imageSize , const GLvoid * data ) ; **/ public final native void glCompressedTexSubImage1D ( int target, int level, int xoffset, int width, int format, int imageSize, byte[] data ) ; public final native void glCompressedTexSubImage1D ( int target, int level, int xoffset, int width, int format, int imageSize, short[] data ) ; public final native void glCompressedTexSubImage1D ( int target, int level, int xoffset, int width, int format, int imageSize, int[] data ) ; public final native void glCompressedTexSubImage1D ( int target, int level, int xoffset, int width, int format, int imageSize, float[] data ) ; public final native void glCompressedTexSubImage1D ( int target, int level, int xoffset, int width, int format, int imageSize, double[] data ) ; public final native void glCompressedTexSubImage1D ( int target, int level, int xoffset, int width, int format, int imageSize, boolean[] data ) ; public final native void glCompressedTexSubImage1D ( int target, int level, int xoffset, int width, int format, int imageSize, long[] data ) ; public final native void glCompressedTexSubImage1D ( int target, int level, int xoffset, int width, int format, int imageSize, Buffer data ) ; /** * Original Function-Prototype : *
extern void glCompressedTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLsizei imageSize , const GLvoid * data ) ; **/ public final native void glCompressedTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, byte[] data ) ; public final native void glCompressedTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, short[] data ) ; public final native void glCompressedTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, int[] data ) ; public final native void glCompressedTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, float[] data ) ; public final native void glCompressedTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, double[] data ) ; public final native void glCompressedTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, boolean[] data ) ; public final native void glCompressedTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long[] data ) ; public final native void glCompressedTexSubImage2D ( int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data ) ; /** * Original Function-Prototype : *
extern void glCompressedTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLsizei imageSize , const GLvoid * data ) ; **/ public final native void glCompressedTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, byte[] data ) ; public final native void glCompressedTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, short[] data ) ; public final native void glCompressedTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, int[] data ) ; public final native void glCompressedTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, float[] data ) ; public final native void glCompressedTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, double[] data ) ; public final native void glCompressedTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, boolean[] data ) ; public final native void glCompressedTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long[] data ) ; public final native void glCompressedTexSubImage3D ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer data ) ; /** * Original Function-Prototype : *
extern void glGetCompressedTexImage ( GLenum target , GLint lod , GLvoid * img ) ; **/ public final native void glGetCompressedTexImage ( int target, int lod, byte[] img ) ; public final native void glGetCompressedTexImage ( int target, int lod, short[] img ) ; public final native void glGetCompressedTexImage ( int target, int lod, int[] img ) ; public final native void glGetCompressedTexImage ( int target, int lod, float[] img ) ; public final native void glGetCompressedTexImage ( int target, int lod, double[] img ) ; public final native void glGetCompressedTexImage ( int target, int lod, boolean[] img ) ; public final native void glGetCompressedTexImage ( int target, int lod, long[] img ) ; public final native void glGetCompressedTexImage ( int target, int lod, Buffer img ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1d ( GLenum target , GLdouble s ) ; **/ public final native void glMultiTexCoord1d ( int target, double s ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1dv ( GLenum target , const GLdouble * v ) ; **/ public final native void glMultiTexCoord1dv ( int target, double[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1f ( GLenum target , GLfloat s ) ; **/ public final native void glMultiTexCoord1f ( int target, float s ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1fv ( GLenum target , const GLfloat * v ) ; **/ public final native void glMultiTexCoord1fv ( int target, float[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1i ( GLenum target , GLint s ) ; **/ public final native void glMultiTexCoord1i ( int target, int s ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1iv ( GLenum target , const GLint * v ) ; **/ public final native void glMultiTexCoord1iv ( int target, int[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1s ( GLenum target , GLshort s ) ; **/ public final native void glMultiTexCoord1s ( int target, short s ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1sv ( GLenum target , const GLshort * v ) ; **/ public final native void glMultiTexCoord1sv ( int target, short[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2d ( GLenum target , GLdouble s , GLdouble t ) ; **/ public final native void glMultiTexCoord2d ( int target, double s, double t ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2dv ( GLenum target , const GLdouble * v ) ; **/ public final native void glMultiTexCoord2dv ( int target, double[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2f ( GLenum target , GLfloat s , GLfloat t ) ; **/ public final native void glMultiTexCoord2f ( int target, float s, float t ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2fv ( GLenum target , const GLfloat * v ) ; **/ public final native void glMultiTexCoord2fv ( int target, float[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2i ( GLenum target , GLint s , GLint t ) ; **/ public final native void glMultiTexCoord2i ( int target, int s, int t ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2iv ( GLenum target , const GLint * v ) ; **/ public final native void glMultiTexCoord2iv ( int target, int[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2s ( GLenum target , GLshort s , GLshort t ) ; **/ public final native void glMultiTexCoord2s ( int target, short s, short t ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2sv ( GLenum target , const GLshort * v ) ; **/ public final native void glMultiTexCoord2sv ( int target, short[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3d ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ; **/ public final native void glMultiTexCoord3d ( int target, double s, double t, double r ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3dv ( GLenum target , const GLdouble * v ) ; **/ public final native void glMultiTexCoord3dv ( int target, double[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3f ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ; **/ public final native void glMultiTexCoord3f ( int target, float s, float t, float r ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3fv ( GLenum target , const GLfloat * v ) ; **/ public final native void glMultiTexCoord3fv ( int target, float[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3i ( GLenum target , GLint s , GLint t , GLint r ) ; **/ public final native void glMultiTexCoord3i ( int target, int s, int t, int r ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3iv ( GLenum target , const GLint * v ) ; **/ public final native void glMultiTexCoord3iv ( int target, int[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3s ( GLenum target , GLshort s , GLshort t , GLshort r ) ; **/ public final native void glMultiTexCoord3s ( int target, short s, short t, short r ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3sv ( GLenum target , const GLshort * v ) ; **/ public final native void glMultiTexCoord3sv ( int target, short[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4d ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; **/ public final native void glMultiTexCoord4d ( int target, double s, double t, double r, double q ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4dv ( GLenum target , const GLdouble * v ) ; **/ public final native void glMultiTexCoord4dv ( int target, double[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4f ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; **/ public final native void glMultiTexCoord4f ( int target, float s, float t, float r, float q ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4fv ( GLenum target , const GLfloat * v ) ; **/ public final native void glMultiTexCoord4fv ( int target, float[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4i ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ; **/ public final native void glMultiTexCoord4i ( int target, int s, int t, int r, int q ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4iv ( GLenum target , const GLint * v ) ; **/ public final native void glMultiTexCoord4iv ( int target, int[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4s ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ; **/ public final native void glMultiTexCoord4s ( int target, short s, short t, short r, short q ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4sv ( GLenum target , const GLshort * v ) ; **/ public final native void glMultiTexCoord4sv ( int target, short[] v ) ; /** * Original Function-Prototype : *
extern void glLoadTransposeMatrixd ( const GLdouble m [ 16 ] ) ; **/ public final native void glLoadTransposeMatrixd ( double[] m ) ; /** * Original Function-Prototype : *
extern void glLoadTransposeMatrixf ( const GLfloat m [ 16 ] ) ; **/ public final native void glLoadTransposeMatrixf ( float[] m ) ; /** * Original Function-Prototype : *
extern void glMultTransposeMatrixd ( const GLdouble m [ 16 ] ) ; **/ public final native void glMultTransposeMatrixd ( double[] m ) ; /** * Original Function-Prototype : *
extern void glMultTransposeMatrixf ( const GLfloat m [ 16 ] ) ; **/ public final native void glMultTransposeMatrixf ( float[] m ) ; /** * Original Function-Prototype : *
extern void glSampleCoverage ( GLclampf value , GLboolean invert ) ; **/ public final native void glSampleCoverage ( float value, boolean invert ) ; /** * Original Function-Prototype : *
extern void glSamplePass ( GLenum pass ) ; **/ public final native void glSamplePass ( int pass ) ; /** * Original Function-Prototype : *
extern void glActiveTextureARB ( GLenum texture ) ; **/ public final native void glActiveTextureARB ( int texture ) ; /** * Original Function-Prototype : *
extern void glClientActiveTextureARB ( GLenum texture ) ; **/ public final native void glClientActiveTextureARB ( int texture ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ; **/ public final native void glMultiTexCoord1dARB ( int target, double s ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ; **/ public final native void glMultiTexCoord1dvARB ( int target, double[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ; **/ public final native void glMultiTexCoord1fARB ( int target, float s ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ; **/ public final native void glMultiTexCoord1fvARB ( int target, float[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ; **/ public final native void glMultiTexCoord1iARB ( int target, int s ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ; **/ public final native void glMultiTexCoord1ivARB ( int target, int[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ; **/ public final native void glMultiTexCoord1sARB ( int target, short s ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ; **/ public final native void glMultiTexCoord1svARB ( int target, short[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ; **/ public final native void glMultiTexCoord2dARB ( int target, double s, double t ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ; **/ public final native void glMultiTexCoord2dvARB ( int target, double[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ; **/ public final native void glMultiTexCoord2fARB ( int target, float s, float t ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ; **/ public final native void glMultiTexCoord2fvARB ( int target, float[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ; **/ public final native void glMultiTexCoord2iARB ( int target, int s, int t ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ; **/ public final native void glMultiTexCoord2ivARB ( int target, int[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ; **/ public final native void glMultiTexCoord2sARB ( int target, short s, short t ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ; **/ public final native void glMultiTexCoord2svARB ( int target, short[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ; **/ public final native void glMultiTexCoord3dARB ( int target, double s, double t, double r ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ; **/ public final native void glMultiTexCoord3dvARB ( int target, double[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ; **/ public final native void glMultiTexCoord3fARB ( int target, float s, float t, float r ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ; **/ public final native void glMultiTexCoord3fvARB ( int target, float[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ; **/ public final native void glMultiTexCoord3iARB ( int target, int s, int t, int r ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ; **/ public final native void glMultiTexCoord3ivARB ( int target, int[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ; **/ public final native void glMultiTexCoord3sARB ( int target, short s, short t, short r ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ; **/ public final native void glMultiTexCoord3svARB ( int target, short[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; **/ public final native void glMultiTexCoord4dARB ( int target, double s, double t, double r, double q ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ; **/ public final native void glMultiTexCoord4dvARB ( int target, double[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; **/ public final native void glMultiTexCoord4fARB ( int target, float s, float t, float r, float q ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ; **/ public final native void glMultiTexCoord4fvARB ( int target, float[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ; **/ public final native void glMultiTexCoord4iARB ( int target, int s, int t, int r, int q ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ; **/ public final native void glMultiTexCoord4ivARB ( int target, int[] v ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ; **/ public final native void glMultiTexCoord4sARB ( int target, short s, short t, short r, short q ) ; /** * Original Function-Prototype : *
extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ; **/ public final native void glMultiTexCoord4svARB ( int target, short[] v ) ; /** * Original Function-Prototype : *
extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; **/ public final native void glBlendColorEXT ( float red, float green, float blue, float alpha ) ; /** * Original Function-Prototype : *
extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ; **/ public final native void glPolygonOffsetEXT ( float factor, float bias ) ; /** * Original Function-Prototype : *
extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; **/ public final native void glTexImage3DEXT ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, byte[] pixels ) ; public final native void glTexImage3DEXT ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, short[] pixels ) ; public final native void glTexImage3DEXT ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, int[] pixels ) ; public final native void glTexImage3DEXT ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, float[] pixels ) ; public final native void glTexImage3DEXT ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, double[] pixels ) ; public final native void glTexImage3DEXT ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, boolean[] pixels ) ; public final native void glTexImage3DEXT ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, long[] pixels ) ; public final native void glTexImage3DEXT ( int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, Buffer pixels ) ; /** * Original Function-Prototype : *
extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; **/ public final native void glTexSubImage3DEXT ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, byte[] pixels ) ; public final native void glTexSubImage3DEXT ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, short[] pixels ) ; public final native void glTexSubImage3DEXT ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int[] pixels ) ; public final native void glTexSubImage3DEXT ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, float[] pixels ) ; public final native void glTexSubImage3DEXT ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, double[] pixels ) ; public final native void glTexSubImage3DEXT ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, boolean[] pixels ) ; public final native void glTexSubImage3DEXT ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long[] pixels ) ; public final native void glTexSubImage3DEXT ( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels ) ; /** * Original Function-Prototype : *
extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; **/ public final native void glCopyTexSubImage3DEXT ( int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height ) ; /** * Original Function-Prototype : *
extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ; **/ public final native void glGenTexturesEXT ( int n, int[] textures ) ; /** * Original Function-Prototype : *
extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ; **/ public final native void glDeleteTexturesEXT ( int n, int[] textures ) ; /** * Original Function-Prototype : *
extern void glBindTextureEXT ( GLenum target , GLuint texture ) ; **/ public final native void glBindTextureEXT ( int target, int texture ) ; /** * Original Function-Prototype : *
extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; **/ public final native void glPrioritizeTexturesEXT ( int n, int[] textures, float[] priorities ) ; /** * Original Function-Prototype : *
extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; **/ public final native boolean glAreTexturesResidentEXT ( int n, int[] textures, boolean[] residences ) ; /** * Original Function-Prototype : *
extern GLboolean glIsTextureEXT ( GLuint texture ) ; **/ public final native boolean glIsTextureEXT ( int texture ) ; /** * Original Function-Prototype : *
extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; **/ public final native void glVertexPointerEXT ( int size, int type, int stride, int count, byte[] ptr ) ; public final native void glVertexPointerEXT ( int size, int type, int stride, int count, short[] ptr ) ; public final native void glVertexPointerEXT ( int size, int type, int stride, int count, int[] ptr ) ; public final native void glVertexPointerEXT ( int size, int type, int stride, int count, float[] ptr ) ; public final native void glVertexPointerEXT ( int size, int type, int stride, int count, double[] ptr ) ; public final native void glVertexPointerEXT ( int size, int type, int stride, int count, boolean[] ptr ) ; public final native void glVertexPointerEXT ( int size, int type, int stride, int count, long[] ptr ) ; public final native void glVertexPointerEXT ( int size, int type, int stride, int count, Buffer ptr ) ; /** * Original Function-Prototype : *
extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; **/ public final native void glNormalPointerEXT ( int type, int stride, int count, byte[] ptr ) ; public final native void glNormalPointerEXT ( int type, int stride, int count, short[] ptr ) ; public final native void glNormalPointerEXT ( int type, int stride, int count, int[] ptr ) ; public final native void glNormalPointerEXT ( int type, int stride, int count, float[] ptr ) ; public final native void glNormalPointerEXT ( int type, int stride, int count, double[] ptr ) ; public final native void glNormalPointerEXT ( int type, int stride, int count, boolean[] ptr ) ; public final native void glNormalPointerEXT ( int type, int stride, int count, long[] ptr ) ; public final native void glNormalPointerEXT ( int type, int stride, int count, Buffer ptr ) ; /** * Original Function-Prototype : *
extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; **/ public final native void glColorPointerEXT ( int size, int type, int stride, int count, byte[] ptr ) ; public final native void glColorPointerEXT ( int size, int type, int stride, int count, short[] ptr ) ; public final native void glColorPointerEXT ( int size, int type, int stride, int count, int[] ptr ) ; public final native void glColorPointerEXT ( int size, int type, int stride, int count, float[] ptr ) ; public final native void glColorPointerEXT ( int size, int type, int stride, int count, double[] ptr ) ; public final native void glColorPointerEXT ( int size, int type, int stride, int count, boolean[] ptr ) ; public final native void glColorPointerEXT ( int size, int type, int stride, int count, long[] ptr ) ; public final native void glColorPointerEXT ( int size, int type, int stride, int count, Buffer ptr ) ; /** * Original Function-Prototype : *
extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; **/ public final native void glIndexPointerEXT ( int type, int stride, int count, byte[] ptr ) ; public final native void glIndexPointerEXT ( int type, int stride, int count, short[] ptr ) ; public final native void glIndexPointerEXT ( int type, int stride, int count, int[] ptr ) ; public final native void glIndexPointerEXT ( int type, int stride, int count, float[] ptr ) ; public final native void glIndexPointerEXT ( int type, int stride, int count, double[] ptr ) ; public final native void glIndexPointerEXT ( int type, int stride, int count, boolean[] ptr ) ; public final native void glIndexPointerEXT ( int type, int stride, int count, long[] ptr ) ; public final native void glIndexPointerEXT ( int type, int stride, int count, Buffer ptr ) ; /** * Original Function-Prototype : *
extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; **/ public final native void glTexCoordPointerEXT ( int size, int type, int stride, int count, byte[] ptr ) ; public final native void glTexCoordPointerEXT ( int size, int type, int stride, int count, short[] ptr ) ; public final native void glTexCoordPointerEXT ( int size, int type, int stride, int count, int[] ptr ) ; public final native void glTexCoordPointerEXT ( int size, int type, int stride, int count, float[] ptr ) ; public final native void glTexCoordPointerEXT ( int size, int type, int stride, int count, double[] ptr ) ; public final native void glTexCoordPointerEXT ( int size, int type, int stride, int count, boolean[] ptr ) ; public final native void glTexCoordPointerEXT ( int size, int type, int stride, int count, long[] ptr ) ; public final native void glTexCoordPointerEXT ( int size, int type, int stride, int count, Buffer ptr ) ; /** * Original Function-Prototype : *
extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ; **/ public final native void glEdgeFlagPointerEXT ( int stride, int count, boolean[] ptr ) ; /** * Original Function-Prototype : *
extern void glGetPointervEXT ( GLenum pname , GLvoid * * params ) ; **/ public final native void glGetPointervEXT ( int pname, byte[][] params ) ; public final native void glGetPointervEXT ( int pname, short[][] params ) ; public final native void glGetPointervEXT ( int pname, int[][] params ) ; public final native void glGetPointervEXT ( int pname, float[][] params ) ; public final native void glGetPointervEXT ( int pname, double[][] params ) ; public final native void glGetPointervEXT ( int pname, boolean[][] params ) ; public final native void glGetPointervEXT ( int pname, long[][] params ) ; /** * Original Function-Prototype : *
extern void glArrayElementEXT ( GLint i ) ; **/ public final native void glArrayElementEXT ( int i ) ; /** * Original Function-Prototype : *
extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ; **/ public final native void glDrawArraysEXT ( int mode, int first, int count ) ; /** * Original Function-Prototype : *
extern void glBlendEquationEXT ( GLenum mode ) ; **/ public final native void glBlendEquationEXT ( int mode ) ; /** * Original Function-Prototype : *
extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ; **/ public final native void glPointParameterfEXT ( int pname, float param ) ; /** * Original Function-Prototype : *
extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ; **/ public final native void glPointParameterfvEXT ( int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glPointParameterfSGIS ( GLenum pname , GLfloat param ) ; **/ public final native void glPointParameterfSGIS ( int pname, float param ) ; /** * Original Function-Prototype : *
extern void glPointParameterfvSGIS ( GLenum pname , const GLfloat * params ) ; **/ public final native void glPointParameterfvSGIS ( int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; **/ public final native void glColorTableEXT ( int target, int internalformat, int width, int format, int type, byte[] table ) ; public final native void glColorTableEXT ( int target, int internalformat, int width, int format, int type, short[] table ) ; public final native void glColorTableEXT ( int target, int internalformat, int width, int format, int type, int[] table ) ; public final native void glColorTableEXT ( int target, int internalformat, int width, int format, int type, float[] table ) ; public final native void glColorTableEXT ( int target, int internalformat, int width, int format, int type, double[] table ) ; public final native void glColorTableEXT ( int target, int internalformat, int width, int format, int type, boolean[] table ) ; public final native void glColorTableEXT ( int target, int internalformat, int width, int format, int type, long[] table ) ; public final native void glColorTableEXT ( int target, int internalformat, int width, int format, int type, Buffer table ) ; /** * Original Function-Prototype : *
extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; **/ public final native void glColorSubTableEXT ( int target, int start, int count, int format, int type, byte[] data ) ; public final native void glColorSubTableEXT ( int target, int start, int count, int format, int type, short[] data ) ; public final native void glColorSubTableEXT ( int target, int start, int count, int format, int type, int[] data ) ; public final native void glColorSubTableEXT ( int target, int start, int count, int format, int type, float[] data ) ; public final native void glColorSubTableEXT ( int target, int start, int count, int format, int type, double[] data ) ; public final native void glColorSubTableEXT ( int target, int start, int count, int format, int type, boolean[] data ) ; public final native void glColorSubTableEXT ( int target, int start, int count, int format, int type, long[] data ) ; public final native void glColorSubTableEXT ( int target, int start, int count, int format, int type, Buffer data ) ; /** * Original Function-Prototype : *
extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; **/ public final native void glGetColorTableEXT ( int target, int format, int type, byte[] table ) ; public final native void glGetColorTableEXT ( int target, int format, int type, short[] table ) ; public final native void glGetColorTableEXT ( int target, int format, int type, int[] table ) ; public final native void glGetColorTableEXT ( int target, int format, int type, float[] table ) ; public final native void glGetColorTableEXT ( int target, int format, int type, double[] table ) ; public final native void glGetColorTableEXT ( int target, int format, int type, boolean[] table ) ; public final native void glGetColorTableEXT ( int target, int format, int type, long[] table ) ; public final native void glGetColorTableEXT ( int target, int format, int type, Buffer table ) ; /** * Original Function-Prototype : *
extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ; **/ public final native void glGetColorTableParameterfvEXT ( int target, int pname, float[] params ) ; /** * Original Function-Prototype : *
extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ; **/ public final native void glGetColorTableParameterivEXT ( int target, int pname, int[] params ) ; /** * Original Function-Prototype : *
extern void glLockArraysEXT ( GLint first , GLsizei count ) ; **/ public final native void glLockArraysEXT ( int first, int count ) ; /** * Original Function-Prototype : *
extern void glUnlockArraysEXT ( void ) ; **/ public final native void glUnlockArraysEXT ( ) ; /** * Original Function-Prototype : *
extern void glLoadTransposeMatrixfARB ( const GLfloat * ) ; **/ public final native void glLoadTransposeMatrixfARB ( float[] arg0 ) ; /** * Original Function-Prototype : *
extern void glLoadTransposeMatrixdARB ( const GLdouble * ) ; **/ public final native void glLoadTransposeMatrixdARB ( double[] arg0 ) ; /** * Original Function-Prototype : *
extern void glMultTransposeMatrixfARB ( const GLfloat * ) ; **/ public final native void glMultTransposeMatrixfARB ( float[] arg0 ) ; /** * Original Function-Prototype : *
extern void glMultTransposeMatrixdARB ( const GLdouble * ) ; **/ public final native void glMultTransposeMatrixdARB ( double[] arg0 ) ; /** * Original Function-Prototype : *
extern void glSampleCoverageARB ( GLclampf , GLboolean ) ; **/ public final native void glSampleCoverageARB ( float arg0, boolean arg1 ) ; /** * Original Function-Prototype : *
extern void glCompressedTexImage3DARB ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLsizei , const GLvoid * ) ; **/ public final native void glCompressedTexImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, byte[] arg8 ) ; public final native void glCompressedTexImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, short[] arg8 ) ; public final native void glCompressedTexImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int[] arg8 ) ; public final native void glCompressedTexImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, float[] arg8 ) ; public final native void glCompressedTexImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, double[] arg8 ) ; public final native void glCompressedTexImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean[] arg8 ) ; public final native void glCompressedTexImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long[] arg8 ) ; public final native void glCompressedTexImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, Buffer arg8 ) ; /** * Original Function-Prototype : *
extern void glCompressedTexImage2DARB ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const GLvoid * ) ; **/ public final native void glCompressedTexImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, byte[] arg7 ) ; public final native void glCompressedTexImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, short[] arg7 ) ; public final native void glCompressedTexImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int[] arg7 ) ; public final native void glCompressedTexImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, float[] arg7 ) ; public final native void glCompressedTexImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, double[] arg7 ) ; public final native void glCompressedTexImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean[] arg7 ) ; public final native void glCompressedTexImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, long[] arg7 ) ; public final native void glCompressedTexImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Buffer arg7 ) ; /** * Original Function-Prototype : *
extern void glCompressedTexImage1DARB ( GLenum , GLint , GLenum , GLsizei , GLint , GLsizei , const GLvoid * ) ; **/ public final native void glCompressedTexImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, byte[] arg6 ) ; public final native void glCompressedTexImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, short[] arg6 ) ; public final native void glCompressedTexImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int[] arg6 ) ; public final native void glCompressedTexImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, float[] arg6 ) ; public final native void glCompressedTexImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, double[] arg6 ) ; public final native void glCompressedTexImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean[] arg6 ) ; public final native void glCompressedTexImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long[] arg6 ) ; public final native void glCompressedTexImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, Buffer arg6 ) ; /** * Original Function-Prototype : *
extern void glCompressedTexSubImage3DARB ( GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid * ) ; **/ public final native void glCompressedTexSubImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, byte[] arg10 ) ; public final native void glCompressedTexSubImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, short[] arg10 ) ; public final native void glCompressedTexSubImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int[] arg10 ) ; public final native void glCompressedTexSubImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, float[] arg10 ) ; public final native void glCompressedTexSubImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, double[] arg10 ) ; public final native void glCompressedTexSubImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, boolean[] arg10 ) ; public final native void glCompressedTexSubImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, long[] arg10 ) ; public final native void glCompressedTexSubImage3DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, Buffer arg10 ) ; /** * Original Function-Prototype : *
extern void glCompressedTexSubImage2DARB ( GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid * ) ; **/ public final native void glCompressedTexSubImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, byte[] arg8 ) ; public final native void glCompressedTexSubImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, short[] arg8 ) ; public final native void glCompressedTexSubImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int[] arg8 ) ; public final native void glCompressedTexSubImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, float[] arg8 ) ; public final native void glCompressedTexSubImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, double[] arg8 ) ; public final native void glCompressedTexSubImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean[] arg8 ) ; public final native void glCompressedTexSubImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long[] arg8 ) ; public final native void glCompressedTexSubImage2DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, Buffer arg8 ) ; /** * Original Function-Prototype : *
extern void glCompressedTexSubImage1DARB ( GLenum , GLint , GLint , GLsizei , GLenum , GLsizei , const GLvoid * ) ; **/ public final native void glCompressedTexSubImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, byte[] arg6 ) ; public final native void glCompressedTexSubImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, short[] arg6 ) ; public final native void glCompressedTexSubImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int[] arg6 ) ; public final native void glCompressedTexSubImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, float[] arg6 ) ; public final native void glCompressedTexSubImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, double[] arg6 ) ; public final native void glCompressedTexSubImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean[] arg6 ) ; public final native void glCompressedTexSubImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long[] arg6 ) ; public final native void glCompressedTexSubImage1DARB ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, Buffer arg6 ) ; /** * Original Function-Prototype : *
extern void glGetCompressedTexImageARB ( GLenum , GLint , void * ) ; **/ public final native void glGetCompressedTexImageARB ( int arg0, int arg1, byte[] arg2 ) ; public final native void glGetCompressedTexImageARB ( int arg0, int arg1, short[] arg2 ) ; public final native void glGetCompressedTexImageARB ( int arg0, int arg1, int[] arg2 ) ; public final native void glGetCompressedTexImageARB ( int arg0, int arg1, float[] arg2 ) ; public final native void glGetCompressedTexImageARB ( int arg0, int arg1, double[] arg2 ) ; public final native void glGetCompressedTexImageARB ( int arg0, int arg1, boolean[] arg2 ) ; public final native void glGetCompressedTexImageARB ( int arg0, int arg1, long[] arg2 ) ; public final native void glGetCompressedTexImageARB ( int arg0, int arg1, Buffer arg2 ) ; /** * Original Function-Prototype : *
extern void glWeightbvARB ( GLint , const GLbyte * ) ; **/ public final native void glWeightbvARB ( int arg0, byte[] arg1 ) ; /** * Original Function-Prototype : *
extern void glWeightsvARB ( GLint , const GLshort * ) ; **/ public final native void glWeightsvARB ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glWeightivARB ( GLint , const GLint * ) ; **/ public final native void glWeightivARB ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glWeightfvARB ( GLint , const GLfloat * ) ; **/ public final native void glWeightfvARB ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glWeightdvARB ( GLint , const GLdouble * ) ; **/ public final native void glWeightdvARB ( int arg0, double[] arg1 ) ; /** * Original Function-Prototype : *
extern void glWeightubvARB ( GLint , const GLubyte * ) ; **/ public final native void glWeightubvARB ( int arg0, byte[] arg1 ) ; /** * Original Function-Prototype : *
extern void glWeightusvARB ( GLint , const GLushort * ) ; **/ public final native void glWeightusvARB ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glWeightuivARB ( GLint , const GLuint * ) ; **/ public final native void glWeightuivARB ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glWeightPointerARB ( GLint , GLenum , GLsizei , const GLvoid * ) ; **/ public final native void glWeightPointerARB ( int arg0, int arg1, int arg2, byte[] arg3 ) ; public final native void glWeightPointerARB ( int arg0, int arg1, int arg2, short[] arg3 ) ; public final native void glWeightPointerARB ( int arg0, int arg1, int arg2, int[] arg3 ) ; public final native void glWeightPointerARB ( int arg0, int arg1, int arg2, float[] arg3 ) ; public final native void glWeightPointerARB ( int arg0, int arg1, int arg2, double[] arg3 ) ; public final native void glWeightPointerARB ( int arg0, int arg1, int arg2, boolean[] arg3 ) ; public final native void glWeightPointerARB ( int arg0, int arg1, int arg2, long[] arg3 ) ; public final native void glWeightPointerARB ( int arg0, int arg1, int arg2, Buffer arg3 ) ; /** * Original Function-Prototype : *
extern void glVertexBlendARB ( GLint ) ; **/ public final native void glVertexBlendARB ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glCurrentPaletteMatrixARB ( GLint ) ; **/ public final native void glCurrentPaletteMatrixARB ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glMatrixIndexubvARB ( GLint , const GLubyte * ) ; **/ public final native void glMatrixIndexubvARB ( int arg0, byte[] arg1 ) ; /** * Original Function-Prototype : *
extern void glMatrixIndexusvARB ( GLint , const GLushort * ) ; **/ public final native void glMatrixIndexusvARB ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glMatrixIndexuivARB ( GLint , const GLuint * ) ; **/ public final native void glMatrixIndexuivARB ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glMatrixIndexPointerARB ( GLint , GLenum , GLsizei , const GLvoid * ) ; **/ public final native void glMatrixIndexPointerARB ( int arg0, int arg1, int arg2, byte[] arg3 ) ; public final native void glMatrixIndexPointerARB ( int arg0, int arg1, int arg2, short[] arg3 ) ; public final native void glMatrixIndexPointerARB ( int arg0, int arg1, int arg2, int[] arg3 ) ; public final native void glMatrixIndexPointerARB ( int arg0, int arg1, int arg2, float[] arg3 ) ; public final native void glMatrixIndexPointerARB ( int arg0, int arg1, int arg2, double[] arg3 ) ; public final native void glMatrixIndexPointerARB ( int arg0, int arg1, int arg2, boolean[] arg3 ) ; public final native void glMatrixIndexPointerARB ( int arg0, int arg1, int arg2, long[] arg3 ) ; public final native void glMatrixIndexPointerARB ( int arg0, int arg1, int arg2, Buffer arg3 ) ; /** * Original Function-Prototype : *
extern void glGetTexFilterFuncSGIS ( GLenum , GLenum , GLfloat * ) ; **/ public final native void glGetTexFilterFuncSGIS ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glTexFilterFuncSGIS ( GLenum , GLenum , GLsizei , const GLfloat * ) ; **/ public final native void glTexFilterFuncSGIS ( int arg0, int arg1, int arg2, float[] arg3 ) ; /** * Original Function-Prototype : *
extern void glTexSubImage1DEXT ( GLenum , GLint , GLint , GLsizei , GLenum , GLenum , const GLvoid * ) ; **/ public final native void glTexSubImage1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, byte[] arg6 ) ; public final native void glTexSubImage1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, short[] arg6 ) ; public final native void glTexSubImage1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int[] arg6 ) ; public final native void glTexSubImage1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, float[] arg6 ) ; public final native void glTexSubImage1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, double[] arg6 ) ; public final native void glTexSubImage1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean[] arg6 ) ; public final native void glTexSubImage1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long[] arg6 ) ; public final native void glTexSubImage1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, Buffer arg6 ) ; /** * Original Function-Prototype : *
extern void glTexSubImage2DEXT ( GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ; **/ public final native void glTexSubImage2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, byte[] arg8 ) ; public final native void glTexSubImage2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, short[] arg8 ) ; public final native void glTexSubImage2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int[] arg8 ) ; public final native void glTexSubImage2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, float[] arg8 ) ; public final native void glTexSubImage2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, double[] arg8 ) ; public final native void glTexSubImage2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean[] arg8 ) ; public final native void glTexSubImage2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long[] arg8 ) ; public final native void glTexSubImage2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, Buffer arg8 ) ; /** * Original Function-Prototype : *
extern void glCopyTexImage1DEXT ( GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLint ) ; **/ public final native void glCopyTexImage1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6 ) ; /** * Original Function-Prototype : *
extern void glCopyTexImage2DEXT ( GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint ) ; **/ public final native void glCopyTexImage2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7 ) ; /** * Original Function-Prototype : *
extern void glCopyTexSubImage1DEXT ( GLenum , GLint , GLint , GLint , GLint , GLsizei ) ; **/ public final native void glCopyTexSubImage1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5 ) ; /** * Original Function-Prototype : *
extern void glCopyTexSubImage2DEXT ( GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) ; **/ public final native void glCopyTexSubImage2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7 ) ; /** * Original Function-Prototype : *
extern void glGetHistogramEXT ( GLenum , GLboolean , GLenum , GLenum , GLvoid * ) ; **/ public final native void glGetHistogramEXT ( int arg0, boolean arg1, int arg2, int arg3, byte[] arg4 ) ; public final native void glGetHistogramEXT ( int arg0, boolean arg1, int arg2, int arg3, short[] arg4 ) ; public final native void glGetHistogramEXT ( int arg0, boolean arg1, int arg2, int arg3, int[] arg4 ) ; public final native void glGetHistogramEXT ( int arg0, boolean arg1, int arg2, int arg3, float[] arg4 ) ; public final native void glGetHistogramEXT ( int arg0, boolean arg1, int arg2, int arg3, double[] arg4 ) ; public final native void glGetHistogramEXT ( int arg0, boolean arg1, int arg2, int arg3, boolean[] arg4 ) ; public final native void glGetHistogramEXT ( int arg0, boolean arg1, int arg2, int arg3, long[] arg4 ) ; public final native void glGetHistogramEXT ( int arg0, boolean arg1, int arg2, int arg3, Buffer arg4 ) ; /** * Original Function-Prototype : *
extern void glGetHistogramParameterfvEXT ( GLenum , GLenum , GLfloat * ) ; **/ public final native void glGetHistogramParameterfvEXT ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetHistogramParameterivEXT ( GLenum , GLenum , GLint * ) ; **/ public final native void glGetHistogramParameterivEXT ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetMinmaxEXT ( GLenum , GLboolean , GLenum , GLenum , GLvoid * ) ; **/ public final native void glGetMinmaxEXT ( int arg0, boolean arg1, int arg2, int arg3, byte[] arg4 ) ; public final native void glGetMinmaxEXT ( int arg0, boolean arg1, int arg2, int arg3, short[] arg4 ) ; public final native void glGetMinmaxEXT ( int arg0, boolean arg1, int arg2, int arg3, int[] arg4 ) ; public final native void glGetMinmaxEXT ( int arg0, boolean arg1, int arg2, int arg3, float[] arg4 ) ; public final native void glGetMinmaxEXT ( int arg0, boolean arg1, int arg2, int arg3, double[] arg4 ) ; public final native void glGetMinmaxEXT ( int arg0, boolean arg1, int arg2, int arg3, boolean[] arg4 ) ; public final native void glGetMinmaxEXT ( int arg0, boolean arg1, int arg2, int arg3, long[] arg4 ) ; public final native void glGetMinmaxEXT ( int arg0, boolean arg1, int arg2, int arg3, Buffer arg4 ) ; /** * Original Function-Prototype : *
extern void glGetMinmaxParameterfvEXT ( GLenum , GLenum , GLfloat * ) ; **/ public final native void glGetMinmaxParameterfvEXT ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetMinmaxParameterivEXT ( GLenum , GLenum , GLint * ) ; **/ public final native void glGetMinmaxParameterivEXT ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glHistogramEXT ( GLenum , GLsizei , GLenum , GLboolean ) ; **/ public final native void glHistogramEXT ( int arg0, int arg1, int arg2, boolean arg3 ) ; /** * Original Function-Prototype : *
extern void glMinmaxEXT ( GLenum , GLenum , GLboolean ) ; **/ public final native void glMinmaxEXT ( int arg0, int arg1, boolean arg2 ) ; /** * Original Function-Prototype : *
extern void glResetHistogramEXT ( GLenum ) ; **/ public final native void glResetHistogramEXT ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glResetMinmaxEXT ( GLenum ) ; **/ public final native void glResetMinmaxEXT ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glConvolutionFilter1DEXT ( GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid * ) ; **/ public final native void glConvolutionFilter1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, byte[] arg5 ) ; public final native void glConvolutionFilter1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, short[] arg5 ) ; public final native void glConvolutionFilter1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int[] arg5 ) ; public final native void glConvolutionFilter1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, float[] arg5 ) ; public final native void glConvolutionFilter1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, double[] arg5 ) ; public final native void glConvolutionFilter1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, boolean[] arg5 ) ; public final native void glConvolutionFilter1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, long[] arg5 ) ; public final native void glConvolutionFilter1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, Buffer arg5 ) ; /** * Original Function-Prototype : *
extern void glConvolutionFilter2DEXT ( GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ; **/ public final native void glConvolutionFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, byte[] arg6 ) ; public final native void glConvolutionFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, short[] arg6 ) ; public final native void glConvolutionFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int[] arg6 ) ; public final native void glConvolutionFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, float[] arg6 ) ; public final native void glConvolutionFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, double[] arg6 ) ; public final native void glConvolutionFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean[] arg6 ) ; public final native void glConvolutionFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long[] arg6 ) ; public final native void glConvolutionFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, Buffer arg6 ) ; /** * Original Function-Prototype : *
extern void glConvolutionParameterfEXT ( GLenum , GLenum , GLfloat ) ; **/ public final native void glConvolutionParameterfEXT ( int arg0, int arg1, float arg2 ) ; /** * Original Function-Prototype : *
extern void glConvolutionParameterfvEXT ( GLenum , GLenum , const GLfloat * ) ; **/ public final native void glConvolutionParameterfvEXT ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glConvolutionParameteriEXT ( GLenum , GLenum , GLint ) ; **/ public final native void glConvolutionParameteriEXT ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glConvolutionParameterivEXT ( GLenum , GLenum , const GLint * ) ; **/ public final native void glConvolutionParameterivEXT ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glCopyConvolutionFilter1DEXT ( GLenum , GLenum , GLint , GLint , GLsizei ) ; **/ public final native void glCopyConvolutionFilter1DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4 ) ; /** * Original Function-Prototype : *
extern void glCopyConvolutionFilter2DEXT ( GLenum , GLenum , GLint , GLint , GLsizei , GLsizei ) ; **/ public final native void glCopyConvolutionFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5 ) ; /** * Original Function-Prototype : *
extern void glGetConvolutionFilterEXT ( GLenum , GLenum , GLenum , GLvoid * ) ; **/ public final native void glGetConvolutionFilterEXT ( int arg0, int arg1, int arg2, byte[] arg3 ) ; public final native void glGetConvolutionFilterEXT ( int arg0, int arg1, int arg2, short[] arg3 ) ; public final native void glGetConvolutionFilterEXT ( int arg0, int arg1, int arg2, int[] arg3 ) ; public final native void glGetConvolutionFilterEXT ( int arg0, int arg1, int arg2, float[] arg3 ) ; public final native void glGetConvolutionFilterEXT ( int arg0, int arg1, int arg2, double[] arg3 ) ; public final native void glGetConvolutionFilterEXT ( int arg0, int arg1, int arg2, boolean[] arg3 ) ; public final native void glGetConvolutionFilterEXT ( int arg0, int arg1, int arg2, long[] arg3 ) ; public final native void glGetConvolutionFilterEXT ( int arg0, int arg1, int arg2, Buffer arg3 ) ; /** * Original Function-Prototype : *
extern void glGetConvolutionParameterfvEXT ( GLenum , GLenum , GLfloat * ) ; **/ public final native void glGetConvolutionParameterfvEXT ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetConvolutionParameterivEXT ( GLenum , GLenum , GLint * ) ; **/ public final native void glGetConvolutionParameterivEXT ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetSeparableFilterEXT ( GLenum , GLenum , GLenum , GLvoid * , GLvoid * , GLvoid * ) ; **/ public final native void glGetSeparableFilterEXT ( int arg0, int arg1, int arg2, byte[] arg3, byte[] arg4, byte[] arg5 ) ; public final native void glGetSeparableFilterEXT ( int arg0, int arg1, int arg2, short[] arg3, short[] arg4, short[] arg5 ) ; public final native void glGetSeparableFilterEXT ( int arg0, int arg1, int arg2, int[] arg3, int[] arg4, int[] arg5 ) ; public final native void glGetSeparableFilterEXT ( int arg0, int arg1, int arg2, float[] arg3, float[] arg4, float[] arg5 ) ; public final native void glGetSeparableFilterEXT ( int arg0, int arg1, int arg2, double[] arg3, double[] arg4, double[] arg5 ) ; public final native void glGetSeparableFilterEXT ( int arg0, int arg1, int arg2, boolean[] arg3, boolean[] arg4, boolean[] arg5 ) ; public final native void glGetSeparableFilterEXT ( int arg0, int arg1, int arg2, long[] arg3, long[] arg4, long[] arg5 ) ; public final native void glGetSeparableFilterEXT ( int arg0, int arg1, int arg2, Buffer arg3, Buffer arg4, Buffer arg5 ) ; /** * Original Function-Prototype : *
extern void glSeparableFilter2DEXT ( GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * , const GLvoid * ) ; **/ public final native void glSeparableFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, byte[] arg6, byte[] arg7 ) ; public final native void glSeparableFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, short[] arg6, short[] arg7 ) ; public final native void glSeparableFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int[] arg6, int[] arg7 ) ; public final native void glSeparableFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, float[] arg6, float[] arg7 ) ; public final native void glSeparableFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, double[] arg6, double[] arg7 ) ; public final native void glSeparableFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean[] arg6, boolean[] arg7 ) ; public final native void glSeparableFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long[] arg6, long[] arg7 ) ; public final native void glSeparableFilter2DEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, Buffer arg6, Buffer arg7 ) ; /** * Original Function-Prototype : *
extern void glColorTableSGI ( GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid * ) ; **/ public final native void glColorTableSGI ( int arg0, int arg1, int arg2, int arg3, int arg4, byte[] arg5 ) ; public final native void glColorTableSGI ( int arg0, int arg1, int arg2, int arg3, int arg4, short[] arg5 ) ; public final native void glColorTableSGI ( int arg0, int arg1, int arg2, int arg3, int arg4, int[] arg5 ) ; public final native void glColorTableSGI ( int arg0, int arg1, int arg2, int arg3, int arg4, float[] arg5 ) ; public final native void glColorTableSGI ( int arg0, int arg1, int arg2, int arg3, int arg4, double[] arg5 ) ; public final native void glColorTableSGI ( int arg0, int arg1, int arg2, int arg3, int arg4, boolean[] arg5 ) ; public final native void glColorTableSGI ( int arg0, int arg1, int arg2, int arg3, int arg4, long[] arg5 ) ; public final native void glColorTableSGI ( int arg0, int arg1, int arg2, int arg3, int arg4, Buffer arg5 ) ; /** * Original Function-Prototype : *
extern void glColorTableParameterfvSGI ( GLenum , GLenum , const GLfloat * ) ; **/ public final native void glColorTableParameterfvSGI ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glColorTableParameterivSGI ( GLenum , GLenum , const GLint * ) ; **/ public final native void glColorTableParameterivSGI ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glCopyColorTableSGI ( GLenum , GLenum , GLint , GLint , GLsizei ) ; **/ public final native void glCopyColorTableSGI ( int arg0, int arg1, int arg2, int arg3, int arg4 ) ; /** * Original Function-Prototype : *
extern void glGetColorTableSGI ( GLenum , GLenum , GLenum , GLvoid * ) ; **/ public final native void glGetColorTableSGI ( int arg0, int arg1, int arg2, byte[] arg3 ) ; public final native void glGetColorTableSGI ( int arg0, int arg1, int arg2, short[] arg3 ) ; public final native void glGetColorTableSGI ( int arg0, int arg1, int arg2, int[] arg3 ) ; public final native void glGetColorTableSGI ( int arg0, int arg1, int arg2, float[] arg3 ) ; public final native void glGetColorTableSGI ( int arg0, int arg1, int arg2, double[] arg3 ) ; public final native void glGetColorTableSGI ( int arg0, int arg1, int arg2, boolean[] arg3 ) ; public final native void glGetColorTableSGI ( int arg0, int arg1, int arg2, long[] arg3 ) ; public final native void glGetColorTableSGI ( int arg0, int arg1, int arg2, Buffer arg3 ) ; /** * Original Function-Prototype : *
extern void glGetColorTableParameterfvSGI ( GLenum , GLenum , GLfloat * ) ; **/ public final native void glGetColorTableParameterfvSGI ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetColorTableParameterivSGI ( GLenum , GLenum , GLint * ) ; **/ public final native void glGetColorTableParameterivSGI ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glPixelTexGenSGIX ( GLenum ) ; **/ public final native void glPixelTexGenSGIX ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glPixelTexGenParameteriSGIS ( GLenum , GLint ) ; **/ public final native void glPixelTexGenParameteriSGIS ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glPixelTexGenParameterivSGIS ( GLenum , const GLint * ) ; **/ public final native void glPixelTexGenParameterivSGIS ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glPixelTexGenParameterfSGIS ( GLenum , GLfloat ) ; **/ public final native void glPixelTexGenParameterfSGIS ( int arg0, float arg1 ) ; /** * Original Function-Prototype : *
extern void glPixelTexGenParameterfvSGIS ( GLenum , const GLfloat * ) ; **/ public final native void glPixelTexGenParameterfvSGIS ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glGetPixelTexGenParameterivSGIS ( GLenum , GLint * ) ; **/ public final native void glGetPixelTexGenParameterivSGIS ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glGetPixelTexGenParameterfvSGIS ( GLenum , GLfloat * ) ; **/ public final native void glGetPixelTexGenParameterfvSGIS ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glTexImage4DSGIS ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid * ) ; **/ public final native void glTexImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, byte[] arg10 ) ; public final native void glTexImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, short[] arg10 ) ; public final native void glTexImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int[] arg10 ) ; public final native void glTexImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, float[] arg10 ) ; public final native void glTexImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, double[] arg10 ) ; public final native void glTexImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, boolean[] arg10 ) ; public final native void glTexImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, long[] arg10 ) ; public final native void glTexImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, Buffer arg10 ) ; /** * Original Function-Prototype : *
extern void glTexSubImage4DSGIS ( GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ; **/ public final native void glTexSubImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, byte[] arg12 ) ; public final native void glTexSubImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, short[] arg12 ) ; public final native void glTexSubImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, int[] arg12 ) ; public final native void glTexSubImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, float[] arg12 ) ; public final native void glTexSubImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, double[] arg12 ) ; public final native void glTexSubImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, boolean[] arg12 ) ; public final native void glTexSubImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, long[] arg12 ) ; public final native void glTexSubImage4DSGIS ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, Buffer arg12 ) ; /** * Original Function-Prototype : *
extern void glDetailTexFuncSGIS ( GLenum , GLsizei , const GLfloat * ) ; **/ public final native void glDetailTexFuncSGIS ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetDetailTexFuncSGIS ( GLenum , GLfloat * ) ; **/ public final native void glGetDetailTexFuncSGIS ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glSharpenTexFuncSGIS ( GLenum , GLsizei , const GLfloat * ) ; **/ public final native void glSharpenTexFuncSGIS ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetSharpenTexFuncSGIS ( GLenum , GLfloat * ) ; **/ public final native void glGetSharpenTexFuncSGIS ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glSampleMaskSGIS ( GLclampf , GLboolean ) ; **/ public final native void glSampleMaskSGIS ( float arg0, boolean arg1 ) ; /** * Original Function-Prototype : *
extern void glSamplePatternSGIS ( GLenum ) ; **/ public final native void glSamplePatternSGIS ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glSpriteParameterfSGIX ( GLenum , GLfloat ) ; **/ public final native void glSpriteParameterfSGIX ( int arg0, float arg1 ) ; /** * Original Function-Prototype : *
extern void glSpriteParameterfvSGIX ( GLenum , const GLfloat * ) ; **/ public final native void glSpriteParameterfvSGIX ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glSpriteParameteriSGIX ( GLenum , GLint ) ; **/ public final native void glSpriteParameteriSGIX ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glSpriteParameterivSGIX ( GLenum , const GLint * ) ; **/ public final native void glSpriteParameterivSGIX ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glPointParameterfARB ( GLenum , GLfloat ) ; **/ public final native void glPointParameterfARB ( int arg0, float arg1 ) ; /** * Original Function-Prototype : *
extern void glPointParameterfvARB ( GLenum , const GLfloat * ) ; **/ public final native void glPointParameterfvARB ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern GLint glGetInstrumentsSGIX ( void ) ; **/ public final native int glGetInstrumentsSGIX ( ) ; /** * Original Function-Prototype : *
extern void glInstrumentsBufferSGIX ( GLsizei , GLint * ) ; **/ public final native void glInstrumentsBufferSGIX ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern GLint glPollInstrumentsSGIX ( GLint * ) ; **/ public final native int glPollInstrumentsSGIX ( int[] arg0 ) ; /** * Original Function-Prototype : *
extern void glReadInstrumentsSGIX ( GLint ) ; **/ public final native void glReadInstrumentsSGIX ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glStartInstrumentsSGIX ( void ) ; **/ public final native void glStartInstrumentsSGIX ( ) ; /** * Original Function-Prototype : *
extern void glStopInstrumentsSGIX ( GLint ) ; **/ public final native void glStopInstrumentsSGIX ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glFrameZoomSGIX ( GLint ) ; **/ public final native void glFrameZoomSGIX ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glTagSampleBufferSGIX ( void ) ; **/ public final native void glTagSampleBufferSGIX ( ) ; /** * Original Function-Prototype : *
extern void glDeformationMap3dSGIX ( GLenum , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , const GLdouble * ) ; **/ public final native void glDeformationMap3dSGIX ( int arg0, double arg1, double arg2, int arg3, int arg4, double arg5, double arg6, int arg7, int arg8, double arg9, double arg10, int arg11, int arg12, double[] arg13 ) ; /** * Original Function-Prototype : *
extern void glDeformationMap3fSGIX ( GLenum , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , const GLfloat * ) ; **/ public final native void glDeformationMap3fSGIX ( int arg0, float arg1, float arg2, int arg3, int arg4, float arg5, float arg6, int arg7, int arg8, float arg9, float arg10, int arg11, int arg12, float[] arg13 ) ; /** * Original Function-Prototype : *
extern void glDeformSGIX ( GLbitfield ) ; **/ public final native void glDeformSGIX ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glLoadIdentityDeformationMapSGIX ( GLbitfield ) ; **/ public final native void glLoadIdentityDeformationMapSGIX ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glReferencePlaneSGIX ( const GLdouble * ) ; **/ public final native void glReferencePlaneSGIX ( double[] arg0 ) ; /** * Original Function-Prototype : *
extern void glFlushRasterSGIX ( void ) ; **/ public final native void glFlushRasterSGIX ( ) ; /** * Original Function-Prototype : *
extern void glFogFuncSGIS ( GLsizei , const GLfloat * ) ; **/ public final native void glFogFuncSGIS ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glGetFogFuncSGIS ( GLfloat * ) ; **/ public final native void glGetFogFuncSGIS ( float[] arg0 ) ; /** * Original Function-Prototype : *
extern void glImageTransformParameteriHP ( GLenum , GLenum , GLint ) ; **/ public final native void glImageTransformParameteriHP ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glImageTransformParameterfHP ( GLenum , GLenum , GLfloat ) ; **/ public final native void glImageTransformParameterfHP ( int arg0, int arg1, float arg2 ) ; /** * Original Function-Prototype : *
extern void glImageTransformParameterivHP ( GLenum , GLenum , const GLint * ) ; **/ public final native void glImageTransformParameterivHP ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glImageTransformParameterfvHP ( GLenum , GLenum , const GLfloat * ) ; **/ public final native void glImageTransformParameterfvHP ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetImageTransformParameterivHP ( GLenum , GLenum , GLint * ) ; **/ public final native void glGetImageTransformParameterivHP ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetImageTransformParameterfvHP ( GLenum , GLenum , GLfloat * ) ; **/ public final native void glGetImageTransformParameterfvHP ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glCopyColorSubTableEXT ( GLenum , GLsizei , GLint , GLint , GLsizei ) ; **/ public final native void glCopyColorSubTableEXT ( int arg0, int arg1, int arg2, int arg3, int arg4 ) ; /** * Original Function-Prototype : *
extern void glHintPGI ( GLenum , GLint ) ; **/ public final native void glHintPGI ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glGetListParameterfvSGIX ( GLuint , GLenum , GLfloat * ) ; **/ public final native void glGetListParameterfvSGIX ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetListParameterivSGIX ( GLuint , GLenum , GLint * ) ; **/ public final native void glGetListParameterivSGIX ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glListParameterfSGIX ( GLuint , GLenum , GLfloat ) ; **/ public final native void glListParameterfSGIX ( int arg0, int arg1, float arg2 ) ; /** * Original Function-Prototype : *
extern void glListParameterfvSGIX ( GLuint , GLenum , const GLfloat * ) ; **/ public final native void glListParameterfvSGIX ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glListParameteriSGIX ( GLuint , GLenum , GLint ) ; **/ public final native void glListParameteriSGIX ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glListParameterivSGIX ( GLuint , GLenum , const GLint * ) ; **/ public final native void glListParameterivSGIX ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glIndexMaterialEXT ( GLenum , GLenum ) ; **/ public final native void glIndexMaterialEXT ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glIndexFuncEXT ( GLenum , GLclampf ) ; **/ public final native void glIndexFuncEXT ( int arg0, float arg1 ) ; /** * Original Function-Prototype : *
extern void glCullParameterdvEXT ( GLenum , GLdouble * ) ; **/ public final native void glCullParameterdvEXT ( int arg0, double[] arg1 ) ; /** * Original Function-Prototype : *
extern void glCullParameterfvEXT ( GLenum , GLfloat * ) ; **/ public final native void glCullParameterfvEXT ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glFragmentColorMaterialSGIX ( GLenum , GLenum ) ; **/ public final native void glFragmentColorMaterialSGIX ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glFragmentLightfSGIX ( GLenum , GLenum , GLfloat ) ; **/ public final native void glFragmentLightfSGIX ( int arg0, int arg1, float arg2 ) ; /** * Original Function-Prototype : *
extern void glFragmentLightfvSGIX ( GLenum , GLenum , const GLfloat * ) ; **/ public final native void glFragmentLightfvSGIX ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glFragmentLightiSGIX ( GLenum , GLenum , GLint ) ; **/ public final native void glFragmentLightiSGIX ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glFragmentLightivSGIX ( GLenum , GLenum , const GLint * ) ; **/ public final native void glFragmentLightivSGIX ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glFragmentLightModelfSGIX ( GLenum , GLfloat ) ; **/ public final native void glFragmentLightModelfSGIX ( int arg0, float arg1 ) ; /** * Original Function-Prototype : *
extern void glFragmentLightModelfvSGIX ( GLenum , const GLfloat * ) ; **/ public final native void glFragmentLightModelfvSGIX ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glFragmentLightModeliSGIX ( GLenum , GLint ) ; **/ public final native void glFragmentLightModeliSGIX ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glFragmentLightModelivSGIX ( GLenum , const GLint * ) ; **/ public final native void glFragmentLightModelivSGIX ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glFragmentMaterialfSGIX ( GLenum , GLenum , GLfloat ) ; **/ public final native void glFragmentMaterialfSGIX ( int arg0, int arg1, float arg2 ) ; /** * Original Function-Prototype : *
extern void glFragmentMaterialfvSGIX ( GLenum , GLenum , const GLfloat * ) ; **/ public final native void glFragmentMaterialfvSGIX ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glFragmentMaterialiSGIX ( GLenum , GLenum , GLint ) ; **/ public final native void glFragmentMaterialiSGIX ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glFragmentMaterialivSGIX ( GLenum , GLenum , const GLint * ) ; **/ public final native void glFragmentMaterialivSGIX ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetFragmentLightfvSGIX ( GLenum , GLenum , GLfloat * ) ; **/ public final native void glGetFragmentLightfvSGIX ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetFragmentLightivSGIX ( GLenum , GLenum , GLint * ) ; **/ public final native void glGetFragmentLightivSGIX ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetFragmentMaterialfvSGIX ( GLenum , GLenum , GLfloat * ) ; **/ public final native void glGetFragmentMaterialfvSGIX ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetFragmentMaterialivSGIX ( GLenum , GLenum , GLint * ) ; **/ public final native void glGetFragmentMaterialivSGIX ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glLightEnviSGIX ( GLenum , GLint ) ; **/ public final native void glLightEnviSGIX ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glDrawRangeElementsEXT ( GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid * ) ; **/ public final native void glDrawRangeElementsEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, byte[] arg5 ) ; public final native void glDrawRangeElementsEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, short[] arg5 ) ; public final native void glDrawRangeElementsEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int[] arg5 ) ; public final native void glDrawRangeElementsEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, float[] arg5 ) ; public final native void glDrawRangeElementsEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, double[] arg5 ) ; public final native void glDrawRangeElementsEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, boolean[] arg5 ) ; public final native void glDrawRangeElementsEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, long[] arg5 ) ; public final native void glDrawRangeElementsEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, Buffer arg5 ) ; /** * Original Function-Prototype : *
extern void glApplyTextureEXT ( GLenum ) ; **/ public final native void glApplyTextureEXT ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glTextureLightEXT ( GLenum ) ; **/ public final native void glTextureLightEXT ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glTextureMaterialEXT ( GLenum , GLenum ) ; **/ public final native void glTextureMaterialEXT ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glAsyncMarkerSGIX ( GLuint ) ; **/ public final native void glAsyncMarkerSGIX ( int arg0 ) ; /** * Original Function-Prototype : *
extern GLint glFinishAsyncSGIX ( GLuint * ) ; **/ public final native int glFinishAsyncSGIX ( int[] arg0 ) ; /** * Original Function-Prototype : *
extern GLint glPollAsyncSGIX ( GLuint * ) ; **/ public final native int glPollAsyncSGIX ( int[] arg0 ) ; /** * Original Function-Prototype : *
extern GLuint glGenAsyncMarkersSGIX ( GLsizei ) ; **/ public final native int glGenAsyncMarkersSGIX ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glDeleteAsyncMarkersSGIX ( GLuint , GLsizei ) ; **/ public final native void glDeleteAsyncMarkersSGIX ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern GLboolean glIsAsyncMarkerSGIX ( GLuint ) ; **/ public final native boolean glIsAsyncMarkerSGIX ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glVertexPointervINTEL ( GLint , GLenum , const GLvoid * * ) ; **/ public final native void glVertexPointervINTEL ( int arg0, int arg1, byte[][] arg2 ) ; public final native void glVertexPointervINTEL ( int arg0, int arg1, short[][] arg2 ) ; public final native void glVertexPointervINTEL ( int arg0, int arg1, int[][] arg2 ) ; public final native void glVertexPointervINTEL ( int arg0, int arg1, float[][] arg2 ) ; public final native void glVertexPointervINTEL ( int arg0, int arg1, double[][] arg2 ) ; public final native void glVertexPointervINTEL ( int arg0, int arg1, boolean[][] arg2 ) ; public final native void glVertexPointervINTEL ( int arg0, int arg1, long[][] arg2 ) ; /** * Original Function-Prototype : *
extern void glNormalPointervINTEL ( GLenum , const GLvoid * * ) ; **/ public final native void glNormalPointervINTEL ( int arg0, byte[][] arg1 ) ; public final native void glNormalPointervINTEL ( int arg0, short[][] arg1 ) ; public final native void glNormalPointervINTEL ( int arg0, int[][] arg1 ) ; public final native void glNormalPointervINTEL ( int arg0, float[][] arg1 ) ; public final native void glNormalPointervINTEL ( int arg0, double[][] arg1 ) ; public final native void glNormalPointervINTEL ( int arg0, boolean[][] arg1 ) ; public final native void glNormalPointervINTEL ( int arg0, long[][] arg1 ) ; /** * Original Function-Prototype : *
extern void glColorPointervINTEL ( GLint , GLenum , const GLvoid * * ) ; **/ public final native void glColorPointervINTEL ( int arg0, int arg1, byte[][] arg2 ) ; public final native void glColorPointervINTEL ( int arg0, int arg1, short[][] arg2 ) ; public final native void glColorPointervINTEL ( int arg0, int arg1, int[][] arg2 ) ; public final native void glColorPointervINTEL ( int arg0, int arg1, float[][] arg2 ) ; public final native void glColorPointervINTEL ( int arg0, int arg1, double[][] arg2 ) ; public final native void glColorPointervINTEL ( int arg0, int arg1, boolean[][] arg2 ) ; public final native void glColorPointervINTEL ( int arg0, int arg1, long[][] arg2 ) ; /** * Original Function-Prototype : *
extern void glTexCoordPointervINTEL ( GLint , GLenum , const GLvoid * * ) ; **/ public final native void glTexCoordPointervINTEL ( int arg0, int arg1, byte[][] arg2 ) ; public final native void glTexCoordPointervINTEL ( int arg0, int arg1, short[][] arg2 ) ; public final native void glTexCoordPointervINTEL ( int arg0, int arg1, int[][] arg2 ) ; public final native void glTexCoordPointervINTEL ( int arg0, int arg1, float[][] arg2 ) ; public final native void glTexCoordPointervINTEL ( int arg0, int arg1, double[][] arg2 ) ; public final native void glTexCoordPointervINTEL ( int arg0, int arg1, boolean[][] arg2 ) ; public final native void glTexCoordPointervINTEL ( int arg0, int arg1, long[][] arg2 ) ; /** * Original Function-Prototype : *
extern void glPixelTransformParameteriEXT ( GLenum , GLenum , GLint ) ; **/ public final native void glPixelTransformParameteriEXT ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glPixelTransformParameterfEXT ( GLenum , GLenum , GLfloat ) ; **/ public final native void glPixelTransformParameterfEXT ( int arg0, int arg1, float arg2 ) ; /** * Original Function-Prototype : *
extern void glPixelTransformParameterivEXT ( GLenum , GLenum , const GLint * ) ; **/ public final native void glPixelTransformParameterivEXT ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glPixelTransformParameterfvEXT ( GLenum , GLenum , const GLfloat * ) ; **/ public final native void glPixelTransformParameterfvEXT ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3bEXT ( GLbyte , GLbyte , GLbyte ) ; **/ public final native void glSecondaryColor3bEXT ( byte arg0, byte arg1, byte arg2 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3bvEXT ( const GLbyte * ) ; **/ public final native void glSecondaryColor3bvEXT ( byte[] arg0 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3dEXT ( GLdouble , GLdouble , GLdouble ) ; **/ public final native void glSecondaryColor3dEXT ( double arg0, double arg1, double arg2 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3dvEXT ( const GLdouble * ) ; **/ public final native void glSecondaryColor3dvEXT ( double[] arg0 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3fEXT ( GLfloat , GLfloat , GLfloat ) ; **/ public final native void glSecondaryColor3fEXT ( float arg0, float arg1, float arg2 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3fvEXT ( const GLfloat * ) ; **/ public final native void glSecondaryColor3fvEXT ( float[] arg0 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3iEXT ( GLint , GLint , GLint ) ; **/ public final native void glSecondaryColor3iEXT ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3ivEXT ( const GLint * ) ; **/ public final native void glSecondaryColor3ivEXT ( int[] arg0 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3sEXT ( GLshort , GLshort , GLshort ) ; **/ public final native void glSecondaryColor3sEXT ( short arg0, short arg1, short arg2 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3svEXT ( const GLshort * ) ; **/ public final native void glSecondaryColor3svEXT ( short[] arg0 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3ubEXT ( GLubyte , GLubyte , GLubyte ) ; **/ public final native void glSecondaryColor3ubEXT ( byte arg0, byte arg1, byte arg2 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3ubvEXT ( const GLubyte * ) ; **/ public final native void glSecondaryColor3ubvEXT ( byte[] arg0 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3uiEXT ( GLuint , GLuint , GLuint ) ; **/ public final native void glSecondaryColor3uiEXT ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3uivEXT ( const GLuint * ) ; **/ public final native void glSecondaryColor3uivEXT ( int[] arg0 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3usEXT ( GLushort , GLushort , GLushort ) ; **/ public final native void glSecondaryColor3usEXT ( short arg0, short arg1, short arg2 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColor3usvEXT ( const GLushort * ) ; **/ public final native void glSecondaryColor3usvEXT ( short[] arg0 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColorPointerEXT ( GLint , GLenum , GLsizei , const GLvoid * ) ; **/ public final native void glSecondaryColorPointerEXT ( int arg0, int arg1, int arg2, byte[] arg3 ) ; public final native void glSecondaryColorPointerEXT ( int arg0, int arg1, int arg2, short[] arg3 ) ; public final native void glSecondaryColorPointerEXT ( int arg0, int arg1, int arg2, int[] arg3 ) ; public final native void glSecondaryColorPointerEXT ( int arg0, int arg1, int arg2, float[] arg3 ) ; public final native void glSecondaryColorPointerEXT ( int arg0, int arg1, int arg2, double[] arg3 ) ; public final native void glSecondaryColorPointerEXT ( int arg0, int arg1, int arg2, boolean[] arg3 ) ; public final native void glSecondaryColorPointerEXT ( int arg0, int arg1, int arg2, long[] arg3 ) ; public final native void glSecondaryColorPointerEXT ( int arg0, int arg1, int arg2, Buffer arg3 ) ; /** * Original Function-Prototype : *
extern void glTextureNormalEXT ( GLenum ) ; **/ public final native void glTextureNormalEXT ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glMultiDrawArraysEXT ( GLenum , GLint * , GLsizei * , GLsizei ) ; **/ public final native void glMultiDrawArraysEXT ( int arg0, int[] arg1, int[] arg2, int arg3 ) ; /** * Original Function-Prototype : *
extern void glMultiDrawElementsEXT ( GLenum , const GLsizei * , GLenum , const GLvoid * * , GLsizei ) ; **/ public final native void glMultiDrawElementsEXT ( int arg0, int[] arg1, int arg2, byte[][] arg3, int arg4 ) ; public final native void glMultiDrawElementsEXT ( int arg0, int[] arg1, int arg2, short[][] arg3, int arg4 ) ; public final native void glMultiDrawElementsEXT ( int arg0, int[] arg1, int arg2, int[][] arg3, int arg4 ) ; public final native void glMultiDrawElementsEXT ( int arg0, int[] arg1, int arg2, float[][] arg3, int arg4 ) ; public final native void glMultiDrawElementsEXT ( int arg0, int[] arg1, int arg2, double[][] arg3, int arg4 ) ; public final native void glMultiDrawElementsEXT ( int arg0, int[] arg1, int arg2, boolean[][] arg3, int arg4 ) ; public final native void glMultiDrawElementsEXT ( int arg0, int[] arg1, int arg2, long[][] arg3, int arg4 ) ; /** * Original Function-Prototype : *
extern void glFogCoordfEXT ( GLfloat ) ; **/ public final native void glFogCoordfEXT ( float arg0 ) ; /** * Original Function-Prototype : *
extern void glFogCoordfvEXT ( const GLfloat * ) ; **/ public final native void glFogCoordfvEXT ( float[] arg0 ) ; /** * Original Function-Prototype : *
extern void glFogCoorddEXT ( GLdouble ) ; **/ public final native void glFogCoorddEXT ( double arg0 ) ; /** * Original Function-Prototype : *
extern void glFogCoorddvEXT ( const GLdouble * ) ; **/ public final native void glFogCoorddvEXT ( double[] arg0 ) ; /** * Original Function-Prototype : *
extern void glFogCoordPointerEXT ( GLenum , GLsizei , const GLvoid * ) ; **/ public final native void glFogCoordPointerEXT ( int arg0, int arg1, byte[] arg2 ) ; public final native void glFogCoordPointerEXT ( int arg0, int arg1, short[] arg2 ) ; public final native void glFogCoordPointerEXT ( int arg0, int arg1, int[] arg2 ) ; public final native void glFogCoordPointerEXT ( int arg0, int arg1, float[] arg2 ) ; public final native void glFogCoordPointerEXT ( int arg0, int arg1, double[] arg2 ) ; public final native void glFogCoordPointerEXT ( int arg0, int arg1, boolean[] arg2 ) ; public final native void glFogCoordPointerEXT ( int arg0, int arg1, long[] arg2 ) ; public final native void glFogCoordPointerEXT ( int arg0, int arg1, Buffer arg2 ) ; /** * Original Function-Prototype : *
extern void glTangent3bEXT ( GLbyte , GLbyte , GLbyte ) ; **/ public final native void glTangent3bEXT ( byte arg0, byte arg1, byte arg2 ) ; /** * Original Function-Prototype : *
extern void glTangent3bvEXT ( const GLbyte * ) ; **/ public final native void glTangent3bvEXT ( byte[] arg0 ) ; /** * Original Function-Prototype : *
extern void glTangent3dEXT ( GLdouble , GLdouble , GLdouble ) ; **/ public final native void glTangent3dEXT ( double arg0, double arg1, double arg2 ) ; /** * Original Function-Prototype : *
extern void glTangent3dvEXT ( const GLdouble * ) ; **/ public final native void glTangent3dvEXT ( double[] arg0 ) ; /** * Original Function-Prototype : *
extern void glTangent3fEXT ( GLfloat , GLfloat , GLfloat ) ; **/ public final native void glTangent3fEXT ( float arg0, float arg1, float arg2 ) ; /** * Original Function-Prototype : *
extern void glTangent3fvEXT ( const GLfloat * ) ; **/ public final native void glTangent3fvEXT ( float[] arg0 ) ; /** * Original Function-Prototype : *
extern void glTangent3iEXT ( GLint , GLint , GLint ) ; **/ public final native void glTangent3iEXT ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glTangent3ivEXT ( const GLint * ) ; **/ public final native void glTangent3ivEXT ( int[] arg0 ) ; /** * Original Function-Prototype : *
extern void glTangent3sEXT ( GLshort , GLshort , GLshort ) ; **/ public final native void glTangent3sEXT ( short arg0, short arg1, short arg2 ) ; /** * Original Function-Prototype : *
extern void glTangent3svEXT ( const GLshort * ) ; **/ public final native void glTangent3svEXT ( short[] arg0 ) ; /** * Original Function-Prototype : *
extern void glBinormal3bEXT ( GLbyte , GLbyte , GLbyte ) ; **/ public final native void glBinormal3bEXT ( byte arg0, byte arg1, byte arg2 ) ; /** * Original Function-Prototype : *
extern void glBinormal3bvEXT ( const GLbyte * ) ; **/ public final native void glBinormal3bvEXT ( byte[] arg0 ) ; /** * Original Function-Prototype : *
extern void glBinormal3dEXT ( GLdouble , GLdouble , GLdouble ) ; **/ public final native void glBinormal3dEXT ( double arg0, double arg1, double arg2 ) ; /** * Original Function-Prototype : *
extern void glBinormal3dvEXT ( const GLdouble * ) ; **/ public final native void glBinormal3dvEXT ( double[] arg0 ) ; /** * Original Function-Prototype : *
extern void glBinormal3fEXT ( GLfloat , GLfloat , GLfloat ) ; **/ public final native void glBinormal3fEXT ( float arg0, float arg1, float arg2 ) ; /** * Original Function-Prototype : *
extern void glBinormal3fvEXT ( const GLfloat * ) ; **/ public final native void glBinormal3fvEXT ( float[] arg0 ) ; /** * Original Function-Prototype : *
extern void glBinormal3iEXT ( GLint , GLint , GLint ) ; **/ public final native void glBinormal3iEXT ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glBinormal3ivEXT ( const GLint * ) ; **/ public final native void glBinormal3ivEXT ( int[] arg0 ) ; /** * Original Function-Prototype : *
extern void glBinormal3sEXT ( GLshort , GLshort , GLshort ) ; **/ public final native void glBinormal3sEXT ( short arg0, short arg1, short arg2 ) ; /** * Original Function-Prototype : *
extern void glBinormal3svEXT ( const GLshort * ) ; **/ public final native void glBinormal3svEXT ( short[] arg0 ) ; /** * Original Function-Prototype : *
extern void glTangentPointerEXT ( GLenum , GLsizei , const GLvoid * ) ; **/ public final native void glTangentPointerEXT ( int arg0, int arg1, byte[] arg2 ) ; public final native void glTangentPointerEXT ( int arg0, int arg1, short[] arg2 ) ; public final native void glTangentPointerEXT ( int arg0, int arg1, int[] arg2 ) ; public final native void glTangentPointerEXT ( int arg0, int arg1, float[] arg2 ) ; public final native void glTangentPointerEXT ( int arg0, int arg1, double[] arg2 ) ; public final native void glTangentPointerEXT ( int arg0, int arg1, boolean[] arg2 ) ; public final native void glTangentPointerEXT ( int arg0, int arg1, long[] arg2 ) ; public final native void glTangentPointerEXT ( int arg0, int arg1, Buffer arg2 ) ; /** * Original Function-Prototype : *
extern void glBinormalPointerEXT ( GLenum , GLsizei , const GLvoid * ) ; **/ public final native void glBinormalPointerEXT ( int arg0, int arg1, byte[] arg2 ) ; public final native void glBinormalPointerEXT ( int arg0, int arg1, short[] arg2 ) ; public final native void glBinormalPointerEXT ( int arg0, int arg1, int[] arg2 ) ; public final native void glBinormalPointerEXT ( int arg0, int arg1, float[] arg2 ) ; public final native void glBinormalPointerEXT ( int arg0, int arg1, double[] arg2 ) ; public final native void glBinormalPointerEXT ( int arg0, int arg1, boolean[] arg2 ) ; public final native void glBinormalPointerEXT ( int arg0, int arg1, long[] arg2 ) ; public final native void glBinormalPointerEXT ( int arg0, int arg1, Buffer arg2 ) ; /** * Original Function-Prototype : *
extern void glFinishTextureSUNX ( void ) ; **/ public final native void glFinishTextureSUNX ( ) ; /** * Original Function-Prototype : *
extern void glGlobalAlphaFactorbSUN ( GLbyte ) ; **/ public final native void glGlobalAlphaFactorbSUN ( byte arg0 ) ; /** * Original Function-Prototype : *
extern void glGlobalAlphaFactorsSUN ( GLshort ) ; **/ public final native void glGlobalAlphaFactorsSUN ( short arg0 ) ; /** * Original Function-Prototype : *
extern void glGlobalAlphaFactoriSUN ( GLint ) ; **/ public final native void glGlobalAlphaFactoriSUN ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glGlobalAlphaFactorfSUN ( GLfloat ) ; **/ public final native void glGlobalAlphaFactorfSUN ( float arg0 ) ; /** * Original Function-Prototype : *
extern void glGlobalAlphaFactordSUN ( GLdouble ) ; **/ public final native void glGlobalAlphaFactordSUN ( double arg0 ) ; /** * Original Function-Prototype : *
extern void glGlobalAlphaFactorubSUN ( GLubyte ) ; **/ public final native void glGlobalAlphaFactorubSUN ( byte arg0 ) ; /** * Original Function-Prototype : *
extern void glGlobalAlphaFactorusSUN ( GLushort ) ; **/ public final native void glGlobalAlphaFactorusSUN ( short arg0 ) ; /** * Original Function-Prototype : *
extern void glGlobalAlphaFactoruiSUN ( GLuint ) ; **/ public final native void glGlobalAlphaFactoruiSUN ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiSUN ( GLuint ) ; **/ public final native void glReplacementCodeuiSUN ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeusSUN ( GLushort ) ; **/ public final native void glReplacementCodeusSUN ( short arg0 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeubSUN ( GLubyte ) ; **/ public final native void glReplacementCodeubSUN ( byte arg0 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuivSUN ( const GLuint * ) ; **/ public final native void glReplacementCodeuivSUN ( int[] arg0 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeusvSUN ( const GLushort * ) ; **/ public final native void glReplacementCodeusvSUN ( short[] arg0 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeubvSUN ( const GLubyte * ) ; **/ public final native void glReplacementCodeubvSUN ( byte[] arg0 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodePointerSUN ( GLenum , GLsizei , const GLvoid * * ) ; **/ public final native void glReplacementCodePointerSUN ( int arg0, int arg1, byte[][] arg2 ) ; public final native void glReplacementCodePointerSUN ( int arg0, int arg1, short[][] arg2 ) ; public final native void glReplacementCodePointerSUN ( int arg0, int arg1, int[][] arg2 ) ; public final native void glReplacementCodePointerSUN ( int arg0, int arg1, float[][] arg2 ) ; public final native void glReplacementCodePointerSUN ( int arg0, int arg1, double[][] arg2 ) ; public final native void glReplacementCodePointerSUN ( int arg0, int arg1, boolean[][] arg2 ) ; public final native void glReplacementCodePointerSUN ( int arg0, int arg1, long[][] arg2 ) ; /** * Original Function-Prototype : *
extern void glColor4ubVertex2fSUN ( GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat ) ; **/ public final native void glColor4ubVertex2fSUN ( byte arg0, byte arg1, byte arg2, byte arg3, float arg4, float arg5 ) ; /** * Original Function-Prototype : *
extern void glColor4ubVertex2fvSUN ( const GLubyte * , const GLfloat * ) ; **/ public final native void glColor4ubVertex2fvSUN ( byte[] arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glColor4ubVertex3fSUN ( GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ; **/ public final native void glColor4ubVertex3fSUN ( byte arg0, byte arg1, byte arg2, byte arg3, float arg4, float arg5, float arg6 ) ; /** * Original Function-Prototype : *
extern void glColor4ubVertex3fvSUN ( const GLubyte * , const GLfloat * ) ; **/ public final native void glColor4ubVertex3fvSUN ( byte[] arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glColor3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public final native void glColor3fVertex3fSUN ( float arg0, float arg1, float arg2, float arg3, float arg4, float arg5 ) ; /** * Original Function-Prototype : *
extern void glColor3fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ; **/ public final native void glColor3fVertex3fvSUN ( float[] arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public final native void glNormal3fVertex3fSUN ( float arg0, float arg1, float arg2, float arg3, float arg4, float arg5 ) ; /** * Original Function-Prototype : *
extern void glNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ; **/ public final native void glNormal3fVertex3fvSUN ( float[] arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glColor4fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public final native void glColor4fNormal3fVertex3fSUN ( float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9 ) ; /** * Original Function-Prototype : *
extern void glColor4fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ; **/ public final native void glColor4fNormal3fVertex3fvSUN ( float[] arg0, float[] arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glTexCoord2fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public final native void glTexCoord2fVertex3fSUN ( float arg0, float arg1, float arg2, float arg3, float arg4 ) ; /** * Original Function-Prototype : *
extern void glTexCoord2fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ; **/ public final native void glTexCoord2fVertex3fvSUN ( float[] arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glTexCoord4fVertex4fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public final native void glTexCoord4fVertex4fSUN ( float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7 ) ; /** * Original Function-Prototype : *
extern void glTexCoord4fVertex4fvSUN ( const GLfloat * , const GLfloat * ) ; **/ public final native void glTexCoord4fVertex4fvSUN ( float[] arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glTexCoord2fColor4ubVertex3fSUN ( GLfloat , GLfloat , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ; **/ public final native void glTexCoord2fColor4ubVertex3fSUN ( float arg0, float arg1, byte arg2, byte arg3, byte arg4, byte arg5, float arg6, float arg7, float arg8 ) ; /** * Original Function-Prototype : *
extern void glTexCoord2fColor4ubVertex3fvSUN ( const GLfloat * , const GLubyte * , const GLfloat * ) ; **/ public final native void glTexCoord2fColor4ubVertex3fvSUN ( float[] arg0, byte[] arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glTexCoord2fColor3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public final native void glTexCoord2fColor3fVertex3fSUN ( float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7 ) ; /** * Original Function-Prototype : *
extern void glTexCoord2fColor3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ; **/ public final native void glTexCoord2fColor3fVertex3fvSUN ( float[] arg0, float[] arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glTexCoord2fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public final native void glTexCoord2fNormal3fVertex3fSUN ( float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7 ) ; /** * Original Function-Prototype : *
extern void glTexCoord2fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ; **/ public final native void glTexCoord2fNormal3fVertex3fvSUN ( float[] arg0, float[] arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glTexCoord2fColor4fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public final native void glTexCoord2fColor4fNormal3fVertex3fSUN ( float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10, float arg11 ) ; /** * Original Function-Prototype : *
extern void glTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ; **/ public final native void glTexCoord2fColor4fNormal3fVertex3fvSUN ( float[] arg0, float[] arg1, float[] arg2, float[] arg3 ) ; /** * Original Function-Prototype : *
extern void glTexCoord4fColor4fNormal3fVertex4fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public final native void glTexCoord4fColor4fNormal3fVertex4fSUN ( float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10, float arg11, float arg12, float arg13, float arg14 ) ; /** * Original Function-Prototype : *
extern void glTexCoord4fColor4fNormal3fVertex4fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ; **/ public final native void glTexCoord4fColor4fNormal3fVertex4fvSUN ( float[] arg0, float[] arg1, float[] arg2, float[] arg3 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat ) ; **/ public final native void glReplacementCodeuiVertex3fSUN ( int arg0, float arg1, float arg2, float arg3 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiVertex3fvSUN ( const GLenum * , const GLfloat * ) ; **/ public final native void glReplacementCodeuiVertex3fvSUN ( int[] arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiColor4ubVertex3fSUN ( GLenum , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ; **/ public final native void glReplacementCodeuiColor4ubVertex3fSUN ( int arg0, byte arg1, byte arg2, byte arg3, byte arg4, float arg5, float arg6, float arg7 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiColor4ubVertex3fvSUN ( const GLenum * , const GLubyte * , const GLfloat * ) ; **/ public final native void glReplacementCodeuiColor4ubVertex3fvSUN ( int[] arg0, byte[] arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiColor3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public final native void glReplacementCodeuiColor3fVertex3fSUN ( int arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiColor3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ; **/ public final native void glReplacementCodeuiColor3fVertex3fvSUN ( int[] arg0, float[] arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public final native void glReplacementCodeuiNormal3fVertex3fSUN ( int arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ; **/ public final native void glReplacementCodeuiNormal3fVertex3fvSUN ( int[] arg0, float[] arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiColor4fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public final native void glReplacementCodeuiColor4fNormal3fVertex3fSUN ( int arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * ) ; **/ public final native void glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( int[] arg0, float[] arg1, float[] arg2, float[] arg3 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiTexCoord2fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public final native void glReplacementCodeuiTexCoord2fVertex3fSUN ( int arg0, float arg1, float arg2, float arg3, float arg4, float arg5 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiTexCoord2fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ; **/ public final native void glReplacementCodeuiTexCoord2fVertex3fvSUN ( int[] arg0, float[] arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public final native void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN ( int arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * ) ; **/ public final native void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( int[] arg0, float[] arg1, float[] arg2, float[] arg3 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public final native void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN ( int arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10, float arg11, float arg12 ) ; /** * Original Function-Prototype : *
extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ; **/ public final native void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( int[] arg0, float[] arg1, float[] arg2, float[] arg3, float[] arg4 ) ; /** * Original Function-Prototype : *
extern void glBlendFuncSeparateEXT ( GLenum , GLenum , GLenum , GLenum ) ; **/ public final native void glBlendFuncSeparateEXT ( int arg0, int arg1, int arg2, int arg3 ) ; /** * Original Function-Prototype : *
extern void glBlendFuncSeparateINGR ( GLenum , GLenum , GLenum , GLenum ) ; **/ public final native void glBlendFuncSeparateINGR ( int arg0, int arg1, int arg2, int arg3 ) ; /** * Original Function-Prototype : *
extern void glVertexWeightfEXT ( GLfloat ) ; **/ public final native void glVertexWeightfEXT ( float arg0 ) ; /** * Original Function-Prototype : *
extern void glVertexWeightfvEXT ( const GLfloat * ) ; **/ public final native void glVertexWeightfvEXT ( float[] arg0 ) ; /** * Original Function-Prototype : *
extern void glVertexWeightPointerEXT ( GLsizei , GLenum , GLsizei , const GLvoid * ) ; **/ public final native void glVertexWeightPointerEXT ( int arg0, int arg1, int arg2, byte[] arg3 ) ; public final native void glVertexWeightPointerEXT ( int arg0, int arg1, int arg2, short[] arg3 ) ; public final native void glVertexWeightPointerEXT ( int arg0, int arg1, int arg2, int[] arg3 ) ; public final native void glVertexWeightPointerEXT ( int arg0, int arg1, int arg2, float[] arg3 ) ; public final native void glVertexWeightPointerEXT ( int arg0, int arg1, int arg2, double[] arg3 ) ; public final native void glVertexWeightPointerEXT ( int arg0, int arg1, int arg2, boolean[] arg3 ) ; public final native void glVertexWeightPointerEXT ( int arg0, int arg1, int arg2, long[] arg3 ) ; public final native void glVertexWeightPointerEXT ( int arg0, int arg1, int arg2, Buffer arg3 ) ; /** * Original Function-Prototype : *
extern void glFlushVertexArrayRangeNV ( void ) ; **/ public final native void glFlushVertexArrayRangeNV ( ) ; /** * Original Function-Prototype : *
extern void glVertexArrayRangeNV ( GLsizei , const GLvoid * ) ; **/ public final native void glVertexArrayRangeNV ( int arg0, byte[] arg1 ) ; public final native void glVertexArrayRangeNV ( int arg0, short[] arg1 ) ; public final native void glVertexArrayRangeNV ( int arg0, int[] arg1 ) ; public final native void glVertexArrayRangeNV ( int arg0, float[] arg1 ) ; public final native void glVertexArrayRangeNV ( int arg0, double[] arg1 ) ; public final native void glVertexArrayRangeNV ( int arg0, boolean[] arg1 ) ; public final native void glVertexArrayRangeNV ( int arg0, long[] arg1 ) ; public final native void glVertexArrayRangeNV ( int arg0, Buffer arg1 ) ; /** * Original Function-Prototype : *
extern void glCombinerParameterfvNV ( GLenum , const GLfloat * ) ; **/ public final native void glCombinerParameterfvNV ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glCombinerParameterfNV ( GLenum , GLfloat ) ; **/ public final native void glCombinerParameterfNV ( int arg0, float arg1 ) ; /** * Original Function-Prototype : *
extern void glCombinerParameterivNV ( GLenum , const GLint * ) ; **/ public final native void glCombinerParameterivNV ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glCombinerParameteriNV ( GLenum , GLint ) ; **/ public final native void glCombinerParameteriNV ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glCombinerInputNV ( GLenum , GLenum , GLenum , GLenum , GLenum , GLenum ) ; **/ public final native void glCombinerInputNV ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5 ) ; /** * Original Function-Prototype : *
extern void glCombinerOutputNV ( GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLboolean , GLboolean , GLboolean ) ; **/ public final native void glCombinerOutputNV ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, boolean arg8, boolean arg9 ) ; /** * Original Function-Prototype : *
extern void glFinalCombinerInputNV ( GLenum , GLenum , GLenum , GLenum ) ; **/ public final native void glFinalCombinerInputNV ( int arg0, int arg1, int arg2, int arg3 ) ; /** * Original Function-Prototype : *
extern void glGetCombinerInputParameterfvNV ( GLenum , GLenum , GLenum , GLenum , GLfloat * ) ; **/ public final native void glGetCombinerInputParameterfvNV ( int arg0, int arg1, int arg2, int arg3, float[] arg4 ) ; /** * Original Function-Prototype : *
extern void glGetCombinerInputParameterivNV ( GLenum , GLenum , GLenum , GLenum , GLint * ) ; **/ public final native void glGetCombinerInputParameterivNV ( int arg0, int arg1, int arg2, int arg3, int[] arg4 ) ; /** * Original Function-Prototype : *
extern void glGetCombinerOutputParameterfvNV ( GLenum , GLenum , GLenum , GLfloat * ) ; **/ public final native void glGetCombinerOutputParameterfvNV ( int arg0, int arg1, int arg2, float[] arg3 ) ; /** * Original Function-Prototype : *
extern void glGetCombinerOutputParameterivNV ( GLenum , GLenum , GLenum , GLint * ) ; **/ public final native void glGetCombinerOutputParameterivNV ( int arg0, int arg1, int arg2, int[] arg3 ) ; /** * Original Function-Prototype : *
extern void glGetFinalCombinerInputParameterfvNV ( GLenum , GLenum , GLfloat * ) ; **/ public final native void glGetFinalCombinerInputParameterfvNV ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetFinalCombinerInputParameterivNV ( GLenum , GLenum , GLint * ) ; **/ public final native void glGetFinalCombinerInputParameterivNV ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glMultiModeDrawArraysIBM ( GLenum , const GLint * , const GLsizei * , GLsizei , GLint ) ; **/ public final native void glMultiModeDrawArraysIBM ( int arg0, int[] arg1, int[] arg2, int arg3, int arg4 ) ; /** * Original Function-Prototype : *
extern void glMultiModeDrawElementsIBM ( const GLenum * , const GLsizei * , GLenum , const GLvoid * * , GLsizei , GLint ) ; **/ public final native void glMultiModeDrawElementsIBM ( int[] arg0, int[] arg1, int arg2, byte[][] arg3, int arg4, int arg5 ) ; public final native void glMultiModeDrawElementsIBM ( int[] arg0, int[] arg1, int arg2, short[][] arg3, int arg4, int arg5 ) ; public final native void glMultiModeDrawElementsIBM ( int[] arg0, int[] arg1, int arg2, int[][] arg3, int arg4, int arg5 ) ; public final native void glMultiModeDrawElementsIBM ( int[] arg0, int[] arg1, int arg2, float[][] arg3, int arg4, int arg5 ) ; public final native void glMultiModeDrawElementsIBM ( int[] arg0, int[] arg1, int arg2, double[][] arg3, int arg4, int arg5 ) ; public final native void glMultiModeDrawElementsIBM ( int[] arg0, int[] arg1, int arg2, boolean[][] arg3, int arg4, int arg5 ) ; public final native void glMultiModeDrawElementsIBM ( int[] arg0, int[] arg1, int arg2, long[][] arg3, int arg4, int arg5 ) ; /** * Original Function-Prototype : *
extern void glColorPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ; **/ public final native void glColorPointerListIBM ( int arg0, int arg1, int arg2, byte[][] arg3, int arg4 ) ; public final native void glColorPointerListIBM ( int arg0, int arg1, int arg2, short[][] arg3, int arg4 ) ; public final native void glColorPointerListIBM ( int arg0, int arg1, int arg2, int[][] arg3, int arg4 ) ; public final native void glColorPointerListIBM ( int arg0, int arg1, int arg2, float[][] arg3, int arg4 ) ; public final native void glColorPointerListIBM ( int arg0, int arg1, int arg2, double[][] arg3, int arg4 ) ; public final native void glColorPointerListIBM ( int arg0, int arg1, int arg2, boolean[][] arg3, int arg4 ) ; public final native void glColorPointerListIBM ( int arg0, int arg1, int arg2, long[][] arg3, int arg4 ) ; /** * Original Function-Prototype : *
extern void glSecondaryColorPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ; **/ public final native void glSecondaryColorPointerListIBM ( int arg0, int arg1, int arg2, byte[][] arg3, int arg4 ) ; public final native void glSecondaryColorPointerListIBM ( int arg0, int arg1, int arg2, short[][] arg3, int arg4 ) ; public final native void glSecondaryColorPointerListIBM ( int arg0, int arg1, int arg2, int[][] arg3, int arg4 ) ; public final native void glSecondaryColorPointerListIBM ( int arg0, int arg1, int arg2, float[][] arg3, int arg4 ) ; public final native void glSecondaryColorPointerListIBM ( int arg0, int arg1, int arg2, double[][] arg3, int arg4 ) ; public final native void glSecondaryColorPointerListIBM ( int arg0, int arg1, int arg2, boolean[][] arg3, int arg4 ) ; public final native void glSecondaryColorPointerListIBM ( int arg0, int arg1, int arg2, long[][] arg3, int arg4 ) ; /** * Original Function-Prototype : *
extern void glEdgeFlagPointerListIBM ( GLint , const GLboolean * * , GLint ) ; **/ public final native void glEdgeFlagPointerListIBM ( int arg0, boolean[][] arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glFogCoordPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ; **/ public final native void glFogCoordPointerListIBM ( int arg0, int arg1, byte[][] arg2, int arg3 ) ; public final native void glFogCoordPointerListIBM ( int arg0, int arg1, short[][] arg2, int arg3 ) ; public final native void glFogCoordPointerListIBM ( int arg0, int arg1, int[][] arg2, int arg3 ) ; public final native void glFogCoordPointerListIBM ( int arg0, int arg1, float[][] arg2, int arg3 ) ; public final native void glFogCoordPointerListIBM ( int arg0, int arg1, double[][] arg2, int arg3 ) ; public final native void glFogCoordPointerListIBM ( int arg0, int arg1, boolean[][] arg2, int arg3 ) ; public final native void glFogCoordPointerListIBM ( int arg0, int arg1, long[][] arg2, int arg3 ) ; /** * Original Function-Prototype : *
extern void glIndexPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ; **/ public final native void glIndexPointerListIBM ( int arg0, int arg1, byte[][] arg2, int arg3 ) ; public final native void glIndexPointerListIBM ( int arg0, int arg1, short[][] arg2, int arg3 ) ; public final native void glIndexPointerListIBM ( int arg0, int arg1, int[][] arg2, int arg3 ) ; public final native void glIndexPointerListIBM ( int arg0, int arg1, float[][] arg2, int arg3 ) ; public final native void glIndexPointerListIBM ( int arg0, int arg1, double[][] arg2, int arg3 ) ; public final native void glIndexPointerListIBM ( int arg0, int arg1, boolean[][] arg2, int arg3 ) ; public final native void glIndexPointerListIBM ( int arg0, int arg1, long[][] arg2, int arg3 ) ; /** * Original Function-Prototype : *
extern void glNormalPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ; **/ public final native void glNormalPointerListIBM ( int arg0, int arg1, byte[][] arg2, int arg3 ) ; public final native void glNormalPointerListIBM ( int arg0, int arg1, short[][] arg2, int arg3 ) ; public final native void glNormalPointerListIBM ( int arg0, int arg1, int[][] arg2, int arg3 ) ; public final native void glNormalPointerListIBM ( int arg0, int arg1, float[][] arg2, int arg3 ) ; public final native void glNormalPointerListIBM ( int arg0, int arg1, double[][] arg2, int arg3 ) ; public final native void glNormalPointerListIBM ( int arg0, int arg1, boolean[][] arg2, int arg3 ) ; public final native void glNormalPointerListIBM ( int arg0, int arg1, long[][] arg2, int arg3 ) ; /** * Original Function-Prototype : *
extern void glTexCoordPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ; **/ public final native void glTexCoordPointerListIBM ( int arg0, int arg1, int arg2, byte[][] arg3, int arg4 ) ; public final native void glTexCoordPointerListIBM ( int arg0, int arg1, int arg2, short[][] arg3, int arg4 ) ; public final native void glTexCoordPointerListIBM ( int arg0, int arg1, int arg2, int[][] arg3, int arg4 ) ; public final native void glTexCoordPointerListIBM ( int arg0, int arg1, int arg2, float[][] arg3, int arg4 ) ; public final native void glTexCoordPointerListIBM ( int arg0, int arg1, int arg2, double[][] arg3, int arg4 ) ; public final native void glTexCoordPointerListIBM ( int arg0, int arg1, int arg2, boolean[][] arg3, int arg4 ) ; public final native void glTexCoordPointerListIBM ( int arg0, int arg1, int arg2, long[][] arg3, int arg4 ) ; /** * Original Function-Prototype : *
extern void glVertexPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ; **/ public final native void glVertexPointerListIBM ( int arg0, int arg1, int arg2, byte[][] arg3, int arg4 ) ; public final native void glVertexPointerListIBM ( int arg0, int arg1, int arg2, short[][] arg3, int arg4 ) ; public final native void glVertexPointerListIBM ( int arg0, int arg1, int arg2, int[][] arg3, int arg4 ) ; public final native void glVertexPointerListIBM ( int arg0, int arg1, int arg2, float[][] arg3, int arg4 ) ; public final native void glVertexPointerListIBM ( int arg0, int arg1, int arg2, double[][] arg3, int arg4 ) ; public final native void glVertexPointerListIBM ( int arg0, int arg1, int arg2, boolean[][] arg3, int arg4 ) ; public final native void glVertexPointerListIBM ( int arg0, int arg1, int arg2, long[][] arg3, int arg4 ) ; /** * Original Function-Prototype : *
extern void glTbufferMask3DFX ( GLuint ) ; **/ public final native void glTbufferMask3DFX ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glSampleMaskEXT ( GLclampf , GLboolean ) ; **/ public final native void glSampleMaskEXT ( float arg0, boolean arg1 ) ; /** * Original Function-Prototype : *
extern void glSamplePatternEXT ( GLenum ) ; **/ public final native void glSamplePatternEXT ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glTextureColorMaskSGIS ( GLboolean , GLboolean , GLboolean , GLboolean ) ; **/ public final native void glTextureColorMaskSGIS ( boolean arg0, boolean arg1, boolean arg2, boolean arg3 ) ; /** * Original Function-Prototype : *
extern void glIglooInterfaceSGIX ( GLenum , const GLvoid * ) ; **/ public final native void glIglooInterfaceSGIX ( int arg0, byte[] arg1 ) ; public final native void glIglooInterfaceSGIX ( int arg0, short[] arg1 ) ; public final native void glIglooInterfaceSGIX ( int arg0, int[] arg1 ) ; public final native void glIglooInterfaceSGIX ( int arg0, float[] arg1 ) ; public final native void glIglooInterfaceSGIX ( int arg0, double[] arg1 ) ; public final native void glIglooInterfaceSGIX ( int arg0, boolean[] arg1 ) ; public final native void glIglooInterfaceSGIX ( int arg0, long[] arg1 ) ; public final native void glIglooInterfaceSGIX ( int arg0, Buffer arg1 ) ; /** * Original Function-Prototype : *
extern void glGenFencesNV ( GLsizei , GLuint * ) ; **/ public final native void glGenFencesNV ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glDeleteFencesNV ( GLsizei , const GLuint * ) ; **/ public final native void glDeleteFencesNV ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glSetFenceNV ( GLuint , GLenum ) ; **/ public final native void glSetFenceNV ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern GLboolean glTestFenceNV ( GLuint ) ; **/ public final native boolean glTestFenceNV ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glFinishFenceNV ( GLuint ) ; **/ public final native void glFinishFenceNV ( int arg0 ) ; /** * Original Function-Prototype : *
extern GLboolean glIsFenceNV ( GLuint ) ; **/ public final native boolean glIsFenceNV ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glGetFenceivNV ( GLuint , GLenum , GLint * ) ; **/ public final native void glGetFenceivNV ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glMapControlPointsNV ( GLenum , GLuint , GLenum , GLsizei , GLsizei , GLint , GLint , GLboolean , const GLvoid * ) ; **/ public final native void glMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, byte[] arg8 ) ; public final native void glMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, short[] arg8 ) ; public final native void glMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, int[] arg8 ) ; public final native void glMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, float[] arg8 ) ; public final native void glMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, double[] arg8 ) ; public final native void glMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, boolean[] arg8 ) ; public final native void glMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, long[] arg8 ) ; public final native void glMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, Buffer arg8 ) ; /** * Original Function-Prototype : *
extern void glMapParameterivNV ( GLenum , GLenum , const GLint * ) ; **/ public final native void glMapParameterivNV ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glMapParameterfvNV ( GLenum , GLenum , const GLfloat * ) ; **/ public final native void glMapParameterfvNV ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetMapControlPointsNV ( GLenum , GLuint , GLenum , GLsizei , GLsizei , GLboolean , GLvoid * ) ; **/ public final native void glGetMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, byte[] arg6 ) ; public final native void glGetMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, short[] arg6 ) ; public final native void glGetMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, int[] arg6 ) ; public final native void glGetMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, float[] arg6 ) ; public final native void glGetMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, double[] arg6 ) ; public final native void glGetMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, boolean[] arg6 ) ; public final native void glGetMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, long[] arg6 ) ; public final native void glGetMapControlPointsNV ( int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, Buffer arg6 ) ; /** * Original Function-Prototype : *
extern void glGetMapParameterivNV ( GLenum , GLenum , GLint * ) ; **/ public final native void glGetMapParameterivNV ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetMapParameterfvNV ( GLenum , GLenum , GLfloat * ) ; **/ public final native void glGetMapParameterfvNV ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetMapAttribParameterivNV ( GLenum , GLuint , GLenum , GLint * ) ; **/ public final native void glGetMapAttribParameterivNV ( int arg0, int arg1, int arg2, int[] arg3 ) ; /** * Original Function-Prototype : *
extern void glGetMapAttribParameterfvNV ( GLenum , GLuint , GLenum , GLfloat * ) ; **/ public final native void glGetMapAttribParameterfvNV ( int arg0, int arg1, int arg2, float[] arg3 ) ; /** * Original Function-Prototype : *
extern void glEvalMapsNV ( GLenum , GLenum ) ; **/ public final native void glEvalMapsNV ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glCombinerStageParameterfvNV ( GLenum , GLenum , const GLfloat * ) ; **/ public final native void glCombinerStageParameterfvNV ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetCombinerStageParameterfvNV ( GLenum , GLenum , GLfloat * ) ; **/ public final native void glGetCombinerStageParameterfvNV ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glBindProgramNV ( GLenum , GLuint ) ; **/ public final native void glBindProgramNV ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glDeleteProgramsNV ( GLsizei , const GLuint * ) ; **/ public final native void glDeleteProgramsNV ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glExecuteProgramNV ( GLenum , GLuint , const GLfloat * ) ; **/ public final native void glExecuteProgramNV ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGenProgramsNV ( GLsizei , GLuint * ) ; **/ public final native void glGenProgramsNV ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern GLboolean glAreProgramsResidentNV ( GLsizei , const GLuint * , GLboolean * ) ; **/ public final native boolean glAreProgramsResidentNV ( int arg0, int[] arg1, boolean[] arg2 ) ; /** * Original Function-Prototype : *
extern void glRequestResidentProgramsNV ( GLsizei , const GLuint * ) ; **/ public final native void glRequestResidentProgramsNV ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glGetProgramParameterfvNV ( GLenum , GLuint , GLenum , GLfloat * ) ; **/ public final native void glGetProgramParameterfvNV ( int arg0, int arg1, int arg2, float[] arg3 ) ; /** * Original Function-Prototype : *
extern void glGetProgramParameterdvNV ( GLenum , GLuint , GLenum , GLdouble * ) ; **/ public final native void glGetProgramParameterdvNV ( int arg0, int arg1, int arg2, double[] arg3 ) ; /** * Original Function-Prototype : *
extern void glGetProgramivNV ( GLuint , GLenum , GLint * ) ; **/ public final native void glGetProgramivNV ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetProgramStringNV ( GLuint , GLenum , GLubyte * ) ; **/ public final native void glGetProgramStringNV ( int arg0, int arg1, byte[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetTrackMatrixivNV ( GLenum , GLuint , GLenum , GLint * ) ; **/ public final native void glGetTrackMatrixivNV ( int arg0, int arg1, int arg2, int[] arg3 ) ; /** * Original Function-Prototype : *
extern void glGetVertexAttribdvNV ( GLuint , GLenum , GLdouble * ) ; **/ public final native void glGetVertexAttribdvNV ( int arg0, int arg1, double[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetVertexAttribfvNV ( GLuint , GLenum , GLfloat * ) ; **/ public final native void glGetVertexAttribfvNV ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetVertexAttribivNV ( GLuint , GLenum , GLint * ) ; **/ public final native void glGetVertexAttribivNV ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetVertexAttribPointervNV ( GLuint , GLenum , GLvoid * * ) ; **/ public final native void glGetVertexAttribPointervNV ( int arg0, int arg1, byte[][] arg2 ) ; public final native void glGetVertexAttribPointervNV ( int arg0, int arg1, short[][] arg2 ) ; public final native void glGetVertexAttribPointervNV ( int arg0, int arg1, int[][] arg2 ) ; public final native void glGetVertexAttribPointervNV ( int arg0, int arg1, float[][] arg2 ) ; public final native void glGetVertexAttribPointervNV ( int arg0, int arg1, double[][] arg2 ) ; public final native void glGetVertexAttribPointervNV ( int arg0, int arg1, boolean[][] arg2 ) ; public final native void glGetVertexAttribPointervNV ( int arg0, int arg1, long[][] arg2 ) ; /** * Original Function-Prototype : *
extern GLboolean glIsProgramNV ( GLuint ) ; **/ public final native boolean glIsProgramNV ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glLoadProgramNV ( GLenum , GLuint , GLsizei , const GLubyte * ) ; **/ public final native void glLoadProgramNV ( int arg0, int arg1, int arg2, byte[] arg3 ) ; /** * Original Function-Prototype : *
extern void glProgramParameter4fNV ( GLenum , GLuint , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public final native void glProgramParameter4fNV ( int arg0, int arg1, float arg2, float arg3, float arg4, float arg5 ) ; /** * Original Function-Prototype : *
extern void glProgramParameter4dNV ( GLenum , GLuint , GLdouble , GLdouble , GLdouble , GLdouble ) ; **/ public final native void glProgramParameter4dNV ( int arg0, int arg1, double arg2, double arg3, double arg4, double arg5 ) ; /** * Original Function-Prototype : *
extern void glProgramParameter4dvNV ( GLenum , GLuint , const GLdouble * ) ; **/ public final native void glProgramParameter4dvNV ( int arg0, int arg1, double[] arg2 ) ; /** * Original Function-Prototype : *
extern void glProgramParameter4fvNV ( GLenum , GLuint , const GLfloat * ) ; **/ public final native void glProgramParameter4fvNV ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glProgramParameters4dvNV ( GLenum , GLuint , GLuint , const GLdouble * ) ; **/ public final native void glProgramParameters4dvNV ( int arg0, int arg1, int arg2, double[] arg3 ) ; /** * Original Function-Prototype : *
extern void glProgramParameters4fvNV ( GLenum , GLuint , GLuint , const GLfloat * ) ; **/ public final native void glProgramParameters4fvNV ( int arg0, int arg1, int arg2, float[] arg3 ) ; /** * Original Function-Prototype : *
extern void glTrackMatrixNV ( GLenum , GLuint , GLenum , GLenum ) ; **/ public final native void glTrackMatrixNV ( int arg0, int arg1, int arg2, int arg3 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribPointerNV ( GLuint , GLint , GLenum , GLsizei , const GLvoid * ) ; **/ public final native void glVertexAttribPointerNV ( int arg0, int arg1, int arg2, int arg3, byte[] arg4 ) ; public final native void glVertexAttribPointerNV ( int arg0, int arg1, int arg2, int arg3, short[] arg4 ) ; public final native void glVertexAttribPointerNV ( int arg0, int arg1, int arg2, int arg3, int[] arg4 ) ; public final native void glVertexAttribPointerNV ( int arg0, int arg1, int arg2, int arg3, float[] arg4 ) ; public final native void glVertexAttribPointerNV ( int arg0, int arg1, int arg2, int arg3, double[] arg4 ) ; public final native void glVertexAttribPointerNV ( int arg0, int arg1, int arg2, int arg3, boolean[] arg4 ) ; public final native void glVertexAttribPointerNV ( int arg0, int arg1, int arg2, int arg3, long[] arg4 ) ; public final native void glVertexAttribPointerNV ( int arg0, int arg1, int arg2, int arg3, Buffer arg4 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib1sNV ( GLuint , GLshort ) ; **/ public final native void glVertexAttrib1sNV ( int arg0, short arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib1fNV ( GLuint , GLfloat ) ; **/ public final native void glVertexAttrib1fNV ( int arg0, float arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib1dNV ( GLuint , GLdouble ) ; **/ public final native void glVertexAttrib1dNV ( int arg0, double arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib2sNV ( GLuint , GLshort , GLshort ) ; **/ public final native void glVertexAttrib2sNV ( int arg0, short arg1, short arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib2fNV ( GLuint , GLfloat , GLfloat ) ; **/ public final native void glVertexAttrib2fNV ( int arg0, float arg1, float arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib2dNV ( GLuint , GLdouble , GLdouble ) ; **/ public final native void glVertexAttrib2dNV ( int arg0, double arg1, double arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib3sNV ( GLuint , GLshort , GLshort , GLshort ) ; **/ public final native void glVertexAttrib3sNV ( int arg0, short arg1, short arg2, short arg3 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib3fNV ( GLuint , GLfloat , GLfloat , GLfloat ) ; **/ public final native void glVertexAttrib3fNV ( int arg0, float arg1, float arg2, float arg3 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib3dNV ( GLuint , GLdouble , GLdouble , GLdouble ) ; **/ public final native void glVertexAttrib3dNV ( int arg0, double arg1, double arg2, double arg3 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib4sNV ( GLuint , GLshort , GLshort , GLshort , GLshort ) ; **/ public final native void glVertexAttrib4sNV ( int arg0, short arg1, short arg2, short arg3, short arg4 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib4fNV ( GLuint , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public final native void glVertexAttrib4fNV ( int arg0, float arg1, float arg2, float arg3, float arg4 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib4dNV ( GLuint , GLdouble , GLdouble , GLdouble , GLdouble ) ; **/ public final native void glVertexAttrib4dNV ( int arg0, double arg1, double arg2, double arg3, double arg4 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib4ubNV ( GLuint , GLubyte , GLubyte , GLubyte , GLubyte ) ; **/ public final native void glVertexAttrib4ubNV ( int arg0, byte arg1, byte arg2, byte arg3, byte arg4 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib1svNV ( GLuint , const GLshort * ) ; **/ public final native void glVertexAttrib1svNV ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib1fvNV ( GLuint , const GLfloat * ) ; **/ public final native void glVertexAttrib1fvNV ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib1dvNV ( GLuint , const GLdouble * ) ; **/ public final native void glVertexAttrib1dvNV ( int arg0, double[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib2svNV ( GLuint , const GLshort * ) ; **/ public final native void glVertexAttrib2svNV ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib2fvNV ( GLuint , const GLfloat * ) ; **/ public final native void glVertexAttrib2fvNV ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib2dvNV ( GLuint , const GLdouble * ) ; **/ public final native void glVertexAttrib2dvNV ( int arg0, double[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib3svNV ( GLuint , const GLshort * ) ; **/ public final native void glVertexAttrib3svNV ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib3fvNV ( GLuint , const GLfloat * ) ; **/ public final native void glVertexAttrib3fvNV ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib3dvNV ( GLuint , const GLdouble * ) ; **/ public final native void glVertexAttrib3dvNV ( int arg0, double[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib4svNV ( GLuint , const GLshort * ) ; **/ public final native void glVertexAttrib4svNV ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib4fvNV ( GLuint , const GLfloat * ) ; **/ public final native void glVertexAttrib4fvNV ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib4dvNV ( GLuint , const GLdouble * ) ; **/ public final native void glVertexAttrib4dvNV ( int arg0, double[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttrib4ubvNV ( GLuint , const GLubyte * ) ; **/ public final native void glVertexAttrib4ubvNV ( int arg0, byte[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribs1svNV ( GLuint , GLsizei , const GLshort * ) ; **/ public final native void glVertexAttribs1svNV ( int arg0, int arg1, short[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribs1fvNV ( GLuint , GLsizei , const GLfloat * ) ; **/ public final native void glVertexAttribs1fvNV ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribs1dvNV ( GLuint , GLsizei , const GLdouble * ) ; **/ public final native void glVertexAttribs1dvNV ( int arg0, int arg1, double[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribs2svNV ( GLuint , GLsizei , const GLshort * ) ; **/ public final native void glVertexAttribs2svNV ( int arg0, int arg1, short[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribs2fvNV ( GLuint , GLsizei , const GLfloat * ) ; **/ public final native void glVertexAttribs2fvNV ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribs2dvNV ( GLuint , GLsizei , const GLdouble * ) ; **/ public final native void glVertexAttribs2dvNV ( int arg0, int arg1, double[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribs3svNV ( GLuint , GLsizei , const GLshort * ) ; **/ public final native void glVertexAttribs3svNV ( int arg0, int arg1, short[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribs3fvNV ( GLuint , GLsizei , const GLfloat * ) ; **/ public final native void glVertexAttribs3fvNV ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribs3dvNV ( GLuint , GLsizei , const GLdouble * ) ; **/ public final native void glVertexAttribs3dvNV ( int arg0, int arg1, double[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribs4svNV ( GLuint , GLsizei , const GLshort * ) ; **/ public final native void glVertexAttribs4svNV ( int arg0, int arg1, short[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribs4fvNV ( GLuint , GLsizei , const GLfloat * ) ; **/ public final native void glVertexAttribs4fvNV ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribs4dvNV ( GLuint , GLsizei , const GLdouble * ) ; **/ public final native void glVertexAttribs4dvNV ( int arg0, int arg1, double[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexAttribs4ubvNV ( GLuint , GLsizei , const GLubyte * ) ; **/ public final native void glVertexAttribs4ubvNV ( int arg0, int arg1, byte[] arg2 ) ; /** * Original Function-Prototype : *
extern void glTexBumpParameterivATI ( GLenum , const GLint * ) ; **/ public final native void glTexBumpParameterivATI ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glTexBumpParameterfvATI ( GLenum , const GLfloat * ) ; **/ public final native void glTexBumpParameterfvATI ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glGetTexBumpParameterivATI ( GLenum , GLint * ) ; **/ public final native void glGetTexBumpParameterivATI ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glGetTexBumpParameterfvATI ( GLenum , GLfloat * ) ; **/ public final native void glGetTexBumpParameterfvATI ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern GLuint glGenFragmentShadersATI ( GLuint ) ; **/ public final native int glGenFragmentShadersATI ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glBindFragmentShaderATI ( GLuint ) ; **/ public final native void glBindFragmentShaderATI ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glDeleteFragmentShaderATI ( GLuint ) ; **/ public final native void glDeleteFragmentShaderATI ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glBeginFragmentShaderATI ( void ) ; **/ public final native void glBeginFragmentShaderATI ( ) ; /** * Original Function-Prototype : *
extern void glEndFragmentShaderATI ( void ) ; **/ public final native void glEndFragmentShaderATI ( ) ; /** * Original Function-Prototype : *
extern void glPassTexCoordATI ( GLuint , GLuint , GLenum ) ; **/ public final native void glPassTexCoordATI ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glSampleMapATI ( GLuint , GLuint , GLenum ) ; **/ public final native void glSampleMapATI ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glColorFragmentOp1ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; **/ public final native void glColorFragmentOp1ATI ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6 ) ; /** * Original Function-Prototype : *
extern void glColorFragmentOp2ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; **/ public final native void glColorFragmentOp2ATI ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9 ) ; /** * Original Function-Prototype : *
extern void glColorFragmentOp3ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; **/ public final native void glColorFragmentOp3ATI ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, int arg12 ) ; /** * Original Function-Prototype : *
extern void glAlphaFragmentOp1ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint ) ; **/ public final native void glAlphaFragmentOp1ATI ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5 ) ; /** * Original Function-Prototype : *
extern void glAlphaFragmentOp2ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; **/ public final native void glAlphaFragmentOp2ATI ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8 ) ; /** * Original Function-Prototype : *
extern void glAlphaFragmentOp3ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; **/ public final native void glAlphaFragmentOp3ATI ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11 ) ; /** * Original Function-Prototype : *
extern void glSetFragmentShaderConstantATI ( GLuint , const GLfloat * ) ; **/ public final native void glSetFragmentShaderConstantATI ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glPNTrianglesiATI ( GLenum , GLint ) ; **/ public final native void glPNTrianglesiATI ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glPNTrianglesfATI ( GLenum , GLfloat ) ; **/ public final native void glPNTrianglesfATI ( int arg0, float arg1 ) ; /** * Original Function-Prototype : *
extern GLuint glNewObjectBufferATI ( GLsizei , const GLvoid * , GLenum ) ; **/ public final native int glNewObjectBufferATI ( int arg0, byte[] arg1, int arg2 ) ; public final native int glNewObjectBufferATI ( int arg0, short[] arg1, int arg2 ) ; public final native int glNewObjectBufferATI ( int arg0, int[] arg1, int arg2 ) ; public final native int glNewObjectBufferATI ( int arg0, float[] arg1, int arg2 ) ; public final native int glNewObjectBufferATI ( int arg0, double[] arg1, int arg2 ) ; public final native int glNewObjectBufferATI ( int arg0, boolean[] arg1, int arg2 ) ; public final native int glNewObjectBufferATI ( int arg0, long[] arg1, int arg2 ) ; public final native int glNewObjectBufferATI ( int arg0, Buffer arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern GLboolean glIsObjectBufferATI ( GLuint ) ; **/ public final native boolean glIsObjectBufferATI ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glUpdateObjectBufferATI ( GLuint , GLuint , GLsizei , const GLvoid * , GLenum ) ; **/ public final native void glUpdateObjectBufferATI ( int arg0, int arg1, int arg2, byte[] arg3, int arg4 ) ; public final native void glUpdateObjectBufferATI ( int arg0, int arg1, int arg2, short[] arg3, int arg4 ) ; public final native void glUpdateObjectBufferATI ( int arg0, int arg1, int arg2, int[] arg3, int arg4 ) ; public final native void glUpdateObjectBufferATI ( int arg0, int arg1, int arg2, float[] arg3, int arg4 ) ; public final native void glUpdateObjectBufferATI ( int arg0, int arg1, int arg2, double[] arg3, int arg4 ) ; public final native void glUpdateObjectBufferATI ( int arg0, int arg1, int arg2, boolean[] arg3, int arg4 ) ; public final native void glUpdateObjectBufferATI ( int arg0, int arg1, int arg2, long[] arg3, int arg4 ) ; public final native void glUpdateObjectBufferATI ( int arg0, int arg1, int arg2, Buffer arg3, int arg4 ) ; /** * Original Function-Prototype : *
extern void glGetObjectBufferfvATI ( GLuint , GLenum , GLfloat * ) ; **/ public final native void glGetObjectBufferfvATI ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetObjectBufferivATI ( GLuint , GLenum , GLint * ) ; **/ public final native void glGetObjectBufferivATI ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glDeleteObjectBufferATI ( GLuint ) ; **/ public final native void glDeleteObjectBufferATI ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glArrayObjectATI ( GLenum , GLint , GLenum , GLsizei , GLuint , GLuint ) ; **/ public final native void glArrayObjectATI ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5 ) ; /** * Original Function-Prototype : *
extern void glGetArrayObjectfvATI ( GLenum , GLenum , GLfloat * ) ; **/ public final native void glGetArrayObjectfvATI ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetArrayObjectivATI ( GLenum , GLenum , GLint * ) ; **/ public final native void glGetArrayObjectivATI ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVariantArrayObjectATI ( GLuint , GLenum , GLsizei , GLuint , GLuint ) ; **/ public final native void glVariantArrayObjectATI ( int arg0, int arg1, int arg2, int arg3, int arg4 ) ; /** * Original Function-Prototype : *
extern void glGetVariantArrayObjectfvATI ( GLuint , GLenum , GLfloat * ) ; **/ public final native void glGetVariantArrayObjectfvATI ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetVariantArrayObjectivATI ( GLuint , GLenum , GLint * ) ; **/ public final native void glGetVariantArrayObjectivATI ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glBeginVertexShaderEXT ( void ) ; **/ public final native void glBeginVertexShaderEXT ( ) ; /** * Original Function-Prototype : *
extern void glEndVertexShaderEXT ( void ) ; **/ public final native void glEndVertexShaderEXT ( ) ; /** * Original Function-Prototype : *
extern void glBindVertexShaderEXT ( GLuint ) ; **/ public final native void glBindVertexShaderEXT ( int arg0 ) ; /** * Original Function-Prototype : *
extern GLuint glGenVertexShadersEXT ( GLuint ) ; **/ public final native int glGenVertexShadersEXT ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glDeleteVertexShaderEXT ( GLuint ) ; **/ public final native void glDeleteVertexShaderEXT ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glShaderOp1EXT ( GLenum , GLuint , GLuint ) ; **/ public final native void glShaderOp1EXT ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glShaderOp2EXT ( GLenum , GLuint , GLuint , GLuint ) ; **/ public final native void glShaderOp2EXT ( int arg0, int arg1, int arg2, int arg3 ) ; /** * Original Function-Prototype : *
extern void glShaderOp3EXT ( GLenum , GLuint , GLuint , GLuint , GLuint ) ; **/ public final native void glShaderOp3EXT ( int arg0, int arg1, int arg2, int arg3, int arg4 ) ; /** * Original Function-Prototype : *
extern void glSwizzleEXT ( GLuint , GLuint , GLenum , GLenum , GLenum , GLenum ) ; **/ public final native void glSwizzleEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5 ) ; /** * Original Function-Prototype : *
extern void glWriteMaskEXT ( GLuint , GLuint , GLenum , GLenum , GLenum , GLenum ) ; **/ public final native void glWriteMaskEXT ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5 ) ; /** * Original Function-Prototype : *
extern void glInsertComponentEXT ( GLuint , GLuint , GLuint ) ; **/ public final native void glInsertComponentEXT ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glExtractComponentEXT ( GLuint , GLuint , GLuint ) ; **/ public final native void glExtractComponentEXT ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern GLuint glGenSymbolsEXT ( GLenum , GLenum , GLenum , GLuint ) ; **/ public final native int glGenSymbolsEXT ( int arg0, int arg1, int arg2, int arg3 ) ; /** * Original Function-Prototype : *
extern void glSetInvariantEXT ( GLuint , GLenum , const void * ) ; **/ public final native void glSetInvariantEXT ( int arg0, int arg1, byte[] arg2 ) ; public final native void glSetInvariantEXT ( int arg0, int arg1, short[] arg2 ) ; public final native void glSetInvariantEXT ( int arg0, int arg1, int[] arg2 ) ; public final native void glSetInvariantEXT ( int arg0, int arg1, float[] arg2 ) ; public final native void glSetInvariantEXT ( int arg0, int arg1, double[] arg2 ) ; public final native void glSetInvariantEXT ( int arg0, int arg1, boolean[] arg2 ) ; public final native void glSetInvariantEXT ( int arg0, int arg1, long[] arg2 ) ; public final native void glSetInvariantEXT ( int arg0, int arg1, Buffer arg2 ) ; /** * Original Function-Prototype : *
extern void glSetLocalConstantEXT ( GLuint , GLenum , const void * ) ; **/ public final native void glSetLocalConstantEXT ( int arg0, int arg1, byte[] arg2 ) ; public final native void glSetLocalConstantEXT ( int arg0, int arg1, short[] arg2 ) ; public final native void glSetLocalConstantEXT ( int arg0, int arg1, int[] arg2 ) ; public final native void glSetLocalConstantEXT ( int arg0, int arg1, float[] arg2 ) ; public final native void glSetLocalConstantEXT ( int arg0, int arg1, double[] arg2 ) ; public final native void glSetLocalConstantEXT ( int arg0, int arg1, boolean[] arg2 ) ; public final native void glSetLocalConstantEXT ( int arg0, int arg1, long[] arg2 ) ; public final native void glSetLocalConstantEXT ( int arg0, int arg1, Buffer arg2 ) ; /** * Original Function-Prototype : *
extern void glVariantbvEXT ( GLuint , const GLbyte * ) ; **/ public final native void glVariantbvEXT ( int arg0, byte[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVariantsvEXT ( GLuint , const GLshort * ) ; **/ public final native void glVariantsvEXT ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVariantivEXT ( GLuint , const GLint * ) ; **/ public final native void glVariantivEXT ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVariantfvEXT ( GLuint , const GLfloat * ) ; **/ public final native void glVariantfvEXT ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVariantdvEXT ( GLuint , const GLdouble * ) ; **/ public final native void glVariantdvEXT ( int arg0, double[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVariantubvEXT ( GLuint , const GLubyte * ) ; **/ public final native void glVariantubvEXT ( int arg0, byte[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVariantusvEXT ( GLuint , const GLushort * ) ; **/ public final native void glVariantusvEXT ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVariantuivEXT ( GLuint , const GLuint * ) ; **/ public final native void glVariantuivEXT ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVariantPointerEXT ( GLuint , GLenum , GLuint , const void * ) ; **/ public final native void glVariantPointerEXT ( int arg0, int arg1, int arg2, byte[] arg3 ) ; public final native void glVariantPointerEXT ( int arg0, int arg1, int arg2, short[] arg3 ) ; public final native void glVariantPointerEXT ( int arg0, int arg1, int arg2, int[] arg3 ) ; public final native void glVariantPointerEXT ( int arg0, int arg1, int arg2, float[] arg3 ) ; public final native void glVariantPointerEXT ( int arg0, int arg1, int arg2, double[] arg3 ) ; public final native void glVariantPointerEXT ( int arg0, int arg1, int arg2, boolean[] arg3 ) ; public final native void glVariantPointerEXT ( int arg0, int arg1, int arg2, long[] arg3 ) ; public final native void glVariantPointerEXT ( int arg0, int arg1, int arg2, Buffer arg3 ) ; /** * Original Function-Prototype : *
extern void glEnableVariantClientStateEXT ( GLuint ) ; **/ public final native void glEnableVariantClientStateEXT ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glDisableVariantClientStateEXT ( GLuint ) ; **/ public final native void glDisableVariantClientStateEXT ( int arg0 ) ; /** * Original Function-Prototype : *
extern GLuint glBindLightParameterEXT ( GLenum , GLenum ) ; **/ public final native int glBindLightParameterEXT ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern GLuint glBindMaterialParameterEXT ( GLenum , GLenum ) ; **/ public final native int glBindMaterialParameterEXT ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern GLuint glBindTexGenParameterEXT ( GLenum , GLenum , GLenum ) ; **/ public final native int glBindTexGenParameterEXT ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern GLuint glBindTextureUnitParameterEXT ( GLenum , GLenum ) ; **/ public final native int glBindTextureUnitParameterEXT ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern GLuint glBindParameterEXT ( GLenum ) ; **/ public final native int glBindParameterEXT ( int arg0 ) ; /** * Original Function-Prototype : *
extern GLboolean glIsVariantEnabledEXT ( GLuint , GLenum ) ; **/ public final native boolean glIsVariantEnabledEXT ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glGetVariantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ; **/ public final native void glGetVariantBooleanvEXT ( int arg0, int arg1, boolean[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetVariantIntegervEXT ( GLuint , GLenum , GLint * ) ; **/ public final native void glGetVariantIntegervEXT ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetVariantFloatvEXT ( GLuint , GLenum , GLfloat * ) ; **/ public final native void glGetVariantFloatvEXT ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetVariantPointervEXT ( GLuint , GLenum , GLvoid * * ) ; **/ public final native void glGetVariantPointervEXT ( int arg0, int arg1, byte[][] arg2 ) ; public final native void glGetVariantPointervEXT ( int arg0, int arg1, short[][] arg2 ) ; public final native void glGetVariantPointervEXT ( int arg0, int arg1, int[][] arg2 ) ; public final native void glGetVariantPointervEXT ( int arg0, int arg1, float[][] arg2 ) ; public final native void glGetVariantPointervEXT ( int arg0, int arg1, double[][] arg2 ) ; public final native void glGetVariantPointervEXT ( int arg0, int arg1, boolean[][] arg2 ) ; public final native void glGetVariantPointervEXT ( int arg0, int arg1, long[][] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetInvariantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ; **/ public final native void glGetInvariantBooleanvEXT ( int arg0, int arg1, boolean[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetInvariantIntegervEXT ( GLuint , GLenum , GLint * ) ; **/ public final native void glGetInvariantIntegervEXT ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetInvariantFloatvEXT ( GLuint , GLenum , GLfloat * ) ; **/ public final native void glGetInvariantFloatvEXT ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetLocalConstantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ; **/ public final native void glGetLocalConstantBooleanvEXT ( int arg0, int arg1, boolean[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetLocalConstantIntegervEXT ( GLuint , GLenum , GLint * ) ; **/ public final native void glGetLocalConstantIntegervEXT ( int arg0, int arg1, int[] arg2 ) ; /** * Original Function-Prototype : *
extern void glGetLocalConstantFloatvEXT ( GLuint , GLenum , GLfloat * ) ; **/ public final native void glGetLocalConstantFloatvEXT ( int arg0, int arg1, float[] arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexStream1s ( GLenum , GLshort ) ; **/ public final native void glVertexStream1s ( int arg0, short arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream1sv ( GLenum , const GLshort * ) ; **/ public final native void glVertexStream1sv ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream1i ( GLenum , GLint ) ; **/ public final native void glVertexStream1i ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream1iv ( GLenum , const GLint * ) ; **/ public final native void glVertexStream1iv ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream1f ( GLenum , GLfloat ) ; **/ public final native void glVertexStream1f ( int arg0, float arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream1fv ( GLenum , const GLfloat * ) ; **/ public final native void glVertexStream1fv ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream1d ( GLenum , GLdouble ) ; **/ public final native void glVertexStream1d ( int arg0, double arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream1dv ( GLenum , const GLdouble * ) ; **/ public final native void glVertexStream1dv ( int arg0, double[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream2s ( GLenum , GLshort , GLshort ) ; **/ public final native void glVertexStream2s ( int arg0, short arg1, short arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexStream2sv ( GLenum , const GLshort * ) ; **/ public final native void glVertexStream2sv ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream2i ( GLenum , GLint , GLint ) ; **/ public final native void glVertexStream2i ( int arg0, int arg1, int arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexStream2iv ( GLenum , const GLint * ) ; **/ public final native void glVertexStream2iv ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream2f ( GLenum , GLfloat , GLfloat ) ; **/ public final native void glVertexStream2f ( int arg0, float arg1, float arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexStream2fv ( GLenum , const GLfloat * ) ; **/ public final native void glVertexStream2fv ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream2d ( GLenum , GLdouble , GLdouble ) ; **/ public final native void glVertexStream2d ( int arg0, double arg1, double arg2 ) ; /** * Original Function-Prototype : *
extern void glVertexStream2dv ( GLenum , const GLdouble * ) ; **/ public final native void glVertexStream2dv ( int arg0, double[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream3s ( GLenum , GLshort , GLshort , GLshort ) ; **/ public final native void glVertexStream3s ( int arg0, short arg1, short arg2, short arg3 ) ; /** * Original Function-Prototype : *
extern void glVertexStream3sv ( GLenum , const GLshort * ) ; **/ public final native void glVertexStream3sv ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream3i ( GLenum , GLint , GLint , GLint ) ; **/ public final native void glVertexStream3i ( int arg0, int arg1, int arg2, int arg3 ) ; /** * Original Function-Prototype : *
extern void glVertexStream3iv ( GLenum , const GLint * ) ; **/ public final native void glVertexStream3iv ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream3f ( GLenum , GLfloat , GLfloat , GLfloat ) ; **/ public final native void glVertexStream3f ( int arg0, float arg1, float arg2, float arg3 ) ; /** * Original Function-Prototype : *
extern void glVertexStream3fv ( GLenum , const GLfloat * ) ; **/ public final native void glVertexStream3fv ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream3d ( GLenum , GLdouble , GLdouble , GLdouble ) ; **/ public final native void glVertexStream3d ( int arg0, double arg1, double arg2, double arg3 ) ; /** * Original Function-Prototype : *
extern void glVertexStream3dv ( GLenum , const GLdouble * ) ; **/ public final native void glVertexStream3dv ( int arg0, double[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream4s ( GLenum , GLshort , GLshort , GLshort , GLshort ) ; **/ public final native void glVertexStream4s ( int arg0, short arg1, short arg2, short arg3, short arg4 ) ; /** * Original Function-Prototype : *
extern void glVertexStream4sv ( GLenum , const GLshort * ) ; **/ public final native void glVertexStream4sv ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream4i ( GLenum , GLint , GLint , GLint , GLint ) ; **/ public final native void glVertexStream4i ( int arg0, int arg1, int arg2, int arg3, int arg4 ) ; /** * Original Function-Prototype : *
extern void glVertexStream4iv ( GLenum , const GLint * ) ; **/ public final native void glVertexStream4iv ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream4f ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat ) ; **/ public final native void glVertexStream4f ( int arg0, float arg1, float arg2, float arg3, float arg4 ) ; /** * Original Function-Prototype : *
extern void glVertexStream4fv ( GLenum , const GLfloat * ) ; **/ public final native void glVertexStream4fv ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexStream4d ( GLenum , GLdouble , GLdouble , GLdouble , GLdouble ) ; **/ public final native void glVertexStream4d ( int arg0, double arg1, double arg2, double arg3, double arg4 ) ; /** * Original Function-Prototype : *
extern void glVertexStream4dv ( GLenum , const GLdouble * ) ; **/ public final native void glVertexStream4dv ( int arg0, double[] arg1 ) ; /** * Original Function-Prototype : *
extern void glNormalStream3b ( GLenum , GLbyte , GLbyte , GLbyte ) ; **/ public final native void glNormalStream3b ( int arg0, byte arg1, byte arg2, byte arg3 ) ; /** * Original Function-Prototype : *
extern void glNormalStream3bv ( GLenum , const GLbyte * ) ; **/ public final native void glNormalStream3bv ( int arg0, byte[] arg1 ) ; /** * Original Function-Prototype : *
extern void glNormalStream3s ( GLenum , GLshort , GLshort , GLshort ) ; **/ public final native void glNormalStream3s ( int arg0, short arg1, short arg2, short arg3 ) ; /** * Original Function-Prototype : *
extern void glNormalStream3sv ( GLenum , const GLshort * ) ; **/ public final native void glNormalStream3sv ( int arg0, short[] arg1 ) ; /** * Original Function-Prototype : *
extern void glNormalStream3i ( GLenum , GLint , GLint , GLint ) ; **/ public final native void glNormalStream3i ( int arg0, int arg1, int arg2, int arg3 ) ; /** * Original Function-Prototype : *
extern void glNormalStream3iv ( GLenum , const GLint * ) ; **/ public final native void glNormalStream3iv ( int arg0, int[] arg1 ) ; /** * Original Function-Prototype : *
extern void glNormalStream3f ( GLenum , GLfloat , GLfloat , GLfloat ) ; **/ public final native void glNormalStream3f ( int arg0, float arg1, float arg2, float arg3 ) ; /** * Original Function-Prototype : *
extern void glNormalStream3fv ( GLenum , const GLfloat * ) ; **/ public final native void glNormalStream3fv ( int arg0, float[] arg1 ) ; /** * Original Function-Prototype : *
extern void glNormalStream3d ( GLenum , GLdouble , GLdouble , GLdouble ) ; **/ public final native void glNormalStream3d ( int arg0, double arg1, double arg2, double arg3 ) ; /** * Original Function-Prototype : *
extern void glNormalStream3dv ( GLenum , const GLdouble * ) ; **/ public final native void glNormalStream3dv ( int arg0, double[] arg1 ) ; /** * Original Function-Prototype : *
extern void glClientActiveVertexStream ( GLenum ) ; **/ public final native void glClientActiveVertexStream ( int arg0 ) ; /** * Original Function-Prototype : *
extern void glVertexBlendEnvi ( GLenum , GLint ) ; **/ public final native void glVertexBlendEnvi ( int arg0, int arg1 ) ; /** * Original Function-Prototype : *
extern void glVertexBlendEnvf ( GLenum , GLfloat ) ; **/ public final native void glVertexBlendEnvf ( int arg0, float arg1 ) ; /* C2J Parser Version 3.0: Java program parsed successfully. */ }