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|
/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!!
DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!!
*/
/**
* @(#) GLUFuncJauJNI.java
*/
package gl4java;
/**
* The default implementation class for GLU native function mapping
*
* @version 2.00, 21. April 1999
* @author Sven Goethel
*/
public class GLUFuncJauJNI
implements GLUFunc
{
public final native String gluErrorString ( int errorCode ) ;
public final native String gluGetString ( int name ) ;
public final native String getNativeVendor ( ) ;
public final native String getNativeVersion ( ) ;
public final String getClassVendor ( )
{ return "Jausoft - Sven Goethel Software Development"; }
public final String getClassVersion ( )
{ return "2.8.3.0"; }
/**
* The Callback registry function.
* To achieve the signature (internal argument signature)
* you can use the "javap -s <classname>" toolkit of the JDK !
*
* @param qobj the quadratic id, fetch with gluNewQuadric
* @param which the id for the callback type
* @param methodClassInstance the class instance,
* which implements the callback-method
* @param methodName the name of the callback-method
* @param signature the signature of the callback-method.
*
* @see GLUFunc#gluNewQuadric
*/
public final native void gluQuadricCallback(
long qobj, int which,
Object methodClassInstance,
String methodName,
String signature
);
/**
* The Callback registry function.
* To achieve the signature (internal argument signature)
* you can use the "javap -s <classname>" toolkit of the JDK !
*
* @param nobj the nurbs id, fetch with gluNewNurbsRenderer
* @param which the id for the callback type
* @param methodClassInstance the class instance,
* which implements the callback-method
* @param methodName the name of the callback-method
* @param signature the signature of the callback-method.
*
* @see GLUFunc#gluNewNurbsRenderer
*/
public final native void gluNurbsCallback(
long nobj, int which,
Object methodClassInstance,
String methodName,
String signature
);
/**
extern void gluNurbsCallbackData (GLUnurbs* nurb, GLvoid* userData);
extern void gluNurbsCallbackDataEXT (GLUnurbs* nurb, GLvoid* userData);
**/
/**
* The Callback registry function.
* To achieve the signature (internal argument signature)
* you can use the "javap -s <classname>" toolkit of the JDK !
*
* @param tobj the tesselation id, fetch with gluNewTess
* @param which the id for the callback type
* @param methodClassInstance the class instance,
* which implements the callback-method
* @param methodName the name of the callback-method
* @param signature the signature of the callback-method.
* @param voidArrayLen1 the optional length of the 1st array
* in the callback-methods argument-list
* @param voidArrayLen2 the optional length of the 2nd array
* in the callback-methods argument-list
* @param voidArrayLen3 the optional length of the 3rd array
* in the callback-methods argument-list
* @param voidArrayLen4 the optional length of the 4th array
* in the callback-methods argument-list
* @param voidArrayLen5 the optional length of the 5th array
* in the callback-methods argument-list
*
* @see GLUFunc#gluNewTess
*/
public final native void gluTessCallback(
long tobj, int which,
Object methodClassInstance,
String methodName,
String signature,
int voidArrayLen1,
int voidArrayLen2,
int voidArrayLen3,
int voidArrayLen4,
int voidArrayLen5
);
/**
* The Callback de-registry function.
*
* @param qobj the quadratic id, for which all callback-methods
* should be de-registered
*/
public final native void gluDeleteQuadric( long qobj );
/**
* The Callback de-registry function.
*
* @param nobj the nurbs id, for which all callback-methods
* should be de-registered
*/
public final native void gluDeleteNurbsRenderer( long nobj );
/**
* The Callback de-registry function.
*
* @param tobj the tesselation id, for which all callback-methods
* should be de-registered
*/
public final native void gluDeleteTess( long tobj );
public final native long gluNewQuadric( );
public final native long gluNewNurbsRenderer( );
public final native long gluNewTess( );
/**
* Wrapper for original gluProject,
* where the orig. last three arguments are wrapped
* mapped in one array: (winx[1], winy[1], winz[1]) <-> win[3]
*
* @param obj array of the three obj x,y,z input components
* @param win array of the three win x,y,z output components
* @see gl4java.GLUFunc#gluProject
*/
public final int gluProject(double obj[],
double[] modelMatrix,
double[] projMatrix,
int[] viewport,
double[] win)
{
return gluProject( obj[0], obj[1], obj[2],
modelMatrix, projMatrix, viewport, win);
}
/**
* Wrapper for original gluProject,
* where the orig. last three arguments are wrapped
* mapped in one array: (winx[1], winy[1], winz[1]) <-> win[3]
*
* @param win array of the three win x,y,z output components
* @see gl4java.GLUFunc#gluProject
*/
public final int gluProject(double objx,
double objy,
double objz,
double[] modelMatrix,
double[] projMatrix,
int[] viewport,
double[] win)
{
double x[] = { 0 };
double y[] = { 0 };
double z[] = { 0 };
int r = gluProject(objx, objy, objz, modelMatrix, projMatrix,
viewport, x, y, z);
if(win!=null && win.length>=3)
{
win[0]=x[0]; win[1]=y[0]; win[2]=z[0];
}
return r;
}
/**
* Wrapper for original gluUnProject,
* where the orig. last three arguments are wrapped
* mapped in one array: (objx[1], objy[1], objz[1]) <-> obj[3]
*
* @param win array of the three win x,y,z input components
* @param obj array of the three obj x,y,z output components
* @see gl4java.GLUFunc#gluUnProject
*/
public final int gluUnProject(double win[],
double[] modelMatrix,
double[] projMatrix,
int[] viewport,
double[] obj)
{
return gluUnProject(win[0], win[1], win[2],
modelMatrix, projMatrix, viewport, obj);
}
/**
* Wrapper for original gluUnProject,
* where the orig. last three arguments are wrapped
* mapped in one array: (objx[1], objy[1], objz[1]) <-> obj[3]
*
* @param obj array of the three obj x,y,z output components
* @see gl4java.GLUFunc#gluUnProject
*/
public final int gluUnProject(double winx,
double winy,
double winz,
double[] modelMatrix,
double[] projMatrix,
int[] viewport,
double[] obj)
{
double x[] = { 0 };
double y[] = { 0 };
double z[] = { 0 };
int r = gluUnProject(winx, winy, winz, modelMatrix, projMatrix,
viewport, x, y, z);
if(obj!=null && obj.length>=3)
{
obj[0]=x[0]; obj[1]=y[0]; obj[2]=z[0];
}
return r;
}
public final native void gluTessBeginContour (long tess);
public final native void gluTessBeginPolygon (long tess, boolean[] data);
public final native void gluTessBeginPolygon (long tess, short[] data);
public final native void gluTessBeginPolygon (long tess, byte[] data);
public final native void gluTessBeginPolygon (long tess, int[] data);
public final native void gluTessBeginPolygon (long tess, long[] data);
public final native void gluTessBeginPolygon (long tess, float[] data);
public final native void gluTessBeginPolygon (long tess, double[] data);
public final native void gluTessEndContour (long tess);
public final native void gluTessEndPolygon (long tess);
public final native void gluTessNormal (long tess, double valueX, double valueY, double valueZ);
public final native void gluTessProperty (long tess, int which, double data);
public final native void gluTessVertex ( long tess, double[] location, boolean[] data );
public final native void gluTessVertex ( long tess, double[] location, byte[] data );
public final native void gluTessVertex ( long tess, double[] location, short[] data );
public final native void gluTessVertex ( long tess, double[] location, int[] data );
public final native void gluTessVertex ( long tess, double[] location, long[] data );
public final native void gluTessVertex ( long tess, double[] location, float[] data );
public final native void gluTessVertex ( long tess, double[] location, double[] data );
/**
* C2J Parser Version 3.0
* Jausoft - Sven Goethel Software Development
* Reading from file: glu-proto-auto.orig.h . . .
* Destination-Class: gl4java_GLUFuncJauJNI !
*/
/**
* Original Function-Prototype :
* <pre>
extern void gluBeginCurve ( GLUnurbs * nurb ) ;
* </pre>
*/
public final native void gluBeginCurve (
long nurb
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluBeginPolygon ( GLUtesselator * tess ) ;
* </pre>
*/
public final native void gluBeginPolygon (
long tess
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluBeginSurface ( GLUnurbs * nurb ) ;
* </pre>
*/
public final native void gluBeginSurface (
long nurb
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluBeginTrim ( GLUnurbs * nurb ) ;
* </pre>
*/
public final native void gluBeginTrim (
long nurb
) ;
/**
* Original Function-Prototype :
* <pre>
extern GLint gluBuild1DMipmapLevels ( GLenum target , GLint internalFormat , GLsizei width , GLenum format , GLenum type , GLint level , GLint base , GLint max , const void * data ) ;
* </pre>
*/
public final native int gluBuild1DMipmapLevels (
int target,
int internalFormat,
int width,
int format,
int type,
int level,
int base,
int max,
byte[] data
) ;
public final native int gluBuild1DMipmapLevels (
int target,
int internalFormat,
int width,
int format,
int type,
int level,
int base,
int max,
short[] data
) ;
public final native int gluBuild1DMipmapLevels (
int target,
int internalFormat,
int width,
int format,
int type,
int level,
int base,
int max,
int[] data
) ;
public final native int gluBuild1DMipmapLevels (
int target,
int internalFormat,
int width,
int format,
int type,
int level,
int base,
int max,
float[] data
) ;
public final native int gluBuild1DMipmapLevels (
int target,
int internalFormat,
int width,
int format,
int type,
int level,
int base,
int max,
double[] data
) ;
public final native int gluBuild1DMipmapLevels (
int target,
int internalFormat,
int width,
int format,
int type,
int level,
int base,
int max,
boolean[] data
) ;
public final native int gluBuild1DMipmapLevels (
int target,
int internalFormat,
int width,
int format,
int type,
int level,
int base,
int max,
long[] data
) ;
/**
* Original Function-Prototype :
* <pre>
extern GLint gluBuild1DMipmaps ( GLenum target , GLint internalFormat , GLsizei width , GLenum format , GLenum type , const void * data ) ;
* </pre>
*/
public final native int gluBuild1DMipmaps (
int target,
int internalFormat,
int width,
int format,
int type,
byte[] data
) ;
public final native int gluBuild1DMipmaps (
int target,
int internalFormat,
int width,
int format,
int type,
short[] data
) ;
public final native int gluBuild1DMipmaps (
int target,
int internalFormat,
int width,
int format,
int type,
int[] data
) ;
public final native int gluBuild1DMipmaps (
int target,
int internalFormat,
int width,
int format,
int type,
float[] data
) ;
public final native int gluBuild1DMipmaps (
int target,
int internalFormat,
int width,
int format,
int type,
double[] data
) ;
public final native int gluBuild1DMipmaps (
int target,
int internalFormat,
int width,
int format,
int type,
boolean[] data
) ;
public final native int gluBuild1DMipmaps (
int target,
int internalFormat,
int width,
int format,
int type,
long[] data
) ;
/**
* Original Function-Prototype :
* <pre>
extern GLint gluBuild2DMipmapLevels ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLenum format , GLenum type , GLint level , GLint base , GLint max , const void * data ) ;
* </pre>
*/
public final native int gluBuild2DMipmapLevels (
int target,
int internalFormat,
int width,
int height,
int format,
int type,
int level,
int base,
int max,
byte[] data
) ;
public final native int gluBuild2DMipmapLevels (
int target,
int internalFormat,
int width,
int height,
int format,
int type,
int level,
int base,
int max,
short[] data
) ;
public final native int gluBuild2DMipmapLevels (
int target,
int internalFormat,
int width,
int height,
int format,
int type,
int level,
int base,
int max,
int[] data
) ;
public final native int gluBuild2DMipmapLevels (
int target,
int internalFormat,
int width,
int height,
int format,
int type,
int level,
int base,
int max,
float[] data
) ;
public final native int gluBuild2DMipmapLevels (
int target,
int internalFormat,
int width,
int height,
int format,
int type,
int level,
int base,
int max,
double[] data
) ;
public final native int gluBuild2DMipmapLevels (
int target,
int internalFormat,
int width,
int height,
int format,
int type,
int level,
int base,
int max,
boolean[] data
) ;
public final native int gluBuild2DMipmapLevels (
int target,
int internalFormat,
int width,
int height,
int format,
int type,
int level,
int base,
int max,
long[] data
) ;
/**
* Original Function-Prototype :
* <pre>
extern GLint gluBuild2DMipmaps ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLenum format , GLenum type , const void * data ) ;
* </pre>
*/
public final native int gluBuild2DMipmaps (
int target,
int internalFormat,
int width,
int height,
int format,
int type,
byte[] data
) ;
public final native int gluBuild2DMipmaps (
int target,
int internalFormat,
int width,
int height,
int format,
int type,
short[] data
) ;
public final native int gluBuild2DMipmaps (
int target,
int internalFormat,
int width,
int height,
int format,
int type,
int[] data
) ;
public final native int gluBuild2DMipmaps (
int target,
int internalFormat,
int width,
int height,
int format,
int type,
float[] data
) ;
public final native int gluBuild2DMipmaps (
int target,
int internalFormat,
int width,
int height,
int format,
int type,
double[] data
) ;
public final native int gluBuild2DMipmaps (
int target,
int internalFormat,
int width,
int height,
int format,
int type,
boolean[] data
) ;
public final native int gluBuild2DMipmaps (
int target,
int internalFormat,
int width,
int height,
int format,
int type,
long[] data
) ;
/**
* Original Function-Prototype :
* <pre>
extern GLint gluBuild3DMipmapLevels ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , GLint level , GLint base , GLint max , const void * data ) ;
* </pre>
*/
public final native int gluBuild3DMipmapLevels (
int target,
int internalFormat,
int width,
int height,
int depth,
int format,
int type,
int level,
int base,
int max,
byte[] data
) ;
public final native int gluBuild3DMipmapLevels (
int target,
int internalFormat,
int width,
int height,
int depth,
int format,
int type,
int level,
int base,
int max,
short[] data
) ;
public final native int gluBuild3DMipmapLevels (
int target,
int internalFormat,
int width,
int height,
int depth,
int format,
int type,
int level,
int base,
int max,
int[] data
) ;
public final native int gluBuild3DMipmapLevels (
int target,
int internalFormat,
int width,
int height,
int depth,
int format,
int type,
int level,
int base,
int max,
float[] data
) ;
public final native int gluBuild3DMipmapLevels (
int target,
int internalFormat,
int width,
int height,
int depth,
int format,
int type,
int level,
int base,
int max,
double[] data
) ;
public final native int gluBuild3DMipmapLevels (
int target,
int internalFormat,
int width,
int height,
int depth,
int format,
int type,
int level,
int base,
int max,
boolean[] data
) ;
public final native int gluBuild3DMipmapLevels (
int target,
int internalFormat,
int width,
int height,
int depth,
int format,
int type,
int level,
int base,
int max,
long[] data
) ;
/**
* Original Function-Prototype :
* <pre>
extern GLint gluBuild3DMipmaps ( GLenum target , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const void * data ) ;
* </pre>
*/
public final native int gluBuild3DMipmaps (
int target,
int internalFormat,
int width,
int height,
int depth,
int format,
int type,
byte[] data
) ;
public final native int gluBuild3DMipmaps (
int target,
int internalFormat,
int width,
int height,
int depth,
int format,
int type,
short[] data
) ;
public final native int gluBuild3DMipmaps (
int target,
int internalFormat,
int width,
int height,
int depth,
int format,
int type,
int[] data
) ;
public final native int gluBuild3DMipmaps (
int target,
int internalFormat,
int width,
int height,
int depth,
int format,
int type,
float[] data
) ;
public final native int gluBuild3DMipmaps (
int target,
int internalFormat,
int width,
int height,
int depth,
int format,
int type,
double[] data
) ;
public final native int gluBuild3DMipmaps (
int target,
int internalFormat,
int width,
int height,
int depth,
int format,
int type,
boolean[] data
) ;
public final native int gluBuild3DMipmaps (
int target,
int internalFormat,
int width,
int height,
int depth,
int format,
int type,
long[] data
) ;
/**
* Original Function-Prototype :
* <pre>
extern GLboolean gluCheckExtension ( const GLubyte * extName , const GLubyte * extString ) ;
* </pre>
*/
public final native boolean gluCheckExtension (
byte[] extName,
byte[] extString
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluCylinder ( GLUquadric * quad , GLdouble base , GLdouble top , GLdouble height , GLint slices , GLint stacks ) ;
* </pre>
*/
public final native void gluCylinder (
long quad,
double base,
double top,
double height,
int slices,
int stacks
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluDisk ( GLUquadric * quad , GLdouble inner , GLdouble outer , GLint slices , GLint loops ) ;
* </pre>
*/
public final native void gluDisk (
long quad,
double inner,
double outer,
int slices,
int loops
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluEndCurve ( GLUnurbs * nurb ) ;
* </pre>
*/
public final native void gluEndCurve (
long nurb
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluEndPolygon ( GLUtesselator * tess ) ;
* </pre>
*/
public final native void gluEndPolygon (
long tess
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluEndSurface ( GLUnurbs * nurb ) ;
* </pre>
*/
public final native void gluEndSurface (
long nurb
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluEndTrim ( GLUnurbs * nurb ) ;
* </pre>
*/
public final native void gluEndTrim (
long nurb
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluGetNurbsProperty ( GLUnurbs * nurb , GLenum property , GLfloat * data ) ;
* </pre>
*/
public final native void gluGetNurbsProperty (
long nurb,
int property,
float[] data
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluGetTessProperty ( GLUtesselator * tess , GLenum which , GLdouble * data ) ;
* </pre>
*/
public final native void gluGetTessProperty (
long tess,
int which,
double[] data
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluLoadSamplingMatrices ( GLUnurbs * nurb , const GLfloat * model , const GLfloat * perspective , const GLint * view ) ;
* </pre>
*/
public final native void gluLoadSamplingMatrices (
long nurb,
float[] model,
float[] perspective,
int[] view
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluLookAt ( GLdouble eyeX , GLdouble eyeY , GLdouble eyeZ , GLdouble centerX , GLdouble centerY , GLdouble centerZ , GLdouble upX , GLdouble upY , GLdouble upZ ) ;
* </pre>
*/
public final native void gluLookAt (
double eyeX,
double eyeY,
double eyeZ,
double centerX,
double centerY,
double centerZ,
double upX,
double upY,
double upZ
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluNextContour ( GLUtesselator * tess , GLenum type ) ;
* </pre>
*/
public final native void gluNextContour (
long tess,
int type
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluNurbsCurve ( GLUnurbs * nurb , GLint knotCount , GLfloat * knots , GLint stride , GLfloat * control , GLint order , GLenum type ) ;
* </pre>
*/
public final native void gluNurbsCurve (
long nurb,
int knotCount,
float[] knots,
int stride,
float[] control,
int order,
int type
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluNurbsProperty ( GLUnurbs * nurb , GLenum property , GLfloat value ) ;
* </pre>
*/
public final native void gluNurbsProperty (
long nurb,
int property,
float value
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluNurbsSurface ( GLUnurbs * nurb , GLint sKnotCount , GLfloat * sKnots , GLint tKnotCount , GLfloat * tKnots , GLint sStride , GLint tStride , GLfloat * control , GLint sOrder , GLint tOrder , GLenum type ) ;
* </pre>
*/
public final native void gluNurbsSurface (
long nurb,
int sKnotCount,
float[] sKnots,
int tKnotCount,
float[] tKnots,
int sStride,
int tStride,
float[] control,
int sOrder,
int tOrder,
int type
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ;
* </pre>
*/
public final native void gluOrtho2D (
double left,
double right,
double bottom,
double top
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluPartialDisk ( GLUquadric * quad , GLdouble inner , GLdouble outer , GLint slices , GLint loops , GLdouble start , GLdouble sweep ) ;
* </pre>
*/
public final native void gluPartialDisk (
long quad,
double inner,
double outer,
int slices,
int loops,
double start,
double sweep
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ;
* </pre>
*/
public final native void gluPerspective (
double fovy,
double aspect,
double zNear,
double zFar
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble delX , GLdouble delY , GLint * viewport ) ;
* </pre>
*/
public final native void gluPickMatrix (
double x,
double y,
double delX,
double delY,
int[] viewport
) ;
/**
* Original Function-Prototype :
* <pre>
extern GLint gluProject ( GLdouble objX , GLdouble objY , GLdouble objZ , const GLdouble * model , const GLdouble * proj , const GLint * view , GLdouble * winX , GLdouble * winY , GLdouble * winZ ) ;
* </pre>
*/
public final native int gluProject (
double objX,
double objY,
double objZ,
double[] model,
double[] proj,
int[] view,
double[] winX,
double[] winY,
double[] winZ
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluPwlCurve ( GLUnurbs * nurb , GLint count , GLfloat * data , GLint stride , GLenum type ) ;
* </pre>
*/
public final native void gluPwlCurve (
long nurb,
int count,
float[] data,
int stride,
int type
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluQuadricDrawStyle ( GLUquadric * quad , GLenum draw ) ;
* </pre>
*/
public final native void gluQuadricDrawStyle (
long quad,
int draw
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluQuadricNormals ( GLUquadric * quad , GLenum normal ) ;
* </pre>
*/
public final native void gluQuadricNormals (
long quad,
int normal
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluQuadricOrientation ( GLUquadric * quad , GLenum orientation ) ;
* </pre>
*/
public final native void gluQuadricOrientation (
long quad,
int orientation
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluQuadricTexture ( GLUquadric * quad , GLboolean texture ) ;
* </pre>
*/
public final native void gluQuadricTexture (
long quad,
boolean texture
) ;
/**
* Original Function-Prototype :
* <pre>
extern GLint gluScaleImage ( GLenum format , GLsizei wIn , GLsizei hIn , GLenum typeIn , const void * dataIn , GLsizei wOut , GLsizei hOut , GLenum typeOut , GLvoid * dataOut ) ;
* </pre>
*/
public final native int gluScaleImage (
int format,
int wIn,
int hIn,
int typeIn,
byte[] dataIn,
int wOut,
int hOut,
int typeOut,
byte[] dataOut
) ;
public final native int gluScaleImage (
int format,
int wIn,
int hIn,
int typeIn,
short[] dataIn,
int wOut,
int hOut,
int typeOut,
short[] dataOut
) ;
public final native int gluScaleImage (
int format,
int wIn,
int hIn,
int typeIn,
int[] dataIn,
int wOut,
int hOut,
int typeOut,
int[] dataOut
) ;
public final native int gluScaleImage (
int format,
int wIn,
int hIn,
int typeIn,
float[] dataIn,
int wOut,
int hOut,
int typeOut,
float[] dataOut
) ;
public final native int gluScaleImage (
int format,
int wIn,
int hIn,
int typeIn,
double[] dataIn,
int wOut,
int hOut,
int typeOut,
double[] dataOut
) ;
public final native int gluScaleImage (
int format,
int wIn,
int hIn,
int typeIn,
boolean[] dataIn,
int wOut,
int hOut,
int typeOut,
boolean[] dataOut
) ;
public final native int gluScaleImage (
int format,
int wIn,
int hIn,
int typeIn,
long[] dataIn,
int wOut,
int hOut,
int typeOut,
long[] dataOut
) ;
/**
* Original Function-Prototype :
* <pre>
extern void gluSphere ( GLUquadric * quad , GLdouble radius , GLint slices , GLint stacks ) ;
* </pre>
*/
public final native void gluSphere (
long quad,
double radius,
int slices,
int stacks
) ;
/**
* Original Function-Prototype :
* <pre>
extern GLint gluUnProject ( GLdouble winX , GLdouble winY , GLdouble winZ , const GLdouble * model , const GLdouble * proj , const GLint * view , GLdouble * objX , GLdouble * objY , GLdouble * objZ ) ;
* </pre>
*/
public final native int gluUnProject (
double winX,
double winY,
double winZ,
double[] model,
double[] proj,
int[] view,
double[] objX,
double[] objY,
double[] objZ
) ;
/**
* Original Function-Prototype :
* <pre>
extern GLint gluUnProject4 ( GLdouble winX , GLdouble winY , GLdouble winZ , GLdouble clipW , const GLdouble * model , const GLdouble * proj , const GLint * view , GLdouble nearVal , GLdouble farVal , GLdouble * objX , GLdouble * objY , GLdouble * objZ , GLdouble * objW ) ;
* </pre>
*/
public final native int gluUnProject4 (
double winX,
double winY,
double winZ,
double clipW,
double[] model,
double[] proj,
int[] view,
double nearVal,
double farVal,
double[] objX,
double[] objY,
double[] objZ,
double[] objW
) ;
/* C2J Parser Version 3.0: Java program parsed successfully. */
}
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