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authorSven Gothel <[email protected]>2010-10-07 05:22:39 +0200
committerSven Gothel <[email protected]>2010-10-09 03:57:03 +0200
commit671695574b65b2a03c293dce2979b6e9972f35f2 (patch)
tree6ec64170e53c9624b8d9e169c40696fda2709a35 /make/build-junit.xml
parent8c85cdd4705cf3fad65e93093a7299d531e2f07e (diff)
Fix: NativeWindow RecursiveToolkitLock, GLWindow lockSurface/unlockSurface
Fix: NativeWindow RecursiveToolkitLock - Use notify(), instead of notifyAll(), so only one thread is being awakened for the single resource. Otherwise starvation and timeout happen, since the oldest thread might not get waken up (earlier than other threads) within timeout. - Inner class for all synchronized (flow/mem) fields for easier fine grained sync/lock. Fix: GLWindow lockSurface/unlockSurface - Enter locked surface block only if surface lock could be acquired
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