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authorSven Gothel <[email protected]>2023-01-23 10:10:26 +0100
committerSven Gothel <[email protected]>2023-01-23 10:10:26 +0100
commit594a960cd72a5859429967e3f23fa7aaac1f712c (patch)
treec3de56f6ee0a1403af8337a9c34e4b62a044ba5a /make/build.xml
parentf5ea3aa0429d6efd3616a605e5df78530aba3e25 (diff)
Bump cpptasks.jar, commit 19c854265956942497dc89444a9ee84f18383671 (Support native windows dll-names)
Add support for Windows dynamic library target, i.e. NAME.dll instead of libNAME.dll. This is now required when linking a GLUENAME1.dll to TOOLNAME1.dll, where GLUENAME1.dll is loaded via System.loadLibrary() and TOOLNAME1.dll required to be found. Might be a change in the current ming64 toolchain. Before this change, the library name 'libTOOLNAME1.so' was written into `libGLUENAME1.so` and hence could not be found (manually renamed to a dll name). Now we can also drop the manual rename of libNAME1.so -> NAME1.dll, finally :)
Diffstat (limited to 'make/build.xml')
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