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authorSven Gothel <[email protected]>2012-06-04 04:36:52 +0200
committerSven Gothel <[email protected]>2012-06-04 04:36:52 +0200
commitb3c9951006f9bd863244f1db3d54ac7866d66f0a (patch)
treee912f13991c3db98dacd48faadeb9ef9afa65a40 /make/build.xml
parent4074b34c5edbd11d3ab3fe32678de77816a0a16b (diff)
Fix Bug 583: Remove Android compile-time dependencies and exclude Android specific classes for non Android platforms.
Android specifics are delegated via class AndroidUtils, which uses reflection to call AndroidUtilsImpl if platform is Android. Android code is confined to the packages: jogamp.common.os.android.* jogamp.android.launcher.* and only included when compiled for the Android platform.
Diffstat (limited to 'make/build.xml')
-rw-r--r--make/build.xml64
1 files changed, 44 insertions, 20 deletions
diff --git a/make/build.xml b/make/build.xml
index 61e7c86..ded1154 100644
--- a/make/build.xml
+++ b/make/build.xml
@@ -26,14 +26,31 @@
<property name="gluegen.excludes.nsig" value="com/jogamp/gluegen/runtime/BufferFactoryInternal.java com/jogamp/gluegen/nativesig/**" />
</target>
- <target name="set.debug">
- <property name="c.compiler.debug" value="true" />
- <property name="javacdebug" value="true" />
- <property name="javacdebuglevel" value="source,lines,vars" />
+ <target name="init.base" depends="jogamp.env.init,gluegen.properties.load.user,gluegen.cpptasks.detect.os,setup.excludes.nsig"/>
+
+ <target name="init.std" unless="isAndroid" >
+ <!-- Create the classpath for compiling GlueGen.
+ This requires the user-defined "antlr.jar" property. -->
+ <path id="gluegencompile.classpath">
+ <pathelement location="${antlr.jar}" />
+ </path>
+ </target>
+
+ <target name="init.android" if="isAndroid" >
+ <!-- Create the classpath for compiling Android only stuff. -->
+ <path id="android.classpath">
+ <pathelement location="${android-min.jar}"/>
+ </path>
+
+ <!-- Create the classpath for compiling GlueGen.
+ This requires the user-defined "antlr.jar" property. -->
+ <path id="gluegencompile.classpath">
+ <pathelement location="${antlr.jar}" />
+ <pathelement location="${android-min.jar}"/>
+ </path>
</target>
- <target name="init.debug" depends="set.debug, init"/>
- <target name="init" depends="jogamp.env.init,gluegen.properties.load.user,gluegen.cpptasks.detect.os,setup.excludes.nsig">
+ <target name="init" depends="init.base,init.std,init.android">
<!-- Declare all paths and user defined variables. -->
<!-- property name="javadoc.link" value="http://java.sun.com/j2se/1.4.2/docs/api/" /-->
@@ -103,18 +120,6 @@
<pathelement location="${antlr.jar}" />
</path>
- <!-- Create the classpath for compiling Android only stuff. -->
- <path id="android.classpath">
- <pathelement location="${android-min.jar}"/>
- </path>
-
- <!-- Create the classpath for compiling GlueGen.
- This requires the user-defined "antlr.jar" property. -->
- <path id="gluegencompile.classpath">
- <pathelement location="${antlr.jar}" />
- <pathelement location="${android-min.jar}"/>
- </path>
-
<!-- Create the classpath for using GlueGen. -->
<path id="gluegen.classpath" >
<pathelement location="${classes}" />
@@ -137,12 +142,30 @@
<property name="archive.name" value="gluegen-${gluegen.version}-${os.and.arch}" />
<property name="archive" value="${build}/${archive.name}" />
+ <!-- the launcher is compiled and packaged explicit - if android -->
<property name="jogamp.android-launcher.classes" value="jogamp/android/launcher/**"/>
+
+ <!-- optional android classes - if android -->
+ <property name="java.part.android" value="jogamp/common/os/android/**"/>
+
<property name="jogamp.awt.classes" value="jogamp/common/awt/**"/>
- <property name="gluegen.excludes.all" value="${gluegen.excludes.nsig} ${jogamp.android-launcher.classes}" />
<property name="gluegen-rt.classes" value="com/jogamp/gluegen/runtime/**"/>
<property name="jogamp.common.classes" value="com/jogamp/common/** jogamp/common/**"/>
+
+ <condition property="java.excludes.android" value="${java.part.android}">
+ <not> <isset property="isAndroid"/> </not>
+ </condition>
+
+ <property name="gluegen.excludes.all" value="${gluegen.excludes.nsig} ${jogamp.android-launcher.classes} ${java.excludes.android}" />
+
+ </target>
+
+ <target name="set.debug">
+ <property name="c.compiler.debug" value="true" />
+ <property name="javacdebug" value="true" />
+ <property name="javacdebuglevel" value="source,lines,vars" />
</target>
+ <target name="init.debug" depends="set.debug, init"/>
<!--
- Using ANTLR generate the specified Java files.
@@ -694,8 +717,8 @@
<jar destfile="${build}/gluegen.jar" manifest="${build}/Manifest.temp">
<fileset dir="${classes}">
<include name="**/*.class" />
- <exclude name="jogamp/common/os/android/**" />
<exclude name="${jogamp.android-launcher.classes}" />
+ <exclude name="${java.part.android}" />
</fileset>
<fileset dir="resources/assets">
<include name="**" />
@@ -720,6 +743,7 @@
<include name="com/jogamp/common/**" />
<include name="jogamp/common/**" />
<exclude name="${jogamp.android-launcher.classes}" />
+ <exclude name="${java.excludes.android}" />
</fileset>
<fileset dir="resources/assets">
<include name="**" />