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authorSven Gothel <[email protected]>2023-05-21 13:05:29 +0200
committerSven Gothel <[email protected]>2023-05-21 13:05:29 +0200
commit5c33470aea6b30c81681992567d7c92e100bdab3 (patch)
tree1025a24ff9a786b2128fcc976d5d9a0257ffb181 /src/java/jogamp/android
parent325e5ed234a5e15f8f94eaa72dba6dbb619d490a (diff)
AudioSink: Add getAvgFrameDuration(); API-Doc: Default*: 'frame' -> AudioFrame; init(): Use getAvgFrameDuration() for queue growth and limit.
This change renders buffer dequeueing, growth and limit sticking w/ [ms] values while getAvgFrameDuration() assists frame count determination. getAvgFrameDuration() is calculated when buffer is fully filled (queuedBytes / queuedFrames), i.e. a proper representation to be used to dequeue in duration range as well as for growth. This further decouples the frameDuration{->Hint} parameter in init(), as it is now only used for the initial buffer count (and latency adjustment).
Diffstat (limited to 'src/java/jogamp/android')
0 files changed, 0 insertions, 0 deletions