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authorSven Gothel <[email protected]>2014-10-03 04:14:10 +0200
committerSven Gothel <[email protected]>2014-10-03 04:14:10 +0200
commitbd240ebfe09b7c7a21689dee8be0cc673eb7f340 (patch)
tree3c99ddf1b45b407b47011967e6ee8aeecc97df38 /src/junit/com/jogamp/common/nio/TestBuffersFloatDoubleConversion.java
parentf7c2c27234e58371ffbb2b3ec44a0f3e8a373340 (diff)
MappedByteBufferInputStream: Default CacheMode is FLUSH_PRE_HARD now (was FLUSH_PRE_SOFT)
FLUSH_PRE_SOFT cannot be handled by some platforms, e.g. Windows 32bit. FLUSH_PRE_HARD is the most reliable caching mode and it will fallback to FLUSH_PRE_SOFT if no method for 'cleaner' exists. Further, FLUSH_PRE_HARD turns our to be the fastest mode as well.
Diffstat (limited to 'src/junit/com/jogamp/common/nio/TestBuffersFloatDoubleConversion.java')
0 files changed, 0 insertions, 0 deletions