diff options
author | Sven Gothel <[email protected]> | 2023-05-04 23:19:43 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2023-05-04 23:19:43 +0200 |
commit | c0027eb10c20e41bdcbb2aff3ecb00c5b6351f31 (patch) | |
tree | cd7eb94fd69ed95fcb327030439c0abad11b915c /src/native | |
parent | 69f72ff942f8c4dfb990a9d816a18867e220854b (diff) |
Roll back MacOS Min Version Requirement to 10.5 from 11.0 (macosx-version-min)
MacOSX compiler configuration.
2023-05-04 Actively supported architectures are 'x86_64' and 'arm64'.
XCode 14.2 on a MacOS 12.6.5 x86_64 (mac-mini) machine
is capable to produce fat-lipo code
for MacOS >= 10.5 for 'x86_64' and 'arm64'.
The MacOS SDK 11.3 has been re-added from a previous XCode installation.
However, alternative source is <https://github.com/phracker/MacOSX-SDKs>.
Only for using C++ and hence the C++ STL,
the minimum version is 10.7 due to clang++ libc++.
This is currently the case for JOAL's bundled openal-soft,
as well as for JOGL's optional oculusvr-sdk (disabled).
Diffstat (limited to 'src/native')
0 files changed, 0 insertions, 0 deletions