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-rwxr-xr-xmake/gluegen-properties.xml2
-rwxr-xr-xmake/gluegen.properties6
2 files changed, 5 insertions, 3 deletions
diff --git a/make/gluegen-properties.xml b/make/gluegen-properties.xml
index ec3b988..a7c6315 100755
--- a/make/gluegen-properties.xml
+++ b/make/gluegen-properties.xml
@@ -41,8 +41,10 @@
<echo message="Loaded ${gluegen.user.properties.file.set}." />
<property name="antlr.jar" value="${gluegen.root}/make/lib/antlr.jar" />
<property name="junit.jar" value="${gluegen.root}/make/lib/junit.jar" />
+ <property name="win32.c.compiler" value="mingw" />
<echo message="antlr.jar=${antlr.jar}" />
<echo message="junit.jar=${junit.jar}" />
+ <echo message="win32.c.compiler=${win32.c.compiler}" />
</target>
</project>
diff --git a/make/gluegen.properties b/make/gluegen.properties
index 29b3351..69602a5 100755
--- a/make/gluegen.properties
+++ b/make/gluegen.properties
@@ -25,9 +25,9 @@
# If you are building the native code for the GlueGen run-time library
# on Windows and have the Microsoft Visual C++ compilers installed,
# you can choose an alternate compiler with which to build the native
-# code. Valid strings here are "vc6", "vc7", "vc8", "vc8_x64", "vc9", and
-# "mingw".
-# win32.c.compiler=vc6
+# code. Valid strings for MS compiler are "vc6", "vc7", "vc8", "vc8_x64", "vc9".
+# Otherwise MinGW is used, hence the default value "mingw".
+# win32.c.compiler=mingw
# MacOsX libraries can be universal / fat binaries.
# The following switches enables/disables a target platform.