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@@ -23,2279 +23,2287 @@
<li><a href="../../../deployment/gluegen-next/javadoc/">JavaDoc</a></li>
</ul>
</div>
- <div id="main" class="fill">
-
-
-<H1>GlueGen Manual</H1>
-
-<H2> Table of Contents </H2>
-
-<a href="#Chapter1">Chapter 1</a> - Introduction
-<UL>
-<LI> <a href = "#SecIntroduction">Introduction</a>
-<LI> <a href = "#SecStructure">Structure of the Generated Glue Code</a>
-<LI> <a href = "#SecUnique">Unique Features</a>
-<LI> <a href = "#SecBackground">Background and Design Principles</a>
-</UL>
-
-<a href="#Chapter2">Chapter 2</a> - Using GlueGen
-<UL>
-<LI> <a href = "#SecAcquiring">Acquiring and Building GlueGen</a>
- <UL>
- <LI> <a href = "#SecCommon">Common Build Problems</a>
- </UL>
-<LI> <a href = "#SecBasic">Basic Operation</a>
-<LI> <a href = "#SecAnt">Running GlueGen as an Ant Task</a>
-<LI> <a href = "#SecPCPP">PCPP</a>
-<LI> <a href = "#SecError">Error Reporting</a>
-<LI> <a href = "#SecStub">Stub Headers</a>
-<LI> <a href = "#Sec32">32- and 64-bit Considerations</a>
-<LI> <a href = "#SecOpaque">Opaque Directives</a>
-<LI> <a href = "#SecSubstitution">Argument Name Substitution</a>
-<LI> <a href = "#SecConfiguration">Configuration File Directives</a>
- <UL>
- <LI> <a href = "#SecJavaEmitter">JavaEmitter Configuration</a>
- <LI> <a href = "#SecProcAddressEmitter">ProcAddressEmitter Configuration</a>
- </UL>
-</UL>
-
-<a href="#Chapter3">Chapter 3</a> - Configuration File Examples<BR>
-<UL>
-<LI> <a href = "#SecSimplest">Simplest possible example</a>
-<LI> <a href = "#SecArrays">Arrays and buffers</a>
-<LI> <a href = "#SecString">String handling</a>
-<LI> <a href = "#SecMemory">Memory allocation</a>
-<LI> <a href = "#SecStructs">Ingoing and outgoing structs</a>
-<LI> <a href = "#SecStructArrays">Returned arrays of structs</a>
-<LI> <a href = "#SecPointerArrays">Returned arrays of pointers</a>
-</UL>
-
-<H2> <a name="Chapter1">Chapter 1 - Introduction</a> </H2>
-
-<H3> <a name="SecIntroduction">Introduction</a> </H3>
-
-<P>
-
-GlueGen is a tool which automatically generates the Java and JNI code
-necessary to call C libraries. It reads as input ANSI C header files
-and separate configuration files which provide control over many
-aspects of the glue code generation. GlueGen uses a complete ANSI C
-parser and an internal representation (IR) capable of representing all
-C types to represent the APIs for which it generates interfaces. It
-has the ability to perform significant transformations on the IR
-before glue code emission. GlueGen is currently powerful enough to
-bind even low-level APIs such as the Java Native Interface (JNI) and
-the AWT Native Interface (JAWT) back up to the Java programming
-language.
-
-</P>
-<P>
-
-GlueGen is currently used to generate the JOGL interface to the OpenGL
-3D graphics API and the JOAL interface to the OpenAL audio library. In
-the case of JOGL, GlueGen is used not only to bind OpenGL to Java, but
-also the low-level windowing system APIs on the Windows, X11 and Mac
-OS X platforms. The implementation of the JOGL library is thereby
-written in the Java programming language rather than in C, which has
-offered considerable advantages during the development of the library.
-
-</P>
-<P>
-
-GlueGen is designed in modular form and can be extended to alter the
-glue code emission style or to generate interface code for other
-languages than Java.
-
-</P>
-<P>
-
-This manual describes how to use GlueGen to bind new C libraries to
-the Java programming language.
-
-<H3> <a name="SecStructure">Structure of the Generated Glue Code</a> </H3>
-
-<P>
-
-GlueGen supports two basic styles of glue code generation: everything
-in one class, or a separate interface and implementing class. The
-first mode, "AllStatic", exposes the underlying C functions as a set
-of static Java methods in a concrete class. This is a straightforward
-binding mechanism, but has the disadvantage of tying users to a
-concrete class (which may or may not be a problem) and makes it more
-difficult to support certain kinds of call-through-function-pointer
-semantics required by certain C APIs. The second mode,
-"InterfaceAndImpl", exposes the C functions as methods in an interface
-and emits the implementation of that interface into a separate class
-and package. The implementing class is not intended to be in the
-public API; this more strongly separates the user from the
-implementation of the API. Additionally, because it is necessary to
-hold an instance of the implementing class in order to access the
-underlying C routines, it is easier to support situations where
-call-through-function-pointer semantics must be followed, in
-particular where those function pointers might change from instance to
-instance.
-
-</P>
-<P>
-
-The generated glue code follows some basic rules in binding C APIs to
-Java:
-
-<UL>
-
-<LI> C primitive types are exposed as the corresponding Java primitive
- type.
-
-<LI> Pointers to typed C primitives (<code>int*</code>,
- <code>float*</code>) are bound to java.nio Buffer subclasses
- (<code>IntBuffer</code>, <code>FloatBuffer</code>) and optionally
- to Java arrays (<code>int[]</code>, <code>float[]</code>).
-
- <UL>
-
- <LI> If a C function takes such a pointer as an outgoing argument,
- two method overloadings will generally be produced; one which
- accepts a Buffer, and one which accepts a primitive array plus
- an integer offset argument. The variant taking a Buffer may
- accept either a "direct" NIO Buffer or a non-direct one
- (wrapping a Java array). The exception is when such a routine
- is specified by the <a href="#NioDirectOnly">NioDirectOnly</a>
- directive to keep a persistent pointer to the passed storage,
- in which case only the Buffer variant will be generated, and
- will only accept a direct Buffer as argument.
-
- <LI> If a C function returns such a pointer as its result, it will
- be exposed as the corresponding Buffer type. In this case it is
- also typically necessary to specify to GlueGen via the <a
- href="#ReturnValueCapacity">ReturnValueCapacity</a> directive
- the number of addressable elements in the resulting array.
-
- </UL>
-
-<LI> Pointers to <code>void*</code> are bound to java.nio.Buffer.
-
- <UL>
-
- <LI> By default any C function accepting a <code>void*</code>
- argument will allow either a direct or non-direct java.nio
- Buffer to be passed as argument. If the <a
- href="#NioDirectOnly">NioDirectOnly</a> directive is specified,
- however, only a direct Buffer will be accepted.
-
- <LI> Similar rules for <code>void*</code> return values apply to
- those for pointers to typed primitives.
-
- </UL>
-
-<LI> To avoid an explosion in the number of generated methods, if a
- particular API accepts more than one typed primitive pointer
- argument, only two overloadings continue to be produced: one
- accepting all arrays as arguments and one accepting all Buffers
- as arguments. When calling the variant accepting Buffers, all of
- the Buffers passed in a particular call must be either direct or
- non-direct. Mixing of direct and non-direct Buffers in a given
- function call is not supported.
-
-<LI> When a java.nio Buffer is passed from Java to C, the position of
- the Buffer is taken into account. The resulting pointer passed to
- C is equal to the base address of the Buffer plus the position
- scaled appropriately for the size of the primitive elements in
- the Buffer. This feature is called "auto-slicing", as it mimics
- the behavior of calling Buffer.slice() without the overhead of
- explicit object creation.
-
-<LI> Pointers to constant <code>char*</code> may be bound to
- java.lang.String using the <a
- href="#ArgumentIsString">ArgumentIsString</a> or <a
- href="#ReturnsString">ReturnsString</a> directives.
-
-<LI> <code>#define</code> statements in header files mapping names to
- constant values are exposed as public static final constant
- values in either the generated interface or AllStatic class.
-
-<LI> C structs encountered during the glue code generation process and
- referenced by the C functions are exposed as Java classes of the
- same name (typically the name to which the struct is typedefed).
- Each primitive field in the struct is exposed as two methods; a
- getter, which accepts no arguments, and a setter, which accepts
- as argument a primitive value of the type of the field. Static
- factory methods are exposed allowing allocation of these structs
- from Java code. The backing storage for these Java classes is a
- direct java.nio Buffer. GlueGen fully supports returning of
- pointers to C structs up to Java.
-
-</UL>
-
-<H3><a name="SecUnique">Unique Features</a></H3>
-
-GlueGen contains several unique features making it both a powerful and
-easy-to-use tool.
-
-<UL>
-
-<LI> C structs are exposed as Java classes. The generated code for
- these classes supports both 32-bit and 64-bit platforms.
-
-<LI> C structs containing function pointers are exposed as Java
- classes with methods. This makes it easy to interact with
- low-level C APIs such as the AWT Native Interface (JAWT) from the
- Java programming language level.
-
- <UL>
-
- <LI> In this context, GlueGen automatically detects which argument
- to the various function pointers indicates the "this" pointer,
- hiding it at the Java level and passing it automatically.
-
- <LI> GlueGen offers automatic handling of JNI-specific data types
- such as <code>JNIEnv*</code> and <code>jobject</code>. The tool
- understands that the <code>JNIEnv*</code> argument is implicit
- and that <code>jobject</code> maps to java.lang.Object at the
- Java programming language level. While this is most useful when
- binding JDK-internal APIs such as the JAWT to Java, there may
- be other JNI libraries which expose C functions taking these
- data types, and GlueGen can very easily bind to them.
-
- </UL>
-
-</UL>
-
-<H3><a name="SecBackground">Background and Design Principles</a></H3>
-
-<P>
-
-This section provides motivation for the design of the GlueGen tool
-and is not necessary to understand how to use the tool.
-
-</P>
-<P>
-
-There are many tools available for assisting in the autogeneration of
-foreign function interfaces for various high-level languages. Only a
-few examples include <a
-href="http://alumni.media.mit.edu/~kbrussel/Header2Scheme/">Header2Scheme</a>,
-an early tool allowing binding of a limited subset of C++ to the
-Scheme programming language; <a href="http://www.swig.org/">SWIG</a>,
-a tool released at roughly the same time as Header2Scheme which by now
-supports binding C and C++ libraries to a variety of scripting
-languages; <a href="http://www.jniwrapper.com/">JNIWrapper</a>, a
-commercial tool automating the binding of C APIs to Java; and <a
-href="http://www.noodleglue.org/noodleglue/noodleglue.html">NoodleGlue</a>,
-a recently-released tool automating the binding of C++ APIs to
-Java. Other language-specific tools such as Perl's XS, Boost.Python
-and many others exist.
-
-</P>
-<P>
-
-GlueGen was designed with a few key principles in mind. The most
-fundamental was to support binding of the lowest-level APIs on a given
-platform up to the Java programming language. The intended goal, in
-the context of the JOGL project, was to allow subsets of the Win32 and
-X11 APIs to be exposed to Java, and to use those APIs to write the
-behind-the-scenes OpenGL context creation and management code in Java
-instead of C. This informed several other design goals:
-
-<UL>
-
-<LI> Avoid touching the C headers as much as possible. This makes it
- easier to upgrade to a more recent version of the C API just by
- copying in a new set of headers.
-
-<LI> Avoid touching the generated glue code completely.
-
-<LI> Avoid having to hand-write a lot of generated glue code. Instead,
- handle many complex constructs automatically and provide
- sufficient control over the glue code generation to avoid having
- to handwrite certain native methods where one or two lines of
- tweaking would suffice.
-
-<LI> Support all C constructs in the parser and intermediate
- representation. The rationale is that it is acceptable to cut
- corners in the number of constructs supported in the Java
- binding, but not whether the tool can internally represent it in
- its C type system. This design goal implies starting with
- complete a ANSI C parser coupled with a complete C type system.
-
-<LI> As the tool is targetting the Java programming language, build
- the tool in the Java programming language.
-
-</UL>
-
-In order to make the problem more tractable, support for binding C++
-to the Java programming language was not considered. C++ adds many
-constructs over ANSI C which make it much more difficult to reason
-about and to find a useful subset to support binding to Java.
-Additionally, it seems that there are relatively few C++-specific
-libraries in general use which could be usefully bound to Java,
-although this may be a matter of opinion.
-
-</P>
-<P>
-
-GlueGen was designed with the Java programming language in mind, but
-is not necessarily restricted to generating glue code for the Java
-language. The tool is divided into separate parse and code generation
-phases, and the internal representation is fairly easy to iterate
-over. The core driver of GlueGen may therefore be useful in producing
-other tools which autogenerate foreign function interfaces to C
-libraries for other languages.
-
-</P>
-
-<H2> <a name="Chapter2">Chapter 2 - Using GlueGen</a> </H2>
-
-<H3><a name="SecAcquiring">Acquiring and Building GlueGen</a></H3>
-
-The source code for GlueGen may be obtained via Subversion:
-
-<pre>
- svn co https://gluegen.dev.java.net/svn/gluegen/trunk gluegen --username [username]
-</pre>
-
-To build GlueGen, first download the ANTLR jar file from <a
-href="http://antlr.org/">antlr.org</a>. Currently GlueGen is only
-compatible with ANTLR releases up to 2.7.x and does not work with
-ANTLR 3.x. (NOTE: do not place the ANTLR jar file in the Extensions
-directory of the JRE or JDK, as this will cause the build to fail.)
-Next, copy <code>make/gluegen.properties</code> from the GlueGen
-workspace to your home directory (pointed to by the Java system
-property <code>user.home</code>; on Windows this is
-e.g. <code>C:\Documents and Settings\username</code>). Edit the copy
-of gluegen.properties in your home directory to point the
-<code>antlr.jar</code> property to the location of the ANTLR jar file
-on your local disk. Finally, cd to the <code>make/</code> subdirectory
-and type "ant". Ant 1.6.x or later is required.
-
-<H4><a name="SecCommon">Common Build Problems</a></H4>
-
-<P>
-
-<dl>
-<dt> <strong>CharScanner; panic: ClassNotFoundException: com.sun.gluegen.cgram.CToken</strong>
-<dd> This occurs because ANTLR was dropped into the Extensions
- directory of the JRE/JDK. On Windows and Linux, delete any ANTLR
- jars from jre/lib/ext, and on Mac OS X, delete them from
- /Library/Java/Extensions. Use the antlr.jar property in the
- build.xml to point to a JRE-external location of this jar file.
-</dl>
-
-</P>
-
-<H3><a name="SecBasic">Basic Operation</a></H3>
-
-<P>
-
-GlueGen can be run either as an executable jar file (<code>java -jar
-gluegen.jar</code>; note that antlr.jar must be in the same directory
-as gluegen.jar in order for this invocation to work) or from within
-Ant as described in the following section. When run from the command
-line, GlueGen accepts four kinds of command-line arguments:
-
-<UL>
-<LI> -I<em>dir</em> (optional) adds <em>dir</em> to the include path.
- Similarly to a C compiler or preprocessor, GlueGen scans a set of
- directories to locate header files it encounters in
- <code>#include</code> directives. Unlike most C preprocessors,
- however, GlueGen has no default include path, so it is typically
- necessary to supply at least one <code>-I</code> option on the
- command line in order to handle any <code>#include</code>
- directives in the file being parsed.
-
-<LI> -E<em>emitterClassName</em> (optional) uses
- <em>emitterClassName</em> as the fully-qualified name of the
- emitter class which will be used by GlueGen to generate the glue
- code. The emitter class must implement the
- <code>com.sun.gluegen.GlueEmitter</code> interface. If this
- option is not specified, a
- <code>com.sun.gluegen.JavaEmitter</code> will be used by default.
-
-<LI> -C<em>cfgFile</em> adds <em>cfgFile</em> to the list of
- configuration files used to set up the chosen emitter. This is
- the means by which a large number of options are passed in to the
- GlueGen tool and to the emitter in particular. Configuration
- files are discussed more in the following section.
-
-<LI> [ filename | - ] selects the file or standard input from which
- GlueGen should read the C header file for which glue code should
- be generated. This must be the last command-line argument, and
- only one filename argument is supported. To cause multiple header
- files to be parsed, write a small .c file #including the multiple
- headers and point GlueGen at the .c file.
-</UL>
-
-<H3><a name="SecAnt">Running GlueGen as an Ant Task</a></H3>
-
-<P>
-
-GlueGen can also be invoked as a subtask within Ant. In order to do
-so, a path element should be defined as follows:
-
-<pre>
- &lt;path id="gluegen.classpath"&gt;
- &lt;pathelement location="${gluegen.jar}" /&gt;
- &lt;pathelement location="${antlr.jar}" /&gt;
- &lt;/path&gt;
-</pre>
-
-where the <code>gluegen.jar</code> and <code>antlr.jar</code>
-properties point to the respective jar files. A taskdef defining the
-GlueGen task should then be specified as follows:
-
-<pre>
- &lt;taskdef name="gluegen"
- classname="com.sun.gluegen.ant.GlueGenTask"
- classpathref="gluegen.classpath" /&gt;
-</pre>
-
-At this point GlueGen may be invoked as follows:
-
-<pre>
- &lt;gluegen src="[header to parse]"
- config="[configuration file]"
- includeRefid="[dirset for include path]"
- emitter="com.sun.gluegen.JavaEmitter"&gt;
+ <div id="main">
+ <div id="text" class="fill">
+ <h1>GlueGen Manual</h1>
+
+ <h2> Table of Contents </h2>
+
+ <a href="#Chapter1">Chapter 1</a> - Introduction
+ <ul>
+ <li> <a href = "#SecIntroduction">Introduction</a></li>
+ <li> <a href = "#SecStructure">Structure of the Generated Glue Code</a></li>
+ <li> <a href = "#SecUnique">Unique Features</a></li>
+ <li> <a href = "#SecBackground">Background and Design Principles</a></li>
+ </ul>
+
+ <a href="#Chapter2">Chapter 2</a> - Using GlueGen
+ <ul>
+ <li> <a href = "#SecAcquiring">Acquiring and Building GlueGen</a>
+ <ul>
+ <li> <a href = "#SecCommon">Common Build Problems</a></li>
+ </ul>
+ </li>
+ <li> <a href = "#SecBasic">Basic Operation</a></li>
+ <li> <a href = "#SecAnt">Running GlueGen as an Ant Task</a></li>
+ <li> <a href = "#SecPCPP">PCPP</a></li>
+ <li> <a href = "#SecError">Error Reporting</a></li>
+ <li> <a href = "#SecStub">Stub Headers</a></li>
+ <li> <a href = "#Sec32">32- and 64-bit Considerations</a></li>
+ <li> <a href = "#SecOpaque">Opaque Directives</a></li>
+ <li> <a href = "#SecSubstitution">Argument Name Substitution</a></li>
+ <li> <a href = "#SecConfiguration">Configuration File Directives</a>
+ <ul>
+ <li> <a href = "#SecJavaEmitter">JavaEmitter Configuration</a></li>
+ <li> <a href = "#SecProcAddressEmitter">ProcAddressEmitter Configuration</a></li>
+ </ul>
+ </li>
+ </ul>
+
+ <a href="#Chapter3">Chapter 3</a> - Configuration File Examples<br/>
+ <ul>
+ <li> <a href = "#SecSimplest">Simplest possible example</a></li>
+ <li> <a href = "#SecArrays">Arrays and buffers</a></li>
+ <li> <a href = "#SecString">String handling</a></li>
+ <li> <a href = "#SecMemory">Memory allocation</a></li>
+ <li> <a href = "#SecStructs">Ingoing and outgoing structs</a></li>
+ <li> <a href = "#SecStructArrays">Returned arrays of structs</a></li>
+ <li> <a href = "#SecPointerArrays">Returned arrays of pointers</a></li>
+ </ul>
+
+ <h2> <a name="Chapter1">Chapter 1 - Introduction</a> </h2>
+
+ <h3> <a name="SecIntroduction">Introduction</a> </h3>
+
+ <p>
+
+ GlueGen is a tool which automatically generates the Java and JNI code
+ necessary to call C libraries. It reads as input ANSI C header files
+ and separate configuration files which provide control over many
+ aspects of the glue code generation. GlueGen uses a complete ANSI C
+ parser and an internal representation (IR) capable of representing all
+ C types to represent the APIs for which it generates interfaces. It
+ has the ability to perform significant transformations on the IR
+ before glue code emission. GlueGen is currently powerful enough to
+ bind even low-level APIs such as the Java Native Interface (JNI) and
+ the AWT Native Interface (JAWT) back up to the Java programming
+ language.
+
+ </p>
+ <p>
+
+ GlueGen is currently used to generate the JOGL interface to the OpenGL
+ 3D graphics API and the JOAL interface to the OpenAL audio library. In
+ the case of JOGL, GlueGen is used not only to bind OpenGL to Java, but
+ also the low-level windowing system APIs on the Windows, X11 and Mac
+ OS X platforms. The implementation of the JOGL library is thereby
+ written in the Java programming language rather than in C, which has
+ offered considerable advantages during the development of the library.
+
+ </p>
+
+ <p>
+ GlueGen is designed in modular form and can be extended to alter the
+ glue code emission style or to generate interface code for other
+ languages than Java.
+ </p>
+
+ <p>
+
+ This manual describes how to use GlueGen to bind new C libraries to
+ the Java programming language.
+ </p>
+
+ <h3> <a name="SecStructure">Structure of the Generated Glue Code</a> </h3>
+
+ <p>
+
+ GlueGen supports two basic styles of glue code generation: everything
+ in one class, or a separate interface and implementing class. The
+ first mode, "AllStatic", exposes the underlying C functions as a set
+ of static Java methods in a concrete class. This is a straightforward
+ binding mechanism, but has the disadvantage of tying users to a
+ concrete class (which may or may not be a problem) and makes it more
+ difficult to support certain kinds of call-through-function-pointer
+ semantics required by certain C APIs. The second mode,
+ "InterfaceAndImpl", exposes the C functions as methods in an interface
+ and emits the implementation of that interface into a separate class
+ and package. The implementing class is not intended to be in the
+ public API; this more strongly separates the user from the
+ implementation of the API. Additionally, because it is necessary to
+ hold an instance of the implementing class in order to access the
+ underlying C routines, it is easier to support situations where
+ call-through-function-pointer semantics must be followed, in
+ particular where those function pointers might change from instance to
+ instance.
+
+ </p>
+ The generated glue code follows some basic rules in binding C APIs to
+ Java:
+ <ul>
+
+ <li> C primitive types are exposed as the corresponding Java primitive
+ type.
+ </li>
+
+ <li> Pointers to typed C primitives (<code>int*</code>,
+ <code>float*</code>) are bound to java.nio Buffer subclasses
+ (<code>IntBuffer</code>, <code>FloatBuffer</code>) and optionally
+ to Java arrays (<code>int[]</code>, <code>float[]</code>).
+ <ul>
+
+ <li> If a C function takes such a pointer as an outgoing argument,
+ two method overloadings will generally be produced; one which
+ accepts a Buffer, and one which accepts a primitive array plus
+ an integer offset argument. The variant taking a Buffer may
+ accept either a "direct" NIO Buffer or a non-direct one
+ (wrapping a Java array). The exception is when such a routine
+ is specified by the <a href="#NioDirectOnly">NioDirectOnly</a>
+ directive to keep a persistent pointer to the passed storage,
+ in which case only the Buffer variant will be generated, and
+ will only accept a direct Buffer as argument.
+ </li>
+
+ <li> If a C function returns such a pointer as its result, it will
+ be exposed as the corresponding Buffer type. In this case it is
+ also typically necessary to specify to GlueGen via the <a
+ href="#ReturnValueCapacity">ReturnValueCapacity</a> directive
+ the number of addressable elements in the resulting array.
+ </li>
+ </ul>
+ </li>
+ <li> Pointers to <code>void*</code> are bound to java.nio.Buffer.
+
+ <ul>
+
+ <li> By default any C function accepting a <code>void*</code>
+ argument will allow either a direct or non-direct java.nio
+ Buffer to be passed as argument. If the <a
+ href="#NioDirectOnly">NioDirectOnly</a> directive is specified,
+ however, only a direct Buffer will be accepted.
+ </li>
+ <li> Similar rules for <code>void*</code> return values apply to
+ those for pointers to typed primitives.
+ </li>
+ </ul>
+ </li>
+ <li> To avoid an explosion in the number of generated methods, if a
+ particular API accepts more than one typed primitive pointer
+ argument, only two overloadings continue to be produced: one
+ accepting all arrays as arguments and one accepting all Buffers
+ as arguments. When calling the variant accepting Buffers, all of
+ the Buffers passed in a particular call must be either direct or
+ non-direct. Mixing of direct and non-direct Buffers in a given
+ function call is not supported.
+ </li>
+ <li> When a java.nio Buffer is passed from Java to C, the position of
+ the Buffer is taken into account. The resulting pointer passed to
+ C is equal to the base address of the Buffer plus the position
+ scaled appropriately for the size of the primitive elements in
+ the Buffer. This feature is called "auto-slicing", as it mimics
+ the behavior of calling Buffer.slice() without the overhead of
+ explicit object creation.
+ </li>
+ <li> Pointers to constant <code>char*</code> may be bound to
+ java.lang.String using the <a
+ href="#ArgumentIsString">ArgumentIsString</a> or <a
+ href="#ReturnsString">ReturnsString</a> directives.
+ </li>
+ <li> <code>#define</code> statements in header files mapping names to
+ constant values are exposed as public static final constant
+ values in either the generated interface or AllStatic class.
+ </li>
+ <li> C structs encountered during the glue code generation process and
+ referenced by the C functions are exposed as Java classes of the
+ same name (typically the name to which the struct is typedefed).
+ Each primitive field in the struct is exposed as two methods; a
+ getter, which accepts no arguments, and a setter, which accepts
+ as argument a primitive value of the type of the field. Static
+ factory methods are exposed allowing allocation of these structs
+ from Java code. The backing storage for these Java classes is a
+ direct java.nio Buffer. GlueGen fully supports returning of
+ pointers to C structs up to Java.
+ </li>
+ </ul>
+
+ <h3><a name="SecUnique">Unique Features</a></h3>
+
+ GlueGen contains several unique features making it both a powerful and
+ easy-to-use tool.
+
+ <ul>
+
+ <li> C structs are exposed as Java classes. The generated code for
+ these classes supports both 32-bit and 64-bit platforms.
+ </li>
+ <li> C structs containing function pointers are exposed as Java
+ classes with methods. This makes it easy to interact with
+ low-level C APIs such as the AWT Native Interface (JAWT) from the
+ Java programming language level.
+
+ <ul>
+
+ <li> In this context, GlueGen automatically detects which argument
+ to the various function pointers indicates the "this" pointer,
+ hiding it at the Java level and passing it automatically.
+ </li>
+ <li> GlueGen offers automatic handling of JNI-specific data types
+ such as <code>JNIEnv*</code> and <code>jobject</code>. The tool
+ understands that the <code>JNIEnv*</code> argument is implicit
+ and that <code>jobject</code> maps to java.lang.Object at the
+ Java programming language level. While this is most useful when
+ binding JDK-internal APIs such as the JAWT to Java, there may
+ be other JNI libraries which expose C functions taking these
+ data types, and GlueGen can very easily bind to them.
+ </li>
+ </ul>
+ </li>
+ </ul>
+
+ <h3><a name="SecBackground">Background and Design Principles</a></h3>
+
+ <p>
+
+ This section provides motivation for the design of the GlueGen tool
+ and is not necessary to understand how to use the tool.
+
+ </p>
+ <p>
+
+ There are many tools available for assisting in the autogeneration of
+ foreign function interfaces for various high-level languages. Only a
+ few examples include <a
+ href="http://alumni.media.mit.edu/~kbrussel/Header2Scheme/">Header2Scheme</a>,
+ an early tool allowing binding of a limited subset of C++ to the
+ Scheme programming language; <a href="http://www.swig.org/">SWIG</a>,
+ a tool released at roughly the same time as Header2Scheme which by now
+ supports binding C and C++ libraries to a variety of scripting
+ languages; <a href="http://www.jniwrapper.com/">JNIWrapper</a>, a
+ commercial tool automating the binding of C APIs to Java; and <a
+ href="http://www.noodleglue.org/noodleglue/noodleglue.html">NoodleGlue</a>,
+ a recently-released tool automating the binding of C++ APIs to
+ Java. Other language-specific tools such as Perl's XS, Boost.Python
+ and many others exist.
+
+ </p>
+ <p>
+
+ GlueGen was designed with a few key principles in mind. The most
+ fundamental was to support binding of the lowest-level APIs on a given
+ platform up to the Java programming language. The intended goal, in
+ the context of the JOGL project, was to allow subsets of the Win32 and
+ X11 APIs to be exposed to Java, and to use those APIs to write the
+ behind-the-scenes OpenGL context creation and management code in Java
+ instead of C. This informed several other design goals:
+
+ </p>
+ <ul>
+
+ <li> Avoid touching the C headers as much as possible. This makes it
+ easier to upgrade to a more recent version of the C API just by
+ copying in a new set of headers.
+ </li>
+ <li> Avoid touching the generated glue code completely.</li>
+
+ <li> Avoid having to hand-write a lot of generated glue code. Instead,
+ handle many complex constructs automatically and provide
+ sufficient control over the glue code generation to avoid having
+ to handwrite certain native methods where one or two lines of
+ tweaking would suffice.
+ </li>
+ <li> Support all C constructs in the parser and intermediate
+ representation. The rationale is that it is acceptable to cut
+ corners in the number of constructs supported in the Java
+ binding, but not whether the tool can internally represent it in
+ its C type system. This design goal implies starting with
+ complete a ANSI C parser coupled with a complete C type system.
+ </li>
+ <li> As the tool is targetting the Java programming language, build
+ the tool in the Java programming language.
+ </li>
+ </ul>
+
+ In order to make the problem more tractable, support for binding C++
+ to the Java programming language was not considered. C++ adds many
+ constructs over ANSI C which make it much more difficult to reason
+ about and to find a useful subset to support binding to Java.
+ Additionally, it seems that there are relatively few C++-specific
+ libraries in general use which could be usefully bound to Java,
+ although this may be a matter of opinion.
+
+ <p>
+
+ GlueGen was designed with the Java programming language in mind, but
+ is not necessarily restricted to generating glue code for the Java
+ language. The tool is divided into separate parse and code generation
+ phases, and the internal representation is fairly easy to iterate
+ over. The core driver of GlueGen may therefore be useful in producing
+ other tools which autogenerate foreign function interfaces to C
+ libraries for other languages.
+
+ </p>
+
+ <h2> <a name="Chapter2">Chapter 2 - Using GlueGen</a> </h2>
+
+ <h3><a name="SecAcquiring">Acquiring and Building GlueGen</a></h3>
+
+ The source code for GlueGen may be obtained via Subversion:
+
+ <pre>
+ svn co https://gluegen.dev.java.net/svn/gluegen/trunk gluegen --username [username]
+ </pre>
+
+ To build GlueGen, first download the ANTLR jar file from <a
+ href="http://antlr.org/">antlr.org</a>. Currently GlueGen is only
+ compatible with ANTLR releases up to 2.7.x and does not work with
+ ANTLR 3.x. (NOTE: do not place the ANTLR jar file in the Extensions
+ directory of the JRE or JDK, as this will cause the build to fail.)
+ Next, copy <code>make/gluegen.properties</code> from the GlueGen
+ workspace to your home directory (pointed to by the Java system
+ property <code>user.home</code>; on Windows this is
+ e.g. <code>C:\Documents and Settings\username</code>). Edit the copy
+ of gluegen.properties in your home directory to point the
+ <code>antlr.jar</code> property to the location of the ANTLR jar file
+ on your local disk. Finally, cd to the <code>make/</code> subdirectory
+ and type "ant". Ant 1.6.x or later is required.
+
+ <h4><a name="SecCommon">Common Build Problems</a></h4>
+
+
+ <dl>
+ <dt> <strong>CharScanner; panic: ClassNotFoundException: com.sun.gluegen.cgram.CToken</strong></dt>
+ <dd> This occurs because ANTLR was dropped into the Extensions
+ directory of the JRE/JDK. On Windows and Linux, delete any ANTLR
+ jars from jre/lib/ext, and on Mac OS X, delete them from
+ /Library/Java/Extensions. Use the antlr.jar property in the
+ build.xml to point to a JRE-external location of this jar file.
+ </dd>
+ </dl>
+
+
+ <h3><a name="SecBasic">Basic Operation</a></h3>
+
+ <p>
+
+ GlueGen can be run either as an executable jar file (<code>java -jar
+ gluegen.jar</code>; note that antlr.jar must be in the same directory
+ as gluegen.jar in order for this invocation to work) or from within
+ Ant as described in the following section. When run from the command
+ line, GlueGen accepts four kinds of command-line arguments:
+ </p>
+ <ul>
+ <li> -I<em>dir</em> (optional) adds <em>dir</em> to the include path.
+ Similarly to a C compiler or preprocessor, GlueGen scans a set of
+ directories to locate header files it encounters in
+ <code>#include</code> directives. Unlike most C preprocessors,
+ however, GlueGen has no default include path, so it is typically
+ necessary to supply at least one <code>-I</code> option on the
+ command line in order to handle any <code>#include</code>
+ directives in the file being parsed.
+ </li>
+ <li> -E<em>emitterClassName</em> (optional) uses
+ <em>emitterClassName</em> as the fully-qualified name of the
+ emitter class which will be used by GlueGen to generate the glue
+ code. The emitter class must implement the
+ <code>com.sun.gluegen.GlueEmitter</code> interface. If this
+ option is not specified, a
+ <code>com.sun.gluegen.JavaEmitter</code> will be used by default.
+ </li>
+ <li> -C<em>cfgFile</em> adds <em>cfgFile</em> to the list of
+ configuration files used to set up the chosen emitter. This is
+ the means by which a large number of options are passed in to the
+ GlueGen tool and to the emitter in particular. Configuration
+ files are discussed more in the following section.
+ </li>
+ <li> [ filename | - ] selects the file or standard input from which
+ GlueGen should read the C header file for which glue code should
+ be generated. This must be the last command-line argument, and
+ only one filename argument is supported. To cause multiple header
+ files to be parsed, write a small .c file #including the multiple
+ headers and point GlueGen at the .c file.</li>
+ </ul>
+
+ <h3><a name="SecAnt">Running GlueGen as an Ant Task</a></h3>
+
+ <p>
+
+ GlueGen can also be invoked as a subtask within Ant. In order to do
+ so, a path element should be defined as follows:
+ </p>
+ <pre>
+ &lt;path id="gluegen.classpath"&gt;
+ &lt;pathelement location="${gluegen.jar}" /&gt;
+ &lt;pathelement location="${antlr.jar}" /&gt;
+ &lt;/path&gt;
+ </pre>
+
+ where the <code>gluegen.jar</code> and <code>antlr.jar</code>
+ properties point to the respective jar files. A taskdef defining the
+ GlueGen task should then be specified as follows:
+
+ <pre>
+&lt;taskdef name="gluegen"
+ classname="com.sun.gluegen.ant.GlueGenTask"
+ classpathref="gluegen.classpath" /&gt;
+ </pre>
+
+ At this point GlueGen may be invoked as follows:
+
+ <pre>
+&lt;gluegen src="[header to parse]"
+ config="[configuration file]"
+ includeRefid="[dirset for include path]"
+ emitter="com.sun.gluegen.JavaEmitter"&gt;
&lt;classpath refid="gluegen.classpath" /&gt;
- &lt;/gluegen&gt;
-</pre>
-
-Please see the <a href="http://jogl.dev.java.net/">JOGL</a> and <a
-href="http://joal.dev.java.net/">JOAL</a> build.xml files for
-concrete, though non-trivial, examples of how to invoke GlueGen via
-Ant.
-
-<H3><a name="SecPCPP">PCPP</a></H3>
-
-<P>
-
-GlueGen contains and uses a minimal C preprocessor called the "Pseudo
-C Pre-Processor", or PCPP. A slightly specialized C preprocessor is
-required for correct glue code generation with most libraries.
-Constant values intended for use by end users are defined in many C
-libraries' headers using <code>#define</code>s rather than constant
-int declarations, and if the header is processed by a full C
-preprocessor then the #define statements will be stripped become
-unavailable for processing by the glue code generator.
-
-</P>
-<P>
-
-PCPP is largely an invisible part of the glue code generation process;
-however, it has certain limitations which make it difficult to parse
-certain header files. First, it does not support macro evaluation in
-any form, so if a header relies on macro evaluation in order to
-generate code, PCPP will fail. It is possible that PCPP may fail
-silently in this situation, causing GlueGen to simply not produce code
-for the associated constructs. If GlueGen's output is not as expected
-and there is heavy use of the C preprocessor in the header, run PCPP
-against the header directly (PCPP takes simply the -I and filename
-arguments accepted by GlueGen) and examine the output.
-
-</P>
-<P>
-
-Second, PCPP contains only limited support for <code>#if</code>
-clauses. Generally speaking, its handling of <code>#if defined(foo) ||
-defined(bar)</code> constructs is limited to approximately what is
-required to handle the OpenGL header files. If the header being parsed
-relies on moderately complicated expressions being evaluated by the C
-preprocessor, check the output from PCPP and ensure it is as expected.
-
-</P>
-<P>
-
-Contributions to PCPP would be especially welcome. It would be very
-desirable to turn it into a full-blown C preprocessor with simply the
-option of passing through #define statements unchanged.
-
-</P>
-
-<H3><a name="SecError">Error Reporting</a></H3>
-
-<P>
-
-Error reporting by GlueGen's parser is currently less than ideal.
-Because PCPP makes <code>#include</code> directives disappear
-completely with respect to the C parser (it appears that the
-<code>#line</code> directives it emits are not being consumed properly
--- an area which needs more investigation), the line numbers reported
-in parse failures are incorrect in all but the simplest cases. This
-makes it difficult to determine in exactly what header file and on
-exactly what construct the C parser failed.
-
-</P>
-<P>
-
-Fortunately, there is a relatively simple workaround. PCPP can be run
-with all of the same -I arguments passed to GlueGen and the result
-piped to a new .c file. GlueGen can then be invoked on that .c file
-(now containing no <code>#include</code> directives) and the line
-numbers on any parse failures will be correct.
-
-</P>
-
-<H3><a name="SecStub">Stub Headers</a></H3>
-
-<P>
-
-As much as is possible, GlueGen is intended to operate on unmodified C
-header files, so that it is easy to upgrade the given C API being
-bound to Java simply by dropping in a new set of header files.
-However, most C headers contain references to standard headers like
-<code>stdio.h</code>, and if this header is parsed by GlueGen, the
-tool will automatically attempt to generate Java entry points for such
-routines as <code>fread</code> and <code>fwrite</code>, among others.
-It is impractical to exclude these APIs on a case by case basis.
-Therefore, the suggested technique to avoid polluting the binding with
-these APIs is to "stub out" the headers.
-
-</P>
-<P>
-
-GlueGen searches the include path for headers in the order the include
-directories were specified to the tool. Placing another directory in
-front of the one in which the bulk of the headers are found allows,
-for example, an alternative <code>stdio.h</code> to be inserted which
-contains few or no declarations but which satisfies the need of the
-dependent header to find such a file.
-
-</P>
-<P>
-
-GlueGen uses a complete ANSI and GNU C parser written by John Mitchell
-and Monty Zukowski from the set of grammars available for the ANTLR
-tool by Terrence Parr. As a complete C parser, this grammar requires
-all data types encountered during the parse to be fully defined. Often
-a particular header will be included by another one in order to pick
-up data type declarations rather than API declarations. Stubbing out
-the header with a smaller one providing a "fake" type declaration is a
-useful technique for avoiding the binding of unnecessary APIs during
-the glue code process.
-
-</P>
-<P>
-
-Here's an example from the JOGL glue code generation process. The
-<code>glext.h</code> header defining OpenGL extensions references
-<code>stddef.h</code> in order to pick up the <code>ptrdiff_t</code>
-data type. We choose to not include the real stddef.h but instead to
-swap in a stub header. The contents of this header are therefore as
-follows:
-
-<pre>
- #if defined(_WIN64)
- typedef __int64 ptrdiff_t;
- #elif defined(__ia64__) || defined(__x86_64__)
- typedef long int ptrdiff_t;
- #else
- typedef int ptrdiff_t;
- #endif
-</pre>
-
-This causes the ptrdiff_t data type to be defined appropriately for
-the current architecture. It will be referenced during the glue code
-generation and cause a Java value of the appropriate type (int or
-long) to be used to represent it.
-
-</P>
-<P>
-
-This is not the best example because it involves a data type which
-changes size between 32- and 64-bit platforms, and there are otner
-considerations to take into account in these situations (see the
-section <a href="#Sec32">32- and 64-bit considerations</a>). Here's
-another example, again from the JOGL source tree. JOGL binds the AWT
-Native Interface, or JAWT, up to the Java programming language so that
-the low-level code which binds OpenGL contexts to Windows device
-contexts may be written in Java. The JDK's <code>jawt_md.h</code> on
-the Windows platform includes <code>windows.h</code> to pick up the
-definitions of data types such as <code>HWND</code> (window handle)
-and <code>HDC</code> (handle to device context). However, it is
-undesirable to try to parse the real <code>windows.h</code> just to
-pick up these typedefs; not only does this header contain thousands of
-unneeded APIs, but it also uses certain macro constructs not supported
-by GlueGen's <a href="#SecPCPP">minimal C preprocessor</a>. To avoid
-these problems, a "stub" <code>windows.h</code> header is placed in
-GlueGen's include path containing only the necessary typedefs:
-
-<pre>
- typedef struct _handle* HANDLE;
- typedef HANDLE HDC;
- typedef HANDLE HWND;
-</pre>
-
-Note that it is essential that the type being specified to GlueGen is
-compatible at least in semantics with the real definition of the
-HANDLE typedef in the real <code>windows.h</code>, so that during
-compilation of GlueGen's autogenerated C code, when the real
-<code>windows.h</code> is referenced by the C compiler, the
-autogenerated code will compile correctly.
-
-</P>
-<P>
-
-This example is not really complete as it also requires <a
-href="#Sec32">consideration of the size of data types on 32- and
-64-bit platforms</a> as well as a discussion of how certain <a
-href="#SecOpaque">opaque data types</a> are described to GlueGen and
-exposed in its autogenerated APIs. Nonetheless, it illustrates at a
-basic level why using a stub header is necessary and useful in certain
-situations.
-
-</P>
-
-<H3><a name="Sec32">32- and 64-bit Considerations</a></H3>
-
-<P>
-
-When binding C functions to the Java programming language, it is
-important that the resulting Java code support execution on a 64-bit
-platform if the associated native methods are compiled appropriately.
-In other words, the public Java API should not change if the
-underlying C data types change to another data model such as LP64 (in
-which longs and pointers become 64-bit).
-
-</P>
-<P>
-
-GlueGen internally maintains two descriptions of the underlying C data
-model: one for 32-bit architectures and one for 64-bit architectures.
-These machine descriptions are used when deciding the mapping between
-integral C types such as int and long and the corresponding Java
-types, as well as when laying out C structs for access by the Java
-language. For each autogenerated C struct accessor, both a 32-bit and
-64-bit variant are generated behind the scenes, ensuring that the
-resulting Java code will run correctly on both 32-bit and 64-bit
-architectures.
-
-</P>
-<P>
-
-When generating the main class containing the bulk of the method
-bindings, GlueGen uses the 64-bit machine description to map C data
-types to Java data types. This ensures that the resulting code will
-run properly on 64-bit platforms. Note that it also generally means
-that C <code>long</code>s will be mapped to Java <code>long</code>s,
-since an LP64 data model is assumed.
-
-</P>
-<P>
-
-If <a href="#SecOpaque">Opaque directives</a> are used to cause a
-given C integer or pointer data type to be mapped directly to a Java
-primitive type, care should be taken to make sure that the Java
-primitive type is wide enough to hold all of the data even on 64-bit
-platforms. Even if the data type is defined in the header file as
-being only a 32-bit C integer, if there is a chance that on a 64-bit
-platform the same header may define the data type as a 64-bit C
-integer or long, the Opaque directive should map the C type to a Java
-long.
-
-</P>
-
-<H3><a name="SecOpaque">Opaque Directives</a></H3>
-
-<P>
-
-Complex header files may contain declarations for certain data types
-that are either too complex for GlueGen to handle or unnecessarily
-complex from the standpoint of glue code generation. In these
-situations a stub header may be used to declare a suitably compatible
-typedef for the data type. An <a href="#Opaque">Opaque</a> directive
-can be used to map the resulting typedef to a Java primitive type if
-it is undesirable to expose it as a full-blown Java wrapper class.
-
-</P>
-<P>
-
-GlueGen hashes all typedefs internally down to their underlying
-primitive type. (This is probably not really correct according to the
-C type system, but is correct enough from a glue code generation
-standpoint, where if the types are compatible they are considered
-equivalent.) This means that if the parser encounters
-
-<pre>
- typedef void* LPVOID;
-</pre>
-
-then an Opaque directive stating
-
-<pre>
- Opaque long LPVOID
-</pre>
-
-will cause all <code>void*</code> or <code>LPVOID</code> arguments in
-the API to be mapped to Java longs, which is almost never desirable.
-Unfortunately, it is not currently possible to distinguish between the
-LPVOID typedef and the underlying <code>void*</code> data type in this
-situation.
-
-</P>
-<P>
-
-A similar problem occurs for other data types for which Opaque
-directives may be desired. For example, a Windows HANDLE equates to a
-typedef to <code>void*</code>, but performing this typedef in a stub
-header and then adding the Opaque directive
-
-<pre>
- Opaque long HANDLE
-</pre>
-
-will cause all void* arguments to be exposed as Java longs instead of
-Buffers, which is again undesirable. Attempting to work around the
-problem by typedef'ing HANDLE to an integral type, as in:
-
-<pre>
- typedef long HANDLE;
-</pre>
-
-may itself have problems, because GlueGen will assume the two integral
-types are compatible and not perform any intermediate casts between
-HANDLE and jlong in the autogenerated C code. (When casting between a
-pointer type and a JNI integral type such as jlong in C code, GlueGen
-automatically inserts casts to convert the pointer first to an
-"intptr_t" and then to the appropriate JNI type, in order to silence
-compiler warnings and/or errors.)
-
-</P>
-<P>
-
-What is desired is to produce a new type name distinct from all others
-but still compatible with the pointer semantics of the original type.
-Then an Opaque directive can be used to map the new type name to, for
-example, a Java long.
-
-</P>
-<P>
-
-To implement this in the context of the HANDLE example, the following
-typedef may be inserted into the stub header:
-
-<pre>
- typedef struct _handle* HANDLE;
-</pre>
-
-This uses a pointer to an anonymous struct name to produce a new
-pointer type. This is legal ANSI C and is supported by GlueGen's
-parser without having seen a declaration for "struct _handle".
-Subsequently, an Opaque directive can be used to map the HANDLE data
-type to a Java long:
-
-<pre>
- Opaque long HANDLE
-</pre>
-
-Now HANDLEs are exposed to Java as longs as desired. A similar
-technique is used to expose XIDs on the X11 platform as Java longs.
-
-</P>
-
-
-<H3><a name="SecSubstitution">Argument Name Substitution</a></H3>
-
-<P>
-
-Certain configuration file directives allow the insertion of Java or C
-code at various places in the generated glue code, to both eliminate
-the need to hand-edit the generated glue code as well as to minimize
-the hand-writing of glue code, which sidesteps the GlueGen process. In
-some situations the inserted code may reference incoming arguments to
-compute some value or perform some operation. Examples of directives
-supporting this substitution include <a
-href="#ReturnValueCapacity">ReturnValueCapacity</a> and <a
-href="#ReturnedArrayLength">ReturnedArrayLength</a>.
-
-</P>
-<P>
-
-The expressions in these directives may contain Java MessageFormat
-expressions like <code>{0}</code> which refer to the incoming argument
-names to the function. <code>{0}</code> refers to the first incoming
-argument.
-
-</P>
-<P>
-
-Strongly-typed C primitive pointers such as <code>int*</code>, which
-ordinarily expand to overloaded Java methods taking
-e.g. <code>int[]</code> as well as <code>IntBuffer</code>, present a
-problem. The expansion to <code>int[] arr</code> also generates an
-<code>int arr_offset</code> argument to be able to pass a pointer into
-the middle of the array down to C. To allow the same MessageFormat
-expression to be used for both cases, the subsitution that occurs when
-such a primitive array is referenced is the string <code>arr,
-arr_offset</code>; in other words, the subtituted string contains a
-comma. This construct may be used in the following way: the code being
-manually inserted may itself contain a method call taking
-e.g. <code>{3}</code> (the incoming argument index of the primitive
-array or buffer). The user should supply two overloaded versions of
-this method, one taking a strongly-typed Buffer and one taking e.g. an
-<code>int[] arr</code> and <code>int arr_offset</code> argument. The
-implementation of <code>RangeCheck</code>s for primitive arrays and
-strongly-typed buffers uses this construct.
-
-</P>
-<P>
-
-It should be noted that in the autogenerated C code the offset
-argument is expressed in bytes while at the Java level it is expressed
-in elements. Most uses of GlueGen will probably not have to refer to
-the primitive array arguments in C code so this slight confusion
-should be minor.
-
-</P>
-
-
-<H3><a name="SecConfiguration">Configuration File Directives</a></H3>
-
-<P>
-
-In addition to the C headers, GlueGen requires a certain amount of
-metadata in the form of configuration files in order to produce its
-glue code. There are three basic reasons for this: first, GlueGen must
-be informed into which Java classes the C methods are to be bound;
-second, there are many configuration options for the generated glue
-code, and passing them all on the command line is infeasible; and
-third, there are ambiguities in many constructs in the C programming
-language which must be resolved before a Java binding can be produced.
-
-</P>
-<P>
-
-The contents of the configuration file are dependent on the class of
-emitter specified to GlueGen. Currently there are three built-in
-emitter classes: JavaEmitter, which produces a basic, static Java
-binding of C functions; ProcAddressEmitter, which extends JavaEmitter
-by calling the underlying C functions through function pointers,
-resulting in more dynamic behavior and supporting C APIs with optional
-functionality; and GLEmitter, which specializes ProcAddressEmitter to
-support some OpenGL-specific constructs. The GLEmitter will be ignored
-in this manual as it is specialized for JOGL and provides very little
-additional functionality beyond the ProcAddressEmitter. The
-JavaEmitter and ProcAddressEmitter support many options in their
-configuration files. As the ProcAddressEmitter is a subclass of
-JavaEmitter, all of the constructs in the JavaEmitter's configuration
-files are also legal in the ProcAddressEmitter's configuration files.
-
-</P>
-<P>
-
-The configuration files have a very simple line-by-line structure, and
-are parsed by a very rudimentary, hand-written parser. Each
-non-whitespace and non-comment line (note: comment lines begin with
-'#') contains a directive like <code>Package</code>,
-<code>Style</code> or <code>JavaClass</code> followed by arguments to
-that directive. There are a certain set of directives that are
-required for any code generation; others are optional and their
-omission results in some default behavior. Directives are
-case-insensitive.
-
-</P>
-<P>
-
-The following is an exhaustive list of the options currently supported
-by each of these emitters' configuration files. It is difficult to see
-exactly how to use the tool based simply on these descriptions, so the
-<a href="#Chapter3">examples</a> may be more helpful in seeing exactly
-how to structure a configuration file for proper glue code generation.
-
-</P>
-
-
-<H4><a name="SecJavaEmitter">JavaEmitter Configuration</a></H4>
-
-<P>
-
-Note that only a very few of the following directives are specified as
-being "required" rather than "optional"; these indicate the minimal
-directives needed for a valid configuration file to begin to get glue
-code to be produced. In general, these are <a
-href="#Package">Package</a>, <a href="#ImplPackage">ImplPackage</a>,
-<a href="#JavaClass">JavaClass</a>, <a
-href="#ImplJavaClass">ImplJavaClass</a>, and <a
-href="#Style">Style</a>. Other directives such as <a
-href="#NioDirectOnly">NioDirectOnly</a> are required in some
-circumstances for the glue code to be correct, and some such as <a
-href="#ReturnedArrayLength">ReturnedArrayLength</a>, <a
-href="#ReturnValueCapacity">ReturnValueCapacity</a>, and <a
-href="#ReturnValueLength">ReturnValueLength</a> should be specified in
-some situations in order for certain return values to be useful at the
-Java level.
-
-</P>
-<P>
-
-The following directives are specified in alphabetical order, although
-this is not necessarily the best semantic order.
-
-</P>
-
-<dl>
-
-
-<dt><strong><a name="AccessControl">AccessControl</a></strong>
-<dd> Syntax: <code>AccessControl [method name] [ PUBLIC | PROTECTED |
-PRIVATE | PACKAGE_PRIVATE ]</code> <br>
-
-(optional) Controls the access control of a certain Java method
-corresponding to a C function. The access control of all APIs defaults
-to public. This is useful when using the C binding of a particular
-function only as one implementation strategy of the real public API
-and using <a href="#CustomJavaCode">CustomJavaCode</a> to write the
-exposed API. In this case is most useful in conjunction with <a
-href="#RenameJavaMethod">RenameJavaMethod</a>.
-
-
-<dt><strong><a name="ArgumentIsString">ArgumentIsString</a></strong>
-<dd> Syntax: <code>ArgumentIsString [function name]
-[indices...]</code> where the first argument index is 0 <br>
-
-(optional) For a C function with one or more outgoing
-<code>char*</code> (or compatible data type) arguments, indicates that
-those arguments are semantically null-terminated C strings rather than
-arbitrary arrays of bytes. The generated glue code will be modified to
-emit those arguments as java.lang.String objects rather than
-<code>byte[]</code> or <code>ByteBuffer</code>.
-
-
-<dt><strong><a name="ClassJavadoc">ClassJavadoc</a></strong>
-<dd> Syntax: <code>ClassJavadoc [class name] [code...]</code> <br>
-
-(optional) Causes the specified line of code to be emitted in the
-appropriate place in the generated code to become the per-class
-Javadoc for the specified class. By default GlueGen produces no
-Javadoc for its generated classes, so this is the mechanism by which a
-user can emit Javadoc for these classes. The specified Javadoc
-undergoes no transformation by GlueGen, so the initial
-<code>/**</code> and trailing <code>*/</code> must be included in the
-correct place. Each line of Javadoc is emitted in the order
-encountered during parsing of the configuration files.
-
-
-<dt><strong><a name="CustomCCode">CustomCCode</a></strong>
-<dd>Syntax: <code>CustomCCode [code...]</code> <br>
-
-(optional) Causes the specified line of C code to be emitted into the
-generated native code for the implementing class. Currently there is
-no way (and no real need) to be able to emit custom C code into any
-other generated .c file, so the class name in the <a
-href="#CustomJavaCode">CustomJavaCode</a> directive is omitted.
-
-
-<dt><strong><a name="CustomJavaCode">CustomJavaCode</a></strong>
-<dd>Syntax: <code>CustomJavaCode [class name] [code...]</code> <br>
-
-(optional) Causes the specified line of Java code to be emitted into
-the specified generated Java class. Can be used to emit code into any
-generated class: the public interface, the implementing class, the
-sole concrete class (in the case of the AllStatic <a
-href="#Style">Style</a>), or any of the Java classes corresponding to
-referenced C structs in the parsed headers. This usage is somewhat
-verbose, and the <a href="#IncludeAs">IncludeAs</a> directive provides
-a more concise way of including large bodies of Java code into the
-generated code.
-
-
-<dt><strong><a name="EmitStruct">EmitStruct</a></strong>
-<dd>Syntax: <code>EmitStruct [C struct type name]</code> <br>
-
-(optional) Forces a Java class to be emitted for the specified C
-struct. Normally only those structs referenced directly by the parsed
-C APIs have corresponding Java classes emitted.
-
-
-<dt><strong><a name="GlueGenRuntimePackage">GlueGenRuntimePackage</a></strong>
-<dd>Syntax: <code>GlueGenRuntimePackage [package name, like com.jogamp.gluegen.runtime]</code> <br>
-
-(optional) Changes the package in which the generated glue code
-expects to find its run-time helper classes (like Buffers, CPU,
-StructAccessor). Defaults to <CODE>com.jogamp.gluegen.runtime</CODE> (no
-quotes). This is useful if you want to bundle the runtime classes in
-your application without the possibility of interfering with other
-versions elsewhere in the system.
-
-
-<dt><strong><a name="Extends">Extends</a></strong>
-<dd>Syntax: <code>Extends [Java interface name] [interface name to
-extend] </code> <br>
-
-(optional) Causes the specified autogenerated Java interface to
-declare that it extends another one. This directive may only be
-applied to autogenerated interfaces, not concrete classes. For
-concrete classes, use the <a href="#Implements">Implements</a>
-directive.
-
-
-<dt><strong><a name="HierarchicalNativeOutput">HierarchicalNativeOutput</a></strong>
-<dd>Syntax: <code>HierarchicalNativeOutput true</code> <br>
-
-(optional) If "true", makes subdirectories for the generated native
-code matching the package names of the associated classes. This is
-typically not needed (or desired, as it complicates the compilation
-process for this native code) and defaults to false.
-
-
-<dt><strong><a name="Ignore">Ignore</a></strong>
-<dd> Syntax: <code>Ignore [regexp]</code> <br>
-
-(optional) Ignores one or more functions or data types matching the
-regexp argument which are encountered during parsing of the C
-headers. By default GlueGen will emit all encountered C functions as
-well as Java classes corresponding to all C structs referenced by
-those functions. Related directives are <a
-href="#IgnoreNot">IgnoreNot</a>, <a href="#Unignore">Unignore</a> and
-<a href="#EmitStruct">EmitStruct</a>.
-
-
-<dt><strong><a name="IgnoreField">IgnoreField</a></strong>
-<dd> Syntax: <code>IgnoreField [struct type name] [field name]</code>
-<br>
-
-(optional) Causes the specified field of the specified struct type
-to be ignored during code generation, typically because it is too
-complex for GlueGen to handle.
-
-
-<dt><strong><a name="IgnoreNot">IgnoreNot</a></strong>
-<dd> Syntax: see <a href="#Ignore">Ignore</a>.
-
-(optional) Similar to the <a href="#Ignore">Ignore</a> directive, but
-evaluates the negation of the passed regexp when deciding whether to
-ignore the given function or data type. The <a
-href="#Unignore">Unignore</a> mechanism may be used with IgnoreNot as
-well. NOTE: the IgnoreNot mechanism may ultimately turn out to be
-superfluous; the authors do not have sufficient experience with
-regular expressions to know whether general negation of a regexp is
-possible. Feedback in this area would be appreciated.
-
-
-<dt><strong><a name="Implements">Implements</a></strong>
-<dd> Syntax: <code>Implements [Java class name] [interface name to
-implement]</code> <br>
-
-(optional) Causes the specified autogenerated Java concrete class to
-declare that it implements the specified interface. This directive may
-only be applied to autogenerated concrete classes, not interfaces. For
-interfaces, use the <a href="#Extends">Extends</a> directive.
-
-
-<dt><strong><a name="ImplJavaClass">ImplJavaClass</a></strong>
-<dd> Syntax: <code>ImplJavaClass [class name]</code> <br>
-
-(optional) Specifies the name of the typically non-public,
-implementation Java class which contains the concrete Java and native
-methods for the glue code. If the emission style is AllStatic, there
-is no distinction between the public and implementation class and
-ImplJavaClass should not be specified. Otherwise, if the ImplJavaClass
-is unspecified, it defaults to the JavaClass name plus "Impl". (If
-both are unspecified in this configuration, an error is reported.) See
-also <a href="#JavaClass">JavaClass</a>.
-
-
-<dt><strong><a name="ImplPackage">ImplPackage</a></strong>
-<dd> Syntax: <code>ImplPackage [package name]</code> <br>
-
-(optional) Specifies the package name into which the implementing
-class containing the concrete Java and native methods will be emitted,
-assuming an emission style of InterfaceAndImpl or ImplOnly. If
-AllStatic, there is no separate implementing class from the public
-interface. If the emission style is not AllStatic and the ImplPackage
-is not specified, it defaults to the Package plus ".impl". See also <a
-href="#Package">Package</a>.
-
-
-<dt><strong><a name="Import">Import</a></strong>
-<dd>Syntax: <code>Import [package name]</code> (no trailing semicolon)
-<br>
-
-(optional) Adds an import statement at the top of each generated Java
-source file.
-
-
-<dt><strong><a name="Include">Include</a></strong>
-<dd> Syntax: <code>Include [filename]</code> <br>
-
-(optional) Causes another configuration file to be read at the current
-point in parsing the current configuration file. The filename argument
-may be either absolute or relative; in the latter case it is specified
-relative to the location of the current configuration file.
-
-
-<dt><strong><a name="IncludeAs">IncludeAs</a></strong>
-<dd>Syntax: <code>IncludeAs [prefix tokens] [filename]</code> <br>
-
-(optional) Similar to the <a href="#Include">Include</a> directive,
-but prepends the specified prefix tokens on to every line of the file
-to be read. The last token parsed is the name of the file to be
-read. This allows, for example, <a
-href="#CustomJavaCode">CustomJavaCode</a> to be stored as Java source
-rather than in the configuration file; in this example the
-configuration file might contain <code>IncludeAs CustomJavaCode
-MyClass MyClass-CustomJavaCode.java</code>.
-
-
-<dt><strong><a name="JavaClass">JavaClass</a></strong>
-<dd> Syntax: <code>JavaClass [class name]</code> <br>
-
-(optional / required) Specifies the name of the public,
-non-implementation Java class or interface into which the glue code
-will be generated. If the emission style is not ImplOnly, the
-JavaClass directive is required. See also <a
-href="#ImplJavaClass">ImplJavaClass</a>.
-
-
-<dt><strong><a name="JavaEpilogue">JavaEpilogue</a></strong>
-<dd>Syntax: <code>JavaEpilogue [C function name] [code...]</code> <br>
-
-(optional) Adds the specified code as an epilogue in the Java method
-for the specified C function; this code is run after the underlying C
-function has been called via the native method but before any result
-is returned. As in the <a
-href="#ReturnedArrayLength">ReturnedArrayLength</a> and other
-directives, <a href="#SecSubstitution">argument name
-substitution</a> is performed on MessageFormat expressions in the
-specified code. See also <a href="#JavaPrologue">JavaPrologue</a>.
-
-
-<dt><strong><a name="JavaOutputDir">JavaOutputDir</a></strong>
-<dd> Syntax: <code>JavaOutputDir [directory name]</code> <br>
-
-(optional) Specifies the root directory into which the emitted
-Java code will be produced. Subdirectories for the packages of the
-associated Java classes will be automatically created. If unspecified,
-defaults to the current working directory.
-
-
-<dt><strong><a name="JavaPrologue">JavaPrologue</a></strong>
-<dd> Syntax: <code>JavaPrologue [C function name] [code...]</code>
-<br>
-
-(optional) Adds the specified code as a prologue in the Java method
-for the specified C function; this code is run before the underlying C
-function is called via the native method. As in the <a
-href="#ReturnedArrayLength">ReturnedArrayLength</a> and other
-directives, <a href="#SecSubstitution">argument name
-substitution</a> is performed on MessageFormat expressions in the
-specified code. See also <a href="#JavaEpilogue">JavaEpilogue</a>.
-
-
-<dt><strong><a name="ManuallyImplement">ManuallyImplement</a></strong>
-<dd> Syntax: <code>ManuallyImplement [function name]</code> <br>
-
-(optional) Indicates to GlueGen to not produce a method into the
-implementing class for the specified C function; the user must provide
-one via the <a href="#CustomJavaCode">CustomJavaCode</a> directive. If
-the emission style is InterfaceAndImpl or InterfaceOnly, a public
-method will still be generated for the specified function.
-
-
-<dt><strong><a name="NativeOutputDir">NativeOutputDir</a></strong>
-<dd> Syntax: <code>NativeOutputDir [directory name]</code> <br>
-
-(optional) Specifies the root directory into which the emitted JNI
-code will be produced. If unspecified, defaults to the current working
-directory. See also <a
-href="#HierarchicalNativeOutput">HierarchicalNativeOutput</a>.
-
-
-<dt><strong><a name="NioDirectOnly">NioDirectOnly</a></strong>
-<dd> Syntax: <code>NioDirectOnly [function name]</code> <br>
-
-(required when necessary) When passing a pointer down to a C API, it
-is semantically undefined whether the underlying C code expects to
-treat that pointer as a persistent pointer, living past the point of
-return of the function call, or whether the pointer is used only
-during the duration of the function call. For APIs taking C primitive
-pointers such as <code>void*</code>, <code>float*</code>, etc.,
-GlueGen will typically generate up to two overloaded Java methods, one
-taking a <code>Buffer</code> or <code>Buffer</code> subclass such as
-<code>FloatBuffer</code>, and one taking a primitive array such as
-<code>float[]</code>. (In the case of <code>void*</code> outgoing
-arguments, GlueGen produces only one variant taking a Buffer.)
-Normally the generated glue code accepts either a "direct" or
-non-"direct" buffer (according to the New I/O APIs) as argument.
-However, if the semantics of the C function are that it either expects
-to hold on to this pointer past the point of the function call, or if
-it can block while holding on to the pointer, the
-<code>NioDirectOnly</code> directive <strong>must</strong> be
-specified for this C function in order for the generated glue code to
-be correct. Failing to observe this requirement may cause JVM hangs or
-crashes.
-
-
-<dt><strong><a name="Opaque">Opaque</a></strong>
-<dd> Syntax: <code>Opaque [Java primitive data type] [C data
-type]</code> <br>
-
-(optional) Causes a particular C data type to be exposed in opaque
-form as a Java primitive type. This is most useful for certain pointer
-types for which it is not desired to generate full Java classes but
-instead expose them to Java as e.g. <code>long</code>s. It is also
-useful for forcing certain integral C data types to be exposed as e.g.
-<code>long</code> to Java to ensure 64-bit cleanliness of the
-generated glue code. See the <a href="#Chapter3">examples</a>. The C
-data type may be a multiple-level pointer type; for example
-<code>Opaque long void**</code>. Note that it is not currently
-supported to make a given data type opaque for just a few functions;
-the Opaque directive currently applies to all C functions in the
-headers being parsed. This means that sweeping Opaque declarations
-like <code>Opaque long void*</code> will likely have unforseen and
-undesirable consequences.
-
-
-<dt><strong><a name="Package">Package</a></strong>
-<dd> Syntax: <code>Package [package name]</code> (no trailing
-semicolon) <br>
-
-(optional / required) Specifies the package into which the public
-interface or class for the autogenerated glue code will be
-generated. Required whenever the emission style is not ImplOnly. See
-also <a href="#ImplPackage">ImplPackage</a>.
-
-
-<dt><strong><a name="RangeCheck">RangeCheck</a></strong>
-<dd> Syntax: <code>RangeCheck [C function name] [argument number]
-[expression]</code> <br>
-
-(optional) Causes a range check to be performed on the specified array
-or Buffer argument of the specified autogenerated Java method. This
-range check ensures, for example, that a certain number of elements
-are remaining in the passed Buffer, knowing that the underlying C API
-will access no more than that number of elements. For range checks
-that should be expressed in terms of a number of bytes rather than a
-number of elements, see the <a
-href="#RangeCheckBytes">RangeCheckBytes</a> directive. As in the <a
-href="#ReturnedArrayLength">ReturnedArrayLength</a> and other
-directives, <a href="#SecSubstitution">argument name substitution</a>
-is performed on MessageFormat expressions.
-
-
-<dt><strong><a name="RangeCheckBytes">RangeCheckBytes</a></strong>
-<dd> Syntax: <code>RangeCheckBytes [C function name] [argument number]
-[expression]</code> <br>
-
-(optional) Same as the <a href="#RangeCheck">RangeCheck</a> directive,
-but the specified expression is treated as a minimum number of bytes
-remaining rather than a minimum number of elements remaining. This
-directive may not be used with primitive arrays.
-
-
-<dt><strong><a name="RenameJavaMethod">RenameJavaMethod</a></strong>
-<dd> Syntax: <code>RenameJavaMethod [from name] [to name]</code> <br>
-
-(optional) Causes the specified C function to be emitted under a
-different name in the Java binding. This is most useful in conjunction
-with the <a href="#AccessControl">AccessControl</a> directive when the
-C function being bound to Java is only one potential implementation of
-the public API, or when a considerable amount of Java-side custom code
-is desired to wrap the underlying C native method entry point.
-
-
-<dt><strong><a name="RenameJavaType">RenameJavaType</a></strong>
-<dd> Syntax: <code>RenameJavaType [from name] [to name]</code> <br>
-
-(optional) Causes the specified C struct to be exposed as a Java class
-under a different name. This only applies to autogenerated classes
-corresponding to C structs encountered during glue code generation;
-full control is provided over the name of the top-level classes
-associated with the set of C functions via the <a
-href="#JavaClass">JavaClass</a> and <a
-href="#ImplJavaClass">ImplJavaClass</a> directives.
-
-
-<dt><strong><a name="ReturnedArrayLength">ReturnedArrayLength</a></strong>
-<dd> Syntax: <code>ReturnedArrayLength [C function name]
-[expression]</code> where <code>expression</code> is a legal Java
-expression with MessageFormat specifiers such as "{0}". These
-specifiers will be replaced in the generated glue code with the
-incoming argument names where the first argument to the method is
-numbered 0. See the section on <a href="#SecSubstitution"> argument
-name substitution</a>.<br>
-
-(optional) For a function returning a compound C pointer type such as
-an <code>XVisualInfo*</code>, indicates that the returned pointer is
-to be treated as an array and specifies the length of the returned
-array as a function of the arguments passed to the function. Note that
-this directive differs subtly from <a
-href="#ReturnValueCapacity">ReturnValueCapacity</a> and
-ReturnValueLength. It is also sometimes most useful in conjunction
-with the <a
-href="#TemporaryCVariableDeclaration">TemporaryCVariableDeclaration</a>
-and TemporaryCVariableAssignment directives.
-
-
-<dt><strong><a name="ReturnsString">ReturnsString</a></strong>
-<dd> Syntax: <code>ReturnsString [function name]</code> <br>
-
-(optional) Indicates that the specified C function which returns a
-<code>char*</code> or compatible type actually returns a
-null-terminated C string which should be exposed as a
-java.lang.String. NOTE: currently does not properly handle the case
-where this storage needs to be freed by the end user. In these
-situations the data should be returned as a direct ByteBuffer, the
-ByteBuffer converted to a String using custom Java code, and the
-ByteBuffer freed manually using another function bound to Java.
-
-<dt><strong><a name="ReturnValueCapacity">ReturnValueCapacity</a></strong>
-<dd> Syntax: <code>ReturnValueCapacity [C function name]
-[expression]</code> <br>
-
-(optional) Specifies the capacity of a java.nio <code>Buffer</code> or
-subclass wrapping a C primitive pointer such as <code>char*</code> or
-<code>float*</code> being returned from a C function. Typically
-necessary in order to properly use such pointer return results from
-Java. As in the <a href="#ReturnedArrayLength">ReturnedArrayLength</a>
-directive, <a href="#SecSubstitution">argument name substitution</a>
-is performed on MessageFormat expressions.
-
-
-<dt><strong><a name="ReturnValueLength">ReturnValueLength</a></strong>
-<dd> Syntax: <code>ReturnValueLength [C function name]
-[expression]</code> <br>
-
-(optional) Specifies the length of a returned array of pointers,
-typically to C structs, from a C function. This differs from the <a
-href="#ReturnedArrayLength">ReturnedArrayLength</a> directive in the
-pointer indirection to the array elements. The <a
-href="#ReturnedArrayLength">ReturnedArrayLength</a> directive handles
-slicing up of a linear array of structs, while the ReturnValueLength
-directive handles boxing of individual elements of the array (which
-are pointers) in to the Java class which wraps that C struct type. See
-the <a href="#Chapter3">examples</a> for a concrete example of usage.
-As in the <a href="#ReturnedArrayLength">ReturnedArrayLength</a>
-directive, <a href="#SecSubstitution">argument name substitution</a>
-is performed on MessageFormat expressions.
-
-
-<dt><strong><a name="RuntimeExceptionType">RuntimeExceptionType</a></strong>
-<dd> Syntax: <code>RuntimeExceptionType [class name]</code> <br>
-
-(optional) Specifies the class name of the exception type which should
-be thrown when run-time related exceptions occur in the generated glue
-code, for example if a non-direct Buffer is passed to a method for
-which <a href="#NioDirectOnly">NioDirectOnly</a> was
-specified. Defaults to <code>RuntimeException</code>.
-
-
-<dt><strong><a name="StructPackage">StructPackage</a></strong>
-<dd> Syntax: <code>StructPackage [C struct type name] [package
-name]</code>. Package name contains no trailing semicolon. <br>
-
-(optional) Indicates that the specified Java class corresponding to
-the specified C struct should be placed in the specified package. By
-default, these autogenerated Java classes corresponding to C structs
-are placed in the main package (that defined by <a
-href="#PackageName">PackageName</a>).
-
-
-<dt><strong><a name="Style">Style</a></strong>
-<dd> Syntax: <code> Style [ AllStatic | InterfaceAndImpl |
-InterfaceOnly | ImplOnly ] </code> <br>
-
-(optional) Defines how the Java API for the parsed C headers is
-structured. If AllStatic, one concrete Java class will be generated
-containing static methods corresponding to the C entry points. If
-InterfaceAndImpl, a public Java interface will be generated into the
-<a href="#Package">Package</a> with non-static methods corresponding
-to the C functions, and an "implementation" concrete Java class
-implementing this interface will be generated into the <a
-href="#ImplPackage">ImplPackage</a>. If InterfaceOnly, the
-InterfaceAndImpl code generation style will be followed, but only the
-interface will be generated. If ImplOnly, the InterfaceAndImpl code
-generation style will be followed, but only the concrete implementing
-class will be generated. The latter two options are useful when
-generating a public API in which certain operations are unimplemented
-on certain platforms; platform-specific implementation classes can be
-generated which implement or leave unimplemented various parts of the
-API.
-
-
-<dt><strong><a name="TemporaryCVariableAssignment">TemporaryCVariableAssignment</a></strong>
-<dd> Syntax: <code>TemporaryCVariableAssignment [C function name]
-[code...]</code> <br>
-
-(optional) Inserts a C variable assignment declared using the <a
-href="#TemporaryCVariableDeclaration">TemporaryCVariableDeclaration</a>
-directive in to the body of a particular autogenerated native
-method. The assignment is performed immediately after the call to the
-underlying C function completes. This is typically used in
-conjunction with the <a
-href="#ReturnValueCapacity">ReturnValueCapacity</a> or <a
-href="#ReturnValueLength">ReturnValueLength</a> directives to capture
-the size of a returned C buffer or array of pointers. See the <a
-href="#Chapter3">examples</a> for a concrete example of usage of this
-directive. Note that unlike, for example, the <a
-href="#ReturnedArrayLength">ReturnedArrayLength</a> directive, no
-substitution is performed on the supplied code, so the user must
-typically have previously looked at the generated code and seen what
-work needed to be done and variables needed to be examined at exactly
-that line.
-
-
-<dt><strong><a name="TemporaryCVariableDeclaration">TemporaryCVariableDeclaration</a></strong>
-<dd> Syntax: <code>TemporaryCVariableDeclaration [C function name]
-[code...]</code> <br>
-
-(optional) Inserts a C variable declaration in to the body of a
-particular autogenerated native method. This is typically used in
-conjunction with the <a
-href="#TemporaryCVariableAssignment">TemporaryCVariableAssignment</a>
-and <a href="#ReturnValueCapacity">ReturnValueCapacity</a> or <a
-href="#ReturnValueLength">ReturnValueLength</a> directives to capture
-the size of a returned C buffer or array of pointers. See the <a
-href="#Chapter3">examples</a> for a concrete example of usage of this
-directive.
-
-
-<dt><strong><a name="Unignore">Unignore</a></strong>
-<dd> Syntax: <code>Unignore [regexp]</code> <br>
-
-(optional) Removes a previously-defined <a href="#Ignore">Ignore</a>
-directive. This is useful when one configuration file includes
-another and wishes to disable some of the Ignores previously
-specified.
-
-
-<dt><strong><a name="Unimplemented">Unimplemented</a></strong>
-<dd> Syntax: <code>Unimplemented [regexp]</code> <br>
-
-(optional) Causes the binding for the functions matching the passed
-regexp to have bodies generated which throw the stated <a
-href="#RuntimeExceptionType">RuntimeExceptionType</a> indicating that
-this function is unimplemented. This is most useful when an API
-contains certain functions that are not supported on all platforms and
-there are multiple implementing classes being generated, one per
-platform.
-
-
-</dl>
-
-<H4><a name="SecProcAddressEmitter">ProcAddressEmitter Configuration</a></H4>
-
-<P>
-
-The ProcAddressEmitter is a subclass of the core JavaEmitter which
-knows how to call C functions through function pointers. In
-particular, the ProcAddressEmitter detects certain constructs in C
-header files which imply that the APIs are intended to be called
-through function pointers, and generates the glue code appropriately
-to support that.
-
-</P>
-<P>
-
-The ProcAddressEmitter detects pairs of functions and function pointer
-typedefs in a set of header files. If it finds a matching pair, it
-converts the glue code emission style for that API to look for the
-function to call in an autogenerated table called a ProcAddressTable
-rather than linking the autogenerated JNI code directly to the
-function. It then changes the calling convention of the underlying
-native method to pass the function pointer from Java down to C, where
-the call-through-function-pointer is performed.
-
-</P>
-<P>
-
-The ProcAddressEmitter discovers the function and function pointer
-pairs by being informed of the mapping between their names by the
-user. In the OpenGL and OpenAL libraries, there are fairly simple
-mappings between the functions and function pointers. For example, in
-the OpenGL <code>glext.h</code> header file, one may find the
-following pair:
-
-<pre>
- GLAPI void APIENTRY glFogCoordf (GLfloat);
-...
- typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
-</pre>
-
-Therefore the mapping rule between the function name and the function
-pointer typedef for the OpenGL extension header file is "PFN +
-Uppercase(funcname) + PROC". Similarly, in the OpenAL 1.1 header
-files, one may find the following pair:
-
-<pre>
- AL_API void AL_APIENTRY alEnable( ALenum capability );
-...
- typedef void (AL_APIENTRY *LPALENABLE)( ALenum capability );
-</pre>
-
-Therefore the mapping rule between the function name and the function
-pointer typedef for the OpenAL header files is "LP +
-Uppercase(funcname)".
-
-</P>
-<P>
-
-These are the two principal function pointer-based APIs toward which
-the GlueGen tool has currently been applied. It may turn out to be
-that this simple mapping heuristic is insufficient, in which case it
-will need to be extended in a future version of the GlueGen tool.
-
-</P>
-<P>
-
-Note that it is currently the case that in order for the
-ProcAddressEmitter to notice that a given function should be called
-through a function pointer, it must see both the function prototype as
-well as the function pointer typedef. Some headers, in particular the
-OpenAL headers, have their <code>#ifdefs</code> structured in such a
-way that either the declaration or the typedef is visible, but not
-both simultaneously. Because the <a href="#SecPCPP">PCPP</a> C
-preprocessor GlueGen uses obeys <code>#ifdefs</code>, it is in a
-situation like this that the headers would have to be modified to
-allow GlueGen to see both declarations.
-
-</P>
-<P>
-
-The following directives are specified in alphabetical order, although
-this is not necessarily the best semantic order. The
-ProcAddressEmitter also accepts all of the directives supported by the
-JavaEmitter. The required directives are <a
-href="#GetProcAddressTableExpr">GetProcAddressTableExpr</a> and <a
-href="#ProcAddressNameExpr">ProcAddressNameExpr</a>.
-
-</P>
-
-<dl>
-
-<dt><strong><a name="EmitProcAddressTable">EmitProcAddressTable</a></strong>
-<dd> Syntax: <code>EmitProcAddressTable [true | false]</code> <br>
-
-(optional) Indicates whether to emit the ProcAddressTable during glue
-code generation. Defaults to false.
-
-
-<dt><strong><a name="ForceProcAddressGen">ForceProcAddressGen</a></strong>
-<dd> Syntax: <code>ForceProcAddressGen [function name]</code> <br>
-
-(optional) Indicates that a ProcAddressTable entry should be produced
-for the specified function even though it does not have an associated
-function pointer typedef in the header. This directive does not
-currently cause the autogenerated Java and C code to change to
-call-through-function-pointer style, which should probably be
-considered a bug. (FIXME)
-
-
-<dt><strong><a name="GetProcAddressTableExpr">GetProcAddressTableExpr</a></strong>
-<dd> Syntax: <code>GetProcAddressTableExpr [expression]</code> <br>
-
-(required) Defines the Java code snippet used by the generated glue
-code to fetch the ProcAddressTable containing the function pointers
-for the current API. It is up to the user to decide where to store the
-ProcAddressTable. Common places for it include in an instance field of
-the implementing class, in an associated object with which there is a
-one-to-one mapping, or in a static field of another class accessed by
-a static method. In the JOGL project, for example, each GLImpl
-instance has an associated GLContext in an instance field called
-"_context", so the associated directive is
-<code>GetProcAddressTableExpr _context.getGLProcAddressTable()</code>.
-In the JOAL project, the ProcAddressTables are currently held in a
-separate class accessed via static methods, so one of the associated
-directives is <code>GetProcAddressTableExpr
-ALProcAddressLookup.getALCProcAddressTable()</code>.
-
-
-<dt><strong><a name="ProcAddressNameExpr">ProcAddressNameExpr</a></strong>
-<dd> Syntax: <code>ProcAddressNameExpr [expression]</code> <br>
-
-(required) Defines the mapping from function name to function pointer
-typedef to be able to properly identify this function as needing
-call-through-function-pointer semantics. The supplied expression uses
-a set of simple commands to describe certain operations on the
-function name:
-
-<UL>
-<LI> <code>$UpperCase(arg)</code> converts the argument to
- uppercase. "UpperCase" is case-insensitive.
-<LI> <code>$LowerCase(arg)</code> converts the argument to
- lowercase. "LowerCase" is case-insensitive.
-<LI> <code>{0}</code> represents the name of the function.
-<LI> Any other string represents a constant string.
-<LI> Concatenation is implicit.
-</UL>
-
-The corresponding ProcAddressNameExpr for the OpenGL extension
-functions as described at the start of this section is <code>PFN
-$UPPERCASE({0}) PROC</code>. The ProcAddressNameExpr for the OpenAL
-functions as described at the start of this section is <code>LP
-$UPPERCASE({0})</code>.
-
-
-<dt><strong><a name="ProcAddressTableClassName">ProcAddressTableClassName</a></strong>
-<dd> Syntax: <code>ProcAddressTableClassName [class name]</code> <br>
-
-(optional) Specifies the class name into which the table containing
-the function pointers will be emitted. Defaults to "ProcAddressTable".
-
-
-<dt><strong><a name="ProcAddressTablePackage">ProcAddressTablePackage</a></strong>
-<dd> Syntax: <code>ProcAddressTablePackage [package name] (no
-trailing semicolon)</code> <br>
-
-(optional) Specifies the package into which to produce the
-ProcAddressTable for the current set of APIs. Defaults to the
-implementation package specified by the <a
-href="#ImplPackage">ImplPackage</a> directive.
-
-
-<dt><strong><a name="SkipProcAddressGen">SkipProcAddressGen</a></strong>
-<dd> Syntax: <code>SkipProcAddressGen [function name]</code> <br>
-
-(optional) Indicates that the default behavior of
-call-through-function-pointer should be skipped for this function
-despite the fact that it has an associated function pointer typedef in
-the header.
-
-</dl>
-
-<H2> <a name="Chapter3">Chapter 3 - Configuration File Examples</a> </H2>
-
-<H3><a name="SecSimplest">Simplest possible example</a></H3>
-
-Files:
-<UL>
-<LI> <a href="example1/function.c">function.c</a>
-<LI> <a href="example1/function.h">function.h</a>
-<LI> <a href="example1/function.cfg">function.cfg</a>
-<LI> <a href="example1/gen.sh">gen.sh</a>
-</UL>
-
-<P> This example shows the simplest possible usage of GlueGen; a
-single routine taking as arguments and returning only primitive
-types. The signature of the C function we are interested in binding is
-</P>
-
-<PRE>
- int one_plus(int a);
-</PRE>
-
-<P> To bind this function to Java, we only need a configuration file
-with very basic settings, indicating the style of glue code emission,
-the package and class into which the glue code will be generated, and
-the output directories for the Java and native code. The contents of
-the configuration file are as follows: </P>
-
-<PRE>
- Package testfunction
- Style AllStatic
- JavaClass TestFunction
- JavaOutputDir gensrc/java
- NativeOutputDir gensrc/native
-</PRE>
-
-<P> GlueGen can then be invoked with approximately the following
-command line: </P>
-
-<PRE>
- java -cp gluegen.jar:antlr.jar com.sun.gluegen.GlueGen \
- -I. -Ecom.sun.gluegen.JavaEmitter -Cfunction.cfg function.h
-</PRE>
-
-<P> The resulting Java and native code needs to be compiled, and the
-application needs to load the native library for the Java binding
-before attempting to invoke the native method by calling
-<CODE>System.load()</CODE> or <CODE>System.loadLibrary()</CODE>. </P>
-
-<H3><a name="SecArrays">Arrays and buffers</a></H3>
-
-Files:
-<UL>
-<LI> <a href="example2/function.c">function.c</a>
-<LI> <a href="example2/function.h">function.h</a>
-<LI> <a href="example2/function.cfg">function.cfg</a>
-<LI> <a href="example2/gen.sh">gen.sh</a>
-</UL>
-
-<P> This example shows how C primitive arrays are bound to Java. The
-header file contains three functions to bind: </P>
-
-<PRE>
- float process_data(float* data, int n);
- void set_global_data(float* data);
- float process_global_data(int n);
-</PRE>
-
-<P> The semantics of <CODE>process_data</CODE> are that it takes in a
-pointer to a set of primitive <CODE>float</CODE> values and the number
-of elements in the array and performs some operation on them,
-returning a floating-point value as the result. Afterward the passed
-data is no longer referenced. </P>
-
-<P> <CODE>set_global_data</CODE>, on the other hand, takes a pointer
-to the data and stores it persistently in the C code.
-<CODE>process_global_data</CODE> then accepts as argument the number
-of elements to process from the previously-set global data, performs
-this processing and returns a result. The global data may be accessed
-again afterward. As an example, these kinds of semantics are used in
-certain places in the OpenGL API. </P>
-
-<P> From a Java binding standpoint, <CODE>process_data</CODE> may
-accept data stored either inside the Java heap (in the form of a
-<CODE>float[]</CODE> or non-direct <CODE>FloatBuffer</CODE>) or
-outside the Java heap (in the form of a direct
-<CODE>FloatBuffer</CODE>), because it does not access the data after
-the function call has completed and therefore would not be affected if
-garbage collection moved the data after the function call was
-complete. However, <CODE>set_global_data</CODE> can cause the passed
-data to be accessed after the function call is complete, if
-<CODE>process_global_data</CODE> is called. Therefore the data passed
-to <CODE>set_global_data</CODE> may not reside in the Java
-garbage-collected heap, but must reside outside the heap in the form
-of a direct <CODE>FloatBuffer</CODE>. </P>
-
-<P> It is straightforward to take into account these differences in
-semantics in the configuration file using the <a
-href="#NioDirectOnly">NioDirectOnly</a> directive: </P>
-
-<PRE>
- # The semantics of set_global_data imply that
- # only direct Buffers are legal
- NioDirectOnly set_global_data
-</PRE>
-
-<P> Note the differences in the generated Java-side overloadings for
-the two functions: </P>
-
-<PRE>
- public static void process_data(java.nio.FloatBuffer data, int n) {...}
- public static void process_data(float[] data, int data_offset, int n) {...}
- public static void set_global_data(java.nio.FloatBuffer data) {...}
-</PRE>
-
-<P> No overloading is produced for <CODE>set_global_data</CODE> taking
-a <CODE>float[]</CODE>, as it can not handle data residing in the Java
-heap. Further, the generated glue code will verify that any
-<CODE>FloatBuffer</CODE> passed to this routine is direct, throwing a
-<CODE>RuntimeException</CODE> if not. The type of the exception thrown
-in this and other cases may be changed with the <a
-href="#RuntimeExceptionType">RuntimeExceptionType</a> directive.
-
-<H3><a name="SecString">String handling</a></H3>
-
-Files:
-<UL>
-<LI> <a href="example3/function.h">function.h</a>
-<LI> <a href="example3/function.cfg">function.cfg</a>
-<LI> <a href="example3/gen.sh">gen.sh</a>
-</UL>
-
-<P> This example shows how to pass and return C strings. The functions
-involved are a bit contrived, as nobody would ever need to bind the C
-library's string handling routines to Java, but they do illustrate
-situations in which Java strings might need to be passed to C and C
-strings returned to Java. As an example, both styles of function are
-present in the OpenGL and OpenAL APIs. </P>
-
-<P> The included source code exposes two functions to Java: </P>
-
-<PRE>
- size_t strlen(const char* str);
- char* strstr(const char* str1, const char* str2);
-</PRE>
-
-<P> Note that we might just as easily parse the C standard library's
-<CODE>string.h</CODE> header file to pick up these function
-declarations. However for the purposes of this example it is easier to
-extract just the functions we need. </P>
-
-<P> Note that the <a href="example3/function.h">function.h</a> header
-file contains a typedef for <CODE>size_t</CODE>. This is needed
-because GlueGen does not inherently know about this data type. An
-equivalent data type for the purposes of this example is
-<CODE>int</CODE>, so we choose to tell GlueGen to use that data type
-in place of <CODE>size_t</CODE> while generating glue code. </P>
-
-<P> The following directive in the configuration file tells GlueGen
-that <CODE>strlen</CODE> takes a string as argument 0 (the first
-argument): </P>
-
-<PRE>
- ArgumentIsString strlen 0
-</PRE>
-
-<P> The following directive tells GlueGen that <CODE>strstr</CODE>
-takes two strings as its arguments: </P>
-
-<PRE>
- ArgumentIsString strstr 0 1
-</PRE>
-
-<P> Finally, the following directive tells GlueGen that
-<CODE>strstr</CODE> returns a string instead of an array of bytes:
-</P>
-
-<PRE>
- ReturnsString strstr
-</PRE>
-
-<P> We also use the <a href="#CustomCCode">CustomCCode</a> directive
-to cause the <CODE>string.h</CODE> header file to be #included in the
-generated glue code: </P>
-
-<PRE>
- CustomCCode /* Include string.h header */
- CustomCCode #include &lt;string.h&gt;
-</PRE>
-
-<P> Now the bindings of these two functions to Java look as expected:
-<P>
-
-<PRE>
- public static native int strlen(java.lang.String str);
- public static native java.lang.String strstr(java.lang.String str1,
- java.lang.String str2);
-</PRE>
-
-Note that the <a href="#ReturnsString">ReturnsString</a> directive
-does not currently correctly handle the case where the
-<CODE>char*</CODE> returned from C needs to be explicitly freed. As an
-example, a binding of the C function <CODE>strdup</CODE> using a
-ReturnsString directive would cause a C heap memory leak.
-
-<H3><a name="SecMemory">Memory allocation</a></H3>
-
-Files:
-<UL>
-<LI> <a href="example4/function.c">function.c</a>
-<LI> <a href="example4/function.h">function.h</a>
-<LI> <a href="example4/function.cfg">function.cfg</a>
-<LI> <a href="example4/gen.sh">gen.sh</a>
-</UL>
-
-<P> This example shows how memory allocation is handled when binding C
-to Java. It gives the example of a custom memory allocator being bound
-to Java; this is a construct that at least at one point was present in
-OpenGL in the NV_vertex_array_range extension. </P>
-
-<P> The two functions we are exposing to Java are as follows: </P>
-<PRE>
- void* custom_allocate(int num_bytes);
- void custom_free(void* data);
-</PRE>
-
-<P> The Java-side return type of <CODE>custom_allocate</CODE> will
-necessarily be a <CODE>ByteBuffer</CODE>, as that is the only useful
-way of interacting with arbitrary memory produced by C. The question
-is how to inform the glue code generator of the size of the returned
-sequence of memory. The semantics of <CODE>custom_allocate</CODE> are
-obvious to the programmer; the incoming <CODE>num_bytes</CODE>
-argument specifies the amount of returned memory. We tell GlueGen this
-fact using the <a href="#ReturnValueCapacity">ReturnValueCapacity</a>
-directive: </P>
-
-<PRE>
- # The length of the returned ByteBuffer from custom_allocate is
- # specified as the argument
- ReturnValueCapacity custom_allocate {0}
-</PRE>
-
-<P> Note that we name incoming argument 0 with the MessageFormat
-specifier "{0}" rather than the explicit name of the parameter
-("num_bytes") for generality, in case the header file is changed
-later. </P>
-
-<P> Because <CODE>custom_free</CODE> will only ever receive Buffers
-produced by custom_allocate, we use the <a
-href="#NioDirectOnly">NioDirectOnly</a> directive to prevent
-accidental usage with the wrong kind of Buffer: </P>
-
-<PRE>
- # custom_free will only ever receive a direct Buffer
- NioDirectOnly custom_free
-</PRE>
-
-<P> The generated Java APIs for these functions are as follows: </P>
-
-<PRE>
- public static java.nio.ByteBuffer custom_allocate(int num_bytes) {...}
- public static void custom_free(java.nio.Buffer data) {...}
-</PRE>
-
-<H3><a name="SecStructs">Ingoing and outgoing structs</a></H3>
-
-Files:
-<UL>
-<LI> <a href="example5/function.c">function.c</a>
-<LI> <a href="example5/function.h">function.h</a>
-<LI> <a href="example5/function.cfg">function.cfg</a>
-<LI> <a href="example5/gen.sh">gen.sh</a>
-</UL>
-
-<P> This example shows how GlueGen provides access to C structs and
-supports both passing them to and returning them from C functions. The
-header file defines a sample data structure that might describe the
-bit depth of a given screen: </P>
-
-<PRE>
- typedef struct {
- int redBits;
- int greenBits;
- int blueBits;
- } ScreenInfo;
-</PRE>
-
-<P> Two functions are defined which take and return this data type:
-</P>
-
-<PRE>
- ScreenInfo* default_screen_depth();
- void set_screen_depth(ScreenInfo* info);
-</PRE>
-
-<P> The semantics of <CODE>default_screen_depth()</CODE> are that it
-returns a pointer to some static storage which does not need to be
-freed, which describes the default screen depth.
-<CODE>set_screen_depth()</CODE> is a hypothetical function which would
-take a newly-allocated <CODE>ScreenInfo</CODE> and cause the primary
-display to switch to the specified bit depth. </P>
-
-<P> The only additional information we need to tell GlueGen, beyond
-that in the header file, is how much storage is returned from
-<CODE>default_screen_depth()</CODE>. Note the semantic ambiguity,
-where it might return a pointer to a single <CODE>ScreenInfo</CODE> or
-a pointer to an array of <CODE>ScreenInfo</CODE>s. We tell GlueGen
-that the return value is a single value with the <a
-href="#ReturnValueCapacity">ReturnValueCapacity</a> directive,
-similarly to the <a href="#SecMemory">memory allocation</a> example
-above: </P>
-
-<PRE>
- # Tell GlueGen that default_screen_depth() returns a pointer to a
- # single ScreenInfo
- ReturnValueCapacity default_screen_depth sizeof(ScreenInfo)
-</PRE>
-
-<P> Note that if <CODE>default_screen_depth</CODE> had returned
-newly-allocated storage, it would be up to the user to expose a
-<CODE>free()</CODE> function to Java and call it when necessary. </P>
-
-<P> GlueGen automatically generates a Java-side
-<CODE>ScreenInfo</CODE> class which supports not only access to any
-such objects returned from C, but also allocation of new
-<CODE>ScreenInfo</CODE> structs which can be passed (persistently)
-down to C. The Java API for the ScreenInfo class looks like this: </P>
-
-<PRE>
- public abstract class ScreenInfo {
- public static ScreenInfo create();
- public abstract ScreenInfo redBits(int val);
- public abstract int redBits();
+&lt;/gluegen&gt;
+ </pre>
+
+ Please see the <a href="http://jogl.dev.java.net/">JOGL</a> and <a
+ href="http://joal.dev.java.net/">JOAL</a> build.xml files for
+ concrete, though non-trivial, examples of how to invoke GlueGen via
+ Ant.
+
+ <h3><a name="SecPCPP">PCPP</a></h3>
+
+ <p>
+
+ GlueGen contains and uses a minimal C preprocessor called the "Pseudo
+ C Pre-Processor", or PCPP. A slightly specialized C preprocessor is
+ required for correct glue code generation with most libraries.
+ Constant values intended for use by end users are defined in many C
+ libraries' headers using <code>#define</code>s rather than constant
+ int declarations, and if the header is processed by a full C
+ preprocessor then the #define statements will be stripped become
+ unavailable for processing by the glue code generator.
+
+ </p>
+ <p>
+
+ PCPP is largely an invisible part of the glue code generation process;
+ however, it has certain limitations which make it difficult to parse
+ certain header files. First, it does not support macro evaluation in
+ any form, so if a header relies on macro evaluation in order to
+ generate code, PCPP will fail. It is possible that PCPP may fail
+ silently in this situation, causing GlueGen to simply not produce code
+ for the associated constructs. If GlueGen's output is not as expected
+ and there is heavy use of the C preprocessor in the header, run PCPP
+ against the header directly (PCPP takes simply the -I and filename
+ arguments accepted by GlueGen) and examine the output.
+
+ </p>
+ <p>
+
+ Second, PCPP contains only limited support for <code>#if</code>
+ clauses. Generally speaking, its handling of <code>#if defined(foo) ||
+ defined(bar)</code> constructs is limited to approximately what is
+ required to handle the OpenGL header files. If the header being parsed
+ relies on moderately complicated expressions being evaluated by the C
+ preprocessor, check the output from PCPP and ensure it is as expected.
+
+ </p>
+ <p>
+
+ Contributions to PCPP would be especially welcome. It would be very
+ desirable to turn it into a full-blown C preprocessor with simply the
+ option of passing through #define statements unchanged.
+
+ </p>
+
+ <h3><a name="SecError">Error Reporting</a></h3>
+
+ <p>
+
+ Error reporting by GlueGen's parser is currently less than ideal.
+ Because PCPP makes <code>#include</code> directives disappear
+ completely with respect to the C parser (it appears that the
+ <code>#line</code> directives it emits are not being consumed properly
+ -- an area which needs more investigation), the line numbers reported
+ in parse failures are incorrect in all but the simplest cases. This
+ makes it difficult to determine in exactly what header file and on
+ exactly what construct the C parser failed.
+
+ </p>
+ <p>
+
+ Fortunately, there is a relatively simple workaround. PCPP can be run
+ with all of the same -I arguments passed to GlueGen and the result
+ piped to a new .c file. GlueGen can then be invoked on that .c file
+ (now containing no <code>#include</code> directives) and the line
+ numbers on any parse failures will be correct.
+
+ </p>
+
+ <h3><a name="SecStub">Stub Headers</a></h3>
+
+ <p>
+
+ As much as is possible, GlueGen is intended to operate on unmodified C
+ header files, so that it is easy to upgrade the given C API being
+ bound to Java simply by dropping in a new set of header files.
+ However, most C headers contain references to standard headers like
+ <code>stdio.h</code>, and if this header is parsed by GlueGen, the
+ tool will automatically attempt to generate Java entry points for such
+ routines as <code>fread</code> and <code>fwrite</code>, among others.
+ It is impractical to exclude these APIs on a case by case basis.
+ Therefore, the suggested technique to avoid polluting the binding with
+ these APIs is to "stub out" the headers.
+
+ </p>
+ <p>
+
+ GlueGen searches the include path for headers in the order the include
+ directories were specified to the tool. Placing another directory in
+ front of the one in which the bulk of the headers are found allows,
+ for example, an alternative <code>stdio.h</code> to be inserted which
+ contains few or no declarations but which satisfies the need of the
+ dependent header to find such a file.
+
+ </p>
+ <p>
+
+ GlueGen uses a complete ANSI and GNU C parser written by John Mitchell
+ and Monty Zukowski from the set of grammars available for the ANTLR
+ tool by Terrence Parr. As a complete C parser, this grammar requires
+ all data types encountered during the parse to be fully defined. Often
+ a particular header will be included by another one in order to pick
+ up data type declarations rather than API declarations. Stubbing out
+ the header with a smaller one providing a "fake" type declaration is a
+ useful technique for avoiding the binding of unnecessary APIs during
+ the glue code process.
+
+ </p>
+ <p>
+
+ Here's an example from the JOGL glue code generation process. The
+ <code>glext.h</code> header defining OpenGL extensions references
+ <code>stddef.h</code> in order to pick up the <code>ptrdiff_t</code>
+ data type. We choose to not include the real stddef.h but instead to
+ swap in a stub header. The contents of this header are therefore as
+ follows:
+ </p>
+ <pre>
+ #if defined(_WIN64)
+ typedef __int64 ptrdiff_t;
+ #elif defined(__ia64__) || defined(__x86_64__)
+ typedef long int ptrdiff_t;
+ #else
+ typedef int ptrdiff_t;
+ #endif
+ </pre>
+ <p>
+ This causes the ptrdiff_t data type to be defined appropriately for
+ the current architecture. It will be referenced during the glue code
+ generation and cause a Java value of the appropriate type (int or
+ long) to be used to represent it.
+
+ </p>
+ <p>
+
+ This is not the best example because it involves a data type which
+ changes size between 32- and 64-bit platforms, and there are otner
+ considerations to take into account in these situations (see the
+ section <a href="#Sec32">32- and 64-bit considerations</a>). Here's
+ another example, again from the JOGL source tree. JOGL binds the AWT
+ Native Interface, or JAWT, up to the Java programming language so that
+ the low-level code which binds OpenGL contexts to Windows device
+ contexts may be written in Java. The JDK's <code>jawt_md.h</code> on
+ the Windows platform includes <code>windows.h</code> to pick up the
+ definitions of data types such as <code>HWND</code> (window handle)
+ and <code>HDC</code> (handle to device context). However, it is
+ undesirable to try to parse the real <code>windows.h</code> just to
+ pick up these typedefs; not only does this header contain thousands of
+ unneeded APIs, but it also uses certain macro constructs not supported
+ by GlueGen's <a href="#SecPCPP">minimal C preprocessor</a>. To avoid
+ these problems, a "stub" <code>windows.h</code> header is placed in
+ GlueGen's include path containing only the necessary typedefs:
+ </p>
+ <pre>
+ typedef struct _handle* HANDLE;
+ typedef HANDLE HDC;
+ typedef HANDLE HWND;
+ </pre>
+ <p>
+
+ Note that it is essential that the type being specified to GlueGen is
+ compatible at least in semantics with the real definition of the
+ HANDLE typedef in the real <code>windows.h</code>, so that during
+ compilation of GlueGen's autogenerated C code, when the real
+ <code>windows.h</code> is referenced by the C compiler, the
+ autogenerated code will compile correctly.
+
+ </p>
+ <p>
+
+ This example is not really complete as it also requires <a
+ href="#Sec32">consideration of the size of data types on 32- and
+ 64-bit platforms</a> as well as a discussion of how certain <a
+ href="#SecOpaque">opaque data types</a> are described to GlueGen and
+ exposed in its autogenerated APIs. Nonetheless, it illustrates at a
+ basic level why using a stub header is necessary and useful in certain
+ situations.
+
+ </p>
+
+ <h3><a name="Sec32">32- and 64-bit Considerations</a></h3>
+
+ <p>
+
+ When binding C functions to the Java programming language, it is
+ important that the resulting Java code support execution on a 64-bit
+ platform if the associated native methods are compiled appropriately.
+ In other words, the public Java API should not change if the
+ underlying C data types change to another data model such as LP64 (in
+ which longs and pointers become 64-bit).
+
+ </p>
+ <p>
+
+ GlueGen internally maintains two descriptions of the underlying C data
+ model: one for 32-bit architectures and one for 64-bit architectures.
+ These machine descriptions are used when deciding the mapping between
+ integral C types such as int and long and the corresponding Java
+ types, as well as when laying out C structs for access by the Java
+ language. For each autogenerated C struct accessor, both a 32-bit and
+ 64-bit variant are generated behind the scenes, ensuring that the
+ resulting Java code will run correctly on both 32-bit and 64-bit
+ architectures.
+
+ </p>
+ <p>
+
+ When generating the main class containing the bulk of the method
+ bindings, GlueGen uses the 64-bit machine description to map C data
+ types to Java data types. This ensures that the resulting code will
+ run properly on 64-bit platforms. Note that it also generally means
+ that C <code>long</code>s will be mapped to Java <code>long</code>s,
+ since an LP64 data model is assumed.
+
+ </p>
+ <p>
+
+ If <a href="#SecOpaque">Opaque directives</a> are used to cause a
+ given C integer or pointer data type to be mapped directly to a Java
+ primitive type, care should be taken to make sure that the Java
+ primitive type is wide enough to hold all of the data even on 64-bit
+ platforms. Even if the data type is defined in the header file as
+ being only a 32-bit C integer, if there is a chance that on a 64-bit
+ platform the same header may define the data type as a 64-bit C
+ integer or long, the Opaque directive should map the C type to a Java
+ long.
+
+ </p>
+
+ <h3><a name="SecOpaque">Opaque Directives</a></h3>
+
+ <p>
+
+ Complex header files may contain declarations for certain data types
+ that are either too complex for GlueGen to handle or unnecessarily
+ complex from the standpoint of glue code generation. In these
+ situations a stub header may be used to declare a suitably compatible
+ typedef for the data type. An <a href="#Opaque">Opaque</a> directive
+ can be used to map the resulting typedef to a Java primitive type if
+ it is undesirable to expose it as a full-blown Java wrapper class.
+
+ </p>
+ <p>
+
+ GlueGen hashes all typedefs internally down to their underlying
+ primitive type. (This is probably not really correct according to the
+ C type system, but is correct enough from a glue code generation
+ standpoint, where if the types are compatible they are considered
+ equivalent.) This means that if the parser encounters
+ </p>
+ <pre>
+ typedef void* LPVOID;
+ </pre>
+ <p>
+
+ then an Opaque directive stating
+ </p>
+ <pre>
+ Opaque long LPVOID
+ </pre>
+ <p>
+ will cause all <code>void*</code> or <code>LPVOID</code> arguments in
+ the API to be mapped to Java longs, which is almost never desirable.
+ Unfortunately, it is not currently possible to distinguish between the
+ LPVOID typedef and the underlying <code>void*</code> data type in this
+ situation.
+
+ </p>
+ <p>
+
+ A similar problem occurs for other data types for which Opaque
+ directives may be desired. For example, a Windows HANDLE equates to a
+ typedef to <code>void*</code>, but performing this typedef in a stub
+ header and then adding the Opaque directive
+ </p>
+ <pre>
+ Opaque long HANDLE
+ </pre>
+ <p>
+ will cause all void* arguments to be exposed as Java longs instead of
+ Buffers, which is again undesirable. Attempting to work around the
+ problem by typedef'ing HANDLE to an integral type, as in:
+ </p>
+ <pre>
+ typedef long HANDLE;
+ </pre>
+ <p>
+ may itself have problems, because GlueGen will assume the two integral
+ types are compatible and not perform any intermediate casts between
+ HANDLE and jlong in the autogenerated C code. (When casting between a
+ pointer type and a JNI integral type such as jlong in C code, GlueGen
+ automatically inserts casts to convert the pointer first to an
+ "intptr_t" and then to the appropriate JNI type, in order to silence
+ compiler warnings and/or errors.)
+
+ </p>
+ <p>
+
+ What is desired is to produce a new type name distinct from all others
+ but still compatible with the pointer semantics of the original type.
+ Then an Opaque directive can be used to map the new type name to, for
+ example, a Java long.
+
+ </p>
+ <p>
+
+ To implement this in the context of the HANDLE example, the following
+ typedef may be inserted into the stub header:
+ </p>
+ <pre>
+ typedef struct _handle* HANDLE;
+ </pre>
+ <p>
+ This uses a pointer to an anonymous struct name to produce a new
+ pointer type. This is legal ANSI C and is supported by GlueGen's
+ parser without having seen a declaration for "struct _handle".
+ Subsequently, an Opaque directive can be used to map the HANDLE data
+ type to a Java long:
+ </p>
+ <pre>
+ Opaque long HANDLE
+ </pre>
+ <p>
+ Now HANDLEs are exposed to Java as longs as desired. A similar
+ technique is used to expose XIDs on the X11 platform as Java longs.
+
+ </p>
+
+
+ <h3><a name="SecSubstitution">Argument Name Substitution</a></h3>
+
+ <p>
+
+ Certain configuration file directives allow the insertion of Java or C
+ code at various places in the generated glue code, to both eliminate
+ the need to hand-edit the generated glue code as well as to minimize
+ the hand-writing of glue code, which sidesteps the GlueGen process. In
+ some situations the inserted code may reference incoming arguments to
+ compute some value or perform some operation. Examples of directives
+ supporting this substitution include <a
+ href="#ReturnValueCapacity">ReturnValueCapacity</a> and <a
+ href="#ReturnedArrayLength">ReturnedArrayLength</a>.
+
+ </p>
+ <p>
+
+ The expressions in these directives may contain Java MessageFormat
+ expressions like <code>{0}</code> which refer to the incoming argument
+ names to the function. <code>{0}</code> refers to the first incoming
+ argument.
+
+ </p>
+ <p>
+
+ Strongly-typed C primitive pointers such as <code>int*</code>, which
+ ordinarily expand to overloaded Java methods taking
+ e.g. <code>int[]</code> as well as <code>IntBuffer</code>, present a
+ problem. The expansion to <code>int[] arr</code> also generates an
+ <code>int arr_offset</code> argument to be able to pass a pointer into
+ the middle of the array down to C. To allow the same MessageFormat
+ expression to be used for both cases, the subsitution that occurs when
+ such a primitive array is referenced is the string <code>arr,
+ arr_offset</code>; in other words, the subtituted string contains a
+ comma. This construct may be used in the following way: the code being
+ manually inserted may itself contain a method call taking
+ e.g. <code>{3}</code> (the incoming argument index of the primitive
+ array or buffer). The user should supply two overloaded versions of
+ this method, one taking a strongly-typed Buffer and one taking e.g. an
+ <code>int[] arr</code> and <code>int arr_offset</code> argument. The
+ implementation of <code>RangeCheck</code>s for primitive arrays and
+ strongly-typed buffers uses this construct.
+
+ </p>
+ <p>
+
+ It should be noted that in the autogenerated C code the offset
+ argument is expressed in bytes while at the Java level it is expressed
+ in elements. Most uses of GlueGen will probably not have to refer to
+ the primitive array arguments in C code so this slight confusion
+ should be minor.
+
+ </p>
+
+
+ <h3><a name="SecConfiguration">Configuration File Directives</a></h3>
+
+ <p>
+
+ In addition to the C headers, GlueGen requires a certain amount of
+ metadata in the form of configuration files in order to produce its
+ glue code. There are three basic reasons for this: first, GlueGen must
+ be informed into which Java classes the C methods are to be bound;
+ second, there are many configuration options for the generated glue
+ code, and passing them all on the command line is infeasible; and
+ third, there are ambiguities in many constructs in the C programming
+ language which must be resolved before a Java binding can be produced.
+
+ </p>
+ <p>
+
+ The contents of the configuration file are dependent on the class of
+ emitter specified to GlueGen. Currently there are three built-in
+ emitter classes: JavaEmitter, which produces a basic, static Java
+ binding of C functions; ProcAddressEmitter, which extends JavaEmitter
+ by calling the underlying C functions through function pointers,
+ resulting in more dynamic behavior and supporting C APIs with optional
+ functionality; and GLEmitter, which specializes ProcAddressEmitter to
+ support some OpenGL-specific constructs. The GLEmitter will be ignored
+ in this manual as it is specialized for JOGL and provides very little
+ additional functionality beyond the ProcAddressEmitter. The
+ JavaEmitter and ProcAddressEmitter support many options in their
+ configuration files. As the ProcAddressEmitter is a subclass of
+ JavaEmitter, all of the constructs in the JavaEmitter's configuration
+ files are also legal in the ProcAddressEmitter's configuration files.
+
+ </p>
+ <p>
+
+ The configuration files have a very simple line-by-line structure, and
+ are parsed by a very rudimentary, hand-written parser. Each
+ non-whitespace and non-comment line (note: comment lines begin with
+ '#') contains a directive like <code>Package</code>,
+ <code>Style</code> or <code>JavaClass</code> followed by arguments to
+ that directive. There are a certain set of directives that are
+ required for any code generation; others are optional and their
+ omission results in some default behavior. Directives are
+ case-insensitive.
+
+ </p>
+ <p>
+
+ The following is an exhaustive list of the options currently supported
+ by each of these emitters' configuration files. It is difficult to see
+ exactly how to use the tool based simply on these descriptions, so the
+ <a href="#Chapter3">examples</a> may be more helpful in seeing exactly
+ how to structure a configuration file for proper glue code generation.
+
+ </p>
+
+
+ <h4><a name="SecJavaEmitter">JavaEmitter Configuration</a></h4>
+
+ <p>
+
+ Note that only a very few of the following directives are specified as
+ being "required" rather than "optional"; these indicate the minimal
+ directives needed for a valid configuration file to begin to get glue
+ code to be produced. In general, these are <a
+ href="#Package">Package</a>, <a href="#ImplPackage">ImplPackage</a>,
+ <a href="#JavaClass">JavaClass</a>, <a
+ href="#ImplJavaClass">ImplJavaClass</a>, and <a
+ href="#Style">Style</a>. Other directives such as <a
+ href="#NioDirectOnly">NioDirectOnly</a> are required in some
+ circumstances for the glue code to be correct, and some such as <a
+ href="#ReturnedArrayLength">ReturnedArrayLength</a>, <a
+ href="#ReturnValueCapacity">ReturnValueCapacity</a>, and <a
+ href="#ReturnValueLength">ReturnValueLength</a> should be specified in
+ some situations in order for certain return values to be useful at the
+ Java level.
+
+ </p>
+ <p>
+
+ The following directives are specified in alphabetical order, although
+ this is not necessarily the best semantic order.
+
+ </p>
+
+ <dl>
+
+
+ <dt><strong><a name="AccessControl">AccessControl</a></strong></dt>
+ <dd> Syntax: <code>AccessControl [method name] [ PUBLIC | PROTECTED | PRIVATE | PACKAGE_PRIVATE ]</code> <br/>
+
+ (optional) Controls the access control of a certain Java method
+ corresponding to a C function. The access control of all APIs defaults
+ to public. This is useful when using the C binding of a particular
+ function only as one implementation strategy of the real public API
+ and using <a href="#CustomJavaCode">CustomJavaCode</a> to write the
+ exposed API. In this case is most useful in conjunction with <a
+ href="#RenameJavaMethod">RenameJavaMethod</a>.
+ </dd>
+
+
+ <dt><strong><a name="ArgumentIsString">ArgumentIsString</a></strong></dt>
+ <dd> Syntax: <code>ArgumentIsString [function name]
+ [indices...]</code> where the first argument index is 0 <br/>
+
+ (optional) For a C function with one or more outgoing
+ <code>char*</code> (or compatible data type) arguments, indicates that
+ those arguments are semantically null-terminated C strings rather than
+ arbitrary arrays of bytes. The generated glue code will be modified to
+ emit those arguments as java.lang.String objects rather than
+ <code>byte[]</code> or <code>ByteBuffer</code>.
+ </dd>
+
+ <dt><strong><a name="ClassJavadoc">ClassJavadoc</a></strong></dt>
+ <dd> Syntax: <code>ClassJavadoc [class name] [code...]</code> <br/>
+
+ (optional) Causes the specified line of code to be emitted in the
+ appropriate place in the generated code to become the per-class
+ Javadoc for the specified class. By default GlueGen produces no
+ Javadoc for its generated classes, so this is the mechanism by which a
+ user can emit Javadoc for these classes. The specified Javadoc
+ undergoes no transformation by GlueGen, so the initial
+ <code>/**</code> and trailing <code>*/</code> must be included in the
+ correct place. Each line of Javadoc is emitted in the order
+ encountered during parsing of the configuration files.
+ </dd>
+
+ <dt><strong><a name="CustomCCode">CustomCCode</a></strong></dt>
+ <dd>Syntax: <code>CustomCCode [code...]</code> <br/>
+
+ (optional) Causes the specified line of C code to be emitted into the
+ generated native code for the implementing class. Currently there is
+ no way (and no real need) to be able to emit custom C code into any
+ other generated .c file, so the class name in the <a
+ href="#CustomJavaCode">CustomJavaCode</a> directive is omitted.
+ </dd>
+
+ <dt><strong><a name="CustomJavaCode">CustomJavaCode</a></strong></dt>
+ <dd>Syntax: <code>CustomJavaCode [class name] [code...]</code> <br/>
+
+ (optional) Causes the specified line of Java code to be emitted into
+ the specified generated Java class. Can be used to emit code into any
+ generated class: the public interface, the implementing class, the
+ sole concrete class (in the case of the AllStatic <a
+ href="#Style">Style</a>), or any of the Java classes corresponding to
+ referenced C structs in the parsed headers. This usage is somewhat
+ verbose, and the <a href="#IncludeAs">IncludeAs</a> directive provides
+ a more concise way of including large bodies of Java code into the
+ generated code.
+ </dd>
+
+ <dt><strong><a name="EmitStruct">EmitStruct</a></strong></dt>
+ <dd>Syntax: <code>EmitStruct [C struct type name]</code> <br/>
+
+ (optional) Forces a Java class to be emitted for the specified C
+ struct. Normally only those structs referenced directly by the parsed
+ C APIs have corresponding Java classes emitted.
+ </dd>
+
+ <dt><strong><a name="GlueGenRuntimePackage">GlueGenRuntimePackage</a></strong></dt>
+ <dd>Syntax: <code>GlueGenRuntimePackage [package name, like com.jogamp.gluegen.runtime]</code> <br/>
+
+ (optional) Changes the package in which the generated glue code
+ expects to find its run-time helper classes (like Buffers, CPU,
+ StructAccessor). Defaults to <code>com.jogamp.gluegen.runtime</code> (no
+ quotes). This is useful if you want to bundle the runtime classes in
+ your application without the possibility of interfering with other
+ versions elsewhere in the system.
+ </dd>
+
+ <dt><strong><a name="Extends">Extends</a></strong></dt>
+ <dd>Syntax: <code>Extends [Java interface name] [interface name to extend] </code> <br/>
+
+ (optional) Causes the specified autogenerated Java interface to
+ declare that it extends another one. This directive may only be
+ applied to autogenerated interfaces, not concrete classes. For
+ concrete classes, use the <a href="#Implements">Implements</a>
+ directive.
+ </dd>
+
+ <dt><strong><a name="HierarchicalNativeOutput">HierarchicalNativeOutput</a></strong></dt>
+ <dd>Syntax: <code>HierarchicalNativeOutput true</code> <br/>
+
+ (optional) If "true", makes subdirectories for the generated native
+ code matching the package names of the associated classes. This is
+ typically not needed (or desired, as it complicates the compilation
+ process for this native code) and defaults to false.
+ </dd>
+
+ <dt><strong><a name="Ignore">Ignore</a></strong></dt>
+ <dd> Syntax: <code>Ignore [regexp]</code> <br/>
+
+ (optional) Ignores one or more functions or data types matching the
+ regexp argument which are encountered during parsing of the C
+ headers. By default GlueGen will emit all encountered C functions as
+ well as Java classes corresponding to all C structs referenced by
+ those functions. Related directives are <a
+ href="#IgnoreNot">IgnoreNot</a>, <a href="#Unignore">Unignore</a> and
+ <a href="#EmitStruct">EmitStruct</a>.
+ </dd>
+
+ <dt><strong><a name="IgnoreField">IgnoreField</a></strong></dt>
+ <dd> Syntax: <code>IgnoreField [struct type name] [field name]</code>
+ <br/>
+
+ (optional) Causes the specified field of the specified struct type
+ to be ignored during code generation, typically because it is too
+ complex for GlueGen to handle.
+ </dd>
+
+ <dt><strong><a name="IgnoreNot">IgnoreNot</a></strong></dt>
+ <dd> Syntax: see <a href="#Ignore">Ignore</a>.
+
+ (optional) Similar to the <a href="#Ignore">Ignore</a> directive, but
+ evaluates the negation of the passed regexp when deciding whether to
+ ignore the given function or data type. The <a
+ href="#Unignore">Unignore</a> mechanism may be used with IgnoreNot as
+ well. NOTE: the IgnoreNot mechanism may ultimately turn out to be
+ superfluous; the authors do not have sufficient experience with
+ regular expressions to know whether general negation of a regexp is
+ possible. Feedback in this area would be appreciated.
+ </dd>
+
+ <dt><strong><a name="Implements">Implements</a></strong></dt>
+ <dd> Syntax: <code>Implements [Java class name] [interface name to
+ implement]</code> <br/>
+
+ (optional) Causes the specified autogenerated Java concrete class to
+ declare that it implements the specified interface. This directive may
+ only be applied to autogenerated concrete classes, not interfaces. For
+ interfaces, use the <a href="#Extends">Extends</a> directive.
+ </dd>
+
+ <dt><strong><a name="ImplJavaClass">ImplJavaClass</a></strong></dt>
+ <dd> Syntax: <code>ImplJavaClass [class name]</code> <br/>
+
+ (optional) Specifies the name of the typically non-public,
+ implementation Java class which contains the concrete Java and native
+ methods for the glue code. If the emission style is AllStatic, there
+ is no distinction between the public and implementation class and
+ ImplJavaClass should not be specified. Otherwise, if the ImplJavaClass
+ is unspecified, it defaults to the JavaClass name plus "Impl". (If
+ both are unspecified in this configuration, an error is reported.) See
+ also <a href="#JavaClass">JavaClass</a>.
+ </dd>
+
+ <dt><strong><a name="ImplPackage">ImplPackage</a></strong></dt>
+ <dd> Syntax: <code>ImplPackage [package name]</code> <br/>
+
+ (optional) Specifies the package name into which the implementing
+ class containing the concrete Java and native methods will be emitted,
+ assuming an emission style of InterfaceAndImpl or ImplOnly. If
+ AllStatic, there is no separate implementing class from the public
+ interface. If the emission style is not AllStatic and the ImplPackage
+ is not specified, it defaults to the Package plus ".impl". See also <a
+ href="#Package">Package</a>.
+ </dd>
+
+ <dt><strong><a name="Import">Import</a></strong></dt>
+ <dd>Syntax: <code>Import [package name]</code> (no trailing semicolon)
+ <br/>
+
+ (optional) Adds an import statement at the top of each generated Java
+ source file.
+ </dd>
+
+ <dt><strong><a name="Include">Include</a></strong></dt>
+ <dd> Syntax: <code>Include [filename]</code> <br/>
+
+ (optional) Causes another configuration file to be read at the current
+ point in parsing the current configuration file. The filename argument
+ may be either absolute or relative; in the latter case it is specified
+ relative to the location of the current configuration file.
+ </dd>
+
+ <dt><strong><a name="IncludeAs">IncludeAs</a></strong></dt>
+ <dd>Syntax: <code>IncludeAs [prefix tokens] [filename]</code> <br/>
+
+ (optional) Similar to the <a href="#Include">Include</a> directive,
+ but prepends the specified prefix tokens on to every line of the file
+ to be read. The last token parsed is the name of the file to be
+ read. This allows, for example, <a
+ href="#CustomJavaCode">CustomJavaCode</a> to be stored as Java source
+ rather than in the configuration file; in this example the
+ configuration file might contain <code>IncludeAs CustomJavaCode
+ MyClass MyClass-CustomJavaCode.java</code>.
+ </dd>
+
+ <dt><strong><a name="JavaClass">JavaClass</a></strong></dt>
+ <dd> Syntax: <code>JavaClass [class name]</code> <br/>
+
+ (optional / required) Specifies the name of the public,
+ non-implementation Java class or interface into which the glue code
+ will be generated. If the emission style is not ImplOnly, the
+ JavaClass directive is required. See also <a
+ href="#ImplJavaClass">ImplJavaClass</a>.
+ </dd>
+
+ <dt><strong><a name="JavaEpilogue">JavaEpilogue</a></strong></dt>
+ <dd>Syntax: <code>JavaEpilogue [C function name] [code...]</code> <br/>
+
+ (optional) Adds the specified code as an epilogue in the Java method
+ for the specified C function; this code is run after the underlying C
+ function has been called via the native method but before any result
+ is returned. As in the <a
+ href="#ReturnedArrayLength">ReturnedArrayLength</a> and other
+ directives, <a href="#SecSubstitution">argument name
+ substitution</a> is performed on MessageFormat expressions in the
+ specified code. See also <a href="#JavaPrologue">JavaPrologue</a>.
+ </dd>
+
+ <dt><strong><a name="JavaOutputDir">JavaOutputDir</a></strong></dt>
+ <dd> Syntax: <code>JavaOutputDir [directory name]</code> <br/>
+
+ (optional) Specifies the root directory into which the emitted
+ Java code will be produced. Subdirectories for the packages of the
+ associated Java classes will be automatically created. If unspecified,
+ defaults to the current working directory.
+ </dd>
+
+ <dt><strong><a name="JavaPrologue">JavaPrologue</a></strong></dt>
+ <dd> Syntax: <code>JavaPrologue [C function name] [code...]</code>
+ <br/>
+
+ (optional) Adds the specified code as a prologue in the Java method
+ for the specified C function; this code is run before the underlying C
+ function is called via the native method. As in the <a
+ href="#ReturnedArrayLength">ReturnedArrayLength</a> and other
+ directives, <a href="#SecSubstitution">argument name
+ substitution</a> is performed on MessageFormat expressions in the
+ specified code. See also <a href="#JavaEpilogue">JavaEpilogue</a>.
+ </dd>
+
+ <dt><strong><a name="ManuallyImplement">ManuallyImplement</a></strong></dt>
+ <dd> Syntax: <code>ManuallyImplement [function name]</code> <br/>
+
+ (optional) Indicates to GlueGen to not produce a method into the
+ implementing class for the specified C function; the user must provide
+ one via the <a href="#CustomJavaCode">CustomJavaCode</a> directive. If
+ the emission style is InterfaceAndImpl or InterfaceOnly, a public
+ method will still be generated for the specified function.
+ </dd>
+
+ <dt><strong><a name="NativeOutputDir">NativeOutputDir</a></strong></dt>
+ <dd> Syntax: <code>NativeOutputDir [directory name]</code> <br/>
+
+ (optional) Specifies the root directory into which the emitted JNI
+ code will be produced. If unspecified, defaults to the current working
+ directory. See also <a
+ href="#HierarchicalNativeOutput">HierarchicalNativeOutput</a>.
+ </dd>
+
+ <dt><strong><a name="NioDirectOnly">NioDirectOnly</a></strong></dt>
+ <dd> Syntax: <code>NioDirectOnly [function name]</code> <br/>
+
+ (required when necessary) When passing a pointer down to a C API, it
+ is semantically undefined whether the underlying C code expects to
+ treat that pointer as a persistent pointer, living past the point of
+ return of the function call, or whether the pointer is used only
+ during the duration of the function call. For APIs taking C primitive
+ pointers such as <code>void*</code>, <code>float*</code>, etc.,
+ GlueGen will typically generate up to two overloaded Java methods, one
+ taking a <code>Buffer</code> or <code>Buffer</code> subclass such as
+ <code>FloatBuffer</code>, and one taking a primitive array such as
+ <code>float[]</code>. (In the case of <code>void*</code> outgoing
+ arguments, GlueGen produces only one variant taking a Buffer.)
+ Normally the generated glue code accepts either a "direct" or
+ non-"direct" buffer (according to the New I/O APIs) as argument.
+ However, if the semantics of the C function are that it either expects
+ to hold on to this pointer past the point of the function call, or if
+ it can block while holding on to the pointer, the
+ <code>NioDirectOnly</code> directive <strong>must</strong> be
+ specified for this C function in order for the generated glue code to
+ be correct. Failing to observe this requirement may cause JVM hangs or
+ crashes.
+ </dd>
+
+ <dt><strong><a name="Opaque">Opaque</a></strong></dt>
+ <dd> Syntax: <code>Opaque [Java primitive data type] [C data
+ type]</code> <br/>
+
+ (optional) Causes a particular C data type to be exposed in opaque
+ form as a Java primitive type. This is most useful for certain pointer
+ types for which it is not desired to generate full Java classes but
+ instead expose them to Java as e.g. <code>long</code>s. It is also
+ useful for forcing certain integral C data types to be exposed as e.g.
+ <code>long</code> to Java to ensure 64-bit cleanliness of the
+ generated glue code. See the <a href="#Chapter3">examples</a>. The C
+ data type may be a multiple-level pointer type; for example
+ <code>Opaque long void**</code>. Note that it is not currently
+ supported to make a given data type opaque for just a few functions;
+ the Opaque directive currently applies to all C functions in the
+ headers being parsed. This means that sweeping Opaque declarations
+ like <code>Opaque long void*</code> will likely have unforseen and
+ undesirable consequences.
+ </dd>
+
+ <dt><strong><a name="Package">Package</a></strong></dt>
+ <dd> Syntax: <code>Package [package name]</code> (no trailing
+ semicolon) <br/>
+
+ (optional / required) Specifies the package into which the public
+ interface or class for the autogenerated glue code will be
+ generated. Required whenever the emission style is not ImplOnly. See
+ also <a href="#ImplPackage">ImplPackage</a>.
+ </dd>
+
+ <dt><strong><a name="RangeCheck">RangeCheck</a></strong></dt>
+ <dd> Syntax: <code>RangeCheck [C function name] [argument number] [expression]</code> <br/>
+
+ (optional) Causes a range check to be performed on the specified array
+ or Buffer argument of the specified autogenerated Java method. This
+ range check ensures, for example, that a certain number of elements
+ are remaining in the passed Buffer, knowing that the underlying C API
+ will access no more than that number of elements. For range checks
+ that should be expressed in terms of a number of bytes rather than a
+ number of elements, see the <a
+ href="#RangeCheckBytes">RangeCheckBytes</a> directive. As in the <a
+ href="#ReturnedArrayLength">ReturnedArrayLength</a> and other
+ directives, <a href="#SecSubstitution">argument name substitution</a>
+ is performed on MessageFormat expressions.
+ </dd>
+
+ <dt><strong><a name="RangeCheckBytes">RangeCheckBytes</a></strong></dt>
+ <dd> Syntax: <code>RangeCheckBytes [C function name] [argument number]
+ [expression]</code> <br/>
+
+ (optional) Same as the <a href="#RangeCheck">RangeCheck</a> directive,
+ but the specified expression is treated as a minimum number of bytes
+ remaining rather than a minimum number of elements remaining. This
+ directive may not be used with primitive arrays.
+ </dd>
+
+ <dt><strong><a name="RenameJavaMethod">RenameJavaMethod</a></strong></dt>
+ <dd> Syntax: <code>RenameJavaMethod [from name] [to name]</code> <br/>
+
+ (optional) Causes the specified C function to be emitted under a
+ different name in the Java binding. This is most useful in conjunction
+ with the <a href="#AccessControl">AccessControl</a> directive when the
+ C function being bound to Java is only one potential implementation of
+ the public API, or when a considerable amount of Java-side custom code
+ is desired to wrap the underlying C native method entry point.
+ </dd>
+
+ <dt><strong><a name="RenameJavaType">RenameJavaType</a></strong></dt>
+ <dd> Syntax: <code>RenameJavaType [from name] [to name]</code> <br/>
+
+ (optional) Causes the specified C struct to be exposed as a Java class
+ under a different name. This only applies to autogenerated classes
+ corresponding to C structs encountered during glue code generation;
+ full control is provided over the name of the top-level classes
+ associated with the set of C functions via the <a
+ href="#JavaClass">JavaClass</a> and <a
+ href="#ImplJavaClass">ImplJavaClass</a> directives.
+ </dd>
+
+ <dt><strong><a name="ReturnedArrayLength">ReturnedArrayLength</a></strong></dt>
+ <dd> Syntax: <code>ReturnedArrayLength [C function name]
+ [expression]</code> where <code>expression</code> is a legal Java
+ expression with MessageFormat specifiers such as "{0}". These
+ specifiers will be replaced in the generated glue code with the
+ incoming argument names where the first argument to the method is
+ numbered 0. See the section on <a href="#SecSubstitution"> argument
+ name substitution</a>.<br/>
+
+ (optional) For a function returning a compound C pointer type such as
+ an <code>XVisualInfo*</code>, indicates that the returned pointer is
+ to be treated as an array and specifies the length of the returned
+ array as a function of the arguments passed to the function. Note that
+ this directive differs subtly from <a
+ href="#ReturnValueCapacity">ReturnValueCapacity</a> and
+ ReturnValueLength. It is also sometimes most useful in conjunction
+ with the <a
+ href="#TemporaryCVariableDeclaration">TemporaryCVariableDeclaration</a>
+ and TemporaryCVariableAssignment directives.
+ </dd>
+
+ <dt><strong><a name="ReturnsString">ReturnsString</a></strong></dt>
+ <dd> Syntax: <code>ReturnsString [function name]</code> <br/>
+
+ (optional) Indicates that the specified C function which returns a
+ <code>char*</code> or compatible type actually returns a
+ null-terminated C string which should be exposed as a
+ java.lang.String. NOTE: currently does not properly handle the case
+ where this storage needs to be freed by the end user. In these
+ situations the data should be returned as a direct ByteBuffer, the
+ ByteBuffer converted to a String using custom Java code, and the
+ ByteBuffer freed manually using another function bound to Java.
+ </dd>
+ <dt><strong><a name="ReturnValueCapacity">ReturnValueCapacity</a></strong></dt>
+ <dd> Syntax: <code>ReturnValueCapacity [C function name]
+ [expression]</code> <br/>
+
+ (optional) Specifies the capacity of a java.nio <code>Buffer</code> or
+ subclass wrapping a C primitive pointer such as <code>char*</code> or
+ <code>float*</code> being returned from a C function. Typically
+ necessary in order to properly use such pointer return results from
+ Java. As in the <a href="#ReturnedArrayLength">ReturnedArrayLength</a>
+ directive, <a href="#SecSubstitution">argument name substitution</a>
+ is performed on MessageFormat expressions.
+ </dd>
+
+ <dt><strong><a name="ReturnValueLength">ReturnValueLength</a></strong></dt>
+ <dd> Syntax: <code>ReturnValueLength [C function name] [expression]</code> <br/>
+
+ (optional) Specifies the length of a returned array of pointers,
+ typically to C structs, from a C function. This differs from the <a
+ href="#ReturnedArrayLength">ReturnedArrayLength</a> directive in the
+ pointer indirection to the array elements. The <a
+ href="#ReturnedArrayLength">ReturnedArrayLength</a> directive handles
+ slicing up of a linear array of structs, while the ReturnValueLength
+ directive handles boxing of individual elements of the array (which
+ are pointers) in to the Java class which wraps that C struct type. See
+ the <a href="#Chapter3">examples</a> for a concrete example of usage.
+ As in the <a href="#ReturnedArrayLength">ReturnedArrayLength</a>
+ directive, <a href="#SecSubstitution">argument name substitution</a>
+ is performed on MessageFormat expressions.
+ </dd>
+
+ <dt><strong><a name="RuntimeExceptionType">RuntimeExceptionType</a></strong></dt>
+ <dd> Syntax: <code>RuntimeExceptionType [class name]</code> <br/>
+
+ (optional) Specifies the class name of the exception type which should
+ be thrown when run-time related exceptions occur in the generated glue
+ code, for example if a non-direct Buffer is passed to a method for
+ which <a href="#NioDirectOnly">NioDirectOnly</a> was
+ specified. Defaults to <code>RuntimeException</code>.
+ </dd>
+
+ <dt><strong><a name="StructPackage">StructPackage</a></strong></dt>
+ <dd> Syntax: <code>StructPackage [C struct type name] [package
+ name]</code>. Package name contains no trailing semicolon. <br/>
+
+ (optional) Indicates that the specified Java class corresponding to
+ the specified C struct should be placed in the specified package. By
+ default, these autogenerated Java classes corresponding to C structs
+ are placed in the main package (that defined by <a
+ href="#PackageName">PackageName</a>).
+ </dd>
+
+ <dt><strong><a name="Style">Style</a></strong></dt>
+ <dd> Syntax: <code> Style [ AllStatic | InterfaceAndImpl |InterfaceOnly | ImplOnly ] </code> <br/>
+
+ (optional) Defines how the Java API for the parsed C headers is
+ structured. If AllStatic, one concrete Java class will be generated
+ containing static methods corresponding to the C entry points. If
+ InterfaceAndImpl, a public Java interface will be generated into the
+ <a href="#Package">Package</a> with non-static methods corresponding
+ to the C functions, and an "implementation" concrete Java class
+ implementing this interface will be generated into the <a
+ href="#ImplPackage">ImplPackage</a>. If InterfaceOnly, the
+ InterfaceAndImpl code generation style will be followed, but only the
+ interface will be generated. If ImplOnly, the InterfaceAndImpl code
+ generation style will be followed, but only the concrete implementing
+ class will be generated. The latter two options are useful when
+ generating a public API in which certain operations are unimplemented
+ on certain platforms; platform-specific implementation classes can be
+ generated which implement or leave unimplemented various parts of the
+ API.
+ </dd>
+
+ <dt><strong><a name="TemporaryCVariableAssignment">TemporaryCVariableAssignment</a></strong></dt>
+ <dd> Syntax: <code>TemporaryCVariableAssignment [C function name][code...]</code> <br/>
+
+ (optional) Inserts a C variable assignment declared using the <a
+ href="#TemporaryCVariableDeclaration">TemporaryCVariableDeclaration</a>
+ directive in to the body of a particular autogenerated native
+ method. The assignment is performed immediately after the call to the
+ underlying C function completes. This is typically used in
+ conjunction with the <a
+ href="#ReturnValueCapacity">ReturnValueCapacity</a> or <a
+ href="#ReturnValueLength">ReturnValueLength</a> directives to capture
+ the size of a returned C buffer or array of pointers. See the <a
+ href="#Chapter3">examples</a> for a concrete example of usage of this
+ directive. Note that unlike, for example, the <a
+ href="#ReturnedArrayLength">ReturnedArrayLength</a> directive, no
+ substitution is performed on the supplied code, so the user must
+ typically have previously looked at the generated code and seen what
+ work needed to be done and variables needed to be examined at exactly
+ that line.
+ </dd>
+
+ <dt><strong><a name="TemporaryCVariableDeclaration">TemporaryCVariableDeclaration</a></strong></dt>
+ <dd> Syntax: <code>TemporaryCVariableDeclaration [C function name]
+ [code...]</code> <br/>
+
+ (optional) Inserts a C variable declaration in to the body of a
+ particular autogenerated native method. This is typically used in
+ conjunction with the <a
+ href="#TemporaryCVariableAssignment">TemporaryCVariableAssignment</a>
+ and <a href="#ReturnValueCapacity">ReturnValueCapacity</a> or <a
+ href="#ReturnValueLength">ReturnValueLength</a> directives to capture
+ the size of a returned C buffer or array of pointers. See the <a
+ href="#Chapter3">examples</a> for a concrete example of usage of this
+ directive.
+ </dd>
+
+ <dt><strong><a name="Unignore">Unignore</a></strong></dt>
+ <dd> Syntax: <code>Unignore [regexp]</code> <br/>
+
+ (optional) Removes a previously-defined <a href="#Ignore">Ignore</a>
+ directive. This is useful when one configuration file includes
+ another and wishes to disable some of the Ignores previously
+ specified.
+ </dd>
+
+ <dt><strong><a name="Unimplemented">Unimplemented</a></strong></dt>
+ <dd> Syntax: <code>Unimplemented [regexp]</code> <br/>
+
+ (optional) Causes the binding for the functions matching the passed
+ regexp to have bodies generated which throw the stated <a
+ href="#RuntimeExceptionType">RuntimeExceptionType</a> indicating that
+ this function is unimplemented. This is most useful when an API
+ contains certain functions that are not supported on all platforms and
+ there are multiple implementing classes being generated, one per
+ platform.
+ </dd>
+
+ </dl>
+
+ <h4><a name="SecProcAddressEmitter">ProcAddressEmitter Configuration</a></h4>
+
+ <p>
+
+ The ProcAddressEmitter is a subclass of the core JavaEmitter which
+ knows how to call C functions through function pointers. In
+ particular, the ProcAddressEmitter detects certain constructs in C
+ header files which imply that the APIs are intended to be called
+ through function pointers, and generates the glue code appropriately
+ to support that.
+
+ </p>
+ <p>
+
+ The ProcAddressEmitter detects pairs of functions and function pointer
+ typedefs in a set of header files. If it finds a matching pair, it
+ converts the glue code emission style for that API to look for the
+ function to call in an autogenerated table called a ProcAddressTable
+ rather than linking the autogenerated JNI code directly to the
+ function. It then changes the calling convention of the underlying
+ native method to pass the function pointer from Java down to C, where
+ the call-through-function-pointer is performed.
+
+ </p>
+ <p>
+
+ The ProcAddressEmitter discovers the function and function pointer
+ pairs by being informed of the mapping between their names by the
+ user. In the OpenGL and OpenAL libraries, there are fairly simple
+ mappings between the functions and function pointers. For example, in
+ the OpenGL <code>glext.h</code> header file, one may find the
+ following pair:
+ </p>
+ <pre>
+ GLAPI void APIENTRY glFogCoordf (GLfloat);
+ ...
+ typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
+ </pre>
+ <p>
+ Therefore the mapping rule between the function name and the function
+ pointer typedef for the OpenGL extension header file is "PFN +
+ Uppercase(funcname) + PROC". Similarly, in the OpenAL 1.1 header
+ files, one may find the following pair:
+ </p>
+ <pre>
+ AL_API void AL_APIENTRY alEnable( ALenum capability );
...
- }
-</PRE>
-
-<P> The <CODE>create()</CODE> method allocates a new ScreenInfo struct
-which may be passed, even persistently, out to C. Its C-heap storage
-will be automatically reclaimed when the Java-side ScreenInfo object
-is no longer reachable, as it is backed by a direct New I/O
-<CODE>ByteBuffer</CODE>. The fields of the struct are exposed as
-methods which supply both getters and setters. </P>
-
-<H3><a name="SecStructArrays">Returned arrays of structs</a></H3>
-
-Files:
-<UL>
-<LI> <a href="example6/function.h">function.h</a>
-<LI> <a href="example6/function.cfg">function.cfg</a>
-<LI> <a href="example6/gen.sh">gen.sh</a>
-</UL>
-
-<P> This example, taken from JOGL's X11 binding, illustrates how to
-return an array of structs from C to Java. The
-<CODE>XGetVisualInfo</CODE> function from the X library has the
-following signature: </P>
-
-<PRE>
- XVisualInfo *XGetVisualInfo(
- Display* display,
- long vinfo_mask,
- XVisualInfo* vinfo_template,
- int* nitems_return
- );
-</PRE>
-
-<P> Note that the <CODE>XVisualInfo</CODE> data structure itself
-contains many elements, including a pointer to the current visual. We
-use the following trick in the header file to cause GlueGen to treat
-the <CODE>Display*</CODE> in the above signature as well as the
-<CODE>Visual*</CODE> in the <CODE>XVisualInfo</CODE> as opaque
-pointers: </P>
-
-<PRE>
- typedef struct {} Display;
- typedef struct {} Visual;
- typedef unsigned long VisualID;
-
- typedef struct {
- Visual *visual;
- VisualID visualid;
- int screen;
- int depth;
- int c_class; /* C++ */
- unsigned long red_mask;
- unsigned long green_mask;
- unsigned long blue_mask;
- int colormap_size;
- int bits_per_rgb;
- } XVisualInfo;
-</PRE>
-
-<P> <CODE>XGetVisualInfo</CODE> returns all of the available pixel
-formats in the form of <CODE>XVisualInfo</CODE>s which match a given
-template. <CODE>display</CODE> is the current connection to the X
-server. <CODE>vinfo_mask</CODE> indicates which fields from the
-template to match against. <CODE>vinfo_template</CODE> is a partially
-filled-in <CODE>XVisualInfo</CODE> specifying the characteristics to
-match. <CODE>nitems_return</CODE> is a pointer to an integer
-indicating how many <CODE>XVisualInfo</CODE>s were returned. The
-return value, rather than being a pointer to a single
-<CODE>XVisualInfo</CODE>, is a pointer to the start of an array of
-<CODE>XVisualInfo</CODE> data structures. </P>
-
-<P> There are two basic steps to being able to return this array
-properly to Java using GlueGen. The first is creating a direct
-ByteBuffer of the appropriate size in the autogenerated JNI code. The
-second is slicing up this ByteBuffer appropriately in order to return
-an <CODE>XVisualInfo[]</CODE> at the Java level. </P>
-
-<P> In the autogenerated JNI code, after the call to
-<CODE>XGetVisualInfo</CODE> is made, the outgoing
-<CODE>nitems_return</CODE> value points to the number of elements in
-the returned array, which indicates the size of the direct ByteBuffer
-which would need to wrap these elements. However, if we look at the
-implementation of one of the generated glue code variants for this
-method (specifically, the one taking an <CODE>int[]</CODE> as the
-third argument), we can see a problem in trying to access this value
-in the C code: </P>
-
-<PRE>
-JNIEXPORT jobject JNICALL
-Java_testfunction_TestFunction_XGetVisualInfo1__Ljava_nio_ByteBuffer_2JLjava_nio_ByteBuffer_2Ljava_lang_Object_2I(
- JNIEnv *env, jclass _unused, jobject arg0, jlong arg1, jobject arg2, jobject arg3, jint arg3_byte_offset) {
- ...
- int * _ptr3 = NULL;
- ...
- if (arg3 != NULL) {
- _ptr3 = (int *) (((char*) (*env)->GetPrimitiveArrayCritical(env, arg3, NULL)) + arg3_byte_offset);
- }
- _res = XGetVisualInfo((Display *) _ptr0, (long) arg1, (XVisualInfo *) _ptr2, (int *) _ptr3);
- if (arg3 != NULL) {
- (*env)->ReleasePrimitiveArrayCritical(env, arg3, _ptr3, 0);
- }
- if (_res == NULL) return NULL;
- return (*env)->NewDirectByteBuffer(env, _res, ??? What to put here ???);
-}
-</PRE>
-
-<P> Note that at the point of the statement "What to put here?" the
-pointer to the storage of the <CODE>int[]</CODE>, <CODE>_ptr3</CODE>,
-has already been released via
-<CODE>ReleasePrimitiveArrayCritical</CODE>. This means that it may not
-be referenced at the point needed in the code. </P>
-
-<P> To solve this problem we use the <a
-href="#TemporaryCVariableDeclaration">TemporaryCVariableDeclaration</a>
-and <a
-href="#TemporaryCVariableAssignment">TemporaryCVariableAssignment</a>
-directives. We want to declare a persistent integer variable down in
-the C code and assign the returned array length to that variable
-before the primitive array is released. While in order to do this we
-unfortunately need to know something about the structure of the
-autogenerated JNI code, at least we don't have to hand-edit it
-afterward. We add the following directives to the configuration file: </P>
-
-<PRE>
- # Get returned array's capacity from XGetVisualInfo to be correct
- TemporaryCVariableDeclaration XGetVisualInfo int count;
- TemporaryCVariableAssignment XGetVisualInfo count = _ptr3[0];
-</PRE>
-
-<P> Now in the autogenerated JNI code the variable "count" will
-contain the number of elements in the returned array. We can then
-reference this variable in a <a
-href="#ReturnValueCapacity">ReturnValueCapacity</a> directive: </P>
-
-<PRE>
- ReturnValueCapacity XGetVisualInfo count * sizeof(XVisualInfo)
-</PRE>
-
-<P> At this point the <CODE>XGetVisualInfo</CODE> binding will return
-a Java-side <CODE>XVisualInfo</CODE> object whose backing ByteBuffer
-is the correct size. We now have to inform GlueGen that the underlying
-ByteBuffer represents not a single <CODE>XGetVisualInfo</CODE> struct,
-but an array of them, using the <a
-href="#ReturnedArrayLength">ReturnedArrayLength</a> directive. This
-conversion is performed on the Java side of the autogenerated code.
-Here, the first element of either the passed <CODE>IntBuffer</CODE> or
-<CODE>int[]</CODE> contains the number of elements in the returned
-array. (Alternatively, we could examine the length of the ByteBuffer
-returned from C to Java and divide by
-<CODE>XVisualInfo.size()</CODE>.) Because there are two overloadings
-produced by GlueGen for this method, if we reference the
-<CODE>nitems_return</CODE> argument in a <a
-href="#ReturnedArrayLength">ReturnedArrayLength</a> directive, we need
-to handle not only the differing data types properly
-(<CODE>IntBuffer</CODE> vs. <CODE>int[]</CODE>), but also the fact
-that both the integer array and its offset value are substituted for
-any reference to the fourth argument. </P>
-
-<P> To solve this problem, we define a pair of private helper
-functions whose purpose is to handle this overloading. </P>
-
-<PRE>
- CustomJavaCode TestFunction private static int getFirstElement(IntBuffer buf) {
- CustomJavaCode TestFunction return buf.get(buf.position());
- CustomJavaCode TestFunction }
- CustomJavaCode TestFunction private static int getFirstElement(int[] arr,
- CustomJavaCode TestFunction int offset) {
- CustomJavaCode TestFunction return arr[offset];
- CustomJavaCode TestFunction }
-</PRE>
-
-<P> Now we can simply write for the returned array length: </P>
-
-<PRE>
- ReturnedArrayLength XGetVisualInfo getFirstElement({3})
-</PRE>
-
-<P> That's all that is necessary. GlueGen will then produce the
-following Java-side overloadings for this function: </P>
-
-<PRE>
- public static XVisualInfo[] XGetVisualInfo(Display arg0,
- long arg1,
- XVisualInfo arg2,
- java.nio.IntBuffer arg3);
- public static XVisualInfo[] XGetVisualInfo(Display arg0,
- long arg1,
- XVisualInfo arg2,
- int[] arg3, int arg3_offset);
-</PRE>
-
-<P> As it happens, we don't really need the Display and Visual data
-structures to be produced; they can be treated as <CODE>long</CODE>s
-on the Java side. Therefore we can add the following directives to the
-configuration file: </P>
-
-<PRE>
- # We don't need the Display and Visual data structures to be
- # explicitly exposed
- Opaque long Display *
- Opaque long Visual *
- # Ignore the empty Display and Visual data structures (though made
- # opaque, the references from XVisualInfo and elsewhere are still
- # traversed)
- Ignore Display
- Ignore Visual
-</PRE>
-
-<P> The final generated Java API is the following: </P>
-
-<PRE>
- public static XVisualInfo[] XGetVisualInfo(long arg0,
- long arg1,
- XVisualInfo arg2,
- java.nio.IntBuffer arg3);
- public static XVisualInfo[] XGetVisualInfo(long arg0,
- long arg1,
- XVisualInfo arg2,
- int[] arg3, int arg3_offset);
-</PRE>
-
-<H3><a name="SecPointerArrays">Returned arrays of pointers</a></H3>
-
-Files:
-<UL>
-<LI> <a href="example7/function.h">function.h</a>
-<LI> <a href="example7/function.cfg">function.cfg</a>
-<LI> <a href="example7/gen.sh">gen.sh</a>
-</UL>
-
-<P> As with the <a href="#SecStructArrays">example above</a>, this
-example is taken from JOGL's X11 binding. Here we show how to expose
-to Java a C routine returning an array of pointers to a data
-structure. </P>
-
-<P> The declaration of the function we are binding is as follows: </P>
-
-<PRE>
- typedef struct __GLXFBConfigRec *GLXFBConfig;
-
- GLXFBConfig *glXChooseFBConfig( Display *dpy, int screen,
- const int *attribList, int *nitems );
-</PRE>
-
-<P> This function is used during allocation of a hardware-accelerated
-off-screen surface ("pbuffer") on X11 platforms; its exact meaning is
-not important. The semantics of the arguments and return value are as
-follows. As in the <a href="#SecStructArrays">previous example</a>, it
-accepts a connection to the current X display as one argument. The
-screen of this display is the second argument. The
-<CODE>attribList</CODE> is a zero-terminated list of integer
-attributes; because it is zero-terminated, the length of this list is
-not passed to the function. As in the previous example, the
-<CODE>nitems</CODE> argument points to an integer into which the
-number of returned <CODE>GLXFBConfig</CODE> objects is placed. The
-return value is an array of <CODE>GLXFBConfig</CODE> objects. </P>
-
-<P> Because the <CODE>GLXFBConfig</CODE> data type is typedefed as a
-pointer to an opaque (undefined) struct, the construct
-<CODE>GLXFBConfig*</CODE> is implicitly a "pointer-to-pointer" type.
-GlueGen automatically assumes this is convertible to a Java-side array
-of accessors to structs. The only configuration necessary is to tell
-GlueGen the length of this array. </P>
-
-<P> As in the previous example, we use the <a
-href="#TemporaryCVariableDeclaration">TemporaryCVariableDeclaration</a>
-and <a
-href="#TemporaryCVariableAssignment">TemporaryCVariableAssignment</a>
-directives to capture the length of the returned array: </P>
-
-TemporaryCVariableDeclaration glXChooseFBConfig int count;
-TemporaryCVariableAssignment glXChooseFBConfig count = _ptr3[0];
-
-<P> The structure of the generated glue code for the return value is
-subtly different than in the previous example. The question in this
-case is not whether the return value is a pointer to a single object
-vs. a pointer to an array of objects; it is what the length of the
-returned array is, since we already know that the return type is
-pointer-to-pointer and is therefore an array. We use the <a
-href="#ReturnValueLength">ReturnValueLength</a> directive for this
-case: </P>
-
-<PRE>
- ReturnValueLength glXChooseFBConfig count
-</PRE>
-
-We add similar Opaque directives to the previous example to yield the
-resulting Java bindings for this function:
-
-<PRE>
- public static GLXFBConfig[] glXChooseFBConfig(long dpy,
- int screen,
- java.nio.IntBuffer attribList,
- java.nio.IntBuffer nitems);
- public static GLXFBConfig[] glXChooseFBConfig(long dpy,
- int screen,
- int[] attribList, int attribList_offset,
- int[] nitems, int nitems_offset);
-</PRE>
-
-Note that because the GLXFBConfig data type is returned as an element
-of an array, we can not use the Opaque directive to erase this data
-type to <CODE>long</CODE> as we did with the <CODE>Display</CODE> data
-type.
+ typedef void (AL_APIENTRY *LPALENABLE)( ALenum capability );
+ </pre>
+ <p>
+ Therefore the mapping rule between the function name and the function
+ pointer typedef for the OpenAL header files is "LP +
+ Uppercase(funcname)".
+
+ </p>
+ <p>
+
+ These are the two principal function pointer-based APIs toward which
+ the GlueGen tool has currently been applied. It may turn out to be
+ that this simple mapping heuristic is insufficient, in which case it
+ will need to be extended in a future version of the GlueGen tool.
+
+ </p>
+ <p>
+
+ Note that it is currently the case that in order for the
+ ProcAddressEmitter to notice that a given function should be called
+ through a function pointer, it must see both the function prototype as
+ well as the function pointer typedef. Some headers, in particular the
+ OpenAL headers, have their <code>#ifdefs</code> structured in such a
+ way that either the declaration or the typedef is visible, but not
+ both simultaneously. Because the <a href="#SecPCPP">PCPP</a> C
+ preprocessor GlueGen uses obeys <code>#ifdefs</code>, it is in a
+ situation like this that the headers would have to be modified to
+ allow GlueGen to see both declarations.
+
+ </p>
+ <p>
+
+ The following directives are specified in alphabetical order, although
+ this is not necessarily the best semantic order. The
+ ProcAddressEmitter also accepts all of the directives supported by the
+ JavaEmitter. The required directives are <a
+ href="#GetProcAddressTableExpr">GetProcAddressTableExpr</a> and <a
+ href="#ProcAddressNameExpr">ProcAddressNameExpr</a>.
+
+ </p>
+
+ <dl>
+
+ <dt><strong><a name="EmitProcAddressTable">EmitProcAddressTable</a></strong></dt>
+ <dd> Syntax: <code>EmitProcAddressTable [true | false]</code> <br/>
+
+ (optional) Indicates whether to emit the ProcAddressTable during glue
+ code generation. Defaults to false.
+ </dd>
+
+ <dt><strong><a name="ForceProcAddressGen">ForceProcAddressGen</a></strong></dt>
+ <dd> Syntax: <code>ForceProcAddressGen [function name]</code> <br/>
+
+ (optional) Indicates that a ProcAddressTable entry should be produced
+ for the specified function even though it does not have an associated
+ function pointer typedef in the header. This directive does not
+ currently cause the autogenerated Java and C code to change to
+ call-through-function-pointer style, which should probably be
+ considered a bug. (FIXME)
+ </dd>
+
+ <dt><strong><a name="GetProcAddressTableExpr">GetProcAddressTableExpr</a></strong></dt>
+ <dd> Syntax: <code>GetProcAddressTableExpr [expression]</code> <br/>
+
+ (required) Defines the Java code snippet used by the generated glue
+ code to fetch the ProcAddressTable containing the function pointers
+ for the current API. It is up to the user to decide where to store the
+ ProcAddressTable. Common places for it include in an instance field of
+ the implementing class, in an associated object with which there is a
+ one-to-one mapping, or in a static field of another class accessed by
+ a static method. In the JOGL project, for example, each GLImpl
+ instance has an associated GLContext in an instance field called
+ "_context", so the associated directive is
+ <code>GetProcAddressTableExpr _context.getGLProcAddressTable()</code>.
+ In the JOAL project, the ProcAddressTables are currently held in a
+ separate class accessed via static methods, so one of the associated
+ directives is <code>GetProcAddressTableExpr
+ ALProcAddressLookup.getALCProcAddressTable()</code>.
+ </dd>
+
+ <dt><strong><a name="ProcAddressNameExpr">ProcAddressNameExpr</a></strong></dt>
+ <dd> Syntax: <code>ProcAddressNameExpr [expression]</code> <br/>
+
+ (required) Defines the mapping from function name to function pointer
+ typedef to be able to properly identify this function as needing
+ call-through-function-pointer semantics. The supplied expression uses
+ a set of simple commands to describe certain operations on the
+ function name:
+
+ <ul>
+ <li> <code>$UpperCase(arg)</code> converts the argument to
+ uppercase. "UpperCase" is case-insensitive.</li>
+ <li> <code>$LowerCase(arg)</code> converts the argument to
+ lowercase. "LowerCase" is case-insensitive.</li>
+ <li> <code>{0}</code> represents the name of the function.</li>
+ <li> Any other string represents a constant string.</li>
+ <li> Concatenation is implicit.</li>
+ </ul>
+
+ The corresponding ProcAddressNameExpr for the OpenGL extension
+ functions as described at the start of this section is <code>PFN
+ $UPPERCASE({0}) PROC</code>. The ProcAddressNameExpr for the OpenAL
+ functions as described at the start of this section is <code>LP
+ $UPPERCASE({0})</code>.
+ </dd>
+
+ <dt><strong><a name="ProcAddressTableClassName">ProcAddressTableClassName</a></strong></dt>
+ <dd> Syntax: <code>ProcAddressTableClassName [class name]</code> <br/>
+
+ (optional) Specifies the class name into which the table containing
+ the function pointers will be emitted. Defaults to "ProcAddressTable".
+ </dd>
+
+ <dt><strong><a name="ProcAddressTablePackage">ProcAddressTablePackage</a></strong></dt>
+ <dd> Syntax: <code>ProcAddressTablePackage [package name] (no
+ trailing semicolon)</code> <br/>
+
+ (optional) Specifies the package into which to produce the
+ ProcAddressTable for the current set of APIs. Defaults to the
+ implementation package specified by the <a
+ href="#ImplPackage">ImplPackage</a> directive.
+ </dd>
+
+ <dt><strong><a name="SkipProcAddressGen">SkipProcAddressGen</a></strong></dt>
+ <dd> Syntax: <code>SkipProcAddressGen [function name]</code> <br/>
+
+ (optional) Indicates that the default behavior of
+ call-through-function-pointer should be skipped for this function
+ despite the fact that it has an associated function pointer typedef in
+ the header.
+ </dd>
+ </dl>
+
+ <h2> <a name="Chapter3">Chapter 3 - Configuration File Examples</a> </h2>
+
+ <h3><a name="SecSimplest">Simplest possible example</a></h3>
+
+ Files:
+ <ul>
+ <li> <a href="example1/function.c">function.c</a></li>
+ <li> <a href="example1/function.h">function.h</a></li>
+ <li> <a href="example1/function.cfg">function.cfg</a></li>
+ <li> <a href="example1/gen.sh">gen.sh</a></li>
+ </ul>
+
+ <p> This example shows the simplest possible usage of GlueGen; a
+ single routine taking as arguments and returning only primitive
+ types. The signature of the C function we are interested in binding is
+ </p>
+
+ <pre>
+ int one_plus(int a);
+ </pre>
+
+ <p> To bind this function to Java, we only need a configuration file
+ with very basic settings, indicating the style of glue code emission,
+ the package and class into which the glue code will be generated, and
+ the output directories for the Java and native code. The contents of
+ the configuration file are as follows: </p>
+
+ <pre>
+ Package testfunction
+ Style AllStatic
+ JavaClass TestFunction
+ JavaOutputDir gensrc/java
+ NativeOutputDir gensrc/native
+ </pre>
+
+ <p> GlueGen can then be invoked with approximately the following
+ command line:
+ </p>
+
+ <pre>
+ java -cp gluegen.jar:antlr.jar com.sun.gluegen.GlueGen \
+ -I. -Ecom.sun.gluegen.JavaEmitter -Cfunction.cfg function.h
+ </pre>
+
+ <p> The resulting Java and native code needs to be compiled, and the
+ application needs to load the native library for the Java binding
+ before attempting to invoke the native method by calling
+ <code>System.load()</code> or <code>System.loadLibrary()</code>. </p>
+
+ <h3><a name="SecArrays">Arrays and buffers</a></h3>
+
+ Files:
+ <ul>
+ <li> <a href="example2/function.c">function.c</a></li>
+ <li> <a href="example2/function.h">function.h</a></li>
+ <li> <a href="example2/function.cfg">function.cfg</a></li>
+ <li> <a href="example2/gen.sh">gen.sh</a></li>
+ </ul>
+
+ <p> This example shows how C primitive arrays are bound to Java. The
+ header file contains three functions to bind: </p>
+
+ <pre>
+ float process_data(float* data, int n);
+ void set_global_data(float* data);
+ float process_global_data(int n);
+ </pre>
+
+ <p> The semantics of <code>process_data</code> are that it takes in a
+ pointer to a set of primitive <code>float</code> values and the number
+ of elements in the array and performs some operation on them,
+ returning a floating-point value as the result. Afterward the passed
+ data is no longer referenced.
+ </p>
+
+ <p> <code>set_global_data</code>, on the other hand, takes a pointer
+ to the data and stores it persistently in the C code.
+ <code>process_global_data</code> then accepts as argument the number
+ of elements to process from the previously-set global data, performs
+ this processing and returns a result. The global data may be accessed
+ again afterward. As an example, these kinds of semantics are used in
+ certain places in the OpenGL API.
+ </p>
+
+ <p> From a Java binding standpoint, <code>process_data</code> may
+ accept data stored either inside the Java heap (in the form of a
+ <code>float[]</code> or non-direct <code>FloatBuffer</code>) or
+ outside the Java heap (in the form of a direct
+ <code>FloatBuffer</code>), because it does not access the data after
+ the function call has completed and therefore would not be affected if
+ garbage collection moved the data after the function call was
+ complete. However, <code>set_global_data</code> can cause the passed
+ data to be accessed after the function call is complete, if
+ <code>process_global_data</code> is called. Therefore the data passed
+ to <code>set_global_data</code> may not reside in the Java
+ garbage-collected heap, but must reside outside the heap in the form
+ of a direct <code>FloatBuffer</code>.
+ </p>
+
+ <p> It is straightforward to take into account these differences in
+ semantics in the configuration file using the <a
+ href="#NioDirectOnly">NioDirectOnly</a> directive:
+ </p>
+
+ <pre>
+ # The semantics of set_global_data imply that
+ # only direct Buffers are legal
+ NioDirectOnly set_global_data
+ </pre>
+
+ <p> Note the differences in the generated Java-side overloadings for
+ the two functions:
+ </p>
+
+ <pre>
+ public static void process_data(java.nio.FloatBuffer data, int n) {...}
+ public static void process_data(float[] data, int data_offset, int n) {...}
+ public static void set_global_data(java.nio.FloatBuffer data) {...}
+ </pre>
+
+ <p>
+ No overloading is produced for <code>set_global_data</code> taking
+ a <code>float[]</code>, as it can not handle data residing in the Java
+ heap. Further, the generated glue code will verify that any
+ <code>FloatBuffer</code> passed to this routine is direct, throwing a
+ <code>RuntimeException</code> if not. The type of the exception thrown
+ in this and other cases may be changed with the <a
+ href="#RuntimeExceptionType">RuntimeExceptionType</a> directive.
+ </p>
+
+ <h3><a name="SecString">String handling</a></h3>
+
+ Files:
+ <ul>
+ <li> <a href="example3/function.h">function.h</a></li>
+ <li> <a href="example3/function.cfg">function.cfg</a></li>
+ <li> <a href="example3/gen.sh">gen.sh</a></li>
+ </ul>
+ <p> This example shows how to pass and return C strings. The functions
+ involved are a bit contrived, as nobody would ever need to bind the C
+ library's string handling routines to Java, but they do illustrate
+ situations in which Java strings might need to be passed to C and C
+ strings returned to Java. As an example, both styles of function are
+ present in the OpenGL and OpenAL APIs.
+ </p>
+
+ <p> The included source code exposes two functions to Java: </p>
+
+ <pre>
+ size_t strlen(const char* str);
+ char* strstr(const char* str1, const char* str2);
+ </pre>
+
+ <p> Note that we might just as easily parse the C standard library's
+ <code>string.h</code> header file to pick up these function
+ declarations. However for the purposes of this example it is easier to
+ extract just the functions we need.
+ </p>
+
+ <p> Note that the <a href="example3/function.h">function.h</a> header
+ file contains a typedef for <code>size_t</code>. This is needed
+ because GlueGen does not inherently know about this data type. An
+ equivalent data type for the purposes of this example is
+ <code>int</code>, so we choose to tell GlueGen to use that data type
+ in place of <code>size_t</code> while generating glue code.
+ </p>
+
+ <p> The following directive in the configuration file tells GlueGen
+ that <code>strlen</code> takes a string as argument 0 (the first
+ argument):
+ </p>
+
+ <pre>
+ ArgumentIsString strlen 0
+ </pre>
+
+ <p> The following directive tells GlueGen that <code>strstr</code>
+ takes two strings as its arguments: </p>
+
+ <pre>
+ ArgumentIsString strstr 0 1
+ </pre>
+
+ <p> Finally, the following directive tells GlueGen that
+ <code>strstr</code> returns a string instead of an array of bytes:
+ </p>
+
+ <pre>
+ ReturnsString strstr
+ </pre>
+
+ <p> We also use the <a href="#CustomCCode">CustomCCode</a> directive
+ to cause the <code>string.h</code> header file to be #included in the
+ generated glue code:
+ </p>
+
+ <pre>
+ CustomCCode /* Include string.h header */
+ CustomCCode #include &lt;string.h&gt;
+ </pre>
+
+ <p> Now the bindings of these two functions to Java look as expected:</p>
+
+ <pre>
+ public static native int strlen(java.lang.String str);
+ public static native java.lang.String strstr(java.lang.String str1, java.lang.String str2);
+ </pre>
+
+ Note that the <a href="#ReturnsString">ReturnsString</a> directive
+ does not currently correctly handle the case where the
+ <code>char*</code> returned from C needs to be explicitly freed. As an
+ example, a binding of the C function <code>strdup</code> using a
+ ReturnsString directive would cause a C heap memory leak.
+
+ <h3><a name="SecMemory">Memory allocation</a></h3>
+
+ Files:
+ <ul>
+ <li> <a href="example4/function.c">function.c</a></li>
+ <li> <a href="example4/function.h">function.h</a></li>
+ <li> <a href="example4/function.cfg">function.cfg</a></li>
+ <li> <a href="example4/gen.sh">gen.sh</a></li>
+ </ul>
+
+ <p> This example shows how memory allocation is handled when binding C
+ to Java. It gives the example of a custom memory allocator being bound
+ to Java; this is a construct that at least at one point was present in
+ OpenGL in the NV_vertex_array_range extension. </p>
+
+ <p> The two functions we are exposing to Java are as follows: </p>
+ <pre>
+ void* custom_allocate(int num_bytes);
+ void custom_free(void* data);
+ </pre>
+
+ <p> The Java-side return type of <code>custom_allocate</code> will
+ necessarily be a <code>ByteBuffer</code>, as that is the only useful
+ way of interacting with arbitrary memory produced by C. The question
+ is how to inform the glue code generator of the size of the returned
+ sequence of memory. The semantics of <code>custom_allocate</code> are
+ obvious to the programmer; the incoming <code>num_bytes</code>
+ argument specifies the amount of returned memory. We tell GlueGen this
+ fact using the <a href="#ReturnValueCapacity">ReturnValueCapacity</a>
+ directive: </p>
+
+ <pre>
+ # The length of the returned ByteBuffer from custom_allocate is
+ # specified as the argument
+ ReturnValueCapacity custom_allocate {0}
+ </pre>
+
+ <p> Note that we name incoming argument 0 with the MessageFormat
+ specifier "{0}" rather than the explicit name of the parameter
+ ("num_bytes") for generality, in case the header file is changed
+ later.
+ </p>
+
+ <p> Because <code>custom_free</code> will only ever receive Buffers
+ produced by custom_allocate, we use the <a
+ href="#NioDirectOnly">NioDirectOnly</a> directive to prevent
+ accidental usage with the wrong kind of Buffer: </p>
+
+ <pre>
+ # custom_free will only ever receive a direct Buffer
+ NioDirectOnly custom_free
+ </pre>
+
+ <p> The generated Java APIs for these functions are as follows: </p>
+
+ <pre>
+ public static java.nio.ByteBuffer custom_allocate(int num_bytes) {...}
+ public static void custom_free(java.nio.Buffer data) {...}
+ </pre>
+
+ <h3><a name="SecStructs">Ingoing and outgoing structs</a></h3>
+
+ Files:
+ <ul>
+ <li> <a href="example5/function.c">function.c</a></li>
+ <li> <a href="example5/function.h">function.h</a></li>
+ <li> <a href="example5/function.cfg">function.cfg</a></li>
+ <li> <a href="example5/gen.sh">gen.sh</a></li>
+ </ul>
+
+ <p> This example shows how GlueGen provides access to C structs and
+ supports both passing them to and returning them from C functions. The
+ header file defines a sample data structure that might describe the
+ bit depth of a given screen: </p>
+
+ <pre>
+ typedef struct {
+ int redBits;
+ int greenBits;
+ int blueBits;
+ } ScreenInfo;
+ </pre>
+
+ <p> Two functions are defined which take and return this data type:
+ </p>
+
+ <pre>
+ ScreenInfo* default_screen_depth();
+ void set_screen_depth(ScreenInfo* info);
+ </pre>
+
+ <p> The semantics of <code>default_screen_depth()</code> are that it
+ returns a pointer to some static storage which does not need to be
+ freed, which describes the default screen depth.
+ <code>set_screen_depth()</code> is a hypothetical function which would
+ take a newly-allocated <code>ScreenInfo</code> and cause the primary
+ display to switch to the specified bit depth. </p>
+
+ <p> The only additional information we need to tell GlueGen, beyond
+ that in the header file, is how much storage is returned from
+ <code>default_screen_depth()</code>. Note the semantic ambiguity,
+ where it might return a pointer to a single <code>ScreenInfo</code> or
+ a pointer to an array of <code>ScreenInfo</code>s. We tell GlueGen
+ that the return value is a single value with the <a
+ href="#ReturnValueCapacity">ReturnValueCapacity</a> directive,
+ similarly to the <a href="#SecMemory">memory allocation</a> example
+ above: </p>
+
+ <pre>
+ # Tell GlueGen that default_screen_depth() returns a pointer to a
+ # single ScreenInfo
+ ReturnValueCapacity default_screen_depth sizeof(ScreenInfo)
+ </pre>
+
+ <p> Note that if <code>default_screen_depth</code> had returned
+ newly-allocated storage, it would be up to the user to expose a
+ <code>free()</code> function to Java and call it when necessary. </p>
+
+ <p> GlueGen automatically generates a Java-side
+ <code>ScreenInfo</code> class which supports not only access to any
+ such objects returned from C, but also allocation of new
+ <code>ScreenInfo</code> structs which can be passed (persistently)
+ down to C. The Java API for the ScreenInfo class looks like this: </p>
+
+ <pre>
+ public abstract class ScreenInfo {
+ public static ScreenInfo create();
+ public abstract ScreenInfo redBits(int val);
+ public abstract int redBits();
+ ...
+ }
+ </pre>
+
+ <p> The <code>create()</code> method allocates a new ScreenInfo struct
+ which may be passed, even persistently, out to C. Its C-heap storage
+ will be automatically reclaimed when the Java-side ScreenInfo object
+ is no longer reachable, as it is backed by a direct New I/O
+ <code>ByteBuffer</code>. The fields of the struct are exposed as
+ methods which supply both getters and setters. </p>
+
+ <h3><a name="SecStructArrays">Returned arrays of structs</a></h3>
+
+ Files:
+ <ul>
+ <li> <a href="example6/function.h">function.h</a></li>
+ <li> <a href="example6/function.cfg">function.cfg</a></li>
+ <li> <a href="example6/gen.sh">gen.sh</a></li>
+ </ul>
+
+ <p> This example, taken from JOGL's X11 binding, illustrates how to
+ return an array of structs from C to Java. The
+ <code>XGetVisualInfo</code> function from the X library has the
+ following signature: </p>
+
+ <pre>
+ XVisualInfo *XGetVisualInfo(
+ Display* display,
+ long vinfo_mask,
+ XVisualInfo* vinfo_template,
+ int* nitems_return
+ );
+ </pre>
+
+ <p> Note that the <code>XVisualInfo</code> data structure itself
+ contains many elements, including a pointer to the current visual. We
+ use the following trick in the header file to cause GlueGen to treat
+ the <code>Display*</code> in the above signature as well as the
+ <code>Visual*</code> in the <code>XVisualInfo</code> as opaque
+ pointers: </p>
+
+ <pre>
+ typedef struct {} Display;
+ typedef struct {} Visual;
+ typedef unsigned long VisualID;
+
+ typedef struct {
+ Visual *visual;
+ VisualID visualid;
+ int screen;
+ int depth;
+ int c_class; /* C++ */
+ unsigned long red_mask;
+ unsigned long green_mask;
+ unsigned long blue_mask;
+ int colormap_size;
+ int bits_per_rgb;
+ } XVisualInfo;
+ </pre>
+
+ <p> <code>XGetVisualInfo</code> returns all of the available pixel
+ formats in the form of <code>XVisualInfo</code>s which match a given
+ template. <code>display</code> is the current connection to the X
+ server. <code>vinfo_mask</code> indicates which fields from the
+ template to match against. <code>vinfo_template</code> is a partially
+ filled-in <code>XVisualInfo</code> specifying the characteristics to
+ match. <code>nitems_return</code> is a pointer to an integer
+ indicating how many <code>XVisualInfo</code>s were returned. The
+ return value, rather than being a pointer to a single
+ <code>XVisualInfo</code>, is a pointer to the start of an array of
+ <code>XVisualInfo</code> data structures. </p>
+
+ <p> There are two basic steps to being able to return this array
+ properly to Java using GlueGen. The first is creating a direct
+ ByteBuffer of the appropriate size in the autogenerated JNI code. The
+ second is slicing up this ByteBuffer appropriately in order to return
+ an <code>XVisualInfo[]</code> at the Java level. </p>
+
+ <p> In the autogenerated JNI code, after the call to
+ <code>XGetVisualInfo</code> is made, the outgoing
+ <code>nitems_return</code> value points to the number of elements in
+ the returned array, which indicates the size of the direct ByteBuffer
+ which would need to wrap these elements. However, if we look at the
+ implementation of one of the generated glue code variants for this
+ method (specifically, the one taking an <code>int[]</code> as the
+ third argument), we can see a problem in trying to access this value
+ in the C code: </p>
+
+ <pre>
+ JNIEXPORT jobject JNICALL
+ Java_testfunction_TestFunction_XGetVisualInfo1__Ljava_nio_ByteBuffer_2JLjava_nio_ByteBuffer_2Ljava_lang_Object_2I(
+ JNIEnv *env, jclass _unused, jobject arg0, jlong arg1, jobject arg2, jobject arg3, jint arg3_byte_offset) {
+ ...
+ int * _ptr3 = NULL;
+ ...
+ if (arg3 != NULL) {
+ _ptr3 = (int *) (((char*) (*env)->GetPrimitiveArrayCritical(env, arg3, NULL)) + arg3_byte_offset);
+ }
+ _res = XGetVisualInfo((Display *) _ptr0, (long) arg1, (XVisualInfo *) _ptr2, (int *) _ptr3);
+ if (arg3 != NULL) {
+ (*env)->ReleasePrimitiveArrayCritical(env, arg3, _ptr3, 0);
+ }
+ if (_res == NULL) return NULL;
+ return (*env)->NewDirectByteBuffer(env, _res, ??? What to put here ???);
+ }
+ </pre>
+
+ <p> Note that at the point of the statement "What to put here?" the
+ pointer to the storage of the <code>int[]</code>, <code>_ptr3</code>,
+ has already been released via
+ <code>ReleasePrimitiveArrayCritical</code>. This means that it may not
+ be referenced at the point needed in the code. </p>
+
+ <p> To solve this problem we use the <a
+ href="#TemporaryCVariableDeclaration">TemporaryCVariableDeclaration</a>
+ and <a
+ href="#TemporaryCVariableAssignment">TemporaryCVariableAssignment</a>
+ directives. We want to declare a persistent integer variable down in
+ the C code and assign the returned array length to that variable
+ before the primitive array is released. While in order to do this we
+ unfortunately need to know something about the structure of the
+ autogenerated JNI code, at least we don't have to hand-edit it
+ afterward. We add the following directives to the configuration file: </p>
+
+ <pre>
+ # Get returned array's capacity from XGetVisualInfo to be correct
+ TemporaryCVariableDeclaration XGetVisualInfo int count;
+ TemporaryCVariableAssignment XGetVisualInfo count = _ptr3[0];
+ </pre>
+
+ <p> Now in the autogenerated JNI code the variable "count" will
+ contain the number of elements in the returned array. We can then
+ reference this variable in a <a
+ href="#ReturnValueCapacity">ReturnValueCapacity</a> directive: </p>
+
+ <pre>
+ ReturnValueCapacity XGetVisualInfo count * sizeof(XVisualInfo)
+ </pre>
+
+ <p> At this point the <code>XGetVisualInfo</code> binding will return
+ a Java-side <code>XVisualInfo</code> object whose backing ByteBuffer
+ is the correct size. We now have to inform GlueGen that the underlying
+ ByteBuffer represents not a single <code>XGetVisualInfo</code> struct,
+ but an array of them, using the <a
+ href="#ReturnedArrayLength">ReturnedArrayLength</a> directive. This
+ conversion is performed on the Java side of the autogenerated code.
+ Here, the first element of either the passed <code>IntBuffer</code> or
+ <code>int[]</code> contains the number of elements in the returned
+ array. (Alternatively, we could examine the length of the ByteBuffer
+ returned from C to Java and divide by
+ <code>XVisualInfo.size()</code>.) Because there are two overloadings
+ produced by GlueGen for this method, if we reference the
+ <code>nitems_return</code> argument in a <a
+ href="#ReturnedArrayLength">ReturnedArrayLength</a> directive, we need
+ to handle not only the differing data types properly
+ (<code>IntBuffer</code> vs. <code>int[]</code>), but also the fact
+ that both the integer array and its offset value are substituted for
+ any reference to the fourth argument. </p>
+
+ <p> To solve this problem, we define a pair of private helper
+ functions whose purpose is to handle this overloading. </p>
+
+ <pre>
+ CustomJavaCode TestFunction private static int getFirstElement(IntBuffer buf) {
+ CustomJavaCode TestFunction return buf.get(buf.position());
+ CustomJavaCode TestFunction }
+ CustomJavaCode TestFunction private static int getFirstElement(int[] arr,
+ CustomJavaCode TestFunction int offset) {
+ CustomJavaCode TestFunction return arr[offset];
+ CustomJavaCode TestFunction }
+ </pre>
+
+ <p> Now we can simply write for the returned array length: </p>
+
+ <pre>
+ ReturnedArrayLength XGetVisualInfo getFirstElement({3})
+ </pre>
+
+ <p> That's all that is necessary. GlueGen will then produce the
+ following Java-side overloadings for this function: </p>
+
+ <pre>
+ public static XVisualInfo[] XGetVisualInfo(Display arg0,
+ long arg1,
+ XVisualInfo arg2,
+ java.nio.IntBuffer arg3);
+ public static XVisualInfo[] XGetVisualInfo(Display arg0,
+ long arg1,
+ XVisualInfo arg2,
+ int[] arg3, int arg3_offset);
+ </pre>
+
+ <p> As it happens, we don't really need the Display and Visual data
+ structures to be produced; they can be treated as <code>long</code>s
+ on the Java side. Therefore we can add the following directives to the
+ configuration file: </p>
+
+ <pre>
+ # We don't need the Display and Visual data structures to be
+ # explicitly exposed
+ Opaque long Display *
+ Opaque long Visual *
+ # Ignore the empty Display and Visual data structures (though made
+ # opaque, the references from XVisualInfo and elsewhere are still
+ # traversed)
+ Ignore Display
+ Ignore Visual
+ </pre>
+
+ <p> The final generated Java API is the following: </p>
+
+ <pre>
+ public static XVisualInfo[] XGetVisualInfo(long arg0,
+ long arg1,
+ XVisualInfo arg2,
+ java.nio.IntBuffer arg3);
+ public static XVisualInfo[] XGetVisualInfo(long arg0,
+ long arg1,
+ XVisualInfo arg2,
+ int[] arg3, int arg3_offset);
+ </pre>
+
+ <h3><a name="SecPointerArrays">Returned arrays of pointers</a></h3>
+
+ Files:
+ <ul>
+ <li> <a href="example7/function.h">function.h</a></li>
+ <li> <a href="example7/function.cfg">function.cfg</a></li>
+ <li> <a href="example7/gen.sh">gen.sh</a></li>
+ </ul>
+
+ <p> As with the <a href="#SecStructArrays">example above</a>, this
+ example is taken from JOGL's X11 binding. Here we show how to expose
+ to Java a C routine returning an array of pointers to a data
+ structure. </p>
+
+ <p> The declaration of the function we are binding is as follows: </p>
+
+ <pre>
+ typedef struct __GLXFBConfigRec *GLXFBConfig;
+
+ GLXFBConfig *glXChooseFBConfig( Display *dpy, int screen,
+ const int *attribList, int *nitems );
+ </pre>
+
+ <p> This function is used during allocation of a hardware-accelerated
+ off-screen surface ("pbuffer") on X11 platforms; its exact meaning is
+ not important. The semantics of the arguments and return value are as
+ follows. As in the <a href="#SecStructArrays">previous example</a>, it
+ accepts a connection to the current X display as one argument. The
+ screen of this display is the second argument. The
+ <code>attribList</code> is a zero-terminated list of integer
+ attributes; because it is zero-terminated, the length of this list is
+ not passed to the function. As in the previous example, the
+ <code>nitems</code> argument points to an integer into which the
+ number of returned <code>GLXFBConfig</code> objects is placed. The
+ return value is an array of <code>GLXFBConfig</code> objects. </p>
+
+ <p> Because the <code>GLXFBConfig</code> data type is typedefed as a
+ pointer to an opaque (undefined) struct, the construct
+ <code>GLXFBConfig*</code> is implicitly a "pointer-to-pointer" type.
+ GlueGen automatically assumes this is convertible to a Java-side array
+ of accessors to structs. The only configuration necessary is to tell
+ GlueGen the length of this array. </p>
+
+ <p> As in the previous example, we use the <a
+ href="#TemporaryCVariableDeclaration">TemporaryCVariableDeclaration</a>
+ and <a
+ href="#TemporaryCVariableAssignment">TemporaryCVariableAssignment</a>
+ directives to capture the length of the returned array: </p>
+
+ TemporaryCVariableDeclaration glXChooseFBConfig int count;
+ TemporaryCVariableAssignment glXChooseFBConfig count = _ptr3[0];
+
+ <p> The structure of the generated glue code for the return value is
+ subtly different than in the previous example. The question in this
+ case is not whether the return value is a pointer to a single object
+ vs. a pointer to an array of objects; it is what the length of the
+ returned array is, since we already know that the return type is
+ pointer-to-pointer and is therefore an array. We use the <a
+ href="#ReturnValueLength">ReturnValueLength</a> directive for this
+ case: </p>
+
+ <pre>
+ ReturnValueLength glXChooseFBConfig count
+ </pre>
+
+ We add similar Opaque directives to the previous example to yield the
+ resulting Java bindings for this function:
+
+ <pre>
+ public static GLXFBConfig[] glXChooseFBConfig(long dpy,
+ int screen,
+ java.nio.IntBuffer attribList,
+ java.nio.IntBuffer nitems);
+ public static GLXFBConfig[] glXChooseFBConfig(long dpy,
+ int screen,
+ int[] attribList, int attribList_offset,
+ int[] nitems, int nitems_offset);
+ </pre>
+
+ Note that because the GLXFBConfig data type is returned as an element
+ of an array, we can not use the Opaque directive to erase this data
+ type to <code>long</code> as we did with the <code>Display</code> data
+ type.
+ </div>
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