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-rw-r--r--src/java/com/jogamp/common/os/Platform.java18
1 files changed, 17 insertions, 1 deletions
diff --git a/src/java/com/jogamp/common/os/Platform.java b/src/java/com/jogamp/common/os/Platform.java
index af795d1..55210ce 100644
--- a/src/java/com/jogamp/common/os/Platform.java
+++ b/src/java/com/jogamp/common/os/Platform.java
@@ -204,7 +204,7 @@ public class Platform {
os_and_arch = getOSAndArch(OS_TYPE, CPU_ARCH);
- USE_TEMP_JAR_CACHE = OS_TYPE != OSType.ANDROID &&
+ USE_TEMP_JAR_CACHE = (OS_TYPE != OSType.ANDROID) && !isRunningFromClassFile() &&
AccessController.doPrivileged(new PrivilegedAction<Boolean>() {
public Boolean run() {
return Boolean.valueOf(Debug.getBooleanProperty(true, useTempJarCachePropName, true, AccessController.getContext()));
@@ -233,6 +233,22 @@ public class Platform {
private Platform() {}
+ /* Used to disable JAR caching if we're not running from a JAR.
+ *
+ * If you build JOGL in an IDE like Eclipse, it's possible for other projects in your
+ * workspace to depend directly on the JOGL class files rather than on the built JAR files.
+ * This allows you to turn off JAR file creation in your JOGL Ant build to speed up the
+ * build, and allows Eclipse to resolve dependencies to auto-built class files before
+ * the Ant build even runs (which is not until after file save).
+ *
+ * @return true if we're running from a class file, false if we're running some other
+ * way (like from a JAR file).
+ */
+ private static boolean isRunningFromClassFile() {
+ URL url = Platform.class.getResource( "Platform.class" );
+ return( url.getProtocol().equalsIgnoreCase( "file" ) );
+ }
+
private static boolean queryIsLittleEndianImpl() {
ByteBuffer tst_b = Buffers.newDirectByteBuffer(Buffers.SIZEOF_INT); // 32bit in native order
IntBuffer tst_i = tst_b.asIntBuffer();