| Commit message (Collapse) | Author | Age | Files | Lines |
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mingw linker option: --enable-stdcall-fixup
mingw x86: link against JVM lib file, due to unresolved symbol:
JAWT.dll x32: _JAWT_GetAWT@8 (stdcall)
JAWT.dll x64: JAWT_GetAWT (clean)
Looks like the stdcall fixup doesn't work ..
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- mingw linker option: --enable-auto-import
- mingw now links against DLLs not libs,
due to a runtime error while linking against JAWT
x86: Using mingw 20100514, gcc 4.5.0
- clean
- passed all junit.run tests
x86_64: Using mingw-w64-bin_x86_64-mingw_20100515_sezero.zip, gcc 4.4.5 20100513
- clean
- passed all junit.run tests
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x86: Using mingw 20100514, gcc 4.5.0
- clean
- passed all junit.run tests
x86_64: Using mingw-w64-bin_x86_64-mingw_20100515_sezero.zip, gcc 4.4.5 20100513
- clean
- passed most junit.run tests, still buggy
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default, if not specified otherwise in /home/sven/gluegen.properties
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they are a junit test.
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- Added JAR Manifest to native libs as well,
otherwise our chain would become mixed code.
- JNLP: Added update check = background
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also improved javadoc and fixed exception messages.
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n/a. Return 0 if not found, no Exception
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- ProcAddressTable is now the common superclass for all tables
- Removed ProcAddressHelpers and added FunctionAddressResolver extension mechanism
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git mv src/nativewindow/native/JVM_Tool.c src/native/common/JVM_Tool.c
git mv src/nativewindow/classes/com/jogamp/nativewindow/impl/NativeLibLoaderBase.java src/java/com/jogamp/common/jvm/JNILibLoaderBase.java
git mv src/nativewindow/classes/com/jogamp/nativewindow/impl/jvm/JVMUtil.java src/java/com/jogamp/common/jvm/JVMUtil.java
git mv src/nativewindow/classes/com/jogamp/nativewindow/impl/NWReflection.java src/java/com/jogamp/common/util/ReflectionUtil.java
Adding own JogampRuntimeException and Debug class
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exception handling in NWReflection and NativeLibLoaderBase. goal was to prevent catch(Throwable) and to fix or document empty catch blocks where it makes sense.
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X11AWTGLXGraphicsConfigurationFactory: Encapsule whole block in lock/unlock to minimize context switch
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@2021 232f8b59-042b-4e1e-8c03-345bb8c30851
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NWReflection.isClassAvailable() if possible. NWReflection.getClass() takes boolean init.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1956 232f8b59-042b-4e1e-8c03-345bb8c30851
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JOGL_ALL . ./setenv-jogl.x86.sh JOGL_ALL - Java2D/GLJPanel: demos.jrefract.JRefract - GLCanvas: demos.gears.Gears - Newt/Nativewindow (demos.GLInfo, demos.es2.RedSquare, demos.es2.RedSquare) - with multiple instances of different GL profiles, ie java demos.es1.RedSquare -GLES2 -GLES1 java demos.GLInfo -GLES2 -GL2 - GL 3.1 test with demos.GLInfo java demos.GLInfo -GL3 java demos.GLInfo -GL3 -GL2 with NVIDIA 180.37.05
JOGL
Enable parallel GLProfiles:
- GL holds it's GLProfile
- GL / GLBase added:
hasGLSL()
getGLProfile()
- Removed all hardcoded GLProfile checks
- Make GLProfile an instance of GLCapabilities
- GLCapabilities needs GLProfile in constructor,
or null for the default GLProfile
- All GLProfiles are singelton mapped objects,
setup and verified at static init.
- All GLDrawableFactories in GLDrawableFactory are singelton objects,
setup at static init.
- GLDrawableFactories.getFactory() needs an argument,
which leads to GLProfile, ie
NativeWindow, AbstractGraphicsConfiguration, GLCapabilities or GLProfile.
- EGLDrawableFactory takes GLProfile as an argument,
being able to take the singleton role as ES1 or ES2
- EGLDrawableFactory loads ES & EGL libraries _local_,
otherwise the symbols produce a collision (Unix/PC-Emulation).
TODO: Check on Windows/WinCE !
- Fixing etc/profile.jogl JOGL_ALL
EGLGraphicsConfigurationFactory
- Added eglGetConfigs -> GLCapabilities -> eglChooseConfig,
in case the simple eglChooseConfig fails.
- Using given chooser, is null, use DefaultGLCapabilitiesChooser
Moved FixedFuncUtil.class -> jogl.util.jar,
otherwise the FixedFuncUtil pipeline cannot be used without emulation.
GLDrawable
Rename getChosenGLCapabilities() -> getGLCapabilities(),
since all GLCapabilities access functions return the current state.
Add getGLProfile()
NativeLibLoader[Base]
Added 'addLoaded' and 'isLoaded', so all LoadAction implementation
can use it and circumvent double library loading.
GlueGen
Split openLibrary -> openLibraryLocal / Global,
utilizing as an optional flag (global), which is true per default.
TODO: How to do this on Windows ?
TODO: Verify Windows and MacOSX !!
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1922 232f8b59-042b-4e1e-8c03-345bb8c30851
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3.1 forward compatible as GL3, ie doesn't contain the GL2 fixed function stuff etc
Added code to retrieve a 3.0/3.1 context: X11/GLX and Windows/WGL
TODO: MacOSX !!
Updated GL and GLX extensions
Fixing auto GLProfile selection, determine if GL2ES[1] uses GL2 or ES
Usage of the unified GraphicsConfiguration of NativeWindow
for all platforms. Sure, the broken OS (Win32/MacOSX) have
a update mechanism for theit queried Capabilities after drawable creation.
Adding X11/GLX GLXFBConfig usage and fixing it's attribute mapping
Fixing GLX/X11 FBConfig/XVisual query function's memory leak,
using a manual implementation, which copies the data and calls XFree.
Added WGL extension WGL_ARB_create_context
Tested: Linux x86 and x86_64 GL2, ES2 and ES1
Note: Nvidia driver couldn't make the succesfully created 3.1
context current.
TODO: Verify Windows and MacOSX !!
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1919 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1881 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1880 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1879 232f8b59-042b-4e1e-8c03-345bb8c30851
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1 NWI - Native windowing interface
Abstracts the the general NativeWindow interface and it's factory,
incl the basic JAWT and Xlib toolkit.
The latter was motivated to clean up the JOGL workspace,
and to allow other to reuse this part.
The generic core is nwi.core.jar, the AWT add-on is nwi.awt.jar.
2 JOGL - The OpenGL mapping
Further cleanup of the SPEC.
All non OpenGL toolkits are relocated to NWI and NEWT.
There is still openmax and the windows audio layer ..
Another cleanup of the fixed function pipeline emulation.
Moved utilities and implementations where they belong ..
Removed GLUnsupportedException.
Misc .. changes
3 NEWT - The new windowing toolkit
The generic NEWT, newt.core.jar.
The JOGL and AWT modules are seperate, newt.ogl.jar newt.awt.jar.
Their build can be switched off.
The modules source and builds resides in their own directory.
Because of their nature, they share the stub_includes, etc.
Each module has it's own ant build script
- build-nwi.xml
- build-jogl.xml
- build-newt.xml
They can be build at once using build.xml as ususal,
which just invokes the seperate build tasks.
if rootrel.build=build, then the build location is
jogl/build-nwi
jogl/build-jogl
jogl/build-newt
and the sources are under
jogl/src/nwi
jogl/src/jogl
jogl/src/newt
Tested: jogl-demos, d4; Linux, MacOsX; Nvidia
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1868 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1675 232f8b59-042b-4e1e-8c03-345bb8c30851
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don't remember the JVM static initialization rules which probably define why it was getting called twice
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1989 232f8b59-042b-4e1e-8c03-345bb8c30851
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is being used, hence it is no more required to use a ToolkitLock for X11 without AWT.
Removed X11 ToolkitLock in case of X11 without AWT,
which is being detected with the absence of the classes
java.awt.Component _AND_ javax.media.nativewindow.awt.AWTGraphicsDevice
or with the system property
java.awt.headless=true
Only in the Java2D/Swing case, one 'leaking' Display
is created within canCreateGLPbuffer().
- Workaround for Hotsport bugs #4395095, #6852404
4395095 JNI access to java.nio DirectBuffer constructor/accessor
6852404 Race condition in JNI Direct Buffer access and creation routines
- Added build.xml
-Dbuild.noarchives=true property to skip the time consuming
creation of zip archives.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1988 232f8b59-042b-4e1e-8c03-345bb8c30851
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