| Commit message (Collapse) | Author | Age | Files | Lines |
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loading and lookup
Add JNILibLoaderBase.loadLibrary(String libname, boolean ignoreError);
DynamicLibraryBundle provides Tool and JNI native library loading and lookup
New classes:
com.jogamp.common.os.DynamicLibraryBundle
com.jogamp.common.os.DynamicLibraryBundleInfo
com.jogamp.common.util.MiscUtils.java
Change: DEBUG/VERBOSE properties 'gluegen' -> 'jogamp'
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Buffers add 'float[] getFloatArray(double[])' conversion,
ready to replace all JOGL InternalBufferUtil's.
NativeLibrary/DynamicLinker add global lookup method
allowing Unices and OSX to lookup a symbol globally.
However, this is not recommended, due to the lookup costs.
Windows is not supported here.
Primitive type HashMap's (IntIntHashMap): Added putAll()
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mingw linker option: --enable-stdcall-fixup
mingw x86: link against JVM lib file, due to unresolved symbol:
JAWT.dll x32: _JAWT_GetAWT@8 (stdcall)
JAWT.dll x64: JAWT_GetAWT (clean)
Looks like the stdcall fixup doesn't work ..
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- mingw linker option: --enable-auto-import
- mingw now links against DLLs not libs,
due to a runtime error while linking against JAWT
x86: Using mingw 20100514, gcc 4.5.0
- clean
- passed all junit.run tests
x86_64: Using mingw-w64-bin_x86_64-mingw_20100515_sezero.zip, gcc 4.4.5 20100513
- clean
- passed all junit.run tests
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x86: Using mingw 20100514, gcc 4.5.0
- clean
- passed all junit.run tests
x86_64: Using mingw-w64-bin_x86_64-mingw_20100515_sezero.zip, gcc 4.4.5 20100513
- clean
- passed most junit.run tests, still buggy
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default, if not specified otherwise in /home/sven/gluegen.properties
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they are a junit test.
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- Added JAR Manifest to native libs as well,
otherwise our chain would become mixed code.
- JNLP: Added update check = background
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also improved javadoc and fixed exception messages.
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n/a. Return 0 if not found, no Exception
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- ProcAddressTable is now the common superclass for all tables
- Removed ProcAddressHelpers and added FunctionAddressResolver extension mechanism
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git mv src/nativewindow/native/JVM_Tool.c src/native/common/JVM_Tool.c
git mv src/nativewindow/classes/com/jogamp/nativewindow/impl/NativeLibLoaderBase.java src/java/com/jogamp/common/jvm/JNILibLoaderBase.java
git mv src/nativewindow/classes/com/jogamp/nativewindow/impl/jvm/JVMUtil.java src/java/com/jogamp/common/jvm/JVMUtil.java
git mv src/nativewindow/classes/com/jogamp/nativewindow/impl/NWReflection.java src/java/com/jogamp/common/util/ReflectionUtil.java
Adding own JogampRuntimeException and Debug class
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exception handling in NWReflection and NativeLibLoaderBase. goal was to prevent catch(Throwable) and to fix or document empty catch blocks where it makes sense.
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X11AWTGLXGraphicsConfigurationFactory: Encapsule whole block in lock/unlock to minimize context switch
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@2021 232f8b59-042b-4e1e-8c03-345bb8c30851
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NWReflection.isClassAvailable() if possible. NWReflection.getClass() takes boolean init.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1956 232f8b59-042b-4e1e-8c03-345bb8c30851
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JOGL_ALL . ./setenv-jogl.x86.sh JOGL_ALL - Java2D/GLJPanel: demos.jrefract.JRefract - GLCanvas: demos.gears.Gears - Newt/Nativewindow (demos.GLInfo, demos.es2.RedSquare, demos.es2.RedSquare) - with multiple instances of different GL profiles, ie java demos.es1.RedSquare -GLES2 -GLES1 java demos.GLInfo -GLES2 -GL2 - GL 3.1 test with demos.GLInfo java demos.GLInfo -GL3 java demos.GLInfo -GL3 -GL2 with NVIDIA 180.37.05
JOGL
Enable parallel GLProfiles:
- GL holds it's GLProfile
- GL / GLBase added:
hasGLSL()
getGLProfile()
- Removed all hardcoded GLProfile checks
- Make GLProfile an instance of GLCapabilities
- GLCapabilities needs GLProfile in constructor,
or null for the default GLProfile
- All GLProfiles are singelton mapped objects,
setup and verified at static init.
- All GLDrawableFactories in GLDrawableFactory are singelton objects,
setup at static init.
- GLDrawableFactories.getFactory() needs an argument,
which leads to GLProfile, ie
NativeWindow, AbstractGraphicsConfiguration, GLCapabilities or GLProfile.
- EGLDrawableFactory takes GLProfile as an argument,
being able to take the singleton role as ES1 or ES2
- EGLDrawableFactory loads ES & EGL libraries _local_,
otherwise the symbols produce a collision (Unix/PC-Emulation).
TODO: Check on Windows/WinCE !
- Fixing etc/profile.jogl JOGL_ALL
EGLGraphicsConfigurationFactory
- Added eglGetConfigs -> GLCapabilities -> eglChooseConfig,
in case the simple eglChooseConfig fails.
- Using given chooser, is null, use DefaultGLCapabilitiesChooser
Moved FixedFuncUtil.class -> jogl.util.jar,
otherwise the FixedFuncUtil pipeline cannot be used without emulation.
GLDrawable
Rename getChosenGLCapabilities() -> getGLCapabilities(),
since all GLCapabilities access functions return the current state.
Add getGLProfile()
NativeLibLoader[Base]
Added 'addLoaded' and 'isLoaded', so all LoadAction implementation
can use it and circumvent double library loading.
GlueGen
Split openLibrary -> openLibraryLocal / Global,
utilizing as an optional flag (global), which is true per default.
TODO: How to do this on Windows ?
TODO: Verify Windows and MacOSX !!
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1922 232f8b59-042b-4e1e-8c03-345bb8c30851
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