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* GlueGen Struct [1]: Enhance com.jogamp.common.nio.* to serve a most ↵Sven Gothel2023-06-169-202/+901
| | | | | | | | | | | | | | | | | | | | | | | | | | | native-free-code Struct-Code generation Recfactored all NIO buffer utils to Buffers, i.e. buffer <-> address, memcpy, strnlen, etc Buffers: - Added copyNativeToDirectByteBuffer(..), allowing to copy a native memory slice into a direct buffer. - Added typeNameToBufferClass(String) and sizeOfBufferElem(Class<? extends Buffer>) - Completed slize2<Type>(..) buffer-mapping methods - Exposure of safe getDirectByteBuffer(..) w/ null-check (package private) Added NativeBuffer.storeDirectAddress(..), allowing to write the array address into a native buffer (struct, etc), allowing to referencing the ElementBuffer (linear array of elements) and PointerBuffer (array of pointer). Hint: This can be read via PointerBuffer.wrap(..).get(0) Added ElementBuffer (a NativeBuffer) mapping an array of elements, completing native abstraction next to PointerBuffer (array of pointer). ElementBuffer can dereference an existing element-array by native address via ElementBuffer.derefPointer(..). Views of its content can be directly accessed via ElementBuffer.slice(..). +++ These utilities and buffer abstractions will allow to reuse code and simplify the GlueGen struct get/set implementations and help to reduce native code injection.
* Merge pull request #1 from tgc/masterGöthel Software2023-06-111-0/+10
|\ | | | | glibc-compat-symbols.h: skip versioning on PPC64/PPC64LE
| * glibc-compat-symbols.h: skip versioning on PPC64/PPC64LETom G. Christensen2023-06-071-0/+10
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* Merge pull request #34 from andreas-schwab/masterGöthel Software2023-05-242-3/+40
|\ | | | | Add support for riscv64 architecture
| * Add support for riscv64 architectureAndreas Schwab2022-02-062-3/+40
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* | AudioSink: Drop getMaxSupportedChannels(), use getNativeFormat(), ↵Sven Gothel2023-05-233-39/+83
| | | | | | | | | | | | | | | | | | | | | | getPreferredFormat() and isSupported(); Add setChannelLimit() impacting Add setChannelLimit() impacting getPreferredFormat() and isSupported(), i.e. to limit channels for e.g. JOAL/OpenAL spatial 3D sound usage. getNativeFormat() shall be unaffected. getMaxSupportedChannels() is redudandant -> getPreferredFormat()
* | AudioSink: Refine context locking where supported, have a more usable ↵Sven Gothel2023-05-233-12/+33
| | | | | | | | universal API interface
* | AudioFormat/AudioSink: Use float in seconds for duration to avoid losing ↵Sven Gothel2023-05-215-35/+65
| | | | | | | | precision when dealing with stats, averages etc
* | AudioSink: Add getAvgFrameDuration(); API-Doc: Default*: 'frame' -> ↵Sven Gothel2023-05-214-15/+35
| | | | | | | | | | | | | | | | | | | | | | | | | | | | AudioFrame; init(): Use getAvgFrameDuration() for queue growth and limit. This change renders buffer dequeueing, growth and limit sticking w/ [ms] values while getAvgFrameDuration() assists frame count determination. getAvgFrameDuration() is calculated when buffer is fully filled (queuedBytes / queuedFrames), i.e. a proper representation to be used to dequeue in duration range as well as for growth. This further decouples the frameDuration{->Hint} parameter in init(), as it is now only used for the initial buffer count (and latency adjustment).
* | AudioSink: Enhance description re 'AudioFrame' and 'frameDuration' also ↵Sven Gothel2023-05-211-6/+19
| | | | | | | | using enqueueData() -> 1 AudioFrame
* | JarUtil.getRelativeOf(): Make'cutOffInclSubDir' optional, i.e. ignore if ↵Sven Gothel2023-05-201-6/+15
| | | | | | | | null in case no sub-directory is desired
* | AudioSink.init(): Detail 'frameDuration' intend and impact of underlying ↵Sven Gothel2023-05-201-3/+14
| | | | | | | | JOAL/OpenAL implementation
* | Add AudioSink.getSourceCount(), refine Audio* API docSven Gothel2023-05-204-10/+44
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* | AudioSink: Add latency query, init(..) frameDuration in ms shall be int, fix ↵Sven Gothel2023-05-193-10/+57
| | | | | | | | API doc
* | AudioFormat: Fix rounding/int-truncate errors, all millisecond params use ↵Sven Gothel2023-05-191-7/+7
| | | | | | | | type int
* | Place AudioFormat in its own file outside AudioSink, JOAL's ALAudioSink has ↵Sven Gothel2023-05-185-155/+186
| | | | | | | | moved to com.jogamp.openal.util.ALAudioSink (public)
* | AudioSink: Add exclusive locking allowing implementations to short-cut for ↵Sven Gothel2023-05-173-0/+24
| | | | | | | | less management overhead (-> OpenAL + Synthesizer)
* | Promote common av (audio/video) classes (AudioSink, ..) from JOGL to GlueGen ↵Sven Gothel2023-05-175-0/+1051
| | | | | | | | | | | | | | for cross module usage in JOAL, JOGL, ... Supply AudioSink: NullAudioSink and JavaSoundAudioSink by GlueGen, ALAudioSink is supplied via JOAL.
* | doc/JogAmpMacOSVersions.md: Fix 'Build node 12.6.5' row (11 -> 12)Sven Gothel2023-05-151-2/+2
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* | GlueGen 7z File Layout: Have *-java-src.zip inside jar folderSven Gothel2023-05-081-1/+1
| | | | | | | | | | | | | | This is restricted to the 7z archive only for now, not yet producing artifacts in a jar folder as joal, jogl and jocl. This is due to sub-projects referencing gluegen jar files. A compromise.
* | doc/JogAmpMacOSVersions.md 4th round (...)Sven Gothel2023-05-061-3/+6
| | | | | | | | | | | | | | For some reason the pandoc -> html works well, but integration w/ cgit css requires - newline before the list - sometimes loses the list depth and makes it flat
* | doc/JogAmpMacOSVersions.md: 3rd times a charm (space and list depth)Sven Gothel2023-05-061-13/+15
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* | doc/JogAmpMacOSVersions.md: Spaces (and 2nd attempt to fix the list depth in ↵Sven Gothel2023-05-061-19/+19
| | | | | | | | .. Build Setup ..
* | doc/JogAmpMacOSVersions.md Fix markdown listSven Gothel2023-05-061-2/+0
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* | MacOS: Using 'Minimum Deployment Target' 10.7 (Lion) and documenting MacOS ↵Sven Gothel2023-05-063-46/+64
| | | | | | | | | | | | | | | | | | | | | | | | | | versions Note that starting with Xcode 14.3, the upcoming 'Minimum Deployment Target' is 10.13 (High Sierra). However, we are still using Xcode 14.2 and hence 10.7 is still supported. Note that I upped the 'Minimum Deployment Target' (again) from 10.5 to 10.7 to align with JOAL/openal-soft, i.e. a guaranteed common denominator. You may still try to use 10.5. Note lowest tested MacOS version (from myself) is 10.13.6 w/ x86_64) (High Sierra).
* | Roll back MacOS Min Version Requirement to 10.5 from 11.0 (macosx-version-min)Sven Gothel2023-05-043-4/+43
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | MacOSX compiler configuration. 2023-05-04 Actively supported architectures are 'x86_64' and 'arm64'. XCode 14.2 on a MacOS 12.6.5 x86_64 (mac-mini) machine is capable to produce fat-lipo code for MacOS >= 10.5 for 'x86_64' and 'arm64'. The MacOS SDK 11.3 has been re-added from a previous XCode installation. However, alternative source is <https://github.com/phracker/MacOSX-SDKs>. Only for using C++ and hence the C++ STL, the minimum version is 10.7 due to clang++ libc++. This is currently the case for JOAL's bundled openal-soft, as well as for JOGL's optional oculusvr-sdk (disabled).
* | HowToBuild: MacOS: Detail cmake commandline installation and mention 7-ZipSven Gothel2023-05-041-1/+5
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* | HowToBuild: Windows: We use MinGW64 w/ 'posix threads' instead of 'win32 ↵Sven Gothel2023-05-042-3/+12
| | | | | | | | threads', allowing C++ std::mutex etc to be used (openal-soft)
* | IOUtil.copyStreamChunk2ByteBuffer(..): Added new method to copy a chunk ↵Sven Gothel2023-05-042-0/+145
| | | | | | | | | | | | | | | | | | | | (segment) of the input stream (skipBytes, byteCount) This method is inspired by Bug 1280, <https://github.com/sgothel/joal/pull/16>, 'copy only needed bytes' for JOAL's com.jogamp.openal.util.WAVData.loadFromStream(..). This method is a revised version of the proposed IOHelpers.copyFromStream2ByteBuffer(..), see <https://github.com/OndrejSpanel/joal/commit/1616659e98904270af4faca25b770d0983609735>
* | IOUtil.copyStream2Byte{Array|Buffer}(..): API Doc: Clarify that the complete ↵Sven Gothel2023-05-041-6/+4
| | | | | | | | stream is copied.
* | IOUtil.copyStream2{File|Stream)(..): Drop unused and misleading ↵Sven Gothel2023-05-044-17/+13
| | | | | | | | 'totalNumBytes' argument, since we have no user-feedback callback passed.
* | Clock: Use Clock.currentNanos() instead of System.nanoTime()Sven Gothel2023-03-075-30/+39
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* | Clock: Consider return code on failed native clock_gettime(..) call; Add ↵Sven Gothel2023-03-072-30/+171
| | | | | | | | | | | | | | | | | | | | | | | | | | Win32 clock_gettime() implementation. Consider return code on failed native clock_gettime(..) call - Return Instant.EPOCH for all Instant variations (essentially 0) - Return 0 for all 'long' variations (ms, ns) Add Win32 clock_gettime() implementation. - Source: https://github.com/Alexpux/mingw-w64/blob/master/mingw-w64-libraries/winpthreads/src/clock.c - Public Domain within mingw-w64, included here to simplify linkage. - Tested on Win10 64bit w/ TestTextRendererNEWT00, all values are OK
* | Clock: Rename currentTimeNanos() -> currentNanos() as it represents the ↵Sven Gothel2023-03-063-18/+26
| | | | | | | | duration since module startup and not time.
* | Fix Clock for performance counter: Add currentTimeNanos() since module ↵Sven Gothel2023-03-063-44/+168
| | | | | | | | | | | | | | | | | | | | | | startup, retrievable via getMonotonicStartupTime(). (performance) Settings two long fields in getMonotonicTime() and creating Instant and using Duration for high-frequency counter is too expensive. currentTimeNanos() subtracts the startup time from the current monotonic time and returns the resulting duration in nanoseconds, which lasts for 292 years since module startup. This satisfies performance counter requirements.
* | Add PerfCounterCtrl, a simple performance counter controllerSven Gothel2023-03-061-0/+44
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* | Add Clock, implementing proper monotonic and wallclock time using Instant ↵Sven Gothel2023-03-064-45/+196
| | | | | | | | | | | | | | | | | | (sec + nsec), currentTimeMillis() is also monotonic now, reused by Platform. Dropped Platform.currentTimeMicros() Clock and its implementation was copied from jaulibs, a spin-off from Direct-BT. The implementation uses `clock_gettime(CLOCK_MONOTONIC, &t)` and is considered safe and high-performant as it avoids a kernel call via VDSO (GNU/Linux).
* | Buffers: Add put[34][bsifd](..) and array-put variants for ↵Sven Gothel2023-03-061-1/+468
| | | | | | | | | | | | flexibility/performance. Notable: The array-put is slower than small range single-puts, e.g. put3i(..).
* | Next JogAmp Release to be 2.5.0, mark w/ developer RC + timestamp tagSven Gothel2023-02-011-3/+3
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* | GlueGen: Mark 2.4.0 as released.v2.4.0Sven Gothel2023-02-011-2/+2
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* | MappedByteBufferInputStream: Reduce dependency to PlatformSven Gothel2023-01-231-5/+5
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* | NativeLibrary.enumerateLibraryPaths(): Reduce relative/absolute path mapping ↵Sven Gothel2023-01-231-9/+12
| | | | | | | | to 'java.library.path', others are absolute
* | JNILibLoaderBase.loadLibraryInternal(): Produce own detailed exception if ↵Sven Gothel2023-01-231-3/+6
| | | | | | | | | | | | lib couldn't be loaded (avoid showing misleading orig exception) .. and detail some debug output. Both, own exception and debug output expose NativeLibrary.getSystemEnvLibraryPaths()
* | NativeLibrary.enumerateLibraryPaths(): Using addPaths() ensures given 'path' ↵Sven Gothel2023-01-231-14/+51
| | | | | | | | | | | | is being resolved as absolute-canonical as required for System.load*() Further, detailed DEBUG messages are added on -Djogamp.debug.NativeLibrary
* | NativeLibrary: Add getSystemEnvLibraryPaths(), i.e. LD_LIBRARY_PATH, PATH, ↵Sven Gothel2023-01-231-0/+35
| | | | | | | | .. content
* | Windows java-win64.bat launch script: Set LIB_DIR to absolute path as ↵Sven Gothel2023-01-233-7/+6
| | | | | | | | required by System.load*()
* | Remove Windows dll-rename, adopting to cpptasks.jar changeSven Gothel2023-01-233-19/+5
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* | Bump cpptasks.jar, commit 19c854265956942497dc89444a9ee84f18383671 (Support ↵Sven Gothel2023-01-232-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | native windows dll-names) Add support for Windows dynamic library target, i.e. NAME.dll instead of libNAME.dll. This is now required when linking a GLUENAME1.dll to TOOLNAME1.dll, where GLUENAME1.dll is loaded via System.loadLibrary() and TOOLNAME1.dll required to be found. Might be a change in the current ming64 toolchain. Before this change, the library name 'libTOOLNAME1.so' was written into `libGLUENAME1.so` and hence could not be found (manually renamed to a dll name). Now we can also drop the manual rename of libNAME1.so -> NAME1.dll, finally :)
* | Formatting: BindingJNILibLoader, AWTEDTExecutorSven Gothel2023-01-232-29/+29
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* | jogamp-androidtasks: Update key and sign parameter: sigalg 'SHA256withRSA', ↵Sven Gothel2023-01-201-6/+9
| | | | | | | | keyalg 'RSA', keysize '2048', validity '365', digestalg 'SHA256'