| Commit message (Collapse) | Author | Age | Files | Lines |
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documentation
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buffer cache once @ 'releaseVal(..)' code creation
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GlueGen Revised Struct Mapping (esp pointer to array or single element), Struct String Charset, .. and Documentation
- Documentation:
- Added README.md
Let's have a proper face for the git repo
- Added doc/GlueGen_Mapping.md (and its html conversion doc/GlueGen_Mapping.html)
Created a new document covering application and implementation details suitable for users/devs.
- Added doc/JogAmpMacOSVersions.md conversion to doc/JogAmpMacOSVersions.html
- Updated www/index.html
- Use *CodeUnit instead of PrintWriter, representing a Java or C code unit covering a set of functions and structs.
The CCodeUnit also handles common code shared by its unit across functions etc.
- Dropping 'static initializer', as its no more required
due to simplified `JVMUtil_NewDirectByteBufferCopy()` variant.
- Revised Struct Mapping:
- Pure Java implementation to map primitive and struct fields within a struct
by utilizing ElementBuffer.
Only 'Function Pointer' fields within a struct require native code.
Exposes `static boolean usesNativeCode()` to query whether native code is used/required.
- Transparent native memory address API
Expose `long getDirectBufferAddress()` and `static TK_Struct derefPointer(long addr)`,
allowing to
- pass the native struct-pointer with native code
- reconstruct the struct from a native struct-pointer
- have a fully functional `TK_Struct.derefPointer(struct.getDirectBufferAddress())` cycle.
- Add 'boolean is<Val>Null() to query whether a pointer (array) is NULL
- *Changed* array get/set method for more flexibility alike `System.arraycopy(src, srcPos, dest, destPos, len)`,
where 'src' is being dropped for the getter and 'dest' is being dropped for the setter
as both objects are reflected by the struct instance.
- *Changed* `get<Val>ArrayLength()` -> `get<Val>ElemCount()` for clarity
- Considering all ConstElemCount values with config 'ReturnedArrayLength <int>'
to be owned by native code -> NativeOwnership -> Not changing the underlying memory region!
JavaOwnership is considered for all pointer-arrays not of NativeOwnership.
Hence any setter on a NativeOwnership pointer-array will fail with non-matching elem-count.
- Add 'release<Val>()' for JavaOwnership pointer-arrays,
allowing to release the Java owned native memory incl. null-ing pointer and set<Val>ElemCount(0).
- Support setter for 'const <type>*' w/ JavaOwnership, i.e. pointer to const value of a primitive or struct,
setter and getter using pointer to array or single element in general.
- Added Config `ImmutableAccess symbol` to disable all setter for whole struct or a field
- Added Config `MaxOneElement symbol` to restrict a pointer to maximum one element and unset
initial value (zero elements)
- Added Config `ReturnsStringOnly symbol` to restrict mapping only to a Java String,
dropping the ByteBuffer variant for 'char'
- String mapping default is UTF-8 and can be read and set via [get|set]Charset(..) per class.
- Dynamic string length retrieval in case no `ReturnedArrayLength` has been configured
has changed from `strlen()` to `strnlen(aptr, max_len)` to be on the safe site.
The maximum length default is 8192 bytes and can be read and set via [get|set]MaxStrnlen(..) per class.
FIXME: strnlen(..) using EOS byte non-functional for non 8-bit codecs like UTF-8, US-ASCII.
This is due to e.g. UTF-16 doesn't use an EOS byte, but interprets it as part of a code point.
- TODO: Perhaps a few more unit tests
- TODO: Allow plain 'int' to be mapped in structs IFF their size is same for all MachineDescriptions used.
Currently this is the case -> 4 bytes like int32_t.
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Add support for riscv64 architecture
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This is restricted to the 7z archive only for now,
not yet producing artifacts in a jar folder as joal, jogl and jocl.
This is due to sub-projects referencing gluegen jar files.
A compromise.
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versions
Note that starting with Xcode 14.3, the upcoming 'Minimum Deployment Target' is 10.13 (High Sierra).
However, we are still using Xcode 14.2 and hence 10.7 is still supported.
Note that I upped the 'Minimum Deployment Target' (again) from 10.5 to 10.7
to align with JOAL/openal-soft, i.e. a guaranteed common denominator.
You may still try to use 10.5.
Note lowest tested MacOS version (from myself) is 10.13.6 w/ x86_64) (High Sierra).
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MacOSX compiler configuration.
2023-05-04 Actively supported architectures are 'x86_64' and 'arm64'.
XCode 14.2 on a MacOS 12.6.5 x86_64 (mac-mini) machine
is capable to produce fat-lipo code
for MacOS >= 10.5 for 'x86_64' and 'arm64'.
The MacOS SDK 11.3 has been re-added from a previous XCode installation.
However, alternative source is <https://github.com/phracker/MacOSX-SDKs>.
Only for using C++ and hence the C++ STL,
the minimum version is 10.7 due to clang++ libc++.
This is currently the case for JOAL's bundled openal-soft,
as well as for JOGL's optional oculusvr-sdk (disabled).
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threads', allowing C++ std::mutex etc to be used (openal-soft)
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required by System.load*()
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native windows dll-names)
Add support for Windows dynamic library target, i.e. NAME.dll instead of libNAME.dll.
This is now required when linking a GLUENAME1.dll to TOOLNAME1.dll,
where GLUENAME1.dll is loaded via System.loadLibrary() and TOOLNAME1.dll required to be found.
Might be a change in the current ming64 toolchain.
Before this change, the library name 'libTOOLNAME1.so' was written into `libGLUENAME1.so`
and hence could not be found (manually renamed to a dll name).
Now we can also drop the manual rename of libNAME1.so -> NAME1.dll, finally :)
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keyalg 'RSA', keysize '2048', validity '365', digestalg 'SHA256'
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android.api.level' (default: level 24 or 'N')
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attributes and reuse it.
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PlatformPropsImpl: Remove static OSXVersion and Version* vars, add JAVA_17 and JAVA_21 flag.
PlatformPropsImpl's static OSXVersion is JOGL specific and will be moved into its GLContextImpl.
PlatformPropsImpl's static Version are not required and eats up memory where it can be used transitionary.
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inclusion/exclusion based on build.dynamiclibs
Exclude *.symbols files implicitly when building 'build.dynamiclibs'
and include *.symbols files implicitly when not building 'build.dynamiclibs' (static libs)
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Otherwise the build won't produce dummy junit test results for jenkins etc.
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As we can no more rely on having AWT headful system,
use JOGL/NEWT GLWindow to simply dump the version.
Hence 'java -jar jogamp-fat.jar' behaves similar to 'etc/test.sh'.
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added for correctness)
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aapt.signed)
The new SDK d8 dex'ing tool performs Java8 desugaring, hence allows using Java8 code style.
We use d8 instead of dx in the 'aapt.signed' macro of 'jogamp-androidtasks.xml'.
For the proper desugaring, we pass 'android-min.jar and 'target.rt.jar' Android and Java8
system runtime jar-files to d8's classpath.
Macro 'aapt.signed' also receives the new optional element 'd8-classpaths'
to allows caller to pass further required jar-files to the d8 classpath.
See build-test.xml.
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required [min=21, target=28], javac w/ 24, some NDK's clang with 22.
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and packages
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STL headers (default since NDK r18)
Using LLVM's c++_shared as of NDK r18: https://developer.android.com/ndk/guides/cpp-support.html
LLVM's c++ headers must come before other system header!
Also see https://github.com/android/ndk/issues/452 and https://gitlab.kitware.com/cmake/cmake/issues/17059
Also adapt make/lib/gluegen-cpptask-android* files:
- Compiler
-- align for potential C++ usage, i.e.:
-- don't use '-sysroot' not '-isysroot'
-- IF using C++ STL, prepend ANDROID_TOOLCHAIN_SYSROOT1_INC_STL
-- just add normal sysroot headers via '-isystem'
- Linker
-- Use ANDROID_TOOLCHAIN_SYSROOT1_LIB1 and ANDROID_TOOLCHAIN_SYSROOT1_LIB2 for '-L' search path
-- where ANDROID_TOOLCHAIN_SYSROOT1_LIB2 is for 'libc++' -> 'c++_shared'
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specific includes like asm/types.h
Also adapt make/lib/gluegen-cpptask-android* files:
- Set C++ stdlib = libstdc++
- Set isysroot (same as sysroot)
- Add isystem: *_SYSROOT1_INC, *_SYSROOT1_INC_ARCH and *_SYSROOT1_INC/c++/v1
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headers (compile)
Utilizing '-sysroot' with the linker, we require standard FS layout.
'~/Android/Sdk/ndk/20.1.5948944/platforms/android-24/arch-arm64'
contains the proper std FS layout for libraries under usr/lib,
but lacks the header files.
We call this 'ANDROID_TOOLCHAIN_SYSROOT0' and shall be used for linking.
'~/Android/Sdk/ndk/20.1.5948944/toolchains/llvm/prebuilt/linux-x86_64/sysroot'
native libraries are not under std FS layout,
but headers are under std FS layout for compilation under usr/include.
We call this 'ANDROID_TOOLCHAIN_SYSROOT1' and shall be used for compilation.
Identified while working on openal-soft Android compilation,
where we need to pass ANDROID_TOOLCHAIN_SYSROOT0
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scales better for all platforms.
http://jogamp.org/git/?p=ant-cpptasks.git
commit 8353e0cc85705ca8f81f8563ad975026978b6745
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set since API level 23
TODO: Do this for all JogAmp modules!
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directives for apk
The 'Name <folder>' leads new apk to claim the missing resources (the folder actually)
and fails to install the apk.
Hence removed tagging the folders sealed.
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