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* Code Clean-Up based on our Recommended Settings (jogamp-scripting ↵Sven Gothel2014-07-034-45/+47
| | | | | | | | | | | | | | | c47bc86ae2ee268a1f38c5580d11f93d7f8d6e74) Code Clean-Up based on our Recommended Settings (jogamp-scripting c47bc86ae2ee268a1f38c5580d11f93d7f8d6e74) - Change non static accesses to static members using declaring type - Change indirect accesses to static members to direct accesses (accesses through subtypes) - Add final modifier to private fields - Add final modifier to method parameters - Add final modifier to local variables - Remove unnecessary casts - Remove unnecessary '$NON-NLS$' tags - Remove trailing white spaces on all lines
* Bug 856 - Android: Support dual ABI (x86 i686 *and* ARMv7arm), i.e. pick ↵Sven Gothel2014-01-241-15/+18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 'best' ABI - Use 'os.arch' as a prelim CPUType for MachineDescription - Always attempt to load a binary and parse it's elf header - Linux: self-exe - Android: gluegen-rt library - Other: java lib - Always use details (ABI) if ARM - Android: Check CPU_TYPE and CPU_TYPE2 // FIXME / HACK: // We use sCPUType for MachineDescriptionRuntime.getStatic() // until we have determined the final CPU_TYPE, etc. // MachineDescriptionRuntime gets notified via MachineDescriptionRuntime.notifyPropsInitialized() below. // // We could use Elf Ehdr's machine value to determine the bit-size // used for it's offset table! // However, 'os.arch' should be a good guess for this task. Tested manually on - Linux x86, x86_64, armhf (raspi) - Android intel and arm - Windows x86_64 - OSX x86_64
* Android Completion for launching main() class via MainLauncher; Fix ↵Sven Gothel2013-01-181-2/+25
| | | | | | | | | | | | | | ActivityLauncher order of delegation/super activity callbacks. - StaticContext: - Add ViewGroup for standalone tests w/ UI - MainLauncher/LauncherUtil: - Complete launching a main() class from our activity launcher - adding main-cmdline-args - ActivityLauncher - Fix order of delegation/super activity callbacks.
* Fix Bug 587: Use alternative storage location if platform's temp directory ↵Sven Gothel2012-06-161-2/+1
| | | | | | | | | | | | | | | | | | | | | is mounted w/ noexec ; IOUtil API change! Test whether executable files can be launched in temporary folder by trying to run an empty executable file - if !( WINDOWS | OPENKODE ) TempDir: 1) ${java.io.tmpdir}/jogamp 2) $XDG_CACHE_HOME/jogamp - if !( ANDROID | MACOS | WINDOWS | OPENKODE ) 3) $HOME/.jogamp $XDG_CACHE_HOME defaults to $HOME/.cache - TempFileCache: ${TempDir}/file_cache -> ${java.io.tmpdir}/jogamp/file_cache - LauncherTempFileCache: ${TempDir}/file_cache -> ${java.io.tmpdir}/jogamp/file_cache +++ AndroidUtils*.getTempRoot(): Remove unused AccessControlContext param
* Fix Bug 583: Remove Android compile-time dependencies and exclude Android ↵Sven Gothel2012-06-042-5/+45
| | | | | | | | | | | | | specific classes for non Android platforms. Android specifics are delegated via class AndroidUtils, which uses reflection to call AndroidUtilsImpl if platform is Android. Android code is confined to the packages: jogamp.common.os.android.* jogamp.android.launcher.* and only included when compiled for the Android platform.
* GlueGenVersionActivity: Add Scroller ..Sven Gothel2012-05-041-1/+5
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* ActivityLauncher/LauncherUtil: Clear properties 'onDestroy()'Sven Gothel2012-04-091-8/+11
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* Add 'asset' URLConnection; IOUtil uses URLConnection / incr. effeciency; ↵Sven Gothel2012-03-172-5/+14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Android ClassLoaderUtil cleanup; - Add 'asset' URLConnection - Please read API doc 'PiggybackURLConnection' and 'AssetURLConnection' - Solves generic resource handling where platform locations may differ, ie ClassLoader lookup on Android in the 'assets/' subfolder. - New Android 'AssetDexClassLoader' uses 'assets/' folder for findResource(..) - aapt.signed (our APK ant task) - uses 'assets/' folder - adds the 'assetsdir' attribute allowing to copy other assets into the APK - IOUtil uses URLConnection / incr. effeciency - using URLConnection on all getResource(..) since URL is connected anyways for validation and URLConnection can be used by caller right away - String getRelativeOf(URL, String) -> URL getRelativeOf(URL, String) - preserves scheme, authority, etc - simple parentOf handling, more efficient - reusing new 'asset' protocol impl. - Android ClassLoaderUtil cleanup; - Use createClassLoader(..) impl for build-in static jogamp and user APKs, which removes code redundancy Tests: New code path, especially 'assets' are covered by new unit tests, no regressions on Linux.
* Android: Extract static context holderSven Gothel2011-08-063-11/+50
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* Hide DynamicLinker impl.; Remove public AndroidPackageUtil ; ↵Sven Gothel2011-08-031-2/+2
| | | | | | | GluegenVersionActivity uses ApplicationContext Hide DynamicLinker impl.: - com.jogamp.common.os.*DynamicLinkerImpl -> jogamp.common.os
* Fix Android apk activity; Add apk VersionName; Add jar manifest to apkSven Gothel2011-07-283-0/+216
- build: - exclude android packages if !isAndroid - aapt: - Use individual AndroidManifest xml files - optional: incl. our JAR manifest file to support detailed version info - use def. GluegenVersionActivity - APK VersionName: Retrieve and show - package/extension names: - gluegen.jar/apk: com.jogamp.gluegen - gluegen-rt.jar/apk: com.jogamp.common