| Commit message (Collapse) | Author | Age | Files | Lines |
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c47bc86ae2ee268a1f38c5580d11f93d7f8d6e74)
Code Clean-Up based on our Recommended Settings (jogamp-scripting c47bc86ae2ee268a1f38c5580d11f93d7f8d6e74)
- Change non static accesses to static members using declaring type
- Change indirect accesses to static members to direct accesses (accesses through subtypes)
- Add final modifier to private fields
- Add final modifier to method parameters
- Add final modifier to local variables
- Remove unnecessary casts
- Remove unnecessary '$NON-NLS$' tags
- Remove trailing white spaces on all lines
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'best' ABI
- Use 'os.arch' as a prelim CPUType for MachineDescription
- Always attempt to load a binary and parse it's elf header
- Linux: self-exe
- Android: gluegen-rt library
- Other: java lib
- Always use details (ABI) if ARM
- Android: Check CPU_TYPE and CPU_TYPE2
// FIXME / HACK:
// We use sCPUType for MachineDescriptionRuntime.getStatic()
// until we have determined the final CPU_TYPE, etc.
// MachineDescriptionRuntime gets notified via MachineDescriptionRuntime.notifyPropsInitialized() below.
//
// We could use Elf Ehdr's machine value to determine the bit-size
// used for it's offset table!
// However, 'os.arch' should be a good guess for this task.
Tested manually on
- Linux x86, x86_64, armhf (raspi)
- Android intel and arm
- Windows x86_64
- OSX x86_64
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ActivityLauncher order of delegation/super activity callbacks.
- StaticContext:
- Add ViewGroup for standalone tests w/ UI
- MainLauncher/LauncherUtil:
- Complete launching a main() class from our activity launcher
- adding main-cmdline-args
- ActivityLauncher
- Fix order of delegation/super activity callbacks.
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is mounted w/ noexec ; IOUtil API change!
Test whether executable files can be launched in temporary folder
by trying to run an empty executable file - if !( WINDOWS | OPENKODE )
TempDir:
1) ${java.io.tmpdir}/jogamp
2) $XDG_CACHE_HOME/jogamp - if !( ANDROID | MACOS | WINDOWS | OPENKODE )
3) $HOME/.jogamp
$XDG_CACHE_HOME defaults to $HOME/.cache
- TempFileCache: ${TempDir}/file_cache -> ${java.io.tmpdir}/jogamp/file_cache
- LauncherTempFileCache: ${TempDir}/file_cache -> ${java.io.tmpdir}/jogamp/file_cache
+++
AndroidUtils*.getTempRoot(): Remove unused AccessControlContext param
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specific classes for non Android platforms.
Android specifics are delegated via class AndroidUtils,
which uses reflection to call AndroidUtilsImpl if platform is Android.
Android code is confined to the packages:
jogamp.common.os.android.*
jogamp.android.launcher.*
and only included when compiled for the Android platform.
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Android ClassLoaderUtil cleanup;
- Add 'asset' URLConnection
- Please read API doc 'PiggybackURLConnection' and 'AssetURLConnection'
- Solves generic resource handling where platform locations may differ,
ie ClassLoader lookup on Android in the 'assets/' subfolder.
- New Android 'AssetDexClassLoader' uses 'assets/' folder for findResource(..)
- aapt.signed (our APK ant task)
- uses 'assets/' folder
- adds the 'assetsdir' attribute allowing to copy other assets into the APK
- IOUtil uses URLConnection / incr. effeciency
- using URLConnection on all getResource(..) since URL
is connected anyways for validation and URLConnection can be used by caller right away
- String getRelativeOf(URL, String) -> URL getRelativeOf(URL, String)
- preserves scheme, authority, etc
- simple parentOf handling, more efficient
- reusing new 'asset' protocol impl.
- Android ClassLoaderUtil cleanup;
- Use createClassLoader(..) impl for build-in static jogamp and user APKs,
which removes code redundancy
Tests: New code path, especially 'assets' are covered by new unit tests, no regressions on Linux.
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GluegenVersionActivity uses ApplicationContext
Hide DynamicLinker impl.:
- com.jogamp.common.os.*DynamicLinkerImpl -> jogamp.common.os
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- build:
- exclude android packages if !isAndroid
- aapt:
- Use individual AndroidManifest xml files
- optional: incl. our JAR manifest file to support detailed version info
- use def. GluegenVersionActivity
- APK VersionName: Retrieve and show
- package/extension names:
- gluegen.jar/apk: com.jogamp.gluegen
- gluegen-rt.jar/apk: com.jogamp.common
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