| Commit message (Collapse) | Author | Age | Files | Lines |
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APKs to add to classpath
MainLauncher is capable of launching a traditional static main method from a activity.
TODO:
- parametrize the APK list (junit, ..)
- pass-through the activity instance to be used w/ NEWT AndroidWindow
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'android-armv7hf' and 'linux-armv7hf' ]
- Platform gets new ABIType [ GENERIC, ARMEL, ARMHF ]
- Platform impl. needs to guess ABIType in case of ARM,
since no Java system property ('os.arch' ..) reflects the new EABI.
I consider this a bug, since this will also hinder JNLP to work.
The latter also uses 'os.arch' sys property to determine the nativelib resource!
(See Platform.guessABITypeImpl(..) for details how we guess the type.)
- Adding symbolic links to ubuntu's gnueabihf cross tool chain
- Adding armhf crossbuild script
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prop -Djogamp.debug.NativeLibrary.UseCurrentThreadLibLoader
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/ API doc cleanup; DynamicLibraryBundle: Add getDefaultRunnableExecutor()
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thread to load native libraries. (Fix Bug 566)
Due to requirements of native libraries using tls_model("global-dynamic")
a thread can be designated to load the 'tool' native libraries.
In case the tool lib uses tls_model("global-dynamic"),
an implementation shall try to let the early most thread load it.
For example, AWT-EDT shall load Mesa8 (Ubuntu-TLS) libGL.so.1
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- Fix 'NIOOnly' impl
- Use 'final' in gen. Java stubs ;
- No null check for Buffers.isDirect(arrayArg) [required]
- Clarify Buffer arg API doc (NIOOnly or NIODirectOnly)
- cleaned up loop / branch (CMethodBindingEmitter)
- remove unsued vars/code
- Tests:
- covers normal/NIOOnly/NIODirectOnly
- covers passing null for array and NIO
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Android ClassLoaderUtil cleanup;
- Add 'asset' URLConnection
- Please read API doc 'PiggybackURLConnection' and 'AssetURLConnection'
- Solves generic resource handling where platform locations may differ,
ie ClassLoader lookup on Android in the 'assets/' subfolder.
- New Android 'AssetDexClassLoader' uses 'assets/' folder for findResource(..)
- aapt.signed (our APK ant task)
- uses 'assets/' folder
- adds the 'assetsdir' attribute allowing to copy other assets into the APK
- IOUtil uses URLConnection / incr. effeciency
- using URLConnection on all getResource(..) since URL
is connected anyways for validation and URLConnection can be used by caller right away
- String getRelativeOf(URL, String) -> URL getRelativeOf(URL, String)
- preserves scheme, authority, etc
- simple parentOf handling, more efficient
- reusing new 'asset' protocol impl.
- Android ClassLoaderUtil cleanup;
- Use createClassLoader(..) impl for build-in static jogamp and user APKs,
which removes code redundancy
Tests: New code path, especially 'assets' are covered by new unit tests, no regressions on Linux.
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ActivityLauncher provides delegating Activities, allowing the user to:
- daisy chain custom APK classes and native libraries to the classpath
- name one custom activity which gets delegated to, the downstream activity
Overview:
[User:a1] -- (usr-data) --> [Launcher] -> [User:a2] + using [other packages..]
[User APK] - The user provided APK
[JogAmp APK] - JogAmp APKs
[User:a1] - The initial user activity, which starts the [Launcher].
Providing data to [Launcher]: [User:a2], [User APK]
Resides in [User APK]
[User:a2] - The actual downstream 'real' activity, spoiled w/ full fledged ClassLoader
having access to all packages as requested, ie. [User APK], ..
Resides in [User APK]
[Launcher] - The launcher activity.
Gets called by [User:a1].
Creates a new ClassLoader, daisy chainging all requested APKs.
Instantiates [User:a2] w/ new ClassLoader.
Delegates all calls to [User:a2].
Resides in [JogAmp APK].
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boolean jnlpAlias)' for trusted properties
The method shall be called by the respective Debug specialization, which registers the trusted property prefix.
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PropertyAccess: Fix security code, grant access to common 'trusted' properties
- SecurityUtil
- Generalize cert validation for JAR and property access
- Grant access to common AccessControlContext for 'same' cert
- PropertyAccess:
- Fix security code: Passing the current AccessControlContext from the caller
didn't include priviledges.
- Grant access to common 'trusted' properties,
which removes the need of passing the AccessControlContext for general properties
like 'jnlp.', 'jogamp.' ..
- Enable registering 'trusted' properties, when caller's cert is 'same'
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Platform, IOUtil, ..
- Intro.: PropertyAccess
- Base class of all Debug impl, reduces redundancies.
- jnlpAlias'ed trusted property is queried within local AccessControlContext
to avoid 'JRE' implementation differences (should not be required).
- throw NPE and IllegalArgumentException for invalid property key
- Added safe PropertyAccess
- JNILibLoaderBase: sun.jnlp.applet.launcher
- Platform: jogamp.gluegen.UseTempJarCache
- IOUtil: java.io.tmpdir
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close within the latter
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-> JarURL on Android
All [remaining] tests passed on Android!
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most of tests in TestJarUtil
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destination handling (Float/Long/Double/..)
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allows an enhanced comments of signature (GLEmitter)
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Signed-off-by: Xerxes Rånby <[email protected]>
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override a rename instruction w/ diff new value
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JavaConfiguration.DEBUG_RENAMES
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- Hold DEBUG, DEBUG_LOOKUP in DynamicLookupHelper
- Tool complete only if named tool's GetProcAddressFunc is avail
- Allow no tool/glue lib's
- Use DEBUG_LOCKUP for lockup symbol trace
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Platform.loadGlueGenRTImpl(), Reuse JarUtil (same methodology) to determine whether we run from JarURL
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If the Platform class is coming from a .class file (instead
of from a JAR), disables use of the temp JAR cache. This allows
apps to run against JOGL class files as well as JAR files,
which is useful when running from within an IDE like Eclipse.
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removed the lib-base-name search for OSX
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IllegalArgumentException) - solves case using plain class instead of JAR file
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conversion, ie. 32/64 bits)
An opaque type still needs to be converted to the right size (32/64 bit).
In case of a conversion, respect the pointer type.
This fixes bug 536 .
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'spawn off' process to become the lock owner.
To avoid complicated synchronization via synchronized, wait and notify between one thread
and a 'spawn' off thread which temporarly requires the hold lock,
RecursiveThreadGroupLock allows to add and remove other threads to become owners of the lock
as if they were the original holder.
This simplifies some rare locking use cases, eg. in JOGL's GLProfile initialization sequence
where a SharedResourceRunner thread is taking over initialization of shared resources.
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RecursiveLockImpl01Unfairish.Sync
RecursiveLockImpl01Unfairish changes are in preparation of RecursiveGroupThreadLock.
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our lifecycle. JarFile's hash almost always differs.
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private API.
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unloading of native library.
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