GlueGen Native Data & Function Mapping for Java™

References

Overview

GlueGen is a compiler for function and data-structure declarations, generating Java and JNI C code offline at compile time and allows using native libraries within your Java application.

GlueGen also provides a comprehensive runtime library offering

GlueGen's compiler reads ANSI C header files and separate configuration files which provide control over many aspects of the glue code generation. GlueGen uses a complete ANSI C parser and an internal representation (IR) capable of representing all C types to represent the APIs for which it generates interfaces. It has the ability to perform significant transformations on the IR before glue code emission.

GlueGen can produce native foreign function bindings to Java™ as well as map native data structures to be fully accessible from Java™ including potential calls to embedded function pointer.

GlueGen supports registering Java™ callback methods to receive asynchronous and off-thread native toolkit events, where a generated native callback function dispatches the events to Java™.

GlueGen also supports producing an OO-Style API mapping like JOGL's incremental OpenGL Profile API levels.

GlueGen is capable to bind low-level APIs such as the Java™ Native Interface (JNI) and the AWT Native Interface (JAWT) back up to the Java programming language.

Further, GlueGen supports generating JNI_OnLoad*(..) for dynamic and static libraries, also resolving off-thread JNIEnv* lookup.

GlueGen utilizes JCPP, migrated C preprocessor written in Java™.

GlueGen is used for the JogAmp projects JOAL, JOGL and JOCL.

GlueGen is part of the JogAmp project.

Primitive Mapping

Gluegen has build-in types (terminal symbols) for:

type java-bits native-bits
x32
native bits
x64
type signed origin
void 0 0 0 void void ANSI-C
char 8 8 8 integer any ANSI-C
short 16 16 16 integer any ANSI-C
int 32 32 32 integer any ANSI-C
long 64 32 32 integer any ANSI-C - Windows
long 64 32 64 integer any ANSI-C - Unix
float 32 32 32 float signed ANSI-C
double 64 64 64 double signed ANSI-C
__int32 32 32 32 integer any windows
__int64 64 64 64 integer any windows
int8_t 8 8 8 integer signed stdint.h
uint8_t 8 8 8 integer unsigned stdint.h
int16_t 16 16 16 integer signed stdint.h
uint16_t 16 16 16 integer unsigned stdint.h
int32_t 32 32 32 integer signed stdint.h
uint32_t 32 32 32 integer unsigned stdint.h
int64_t 64 64 64 integer signed stdint.h
uint64_t 64 64 64 integer unsigned stdint.h
intptr_t 64 32 64 integer signed stdint.h
uintptr_t 64 32 64 integer unsigned stdint.h
ptrdiff_t 64 32 64 integer signed stddef.h
size_t 64 32 64 integer unsigned stddef.h
wchar_t 32 32 32 integer signed stddef.h

Warning: Try to avoid unspecified bit sized types, especially long, since it differs on Unix and Windows!
Notes:

Pointer Mapping

Pointer values itself are represented as long values on the Java side while using the native pointer-size, e.g. 32-bit or 64-bit, on the native end.

They may simply be accessible via long or long[] primitives in Java, or are exposed via com.jogamp.common.nio.PointerBuffer.

See Struct Pointer-Pointer Support below.

String Mapping

Function return String values

Function return values are currently mapped from char* to Java String using UTF-8 via JNI function

jstring NewStringUTF(JNIEnv *env, const char *bytes)

FIXME: This might need more flexibility in case UTF-8 is not suitable for 8-bit wide char mappings or wide characters, e.g. for UTF-16 needs to be supported.

Function argument String values

Function argument values are either mapped from char* to Java String using UTF-8 via JNI function

const char * GetStringUTFChars(JNIEnv *env, jstring string, jboolean *isCopy).

Alternatively, if a 16-bit wide character type has been detected, i.e. short, the native character are mapped to Java using UTF-16 via JNI function

void GetStringRegion(JNIEnv *env, jstring str, jsize start, jsize len, jchar *buf).

Struct String mapping

String value mapping for Struct fields is performed solely from the Java side using Charset and is hence most flexible.

By default, UTF-8 is being used for getter and setter of String values.
The Struct class provides two methods to get and set the used Charset for conversion

  /** Returns the Charset for this class's String mapping, default is StandardCharsets.UTF_8. */
  public static Charset getCharset() { return _charset; };

  /** Sets the Charset for this class's String mapping, default is StandardCharsets.UTF_8. */
  public static void setCharset(Charset cs) { _charset = cs; }

In case the String length has not been configured via ReturnedArrayLength, it will be dynamically calculated via strnlen(aptr, max_len).
The maximum length default for the strnlen(..) operation is 8192 bytes and can be get and set using:

  /** Returns the maximum number of bytes to read to determine native string length using `strnlen(..)`, default is 8192. */
  public static int getMaxStrnlen() { return _max_strnlen; };

  /** Sets the maximum number of bytes to read to determine native string length using `strnlen(..)`, default is 8192. */
  public static void setMaxStrnlen(int v) { _max_strnlen = v; }

FIXME: This only works reliable using an 8-bit Charset encoding, e.g. the default UTF-8.

Alignment for Compound Data

In general, depending on CPU and it's configuration (OS), alignment is set up for each type (char, short, int, long, ..).

Compounds (structures) are aligned naturally, i.e. their inner components are aligned
and are itself aligned to it's largest element.

See:

Simple alignment arithmetic

Modulo operation, where the 2nd handles the case offset == alignment:

padding = ( alignment - ( offset % alignment ) ) % alignment ;
aligned_offset = offset + padding ;

Optimization utilizing alignment as a multiple of 2 -> x % 2n == x & ( 2n - 1 )

remainder = offset & ( alignment - 1 ) ;
padding = ( remainder > 0 ) ? alignment - remainder : 0 ;
aligned_offset = offset + padding ;

Without branching, using the 2nd modulo operation for the case offset == alignment:

padding = ( alignment - ( offset & ( alignment - 1 ) ) ) & ( alignment - 1 ) ;
aligned_offset = offset + padding ;

See com.jogamp.gluegen.cgram.types.SizeThunk.align(..).

Type Size & Alignment for x86, x86_64, armv6l-32bit-eabi and Window(mingw/mingw64)

Runtime query is implemented as follows:

   typedef struct {
     char   fill;  // nibble one byte
                   // padding to align s1: padding_0 
     type_t s1;    // 
   } test_struct_type_t;
  
             padding_0 = sizeof(test_struct_type_t) - sizeof(type_t) - sizeof(char) ;
   alignmentOf(type_t) = sizeof(test_struct_type_t) - sizeof(type_t) ;
type size
32 bit
alignment
32 bit
size
64 bit
alignment
64 bit
char 1 1 1 1
short 2 2 2 2
int 4 4 4 4
float 4 4 4 4
long 4 4 8†,4∗ 8†,4∗
pointer 4 4 8 8
long long 8 4†,8∗+ 8 8
double 8 4†,8∗+ 8 8
long double 12†∗,8+,16- 4†∗,8+,16- 16 16

† Linux, Darwin
+armv7l-eabi
- MacOsX-32bit-gcc4
∗ Windows

OO-Style API Interface Mapping

GlueGen supports producing an OO-Style API mapping like JOGL's incremental OpenGL Profile API levels.

OO-Style Mapping Settings

OO-Style Example

Example snippet from JOGL's GLES3 interface config gl-if-es3.cfg

...

ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/jogamp/opengl/GL.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/jogamp/opengl/GL2ES2.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/jogamp/opengl/GLES2.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/jogamp/opengl/GL2ES3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/jogamp/opengl/GL3ES3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/jogamp/opengl/GL4ES3.java
ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/com/jogamp/opengl/GLBase.java

Package com.jogamp.opengl
Style InterfaceOnly
JavaClass GLES3
Extends GLES3 GLES2
Extends GLES3 GL4ES3
...

Example snippet from JOGL's GLES3Impl implementation gl-es3-impl.cfg

...
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/jogamp/opengl/GL.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/jogamp/opengl/GL2ES2.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/jogamp/opengl/GLES2.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/jogamp/opengl/GL2ES3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/jogamp/opengl/GL3ES3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/jogamp/opengl/GL4ES3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/jogamp/opengl/GLES3.java
ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/com/jogamp/opengl/GLBase.java

Style ImplOnly
ImplPackage jogamp.opengl.es3
ImplJavaClass GLES3Impl
Implements GLES3Impl GLES2
Implements GLES3Impl GLES3
...

Above produces the GLES3 interface and its implementation as visible in JOGL's UML document about OpenGL Profiles.

Struct Mapping

A Struct is a C compound type declaration, which can be mapped to a Java class.

A Struct may utilize the following data types for its fields

A field may be a direct aggregation, i.e. instance, within the struct including an array or a reference to a single element or array via a pointer.

Both, primitive, struct and pointer field type mappings only produce pure Java code, utilizing the GlueGen Runtime. Hence no additional native code must be compiled nor a resulting additional library loaded to use the mapping.

Only when mapping function-pointer within structs, additional native glue-code is produced to call the underlying native function which has to be compiled and its library loaded.

The generated method public static boolean usesNativeCode() can be used to validate whether the produced Java class requires a corresponding library for additional native code.

Struct Mapping Notes

GlueGen Struct Settings

Opaque Java-primitive-type symbol

See also Opaque section in manual.

ImmutableAccess symbol

Immutable access can be set for a whole struct or a single field of a struct.

Immutable access will simply suppress generating setters in the Java code and hence also reduces the footprint of the generated Java class for such struct.

MaxOneElement symbol

ReturnedArrayLength symbol expression

ReturnsString symbol

A direct C code char array or indirect array via pointer can be interpreted as a Java String.

ReturnsStringOnly symbol

Struct Setter Pseudo-Code

Overview

In general we have the following few cases

Implemented Pseudo Code

Struct Java Signature Table

Please find below signature table as generated by the C Declaration including its C Modifier, e.g. const for constant, [const] for const and non-const and empty for non-const (variable).

Further, the GlueGen Setting (see above) impacts the code generation as well.

Below table demonstrates primitive types being mapped within a struct named TK_Struct. A similar mapping is produced for struct types, i.e. compounds.

C Mod C Declaration Java Setter Java Getter GlueGen Setting Ownership Remarks
static boolean usesNativeCode() Java, static,
true if using native code
static int size() Java, static,
native size in bytes
static TK_Struct create() Java, static ctor
static TK_Struct create(ByteBuffer) Java, static ctor
w/ existing ByteBuffer
static TK_Struct derefPointer(long addr) Java, static ctor
dereferencing ByteBuffer
at native address of size()
ByteBuffer getBuffer() Java,
underlying ByteBuffer
long getDirectBufferAddress() Java, native address
of underlying getBuffer()
int32_t val setVal(int v) int getVal() Parent
const int32_t val none int getVal() Parent Read only
int32_t val none int getVal() ImmutableAccess Parent Read only
[const] int32_t* val setVal(int v) [1][2]
releaseVal()
int getVal()
boolean isValNull()
int getValElemCount()
MaxOneElement Java Starts w/ null elements,
max 1 element
const int32_t* val none int getVal()
boolean isValNull()
static int getValElemCount()
ReturnedArrayLength 1 Native Const element count 1
int32_t* val setVal(int v) int getVal()
boolean isValNull()
static int getValElemCount()
ReturnedArrayLength 1 Native Const element count 1
int32_t val[3] setVal(int[] src, int srcPos, int destPos, int len) [3] IntBuffer getVal()
int[] getVal(int srcPos, int[] dest, int destPos, int len)
Parent Reuses parent memory,
fixed size.
const int32_t val[3] none IntBuffer getVal()
int[] getVal(int srcPos, int[] dest, int destPos, int len)
Parent Read only
const int32_t* val none IntBuffer getVal()
int[] getVal(int srcPos, int[] dest, int destPos, int len)
boolean isValNull()
static int getValElemCount()
ReturnedArrayLength 3 Native Read only
Const element count 3
int32_t* val setVal(int[] src, int srcPos, int destPos, int len) [4] IntBuffer getVal()
int[] getVal(int srcPos, int[] dest, int destPos, int len)
boolean isValNull()
static int getValElemCount()
ReturnedArrayLength 3 Native Const element count 3.
Reuses native memory,
fixed size.
int32_t* val setVal(boolean subset, int[] src, int srcPos, int destPos, int len) [5]
releaseVal()
IntBuffer getVal()
int[] getVal(int srcPos, int[] dest, int destPos, int len)
boolean isValNull()
int getValElemCount()
Java Starts w/ null elements.
Reuses or replaces Java memory,
variable size.
const int32_t* val setVal(int[] src, int srcPos, int len) [6]
releaseVal()
IntBuffer getVal()
int[] getVal(int srcPos, int[] dest, int destPos, int len)
boolean isValNull()
int getValElemCount()
Java Starts w/ null elements.
Replaces Java memory,
variable size.
int32_t* val setVal(boolean subset, int[] src, int srcPos, int destPos, int len) [7]
releaseVal()
IntBuffer getVal()
int[] getVal(int srcPos, int[] dest, int destPos, int len)
boolean isValNull()
ReturnedArrayLength getValCount() Ambiguous Variable element count
using field valCount,
which has getter and setter
const int32_t* val setVal(int[] src, int srcPos, int len) [8]
releaseVal()
IntBuffer getVal()
int[] getVal(int srcPos, int[] dest, int destPos, int len)
boolean isValNull()
ReturnedArrayLength getValCount() Ambiguous Variable element count
using field valCount,
which has getter and setter
[const] char* name setName(String srcVal)
releaseVal()
String getName()
boolean isNameNull()
int getNameElemCount()
ReturnsStringOnly Java String only, w/ EOS
[const] char* name setName(String srcVal)
setName(byte[] src, int srcPos, int destPos, int len)
releaseVal()
String getNameAsString()
ByteBuffer getName()
boolean isNameNull()
int getNameElemCount()
ReturnsString Java String and byte access, w/ EOS

Struct Java Signature Examples

Signature int32_t * MaxOneElement, Java owned

Signature const int32_t * MaxOneElement, Java owned

Signature int32_t[3] ConstElemCount 3, Parent owned

Signature int32_t * ConstElemCount 3, Natively owned

Signature int32_t * FreeSize, Java owned

Signature const int32_t * FreeSize, Java owned

Signature int32_t * CustomSize, Ambiguous ownership

Signature const int32_t * CustomSize, Ambiguous ownership

Struct Pointer-Pointer Support

See primitive Pointer Mapping above.

Pointer are exposed in the following examples

typedef struct {
  int32_t* int32PtrArray[10];
  int32_t** int32PtrPtr;

  ...
} T2_PointerStorage;

or via and undefined forward-declared struct

typedef struct T2_UndefStruct* T2_UndefStructPtr;

typedef struct {
  ...

  T2_UndefStructPtr undefStructPtr;
  T2_UndefStructPtr undefStructPtrArray[10];
  T2_UndefStructPtr* undefStructPtrPtr;
  const T2_UndefStructPtr* constUndefStructPtrPtr;
} T2_PointerStorage;

and the following GlueGen configuration

Opaque long T2_UndefStruct*
Ignore T2_UndefStruct

TODO: Enhance documentation

Struct Function-Pointer Support

GlueGen supports function pointers as struct fields,
generating function calls as methods as well function-pointer opaque getter and setter as long types.
The latter only in case if mutable, i.e. non-const.

Example

Assume the following C Header file example:

typedef struct {
    int32_t balance;
} T2_UserData;

typedef int32_t ( * T2_CustomFuncA)(void* aptr);

typedef int32_t ( * T2_CustomFuncB)(T2_UserData* pUserData);

typedef struct {
  ...
  
  T2_CustomFuncA customFuncAVariantsArray[10];
  T2_CustomFuncA* customFuncAVariantsArrayPtr;

  T2_CustomFuncB customFuncBVariantsArray[10];
  T2_CustomFuncB* customFuncBVariantsArrayPtr;
} T2_PointerStorage;

typedef struct {
  ...
  
  const T2_CustomFuncA CustomFuncA1;
  T2_CustomFuncB CustomFuncB1;
} T2_InitializeOptions;

and the following GlueGen configuration

Opaque long void* 

EmitStruct T2_UserData
StructPackage T2_UserData com.jogamp.gluegen.test.junit.generation
    
EmitStruct T2_InitializeOptions
StructPackage T2_InitializeOptions com.jogamp.gluegen.test.junit.generation

This will lead to the following result for const T2_CustomFuncA customFuncA1

  /**
   * Getter for native field <code>CustomFuncA1</code>, being a <i>struct</i> owned function pointer.
   * <p>
   * Native Field Signature <code>(PointerType) typedef 'T2_CustomFuncA' -> int32_t (*)(void *  aptr), size [fixed false, lnx64 8], const[false], pointer*1, funcPointer</code>
   * </p>
   */
  public final long getCustomFuncA1() { .. }
  
  /** Interface to C language function: <br> <code>int32_t CustomFuncA1(void *  aptr)</code><br>   */
  public final int CustomFuncA1(long aptr)  { ... }  

and similar to T2_CustomFuncB customFuncB1

  /**
   * Setter for native field <code>CustomFuncB1</code>, being a <i>struct</i> owned function pointer.
   * <p>
   * Native Field Signature <code>(PointerType) typedef 'T2_CustomFuncB' -> int32_t (*)(T2_UserData *  pUserData), size [fixed false, lnx64 8], const[false], pointer*1, funcPointer</code>
   * </p>
   */
  public final T2_InitializeOptions setCustomFuncB1(long src) { .. }

  /**
   * Getter for native field <code>CustomFuncB1</code>, being a <i>struct</i> owned function pointer.
   * <p>
   * Native Field Signature <code>(PointerType) typedef 'T2_CustomFuncB' -> int32_t (*)(T2_UserData *  pUserData), size [fixed false, lnx64 8], const[false], pointer*1, funcPointer</code>
   * </p>
   */
  public final long getCustomFuncB1() { .. }
  
  /** Interface to C language function: <br> <code>int32_t CustomFuncB1(T2_UserData *  pUserData)</code><br>   */
  public final int CustomFuncB1(T2_UserData pUserData)  { .. }  

Java Callback from Native C-API Support

GlueGen supports registering Java callback methods to receive asynchronous and off-thread native toolkit events, where a generated native callback function dispatches the events to Java.

Required LibraryOnLoad

Note that LibraryOnLoad Bindingtest2 must be specified in exactly one native code-unit. It provides code to allow the generated native callback-function to attach the current thread to the JavaVM* generating a new JNIEnv*in daemon mode - or just to retrieve the thread's JNIEnv*, if already attached to the JavaVM*.

JavaCallback Configuration

Configuration directives are as follows:

JavaCallbackDef  <SetCallbackFunctionName> <CallbackFunctionType> <CallbackFunction-UserParamIndex> [<SetCallback-KeyClassName>]    
JavaCallbackKey  <SetCallbackFunctionName> (SetCallback-ParamIdx)*

JavaCallbackDef and JavaCallbackKey use the name of the SetCallbackFunction as its first attribute, as it is core to the semantic mapping of all resources.

JavaCallbackDef attributes:

The SetCallbackFunction is utilized to set the CallbackFunction as well as to remove it passing null for the CallbackFunction.

If mapping the CallbackFunction to keys, the user must specify the same key arguments when setting and removing the ``CallbackFunction`.

JavaCallback Key Definition

If no keys are defined via JavaCallbackKey or not manually injected using a custom SetCallback-KeyClass, see below, the CallbackFunction has global scope.

In case keys are defined via JavaCallbackKey and no manually injected custom SetCallback-KeyClass used, a public SetCallback-KeyClass is being generated covering the defined keys.

Keys allow to limit the scope, i.e. map multiple CallbackFunction to the different keys.

Key arguments must match in SetCallbackFunction to remove a previously set CallbackFunction.

JavaCallbackKey attributes

JavaCallback Generated Interfaces, Classes and Methods

The public CallbackFunction interface is generated.

The default public SetCallback-KeyClass is generated if keys are used and no custom class is specified, see above.

The public toolkit API SetCallbackFunction method is being generated.

Additional public maintenance methods are generated. In case keys are being used, they expect SetCallback-KeyClass as an argument, otherwise they expect no argument for global scope.

In case a SetCallback-KeyClass is used, the additional maintenance methods are:

If no SetCallback-KeyClass is used, the additional maintenance methods are:

Note that the releaseSetCallbackFunctionName(*) and releaseAllSetCallbackFunctionName() methods are not the proper toolkit API way to remove the callback, try to use original SetCallbackFunctionName API method instead using a null CallbackFunction reference.

Custom SetCallback-KeyClass

The SetCallback-KeyClass is the optional user-written hash-map-key definition and shall handle all key parameter of the SetCallbackFunction as defined via JavaCallbackKey, see above.

SetCallback-KeyClass may be used to add external key-components, e.g. current-thread or a toolkit dependent context.

The SetCallback-KeyClass shall implement the following hash-map-key standard methods

JavaCallback Notes

Please consider the following currently enabled constraints using JavaCallback

JavaCallback Example 1

This is a generic example.

The callback T2_CallbackFunc01 has global scope, i.e. is not mapped to any key and can be only set globally.

C-API header snippet:

typedef void ( * T2_CallbackFunc01)(size_t id, const char* msg, void* usrParam);

/** Sets the given `cbFunc` and associated `usrParam` as the callback. Passing NULL for `func` _and_ same `usrParam` removes the callback and its associated resources. */
void MessageCallback01(T2_CallbackFunc01 cbFunc, void* usrParam);

void InjectMessageCallback01(size_t id, const char* msg);

and the following GlueGen configuration

# JavaCallback requires `JNI_OnLoad*(..)` and `JVMUtil_GetJNIEnv(..)`
LibraryOnLoad Bindingtest2
    
ArgumentIsString T2_CallbackFunc01 1
ArgumentIsString InjectMessageCallback01 1

# Define a JavaCallback.
#   Set JavaCallback via function `MessageCallback01` if `T2_CallbackFunc01` argument is non-null, otherwise removes the mapped callback and associated resources.
#
#   It uses the function-pointer argument `T2_CallbackFunc01` as the callback function type
#   and marks `T2_CallbackFunc01`s 3rd argument (index 2) as the mandatory user-param.
#
#   This callback has no keys defines, rendering it of global scope!
#
#   Explicit maintenance methods are generated, passing the keys as paramters
#   - `boolean isMessageCallback01Mapped()` queries whether `MessageCallback0` is mapped globally
#   - `T2_CallbackFunc01 getMessageCallback01()` returns the global T2_CallbackFunc01, null if not mapped
#   - `Object getMessageCallback01UserParam()` returns the global `usrParam` object, null if not mapped
#   - `void releaseMessageCallback01()` releases callback data skipping toolkit API. Favor passing `null` callback ref to `MessageCallback01(..)`
JavaCallbackDef  MessageCallback01 T2_CallbackFunc01 2

Note that LibraryOnLoad Bindingtest2 must be specified in exactly one native code-unit. It provides code to allow the generated native callback-function to attach the current thread to the JavaVM* generating a new JNIEnv*in daemon mode - or just to retrieve the thread's JNIEnv*, if already attached to the JavaVM*.

This will lead to the following interface

public interface Bindingtest2 {

  /** JavaCallback interface: T2_CallbackFunc01 -> void (*T2_CallbackFunc01)(size_t id, const char *  msg, void *  usrParam) */
  public static interface T2_CallbackFunc01 {
    /** Interface to C language function: <br> <code>void callback(size_t id, const char *  msg, void *  usrParam)</code><br>Alias for: <code>T2_CallbackFunc01</code>     */
    public void callback(long id, String msg, Object usrParam);
  }

  ...
  
  /** Entry point (through function pointer) to C language function: <br> <code>void MessageCallback01(T2_CallbackFunc01 cbFunc, void *  usrParam)</code><br>   */
  public void MessageCallback01(T2_CallbackFunc01 cbFunc, Object usrParam);

  /** Returns if callback is mapped for <br> <code>  public void MessageCallback01(T2_CallbackFunc01 cbFunc, Object usrParam)</code> **/
  public boolean isMessageCallback01Mapped();

  /** Returns T2_CallbackFunc01 callback for <br> <code>  public void MessageCallback01(T2_CallbackFunc01 cbFunc, Object usrParam)</code> **/
  public T2_CallbackFunc01 getMessageCallback01();

  /** Returns user-param for <br> <code>  public void MessageCallback01(T2_CallbackFunc01 cbFunc, Object usrParam)</code> **/
  public Object getMessageCallback01UserParam();

  /** Releases callback data skipping toolkit API. Favor passing `null` callback ref to <br> <code>  public void MessageCallback01(T2_CallbackFunc01 cbFunc, Object usrParam)</code> **/
  public void releaseMessageCallback01();

  /** Entry point (through function pointer) to C language function: <br> <code>void InjectMessageCallback01(size_t id, const char *  msg)</code><br>   */
  public void InjectMessageCallback01(long id, String msg);

JavaCallback Example 2a (Default KeyClass)

This examples is derived from OpenAL's AL_SOFT_callback_buffer extension.

The callback ALBUFFERCALLBACKTYPESOFT is mapped to buffer name, i.e. one callback can be set for each buffer.

C-API Header snipped

  typedef void ( * ALBUFFERCALLBACKTYPESOFT)(int buffer, void *userptr, int sampledata, int numbytes);
  
  void alBufferCallback0(int buffer /* key */, int format, int freq, ALBUFFERCALLBACKTYPESOFT callback, void *userptr);
  
  void alBufferCallback0Inject(int buffer, int sampledata, int numbytes);

and the following GlueGen configuration

  # Define a JavaCallback.
  #   Set JavaCallback via function `alBufferCallback0` if `ALBUFFERCALLBACKTYPESOFT` argument is non-null, otherwise removes the mapped callback and associated resources.
  #
  #   It uses the function-pointer argument `ALBUFFERCALLBACKTYPESOFT` as the callback function type
  #   and marks `ALBUFFERCALLBACKTYPESOFT`s 2nd argument (index 1) as the mandatory user-param.
  #
  #   This callback defines one key, `buffer`, index 0 of alBufferCallback0(..) parameter list, limiting it to buffer-name scope!
  #   The `buffer` key allows setting one callback per buffer-name, compatible with the `AL_SOFT_callback_buffer` spec.
  # 
  #   Explicit queries are generated, passing the keys as paramters
  #   - `Set<AlBufferCallback0Key> getAlBufferCallback0Keys()` returns set of Key { int buffer }
  #   - `boolean isAlBufferCallback0Mapped(AlBufferCallback0Key)` queries whether `alBufferCallback0` is mapped to `buffer`.
  #   - `ALBUFFERCALLBACKTYPESOFT getAlBufferCallback0(AlBufferCallback0Key)` returns the `buffer` mapped ALEVENTPROCSOFT, null if not mapped
  #   - `Object getAlBufferCallback0UserParam(AlBufferCallback0Key)` returns the `buffer` mapped `userptr` object, null if not mapped
  #   - `void releaseAllAlBufferCallback0()` releases all callback data mapped via Key { int buffer } skipping toolkit API. Favor passing `null` callback ref to `alBufferCallback0(..)`
  #   - `void releaseAlBufferCallback0(AlBufferCallback0Key)` releases callback data mapped to Key { int buffer } skipping toolkit API. Favor passing `null` callback ref to `alBufferCallback0(..)`
  JavaCallbackDef  alBufferCallback0 ALBUFFERCALLBACKTYPESOFT 1
  JavaCallbackKey  alBufferCallback0 0

leading to the following interface

  /** JavaCallback interface: ALBUFFERCALLBACKTYPESOFT -> void (*ALBUFFERCALLBACKTYPESOFT)(int buffer, void *  userptr, int sampledata, int numbytes) */
  public static interface ALBUFFERCALLBACKTYPESOFT {
    /** Interface to C language function: <br> <code>void callback(int buffer, void *  userptr, int sampledata, int numbytes)</code><br>Alias for: <code>ALBUFFERCALLBACKTYPESOFT</code>     */
    public void callback(int buffer, Object userptr, int sampledata, int numbytes);
  }
  
  ...
  
  /** Key { int buffer } for <br> <code>  public void alBufferCallback0(int buffer, int format, int freq, ALBUFFERCALLBACKTYPESOFT callback, Object userptr)</code> **/
  public static class AlBufferCallback0Key {
    public final int buffer;
    public AlBufferCallback0Key(int buffer) {
      this.buffer = buffer;
    }
    @Override
    public boolean equals(final Object o) {
      if( this == o ) {
        return true;
      }
      if( !(o instanceof AlBufferCallback0Key) ) {
        return false;
      }
      final AlBufferCallback0Key o2 = (AlBufferCallback0Key)o;
      return buffer == o2.buffer;
    }
    @Override
    public int hashCode() {
      // 31 * x == (x << 5) - x
      int hash = buffer;
      return hash;
    }
  }
   
  ...

  /** Entry point (through function pointer) to C language function: <br> <code>void alBufferCallback0(int buffer, int format, int freq, ALBUFFERCALLBACKTYPESOFT callback, void *  userptr)</code><br>   */
  public void alBufferCallback0(int buffer, int format, int freq, ALBUFFERCALLBACKTYPESOFT callback, Object userptr);

  /** Returns set of Key { int buffer } for <br> <code>  public void alBufferCallback0(int buffer, int format, int freq, ALBUFFERCALLBACKTYPESOFT callback, Object userptr)</code> **/
  public Set<AlBufferCallback0Key> getAlBufferCallback0Keys();

  /** Returns whether callback Key { int buffer } is mapped for <br> <code>  public void alBufferCallback0(int buffer, int format, int freq, ALBUFFERCALLBACKTYPESOFT callback, Object userptr)</code> **/
  public boolean isAlBufferCallback0Mapped(AlBufferCallback0Key key);

  /** Returns ALBUFFERCALLBACKTYPESOFT callback mapped to Key { int buffer } for <br> <code>  public void alBufferCallback0(int buffer, int format, int freq, ALBUFFERCALLBACKTYPESOFT callback, Object userptr)</code> **/
  public ALBUFFERCALLBACKTYPESOFT getAlBufferCallback0(AlBufferCallback0Key key);

  /** Returns user-param mapped to Key { int buffer } for <br> <code>  public void alBufferCallback0(int buffer, int format, int freq, ALBUFFERCALLBACKTYPESOFT callback, Object userptr)</code> **/
  public Object getAlBufferCallback0UserParam(AlBufferCallback0Key key);

  /** Releases all callback data mapped via Key { int buffer } skipping toolkit API. Favor passing `null` callback ref to <br> <code>  public void alBufferCallback0(int buffer, int format, int freq, ALBUFFERCALLBACKTYPESOFT callback, Object userptr)</code> **/
  public int releaseAllAlBufferCallback0();

  /** Releases callback data mapped to Key { int buffer } skipping toolkit API. Favor passing `null` callback ref to <br> <code>  public void alBufferCallback0(int buffer, int format, int freq, ALBUFFERCALLBACKTYPESOFT callback, Object userptr)</code> **/
  public void releaseAlBufferCallback0(AlBufferCallback0Key key);

  /** Entry point (through function pointer) to C language function: <br> <code>void alEventCallbackInject(int eventType, int object, int param, const char *  msg)</code><br>   */
  public void alEventCallbackInject(int eventType, int object, int param, String msg);  

JavaCallback Example 2b (Custom KeyClass)

Same as example 2a, but implementing a custom SetCallback-KeyClass.

Instead of Callback0, the unit test2.* uses Callback1 to differentiate this case.

GlueGen configuration snippet with the added option attribute for the SetCallback-KeyClass in directive JavaCallbackDef.

JavaCallbackDef  alBufferCallback1 ALBUFFERCALLBACKTYPESOFT 1 com.jogamp.gluegen.test.junit.generation.Test4JavaCallback.CustomAlBufferCallback1Key
JavaCallbackKey  alBufferCallback1 0

Implementation utilizes a custom SetCallback-KeyClass implementation for void alBufferCallback1(int buffer, int format, int freq, ALBUFFERCALLBACKTYPESOFT callback, Object userptr), which uses one key, i.e. buffer.

    public static class CustomAlBufferCallback1Key {
        private final int buffer;
        public CustomAlBufferCallback1Key(final int buffer) {
            this.buffer = buffer;
        }
        @Override
        public boolean equals(final Object o) {
            if( this == o ) {
                return true;
            }
            if( !(o instanceof CustomAlBufferCallback1Key) ) {
                return false;
            }
            final CustomAlBufferCallback1Key o2 = (CustomAlBufferCallback1Key)o;
            return buffer == o2.buffer;
        }
        @Override
        public int hashCode() {
            return buffer;
        }
        @Override
        public String toString() {
            return "CustomALKey[this "+toHexString(System.identityHashCode(this))+", buffer "+buffer+"]";
        }
    }

TODO: Enhance documentation

Misc Configurations

LibraryOnLoad <LibraryBasename> for JNI_OnLoad*(..) ...

LibraryOnLoad <LibraryBasename> generates native JNI code JNI_OnLoad(..) used for dynamic libraries, JNI_OnLoad_<LibraryBasename>(..) used for static libraries, JVMUtil_GetJNIEnv(..) and the instance of JavaVM* <LibraryBasename>_jvmHandle.

The JNI_OnLoad*(..) methods set the JavaVM* <LibraryBasename>_jvmHandle, which in turn is utilized by JVMUtil_GetJNIEnv(..) to attach a new thread to the JavaVM* generating a new JNIEnv*in daemon mode - or just to retrieve the thread's JNIEnv*, if already attached to the JavaVM*.

The LibraryBasename parameter is used to generate the JNI_OnLoad_<LibraryBasename>(..) variant for statically linked libraries. JNI_OnLoad(..), JNI_OnLoad_<LibraryBasename>(..) and JVMUtil_GetJNIEnv(..)

Platform Header Files

GlueGen provides convenient platform headers,
which can be included in your C header files for native compilation and GlueGen code generation.

Example:

   #include <gluegen_stdint.h>
   #include <gluegen_stddef.h>
 
   uint64_t test64;
   size_t size1;
   ptrdiff_t ptr1;

To compile this file you have to include the following folder to your compilers system includes, ie -I:

    gluegen/make/stub_includes/platform

To generate code for this file you have to include the following folder to your GlueGen includeRefid element:

    gluegen/make/stub_includes/gluegen

Pre-Defined Macros

To identity a GlueGen code generation run, GlueGen defines the following macros:

     #define __GLUEGEN__ 2