/* Windows #defines and typedefs required for processing of extracts from WINDOWS.H */ #define FAR #define WINBASEAPI #define WINAPI #define CONST const #define VOID void typedef int BOOL; typedef unsigned char BYTE; typedef unsigned int DWORD; typedef int INT; typedef int INT32; typedef __int64 INT64; typedef float FLOAT; typedef struct _handle* HANDLE; typedef HANDLE HMODULE; typedef long LONG; typedef const char* LPCSTR; typedef void* LPVOID; typedef struct _proc* PROC; typedef unsigned int* PUINT; typedef unsigned int UINT; typedef unsigned short USHORT; typedef unsigned short WORD; // Dynamic loading routines WINBASEAPI DWORD WINAPI GetLastError(VOID); WINBASEAPI HMODULE WINAPI LoadLibraryA(LPCSTR lpLibFileName); WINBASEAPI PROC WINAPI GetProcAddress(HMODULE hModule, LPCSTR lpProcName); WINBASEAPI BOOL WINAPI FreeLibrary(HMODULE hLibModule);