/** * Copyright 2013-2023 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package jogamp.common.av; import java.nio.ByteBuffer; import com.jogamp.common.av.AudioFormat; import com.jogamp.common.av.AudioSink; public class NullAudioSink implements AudioSink { private volatile float playSpeed = 1.0f; private volatile boolean playRequested = false; private volatile int playingPTS = AudioFrame.INVALID_PTS; private float volume = 1.0f; private AudioFormat chosenFormat; private boolean available; public NullAudioSink() { available = true; chosenFormat = null; } @Override public final void lockExclusive() { } @Override public final void unlockExclusive() { } @Override public boolean isAvailable() { return available; } @Override public final float getPlaySpeed() { return playSpeed; } @Override public final boolean setPlaySpeed(float rate) { if( Math.abs(1.0f - rate) < 0.01f ) { rate = 1.0f; } playSpeed = rate; return true; } @Override public final float getVolume() { // FIXME return volume; } @Override public final boolean setVolume(final float v) { // FIXME volume = v; return true; } @Override public int getPreferredSampleRate() { return DefaultFormat.sampleRate; } @Override public AudioFormat getPreferredFormat() { return DefaultFormat; } @Override public final int getMaxSupportedChannels() { return 8; } @Override public final boolean isSupported(final AudioFormat format) { /** * If we like to emulate constraints .. * if( format.planar || !format.littleEndian ) { return false; } if( format.sampleRate != DefaultFormat.sampleRate ) { return false; } */ return true; } @Override public boolean init(final AudioFormat requestedFormat, final float frameDuration, final int initialQueueSize, final int queueGrowAmount, final int queueLimit) { chosenFormat = requestedFormat; return true; } @Override public final AudioFormat getChosenFormat() { return chosenFormat; } @Override public boolean isPlaying() { return playRequested; } @Override public void play() { playRequested = true; } @Override public void pause() { playRequested = false; } @Override public void flush() { } @Override public void destroy() { available = false; chosenFormat = null; } @Override public final int getEnqueuedFrameCount() { return 0; } @Override public int getFrameCount() { return 0; } @Override public int getQueuedFrameCount() { return 0; } @Override public int getQueuedByteCount() { return 0; } @Override public int getQueuedTime() { return 0; } @Override public final int getPTS() { return playingPTS; } @Override public int getFreeFrameCount() { return 1; } @Override public AudioFrame enqueueData(final int pts, final ByteBuffer bytes, final int byteCount) { if( !available || null == chosenFormat ) { return null; } playingPTS = pts; return null; } }