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<?xml version="1.0" encoding="UTF-8"?>
<!--
- This Ant project file depends on properties being set
- via gluegen.properties, see: gluegen.properties !
-
- This Ant project file depends on the following properties being set
- externally:
-
- win32.c.compiler (required to be set on Windows):
- one of "vc6", "vc7", "vc8", "mingw32" (default) or "mingw64".
- c.compiler.debug:
- set to "true" if debug version of the compiled
- C code is desired.
-
- MacOsX libraries can be universal / fat binaries.
- The following switches enables/disables a target platform.
- If non of them is enabled, the default
- compiler target platform is used for a thin binary.
-
- macosppc:
- set to "true" for ppc support,
- default is 'false'
- Note: Unsupported on Snow Leopard!
- macosx32:
- set to "false" to disable x86 32-bit support,
- default is 'true'
- macosx64:
- set to "false" to disable x86 64-bit support,
- default is 'true'
-
-->
<project name="GlueGen-properties" basedir=".">
<import file="jogamp-env.xml" />
<target name="gluegen.properties.load.user" depends="jogamp.env.init" unless="gluegen.user.properties.file.set">
<!-- Load the user specified properties file that defines various host
- specific paths. The user will be notified if this is does not
- exist. -->
<property name="gluegen.user.properties.file" value="${user.home}/gluegen.properties"/>
<property name="gluegen.user.properties.file.set" value="${gluegen.user.properties.file}"/>
<property file="${gluegen.user.properties.file.set}" />
<echo message="Loaded ${gluegen.user.properties.file.set}." />
<property name="antlr.jar" value="${gluegen.root}/make/lib/antlr.jar" />
<property name="junit.jar" value="${gluegen.root}/make/lib/junit.jar" />
<condition property="win32.c.compiler" value="mingw64">
<and>
<os family="windows" />
<os arch="amd64" />
</and>
</condition>
<condition property="win32.c.compiler" value="mingw32">
<and>
<os family="windows" />
<or>
<os arch="i386" />
<os arch="x86" />
</or>
</and>
</condition>
<echo message="antlr.jar=${antlr.jar}" />
<echo message="junit.jar=${junit.jar}" />
<echo message="win32.c.compiler=${win32.c.compiler}" />
</target>
</project>
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