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/* Windows #defines and typedefs required for processing of extracts
from WINDOWS.H */
#define FAR
#define WINBASEAPI
#define WINAPI
#define CONST const
#define VOID void
typedef int BOOL;
typedef unsigned char BYTE;
typedef unsigned int DWORD;
typedef int INT;
typedef int INT32;
typedef __int64 INT64;
typedef float FLOAT;
typedef struct _handle* HANDLE;
typedef HANDLE HMODULE;
typedef long LONG;
typedef const char* LPCSTR;
typedef void* LPVOID;
typedef struct _proc* PROC;
typedef unsigned int* PUINT;
typedef unsigned int UINT;
typedef unsigned short USHORT;
typedef unsigned short WORD;
// Dynamic loading routines
WINBASEAPI DWORD WINAPI GetLastError(VOID);
WINBASEAPI HMODULE WINAPI LoadLibraryA(LPCSTR lpLibFileName);
WINBASEAPI PROC WINAPI GetProcAddress(HMODULE hModule, LPCSTR lpProcName);
WINBASEAPI BOOL WINAPI FreeLibrary(HMODULE hLibModule);
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