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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
<title>GlueGen Code Generator</title>
</head>
<body>
<h2><i>JogAmp GlueGen</i> Code Generator</h2>
<p>
<h4>GlueGen Data Type Mapping</h4>
Gluegen has build-in types (terminal symbols) for:<br>
<br>
<table border="1">
<tr><th>type</th> <th>java</th> <th>native-x32</th><th>native-x64</th><th>type</th> <th>signed</th> <th>origin</th</tr>
<tr><th>void</th> <th> 0bit</th><th> 0bit</th> <th> 0bit</th> <th>void</th><th>void</th> <th>ANSI-C</th></tr>
<tr><th>char</th> <th> 8bit</th><th> 8bit</th> <th> 8bit</th> <th>integer</th><th>signed or unsigned</th><th>ANSI-C</th></tr>
<tr><th>short</th> <th>16bit</th><th>16bit</th> <th>16bit</th> <th>integer</th><th>signed or unsigned</th><th>ANSI-C</th></tr>
<tr><th>int</th> <th>32bit</th><th>32bit</th> <th>32bit</th> <th>integer</th><th>signed or unsigned</th><th>ANSI-C</th></tr>
<tr><th>long</th> <th>64bit</th><th>64bit</th> <th>64bit</th> <th>integer</th><th>signed or unsigned</th><th>ANSI-C</th></tr>
<tr><th>float</th> <th>32bit</th><th>32bit</th> <th>32bit</th> <th>float</th> <th>signed</th> <th>ANSI-C</th></tr>
<tr><th>double</th> <th>64bit</th><th>64bit</th> <th>64bit</th> <th>double</th> <th>signed</th> <th>ANSI-C</th></tr>
<tr><th>__int32</th> <th>32bit</th><th>32bit</th> <th>32bit</th> <th>integer</th><th>signed or unsigned</th><th>windows</th></tr>
<tr><th>int32_t</th> <th>32bit</th><th>32bit</th> <th>32bit</th> <th>integer</th><th>signed</th> <th>stdint.h</th></tr>
<tr><th>wchar_t</th> <th>32bit</th><th>32bit</th> <th>32bit</th> <th>integer</th><th>signed</th> <th>stddef.h</th></tr>
<tr><th>uint32_t</th> <th>32bit</th><th>32bit</th> <th>32bit</th> <th>integer</th><th>unsigned</th> <th>stdint.h</th></tr>
<tr><th>__int64</th> <th>64bit</th><th>64bit</th> <th>64bit</th> <th>integer</th><th>signed or unsigned</th><th>windows</th></tr>
<tr><th>int64_t</th> <th>64bit</th><th>64bit</th> <th>64bit</th> <th>integer</th><th>signed</th> <th>stdint.h</th></tr>
<tr><th>uint64_t</th> <th>64bit</th><th>64bit</th> <th>64bit</th> <th>integer</th><th>unsigned</th> <th>stdint.h</th></tr>
<tr><th>ptrdiff_t</th> <th>64bit</th><th>32bit</th> <th>64bit</th> <th>integer</th><th>signed</th> <th>stddef.h</th></tr>
<tr><th>intptr_t</th> <th>64bit</th><th>32bit</th> <th>64bit</th> <th>integer</th><th>signed</th> <th>stdint.h</th></tr>
<tr><th>size_t</th> <th>64bit</th><th>32bit</th> <th>64bit</th> <th>integer</th><th>unsigned</th> <th>stddef.h</th></tr>
<tr><th>uintptr_t</th> <th>64bit</th><th>32bit</th> <th>64bit</th> <th>integer</th><th>unsigned</th> <th>stdint.h</th></tr>
</table>
</p>
<p>
<h4>GlueGen Platform Header Files</h4>
GlueGen provides convenient platform headers,<br>
which can be included in your C header files for native compilation and GlueGen code generation.<br>
<br>
Example:<br>
<pre>
#include <gluegen_stdint.h>
#include <gluegen_stddef.h>
uint64_t test64;
size_t size1;
ptrdiff_t ptr1;
</pre>
<br>
To compile this file you have to include the following folder to your compilers system includes, ie <code>-I</code>:<br>
<pre>
gluegen/make/stub_includes/platform
</pre>
<br>
To generate code for this file you have to include the following folder to your GlueGen <code>includeRefid</code> element:<br>
<pre>
gluegen/make/stub_includes/gluegen
</pre>
</p>
<p>
<h4>GlueGen Pre-Defined Macros</h4>
To identity a GlueGen code generation run, GlueGen defines the following macros:<br>
<pre>
#define __GLUEGEN__ 2
</pre>
</p>
<br>
<br>
</body>
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