diff options
author | Chien Yang <[email protected]> | 2005-02-15 00:02:11 +0000 |
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committer | Chien Yang <[email protected]> | 2005-02-15 00:02:11 +0000 |
commit | 8fb2f4e717db43335c271a61116004a85f846f46 (patch) | |
tree | 36a3fcb874d60af902719c46f00b2b4eba322788 | |
parent | a606b2163bba30d9ab9ce3bc6ca08b1f7dd18f2d (diff) |
Undo a change that will break win32-d3d build.
Added extra comment.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@121 ba19aa83-45c5-6ac9-afd3-db810772062c
-rw-r--r-- | src/classes/share/javax/media/j3d/Canvas3D.java | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/classes/share/javax/media/j3d/Canvas3D.java b/src/classes/share/javax/media/j3d/Canvas3D.java index 9a78a21..1578fd3 100644 --- a/src/classes/share/javax/media/j3d/Canvas3D.java +++ b/src/classes/share/javax/media/j3d/Canvas3D.java @@ -1132,9 +1132,8 @@ public class Canvas3D extends Canvas { this.offScreen = offScreen; this.graphicsConfiguration = graphicsConfiguration; - // Needed for Win32 only. - // Fix to issue 97 -- We will stop using vid. Need to cleanup code. - vid = 0; + // Needed for Win32-D3D only. + vid = nativeWSobj.getCanvasVid(graphicsConfiguration); // Fix for issue 20. // Needed for Linux and Solaris. |