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authorKevin Rushforth <[email protected]>2007-03-06 23:53:57 +0000
committerKevin Rushforth <[email protected]>2007-03-06 23:53:57 +0000
commit3034edfa147c43cea5dc5384ff75715998016e29 (patch)
tree37aacd79a86046990b646846d1ad70c6de023bd7
parentdb3cc8f8ece5a7231c069450d1985e132dfda7e8 (diff)
Issue 417: JOGL: Mip-mapped NPOT textures rendered incorrectly
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@786 ba19aa83-45c5-6ac9-afd3-db810772062c
-rw-r--r--src/classes/jogl/javax/media/j3d/JoglPipeline.java6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/classes/jogl/javax/media/j3d/JoglPipeline.java b/src/classes/jogl/javax/media/j3d/JoglPipeline.java
index 8e2c842..ff22d5c 100644
--- a/src/classes/jogl/javax/media/j3d/JoglPipeline.java
+++ b/src/classes/jogl/javax/media/j3d/JoglPipeline.java
@@ -6949,7 +6949,11 @@ class JoglPipeline extends Pipeline {
gl.glDepthFunc(GL.GL_LEQUAL);
gl.glEnable(GL.GL_COLOR_MATERIAL);
gl.glReadBuffer(GL.GL_FRONT);
-
+
+ // Issue 417: JOGL: Mip-mapped NPOT textures rendered incorrectly
+ // Java 3D images are aligned to 1 byte
+ gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, 1);
+
// Workaround for issue 400: Enable separate specular by default
gl.glLightModeli(GL.GL_LIGHT_MODEL_COLOR_CONTROL, GL.GL_SEPARATE_SPECULAR_COLOR);
} finally {