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authorKevin Rushforth <[email protected]>2005-03-04 23:36:55 +0000
committerKevin Rushforth <[email protected]>2005-03-04 23:36:55 +0000
commitd9e957fad1b4b368010d80eca1293cb3c3928619 (patch)
tree33b4d7456fcddcef8a41c81004544d5e57d11c57
parent9ca66b39cf9786e44f1b94df2c6273ef58424a03 (diff)
More updates to proposed feature list
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@146 ba19aa83-45c5-6ac9-afd3-db810772062c
-rw-r--r--www/j3d1_4/proposed-changes.html40
1 files changed, 33 insertions, 7 deletions
diff --git a/www/j3d1_4/proposed-changes.html b/www/j3d1_4/proposed-changes.html
index 10a1c9d..caf8f14 100644
--- a/www/j3d1_4/proposed-changes.html
+++ b/www/j3d1_4/proposed-changes.html
@@ -88,9 +88,16 @@ FOR POSSIBLE RENDER-TO-TEXTURE SUPPORT GOES HERE...</span><br>
</h4>
<p><span style="color: rgb(204, 0, 0); font-style: italic;">DESCRIPTION
FOR POSSIBLE STENCIL SUPPORT GOES HERE; NOTE THAT THIS WILL NOT INCLUDE
-ANY MULTI-PASS EFFECTS for 1.4...</span><br>
+ANY MULTIPASS EFFECTS for 1.4...</span><br>
</p>
-<h4>3. Miscellaneous features</h4>
+<h4>3. Move picking into core</h4>
+<p>We should consider moving some of the picking utilities (e.g.,
+PickCanvas and PickResult)
+into the core API. Before doing this, we would need to scope out the
+effort involved, and assess the
+potential benefit.<br>
+</p>
+<h4>4. Miscellaneous features</h4>
<p>This is a list of miscellaneous features that are being considered
for addition to
the API.<br>
@@ -109,7 +116,7 @@ glyph in a 3D font: a
public <code>GeometryArray&nbsp;getGlyphGeometry(</code><code>int&nbsp;glyphCode</code><code>)</code>
method in the <code>Font3D</code> class</li>
</ul>
-<h4>4. List of features to deprecate</h4>
+<h4>5. List of features to deprecate</h4>
<p>This is a list of miscellaneous features that are being considered
for deprecation in
the API.<br>
@@ -121,7 +128,7 @@ the API.<br>
implement
efficiently)</li>
</ul>
-<p>This is in addition to the API being proposed for deprecation in
+<p>These are in addition to the API being proposed for deprecation in
section I.<br>
</p>
<h3>III. Future Features</h3>
@@ -130,9 +137,28 @@ consideration for a future (e.g., 1.5/2.0)
version of the Java&nbsp;3D API.
</p>
<ul>
- <li>Multi-pass rendering</li>
- <li>Extensibility</li>
- <li>Pluggable renderers</li>
+ <li>Multipass rendering</li>
+ <li>Shadow map support</li>
+ <li>Additional texture formats:
+ <ul>
+ <li>NIO buffer support</li>
+ <li>Texture compression formats</li>
+ </ul>
+ </li>
+ <li>Extensibility:
+ <ul>
+ <li>Access to the native context (JOGL integration)</li>
+ <li>Geometry extensibility</li>
+ <li>Additional node types (e.g., haptic rendering)</li>
+ <li>Extensible geometry processing algorithms</li>
+ </ul>
+ </li>
+ <li>Plug-in capability
+ <ul>
+ <li>Rendering Device Interface (pluggable renderers)</li>
+ <li>Visibility structure</li>
+ </ul>
+ </li>
</ul>
<p><font color="gray">Page last updated &#8212;
$Date$