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authorKevin Rushforth <[email protected]>2005-03-08 01:28:46 +0000
committerKevin Rushforth <[email protected]>2005-03-08 01:28:46 +0000
commit429d2dc6a0bf6674bc6b86c454020955966eb763 (patch)
tree781abcd8d7352577f52d0c7de4d8b071ddc06010
parentc842f5877409b713f4f9402464a7f02c6586482f (diff)
Typo in html tags
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@152 ba19aa83-45c5-6ac9-afd3-db810772062c
-rw-r--r--www/j3d1_4/improvements.html11
1 files changed, 3 insertions, 8 deletions
diff --git a/www/j3d1_4/improvements.html b/www/j3d1_4/improvements.html
index 57098c3..d8fb046 100644
--- a/www/j3d1_4/improvements.html
+++ b/www/j3d1_4/improvements.html
@@ -21,20 +21,15 @@ Java&nbsp;3D
<li>Texture optimizations:</li>
<ul>
<li>Sub-texture image optimization</li>
- </ul>
- <ul>
<li>Native support for ABGR format</li>
- <li>Use Pixel Buffer Objects<br>
- </li>
+ <li>Use Pixel Buffer Objects</li>
</ul>
<li>Geometry optimization:</li>
<ul>
<li>Use Vertex Buffer Objects</li>
</ul>
- <li>SetLive/ ClearLive MT cleanup<br>
- </li>
- <li>Collection class usage:<br>
- </li>
+ <li>SetLive/ ClearLive MT cleanup</li>
+ <li>Collection class usage:</li>
<ul>
<li>Use Set versus List when appropriate</li>
<li>Use generic Collection rather than j3d-specific classes (e.g.,