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authorphil <[email protected]>2016-11-02 14:30:49 +1300
committerphil <[email protected]>2016-11-02 14:30:49 +1300
commit619cd54ad1c30665a05c67c6b3dc9417064d1089 (patch)
tree4f055dbf1762ba0b019b8fd40047f9367d855cf0 /LICENSE-SPEC.html
parent5da4049aa53cc1781ea175e98f14e1abcb0d2ece (diff)
Shader attributes that are compiled away should not throw errors
ShaderProgramRetained was throwing an error in these cases, whereas a simple system out is sufficient
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