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author | Harvey Harrison <[email protected]> | 2012-01-16 14:09:13 -0800 |
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committer | Harvey Harrison <[email protected]> | 2012-01-16 14:30:32 -0800 |
commit | 687ca5f02d22fa489cf0e7dd4dd3c5e9fcfa7b19 (patch) | |
tree | 098b8467ce151c3d642f1b2da18b11e1299a0ca6 /THIRDPARTY-LICENSE-GLEXT.txt | |
parent | 340456818fc9514428639bb154254af57e23cda4 (diff) |
j3dcore: remove temporary Point3d from BoundingBox
Rely on escape analysis in the VM here, this method could be coded more carefully
anyway to avoid most of the floating point math.
On 64-bit reduces BoundingBox from 70->62 bytes
Signed-off-by: Harvey Harrison <[email protected]>
Diffstat (limited to 'THIRDPARTY-LICENSE-GLEXT.txt')
0 files changed, 0 insertions, 0 deletions