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authorphil <[email protected]>2016-11-01 20:27:02 +1300
committerphil <[email protected]>2016-11-01 20:27:02 +1300
commit3582d6d054f74fee68dcc74553cf504f10e0165c (patch)
treef8e491b08433e1c25ba49b3960e8f757d6152fc1 /docs/ChangeLog-1_4.html
parentf209b2906dc28156603bf7da54f96381a0bf726f (diff)
All Java3D threads set to daemon
Bug 1111 - Java3D does not dispose correctly after use Note there is a strong possibility that this could have side effects particularly in headless environments. However a daemon nature is more correct and will allow applications to exit gracefully and when expected. In testing normal swing operations can cause non-exiting. E.g. JFrame f = new JFrame(); f.pack(); will not exit unless f.dispose(); is called. This is unrelated to Java3D.
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