aboutsummaryrefslogtreecommitdiffstats
path: root/src/classes/share/javax
diff options
context:
space:
mode:
authorChien Yang <[email protected]>2007-03-06 04:59:57 +0000
committerChien Yang <[email protected]>2007-03-06 04:59:57 +0000
commitce4454ea2fba291eedd5f1623c48faaec5d34e1a (patch)
treea16e4ecef5731e68fcfd57b577a56815c0aaa590 /src/classes/share/javax
parentf558afb8ef2797ff0cfe3e9918ffcee29892d6d1 (diff)
1) Fixed Issue 414 : D3D: NPOT textures not properly disabled on card that lacks support
2) Redo NPOT support by pushing all control logic to Java side. git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@784 ba19aa83-45c5-6ac9-afd3-db810772062c
Diffstat (limited to 'src/classes/share/javax')
-rw-r--r--src/classes/share/javax/media/j3d/TextureRetained.java40
1 files changed, 28 insertions, 12 deletions
diff --git a/src/classes/share/javax/media/j3d/TextureRetained.java b/src/classes/share/javax/media/j3d/TextureRetained.java
index 6ed41eb..7fa241e 100644
--- a/src/classes/share/javax/media/j3d/TextureRetained.java
+++ b/src/classes/share/javax/media/j3d/TextureRetained.java
@@ -68,7 +68,7 @@ abstract class TextureRetained extends NodeComponentRetained {
int format = Texture.RGB; // Texture format
int width = 1; // Width in pixels (2**n)
int height = 1; // Height in pixels (2**m)
-
+ private boolean widthOrHeightIsNPOT = false; // true if width or height is non power of two
ImageComponentRetained images[][]; // Array of images (one for each mipmap level)
boolean imagesLoaded = false; // TRUE if all mipmap levels are loaded
int mipmapLevels; // Number of MIPMAP levels needed
@@ -166,17 +166,24 @@ abstract class TextureRetained extends NodeComponentRetained {
// need to synchronize access from multiple rendering threads
Object resourceLock = new Object();
-
+ private static boolean isPowerOfTwo(int val) {
+ return ((val & (val - 1)) == 0);
+ }
+
void initialize(int format, int width, int widLevels,
int height, int heiLevels, int mipmapMode,
int boundaryWidth) {
-
+
this.mipmapMode = mipmapMode;
this.format = format;
this.width = width;
this.height = height;
this.boundaryWidth = boundaryWidth;
+ if(!isPowerOfTwo(width) || !isPowerOfTwo(height)) {
+ this.widthOrHeightIsNPOT = true;
+ }
+
// determine the maximum number of mipmap levels that can be
// defined from the specified dimension
@@ -1094,17 +1101,26 @@ abstract class TextureRetained extends NodeComponentRetained {
}
}
-
+ private boolean isEnabled(Canvas3D cv) {
+ if(widthOrHeightIsNPOT &&
+ (((cv.textureExtendedFeatures & Canvas3D.TEXTURE_NON_POWER_OF_TWO ) == 0) ||
+ VirtualUniverse.mc.enforcePowerOfTwo)) {
+ return false;
+ }
+ return enable;
+ }
+
+
// bind a named texture to a texturing target
-
void bindTexture(Canvas3D cv) {
+
synchronized(resourceLock) {
if (objectId == -1) {
objectId = getTextureId();
}
cv.addTextureResource(objectId, this);
}
- bindTexture(cv.ctx, objectId, enable);
+ bindTexture(cv.ctx, objectId, isEnabled(cv));
}
@@ -1362,7 +1378,7 @@ abstract class TextureRetained extends NodeComponentRetained {
y = info.y,
width = info.width,
height = info.height;
-
+
//The x and y here specifies the subregion of the imageData of
//the associated RenderedImage.
@@ -1375,7 +1391,7 @@ abstract class TextureRetained extends NodeComponentRetained {
int xoffset = x;
int yoffset = y;
- // TODO Check this logic : If !yUp adjust yoffset --- Chien
+ // TODO Check this logic : If !yUp adjust yoffset
if (!image.yUp) {
yoffset = image.height - yoffset - height;
}
@@ -1646,12 +1662,12 @@ abstract class TextureRetained extends NodeComponentRetained {
// if texture is not enabled, don't bother downloading the
// the texture state
- if (enable == false) {
+ if (!isEnabled(cv)) {
return;
}
bindTexture(cv);
-
+
// reload all levels of texture image
// update texture parameters such as boundary modes, filtering
@@ -1689,11 +1705,11 @@ abstract class TextureRetained extends NodeComponentRetained {
//System.out.println("Texture/updateNative: " + this + "object= " + objectId + " enable= " + enable);
bindTexture(cv);
-
+
// if texture is not enabled, don't bother downloading the
// the texture state
- if (enable == false) {
+ if (!isEnabled(cv)) {
return;
}