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authorKevin Rushforth <[email protected]>2007-04-10 15:51:49 +0000
committerKevin Rushforth <[email protected]>2007-04-10 15:51:49 +0000
commitca26623d800685a36d7ef5bb34772f9d5af6e5cb (patch)
treee84de09f26efbcf0ab1b25179005b9a3a22844e0 /src/classes/share
parenta385d633137c6f000d5cd4ef0e47576ed13dc6c9 (diff)
Fixed the following issues:
348: Programmable shaders do not work for OffScreen Canvas3D 378: Shaders are not rendered when Canvas3D is created and destroyed git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@812 ba19aa83-45c5-6ac9-afd3-db810772062c
Diffstat (limited to 'src/classes/share')
-rw-r--r--src/classes/share/javax/media/j3d/Canvas3D.java12
-rw-r--r--src/classes/share/javax/media/j3d/MasterControl.java4
-rw-r--r--src/classes/share/javax/media/j3d/ShaderProgramRetained.java108
-rw-r--r--src/classes/share/javax/media/j3d/ShaderRetained.java87
-rw-r--r--src/classes/share/javax/media/j3d/SourceCodeShaderRetained.java2
5 files changed, 154 insertions, 59 deletions
diff --git a/src/classes/share/javax/media/j3d/Canvas3D.java b/src/classes/share/javax/media/j3d/Canvas3D.java
index 607c010..391fb00 100644
--- a/src/classes/share/javax/media/j3d/Canvas3D.java
+++ b/src/classes/share/javax/media/j3d/Canvas3D.java
@@ -1532,7 +1532,7 @@ public class Canvas3D extends Canvas {
void setFrustumPlanes(Vector4d[] planes) {
if(VirtualUniverse.mc.viewFrustumCulling) {
- /* System.out.println("Canvas3D.setFrustumPlanes()"); */
+ /* System.err.println("Canvas3D.setFrustumPlanes()"); */
viewFrustum.set(planes);
}
}
@@ -1862,9 +1862,11 @@ public class Canvas3D extends Canvas {
canvasId = VirtualUniverse.mc.getCanvasId();
canvasIdAlloc = true;
- // NOTE: We are backing out the following part of the following fix for issues
- // 347 and 348 due to a regression in texture mapping, and due
- // to the fact that it is an incomplete fix.
+ // NOTE: We are backing out the following part of the
+ // following fix for issue 347 due to a regression in
+ // off-screen texture mapping, caused by a race condition.
+ // This does not affect issue 348 since the shader code
+ // uses the canvasId and not the canvasBit.
// canvasBit = 1 << canvasId;
}
}
@@ -4768,7 +4770,7 @@ public class Canvas3D extends Canvas {
continue;
}
if (val >= textureIDResourceTable.size()) {
- System.out.println("Error in freeResourcesInFreeList : ResourceIDTableSize = " +
+ System.err.println("Error in freeResourcesInFreeList : ResourceIDTableSize = " +
textureIDResourceTable.size() +
" val = " + val);
} else {
diff --git a/src/classes/share/javax/media/j3d/MasterControl.java b/src/classes/share/javax/media/j3d/MasterControl.java
index 25d5339..8b830ab 100644
--- a/src/classes/share/javax/media/j3d/MasterControl.java
+++ b/src/classes/share/javax/media/j3d/MasterControl.java
@@ -968,8 +968,8 @@ class MasterControl {
break;
}
- if ( canvasFreeIndex >= canvasIds.length) {
- throw new RuntimeException("Cannot render to more than 32 Canvas3Ds");
+ if (i >= canvasIds.length) {
+ throw new RuntimeException("Cannot render to more than 32 Canvas3Ds");
}
canvasIds[i] = true;
diff --git a/src/classes/share/javax/media/j3d/ShaderProgramRetained.java b/src/classes/share/javax/media/j3d/ShaderProgramRetained.java
index 3d3caf6..453cfca 100644
--- a/src/classes/share/javax/media/j3d/ShaderProgramRetained.java
+++ b/src/classes/share/javax/media/j3d/ShaderProgramRetained.java
@@ -54,6 +54,10 @@ abstract class ShaderProgramRetained extends NodeComponentRetained {
// need to synchronize access from multiple rendering threads
Object resourceLock = new Object();
+
+ // Package-scope default constructor
+ ShaderProgramRetained() {
+ }
/**
* Sets the vertex attribute names array for this ShaderProgram
@@ -378,7 +382,7 @@ abstract class ShaderProgramRetained extends NodeComponentRetained {
void setLive(boolean backgroundGroup, int refCount) {
- // System.out.println("ShaderProgramRetained.setLive()");
+ // System.err.println("ShaderProgramRetained.setLive()");
if (shaders != null) {
for (int i = 0; i < shaders.length; i++){
@@ -393,7 +397,7 @@ abstract class ShaderProgramRetained extends NodeComponentRetained {
void clearLive(int refCount) {
- // System.out.println("ShaderProgramRetained.clearLive()");
+ // System.err.println("ShaderProgramRetained.clearLive()");
super.clearLive(refCount);
@@ -469,14 +473,17 @@ abstract class ShaderProgramRetained extends NodeComponentRetained {
// ShaderProgram can't be modified once it is live.
assert(false);
- System.out.println("ShaderProgramRetained : updateMirrorObject NOT IMPLEMENTED YET");
+ System.err.println("ShaderProgramRetained : updateMirrorObject NOT IMPLEMENTED YET");
}
/**
* Method to create a ShaderProgramData object for the specified
- * canvas/renderer if it doesn't already exist
+ * canvas/renderer if it doesn't already exist.
+ *
+ * Issue 378 : reset the ShaderProgramData object if the context
+ * has been recreated for the particular canvas / renderer.
*/
- private void createShaderProgramData(int cvRdrIndex) {
+ private void createShaderProgramData(int cvRdrIndex, long ctxTimeStamp) {
// Create shaderProgram resources if it has not been done.
synchronized(resourceLock) {
if(shaderProgramData == null) {
@@ -494,7 +501,12 @@ abstract class ShaderProgramRetained extends NodeComponentRetained {
if(shaderProgramData[cvRdrIndex] == null) {
shaderProgramData[cvRdrIndex] = new ShaderProgramData();
+ } else if (shaderProgramData[cvRdrIndex].getCtxTimeStamp() != ctxTimeStamp) {
+ // Issue 378 - reset the shader program data for this canvas / renderer
+ // if the context has been recreated
+ shaderProgramData[cvRdrIndex].reset();
}
+ shaderProgramData[cvRdrIndex].setCtxTimeStamp(ctxTimeStamp);
}
}
@@ -527,7 +539,7 @@ abstract class ShaderProgramRetained extends NodeComponentRetained {
ShaderId[] shaderIds = new ShaderId[shaders.length];
for(int i=0; i<shaders.length; i++) {
synchronized(shaders[i]) {
- shaderIds[i] = shaders[i].shaderIds[cvRdrIndex];
+ shaderIds[i] = shaders[i].shaderData[cvRdrIndex].getShaderId();
}
}
ShaderError err =
@@ -611,43 +623,24 @@ abstract class ShaderProgramRetained extends NodeComponentRetained {
}
/**
- * Method to create the native shader.
+ * Method to create the native shader. We must already have
+ * called createShaderData for this cvRdrIndex.
*/
private ShaderError createShader(Canvas3D cv, int cvRdrIndex, ShaderRetained shader) {
// Create shaderProgram resources if it has not been done.
synchronized(shader.resourceLock) {
- if(shader.shaderIds == null){
- // We rely on Java to initial the array elements to 0 or false;
- shader.shaderIds = new ShaderId[cvRdrIndex+1];
- shader.compiled = new boolean[cvRdrIndex+1];
- } else if( shader.shaderIds.length <= cvRdrIndex) {
- // We rely on Java to initial the array elements to 0 or false;
- ShaderId[] tempSIds = new ShaderId[cvRdrIndex+1];
- boolean[] tempCompiled = new boolean[cvRdrIndex+1];
-
- System.arraycopy(shader.shaderIds, 0,
- tempSIds, 0,
- shader.shaderIds.length);
- shader.shaderIds = tempSIds;
-
- System.arraycopy(shader.compiled, 0,
- tempCompiled, 0,
- shader.compiled.length);
- shader.compiled = tempCompiled;
- }
-
- if(shader.shaderIds[cvRdrIndex] != null) {
+ if (shader.shaderData[cvRdrIndex].getShaderId() != null) {
// We have already created the shaderId for this Canvas.
return null;
}
-
+
ShaderId[] shaderIdArr = new ShaderId[1];
ShaderError err = createShader(cv.ctx, shader, shaderIdArr);
if(err != null) {
return err;
}
- shader.shaderIds[cvRdrIndex] = shaderIdArr[0];
+ shader.shaderData[cvRdrIndex].setShaderId(shaderIdArr[0]);
}
return null;
}
@@ -659,17 +652,17 @@ abstract class ShaderProgramRetained extends NodeComponentRetained {
synchronized(shader.resourceLock) {
- if(shader.compiled[cvRdrIndex] == true) {
+ if (shader.shaderData[cvRdrIndex].isCompiled()) {
// We have already compiled the shaderId for this Canvas.
return null;
}
String source = ((SourceCodeShaderRetained)shader).getShaderSource();
- ShaderError err = compileShader(cv.ctx, shader.shaderIds[cvRdrIndex], source);
+ ShaderError err = compileShader(cv.ctx, shader.shaderData[cvRdrIndex].getShaderId(), source);
if(err != null) {
return err;
}
- shader.compiled[cvRdrIndex] = true;
+ shader.shaderData[cvRdrIndex].setCompiled(true);
}
return null;
@@ -717,20 +710,22 @@ abstract class ShaderProgramRetained extends NodeComponentRetained {
// Destroy shader resource if it exists
synchronized(shader.resourceLock) {
- // Check whether an entry in the shaderIds array has been allocated
- if (shader.shaderIds == null || shader.shaderIds.length <= cvRdrIndex) {
+ // Check whether an entry in the shaderData array has been allocated
+ if (shader.shaderData == null ||
+ shader.shaderData.length <= cvRdrIndex ||
+ shader.shaderData[cvRdrIndex] == null) {
return;
}
// Nothing to do if the shaderId is null
- if (shader.shaderIds[cvRdrIndex] == null) {
+ if (shader.shaderData[cvRdrIndex].getShaderId() == null) {
return;
}
// Destroy the native resource and set the ID to null for this canvas/renderer
// Ignore any possible shader error, because there is no meaningful way to report it
- destroyShader(cv.ctx, shader.shaderIds[cvRdrIndex]);
- shader.shaderIds[cvRdrIndex] = null;
+ destroyShader(cv.ctx, shader.shaderData[cvRdrIndex].getShaderId());
+ shader.shaderData[cvRdrIndex].reset();
}
}
@@ -777,13 +772,22 @@ abstract class ShaderProgramRetained extends NodeComponentRetained {
* update the shader program state
*/
void updateNative(Canvas3D cv, boolean enable) {
- // System.out.println("ShaderProgramRetained.updateNative : ");
+ // System.err.println("ShaderProgramRetained.updateNative : ");
final boolean useSharedCtx = cv.useSharedCtx && cv.screen.renderer.sharedCtx != null;
- final int cvRdrIndex = useSharedCtx ? cv.screen.renderer.rendererId : cv.canvasId;
+ int cvRdrIndex;
+ long ctxTimeStamp;
+
+ if (useSharedCtx) {
+ cvRdrIndex = cv.screen.renderer.rendererId;
+ ctxTimeStamp = cv.screen.renderer.sharedCtxTimeStamp;
+ } else {
+ cvRdrIndex = cv.canvasId;
+ ctxTimeStamp = cv.ctxTimeStamp;
+ }
// Create ShaderProgramData object for this canvas/renderer if it doesn't already exist
- createShaderProgramData(cvRdrIndex);
+ createShaderProgramData(cvRdrIndex, ctxTimeStamp);
// Check whether this shader program type is supported for this canvas
if (!verifyShaderProgramSupported(cv)) {
@@ -810,8 +814,8 @@ abstract class ShaderProgramRetained extends NodeComponentRetained {
loadShaderProgram = true;
}
- //System.out.println(".... loadShaderProgram = " + loadShaderProgram);
- //System.out.println(".... resourceCreationMask= " + resourceCreationMask);
+ //System.err.println(".... loadShaderProgram = " + loadShaderProgram);
+ //System.err.println(".... resourceCreationMask= " + resourceCreationMask);
ShaderError err = null;
boolean errorOccurred = false;
@@ -823,6 +827,9 @@ abstract class ShaderProgramRetained extends NodeComponentRetained {
// Create shader resources if not already done
for(int i=0; i < shaders.length; i++) {
+ // Create ShaderProgramData object for this canvas/renderer if it doesn't already exist
+ shaders[i].createShaderData(cvRdrIndex, ctxTimeStamp);
+
if (shaders[i].compileErrorOccurred) {
errorOccurred = true;
}
@@ -1109,7 +1116,10 @@ abstract class ShaderProgramRetained extends NodeComponentRetained {
}
class ShaderProgramData extends Object {
-
+
+ // issue 378 - time stamp of context creation for this Canvas
+ private long ctxTimeStamp;
+
// shaderProgramId use by native code.
private ShaderProgramId shaderProgramId = null;
@@ -1124,11 +1134,20 @@ abstract class ShaderProgramRetained extends NodeComponentRetained {
}
void reset() {
+ ctxTimeStamp = 0L;
shaderProgramId = null;
linked = false;
attrNameInfoMap.clear();
}
+ long getCtxTimeStamp() {
+ return ctxTimeStamp;
+ }
+
+ void setCtxTimeStamp(long ctxTimeStamp) {
+ this.ctxTimeStamp = ctxTimeStamp;
+ }
+
void setShaderProgramId(ShaderProgramId shaderProgramId) {
this.shaderProgramId = shaderProgramId;
}
@@ -1154,7 +1173,6 @@ abstract class ShaderProgramRetained extends NodeComponentRetained {
return (AttrNameInfo) attrNameInfoMap.get(shaderAttribute);
}
-
}
// Data associated with an attribute name
diff --git a/src/classes/share/javax/media/j3d/ShaderRetained.java b/src/classes/share/javax/media/j3d/ShaderRetained.java
index 37dc71f..f3622ca 100644
--- a/src/classes/share/javax/media/j3d/ShaderRetained.java
+++ b/src/classes/share/javax/media/j3d/ShaderRetained.java
@@ -25,9 +25,10 @@ abstract class ShaderRetained extends NodeComponentRetained {
int shadingLanguage;
int shaderType;
+ // Each element in the array corresponds to a unique renderer if shared
+ // context or a unique canvas otherwise.
// shaderId use by native code. One per Canvas.
- ShaderId[] shaderIds;
- boolean[] compiled;
+ ShaderData[] shaderData;
// Flag indicating whether a COMPILE_ERROR has occurred for this shader
// object. It is set in updateNative to indicate that the compileShader
@@ -52,12 +53,12 @@ abstract class ShaderRetained extends NodeComponentRetained {
}
void setLive(boolean inBackgroundGroup, int refCount) {
- // System.out.println("SourceCodeShaderRetained.setLive()");
+ // System.err.println("SourceCodeShaderRetained.setLive()");
super.setLive(inBackgroundGroup, refCount);
}
void clearLive(int refCount) {
- // System.out.println("SourceCodeShaderRetained.clearLive()");
+ // System.err.println("SourceCodeShaderRetained.clearLive()");
super.clearLive(refCount);
}
@@ -67,11 +68,85 @@ abstract class ShaderRetained extends NodeComponentRetained {
* the changes to the users
*/
synchronized void updateMirrorObject(int component, Object value) {
- System.out.println("Shader.updateMirrorObject not implemented yet!");
+ System.err.println("Shader.updateMirrorObject not implemented yet!");
}
void handleFrequencyChange(int bit) {
- System.out.println("Shader.handleFrequencyChange not implemented yet!");
+ System.err.println("Shader.handleFrequencyChange not implemented yet!");
+ }
+
+ void createShaderData(int cvRdrIndex, long ctxTimeStamp) {
+ // Create shaderProgram resources if it has not been done.
+ synchronized(resourceLock) {
+ if (shaderData == null) {
+ shaderData = new ShaderData[cvRdrIndex+1];
+ } else if (shaderData.length <= cvRdrIndex) {
+ ShaderData[] tempSData = new ShaderData[cvRdrIndex+1];
+
+ System.arraycopy(shaderData, 0,
+ tempSData, 0,
+ shaderData.length);
+ shaderData = tempSData;
+ }
+
+ if (shaderData[cvRdrIndex] == null) {
+ shaderData[cvRdrIndex] = new ShaderData();
+ } else if (shaderData[cvRdrIndex].getCtxTimeStamp() != ctxTimeStamp) {
+ // Issue 378 - reset the shader data for this canvas / renderer
+ // if the context has been recreated
+ shaderData[cvRdrIndex].reset();
+ }
+ shaderData[cvRdrIndex].setCtxTimeStamp(ctxTimeStamp);
+ }
+ }
+
+
+ // Per-context (canvas) data for this shader
+ class ShaderData extends Object {
+
+ // Issue 378 - time stamp of context creation for this canvas
+ private long ctxTimeStamp;
+
+ // shaderId use by native code
+ private ShaderId shaderId = null;
+
+ // indicated that the shader has been compiled for this canvas
+ private boolean compiled = false;
+
+ /** ShaderProgramData Constructor */
+ ShaderData() {
+ }
+
+ void reset() {
+ ctxTimeStamp = 0L;
+ shaderId = null;
+ compiled = false;
+ }
+
+ long getCtxTimeStamp() {
+ return ctxTimeStamp;
+ }
+
+ void setCtxTimeStamp(long ctxTimeStamp) {
+ this.ctxTimeStamp = ctxTimeStamp;
+ }
+
+ ShaderId getShaderId() {
+ return shaderId;
+ }
+
+ void setShaderId(ShaderId shaderId) {
+ this.shaderId = shaderId;
+ }
+
+ boolean isCompiled() {
+ return compiled;
+ }
+
+ void setCompiled(boolean compiled) {
+ this.compiled = compiled;
+ }
+
}
}
diff --git a/src/classes/share/javax/media/j3d/SourceCodeShaderRetained.java b/src/classes/share/javax/media/j3d/SourceCodeShaderRetained.java
index 4624119..a7ae0d4 100644
--- a/src/classes/share/javax/media/j3d/SourceCodeShaderRetained.java
+++ b/src/classes/share/javax/media/j3d/SourceCodeShaderRetained.java
@@ -75,7 +75,7 @@ class SourceCodeShaderRetained extends ShaderRetained {
mirror.source = source;
((SourceCodeShaderRetained) mirror).set(shadingLanguage, shaderType, shaderSource);
- ((SourceCodeShaderRetained) mirror).shaderIds = null;
+ ((SourceCodeShaderRetained) mirror).shaderData = null;
}
synchronized void updateMirrorObject(int component, Object value) {