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authorChien Yang <[email protected]>2004-11-11 01:09:35 +0000
committerChien Yang <[email protected]>2004-11-11 01:09:35 +0000
commitdb6eaa178914973df9fe09ff9b71b28afc2b34d4 (patch)
treecc13a1c3039172fe4838c2f5690dc929769ec40e /src/classes/share
parent8d8d8733ed94e4e5f6b2be36f740522da0072a7e (diff)
Fixed issue 27 - Shapes mistakenly culled when they are visible
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@77 ba19aa83-45c5-6ac9-afd3-db810772062c
Diffstat (limited to 'src/classes/share')
-rw-r--r--src/classes/share/javax/media/j3d/BoundingBox.java126
-rw-r--r--src/classes/share/javax/media/j3d/CachedFrustum.java228
2 files changed, 38 insertions, 316 deletions
diff --git a/src/classes/share/javax/media/j3d/BoundingBox.java b/src/classes/share/javax/media/j3d/BoundingBox.java
index 2e9228c..d1be194 100644
--- a/src/classes/share/javax/media/j3d/BoundingBox.java
+++ b/src/classes/share/javax/media/j3d/BoundingBox.java
@@ -1757,7 +1757,7 @@ public class BoundingBox extends Bounds {
* @param frustum
* @return true if they intersect
*/
- boolean intersect( CachedFrustum frustum ) {
+ boolean intersect(CachedFrustum frustum ) {
if (boundsIsEmpty)
return false;
@@ -1768,101 +1768,45 @@ public class BoundingBox extends Bounds {
// System.out.println("intersect frustum with box="+this.toString());
// System.out.println("frustum "+frustum.toString());
// check if box and bounding box of frustum intersect
- if (upper.x > frustum.lower.x &&
- lower.x < frustum.upper.x &&
- upper.y > frustum.lower.y &&
- lower.y < frustum.upper.y &&
- upper.z > frustum.lower.z &&
- lower.z < frustum.upper.z ) {
- // check if all box points out any frustum plane
- int i = 5;
- while (i>=0){
- Vector4d vc = frustum.clipPlanes[i--];
- if ((( upper.x*vc.x + upper.y*vc.y +
- upper.z*vc.z + vc.w ) < EPS ) &&
- (( upper.x*vc.x + lower.y*vc.y +
- upper.z*vc.z + vc.w ) < EPS ) &&
- (( upper.x*vc.x + lower.y*vc.y +
- lower.z*vc.z + vc.w ) < EPS ) &&
- (( upper.x*vc.x + upper.y*vc.y +
- lower.z*vc.z + vc.w ) < EPS ) &&
- (( lower.x*vc.x + upper.y*vc.y +
- upper.z*vc.z + vc.w ) < EPS ) &&
- (( lower.x*vc.x + lower.y*vc.y +
- upper.z*vc.z + vc.w ) < EPS ) &&
- (( lower.x*vc.x + lower.y*vc.y +
- lower.z*vc.z + vc.w ) < EPS ) &&
- (( lower.x*vc.x + upper.y*vc.y +
- lower.z*vc.z + vc.w ) < EPS )) {
- // all corners outside this frustum plane
- return false;
- }
- }
+ if ((upper.x < frustum.lower.x) ||
+ (lower.x > frustum.upper.x) ||
+ (upper.y < frustum.lower.y) ||
+ (lower.y > frustum.upper.y) ||
+ (upper.z < frustum.lower.z) ||
+ (lower.z > frustum.upper.z) ) {
- // check if any box corner is inside of the frustum silhoette edges in the 3 views
- // y-z
- Point4d edge;
- for (i=frustum.nxEdges-1; i >=0; i--){
- edge = frustum.xEdges[frustum.xEdgeList[i]];
- if ( ((upper.y*edge.y +
- upper.z*edge.z + edge.w ) < EPS ) ||
- (( upper.y*edge.y +
- lower.z*edge.z + edge.w ) < EPS) ||
- (( lower.y*edge.y +
- upper.z*edge.z + edge.w ) < EPS ) ||
- (( lower.y*edge.y +
- lower.z*edge.z + edge.w ) < EPS )) {
- break;
- }
- }
-
- if ( i < 0) {
- return false; // all box corners outside yz silhouette edges
- }
-
-
- // x-z
- for(i=frustum.nyEdges-1; i >=0; i--){
- edge = frustum.yEdges[frustum.yEdgeList[i]];
- if ((( upper.x*edge.x +
- upper.z*edge.z + edge.w ) < EPS ) ||
- (( upper.x*edge.x +
- lower.z*edge.z + edge.w ) < EPS ) ||
- (( lower.x*edge.x +
- upper.z*edge.z + edge.w ) < EPS ) ||
- (( lower.x*edge.x +
- lower.z*edge.z + edge.w ) < EPS ) ) {
- break;
- }
- }
- if (i < 0) {
- return false; // all box corners outside xz silhouette edges
- }
+ // System.out.println("*** box and bounding box of frustum do not intersect");
+ return false;
+ }
- // x-y
- for(i=frustum.nzEdges-1; i >=0; i--){
- edge = frustum.zEdges[frustum.zEdgeList[i]];
- if ((( upper.y*edge.y +
- upper.z*edge.z + edge.w ) < EPS ) ||
- (( upper.y*edge.y +
- lower.z*edge.z + edge.w ) < EPS ) ||
- (( lower.y*edge.y +
- upper.z*edge.z + edge.w ) < EPS ) ||
- (( lower.y*edge.y +
- lower.z*edge.z + edge.w ) < EPS ) ) {
- break;
- }
+ // check if all box points out any frustum plane
+ int i = 5;
+ while (i>=0){
+ Vector4d vc = frustum.clipPlanes[i--];
+ if ((( upper.x*vc.x + upper.y*vc.y +
+ upper.z*vc.z + vc.w ) < 0.0 ) &&
+ (( upper.x*vc.x + lower.y*vc.y +
+ upper.z*vc.z + vc.w ) < 0.0 ) &&
+ (( upper.x*vc.x + lower.y*vc.y +
+ lower.z*vc.z + vc.w ) < 0.0 ) &&
+ (( upper.x*vc.x + upper.y*vc.y +
+ lower.z*vc.z + vc.w ) < 0.0 ) &&
+ (( lower.x*vc.x + upper.y*vc.y +
+ upper.z*vc.z + vc.w ) < 0.0 ) &&
+ (( lower.x*vc.x + lower.y*vc.y +
+ upper.z*vc.z + vc.w ) < 0.0 ) &&
+ (( lower.x*vc.x + lower.y*vc.y +
+ lower.z*vc.z + vc.w ) < 0.0 ) &&
+ (( lower.x*vc.x + upper.y*vc.y +
+ lower.z*vc.z + vc.w ) < 0.0 )) {
+ // all corners outside this frustum plane
+ // System.out.println("*** all corners outside this frustum plane");
+ return false;
}
-
- if (i < 0) {
- return false; // all box corners outside xy silhouette edges
- }
- } else {
- // System.out.println("false box and bounding box of frustum do not intersect");
- return false;
}
+
return true;
- }
+ }
/**
* Returns a string representation of this class.
diff --git a/src/classes/share/javax/media/j3d/CachedFrustum.java b/src/classes/share/javax/media/j3d/CachedFrustum.java
index e4d1df1..7812e21 100644
--- a/src/classes/share/javax/media/j3d/CachedFrustum.java
+++ b/src/classes/share/javax/media/j3d/CachedFrustum.java
@@ -32,21 +32,12 @@ import javax.vecmath.*;
class CachedFrustum {
- static final double EPSILON = .000001;
+ static final double EPSILON = 1.0E-8;
Vector4d[] clipPlanes;
Point3d[] verts;
- Point4d[] xEdges; // silhouette edges in yz plane
- Point4d[] yEdges; // silhouette edges in xz plane
- Point4d[] zEdges; // silhouette edges in xy plane
- int nxEdges, nyEdges, nzEdges;
- int[] xEdgeList;
- int[] yEdgeList;
- int[] zEdgeList;
Point3d upper,lower; // bounding box of frustum
Point3d center; // center of frustum
- // re-used temporary from computeEdges
- Point3d edge = new Point3d();
/**
* Constructs and initializes a new CachedFrustum using the values
@@ -59,15 +50,9 @@ class CachedFrustum {
throw new IllegalArgumentException(J3dI18N.getString("CachedFrustum0"));
}
clipPlanes = new Vector4d[6];
- xEdges = new Point4d[12];
- yEdges = new Point4d[12];
- zEdges = new Point4d[12];
verts = new Point3d[8];
upper = new Point3d();
lower = new Point3d();
- xEdgeList = new int[12];
- yEdgeList = new int[12];
- zEdgeList = new int[12];
center = new Point3d();
for(i=0;i<8;i++){
@@ -77,11 +62,6 @@ class CachedFrustum {
for(i=0;i<6;i++){
clipPlanes[i] = new Vector4d( planes[i] );
}
- for(i=0;i<12;i++){
- xEdges[i] = new Point4d();
- yEdges[i] = new Point4d();
- zEdges[i] = new Point4d();
- }
computeValues(clipPlanes);
}
@@ -94,13 +74,7 @@ class CachedFrustum {
clipPlanes = new Vector4d[6];
upper = new Point3d();
lower = new Point3d();
- xEdges = new Point4d[12];
- yEdges = new Point4d[12];
- zEdges = new Point4d[12];
verts = new Point3d[8];
- xEdgeList = new int[12];
- yEdgeList = new int[12];
- zEdgeList = new int[12];
center = new Point3d();
for(i=0;i<8;i++){
@@ -109,11 +83,6 @@ class CachedFrustum {
for(i=0;i<6;i++){
clipPlanes[i] = new Vector4d();
}
- for(i=0;i<12;i++){
- xEdges[i] = new Point4d();
- yEdges[i] = new Point4d();
- zEdges[i] = new Point4d();
- }
}
@@ -211,201 +180,8 @@ class CachedFrustum {
center.y = center.y*0.125;
center.z = center.z*0.125;
- // to find the sil. edges in the xz plane check the sign y component of the normals
- // from the plane equation and see if they are opposite
- // xz plane
- i = 0;
- if( (clipPlanes[0].y * clipPlanes[4].y) <= 0.0 ) yEdgeList[i++] = 0; // front-left
- if( (clipPlanes[2].y * clipPlanes[4].y) <= 0.0 ) yEdgeList[i++] = 1; // front-top
- if( (clipPlanes[1].y * clipPlanes[4].y) <= 0.0 ) yEdgeList[i++] = 2; // front-right
- if( (clipPlanes[3].y * clipPlanes[4].y) <= 0.0 ) yEdgeList[i++] = 3; // front-bottom
- if( (clipPlanes[0].y * clipPlanes[3].y) <= 0.0 ) yEdgeList[i++] = 4; // middle-left
- if( (clipPlanes[0].y * clipPlanes[2].y) <= 0.0 ) yEdgeList[i++] = 5; // middle-top
- if( (clipPlanes[1].y * clipPlanes[2].y) <= 0.0 ) yEdgeList[i++] = 6; // middle-right
- if( (clipPlanes[1].y * clipPlanes[3].y) <= 0.0 ) yEdgeList[i++] = 7; // middle-bottom
- if( (clipPlanes[0].y * clipPlanes[5].y) <= 0.0 ) yEdgeList[i++] = 8; // back-left
- if( (clipPlanes[2].y * clipPlanes[5].y) <= 0.0 ) yEdgeList[i++] = 9; // back-top
- if( (clipPlanes[1].y * clipPlanes[5].y) <= 0.0 ) yEdgeList[i++] =10; // back-right
- if( (clipPlanes[3].y * clipPlanes[5].y) <= 0.0 ) yEdgeList[i++] =11; // back-bottom
- nyEdges = i;
-
- // yz plane
- i = 0;
- if( (clipPlanes[0].x * clipPlanes[4].x) <= 0.0 ) xEdgeList[i++] = 0; // front-left
- if( (clipPlanes[2].x * clipPlanes[4].x) <= 0.0 ) xEdgeList[i++] = 1; // front-top
- if( (clipPlanes[1].x * clipPlanes[4].x) <= 0.0 ) xEdgeList[i++] = 2; // front-right
- if( (clipPlanes[3].x * clipPlanes[4].x) <= 0.0 ) xEdgeList[i++] = 3; // front-bottom
- if( (clipPlanes[0].x * clipPlanes[3].x) <= 0.0 ) xEdgeList[i++] = 4; // middle-left
- if( (clipPlanes[0].x * clipPlanes[2].x) <= 0.0 ) xEdgeList[i++] = 5; // middle-top
- if( (clipPlanes[1].x * clipPlanes[2].x) <= 0.0 ) xEdgeList[i++] = 6; // middle-right
- if( (clipPlanes[1].x * clipPlanes[3].x) <= 0.0 ) xEdgeList[i++] = 7; // middle-bottom
- if( (clipPlanes[0].x * clipPlanes[5].x) <= 0.0 ) xEdgeList[i++] = 8; // back-left
- if( (clipPlanes[2].x * clipPlanes[5].x) <= 0.0 ) xEdgeList[i++] = 9; // back-top
- if( (clipPlanes[1].x * clipPlanes[5].x) <= 0.0 ) xEdgeList[i++] =10; // back-right
- if( (clipPlanes[3].x * clipPlanes[5].x) <= 0.0 ) xEdgeList[i++] =11; // back-bottom
- nxEdges = i;
-
- // xy plane
- i = 0;
- if( (clipPlanes[0].z * clipPlanes[4].z) <= 0.0 ) zEdgeList[i++] = 0; // front-left
- if( (clipPlanes[2].z * clipPlanes[4].z) <= 0.0 ) zEdgeList[i++] = 1; // front-top
- if( (clipPlanes[1].z * clipPlanes[4].z) <= 0.0 ) zEdgeList[i++] = 2; // front-right
- if( (clipPlanes[3].z * clipPlanes[4].z) <= 0.0 ) zEdgeList[i++] = 3; // front-bottom
- if( (clipPlanes[0].z * clipPlanes[3].z) <= 0.0 ) zEdgeList[i++] = 4; // middle-left
- if( (clipPlanes[0].z * clipPlanes[2].z) <= 0.0 ) zEdgeList[i++] = 5; // middle-top
- if( (clipPlanes[1].z * clipPlanes[2].z) <= 0.0 ) zEdgeList[i++] = 6; // middle-right
- if( (clipPlanes[1].z * clipPlanes[3].z) <= 0.0 ) zEdgeList[i++] = 7; // middle-bottom
- if( (clipPlanes[0].z * clipPlanes[5].z) <= 0.0 ) zEdgeList[i++] = 8; // back-left
- if( (clipPlanes[2].z * clipPlanes[5].z) <= 0.0 ) zEdgeList[i++] = 9; // back-top
- if( (clipPlanes[1].z * clipPlanes[5].z) <= 0.0 ) zEdgeList[i++] =10; // back-right
- if( (clipPlanes[3].z * clipPlanes[5].z) <= 0.0 ) zEdgeList[i++] =11; // back-bottom
- nzEdges = i;
-
- // compute each edge
- computeEdges( clipPlanes, 0, 4, xEdges[0], yEdges[0], zEdges[0]); // front-left
- computeEdges( clipPlanes, 2, 4, xEdges[1], yEdges[1], zEdges[1]); // front-top
- computeEdges( clipPlanes, 1, 4, xEdges[2], yEdges[2], zEdges[2]);
- computeEdges( clipPlanes, 3, 4, xEdges[3], yEdges[3], zEdges[3]);
- computeEdges( clipPlanes, 0, 3, xEdges[4], yEdges[4], zEdges[4]);
- computeEdges( clipPlanes, 0, 2, xEdges[5], yEdges[5], zEdges[5]);
- computeEdges( clipPlanes, 1, 2, xEdges[6], yEdges[6], zEdges[6]);
- computeEdges( clipPlanes, 1, 3, xEdges[7], yEdges[7], zEdges[7]);
- computeEdges( clipPlanes, 0, 5, xEdges[8], yEdges[8], zEdges[8]);
- computeEdges( clipPlanes, 2, 5, xEdges[9], yEdges[9], zEdges[9]);
- computeEdges( clipPlanes, 1, 5, xEdges[10], yEdges[10], zEdges[10]);
- computeEdges( clipPlanes, 3, 5, xEdges[11], yEdges[11], zEdges[11]);
-
- /*
- int k;
- System.out.println("clipPlanes=");
- for( k=0;k<6;k++){
- System.out.println(clipPlanes[k].toString());
- }
- System.out.println("corners="+"\n"+
- verts[0].toString()+"\n"+
- verts[1].toString()+"\n"+
- verts[2].toString()+"\n"+
- verts[3].toString()+"\n"+
- verts[4].toString()+"\n"+
- verts[5].toString()+"\n"+
- verts[6].toString()+"\n"+
- verts[7].toString());
- System.out.println("\nxEdges=");
- for(k=0;k<nxEdges;k++){
- System.out.println(xEdges[xEdgeList[k]].toString());
- }
- System.out.println("\nyEdges=");
- for(k=0;k<nxEdges;k++){
- System.out.println(yEdges[xEdgeList[k]].toString());
- }
- System.out.println("\nzEdges=");
- for(k=0;k<nxEdges;k++){
- System.out.println(zEdges[xEdgeList[k]].toString());
- }
- */
-
}
- private void computeEdges( Vector4d[] planes, int i, int j, Point4d xEdge,
- Point4d yEdge, Point4d zEdge) {
-
- double mag,x,y,z,xm,ym,zm,w;
-
- // compute vector that is intersection of two planes
-
- edge.x = planes[i].y*planes[j].z - planes[j].y*planes[i].z;
- edge.y = planes[j].x*planes[i].z - planes[i].x*planes[j].z;
- edge.z = planes[i].x*planes[j].y - planes[j].x*planes[i].y;
-
- mag = 1.0/Math.sqrt( edge.x*edge.x + edge.y*edge.y + edge.z*edge.z);
-
- edge.x = mag*edge.x;
- edge.y = mag*edge.y;
- edge.z = mag*edge.z;
-
- xm = Math.abs(edge.x);
- ym = Math.abs(edge.y);
- zm = Math.abs(edge.z);
-
- // compute point on the intersection vector
- // see Graphics Gems III pg. 233
-
- if( zm >= xm && zm >= ym ){ // z greatest magnitude
- w = (planes[i].x*planes[j].y + planes[i].z*planes[j].y);
- if( w == 0.0)
- w = 1.0;
- else
- w = 1.0/w;
- x = (planes[i].y*planes[j].w - planes[j].y*planes[i].w) * w;
- y = (planes[j].x*planes[i].w - planes[i].x*planes[j].w) * w;
- z = 0.0;
- } else if( xm >= ym && xm >= zm){ // x greatest magnitude
- w = (planes[i].y*planes[j].z + planes[i].z*planes[j].y);
- if( w == 0.0)
- w = 1.0;
- else
- w = 1.0/w;
- x = 0.0;
- y = (planes[i].z*planes[j].w - planes[j].z*planes[i].w) * w;
- z = (planes[j].y*planes[i].w - planes[i].y*planes[j].w) * w;
- } else { // y greatest magnitude
- w = (planes[i].x*planes[j].z + planes[i].z*planes[j].x);
- if( w == 0.0)
- w = 1.0;
- else
- w = 1.0/w;
- x = (planes[i].z*planes[j].w - planes[j].z*planes[i].w) * w;
- y = 0.0;
- z = (planes[j].x*planes[i].w - planes[i].x*planes[j].w) * w;
- }
- // compute the noramls to the edges in for silhouette testing
- /*
- System.out.println("\nplane1="+planes[i].toString());
- System.out.println("plane2="+planes[j].toString());
- System.out.println("point="+x+" "+y+" "+z);
- System.out.println("edge="+edge.x+" "+edge.y+" "+edge.z);
- */
- // x=0 edges
-
- xEdge.x = 0.0;
- xEdge.y = -edge.z;
- xEdge.z = edge.y;
- xEdge.w = -(xEdge.y*y + xEdge.z*z);
-
- if( (center.y*xEdge.y + center.z*xEdge.z + xEdge.w) > 0.0 ){
- xEdge.y = edge.z;
- xEdge.z = -edge.y;
- xEdge.w = -(xEdge.y*y + xEdge.z*z);
- }
-
- // y=0 edges
- yEdge.x = -edge.z;
- yEdge.y = 0.0;
- yEdge.z = edge.x;
- yEdge.w = -(yEdge.x*x + yEdge.z*z);
- if( (center.y*yEdge.y + center.z*yEdge.z + yEdge.w) > 0.0 ){
- yEdge.x = edge.z;
- yEdge.z = -edge.x;
- yEdge.w = -(yEdge.x*x + yEdge.z*z);
- }
-
- // z=0 edges
- zEdge.x = -edge.y;
- zEdge.y = edge.x;
- zEdge.z = 0.0;
- zEdge.w = -(zEdge.y*y + zEdge.x*x);
-
- if( (center.x*zEdge.x + center.y*zEdge.y + zEdge.w) > 0.0 ){
- zEdge.x = edge.y;
- zEdge.y = -edge.x;
- zEdge.w = -(zEdge.y*y + zEdge.x*x);
- }
- /*
- System.out.println("xedge="+xEdge.x+" "+xEdge.y+" "+xEdge.z+" "+xEdge.w);
- System.out.println("yedge="+yEdge.y+" "+yEdge.y+" "+yEdge.z+" "+yEdge.w);
- System.out.println("zedge="+zEdge.z+" "+zEdge.y+" "+zEdge.z+" "+zEdge.w);
- */
- }
private void computeVertex( int a, int b, int c, Point3d vert) {
double det,x,y,z;
@@ -413,7 +189,9 @@ class CachedFrustum {
clipPlanes[a].z*clipPlanes[b].x*clipPlanes[c].y - clipPlanes[a].z*clipPlanes[b].y*clipPlanes[c].x -
clipPlanes[a].y*clipPlanes[b].x*clipPlanes[c].z - clipPlanes[a].x*clipPlanes[b].z*clipPlanes[c].y;
+
if( det*det < EPSILON ){
+ // System.out.println("************** Two planes are parallel : det = " + det);
return; // two planes are parallel
}