aboutsummaryrefslogtreecommitdiffstats
path: root/src/classes
diff options
context:
space:
mode:
authorJulien Gouesse <[email protected]>2012-02-15 13:37:30 -0800
committerHarvey Harrison <[email protected]>2012-05-03 17:42:50 -0700
commit1adc4f9219eeb57fa8a4a4c9bcfff1aa7bd46f70 (patch)
tree95500b4a3e62a3b2a2db6a50cc5b5723194e70a4 /src/classes
parent9d3ff706567b17c55cbe8e8949914c1da02aee16 (diff)
j3dcore: the vertex attribute functions have moved to the GL2 profile
Signed-off-by: Julien Gouesse <[email protected]> Signed-off-by: Harvey Harrison <[email protected]>
Diffstat (limited to 'src/classes')
-rw-r--r--src/classes/jogl/javax/media/j3d/JoglContext.java14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/classes/jogl/javax/media/j3d/JoglContext.java b/src/classes/jogl/javax/media/j3d/JoglContext.java
index 7c3e8cf..a1f33c5 100644
--- a/src/classes/jogl/javax/media/j3d/JoglContext.java
+++ b/src/classes/jogl/javax/media/j3d/JoglContext.java
@@ -69,32 +69,32 @@ class JoglContext implements Context {
class GLSLVertexAttributeImpl implements VertexAttributeImpl {
public void vertexAttrPointer(GL gl,
int index, int size, int type, int stride, Buffer pointer) {
- gl.glVertexAttribPointerARB(index + glslVertexAttrOffset,
+ gl.getGL2().glVertexAttribPointerARB(index + glslVertexAttrOffset,
size, type, false, stride, pointer);
}
public void enableVertexAttrArray(GL gl, int index) {
- gl.glEnableVertexAttribArrayARB(index + glslVertexAttrOffset);
+ gl.getGL2().glEnableVertexAttribArrayARB(index + glslVertexAttrOffset);
}
public void disableVertexAttrArray(GL gl, int index) {
- gl.glDisableVertexAttribArrayARB(index + glslVertexAttrOffset);
+ gl.getGL2().glDisableVertexAttribArrayARB(index + glslVertexAttrOffset);
}
public void vertexAttr1fv(GL gl, int index, FloatBuffer buf) {
- gl.glVertexAttrib1fvARB(index + glslVertexAttrOffset, buf);
+ gl.getGL2().glVertexAttrib1fvARB(index + glslVertexAttrOffset, buf);
}
public void vertexAttr2fv(GL gl, int index, FloatBuffer buf) {
- gl.glVertexAttrib2fvARB(index + glslVertexAttrOffset, buf);
+ gl.getGL2().glVertexAttrib2fvARB(index + glslVertexAttrOffset, buf);
}
public void vertexAttr3fv(GL gl, int index, FloatBuffer buf) {
- gl.glVertexAttrib3fvARB(index + glslVertexAttrOffset, buf);
+ gl.getGL2().glVertexAttrib3fvARB(index + glslVertexAttrOffset, buf);
}
public void vertexAttr4fv(GL gl, int index, FloatBuffer buf) {
- gl.glVertexAttrib4fvARB(index + glslVertexAttrOffset, buf);
+ gl.getGL2().glVertexAttrib4fvARB(index + glslVertexAttrOffset, buf);
}
}