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authorEmmanuel Puybaret <[email protected]>2016-10-30 12:42:13 -0700
committerHarvey Harrison <[email protected]>2016-10-30 12:42:13 -0700
commit7370d962f8945ac8c3b36bb005d8d0a7f50656c5 (patch)
tree9de17926e69a1c5c226a2d7f594298690bc177fa /src/javax/media/j3d/AudioDevice3D.java
parent68c2395b3098f374973e66ca962a0bde929e0a1d (diff)
j3dcore: avoid calls to glColor4f in material reset paths
This causes crashes in the Parallels driver, possibly due to the calls occuring on a non-current glContext, this appears to not cause other issues as the glColor calls are always issued before rendering anyway and can avoid being reset here. Signed-off-by: Harvey Harrison <[email protected]>
Diffstat (limited to 'src/javax/media/j3d/AudioDevice3D.java')
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