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author | Emmanuel Puybaret <[email protected]> | 2016-10-30 12:42:13 -0700 |
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committer | Harvey Harrison <[email protected]> | 2016-10-30 12:42:13 -0700 |
commit | 7370d962f8945ac8c3b36bb005d8d0a7f50656c5 (patch) | |
tree | 9de17926e69a1c5c226a2d7f594298690bc177fa /src/javax/media/j3d/AudioDevice3D.java | |
parent | 68c2395b3098f374973e66ca962a0bde929e0a1d (diff) |
j3dcore: avoid calls to glColor4f in material reset paths
This causes crashes in the Parallels driver, possibly due to the calls
occuring on a non-current glContext, this appears to not cause other
issues as the glColor calls are always issued before rendering anyway and
can avoid being reset here.
Signed-off-by: Harvey Harrison <[email protected]>
Diffstat (limited to 'src/javax/media/j3d/AudioDevice3D.java')
0 files changed, 0 insertions, 0 deletions